Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.12 @ 19:28:30 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (696) 696 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2664 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 362/550 Matter 214/300 Energy 100/100 System Corruption 0% Temperature Danger (470) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Improved Targeting Computer Reaction Control System Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Propulsion Shielding > --- WEAPON ----------- Small Laser Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Improved Targeting Computer Reaction Control System Light Armor Plating [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 34 | 7 10 9 8 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 3 2 Treads . | . . . . Leg 6 | 2 2 2 . Wheel . | . . . . Hover . | . . . . Flight 5 | . 2 1 2 Utility 11 | 2 2 4 3 Device 5 | 1 1 2 1 Storage 1 | 1 . . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 6 | 2 1 2 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 4 2 10 Power 2 | . 1 . 1 Propulsion 6 | . 2 1 3 Utility 2 | . . . 2 Weapon 6 | . 1 1 4 Highest Loss Streak 9 | . 3 2 9 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 96 92 Engine 11 | . 12 11 8 Leg 14 | . 24 6 . Flight 10 | . 3 14 23 Device 13 | . 14 17 7 Storage 6 | . 12 . . Processor 10 | . 1 22 18 Protection 2 | . . 1 9 Energy Gun 19 | . 26 10 12 Ballistic Gun 6 | . 1 11 12 Naked Turns . | . . . . Heaviest Build 14 | 14 14 8 12 Greatest Support 20 | 20 20 10 12 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 7 7 5 5 Most Carried 7 | 5 7 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 5 4 Class Distribution -------------------- 50% | Mutant 22% | Scavenger-Scout 17% | Scavenger-Skirmisher 5% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Scout | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 573 | 270 90 137 76 Remotely . | . . . . Salvage Created 993 | 84 480 208 221 Parts 81 | 9 41 16 15 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 12 5 7 Guns 23 | . 11 5 7 Classes Destroyed 9 | 1 7 1 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 4 | 4 . . . Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 12 | . 6 3 3 Grunt 9 | . 6 . 3 Sentry 3 | . . 2 1 Best Kill Streak 8 | 3 8 5 3 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1727 | . 712 234 781 Core 437 | . 162 87 188 Absorbed by Shields . | . . . . Redirected to Shielding 30 | . . . 30 Core Remaining (%) 71 | 100 35 78 . Volleys Fired 109 | 6 58 19 26 Largest 3 | 2 2 2 3 Hottest 128 | 90 90 70 128 Shots Fired 232 | 12 112 38 70 Gun 232 | 12 112 38 70 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 54 | . . 19 35 Thermal 178 | 12 112 19 35 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 3 11 8 8 Robot Miss Streak 8 | 2 8 3 7 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 135 | 6 66 25 38 Core Hits 69 | 5 26 8 30 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | 1 4 . 1 Burn 5 | 1 4 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1766 | 97 854 314 501 Guns 1766 | 97 854 314 501 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 404 | . . 201 203 Thermal 1362 | 97 854 113 298 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 503 | 120 401 23 503 Average Temperature 119 | 51 137 13 121 Received Heat Transfer 666 | . 207 63 396 Effects 9 | . 3 . 6 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 2 | . 2 . . Matter Decay 1 | . . . 1 Damage (minor) 1 | . 1 . . Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 8 | 1 7 . . Heat Transferred 3616 | 322 2564 250 480 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 446 | 20 281 276 446 Initial 116 | . 13 59 116 Average 151 | 7 142 128 253 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 70 | 100 83 75 23 Level 1 25 | . 16 24 60 Level 2 3 | . . . 16 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 5 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 22 10 27 Peak Tracking Total 10 | . 8 7 10 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 6 3 4 Terminals 11 | . 6 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 41 | . 17 12 12 Successful 21 | . 7 10 4 Failed 20 | . 10 2 8 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 21 | . 10 7 4 Terminals 37 | . 17 11 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 14 | . 5 6 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 4 | . 2 1 1 Emergency Access Points 1 | . . 1 . Terminal Index 3 | . 1 1 1 Locate Traps 4 | . 1 2 1 Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 3 1 Terminals 6 | . 2 3 1 Track 1 | . . 1 . Botnet 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 1 4 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1060 | 79 521 249 211 Spaces Moved 945 | 49 339 243 314 Core 21 | 16 . 5 . Treads . | . . . . Legs 335 | 33 210 92 . Wheels . | . . . . Hover . | . . . . Flight 589 | . 129 146 314 Fastest Speed 34 | 50 37 37 34 Average Speed 66 | 97 88 70 34 Slowest Speed 150 | 120 120 150 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 1 3 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 68 29 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1157 | 66 450 279 362 Wait 30 | . 22 . 8 Move 930 | 48 336 236 310 Hop 6 | . 1 3 2 Pick Up 28 | 5 12 7 4 Fast Attach 12 | 4 3 5 . Attach 17 | 3 7 3 4 Detach 3 | . 3 . . Swap 5 | . . 1 4 Drop 17 | . 8 5 4 Fire 109 | 6 58 19 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 14) 490 | -10/Materials | Core integrity fell below 50% 528 | -10/Materials | Lost 3 parts (2n1w) 569 | -10/Materials | Identified exit to Mines 595 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Identified exit to Materials 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Utility x2 847 | -9/Materials | Discovered new exit (range 8) 849 | -9/Materials | Identified exit to Materials 850 | -9/Materials | Entered another Materials area 850 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1061 | -8/Materials | Self-destructed Last Messages --------------- 01039_ K-01 Serf collects debris. 01045_ G-47 Trooper destroyed. 01045_ K-01 Serf collects debris. 01050_ Overheating: Lgt. Ion Engine damaged (-6). 01050_ Overheating: Lgt. Armor Plating damaged (-29). 01050_ K-01 Serf collects debris. 01050_ Flight Unit destroyed. 01051_ G-47 Trooper suffers critical hit (Destroy). 01051_ Destroyed Aluminum Leg. 01052_ K-01 Serf collects debris. 01052_ Hvy. Assault Rifle destroyed. 01055_ Power failure, Lgt. Ion Engine shutdown. 01055_ K-01 Serf collects debris. 01057_ Overheating: Energy bleed (-22). 01057_ K-01 Serf collects debris. 01058_ Overheating: Matter decay (-27). 01058_ Lgt. Ion Engine destroyed. 01058_ Spread Laser destroyed. 01059_ K-01 Serf collects debris. 01060_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | """ #????????? [???????????????????????????????? | | """ #????????# ???????????????????????????????? | | """ #????????# #???????????????????????????????? | | #????????# #???????????????????????????????? | | """ #????????# #???????????????????????????????? | | """ #????????# #???????????????????????????????? | | """ #????????# #???????????????????????????????? | | #????????# #???????????????????????????????? | | """ #????????# #???????????????????????????????? | | """ ########## #???????????????????????????????? | | """ # # #???????????????????????????????? | | # # #???????????????????????????????? | | # # #???????????????????????????????? | | # # #???????????????????????????????? | | # / #??????###########??????????????? | | ] # # #??????# #??????????????? | | ##### # #??????# #??????????????? | | ##### # #??????# #??????????????? | | + # #??????# #??????????????? | | ############# +??????###+###########??????????? | | #???????????# #????????# #??# ] #??????????? | | #####???????# #????????# #??# !#??????????? | | ## ????## ##???????# #### """ #??????????? | | / ??# [######### + """ #??????????? | | ### # [=kg gg #### """ #??????????? | | ??# + !%[kkY Y @ #??# #??????????? | | ??# # [!gk g #??########??????????? | | ??# ??# #####+#####????????????????????? | | ??# ????####### """ #????????????????????? | | ??# ????????????# "T" #????????????????????? | | ??##??????????????# #????????????????????? | | ??????????????????# """ """ #????????????????????? | | ??????????????????# """ """ #????????????????????? | | ??????????????????# """ """ #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronAuthchipComputer Manual? 0 Play Time 00:24:02 Cumulative 171.4 hours Start 2022.11.12 @ 16:47:33 End 2022.11.12 @ 19:28:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8434a98e-0765-4276-9201-9ccf4e2f689a