Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.14 @ 22:33:51

Player: CrossedViper

Result: Destroyed by P-80 Master with Gamma Rifle

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (23)       4600
Robots Destroyed (376)     1880
Value Destroyed (15375)    15375
Prototype IDs (62)         1240
Alien Tech Used (0)        0
Bonus (5236)               5236
              TOTAL SCORE: 31831

 Bonus
-------
High Alert Combat Kills    482
Follower Combat Kills      1233
Network Hubs Disabled      200
Aligned with FarCom        300
Triggered Deep Caves Wall  500
Exposed GOLEM Chamber      500
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       2010
Met R17 at Cetus           500
Friendly Fire              -1489

 Cogmind 
---------
Core Integrity             0/1300
Matter                     262/300
Energy                     100/100
System Corruption          18%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -3/Research

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (3) ---
               (None)
>          --- UTILITY (13) -----
  Advanced Armor Integrity Analyzer
           GOLEM Unit
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (4) ----
           GOLEM Unit
           GOLEM Unit

 Peak State 
------------
>               --- POWER ------------
      Assembled Flux Generator
>               --- PROPULSION -------
       Enhanced Biometal Leg
       Enhanced Biometal Leg
      Assembled Alloy Leg
>               --- UTILITY ----------
      Assembled Nanovents
      Assembled Nanovents
      Assembled Nanovents
  High-capacity Storage Unit
      Assembled Biocell Array
      Assembled Suspension Frame
   Experimental Core Analyzer
       Advanced Armor Integrity Analyzer
      Assembled Alloy Armor
   Experimental Thermal Shield
                Hacking Drone Bay
                GOLEM Unit
>               --- WEAPON -----------
                Nova Cannon
          Heavy Autocannon
>               --- INVENTORY --------
                GOLEM Unit
                GOLEM Unit
                GOLEM Unit
                GOLEM Unit
                Helical Railgun
                Helical Railgun
                8R-AWN's Boregun
                8R-AWN's Boregun
[Rating: 184]

 Favorites 
-----------
Power                      Assembled Flux Generator
  Engine                   Makeshift Power Source
  Power Core               Light Nuclear Core
  Reactor                  Assembled Flux Generator
Propulsion                 Assembled Alloy Leg
  Treads                   Armored Treads
  Leg                      Assembled Alloy Leg
Utility                    High-capacity Storage Unit
  Device                   Assembled Nanovents
  Storage                  High-capacity Storage Unit
  Processor                Target Analyzer
  Protection               Makeshift Armor Plating
Weapon                     Assembled Focal Cannon
  Energy Gun               Lightning Gun
  Energy Cannon            Assembled Focal Cannon
  Ballistic Gun            8R-AWN's Boregun
  Ballistic Cannon         AWS/Autocannon
  Launcher                 Rocket Array
  Slashing Weapon          Makeshift Axe

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res 
Slots Evolved              14   | .   .   .   .   .   4   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  11   | .   .   .   .   .   3   1   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   2   
  Weapon                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             253  | .   3   7   27  1   15  21  18  18  26  46  3   4   1   5   .   8   1   1   2   14  1   1   30  
  Power                    18   | .   .   2   2   .   1   1   2   1   3   2   .   .   .   .   .   .   .   .   .   1   .   .   3   
    Engine                 9    | .   .   2   .   .   .   .   1   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Core                   4    | .   .   .   1   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                5    | .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Propulsion               27   | .   1   1   6   .   .   1   .   1   7   4   .   .   .   .   .   .   .   .   .   2   .   1   3   
    Treads                 4    | .   .   .   1   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    23   | .   1   1   5   .   .   1   .   1   5   3   .   .   .   .   .   .   .   .   .   2   .   1   3   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  104  | .   1   1   11  1   6   7   10  5   3   22  3   4   1   4   .   3   1   1   .   9   1   .   10  
    Device                 48   | .   1   .   6   1   5   1   5   1   .   11  1   2   .   1   .   .   .   .   .   6   .   .   7   
    Storage                7    | .   .   .   2   .   .   1   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   3   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             42   | .   .   1   3   .   1   5   2   4   3   9   2   2   1   3   .   1   1   1   .   2   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   104  | .   1   3   8   .   8   12  6   11  13  18  .   .   .   1   .   5   .   .   2   2   .   .   14  
    Energy Gun             22   | .   .   2   2   .   3   8   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   4   
    Energy Cannon          16   | .   .   .   .   .   2   .   .   4   4   5   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Ballistic Gun          26   | .   1   .   4   .   1   1   .   1   2   4   .   .   .   1   .   3   .   .   1   .   .   .   7   
    Ballistic Cannon       10   | .   .   .   .   .   .   2   .   1   .   4   .   .   .   .   .   .   .   .   .   1   .   .   2   
    Launcher               19   | .   .   1   2   .   1   .   3   2   5   2   .   .   .   .   .   1   .   .   1   1   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        11   | .   .   .   .   .   1   1   3   2   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  30   | .   .   .   8   .   .   .   1   .   2   5   .   .   .   2   .   3   .   .   .   6   .   .   3   
Parts Lost                 81   | .   .   .   3   .   .   4   1   8   2   4   1   1   .   1   .   5   2   .   .   3   2   6   38  
  Power                    7    | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Propulsion               11   | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   7   
  Utility                  33   | .   .   .   .   .   .   .   .   1   1   1   1   1   .   1   .   2   1   .   .   3   1   2   18  
  Weapon                   30   | .   .   .   2   .   .   4   .   5   1   2   .   .   .   .   .   2   1   .   .   .   1   2   10  
  Highest Loss Streak      12   | .   .   .   2   .   .   2   1   6   1   2   1   1   .   1   .   2   2   .   .   2   1   5   12  
Average Slot Usage (%)     87   | .   91  100 88  100 93  97  98  99  98  84  68  65  83  80  80  84  86  87  87  87  84  86  63  
  Engine                   3    | .   14  14  9   .   .   .   1   7   7   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   1   14  9   7   8   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   3   .   5   7   3   .   .   5   7   5   6   6   6   6   5   5   5   5   5   5   2   
  Leg                      14   | .   27  28  26  28  18  15  15  15  14  12  15  13  13  13  13  12  11  11  11  11  11  14  12  
  Device                   14   | .   7   8   3   13  27  23  20  15  7   12  7   10  17  14  13  16  24  23  23  21  14  19  17  
  Storage                  14   | .   14  14  13  14  9   7   9   15  15  13  15  13  20  20  20  20  17  17  16  17  17  15  8   
  Processor                2    | .   .   .   .   .   .   .   3   7   7   1   .   .   .   .   .   3   .   .   .   2   5   5   9   
  Protection               10   | .   .   5   8   .   6   14  11  6   14  12  14  14  6   6   6   4   8   10  10  9   13  9   2   
  Energy Gun               2    | .   14  14  6   .   11  12  7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            7    | .   .   .   .   .   .   2   .   9   7   7   .   .   19  18  13  12  16  16  16  15  9   14  3   
  Ballistic Gun            2    | .   14  14  11  28  4   .   .   .   .   .   .   .   .   1   6   5   .   .   .   .   .   .   2   
  Ballistic Cannon         1    | .   .   .   .   .   .   4   7   2   .   1   7   5   .   .   .   .   .   .   .   .   1   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   .   6   6   12  1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             210  | 9   10  14  67  67  82  97  114 114 115 207 207 210 181 167 158 159 165 165 165 179 172 160 144 
  Greatest Support         100  | 20  20  27  60  60  60  60  50  50  43  64  60  60  60  60  60  70  70  70  70  70  70  100 100 
  Greatest Overweight (x)  5    | .   .   .   1   1   1   1   2   3   5   5   3   3   3   2   2   3   4   4   2   2   2   2   2   
  Average Overweight (x)   1    | .   .   .   .   1   1   1   1   2   2   2   3   2   2   2   2   1   2   2   2   2   2   1   .   
Largest Inventory Capacity 20   | .   6   6   12  12  12  12  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         17   | .   6   6   7   12  12  12  14  20  20  17  20  20  20  20  20  20  20  20  20  20  20  20  13  
  Most Carried             20   | .   6   6   12  11  12  12  20  20  20  20  20  20  20  20  20  20  20  20  19  20  20  20  19  
  Average Carried          16   | .   4   5   6   10  11  11  13  19  19  15  19  19  20  19  20  19  19  19  18  19  20  19  12  
  Final Capacity           20   | 6   6   6   12  12  12  12  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  4   
  Final Carried            20   | 6   5   6   11  11  12  12  20  20  20  20  19  20  20  20  20  20  19  19  19  20  20  19  4   

 Class Distribution 
--------------------
 33% | Hauler-Golem
 22% | Hauler-Mutant
 18% | Mutant
 10% | Derelict-Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
          Mutant | -10/Exiles
          Mutant | -9/Mines
          Mutant | -8/Materials
            Tank | -7/Factory
          Mutant | -7/Lower Caves
   Hauler-Mutant | -7/Lower Caves
 Derelict-Mutant | -7/Zion
   Hauler-Mutant | -7/Deep Caves
   Hauler-Mutant | -6/Proximity Caves
    Hauler-Golem | -6/Factory
    Hauler-Golem | -6/Extension
  Commander-Tank | -6/Cetus
    Hauler-Golem | -6/Archives
    Hauler-Golem | -6/Hub_04(d)
    Hauler-Golem | -5/Factory
    Hauler-Golem | -5/Upper Caves
    Hauler-Golem | -5/Upper Caves
    Hauler-Golem | -5/Warlord
    Hauler-Golem | -4/Proximity Caves
    Hauler-Golem | -4/Factory
 Scavenger-Golem | -3/Research

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -3   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Res  
Matter Collected           6101  | 200  17   107  291  362  176  232  522  289  557  944  30   40   84   76   37   396  .    10   102  305  264  218  842  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            17929 | .    117  66   351  292  300  974  919  341  821  1659 434  742  709  239  309  3112 858  642  833  709  474  1245 1783 
  Parts                    770   | .    7    6    36   28   30   47   22   22   44   27   17   43   25   15   14   107  44   21   50   17   14   58   76   
Haulers Intercepted        11    | .    1    .    .    .    .    1    1    .    .    .    .    .    .    .    .    4    .    .    .    .    .    4    .    
Recyclers Shooed           5     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    2    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      232   | .    .    .    .    .    .    .    12   14   .    .    16   .    .    .    .    .    .    20   44   112  14   .    .    
  Prevented                9     | .    .    .    .    .    .    .    3    4    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res 
Combat Hostiles Destroyed  277  | .   1   4   3   4   5   17  17  13  7   22  17  21  9   3   3   21  13  10  21  17  14  11  24  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Guns                     46   | .   1   1   1   4   3   8   1   1   1   8   .   .   .   .   .   3   .   .   1   .   .   .   13  
  Cannons                  153  | .   .   .   .   .   .   3   5   5   1   1   16  21  9   3   3   13  13  9   15  10  7   9   10  
  AOE                      65   | .   .   3   2   .   2   3   11  7   5   8   .   .   .   .   .   5   .   .   5   6   6   2   .   
Classes Destroyed          27   | .   3   1   3   3   3   2   1   1   1   3   .   1   1   .   .   .   1   .   .   3   .   .   .   
  Worker                   25   | .   .   .   .   1   2   1   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   9   3   
  Builder                  17   | .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   6   .   .   .   .   .   5   3   
  Tunneler                 2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   11   | .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   4   .   .   .   .   .   4   .   
  Recycler                 12   | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   9   .   .   .   .   .   1   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Operator                 4    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Turret                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  6    | .   .   .   .   .   1   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   1   .   
  Swarmer                  49   | .   .   3   .   2   2   2   4   8   .   .   7   4   .   .   .   .   .   .   8   .   5   4   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Grunt                    104  | .   1   1   .   2   3   8   12  3   .   .   4   6   8   .   .   7   6   9   3   11  1   2   17  
  Brawler                  5    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   1   
  Duelist                  10   | .   .   .   .   .   .   2   .   .   .   .   3   1   .   .   .   .   2   .   .   1   .   .   1   
  Sentry                   27   | .   .   .   .   .   1   3   .   1   .   .   2   5   .   .   3   7   1   1   1   .   1   1   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hunter                   16   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   4   .   .   2   .   4   2   2   
  Programmer               22   | .   .   .   .   .   .   2   .   1   .   .   1   3   .   .   .   3   3   .   2   .   2   2   3   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Zionite                  30   | .   .   .   6   .   .   .   .   .   24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Technician             2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembler                2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                10   | .   .   .   6   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    12   | .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           19   | .   2   3   9   2   3   6   5   4   9   6   11  3   3   3   5   19  6   4   7   9   5   11  8   
  Combat Bots Only         11   | .   1   3   2   2   2   4   5   4   4   6   11  3   2   2   3   4   5   4   7   8   5   6   4   
Max Kills in Single Turn   15   | .   1   3   4   1   2   2   3   2   2   3   1   1   1   1   1   15  2   1   3   2   4   6   3   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   3   2   .   2   2   3   2   2   3   .   .   .   .   .   2   .   .   3   2   4   1   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Uniques/NPCs Destroyed     5    | .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  8R-AWN (-10/Exiles)
  EX-DEC (-10/Exiles)
  EX-HEX (-10/Exiles)
  EX-BIN (-10/Exiles)
  Imprinter (-7/Zion)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -3   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Res  
Damage Taken               27306 | .    23   128  608  327  112  1055 595  1684 1156 1721 720  612  783  484  179  2890 1002 406  1603 1226 1785 1349 6858 
  Core                     3327  | .    12   .    92   23   47   94   15   254  151  144  13   58   17   76   62   319  157  20   112  123  151  75   1312 
  Absorbed by Shields      854   | .    .    .    .    .    .    .    .    .    .    .    407  362  85   .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         59    | 100  .    .    .    49   91   .    .    .    .    .    4    .    .    .    .    37   .    .    .    .    43   93   .    
Volleys Fired              764   | .    8    7    25   17   16   50   39   22   63   105  .    .    36   7    7    62   28   18   54   33   26   31   110  
  Largest                  3     | .    2    2    2    2    2    3    2    2    3    2    .    .    3    3    3    3    3    3    3    3    3    3    3    
  Hottest                  226   | .    60   60   60   60   113  189  99   138  168  138  .    .    75   85   85   85   75   75   75   135  135  75   226  
Shots Fired                1614  | .    16   13   86   34   28   123  70   34   104  123  43   57   72   20   21   155  68   34   82   71   52   90   218  
  Gun                      556   | .    16   12   80   34   26   78   31   12   33   43   .    .    .    1    7    50   .    .    4    .    .    .    129  
  Cannon                   1004  | .    .    .    .    .    .    45   31   17   66   70   43   57   72   19   14   101  68   34   75   67   46   90   89   
  Launcher                 54    | .    .    1    6    .    2    .    8    5    5    10   .    .    .    .    .    4    .    .    3    4    6    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  512   | .    8    6    39   34   4    16   31   8    33   43   43   57   .    1    7    50   .    .    4    10   14   .    104  
  Thermal                  732   | .    8    2    41   .    12   16   .    5    .    .    .    .    72   19   14   101  68   34   75   57   32   90   86   
  Explosive                54    | .    .    1    6    .    2    .    8    5    5    10   .    .    .    .    .    4    .    .    3    4    6    .    .    
  Electromagnetic          316   | .    .    4    .    .    10   91   31   16   66   70   .    .    .    .    .    .    .    .    .    .    .    .    28   
  Robot Hit Streak         19    | .    4    6    15   9    8    14   9    6    14   17   16   9    15   19   8    17   11   9    12   6    6    11   11   
  Robot Miss Streak        5     | .    2    1    2    4    2    4    3    3    5    4    2    1    2    1    1    2    1    2    2    5    4    4    3    
  Penetration Max          2     | .    .    .    .    1    .    .    .    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    2    
  Secondary Targets        5     | .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Max Gunslinging Chain  1     | .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Autonomous               141   | .    .    .    41   .    .    .    .    .    .    .    43   57   .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1074  | .    9    9    69   17   18   81   52   23   68   70   35   46   51   16   15   100  44   22   59   33   36   53   148  
  Core Hits                724   | .    5    7    38   9    14   39   39   26   56   65   15   24   17   8    9    80   18   12   26   64   35   43   75   
  Critical Hits            68    | .    .    .    5    6    2    1    .    .    14   11   3    4    .    .    .    4    .    .    1    .    2    .    15   
  Critical Kills           24    | .    .    .    .    3    .    1    .    .    5    9    2    1    .    .    .    1    .    .    .    .    1    .    1    
  Critical Parts Destroyed 33    | .    .    .    .    3    2    .    .    .    7    2    1    3    .    .    .    3    .    .    1    .    1    .    10   
Melee Attacks              19    | .    .    .    .    .    .    .    7    10   1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 19    | .    .    .    .    .    .    .    7    10   1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           55055 | .    95   217  1949 286  586  2390 2448 1286 3002 2900 2877 4023 2123 690  557  6742 2247 1028 3056 3773 2645 4397 5738 
  Guns                     7978  | .    95   90   1445 286  381  931  450  151  323  373  .    .    .    .    46   950  .    .    44   .    .    .    2413 
  Cannons                  33183 | .    .    .    .    .    .    800  500  219  1138 1138 2877 4023 2123 690  511  3370 2247 1028 2553 1964 1780 2910 3312 
  Explosions               13410 | .    .    127  504  .    205  659  1132 870  1500 1389 .    .    .    .    .    2422 .    .    459  1809 865  1469 .    
  Melee                    453   | .    .    .    .    .    .    .    366  46   41   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  31    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   13   
  Kinetic                  14654 | .    31   28   381  286  62   228  500  112  323  373  2877 4023 .    .    46   950  .    .    44   583  943  .    2864 
  Thermal                  22476 | .    64   24   1064 .    242  668  .    64   235  .    .    .    2123 690  511  3370 2247 1028 2553 1381 837  2910 2465 
  Explosive                10678 | .    .    127  504  .    133  287  1132 870  1225 1389 .    .    .    .    .    409  .    .    459  1809 865  1469 .    
  Electromagnetic          6763  | .    .    38   .    .    149  1207 450  194  1178 1138 .    .    .    .    .    2013 .    .    .    .    .    .    396  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 453   | .    .    .    .    .    .    .    366  46   41   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         18    | .    .    .    .    .    .    .    .    7    7    .    .    4    4    4    4    5    1    1    3    3    4    2    18   
  Average Corruption       3     | .    .    .    .    .    .    .    .    6    7    .    .    2    4    4    4    4    1    1    2    3    3    1    7    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  196   | .    .    .    .    .    .    .    .    21   3    .    .    16   36   9    5    39   2    6    24   1    12   4    18   
    Message Errors         50    | .    .    .    .    .    .    .    .    8    1    .    .    6    9    4    1    4    1    1    8    .    4    .    3    
    Matter Fused           40    | .    .    .    .    .    .    .    .    7    2    .    .    1    10   1    2    10   .    .    3    1    1    .    2    
    Heat Flow Errors       14    | .    .    .    .    .    .    .    .    1    .    .    .    1    1    1    .    6    .    .    2    .    1    .    1    
    Energy Discharges      26    | .    .    .    .    .    .    .    .    1    .    .    .    2    4    2    1    6    1    3    3    .    2    .    1    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      26    | .    .    .    .    .    .    .    .    2    .    .    .    6    7    .    .    4    .    1    2    .    1    1    2    
    Misfires               1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Targeting Errors       27    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    1    6    .    1    4    .    3    2    6    
    Weapon Failures        10    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    .    2    .    .    2    .    .    1    2    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3224  | .    .    3    6    .    .    60   133  61   22   52   709  524  159  .    .    313  111  20   155  113  115  417  251  
  Projectiles              2458  | .    .    .    .    .    .    1    7    .    1    6    709  524  159  .    .    190  111  20   89   89   95   206  251  
  Explosions               675   | .    .    3    6    .    .    59   35   61   21   46   .    .    .    .    .    123  .    .    66   24   20   211  .    
  Melee                    91    | .    .    .    .    .    .    .    91   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 65    | .    .    .    .    .    .    1    2    3    .    .    21   19   .    .    .    .    .    .    .    4    4    .    11   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  54    | .    .    .    .    .    .    1    1    3    .    .    16   17   .    .    .    .    .    .    .    3    4    .    9    
  Secondary                11    | .    .    .    .    .    .    .    1    .    .    .    5    2    .    .    .    .    .    .    .    1    .    .    2    
Self-Inflicted Damage      1231  | .    .    .    24   .    .    193  103  79   281  .    .    .    .    .    .    235  .    .    18   59   49   184  6    
  Shots                    28    | .    .    .    1    .    .    3    2    2    6    .    .    .    .    .    .    4    .    .    1    4    2    3    .    
  Rammed                   5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    
Targets Rammed             6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    
  Kicked                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        665   | .    32   58   24   168  65   424  136  148  135  665  .    147  243  97   .    255  .    210  201  10   46   .    106  
  Average Temperature      109   | .    18   26   9    68   23   115  51   28   26   184  .    75   126  58   .    111  .    120  111  5    46   .    17   
  Received Heat Transfer   4453  | .    12   36   .    33   18   264  225  207  63   264  71   79   271  18   27   348  435  135  117  243  114  276  1197 
  Effects                  20    | .    .    .    .    .    .    2    .    .    .    17   .    .    1    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              5     | .    .    .    .    .    .    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Interference           6     | .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          3     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         3     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           12    | .    .    .    .    .    .    3    .    .    1    6    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Combat Hostiles          8     | .    .    .    .    .    .    3    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              53    | .    .    .    .    .    .    6    .    1    7    17   1    .    .    .    .    18   .    .    .    .    .    .    3    
  Impact Corruptions       5     | .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    1    
Robots Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Parts Melted             19    | .    .    .    13   .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    1    .    1    1    .    
  Heat Transferred         15188 | .    150  50   1369 .    470  1085 .    111  200  .    .    .    1200 350  325  1950 1175 575  1400 775  425  1575 2003 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      13    | .    .    .    .    .    1    5    .    .    6    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res 
Peak Influence             729  | .   110 112 .   165 295 429 .   .   .   .   .   224 522 315 278 729 613 .   .   .   .   526 580 
  Initial                  364  | .   .   42  .   .   20  115 .   .   .   .   .   147 109 42  126 97  364 .   .   .   .   .   249 
  Average                  196  | .   66  73  .   99  112 309 .   .   .   .   .   122 214 178 223 120 455 .   .   .   .   174 386 
Maximum Alert Level        3    | .   .   .   .   .   1   2   .   .   .   .   .   1   2   1   1   3   2   .   .   .   .   2   2   
  Low Security (%)         60   | .   100 100 .   100 83  7   .   .   .   .   .   90  53  66  38  89  .   .   .   .   .   62  .   
  Level 1                  28   | .   .   .   .   .   16  84  .   .   .   .   .   9   37  33  61  10  25  .   .   .   .   16  53  
  Level 2                  10   | .   .   .   .   .   .   8   .   .   .   .   .   .   9   .   .   .   74  .   .   .   .   20  46  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          38   | .   2   .   .   .   2   2   .   .   .   .   1   4   3   .   .   10  6   .   .   .   .   3   5   
  Investigation            4    | .   2   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Extermination            10   | .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   3   1   .   .   .   .   1   2   
  Reinforcement            18   | .   .   .   .   .   1   1   .   .   .   .   .   1   3   .   .   4   3   .   .   .   .   2   3   
  Assault                  3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       8    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   1   .   .   .   .   1   2   
Haulers Reinforced         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res 
Distress Signals           16   | .   .   .   .   .   3   .   .   .   .   .   .   2   4   2   .   3   .   .   .   .   .   1   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              499  | .   4   1   23  7   17  24  16  15  34  31  18  34  28  14  3   36  21  10  35  42  16  21  49  
  Peak Tracking Total      22   | .   3   1   5   4   4   5   5   8   5   22  8   4   4   5   2   4   5   5   7   13  5   8   11  
  Tactical Retreats        57   | .   .   .   5   4   1   4   .   2   2   7   1   2   6   .   .   6   .   1   7   2   2   .   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res 
Traps Triggered            17   | .   2   2   .   .   .   1   .   .   .   .   .   3   7   .   .   .   .   .   .   .   .   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                16   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   12  1   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res 
Machines Disabled          63   | .   .   .   7   .   2   4   .   2   1   3   .   1   6   .   2   18  1   .   .   2   .   14  .   
  Max in Single Turn       12   | .   .   .   2   .   1   1   .   1   1   1   .   1   1   .   1   12  1   .   .   1   .   5   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res 
Machines Accessed          47   | .   4   2   2   .   2   4   1   1   .   .   .   5   9   .   .   6   1   .   1   8   .   .   1   
  Terminals                25   | .   3   .   .   .   1   3   .   .   .   .   .   5   9   .   .   4   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   
Total Hacks                93   | .   14  2   2   .   4   6   1   1   .   .   .   10  22  .   .   14  4   .   1   11  .   .   1   
  Successful               49   | .   6   2   2   .   2   1   1   1   .   .   .   6   8   .   .   4   3   .   1   11  .   .   1   
  Failed                   44   | .   8   .   .   .   2   5   .   .   .   .   .   4   14  .   .   10  1   .   .   .   .   .   .   
    Catastrophic           8    | .   .   .   .   .   .   1   .   .   .   .   .   1   3   .   .   3   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   31   | .   5   .   1   .   4   2   .   .   4   .   .   6   .   .   .   7   2   .   .   .   .   .   .   
  Terminals                61   | .   11  .   .   .   3   5   .   .   .   .   .   10  22  .   .   10  .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Recycling Units          4    | .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   
Terminal Hacks             36   | .   3   2   2   .   1   1   1   1   .   .   .   3   8   .   .   2   .   .   1   11  .   .   .   
  Record                   11   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   
  Prototype ID Bank        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                11   | .   .   2   .   .   .   .   1   1   .   .   .   .   5   .   .   .   .   .   1   1   .   .   .   
  Branch Access Points     3    | .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          6    | .   .   .   .   .   1   .   .   .   .   .   .   1   2   .   .   2   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Unauthorized Hacks         10   | .   3   .   .   .   1   .   .   .   .   .   .   3   .   .   .   2   1   .   .   .   .   .   .   
  Terminals                7    | .   2   .   .   .   .   .   .   .   .   .   .   3   .   .   .   2   .   .   .   .   .   .   .   
    Track                  3    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 3    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         24   | .   2   .   .   .   1   4   .   .   .   .   .   5   6   .   .   6   .   .   .   .   .   .   .   
  Full Trace Events        2    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Time                     108  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   108 .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  
------------               Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             9    | .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -3   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Res  
Total Allies               23   | .    .    .    .    3    .    .    .    .    .    .    .    1    19   .    .    .    .    .    .    .    .    .    .    
  Largest Group            9    | .    .    .    .    3    3    .    .    .    .    .    .    1    9    7    3    2    .    .    .    .    .    .    .    
  Highest-Rated Group      365  | .    .    .    .    40   40   .    .    .    .    .    .    10   365  212  88   57   .    .    .    .    .    .    .    
  Highest-Rated Ally       156  | .    .    .    .    16   16   .    .    .    .    .    .    10   156  37   37   37   .    .    .    .    .    .    .    
Total Orders               12   | .    .    .    9    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    
  STAY                     4    | .    .    .    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  ROAM                     1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   2    | .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  2    | .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   3    | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               286  | .    .    .    89   1    34   .    .    .    .    .    .    .    89   53   14   6    .    .    .    .    .    .    .    
  Total Damage             4395 | .    .    .    571  18   327  .    .    .    .    .    .    .    2291 879  206  103  .    .    .    .    .    .    .    
  Kills                    37   | .    .    .    1    1    6    .    .    .    .    .    .    .    18   10   1    .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    11   | .   .   1   .   .   .   .   1   .   2   .   3   .   .   .   .   .   .   1   2   .   1   .   .   
Drone Launches             15   | .   .   .   13  .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         11   | .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -3   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Res  
Turns Passed               29594 | .    182  687  1556 561  374  1506 1745 1805 3693 3482 1022 2249 1649 327  118  1428 468  1421 1562 1281 1050 576  852  
Spaces Moved               13810 | 1    127  521  998  340  204  885  981  817  1649 1226 440  1025 455  153  51   632  179  527  645  629  536  316  473  
  Core                     244   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    244  
  Treads                   355   | .    .    .    74   .    .    .    .    .    24   257  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     13211 | 1    127  521  924  340  204  885  981  817  1625 969  440  1025 455  153  51   632  179  527  645  629  536  316  229  
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 120  120  120  120  150  150  150  155  155  185  130  210  190  190  190  190  170  190  190  190  160  160  142  50   
  Average Speed            179   | 120  120  124  134  150  150  151  162  205  210  215  210  209  190  190  190  189  195  194  190  177  160  146  98   
  Slowest Speed            350   | 120  120  125  170  150  150  155  185  215  270  350  210  210  210  190  190  210  230  230  190  190  160  160  180  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       56    | 1    30   94   86   63   27   22   93   75   85   88   63   31   76   63   73   60   7    69   81   82   63   14   19   
  Regions Visited          23
    Branch Regions         16
  Pre-discovered Areas     9     | .    1    1    1    .    1    .    1    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        6     | .    1    .    .    .    1    1    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    
  Unknown Exits Taken      17    | 1    .    1    1    1    .    .    1    1    1    1    1    .    1    1    1    .    .    1    1    1    1    1    .    
Scrap Searched             19    | .    .    2    .    1    .    .    2    3    4    .    3    .    .    .    .    .    .    2    1    .    1    .    .    
Spaces Dug                 38    | .    .    .    13   .    11   .    .    .    .    .    .    .    .    .    .    1    1    .    11   .    .    1    .    
Terrain Destroyed          1072  | .    .    14   30   21   26   20   93   39   11   97   10   9    15   5    4    209  18   11   50   87   182  62   59   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               245   | .    .    .    1    21   1    2    1    2    .    .    10   9    15   5    4    23   18   11   19   12   15   17   59   
  AOE                      827   | .    .    14   29   .    25   18   92   37   11   97   .    .    .    .    .    186  .    .    31   75   167  45   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -3   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Res  
Total                      17479 | .    143  549  1177 364  253  993  1066 896  1766 1975 539  1125 1178 176  57   735  244  896  908  734  680  359  666  
  Wait                     2144  | .    .    1    78   5    8    8    5    7    1    516  95   89   562  1    .    21   32   342  198  31   113  9    22   
  Move                     13787 | .    126  520  997  339  203  884  980  816  1648 1225 439  1024 454  152  50   631  178  526  644  628  535  315  473  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  141   | .    4    7    24   1    6    8    10   14   7    30   .    3    .    4    .    2    1    .    .    11   .    .    9    
  Fast Attach              77    | .    .    .    6    .    3    9    5    1    10   11   2    2    1    3    .    4    .    .    .    6    1    .    13   
  Attach                   93    | .    3    .    11   1    5    2    .    8    4    25   1    2    .    2    .    3    1    .    .    7    .    1    17   
  Detach                   16    | .    .    .    .    .    1    2    .    .    .    5    .    .    .    .    .    1    .    1    2    1    .    .    3    
  Swap                     83    | .    .    7    10   .    7    10   13   9    12   10   .    .    .    .    .    1    .    1    2    1    .    .    .    
  Drop                     230   | .    2    7    26   1    4    20   7    9    20   47   2    5    6    7    .    10   4    8    8    16   5    1    15   
  Fire                     764   | .    8    7    25   17   16   50   39   22   63   105  .    .    36   7    7    62   28   18   54   33   26   31   110  
  Melee                    19    | .    .    .    .    .    .    .    7    10   1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Kick                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            30    | .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    .    .    .    .    
  Rewire                   89    | .    .    .    .    .    .    .    .    .    .    .    .    .    89   .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac x2 / [*Sto])
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: [*Dee] / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / [*Cet])
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives
-6/Hub_04(d) (discovered 2 exits: *Fac x2)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: [*Fac] / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Res / Arm)
-3/Research

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 0)
     1 | -11/Scrapyard      | Entered Materials
    62 | -10/Materials      | Identified exit to Mines
   183 | -10/Materials      | Entered Mines
   232 | -10/Mines          | Met a Derelict who couldn't figure out how to use a Trap Extractor
   306 | -10/Mines          | Build established: Mutant
   326 | -10/Mines          | Learned 4 Materials zone layouts
   502 | -10/Mines          | Assembled infested the area
   659 | -10/Mines          | Discovered new exit (range 5)
   733 | -10/Mines          | Found the Drone Emporium
   739 | -10/Mines          | Found Prototype Device
   865 | -10/Mines          | Discovered new exit (range 5)
   870 | -10/Mines          | Entered Exiles
  1003 | -10/Exiles         | Met 8R-AWN
  1022 | -10/Exiles         | Met EX-HEX
  1059 | -10/Exiles         | Met EX-BIN
  1073 | -10/Exiles         | Aligned with FarCom system
  1074 | -10/Exiles         | Given EX-Vault access code
  1163 | -10/Exiles         | Learned location of Zion (-7)
  1223 | -10/Exiles         | Opened EX-Vault
  1252 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  1310 | -10/Exiles         | Identified Thief Drone Bay
  1331 | -10/Exiles         | Discovered new exit (range 24)
  1387 | -10/Exiles         | Attacked by the Exiles
  1423 | -10/Exiles         | Found Prototype Ballistic Gun
  1435 | -10/Exiles         | Identified 8R-AWN's Boregun
  1589 | -10/Exiles         | Destroyed 8R-AWN
  1604 | -10/Exiles         | Found Prototype Protection
  1604 | -10/Exiles         | Identified 8R-AWN's Armor/EX
  1666 | -10/Exiles         | Found Prototype Device
  1667 | -10/Exiles         | Identified AS-neutralizer No. 17b
  1727 | -10/Exiles         | Found AWS/Thermal
  1876 | -10/Exiles         | Destroyed EX-DEC
  1888 | -10/Exiles         | Destroyed EX-HEX
  1904 | -10/Exiles         | Destroyed EX-BIN
  2271 | -10/Exiles         | Found 8R-AWN's Boregun
  2426 | -10/Exiles         | Entered Mines
  2442 | -9/Mines           | Core integrity fell below 50%
  2568 | -9/Mines           | Discovered new exit (range 5)
  2764 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  2987 | -9/Mines           | Entered Materials
  2987 | -8/Materials       | Accompanied by 3 allies
  2987 | -8/Materials       | Evolved 4 slots: Power x1, Utility x3
  2987 | -8/Materials       | Discovered new exit (range 5)
  2988 | -8/Materials       | Identified exit to Factory
  3308 | -8/Materials       | Discovered exit to Factory (range 16)
  3361 | -8/Materials       | Entered Factory
  3361 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  3714 | -7/Factory         | Build established: Tank
  4085 | -7/Factory         | Build established: Mutant
  4279 | -7/Factory         | Discovered new exit (range 15)
  4548 | -7/Factory         | Discovered new exit (range 12)
  4703 | -7/Factory         | Build established: Tank
  4794 | -7/Factory         | Identified exit to Lower Caves
  4867 | -7/Factory         | Entered Lower Caves
  5015 | -7/Lower Caves     | Build established: Mutant
  5758 | -7/Lower Caves     | Found Imp. Powered Armor
  5763 | -7/Lower Caves     | Found Imp. Powered Armor
  5854 | -7/Lower Caves     | Encountered a Warlord checkpoint
  6294 | -7/Lower Caves     | Discovered new exit (range 14)
  6417 | -7/Lower Caves     | Build established: Hauler-Mutant
  6612 | -7/Lower Caves     | Entered another Lower Caves area
  6677 | -7/Lower Caves     | Discovered new exit (range 14)
  6983 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7140 | -7/Lower Caves     | Attracted the attention of an 0b10 base
  7204 | -7/Lower Caves     | Lost 6 parts (1p1n1u3w)
  7760 | -7/Lower Caves     | Discovered new exit (range 9)
  7815 | -7/Lower Caves     | Core integrity fell below 50%
  8417 | -7/Lower Caves     | Entered Zion
  8499 | -7/Zion            | System corruption cleaned by Quarantine Array
  8656 | -7/Zion            | Found Prototype Launcher
  8656 | -7/Zion            | Identified Rocket Array
  8663 | -7/Zion            | Found Prototype Launcher
  8663 | -7/Zion            | Identified Gui. Missile Launcher
  8757 | -7/Zion            | Discovered new exit (range 15)
  8775 | -7/Zion            | Received a hallucinogenic algorithm
  8946 | -7/Zion            | Build established: Derelict-Mutant
  9009 | -7/Zion            | Given the Hacking Drone Bay
  9027 | -7/Zion            | Found Prototype Device
  9066 | -7/Zion            | Learned location of Testing (-2)
  9154 | -7/Zion            | Learned Factory terminal intel
  9167 | -7/Zion            | Learned location of Quarantine (-3)
  9451 | -7/Zion            | Learned Factory emergency access door positions
  9576 | -7/Zion            | Given A8's code to call for help
  9746 | -7/Zion            | Learned location of Warlord (-5)
 11425 | -7/Zion            | Learned location of 1 exit from Factory
 11618 | -7/Zion            | Attacked by Zionites
 11684 | -7/Zion            | Destroyed Imprinter
 11696 | -7/Zion            | Extracted access codes from Imprinter's data core
 11992 | -7/Zion            | Opened final containment barrier to the Deep Caves
 12095 | -7/Zion            | Build established: Scavenger-Mutant
 12098 | -7/Zion            | Discovered new exit (range 5)
 12102 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 12110 | -7/Zion            | Entered Deep Caves
 12447 | -7/Deep Caves      | Z-Facility disabled
 12688 | -7/Deep Caves      | Found Prototype Protection
 12688 | -7/Deep Caves      | Identified Zio. Weapon Casing
 12734 | -7/Deep Caves      | Found Zio. Weapon Casing
 13121 | -7/Deep Caves      | Spotted as-52052
 13123 | -7/Deep Caves      | Core integrity fell below 20%
 13129 | -7/Deep Caves      | Destroyed as-52052
 13171 | -7/Deep Caves      | Build established: Hauler-Mutant
 13306 | -7/Deep Caves      | Triggered Deep Caves wall
 13320 | -7/Deep Caves      | Spotted AS-89120
 13327 | -7/Deep Caves      | Spotted AS-92745
 13362 | -7/Deep Caves      | Destroyed AS-89120
 13401 | -7/Deep Caves      | Destroyed AS-92745
 13438 | -7/Deep Caves      | Spotted as-92561
 13440 | -7/Deep Caves      | Exposed GOLEM chamber
 13539 | -7/Deep Caves      | Destroyed as-92561
 13938 | -7/Deep Caves      | Spotted as-30425
 13945 | -7/Deep Caves      | Destroyed as-30425
 13965 | -7/Deep Caves      | Found GOLEM Unit
 14160 | -7/Deep Caves      | Found AWS/Autocannon
 14219 | -7/Deep Caves      | Found GOLEM Unit
 14558 | -7/Deep Caves      | Build established: Golem
 14729 | -7/Deep Caves      | Identified Hacking Drone Bay
 14881 | -7/Deep Caves      | Found GOLEM Unit
 15001 | -7/Deep Caves      | Found GOLEM Unit
 15039 | -7/Deep Caves      | Found GOLEM Unit
 15048 | -7/Deep Caves      | Found GOLEM Unit
 15053 | -7/Deep Caves      | Found GOLEM Unit
 15124 | -7/Deep Caves      | Found GOLEM Unit
 15228 | -7/Deep Caves      | Build established: Hauler-Mutant
 15577 | -7/Deep Caves      | Discovered new exit (range 7)
 15592 | -7/Deep Caves      | Entered Proximity Caves
 16442 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 16516 | -6/Proximity Caves | Destroyed 11 combat bots
 16593 | -6/Proximity Caves | Discovered new exit (range 9)
 16602 | -6/Proximity Caves | Learned location of Extension (-6)
 16614 | -6/Proximity Caves | Entered Factory
 16614 | -6/Factory         | Evolved 2 slots: Utility x2
 16615 | -6/Factory         | Identified exit to Factory
 16617 | -6/Factory         | Loaded intel: 22 terminal locations
 17131 | -6/Factory         | Discovered exit to Factory (range 10)
 17520 | -6/Factory         | Discovered new exit (range 9)
 17737 | -6/Factory         | Build established: Hauler-Golem
 18072 | -6/Factory         | Identified exit to Lower Caves
 18072 | -6/Factory         | Identified exit to Extension
 18863 | -6/Factory         | Entered Extension
 19013 | -6/Extension       | Rescued a captive Derelict
 19013 | -6/Extension       | Rescued a captive Derelict
 19190 | -6/Extension       | Rescued a captive Derelict
 19197 | -6/Extension       | Rescued a captive Derelict
 19235 | -6/Extension       | Rescued a captive Derelict
 19236 | -6/Extension       | Rescued a captive Derelict
 19309 | -6/Extension       | Rescued A7
 19370 | -6/Extension       | Rescued a captive Derelict
 19371 | -6/Extension       | Rescued a captive Derelict
 19463 | -6/Extension       | Spotted B-75 Beast
 19470 | -6/Extension       | Spotted B-75 Beast
 19484 | -6/Extension       | Destroyed B-75 Beast
 19494 | -6/Extension       | Allies destroyed B-75 Beast
 19496 | -6/Extension       | Discovered exit to Factory (range 14)
 19504 | -6/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 19620 | -6/Extension       | Rescued a captive Derelict
 20029 | -6/Extension       | Discovered exit to Factory (range 10)
 20031 | -6/Extension       | Discovered new exit (range 6)
 20203 | -6/Extension       | Build established: Commander-Golem
 20512 | -6/Extension       | Entered Cetus
 20512 | -6/Cetus           | Accompanied by 7 allies
 20537 | -6/Cetus           | Spotted Cetus Guard
 20537 | -6/Cetus           | Spotted Cetus Guard
 20541 | -6/Cetus           | Spotted Cetus Guard
 20542 | -6/Cetus           | Spotted Cetus Guard
 20544 | -6/Cetus           | Destroyed Cetus Guard
 20547 | -6/Cetus           | Allies destroyed Cetus Guard
 20552 | -6/Cetus           | Allies destroyed Cetus Guard
 20558 | -6/Cetus           | Allies destroyed Cetus Guard
 20668 | -6/Cetus           | Discovered new exit (range 16)
 20709 | -6/Cetus           | Spotted Cetus Guard
 20709 | -6/Cetus           | Spotted Cetus Guard
 20710 | -6/Cetus           | Destroyed Cetus Guard
 20712 | -6/Cetus           | Spotted Cetus Guard
 20719 | -6/Cetus           | Spotted Cetus Guard
 20725 | -6/Cetus           | Allies destroyed Cetus Guard
 20727 | -6/Cetus           | Destroyed Cetus Guard
 20730 | -6/Cetus           | Allies destroyed Cetus Guard
 20734 | -6/Cetus           | Discovered exit to Factory (range 16)
 20746 | -6/Cetus           | Met Revision 17
 20839 | -6/Cetus           | Entered Archives
 20839 | -6/Archives        | Accompanied by 3 allies
 20927 | -6/Archives        | Discovered new exit (range 15)
 20957 | -6/Archives        | Entered Hub_04(d)
 20957 | -6/Hub_04(d)       | Accompanied by 2 allies
 21053 | -6/Hub_04(d)       | Build established: Hauler-Golem
 21074 | -6/Hub_04(d)       | Garrison activated, responded to threat
 21372 | -6/Hub_04(d)       | Core integrity fell below 50%
 21549 | -6/Hub_04(d)       | Found Prototype Processor
 21550 | -6/Hub_04(d)       | Identified Exp. Signal Interpreter
 21552 | -6/Hub_04(d)       | Found Exp. Signal Interpreter
 21586 | -6/Hub_04(d)       | Discovered exit to Factory (range 16)
 21784 | -6/Hub_04(d)       | Found Prototype Processor
 21784 | -6/Hub_04(d)       | Identified Exp. Terrain Scan Processor
 22353 | -6/Hub_04(d)       | Discovered exit to Factory (range 8)
 22382 | -6/Hub_04(d)       | Network Hub disabled
 22385 | -6/Hub_04(d)       | Entered Factory
 22385 | -5/Factory         | Evolved 2 slots: Utility x2
 22386 | -5/Factory         | Identified exit to Upper Caves
 22685 | -5/Factory         | First assault squad dispatched
 22750 | -5/Factory         | Repaired Centrium Medium Armor Plating
 22853 | -5/Factory         | Entered Upper Caves
 23467 | -5/Upper Caves     | Learned Factory machine intel
 23898 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 24063 | -5/Upper Caves     | Discovered new exit (range 12)
 24274 | -5/Upper Caves     | Entered another Upper Caves area
 24353 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 24368 | -5/Upper Caves     | Discovered new exit (range 12)
 24744 | -5/Upper Caves     | Destroyed 7 combat bots
 24824 | -5/Upper Caves     | Spotted B-75 Beast
 24845 | -5/Upper Caves     | Destroyed B-75 Beast
 25020 | -5/Upper Caves     | Ambushed by wild Derelicts
 25680 | -5/Upper Caves     | Learned Factory security intel
 25800 | -5/Upper Caves     | Discovered new exit (range 6)
 25836 | -5/Upper Caves     | Entered Warlord
 25901 | -5/Warlord         | System corruption cleaned by Quarantine Array
 26294 | -5/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 26500 | -5/Warlord         | Met Warlord
 26525 | -5/Warlord         | Warlord's base attacked by MAIN.C
 26551 | -5/Warlord         | Found Prototype Device
 26552 | -5/Warlord         | Identified Exp. Phase Shifter
 26560 | -5/Warlord         | Found Prototype Processor
 26560 | -5/Warlord         | Identified Exp. Core Analyzer
 26572 | -5/Warlord         | Found Prototype Reactor
 26572 | -5/Warlord         | Identified Vortex Chain Reactor
 26840 | -5/Warlord         | Build established: Hauler-Gunner
 26875 | -5/Warlord         | Warlord forces counterattacked
 26878 | -5/Warlord         | Destroyed 7 combat bots
 26911 | -5/Warlord         | Spotted Striker
 26916 | -5/Warlord         | Spotted Executioner
 26956 | -5/Warlord         | Found Prototype Device
 26956 | -5/Warlord         | Identified Adv. Kinecellerator
 26965 | -5/Warlord         | Found Prototype Ballistic Cannon
 26965 | -5/Warlord         | Identified Hvy. Autocannon
 26984 | -5/Warlord         | Found Exp. Core Analyzer
 26989 | -5/Warlord         | Spotted Striker
 26994 | -5/Warlord         | Spotted Executioner
 27034 | -5/Warlord         | Spotted Executioner
 27063 | -5/Warlord         | Destroyed Executioner
 27065 | -5/Warlord         | Discovered new exit (range 15)
 27084 | -5/Warlord         | Destroyed 8 combat bots
 27103 | -5/Warlord         | Found Hvy. Autocannon
 27117 | -5/Warlord         | Entered Proximity Caves
 27146 | -4/Proximity Caves | Learned Research stockpile data
 27408 | -4/Proximity Caves | Build established: Hauler-Golem
 27410 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 27500 | -4/Proximity Caves | Spotted B-86 Titan
 27707 | -4/Proximity Caves | Core integrity fell below 50%
 27714 | -4/Proximity Caves | Destroyed B-86 Titan
 27816 | -4/Proximity Caves | Discovered new exit (range 10)
 28167 | -4/Proximity Caves | Entered Factory
 28167 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 28168 | -4/Factory         | Identified exit to Armory
 28170 | -4/Factory         | Loaded intel: 298 machine locations
 28203 | -4/Factory         | Spotted B-86 Titan
 28717 | -4/Factory         | Discovered new exit (range 15)
 28743 | -4/Factory         | Entered Research
 28743 | -3/Research        | Evolved 2 slots: Utility x2
 28748 | -3/Research        | Lost 5 parts (1p1n1u2w)
 28840 | -3/Research        | Spotted B-86 Titan
 28924 | -3/Research        | Lost 3 parts (1n2u)
 29075 | -3/Research        | Lost 5 parts (5u)
 29111 | -3/Research        | Found Prototype Device
 29111 | -3/Research        | Identified Exp. Thermal Shield
 29227 | -3/Research        | Lost 4 parts (1p2u1w)
 29419 | -3/Research        | Lost 9 parts (1p1n3u4w)
 29451 | -3/Research        | System corruption reached 10%
 29469 | -3/Research        | Core integrity fell below 50%
 29527 | -3/Research        | Lost 12 parts (1p3n4u4w)
 29542 | -3/Research        | Core integrity fell below 20%
 29591 | -3/Research        | Spotted B-86 Titan
 29595 | -3/Research        | Destroyed by P-80 Master with Gamma Rifle

 Last Messages 
---------------
29491_ Slammed into P-80 Master.
29491_ GOLEM Unit permanently disabled.
29491_ Destabilizing: Short circuit.
29493_ Slammed into G-67 Veteran.
29495_ P-80 Master resets P-80 Master, system corruption cleaned. <x2>
29496_ Adv. Target Analyzer destroyed.
29497_ R% LHMB8%%ESDTSF0/CH5,PCNU#U5%X1X GAY
29519_ Door malfunctions.
29550_ System corrupted: Energy discharge (-30).
29550_ K-01 Serf destroyed.
29550_ K-01 Serf collects debris. <x2>
29561_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
29569_ A-15 Conveyor destroyed.
29570_ Broken GOLEM Unit destroyed.
29572_ K-01 Serf collects debris.
29573_ Exp. Core Analyzer destroyed.
29574_ System corrupted: Component data lost.
29591_ &&JJ KU376 GTOBSUCH%DHQ<=A
29592_ Asb. Alloy Leg destroyed.
29593_ Door malfunctions. <x2>

 Map 
-----
+----------------------------------------------------+
| #   ?#         #?#  """    #=[= [[##           #?? |
| #    #         #?#  """    #   =  ##           +?? |
| #    #         #?#         #      ##           #?? |
| #    #         #?#         #      ##    ########?? |
| #    #         #?#         #      ##    #????????? |
| #    #"#########?###################    ########## |
| #    ##?#??????????????????????????+               |
| #    #?????????????????????????????#               |
| #    #?????????????????????????????#               |
| #    #?????????????????????????????#               |
| #    #?????????????????????????????#    ########## |
| #    #?????????????????????????????#    #????????? |
| #    #?????????????????????????????#    ########?? |
| #    +?????????????????????????????#           #?? |
| #    #?????????????????????????????#           #?? |
| #    ##+#???##############?????????#           #?? |
| #       #???#            #?????????#           #?? |
| ####    #???#            #?????????#########+##### |
| ####    #####p           #???????????#             |
|    #        pp           #???????????#             |
|    # ##+#####p           #???????????#             |
|    # #    ??#            ########+#### !  !        |
|    # #     ##            +          R/             |
|    # # !   ##       !    #           #   """       |
|    # #     ##            #           #   """  " "  |
|    # #     ##            @      A    #   """  "T"  |
|    # #]    ##            ########    #        """  |
|  ??# #     ##            #??????#    #             |
| #??# ##############/######??????#    #    /      ? |
| #### #####           #??????????#    ############? |
|                      #??????????#    #???  ??????? |
|                      #??????????#    #??#  ??????? |
| ##########            ??????????#    #??#  """""?? |
| #????????#            ??????????#    ####  """"""? |
| ?????????#           ##?????????#       #  """"""? |
| ????????           ""#??????????#       #       ?? |
| ??????? ##         ""#??????????#       #      ??? |
| ?#########         ""#?????????##/##+## #  """"??? |
|          +    ]     T??????????#      # #  """""?? |
|  *       ##        ""#?????????#      # #  """"""" |
|          ##        ""###???????#      + /          |
|          #??       ""#  ???????#      # #          |
| #####+####????       #  ?????? #      # ##+####+## |
| ???????????????!     #    ??   #      #            |
| ????????????????     #  """    ########+#####      |
| ???##############    #  """    ??????     ??#      |
| ####            #    #  """   ?????         #      |
|    +            #    #      ??????#  !      ###### |
| ####            #    #?    ???????#         #????? |
| ???#        "   #    ###+######################### |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           114
Energy Generation          55
Energy Capacity            1700
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         24
Terrain Scan Density       1010
Additional Mass Support    10
Base Temperature (-)       200
Armor Coverage             1200
Resistance: KI             20
Resistance: TH             30
Resistance: EX             90
Resistance: EM             15
Resistance: I              15
Resistance: S              15
Resistance: P              15
Weapon Shielding           100
Weapon Cycling             25
Phase Shifting             20
Evasion (%)                60
Target Analysis            8
Core Analysis              15
Armor Integrity Analysis   66
Recoil Reduction           2
Matter Filtering           50
Particle Charging          20
Kinecelleration            50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CatalystArmoredSource
  Manual?         0
Play Time         02:37:20
  Cumulative      144.8 hours
  Start           2020.12.14 @ 19:53:10
  End             2020.12.14 @ 22:33:51
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          147
  Rogue           140
  Adventurer      0
  Explorer        7
Win Type          -
  Total           2
  Types           0/0/2/0/0/0/0/0/0
Lore%             58
Gallery%          85
Achievement%      64
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/X11
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: de6724e7-0f5a-4a10-ae81-2fc50156ef34