Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 17:12:22 Player: Charango24 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (2177) 2177 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 6411 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Great Maul > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Propulsion Shielding > --- WEAPON ----------- Wave Gun Flak Gun Advanced Assault Cannon Mace > --- INVENTORY -------- Wheel Shock Rifle Gauss Rifle Magnetic Acceleration Cannon [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Slots Evolved 8 | . . 2 2 . 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . 2 . . 1 . . 1 . Weapon 2 | . . . 1 . . . . 1 . Parts Attached 80 | 6 1 6 2 21 5 . 31 3 5 Power 10 | 1 . 2 . 1 1 . 5 . . Engine 9 | 1 . 2 . 1 1 . 4 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . . 1 7 1 . 10 . 1 Treads 1 | . . . . . . . 1 . . Leg 4 | . . . . 2 . . 2 . . Wheel 17 | 2 . . 1 5 1 . 7 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 1 2 . 6 2 . 7 2 . Device 6 | . 1 . . 1 2 . 1 1 . Storage 4 | 1 . . . 1 . . 2 . . Processor 4 | . . 1 . 1 . . 2 . . Hackware . | . . . . . . . . . . Protection 7 | . . 1 . 3 . . 2 1 . Artifact . | . . . . . . . . . . Weapon 27 | 2 . 2 1 7 1 . 9 1 4 Energy Gun 7 | . . 1 . 4 . . 1 . 1 Energy Cannon 2 | . . . . . 1 . 1 . . Ballistic Gun 7 | 2 . 1 1 . . . 2 . 1 Ballistic Cannon 3 | . . . . . . . 1 1 1 Launcher 4 | . . . . 2 . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . 1 Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . Corrupted Parts 5 | . . . . 3 1 . . . 1 System Corruption 17 | . . . . 12 3 . . . 2 Parts Lost 58 | . . 1 1 15 . 6 17 1 17 Power 7 | . . . . 1 . 1 3 . 2 Propulsion 17 | . . . 1 6 . 2 4 . 4 Utility 13 | . . . . 2 . 1 5 . 5 Weapon 21 | . . 1 . 6 . 2 5 1 6 Highest Loss Streak 17 | . . 1 1 9 . 6 8 1 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 93 96 94 89 99 40 80 94 61 Engine 8 | . 14 11 9 8 14 4 6 6 2 Leg 2 | . . . . 6 7 2 4 . . Wheel 15 | . 28 22 21 15 15 4 10 20 12 Device 4 | . 7 11 9 5 15 4 . 2 4 Storage 7 | . 14 11 9 9 7 2 6 6 4 Processor 15 | . . 11 9 15 15 15 21 20 16 Protection 4 | . . 7 9 3 . . 4 5 3 Energy Gun 4 | . . 1 9 12 9 2 1 4 . Energy Cannon 1 | . . . . . 5 2 4 . . Ballistic Gun 7 | . 28 20 18 5 . . 1 6 3 Ballistic Cannon 1 | . . . . . . . 3 6 3 Impact Weapon 2 | . . . . . . . 6 6 4 Slashing Weapon 1 | . . . . 4 7 2 . . . Peak Build Rating 46 | 6 7 15 17 27 35 35 35 46 40 Average Rating 22 | 4 6 12 16 20 33 14 27 41 26 On Entrance 18 | . 6 7 15 16 26 35 6 34 40 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 12 13 25 27 32 48 48 32 41 36 Greatest Support 36 | 26 26 26 36 36 29 20 36 36 36 Greatest Overweight (x) 7 | . . . 1 7 2 2 3 1 1 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 8 8 8 Average Capacity 7 | 7 8 8 8 8 10 6 5 8 7 Most Carried 10 | 3 3 7 8 10 10 10 5 4 4 Average Carried 4 | 1 2 5 6 7 8 6 3 3 2 Final Capacity 10 | 8 8 8 8 10 10 5 8 8 5 Final Carried 10 | 2 3 7 8 9 10 5 4 4 . Class Distribution -------------------- 47% | Scavenger-Mutant 38% | Mutant 7% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Matter Collected 1670 | 239 41 238 . 444 . . 633 63 12 Remotely . | . . . . . . . . . . Salvage Created 2543 | . 101 279 . 1235 . . 708 106 114 Parts 127 | . 9 20 . 61 . . 31 5 1 Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Combat Hostiles Destroyed 42 | . 2 6 . 16 . . 14 2 2 Melee 4 | . . . . 2 . . 1 1 . Guns 23 | . 2 6 . 10 . . 5 . . Cannons 6 | . . . . . . . 4 1 1 AOE 3 | . . . . 3 . . . . . Classes Destroyed 14 | . 2 3 . 5 . . 4 . . Worker 5 | . . . . 5 . . . . . Builder 3 | . . 1 . 1 . . 1 . . Hauler 2 | . . . . 2 . . . . . Recycler 3 | . . . . 2 . . 1 . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . Grunt 18 | . 2 5 . 6 . . 4 1 . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 15 | . . 1 . 8 . . 4 . 2 Hunter 5 | . . . . 2 . . 2 1 . Programmer 1 | . . . . . . . 1 . . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 13 | . 3 3 . 13 . . 3 1 2 Combat Bots Only 4 | . 2 2 . 4 . . 3 1 2 Max Kills in Single Turn 7 | . 1 1 . 7 . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . Melee 1 | . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Hostile Shots Fired 704 | . 12 44 . 130 . 5 249 27 237 Missed 235 | . 4 12 . 37 . 1 85 9 87 Damage Taken 6246 | . 91 397 101 1410 . 195 1990 270 1792 Core 1661 | . 10 72 . 299 . 93 335 28 824 Absorbed by Shields 39 | . . . . . . 4 . . 35 Redirected to Shielding 122 | . . . . 16 . . . 23 83 Regen/Repaired (Parts) 19 | . . . . 19 . . . . . Core Remaining (%) 72 | 100 96 82 . 45 . . 38 . . Volleys Fired 147 | . 10 32 5 48 . . 44 5 3 Largest 3 | . 2 2 3 3 . . 2 3 2 Hottest 157 | . 40 85 105 126 . . 116 157 103 Shots Fired 285 | . 20 65 15 83 . . 81 15 6 Gun 244 | . 20 65 15 74 . . 57 10 3 Cannon 27 | . . . . . . . 19 5 3 Launcher 14 | . . . . 9 . . 5 . . Special . | . . . . . . . . . . Kinetic 181 | . 20 61 10 29 . . 47 10 4 Thermal 82 | . . 4 5 39 . . 29 5 . Explosive 8 | . . . . 3 . . 5 . . Electromagnetic 14 | . . . . 12 . . . . 2 Robot Hit Streak 14 | . 3 4 2 11 . . 14 5 7 Robot Miss Streak 10 | . 2 6 10 8 . . 2 5 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 219 | . 11 32 7 74 . 3 68 11 13 Core Hits 119 | . 6 18 4 50 . . 31 6 4 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 4 | . . . . . . . 2 . 2 Critical Strikes 15 | . . . . 7 . . 4 1 3 Burn 2 | . . . . 2 . . . . . Blast 1 | . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . 1 Smash 6 | . . . . . . . 3 1 2 Sever 5 | . . . . 5 . . . . . Melee Attacks 52 | . . . . 16 . 4 20 1 11 Impact 32 | . . . . . . . 20 1 11 Slashing 20 | . . . . 16 . 4 . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5345 | . 154 441 69 2073 . 45 1869 204 490 Guns 2483 | . 154 441 69 816 . . 802 142 59 Cannons 515 | . . . . . . . 403 19 93 Explosions 993 | . . . . 725 . . 134 . 134 Melee 1346 | . . . . 532 . 45 530 43 196 Ramming 8 | . . . . . . . . . 8 Kinetic 1736 | . 154 405 34 240 . . 726 63 114 Thermal 1435 | . . 36 35 653 . . 479 98 134 Explosive 259 | . . . . 125 . . 134 . . Electromagnetic 561 | . . . . 523 . . . . 38 Impact 769 | . . . . . . . 530 43 196 Slashing 577 | . . . . 532 . 45 . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . 1 . 13 3 18 18 . 2 Average Corruption 12 | . . 1 . 12 3 13 18 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . . 3 . 24 3 12 48 . 2 Message Errors 23 | . . . . 5 2 5 10 . 1 Matter Fused 20 | . . 2 . 6 . 1 11 . . Heat Flow Errors 10 | . . . . 3 1 . 6 . . Energy Discharges 7 | . . . . 2 . . 4 . 1 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 2 | . . . . . . . 2 . . Data Loss (minor) 11 | . . . . 4 . . 7 . . Data Loss (major) 2 | . . . . 1 . . 1 . . Misfires 3 | . . 1 . . . . 2 . . Alerts 1 | . . . . . . . 1 . . Misdirections 7 | . . . . . . 6 1 . . Weapon Failures 5 | . . . . 3 . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 272 | . . . 68 3 . . 157 . 44 Projectiles . | . . . . . . . . . . Explosions 69 | . . . 68 1 . . . . . Melee 203 | . . . . 2 . . 157 . 44 Knockbacks 7 | . . . . . . . 5 . 2 Impact 4 | . . . . . . . 3 . 1 Kinetic 2 | . . . . . . . 1 . 1 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 268 | . . . 101 67 . . 97 . 3 Shots 8 | . . . 1 4 . . 3 . . Rammed 4 | . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 301 | . . 111 157 231 127 . 301 261 . Average Temperature 77 | . . 24 85 81 72 . 86 116 . Received Heat Transfer 1929 | . 48 234 . 468 . . 396 30 753 Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 4 . 1 Combat Hostiles 5 | . . . . . . . 4 . 1 Parts Fried 7 | . . . . 2 . . 4 . 1 Impact Corruptions 7 | . . . . . . . 5 . 2 Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 7 | . . . . 5 . . 2 . . Heat Transferred 2495 | . . 50 40 1367 . . 740 148 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Peak Influence 477 | . 56 222 90 477 191 81 165 163 120 Initial 191 | . . 23 19 37 191 66 11 51 79 Average 107 | . 13 110 55 266 191 25 52 109 61 Maximum Alert Level 2 | . . 1 . 2 . . . . . Low Security (%) 86 | 100 100 99 100 32 100 100 100 100 100 Level 1 8 | . . . . 42 . . . . . Level 2 5 | . . . . 24 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . 1 . 5 . . 7 1 . Investigation 3 | . . . . 2 . . 1 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 2 | . . 1 . . . . 1 . . Assault . | . . . . . . . . . . Garrison 7 | . . . . 3 . . 3 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Distress Signals 9 | . 1 . . 5 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 3 9 2 24 . 6 15 3 17 Peak Tracking Total 8 | . 2 3 2 5 . 6 4 1 8 Tactical Retreats 6 | . . . . . . . 1 . 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Traps Triggered 6 | . . 1 . 2 1 . . . 2 Indirectly 2 | . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Machines Disabled 7 | . . . 2 3 . . . 2 . Max in Single Turn 2 | . . . 2 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Machines Accessed 28 | . 4 6 1 7 . . 3 5 2 Terminals 20 | . 4 4 1 5 . . . 4 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . 2 . . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 63 | . 8 15 2 18 . . 5 10 5 Successful 30 | . 5 8 . 9 . . 2 4 2 Failed 33 | . 3 7 2 9 . . 3 6 3 Catastrophic 6 | . . 1 1 1 . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 2 | . 1 1 . . . . . . . Terminals 47 | . 8 11 2 13 . . . 8 5 Fabricators 1 | . . . . . . . 1 . . Repair Stations 5 | . . 2 . 3 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . 2 . . . . 4 . . Garrison Access 4 | . . . . 2 . . . 2 . Terminal Hacks 22 | . 5 5 . 7 . . . 3 2 Record 4 | . 2 1 . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 4 | . . . . 1 . . . 1 2 Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 5 | . . 2 . 2 . . . 1 . Locate Traps 2 | . . . . 2 . . . . . Security Status 1 | . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 3 | . . 1 . 2 . . . . . Scan Component 2 | . . 1 . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . 2 . . . . 1 . . Insert Component 2 | . . 1 . . . . 1 . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 3 4 1 5 . . 3 3 2 Full Trace Events 4 | . . . 1 2 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 32 | . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Total Allies 3 | . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 51 | . . . . . . . . . 51 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 Total Damage 21 | . . . . . . . . . 21 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Turns Passed 3366 | 61 257 431 71 687 103 145 1005 251 355 Spaces Moved 2626 | 54 249 314 52 392 92 224 650 229 370 Core 326 | 4 . . . 1 . 186 5 . 130 Treads 71 | . . . . . . . 71 . . Legs 213 | . . . . 28 . . 185 . . Wheels 2016 | 50 249 314 52 363 92 38 389 229 240 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 86 86 95 50 80 86 50 Average Speed 92 | 87 90 90 95 109 100 60 103 96 73 Slowest Speed 400 | 90 90 90 105 400 110 110 200 101 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 28 27 9 54 3 87 9 7 46 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 142 | . . . 35 46 . . 49 1 11 Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . 5 1 . AOE 136 | . . . 35 46 . . 44 . 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Total 3230 | 67 261 400 61 555 104 227 880 246 429 Wait 187 | . . 37 . 43 . . 91 6 10 Move 2618 | 53 248 313 51 391 92 223 649 228 370 Hop . | . . . . . . . . . . Pick Up 90 | 8 2 8 3 25 5 . 35 3 1 Fast Attach . | . . . . . . . . . . Attach 80 | 6 1 6 2 21 5 . 31 3 5 Detach 9 | . . 3 . 3 1 . 2 . . Swap . | . . . . . . . . . . Drop 18 | . . 1 . 8 1 . 8 . . Fire 147 | . 10 32 5 48 . . 44 5 3 Melee 52 | . . . . 16 . 4 20 1 11 Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 25 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 17) 269 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x2 346 | -9/Materials | Discovered new exit (range 17) 664 | -9/Materials | Discovered new exit (range 18) 750 | -9/Materials | Entered another Materials area 750 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 815 | -8/Materials | Discovered new exit (range 5) 821 | -8/Materials | Entered Storage 927 | -8/Storage | Garrison activated, responded to threat 1068 | -8/Storage | System corruption reached 10% 1097 | -8/Storage | Lost 9 parts (1p3n1u4w) 1279 | -8/Storage | Discovered new exit (range 17) 1314 | -8/Storage | Identified exit to Factory 1333 | -8/Storage | Core integrity fell below 50% 1352 | -8/Storage | Build established: Scavenger-Mutant 1420 | -8/Storage | Repaired Rocket Launcher 1508 | -8/Storage | Entered Factory 1508 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1611 | -7/Factory | Sucked down chute 1611 | -7/Factory | Entered Waste 1626 | -7/Waste | EMP discharged 1626 | -7/Waste | System corruption reached 10% 1629 | -7/Waste | Spotted C-40 Crusher 1638 | -7/Waste | Spotted C-40 Crusher 1651 | -7/Waste | Spotted C-40 Crusher 1652 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1655 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1658 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1661 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1669 | -7/Waste | Spotted C-40 Crusher 1692 | -7/Waste | Lost 6 parts (1p2n1u2w) 1726 | -7/Waste | EMP discharged 1729 | -7/Waste | Spotted C-40 Crusher 1735 | -7/Waste | Spotted C-40 Crusher 1751 | -7/Waste | Discovered new exit (range 10) 1755 | -7/Waste | Identified exit to Factory 1756 | -7/Waste | Entered Factory 2424 | -7/Factory | Discovered new exit (range 9) 2475 | -7/Factory | Garrison activated, responded to threat 2526 | -7/Factory | Core integrity fell below 50% 2559 | -7/Factory | Lost 8 parts (1p2n2u3w) 2678 | -7/Factory | Lost 4 parts (1p1u2w) 2716 | -7/Factory | Lost 3 parts (1p1n1u) 2760 | -7/Factory | Identified exit to Factory 2761 | -7/Factory | Entered another Factory area 2761 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2837 | -6/Factory | Garrison activated, responded to threat 2971 | -6/Factory | Identified exit to Lower Caves 2971 | -6/Factory | Identified exit to Extension 3012 | -6/Factory | Entered Extension 3083 | -6/Extension | Spotted B-75 Beast 3176 | -6/Extension | Rescued a captive Derelict 3259 | -6/Extension | Core integrity fell below 50% 3308 | -6/Extension | Core integrity fell below 20% 3318 | -6/Extension | Lost 17 parts (2p4n5u6w) 3354 | -6/Extension | Rescued a captive Derelict 3357 | -6/Extension | Rescued a captive Derelict 3367 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03296_ Field strength at 47. 03297_ Field strength at 41. 03298_ Field strength at 30. 03299_ Field strength at 24. 03300_ Field strength at 8. 03301_ Field strength at 2. 03301_ Stasis field depleted. 03340_ System corrupted: Energy discharge (-38). 03348_ Slammed into R-10 Processor. 03349_ R-10 Processor sends out distress signal. 03351_ Slammed into Y-54 Guardian. 03353_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03354_ PT-YGY(b): "Free at last!" 03357_ 0P-T4Q(g): "Free at last!" 03360_ PT-YGY(b) destroyed. 03360_ Acquired Great Maul. 03364_ C:C#|0R