Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.07 @ 16:55:15 Player: HeartGrenade Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (202) 1010 Value Destroyed (7392) 7392 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2144) 2144 TOTAL SCORE: 19086 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 164 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 214/300 Energy 170/170 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (10) ----- Core Analyzer Improved Transmission Jammer Graphene Brace Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Pick Heavy Pick > --- INVENTORY (5) ---- Armored Wheel Energy Well (350) Heavy Phase Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Armor Integrity Analyzer Hardened Medium Armor Plating System Mapper Minesniffer Drone Bay > --- WEAPON ----------- Vortex Rail Vortex Rail > --- INVENTORY -------- Vortex Chain Reactor Compact Wheel Energy Well Advanced Hacking Suite Advanced System Shield Authchip [Armor] Variable Charge Gun Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Mini Smartbomb Launcher Great Axe [Rating: 134] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Medium Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Launcher Missile Launcher Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Utility 8 | . . . 1 . 1 2 . . . . 1 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 250 | 6 4 . 14 1 33 14 4 14 2 10 10 9 1 7 9 42 . 4 17 5 10 6 28 Power 26 | 1 1 . 2 . 1 . . 2 . . 2 1 . 2 . 7 . . 1 . 1 . 5 Engine 13 | 1 1 . 2 . 1 . . 2 . . 2 1 . 1 . 2 . . . . . . . Core 4 | . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . 3 . . 1 . . . 5 Propulsion 56 | 2 . . 3 . 9 3 . 1 1 3 1 1 . . 1 12 . . 6 . . 2 11 Treads 29 | 2 . . 3 . 9 3 . 1 . 1 1 . . . 1 1 . . 5 . . 2 . Leg 11 | . . . . . . . . . . 1 . . . . . 5 . . 1 . . . 4 Wheel 9 | . . . . . . . . . 1 1 . 1 . . . 6 . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | 1 3 . 4 1 14 7 2 3 1 5 3 5 . 5 4 11 . 2 5 4 7 1 10 Device 61 | . 1 . 1 . 7 2 2 3 1 4 2 4 . 1 4 8 . 2 2 4 4 1 8 Storage 7 | 1 1 . 1 . 2 . . . . . . . . . . 1 . . 1 . . . . Processor 10 | . . . . . 2 1 . . . . . . . 4 . . . . . . 2 . 1 Hackware 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Protection 17 | . 1 . 2 1 3 4 . . . 1 . 1 . . . 2 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 . . 5 . 9 4 2 8 . 2 4 2 1 . 4 12 . 2 5 1 2 3 2 Energy Gun 24 | 1 . . 5 . 7 1 . 1 . . 1 . . . 2 . . . 2 . 1 3 . Energy Cannon 17 | . . . . . . 1 . 1 . . 1 1 . . 1 7 . 1 2 1 1 . . Ballistic Gun 9 | 1 . . . . . 2 1 2 . 1 1 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 1 . . 4 . 1 . 1 . . 1 4 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . 4 2 . . . 2 1 . . 4 . 2 . . 7 . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 65 | . . . 2 1 6 2 . 6 . 2 2 1 . . . 16 . . . . 5 10 12 Power 11 | . . . . . . . . 2 . . . 1 . . . 3 . . . . 1 1 3 Propulsion 20 | . . . . . 2 . . 3 . . . . . . . 5 . . . . 1 3 6 Utility 25 | . . . . 1 4 1 . 1 . 2 1 . . . . 5 . . . . 2 5 3 Weapon 9 | . . . 2 . . 1 . . . . 1 . . . . 3 . . . . 1 1 . Highest Loss Streak 15 | . . . 1 1 2 2 . 3 . 2 1 1 . . . 15 . . . . 4 10 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 94 100 93 99 98 100 100 93 77 95 98 99 100 99 100 90 100 100 99 94 92 76 47 Engine 7 | . 14 14 11 11 9 7 7 7 7 7 11 13 13 7 6 4 . . . . . . . Core 2 | . . . . . . . . . . . . . . 4 6 4 11 11 10 5 5 8 . Treads 20 | . 28 28 27 33 35 30 30 25 15 15 12 13 13 13 17 16 . . 4 29 24 15 . Leg 2 | . . . . . . . . . . 4 6 6 6 6 1 2 11 11 7 . . . 5 Wheel 3 | . . . . . . . . . . 6 6 5 6 6 6 7 17 17 15 . . . . Device 15 | . . . 10 11 13 14 15 13 8 13 18 20 20 19 20 18 29 29 26 11 15 17 11 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 . Processor 9 | . . . . . 4 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 15 13 3 Protection 6 | . 8 14 11 10 7 7 7 7 7 7 6 6 6 6 6 3 . . . 5 5 4 . Energy Gun 8 | . 14 14 21 22 17 8 7 3 7 7 7 6 6 6 8 3 . . . . . 4 . Energy Cannon 1 | . . . . . . . . 3 . . . 2 . . . 6 11 10 5 11 8 3 . Ballistic Gun 2 | . 14 14 . . . 5 6 6 7 5 4 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 4 6 3 . . . 4 . . . . Naked Turns 38 | . . . . . . . . . . . . . . . . . . . . . . 26 12 Heaviest Build 111 | 13 31 31 55 56 59 81 66 74 69 78 87 98 95 93 100 103 83 83 97 110 111 90 44 Greatest Support 131 | 40 40 40 60 60 82 93 93 93 43 65 12 12 12 12 12 48 48 48 131 131 131 81 64 Greatest Overweight (x) 24 | . . . . . . . . 1 5 6 7 8 7 7 8 24 1 1 3 . . 1 3 Average Overweight (x) 2 | . . . . . . . . . 1 5 6 7 7 6 7 5 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 13 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 5 Most Carried 20 | 1 10 11 19 20 20 20 20 20 18 20 20 19 17 20 20 20 20 20 20 20 19 15 5 Average Carried 17 | . 6 9 15 19 19 19 20 19 17 17 19 17 17 18 20 18 20 20 19 20 17 11 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 9 11 19 20 20 20 20 18 16 20 18 17 17 20 20 20 20 20 20 20 15 5 4 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 3400 | 260 80 8 140 10 330 278 68 296 . 235 129 108 9 86 130 392 40 91 321 30 140 . 219 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7119 | . 499 21 869 89 1248 664 67 609 . 164 302 125 . . 209 703 . 139 . 101 526 498 286 Parts 357 | . 34 3 60 6 84 37 3 19 . 6 12 9 . . 8 31 . 3 . 5 21 2 14 Haulers Intercepted 12 | . 1 . 3 . 5 2 . . . . . . . . . 1 . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 3 17 . 6 . 9 . 1 8 . . 3 . 5 . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 160 | . 9 . 26 3 36 12 1 19 . 5 2 5 . . 7 14 . 4 . 2 10 2 3 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 99 | . 9 . 26 3 36 10 1 6 . 1 1 1 . . 3 . . . . . 1 1 . Cannons 23 | . . . . . . . . 4 . . . 1 . . . 8 . 1 . 2 7 . . AOE 30 | . . . . . . . . 9 . 4 . 3 . . 3 6 . 3 . . . 1 1 Classes Destroyed 17 | . 4 1 2 1 4 1 . 1 . . 1 1 . . . . . . . . . 1 . Worker 6 | . . 1 1 . 2 1 . . . . . . . . . 1 . . . . . . . Builder 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 3 . 5 2 . . . . . . . . . 1 . . . . . . . Recycler 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 3 . 3 2 . . . . 2 . . . . 2 . . . . 1 . . Swarmer 41 | . . . 6 . 6 5 . 6 . . . 4 . . 4 5 . . . . 5 . . Grunt 64 | . 9 . 12 2 21 1 . 7 . 3 . . . . 2 4 . 2 . . . . 1 Brawler 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Duelist 6 | . . . . 1 1 . . 3 . . . . . . 1 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 22 | . . . 8 . 6 4 1 2 . . . . . . . 1 . . . . . . . Hunter 7 | . . . . . 1 . . . . 2 . . . . . . . . . . 4 . . Programmer 14 | . . . . . . 2 . . . . 2 . . . . 4 . 1 . 2 1 . 2 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 13 | . 4 1 6 3 5 4 1 9 . 3 2 4 . . 4 13 . 3 . 2 5 1 3 Combat Bots Only 12 | . 2 . 6 3 5 3 1 9 . 3 1 4 . . 4 12 . 3 . 2 5 1 2 Max Kills in Single Turn 3 | . 2 1 2 1 2 1 1 3 . 2 1 3 . . 3 2 . 1 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . 2 . 3 . . 3 2 . 1 . . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 13593 | . 269 . 748 91 2068 1075 108 854 . 477 300 558 11 . 420 1882 . 112 . 204 1737 270 2409 Core 2271 | . 44 . 134 . 298 119 12 57 . 38 30 49 . . 76 200 . 54 . . 148 107 905 Absorbed by Shields 520 | . . . . . . . 124 164 . . . 76 . . 84 72 . . . . . . . Redirected to Shielding 186 | . . . 163 23 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 430 | . . . 109 . 172 . . . . . 149 . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 82 . 66 45 . . . . 67 . . . . 81 . . . . 74 . . . Volleys Fired 525 | . 47 1 60 6 109 45 7 41 . 14 21 21 . . 21 46 18 20 . 9 32 7 . Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 . . 2 2 1 2 . 2 2 2 . Hottest 151 | . 70 70 130 130 130 128 89 101 . 89 122 151 . . 122 122 35 80 . 70 110 90 . Shots Fired 914 | . 94 2 118 12 216 88 10 59 . 16 42 38 1 . 30 63 18 22 . 15 56 14 . Gun 689 | . 94 2 118 12 216 88 10 34 . 7 42 18 . . 19 6 . . . . 13 10 . Cannon 190 | . . . . . . . . 16 . . . 19 . . 8 49 18 18 . 15 43 4 . Launcher 35 | . . . . . . . . 9 . 9 . 1 1 . 3 8 . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 130 | . 47 1 . . . 37 7 23 . 2 11 . . . . 2 . . . . . . . Thermal 739 | . 47 1 118 12 216 51 3 27 . 5 31 37 . . 27 53 18 18 . 15 56 4 . Explosive 35 | . . . . . . . . 9 . 9 . 1 1 . 3 8 . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . Robot Hit Streak 45 | . 11 6 16 8 17 31 10 24 . 7 38 45 . . 14 15 . 4 . 7 12 6 . Robot Miss Streak 6 | . 2 . 6 2 6 2 . 1 . 2 1 1 . . 1 2 . 2 . 1 2 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 9 | . 3 . . . 1 2 . 1 . . . . . . 1 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . . . . . . 1 . . . . . . 1 . Shots Hit Robots 733 | . 76 1 105 11 194 76 8 42 . 11 40 28 1 . 20 43 . 4 . 8 41 11 13 Core Hits 714 | . 28 1 143 16 297 41 3 44 . 13 13 10 . . 13 37 . 9 . 3 16 6 21 Critical Kills 5 | . 1 . . . . 1 . . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 25 | . 3 . . . . 4 2 2 . 1 3 3 . . 1 . . . . . 3 1 2 Burn 17 | . 2 . . . . 3 2 2 . 1 3 3 . . 1 . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Destroy 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 55 | . . . . . 1 . 5 . . . 2 . 2 4 1 . . . 10 . . . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . 1 . 5 . . . 2 . 2 4 1 . . . 10 . . . . Piercing 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 18448 | . 815 13 1539 208 3106 1440 157 1685 . 727 798 1032 88 . 648 2693 . 680 . 321 1276 515 707 Guns 9993 | . 815 13 1539 208 3106 1440 157 536 . 99 798 325 . . 312 107 . . . . 180 358 . Cannons 3329 | . . . . . . . . 187 . . . 409 . . . 1064 . 164 . 321 1084 100 . Explosions 4581 | . . . . . . . . 962 . 628 . 298 . . 336 1522 . 516 . . . 57 262 Melee 533 | . . . . . . . . . . . . . 88 . . . . . . . . . 445 Ramming 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . Kinetic 1739 | . 346 . . . . 621 104 347 . 31 252 . . . . 38 . . . . . . . Thermal 11350 | . 469 13 1539 208 3106 819 53 376 . 68 546 802 . . 312 1133 . 164 . 321 1264 157 . Explosive 4194 | . . . . . . . . 962 . 628 . 230 . . 336 1522 . 516 . . . . . Electromagnetic 262 | . . . . . . . . . . . . . . . . . . . . . . . 262 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . . . . . . . . . . . 88 . . . . . . . . . . Piercing 445 | . . . . . . . . . . . . . . . . . . . . . . . 445 Entropic 358 | . . . . . . . . . . . . . . . . . . . . . . 358 . Highest Corruption 32 | . . . . . . . . . . . 1 1 1 1 . 13 13 13 13 2 1 23 32 Average Corruption 7 | . . . . . . . . . . . 1 1 1 1 . 7 13 13 13 1 1 11 23 Corruption Purged 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . . . . . . . . . . 1 5 5 . . 34 14 15 1 7 3 8 32 Message Errors 32 | . . . . . . . . . . . . 1 2 . . 9 3 3 1 3 . 2 8 Matter Fused 25 | . . . . . . . . . . . . 1 1 . . 9 4 . . 1 2 . 7 Heat Flow Errors 15 | . . . . . . . . . . . . 1 . . . 7 . 3 . . . 2 2 Energy Discharges 16 | . . . . . . . . . . . . 2 . . . 1 3 4 . . 1 1 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . . . . . . . . . 1 . . 1 2 3 . 3 . 1 3 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . Misfires 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . 1 . . . . . 2 5 Weapon Failures 5 | . . . . . . . . . . . . . . . . 3 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 224 | . . . . . . . . 8 . . . . 66 . 31 77 . 7 . . 15 . 20 Projectiles 57 | . . . . . . . . . . . . . . . . 35 . 7 . . 15 . . Explosions 81 | . . . . . . . . 8 . . . . . . 31 42 . . . . . . . Melee 86 | . . . . . . . . . . . . . 66 . . . . . . . . . 20 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . . . 20 . . . . 11 . . . . . . . . . 43 Shots 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | . 184 36 25 4 327 51 . 70 . 124 9 304 . . 105 253 . 133 . . 12 187 125 Average Temperature 62 | . 64 19 7 3 82 17 . 30 . 49 3 129 . . 55 66 . 57 . . 5 87 40 Received Heat Transfer 2790 | . 150 . 231 12 1035 237 37 180 . 169 . 108 . . 126 427 . 9 . . . . 69 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . 2 . . . . 1 . . . 1 . . . . . 3 . . Combat Hostiles 6 | . . . . . . 2 . . . . 1 . . . 1 . . . . . 2 . . Parts Melted 32 | . . . . . . 4 1 1 . . 3 . . . 4 2 . 2 . 3 12 . . Heat Transferred 18206 | . 1443 37 1937 255 3892 1830 259 814 . 222 1295 938 . . 740 1748 . 200 . 400 1996 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 764 | . 234 35 582 251 764 481 . . . . 101 . . . . 378 . . . . 236 100 224 Initial 347 | . . 35 . 191 97 347 . . . . . . . . . 44 . . . . . 82 . Average 229 | . 102 26 358 222 435 321 . . . . 32 . . . . 94 . . . . 89 72 61 Maximum Alert Level 3 | . 1 . 2 1 3 2 . . . . . . . . . 1 . . . . 1 . 1 Low Security (%) 48 | 100 86 100 18 45 5 1 . . . . 100 . . . . 86 . . . . 77 100 91 Level 1 30 | . 13 . 24 54 40 86 . . . . . . . . . 13 . . . . 22 . 8 Level 2 20 | . . . 57 . 51 11 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . 1 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 4 . 4 1 5 4 . 1 . . 4 . . . . 5 . . . . . . 4 Investigation 18 | . 3 . 3 1 3 2 . . . . 1 . . . . 3 . . . . . . 2 Extermination 6 | . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . Reinforcement 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 Assault 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 13 | . 3 . 1 . 2 . . . . . . . . . . . . . 1 . 3 . 3 Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . . . 34 Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 Times Spotted 272 | . 18 . 41 3 53 23 1 22 . 6 5 5 . . 7 23 . 2 . 2 15 6 40 Peak Tracking Total 10 | . 3 . 4 3 7 4 1 10 . 4 2 4 . . 4 9 . 3 6 2 5 4 9 Tactical Retreats 22 | . . . 4 . 2 2 . 1 . . . . . . . 1 . . . . 2 . 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 14 | . 1 . 1 . 1 1 . . . . . . . . . 7 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 1 . . . . . . . 6 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 10 | . . . . . . . . 1 . . . . . . . 8 . . . . . . 1 Max in Single Turn 2 | . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 62 | . 6 . 5 1 17 8 1 . 3 . 3 . 1 . . 10 . . 4 . . . 3 Terminals 30 | . 4 . 3 . 10 3 . . . . 1 . . . . 7 . . . . . . 2 Fabricators 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Repair Stations 7 | . . . 1 . 2 1 . . . . 1 . . . . 2 . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Total Hacks 189 | . 25 . 16 1 49 21 1 . 19 . 9 . 1 . . 34 . . 8 . . . 5 Successful 109 | . 12 . 9 1 29 10 1 . 19 . 6 . 1 . . 11 . . 8 . . . 2 Failed 79 | . 13 . 7 . 19 11 . . . . 3 . . . . 23 . . . . . . 3 Catastrophic 15 | . 2 . . . 3 1 . . . . 1 . . . . 5 . . . . . . 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 82 | . 20 . 7 . 26 13 . . . . 3 . . . . 9 . . 2 . . . 2 Terminals 96 | . 23 . 9 . 28 9 . . . . 4 . . . . 19 . . . . . . 4 Fabricators 14 | . . . . . . 7 . . . . 3 . . . . 4 . . . . . . . Repair Stations 24 | . . . 3 . 6 2 . . . . 2 . . . . 11 . . . . . . . Recycling Units 6 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 4 . 11 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . 1 Terminal Hacks 59 | . 9 . 1 1 9 3 1 . 19 . . . 1 . . 6 . . 8 . . . 1 Record 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . Part Schematic 11 | . 2 . . . . . . . 9 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 7 | . 4 . . . 3 . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . 1 . . . 3 . . . . . . 1 . . 5 . . . . Open Door 4 | . . . . 1 . . 1 . . . . . 1 . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Terminal Index 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 13 | . . . 2 . 6 . . . . . 2 . . . . 3 . . . . . . . Scan Component 8 | . . . 1 . 3 . . . . . 1 . . . . 3 . . . . . . . Repair 5 | . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 4 . 9 . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . Analyze 8 | . . . 2 . 6 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 16 | . 3 . 2 . 4 4 . . . . 2 . . . . 1 . . . . . . . Terminals 9 | . 1 . 2 . 2 1 . . . . 2 . . . . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Operators 6 | . 1 . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . 4 . 11 6 . . . . 3 . . . . 10 . . . . . . 2 Full Trace Events 14 | . 2 . 4 . 1 1 . . . . 1 . . . . 3 . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 2 . 2 . 3 . . . 9 . . . . 16 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 28 | . . . . . . . . . . . 28 . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . Time 220 | . . . 26 . 178 . . . . . 16 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 8 | . . 2 . . . . . 2 . 1 . . . . . . . . . . . . 3 Largest Group 3 | . . 2 1 . . . . 2 . 1 . . . . . . . . . . . . 3 Highest-Rated Group 138 | . . 41 31 . . . . 52 . 96 . . . . . . . . . . . . 138 Highest-Rated Ally 96 | . . 31 31 . . . . 32 . 96 . . . . . . . . . . . . 46 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 1 3 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Ally Attacks 53 | . . 5 13 . . . . 8 . 8 . . . . . . . . . . . . 19 Total Damage 1015 | . . 106 186 . . . . 232 . 227 . . . . . . . . . . . . 264 Kills 5 | . . . 2 . . . . 1 . 1 . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 7 | . 4 . . . 3 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . 1 1 . 3 . 1 . 2 1 . . 1 . 1 . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . 1 6 1 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Traps 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 18639 | 62 910 533 1296 342 2312 1524 682 887 186 540 823 633 552 1729 718 1415 360 351 1173 422 333 225 631 Spaces Moved 10159 | 34 463 322 599 198 1099 804 409 419 77 264 368 281 280 872 332 673 278 256 913 230 123 135 730 Core 104 | 1 . . . . . . . . . . . . . . . 2 . . . . . 76 25 Treads 4940 | 33 463 322 599 198 1099 804 409 419 73 33 . . . . . 1 . . 75 230 123 59 . Legs 119 | . . . . . . . . . . . . . . . . . . . 6 . . . 113 Wheels 4404 | . . . . . . . . . 4 231 368 281 280 872 332 670 278 256 832 . . . . Hover 592 | . . . . . . . . . . . . . . . . . . . . . . . 592 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 156 158 158 158 165 165 180 195 195 180 195 115 115 115 115 168 168 50 40 Average Speed 157 | 156 160 160 160 160 161 160 158 173 240 185 189 197 195 194 195 178 115 115 120 168 168 137 67 Slowest Speed 1250 | 160 160 160 160 160 170 166 158 245 245 245 195 210 195 195 210 1250 115 115 400 168 170 250 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 78 77 43 50 83 18 55 60 68 45 10 45 38 82 58 20 47 50 90 56 4 68 21 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 11 | . 2 . . . 2 . 1 . 1 1 . 1 . 3 . . . . . . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 3 . 2 . . 9 2 . 1 . 1 . 4 3 . . 1 . 1 . . . Spaces Dug 83 | . . . . . 1 . 5 9 . . 2 3 1 . 9 7 17 12 5 3 1 . 8 Terrain Destroyed 343 | . . . . . 1 . 5 76 . 63 2 24 16 . 25 56 17 20 5 7 6 12 8 Melee 23 | . . . . . 1 . 5 . . . 2 . 1 . 1 . . . 5 . . . 8 Projectile 84 | . . . . . . . . 9 . . . 9 . . 8 9 17 14 . 7 6 5 . AOE 236 | . . . . . . . . 67 . 63 . 15 15 . 16 47 . 6 . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Total 11730 | 40 548 338 825 212 1426 955 424 513 78 294 446 314 282 896 364 810 300 286 972 249 191 158 809 Wait 521 | . 24 14 123 4 138 75 . 13 . . 38 1 . . 1 18 5 7 . 4 25 9 22 Move 10137 | 33 462 321 598 197 1098 803 408 418 76 263 367 280 279 871 331 672 277 255 912 229 123 134 730 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 101 | 1 7 2 15 3 19 9 . 1 . 5 4 1 . 5 . 15 . . 9 . . . 5 Fast Attach 99 | 6 3 . 5 . 7 2 . . . 3 2 . . 5 1 23 . . 11 2 2 3 24 Attach 57 | . . . 3 1 10 7 . 3 2 1 3 2 . 1 . 12 . . 1 . 5 2 4 Detach 20 | . 2 . 3 . 3 . . . . 1 . 1 . 6 . 1 . . 2 . . 1 . Swap 94 | . 1 . 6 . 16 5 4 11 . 6 5 7 1 1 8 7 . 4 5 3 3 1 . Drop 93 | . 2 . 12 1 25 9 . . . 1 4 1 . 3 1 8 . . 22 2 . 1 1 Fire 525 | . 47 1 60 6 109 45 7 41 . 14 21 21 . . 21 46 18 20 . 9 32 7 . Melee 48 | . . . . . 1 . 5 . . . 2 . 2 4 1 . . . 10 . . . 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . Rewire 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 10) 458 | -10/Materials | Discovered new exit (range 6) 762 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Entered Mines 1042 | -10/Mines | Learned 2 Materials zone layouts 1048 | -10/Mines | Assembled infested the area 1093 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1097 | -10/Mines | Found Prototype Device 1442 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1498 | -10/Mines | Discovered new exit (range 5) 1506 | -10/Mines | Entered Materials 1506 | -9/Materials | Accompanied by 1 ally 1506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -9/Materials | Identified exit to Storage 1508 | -9/Materials | Identified exit to Materials 1511 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1763 | -9/Materials | Discovered new exit (range 8) 2302 | -9/Materials | Discovered exit to Storage (range 16) 2496 | -9/Materials | Discovered exit to Materials (range 10) 2511 | -9/Materials | Repaired Lgt. Treads? 2785 | -9/Materials | Build established: Scavenger-Mutant 2802 | -9/Materials | Entered Mines 2805 | -9/Mines | Met a Derelict shopkeep closing up shop 2839 | -9/Mines | Learned 4 Materials zone layouts 3075 | -9/Mines | Learned location of 1 exit from Proximity Caves 3109 | -9/Mines | Discovered exit to Materials (range 11) 3144 | -9/Mines | Entered Materials 3144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3145 | -8/Materials | Identified exit to Factory 3145 | -8/Materials | Identified Exp. Sensor Array 4046 | -8/Materials | Central database locked down 4107 | -8/Materials | Garrison activated, responded to threat 4374 | -8/Materials | Discovered exit to Factory (range 15) 4403 | -8/Materials | Build established: Mutant 4744 | -8/Materials | First assault squad dispatched 4803 | -8/Materials | Repaired Cooling System? 4811 | -8/Materials | Core integrity fell below 50% 4952 | -8/Materials | Repaired Adv. Treads 4999 | -8/Materials | Repaired Exp. Sensor Array 5084 | -8/Materials | Discovered exit to Factory (range 3) 5456 | -8/Materials | Entered Factory 5456 | -7/Factory | Evolved 2 slots: Utility x2 5838 | -7/Factory | Discovered new exit (range 10) 5859 | -7/Factory | Identified exit to Lower Caves 6268 | -7/Factory | Discovered new exit (range 15) 6330 | -7/Factory | Identified exit to Factory 6980 | -7/Factory | Entered Lower Caves 6987 | -7/Lower Caves | Learned location of Zion (-6) 7445 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7638 | -7/Lower Caves | Discovered new exit (range 6) 7645 | -7/Lower Caves | Identified exit to Lower Caves 7662 | -7/Lower Caves | Entered another Lower Caves area 7737 | -7/Lower Caves | Discovered exit to Factory (range 14) 8084 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8117 | -7/Lower Caves | Learned Factory security intel 8275 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8314 | -7/Lower Caves | Lost 3 parts (3n) 8327 | -7/Lower Caves | Destroyed 9 combat bots 8537 | -7/Lower Caves | Discovered new exit (range 6) 8546 | -7/Lower Caves | Identified exit to Data Miner 8549 | -7/Lower Caves | Entered Data Miner 8549 | -7/Data Miner | Discovered new exit (range 6) 8596 | -7/Data Miner | Met Data Miner 8645 | -7/Data Miner | Learned location of Section 7 (-2) 8645 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8679 | -7/Data Miner | Received God Mode back door access code from Data Miner 8734 | -7/Data Miner | Identified exit to Proximity Caves 8735 | -7/Data Miner | Entered Proximity Caves 8821 | -6/Proximity Caves | Escorted by Enhanced Grunt 8875 | -6/Proximity Caves | Learned location of 1 exit from Factory 8941 | -6/Proximity Caves | Found Prototype Device 8947 | -6/Proximity Caves | Identified Exp. Thermal Shield 9038 | -6/Proximity Caves | Learned 4 Factory zone layouts 9150 | -6/Proximity Caves | Learned location of Extension (-4) 9275 | -6/Proximity Caves | Entered Factory 9275 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9276 | -6/Factory | Identified exit to Factory 9427 | -6/Factory | Discovered new exit (range 13) 9449 | -6/Factory | Identified exit to Lower Caves 9526 | -6/Factory | Incoming investigation squad redirected 9529 | -6/Factory | Fabricated Med. Reactive Plating? 9727 | -6/Factory | Build established: Scavenger-Mutant 9841 | -6/Factory | Discovered exit to Factory (range 6) 9886 | -6/Factory | Repaired Imp. Treads 10069 | -6/Factory | Cargo convoy interrupted 10088 | -6/Factory | Incoming assault squad redirected 10098 | -6/Factory | Entered Lower Caves 10184 | -6/Lower Caves | Spotted B-75 Beast 10240 | -6/Lower Caves | Destroyed B-75 Beast 10529 | -6/Lower Caves | Encountered a Warlord checkpoint 10637 | -6/Lower Caves | Discovered new exit (range 10) 10729 | -6/Lower Caves | Identified exit to Lower Caves 10731 | -6/Lower Caves | Entered another Lower Caves area 11189 | -6/Lower Caves | Discovered new exit (range 8) 11205 | -6/Lower Caves | Identified exit to Zion 11283 | -6/Lower Caves | Entered Zion 11365 | -6/Zion | System corruption cleaned by Quarantine Array 11553 | -6/Zion | Discovered new exit (range 15) 11747 | -6/Zion | Learned 8 Factory zone layouts 11812 | -6/Zion | Found Prototype Processor 11813 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11817 | -6/Zion | Found Prototype Processor 11817 | -6/Zion | Identified Exp. Melee Analysis Suite 11825 | -6/Zion | Found Prototype Processor 11825 | -6/Zion | Identified Exp. Signal Interpreter 11836 | -6/Zion | Found Exp. Armor Integrity Analyzer 12029 | -6/Zion | Build established: Mutant 12142 | -6/Zion | Learned Factory emergency access door positions 12210 | -6/Zion | Learned Factory stockpile data 12620 | -6/Zion | Given the Hacking Drone Bay 12685 | -6/Zion | Learned location of Warlord (-5) 13010 | -6/Zion | Identified exit to Proximity Caves 13012 | -6/Zion | Entered Proximity Caves 13209 | -5/Proximity Caves | Learned location of 1 exit from Factory 13603 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13730 | -5/Proximity Caves | Entered Factory 13730 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13731 | -5/Factory | Identified exit to Factory 13831 | -5/Factory | Incoming investigation squad redirected 13972 | -5/Factory | Identified exit to Upper Caves 14448 | -5/Factory | Incoming investigation squad redirected 14526 | -5/Factory | Discovered exit to Factory (range 8) 14729 | -5/Factory | System corruption reached 10% 14799 | -5/Factory | Lost 15 parts (2p5n5u3w) 14801 | -5/Factory | Destroyed 12 combat bots 14876 | -5/Factory | Found Prototype Launcher 14971 | -5/Factory | Identified Mni. Smartbomb Launcher 15119 | -5/Factory | Build established: Scavenger-Mutant 15145 | -5/Factory | Entered Upper Caves 15490 | -5/Upper Caves | Discovered new exit (range 13) 15504 | -5/Upper Caves | Identified exit to Upper Caves 15505 | -5/Upper Caves | Entered another Upper Caves area 15523 | -5/Upper Caves | Discovered exit to Factory (range 6) 15787 | -5/Upper Caves | Learned Factory emergency access door positions 15842 | -5/Upper Caves | Discovered new exit (range 14) 15855 | -5/Upper Caves | Identified exit to Warlord 15856 | -5/Upper Caves | Entered Warlord 15894 | -5/Warlord | System corruption cleaned by Quarantine Array 15921 | -5/Warlord | Discovered new exit (range 12) 16191 | -5/Warlord | Found Prototype Device 16191 | -5/Warlord | Identified Minesniffer Drone Bay 16198 | -5/Warlord | Found Minesniffer Drone Bay 16256 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16452 | -5/Warlord | Warlord's base attacked by MAIN.C 16524 | -5/Warlord | Found Prototype Energy Gun 16526 | -5/Warlord | Found Prototype Energy Gun 16527 | -5/Warlord | Identified Vortex Rifle (x2) 16533 | -5/Warlord | Found Prototype Energy Cannon 16533 | -5/Warlord | Identified Vortex Cannon 16537 | -5/Warlord | Found Prototype Energy Gun 16537 | -5/Warlord | Identified Vortex Rail 16542 | -5/Warlord | Found Vortex Rail 16718 | -5/Warlord | Met Warlord 16730 | -5/Warlord | Opened Warlord's prototype stash 16750 | -5/Warlord | Found Prototype Hackware 16750 | -5/Warlord | Identified System Mapper 16761 | -5/Warlord | Found Prototype Reactor 16802 | -5/Warlord | Warlord forces counterattacked 17027 | -5/Warlord | Identified exit to Proximity Caves 17029 | -5/Warlord | Entered Proximity Caves 17374 | -4/Proximity Caves | Discovered exit to Factory (range 7) 17399 | -4/Proximity Caves | Learned Research terminal intel 17451 | -4/Proximity Caves | Entered Factory 17451 | -4/Factory | Evolved 2 slots: Utility x2 17784 | -4/Factory | Sucked down chute 17784 | -4/Factory | Entered Waste 17790 | -4/Waste | Lost 4 parts (1p1n2u) 17799 | -4/Waste | EMP discharged 17866 | -4/Waste | System corruption reached 10% 17875 | -4/Waste | Spotted C-40 Crusher 17878 | -4/Waste | Destroyed C-40 Crusher 17899 | -4/Waste | EMP discharged 17921 | -4/Waste | Spotted C-40 Crusher 17930 | -4/Waste | Spotted C-40 Crusher 17935 | -4/Waste | Spotted C-40 Crusher 17940 | -4/Waste | Spotted C-40 Crusher 17957 | -4/Waste | Destroyed C-40 Crusher 17960 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17963 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17964 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17966 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17967 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17967 | -4/Waste | Spotted C-40 Crusher 17983 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17999 | -4/Waste | EMP discharged 18003 | -4/Waste | Discovered new exit (range 13) 18009 | -4/Waste | Entered Factory 18014 | -4/Factory | Lost 10 parts (1p3n5u1w) 18239 | -4/Factory | Identified Vortex Chain Reactor 18260 | -4/Factory | Build established: Mutant 18344 | -4/Factory | Lost 3 parts (3n) 18393 | -4/Factory | Core integrity fell below 50% 18411 | -4/Factory | System corruption reached 30% 18431 | -4/Factory | Core integrity fell below 20% 18459 | -4/Factory | Lost 4 parts (1p2n1u) 18507 | -4/Factory | Identified exit to Upper Caves 18507 | -4/Factory | Identified exit to Extension 18534 | -4/Factory | Allied Derelicts emerged from ambush trap array 18586 | -4/Factory | Lost 3 parts (1p2u) 18640 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18574_ System Restoration Module purges 1% system corruption (13%). 18574_ System Restoration Module expended. 18589_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18590_ O-16 Technician uses terminal to summon reinforcements. 18590_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 18590_ O-16 Technician locks terminal. 18592_ QRFJ#I5E#3N/QV UUIG 18601_ System Restoration Module purges 1% system corruption (12%). 18605_ G-73 Enforcer IFF system glitched. 18605_ G-67 Veteran suffers critical hit (Burn). 18609_ System Restoration Module purges 1% system corruption (11%). 18609_ System Restoration Module expended. 18620_ System corrupted: Component data lost. 18639_ Neutrino Reactor explodes. 18639_ G-67 Veteran destroyed. 18639_ G-67 Veteran shuts down. 18639_ Penetrated by Slug. 18640_ Antigrav System destroyed. Map ----- +----------------------------------------------------+ | #############????????????????????????????????????? | | " # #???????????????????????????????????? | | # ## ##??????????????????????????????????? | | ] #??## #??????????????????????????????????? | | #???# #??????????????????????????????????? | | """ " " #####"########???????????????????????????? | | """ "G" # ! #???????????????????????????? | | """ " # #???????????????????????????? | | # """" """" #???????????????????????????? | | ####"##+# """" """" #???????????????????????????? | | # """" """" #???????????????????????????? | | # """" """" #???????????????????????????? | | = / #???????????????????????????? | | !%* # """" """" #???????????????????????????? | | [! + """" """" #???????????????????????????? | | # """" """" #???????????????????????????? | | # """" """" #???????????????????????????? | | # #???????????????????????????? | | #############???????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #??????????????########?????????????????? | | #??????????????# #?????????????????? | | ##??????????????# ggg#?????????????????? | | #???????????????# g #???#?????????????? | | #???????????????#@ g#?? ?????????????? | | #???????????????#% g #??"" "???????????? | | #???????????????#! h #?""" " ??????????? | | #???????????????####;###?""" " #?????????? | | #????????????????# # "S " #?????????? | | %" #????????????????# # "" " / ????????? | | #????????????????# + "" " #?????????? | | % % #????????????????# # " #?????????? | | ###############??# # " #?????????? | | ! # #??### ###? " #?????????? | | # ##????# #??? = #?????????? | | # """""""""=#?????# ###########?????????? | | # #?????# #??????????? | | # // #?????#+## #??????????? | | # / = #????? # " #??????????? | | % / / = #????? # T #??????????? | | # #????"" # " #??????????? | | / """"""""" #????"" # #??????????? | | ######## #???""" # """ #??????????? | | #??????# "T #??? # """ #??????????? | | #??????# """ #???###### """ #??????????? | | #??????##############????????# #??????????? | | #????????????????????????????# #??????????? | | #???????????????????????????## #??????????? | | ###########?????????? / #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Nuclear Pulse Thruster | -6/Zion | Archive Antigrav System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Force Field | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Mak. Ablative Armor | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Beamcaster | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Med. Reactive Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityElectronPropulsion Manual? 0 Play Time 02:57:42 Cumulative 137.9 hours Start 2022.08.06 @ 17:12:53 End 2022.08.07 @ 16:55:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7e9e239-695e-45c9-ba23-b1acc37ba312