Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 20:40:18 Player: weras Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1443) 1443 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 5686 Bonus ------- Follower Combat Kills 173 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 860/860 System Corruption 2% Temperature Cool (-100) Movement Flying (435) Ox5 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Hybrid Deuterium Engine > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ Cryofiber Web Medium Storage Unit Advanced Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Deuterium Engine Advanced Targeting Computer Energy Filter Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Hybrid Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Deuterium Engine Armored Huge Wheel Cryofiber Web Advanced Targeting Computer Energy Filter Improved Shield Generator Arc Projector Arc Projector Remote Datajack [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Potential Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 67 | 6 7 . 1 1 23 15 14 Power 9 | 1 . . . . 5 2 1 Engine 4 | 1 . . . . 1 2 . Core 5 | . . . . . 4 . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 2 . 1 . 4 . 6 Treads . | . . . . . . . . Leg 1 | . . . 1 . . . . Wheel 8 | 2 2 . . . 3 . 1 Hover . | . . . . . . . . Flight 6 | . . . . . 1 . 5 Utility 21 | 1 2 . . . 8 7 3 Device 8 | . . . . . 5 2 1 Storage 4 | 1 1 . . . . 2 . Processor 4 | . . . . . 2 1 1 Hackware 3 | . 1 . . . . 2 . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 22 | 2 3 . . 1 6 6 4 Energy Gun 9 | 1 . . . . 1 5 2 Energy Cannon 4 | . . . . . 4 . . Ballistic Gun 7 | 1 3 . . 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 24 | . 1 . . . 7 1 15 Power 3 | . . . . . 2 . 1 Propulsion 9 | . . . . . 3 . 6 Utility 5 | . . . . . 2 1 2 Weapon 7 | . 1 . . . . . 6 Highest Loss Streak 9 | . 1 . . . 3 1 9 To Critical Strikes 1 | . . . . . . . 1 Average Backups 12 | 1 7 15 17 17 16 7 5 Power 1 | . 1 2 2 2 2 . . Propulsion 1 | . 1 3 3 4 1 1 . Utility 4 | . 1 4 6 5 6 3 2 Weapon 3 | . 2 5 5 4 5 1 1 Tool/Special . | . . . . . . . . Unused Backups 25 | . 1 . . 2 12 5 5 Power 4 | . . . . . 2 . 2 Propulsion 5 | . 1 . . . . 4 . Utility 9 | . . . . 2 5 . 2 Weapon 5 | . . . . . 4 1 . Tool/Special 2 | . . . . . 1 . 1 Average Slot Usage (%) 90 | . 95 100 100 100 96 74 72 Engine 10 | . 14 14 14 14 5 9 9 Core 1 | . . . . . 3 4 2 Wheel 21 | . 28 28 28 28 32 . 1 Flight 2 | . . . . . . 7 13 Device 6 | . . . . . 14 8 14 Storage 10 | . 13 14 14 14 8 5 7 Processor 4 | . . . . . 8 7 8 Hackware 9 | . 10 14 14 14 2 14 1 Energy Gun 5 | . 12 . . . . 13 6 Energy Cannon 2 | . . . . . 9 1 . Ballistic Gun 12 | . 14 28 28 28 7 . 3 Peak Build Rating 66 | 6 10 11 20 17 58 66 62 Average Rating 29 | 4 8 10 12 15 33 63 35 On Entrance 21 | . 6 10 11 14 17 51 62 Naked Turns . | . . . . . . . . Heaviest Build 110 | 13 89 89 89 91 110 36 34 Greatest Support 64 | 26 32 32 32 32 64 50 50 Greatest Overweight (x) 7 | . 3 2 5 2 2 . 7 Average Overweight (x) . | . . 2 2 2 . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 Average Capacity 17 | 6 13 25 25 25 23 9 10 Most Carried 25 | 2 15 17 21 21 25 10 10 Average Carried 13 | 1 7 15 18 20 19 8 5 Final Capacity 25 | 8 25 25 25 25 5 10 10 Final Carried 21 | 2 15 17 21 21 4 10 5 Class Distribution -------------------- 54% | Mutant 20% | Hacker-Mutant 18% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1229 | 232 116 94 . 44 361 170 212 Remotely . | . . . . . . . . Salvage Created 2226 | . 593 122 . 25 616 491 379 Parts 117 | . 35 6 . 2 29 30 15 Haulers Intercepted 8 | . 2 . . . 3 3 . Recyclers Shooed 4 | . 1 1 . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 34 | . 8 3 . . 7 6 10 Guns 28 | . 8 3 . . 2 5 10 Cannons 5 | . . . . . 5 . . Classes Destroyed 12 | . 6 . . 1 4 1 . Worker 4 | . . . . 1 . 3 . Hauler 8 | . 2 . . . 3 3 . Recycler 3 | . 1 1 . . 1 . . Operator 2 | . 2 . . . . . . Watcher 3 | . 3 . . . . . . Swarmer 16 | . 3 3 . . . 3 7 Cutter 1 | . . . . . 1 . . Grunt 7 | . 5 . . . 2 . . Sentry 5 | . . . . . 1 2 2 Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 1 . 1 Programmer 1 | . . . . . . 1 . Thug 1 | . . . . . 1 . . Best Kill Streak 4 | . 4 2 . 1 3 4 3 Combat Bots Only 3 | . 3 1 . . 2 3 3 Max Kills in Single Turn 3 | . 1 1 . 1 1 3 2 Gunslinging 1 | . . . . . . . 1 Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 596 | . 24 6 . . 133 115 318 Missed 221 | . 8 3 . . 56 51 103 Hits 375 | . 16 3 . . 77 64 215 Melee 27 | . . . . . 20 . 7 Projectile 348 | . 16 3 . . 57 64 208 Critical Strikes 17 | . . . . . 10 3 4 Damage Taken 4475 | . 184 24 . . 1353 692 2222 Core 1007 | . 34 . . . 253 61 659 Absorbed by Shields 171 | . . . . . . . 171 Regen/Repaired (Parts) 420 | . 420 . . . . . . Core Remaining (%) 80 | 100 . . . 86 54 . . Volleys Fired 177 | . 41 9 . 2 31 45 49 Largest 2 | . 2 2 . 2 2 2 2 Hottest 150 | . 60 40 . 48 150 136 126 Shots Fired 320 | . 82 18 . 4 62 83 71 Gun 281 | . 82 18 . 4 26 80 71 Cannon 39 | . . . . . 36 3 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 115 | . 43 18 . 4 23 . 27 Thermal 89 | . . . . . 39 6 44 Explosive . | . . . . . . . . Electromagnetic 116 | . 39 . . . . 77 . Robot Hit Streak 18 | . 7 3 . 3 8 10 18 Robot Miss Streak 5 | . 3 3 . 1 3 5 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . . . 2 1 Max Gunslinging Chain 1 | . . 1 . . . 1 1 Shots Hit Robots 204 | . 43 7 . 3 37 59 55 Core Hits 95 | . 26 5 . 1 17 25 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 . . . 1 2 . Corrupt 1 | . 1 . . . . . . Sever 3 | . . . . . 1 2 . Melee Attacks 18 | . . . . . 6 8 4 Impact . | . . . . . . . . Slashing 18 | . . . . . 6 8 4 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3590 | . 558 84 . 45 915 970 1018 Guns 2260 | . 511 84 . 45 232 497 891 Cannons 525 | . . . . . 525 . . Explosions 422 | . 47 . . . . 375 . Melee 383 | . . . . . 158 98 127 Ramming . | . . . . . . . . Kinetic 756 | . 162 84 . 45 215 . 250 Thermal 1641 | . 47 . . . 542 411 641 Explosive . | . . . . . . . . Electromagnetic 810 | . 349 . . . . 461 . Impact . | . . . . . . . . Slashing 383 | . . . . . 158 98 127 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . 5 6 Message Errors 4 | . . . . . . 1 3 Matter Fused 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 87 | . . . . . 34 28 25 Projectiles . | . . . . . . . . Explosions 28 | . . . . . . 28 . Melee 59 | . . . . . 34 . 25 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 404 | . 90 . . . 205 404 . Average Temperature 65 | . 29 . . . 57 106 . Received Heat Transfer 756 | . 66 . . . 378 72 240 Effects 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . 1 . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 6 | . 1 . . . . 5 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 1 . 3 Heat Transferred 2608 | . . . . . 778 424 1406 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 97 100 100 Level 1 . | . . . . . 2 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 307 | . 97 128 . 6 307 137 167 Initial 137 | . . 1 . . . 137 32 Average 36 | . 30 56 . . 46 31 110 Influence Increases 1775 | . 331 188 . 6 735 270 245 Destroy 0b10 Robot/C 860 | . 160 140 . . 240 120 200 Destroy 0b10 Robot/NC 100 | . 40 5 . 5 20 30 . Destroy Leader 202 | . 50 20 . . 56 46 30 Allied During Kill 25 | . . 8 . 1 16 . . Successful Hack 53 | . 18 . . . 11 24 . Disable Machine 60 | . 30 15 . . 15 . . Anti-Garrison Action 150 | . . . . . 150 . . Destroy Structure 40 | . 3 . . . 17 20 . Partial Spotted 30 | . . . . . . 30 . Lose Combat Pursuer 255 | . 30 . . . 210 . 15 Influence Decreases 1648 | . 325 116 78 6 432 527 164 Entered New Map 263 | . . 5 78 . . 166 14 Time Decay 1145 | . 325 111 . 6 352 351 . Lost Part 220 | . . . . . 60 10 150 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 20 | . 1 . . . 8 11 . Investigation 3 | . . . . . 2 1 . Extermination 2 | . . . . . . 2 . Reinforcement 7 | . 1 . . . 4 2 . Assault 2 | . . . . . 2 . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 18 7 . . 34 15 13 Peak Tracking Total 22 | . 3 2 . . 22 4 6 Tactical Retreats 4 | . 1 . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 3 | . 1 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 5 | . 2 1 . . 2 . . Max in Single Turn 1 | . 1 . . . 1 . . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 32 | . 10 1 2 1 8 9 1 Terminals 20 | . 7 1 . . 7 4 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 2 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 2 . Total Hacks 109 | . 36 2 24 1 22 22 2 Successful 71 | . 23 1 24 1 15 7 . Failed 38 | . 13 1 . . 7 15 2 Catastrophic 3 | . . . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 56 | . 24 1 1 . 17 13 . Terminals 63 | . 28 2 . . 21 10 2 Fabricators 3 | . . . . . . 3 . Repair Stations 2 | . 2 . . . . . . Recycling Units 10 | . 6 . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 1 5 . Terminal Hacks 37 | . 8 1 24 1 3 . . Record 23 | . . . 23 . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 5 | . 2 1 . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 5 | . 3 . . . . 2 . Report Inventory 4 | . 2 . . . . 2 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . Unlock Access 2 | . . . . . 1 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 24 | . 10 . . . 11 3 . Terminals 20 | . 8 . . . 11 1 . Botnet 11 | . 4 . . . 6 1 . Skim 9 | . 4 . . . 5 . . Fabricators 1 | . . . . . . 1 . Liberate 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . Mask 3 | . 2 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 10 . . . 7 6 1 Full Trace Events 4 | . 2 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 9 | . . 1 . 5 . 3 . Largest Group 5 | . . 1 1 5 5 3 . Highest-Rated Group 79 | . . 31 31 79 79 48 . Highest-Rated Ally 31 | . . 31 31 31 31 16 . Total Orders . | . . . . . . . . Ally Attacks 37 | . . 8 . . 29 . . Total Damage 539 | . . 105 . . 434 . . Kills 10 | . . 4 . . 6 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 1015 | . . . . . 1015 . . Terrain 1015 | . . . . . 1015 . . Structural 75 | . . . . . 75 . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 5506 | 46 980 296 441 851 1302 1231 359 Spaces Moved 4417 | 40 713 187 331 615 707 1673 151 Core 6 | 3 . . . . . . 3 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2447 | 37 713 187 331 615 562 . 2 Hover . | . . . . . . . . Flight 1964 | . . . . . 145 1673 146 Fastest Speed 50 | 50 90 130 130 130 50 50 50 Average Speed 89 | 87 100 130 131 130 101 50 108 Slowest Speed 435 | 100 135 130 175 130 130 50 435 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . . . . 9 3 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 96 45 70 98 61 36 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 7 | . . 1 1 3 2 . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 38 | . 3 . . . 16 19 . Melee 3 | . . . . . 3 . . Projectile 13 | . . . . . 13 . . AOE 22 | . 3 . . . . 19 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 5618 | 47 899 222 337 663 1211 1970 269 Wait 811 | . 110 25 . 40 402 196 38 Move 4387 | 39 712 186 330 614 689 1666 151 Hop 11 | . . . . . 8 3 . Pick Up 76 | 2 23 2 3 3 20 21 2 Fast Attach 19 | 6 1 . . . 1 2 9 Attach 26 | . 2 . . . 13 5 6 Detach 4 | . . . . . 4 . . Swap 38 | . 6 . 2 1 18 11 . Drop 42 | . 4 . 2 3 19 13 1 Fire 177 | . 41 9 . 2 31 45 49 Melee 18 | . . . . . 6 8 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . . . 9 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 13) 486 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Discovered new exit (range 12) 886 | -10/Materials | Repaired Huge Storage Unit 975 | -10/Materials | Discovered new exit (range 14) 1027 | -10/Materials | Entered Mines 1040 | -10/Mines | Escorted by a lone wolf Derelict 1060 | -10/Mines | Learned location of Storage (-8) 1154 | -10/Mines | Learned Materials emergency access door positions 1194 | -10/Mines | Discovered new exit (range 17) 1242 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1245 | -10/Mines | Found Prototype Device 1259 | -10/Mines | Learned Materials terminal intel 1317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1318 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Entered Exiles 1323 | -10/Exiles | Accompanied by 1 ally 1356 | -10/Exiles | Met 8R-AWN 1374 | -10/Exiles | Met EX-HEX 1427 | -10/Exiles | Met EX-DEC 1502 | -10/Exiles | Learned location of Zion (-7) 1530 | -10/Exiles | Met EX-BIN 1548 | -10/Exiles | Aligned with FarCom system 1550 | -10/Exiles | Given EX-Vault access code 1591 | -10/Exiles | Opened EX-Vault 1602 | -10/Exiles | Found Potential Leg 1613 | -10/Exiles | Found Deploy-a-Sentry 1618 | -10/Exiles | Found Flying Fortress v7 1648 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1749 | -10/Exiles | Discovered new exit (range 14) 1764 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1764 | -10/Exiles | Entered Mines 1932 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2028 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2177 | -9/Mines | Discovered new exit (range 15) 2615 | -9/Mines | Entered Materials 2615 | -8/Materials | Accompanied by 5 allies 2615 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2617 | -8/Materials | Loaded intel: 12 terminal locations 2620 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2907 | -8/Materials | Build established: Skirmisher 3188 | -8/Materials | Met 7R-MNS 3564 | -8/Materials | Identified exit to Factory 3639 | -8/Materials | Identified exit to Garrison 3640 | -8/Materials | Learned Factory trap positions 3758 | -8/Materials | Learned location of 1 exit from Storage 3801 | -8/Materials | Learned location of 2 exits from Lower Caves 3850 | -8/Materials | Lost 3 parts (1p2n) 3917 | -8/Materials | Entered Factory 3917 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3918 | -7/Factory | Caught up to 7R-MNS 3918 | -7/Factory | Loaded intel: 76 trap records 4185 | -7/Factory | Garrison activated, responded to threat 4187 | -7/Factory | Discovered new exit (range 8) 4225 | -7/Factory | Build established: Hacker-Mutant 4334 | -7/Factory | Garrison activated, responded to threat 5104 | -7/Factory | Identified exit to Garrison 5148 | -7/Factory | Entered Garrison 5279 | -7/Garrison | Core integrity fell below 50% 5322 | -7/Garrison | Core integrity fell below 20% 5347 | -7/Garrison | Lost 9 parts (1p1n2u5w) 5500 | -7/Garrison | Triggered checkpoint 5507 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05462_ Autogun destroyed. 05462_ VTOL Module destroyed. 05466_ Imp. Shield Generator severed. 05497_ Triggered Stasis Trap. 05497_ A bubble of rippling energy engulfs the area. 05497_ Field strength at 95. 05499_ Field strength at 90. 05500_ Beams of light sweep through the air. An alarm sounds. 05500_ Field strength at 85. 05501_ Field strength at 80. 05502_ Field strength at 75. 05502_ VTOL Module destroyed. 05503_ Field strength at 59. 05504_ Field strength at 54. 05504_ VTOL Module destroyed. 05505_ Field strength at 40. 05506_ Field strength at 35. 05507_ Field strength at 30. Map ----- +----------------------------------------------------+ | ???#" ?"???????????????????????????????????? | | ???#""" """???????????????????????????????????? | | ???#" #???????????????????????????????????? | | ???#"" [ # #???????????????????????????????????? | | ???#"" " ??????######????????????????????????? | | ???#" "???????# #????????????????????????? | | ?????"" #???????# #????????????????????????? | | ??????? #???????# #????????????????????????? | | ????????#[#????????# ###????????????????????????? | | ????????# #????????# #??????????????????????????? | | ????????#!#????????# #??????????????????????????? | | ????????# #????????# #??????????????????????????? | | ????????# #????????# #??????????????????????????? | | ????????# #????????# #??????????????????????????? | | ????????# #????????# *#??????????????????????????? | | ????##### ##########% #??????????????????????????? | | ????# =% %#??????????????????????????? | | ????# * %=%+??????????????????????????? | | ????# #####+##### #### ?????????????????????????? | | ????# ??????????# #??? #????????????????????????? | | ????# ???????????# #????#????????????????????????? | | ????#????????????# ##????????????????????????????? | | ?????????????????+ T####?????????????????????????? | | ?????????????????# ###CC ????????????????????????? | | ?????????????????# ### #########???????????????? | | ?????????????????# l@ #?????????????? | | ?????????????????############## #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????C???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 19 Energy Capacity 975 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 60 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 30% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed PartitionPiercingBotcube Manual? 0 Play Time 01:07:51 Cumulative 18.4 hours Start 2025.10.11 @ 17:30:23 End 2025.10.12 @ 20:40:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 504597f2-020d-4a85-a578-4e50bb0837dd