Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 11:40:29 Player: skilledspacepolice Result: Destroyed by Y3-DUA(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (333) 333 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 843 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 180/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Riot Gun Subdweller Laser > --- INVENTORY (8) ---- Subdweller Monowheel Improved Heat Sink Subdweller Optics Subdweller Optics Makeshift Light Armor Plating Subdweller Beam Cannon Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Riot Gun Subdweller Laser > --- INVENTORY -------- Subdweller Monowheel Improved Heat Sink Subdweller Optics Subdweller Optics Subdweller Beam Cannon [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 4 9 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 6 | 2 2 2 Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 5 | 2 3 5 Power . | . 1 . Propulsion 1 | . 1 1 Utility 1 | . . 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion . | . . . Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 6 | . 2 8 Core 7 | . 11 4 Leg 19 | . 28 15 Wheel 7 | . . 11 Storage 14 | . 14 14 Processor 13 | . 12 14 Energy Gun 6 | . . 9 Ballistic Gun 21 | . 28 17 Peak Build Rating 14 | 6 9 14 Average Rating 9 | 3 8 10 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 18 | 13 13 18 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 5 | 1 . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 5 8 Average Carried 5 | 2 4 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 2 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 579 | 232 153 194 Remotely . | . . . Salvage Created 472 | . 196 276 Parts 34 | . 21 13 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 1 | . . 1 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 8 4 Guns 12 | . 8 4 Classes Destroyed 5 | . 4 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Subdweller 4 | . . 4 Best Kill Streak 6 | . 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 39 51 Missed 25 | . 11 14 Hits 65 | . 28 37 Projectile 65 | . 28 37 Critical Strikes 3 | . 1 2 Damage Taken 1103 | . 277 826 Core 250 | . 60 190 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | . 26 57 Largest 2 | . 2 2 Hottest 120 | . 40 120 Shots Fired 157 | . 52 105 Gun 157 | . 52 105 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 128 | . 52 76 Thermal 26 | . . 26 Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 33 | . 6 33 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 88 | . 24 64 Core Hits 30 | . 15 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1015 | . 282 733 Guns 1015 | . 282 733 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 817 | . 282 535 Thermal 165 | . . 165 Explosive . | . . . Electromagnetic 33 | . . 33 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 . Average Temperature 5 | . 5 . Received Heat Transfer 228 | . 87 141 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 200 | . . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 152 | . 152 . Initial . | . . . Average 53 | . 58 . Influence Increases 222 | . 222 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 32 | . 32 . Successful Hack 5 | . 5 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 222 | . 222 . Time Decay 222 | . 222 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 17 6 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 6 | . 3 3 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Record 3 | . . 3 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1670 | 55 586 1029 Spaces Moved 1001 | 39 330 632 Core 88 | 20 . 68 Treads . | . . . Legs 694 | 19 330 345 Wheels 219 | . . 219 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 128 | 107 120 133 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 48 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1251 | 52 474 725 Wait 119 | . 105 14 Move 999 | 38 329 632 Hop . | . . . Pick Up 24 | 8 7 9 Fast Attach 1 | . . 1 Attach 17 | 6 4 7 Detach . | . . . Swap 1 | . . 1 Drop 7 | . 3 4 Fire 83 | . 26 57 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Identified exit to Materials 523 | -10/Materials | Discovered exit to Materials (range 16) 622 | -10/Materials | Discovered new exit (range 5) 640 | -10/Materials | Identified exit to Subcaves 642 | -10/Materials | Entered Subcaves 643 | -10/Subcaves | Approached by a straggling Scientist 646 | -10/Subcaves | Learned location of Zion (-6) 646 | -10/Subcaves | Met a Zionite searching for "candidates" 648 | -10/Subcaves | Learned location of Storage (-8) 703 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 806 | -10/Subcaves | Core integrity fell below 50% 1007 | -10/Subcaves | Core integrity fell below 20% 1305 | -10/Subcaves | Visited Clippyterm 1309 | -10/Subcaves | Learned Factory emergency access door positions 1561 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1583 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1671 | -10/Subcaves | Destroyed by Y3-DUA(R) with Subdweller Machine Gun Last Messages --------------- Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 Subatomizers dissect the Lgt. Ion Engine. Sub. Monowheel shoots sparks and powers down. Mak. Light Armor Plating falls loose from the Twisted Machinery. Acquired 13 matter. Acquired 10 matter. Hvy. Riot Gun falls loose from the Twisted Machinery. Dropped Lgt. Assault Rifle. Acquired Hvy. Riot Gun. Acquired Mak. Light Armor Plating. Acquired Flamer. 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