Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 07:22:03 Player: ToasterKoishi Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8146) 8146 TOTAL SCORE: 15546 Bonus ------- Pacifist 7646 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 221/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Machine Analyzer Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Graphene Brace Micro-nuke Launcher Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Quantum Reactor Quantum Reactor Graphene Brace Micro-nuke Launcher [Rating: 118] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Treads Biometal Heavy Treads Flight Unit Nuclear Pulse Array Utility Improved Utility Shielding Device Long-range Sensor Array Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Katana Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 . . . 4 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . 2 2 . . . . Utility 12 | . . 2 . 2 . . . . 2 . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 38 | . . . . 6 . 3 1 . 5 7 8 1 5 2 Power 4 | . . . . . . . . . 1 1 2 . . . Engine 1 | . . . . . . . . . 1 . . . . . Core . | . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 1 2 . . . Propulsion 14 | . . . . 4 . . . . 2 2 1 . 4 1 Treads 4 | . . . . . . . . . . . . . 4 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . . 4 . . . . 2 2 1 . . 1 Utility 18 | . . . . 2 . 3 1 . 2 4 4 1 1 . Device 7 | . . . . . . 1 1 . 1 2 1 . 1 . Storage . | . . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . 1 2 1 . . . Hackware 4 | . . . . . . 1 . . . . 2 1 . . Protection 2 | . . . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . . . . . . Parts Lost 22 | . . . . . . . . . . 2 4 . 4 12 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 12 | . . . . . . . . . . 1 2 . 4 5 Utility 9 | . . . . . . . . . . 1 1 . . 7 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 12 | . . . . . . . . . . 2 4 . 8 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 48 | . . . . 24 30 38 46 46 52 63 75 . 55 40 Reactor 1 | . . . . . . . . . . 3 4 . 1 . Treads 2 | . . . . . . . . . . . . . 6 10 Flight 12 | . . . . 13 15 15 15 15 19 22 22 . 4 . Device 4 | . . . . . . 1 . . . 8 11 . 6 3 Processor 12 | . . . . . . 4 7 7 9 15 21 . 17 14 Hackware 6 | . . . . . . 1 7 7 5 5 7 . 13 9 Protection 6 | . . . . 10 15 15 15 15 11 6 4 . 4 3 Naked Turns 107 | . 45 8 36 18 . . . . . . . . . . Heaviest Build 25 | . . . . 10 10 10 10 10 13 17 25 19 19 3 Greatest Support 300 | 3 3 3 3 10 10 10 10 10 36 51 51 46 46 300 Greatest Overweight (x) 2 | . . . . . . . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 2 2 5 5 5 5 4 5 5 5 2 5 5 Average Carried 4 | . 1 2 2 4 5 4 4 4 4 4 4 1 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 2 2 5 5 5 4 4 5 5 2 1 5 5 Class Distribution -------------------- 32% | Sprinter 29% | Hacker-Scout 21% | Scout 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -2/Research Scout | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Matter Collected 417 | 200 . . . . . 12 . . . . 172 . 20 13 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Hostile Shots Fired 480 | . 19 . 16 20 9 . . 15 5 33 52 . 13 298 Missed 216 | . 11 . 7 11 7 . . 5 5 14 28 . 5 123 Damage Taken 6553 | . 158 . 72 127 16 . . 181 . 377 636 . 728 4258 Core 2781 | . 158 . 72 72 . . . 27 . 185 170 . 496 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 121 | . . . . . . . . . . . 21 . . 100 Core Remaining (%) 81 | 100 36 . 82 86 . . . 96 100 83 86 . 65 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . 1 . . 2 Impact . | . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . 1 . . 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15 | . . . . . . . . . . . . . . 15 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . . . 15 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 4 . . . . . . . . . 12 Average Corruption 7 | . . . . 4 . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 6 | . . . . 2 . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . . . 1 Matter Fused 2 | . . . . 1 . . . . . . . . . 1 Energy Discharges 2 | . . . . 1 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1 | . . . . . . . . . . . 1 . . . Average Temperature 1 | . . . . . . . . . . . 1 . . . Received Heat Transfer 243 | . 18 . . 54 6 . . 30 . 45 18 . . 72 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Peak Influence 390 | . 15 5 26 39 17 . . . 85 201 302 158 118 390 Initial 158 | . . 5 1 9 17 . . . . 41 105 158 118 46 Average 115 | . 3 5 10 34 17 . . . 35 88 204 158 87 177 Maximum Alert Level 1 | . . . . . . . . . . 1 1 . . 1 Low Security (%) 77 | 100 100 100 100 100 100 . . . 100 95 43 100 100 58 Level 1 22 | . . . . . . . . . . 4 56 . . 41 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . . . . . . 6 . . 4 Investigation 6 | . 1 . . . . . . . . . 4 . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . . . . . . . . . . . 2 . . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Distress Signals 6 | . . . . 1 . . . . 1 . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 102 | . 7 . 4 4 1 1 . 7 4 10 19 . 1 44 Peak Tracking Total 19 | . 5 . 4 4 1 1 . 7 3 8 11 . 1 19 Tactical Retreats 11 | . . . 1 . . . . . 1 2 1 . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Traps Triggered 3 | . 1 . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Machines Accessed 18 | . 1 . . . . . . . 6 1 7 1 . 2 Terminals 18 | . 1 . . . . . . . 6 1 7 1 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 41 | . 5 . . . . . . . 10 3 17 1 . 5 Successful 8 | . . . . . . . . . 5 . 1 1 . 1 Failed 33 | . 5 . . . . . . . 5 3 16 . . 4 Catastrophic 11 | . 1 . . . . . . . 1 1 6 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . 5 . . . . . . . 3 . 9 . . 2 Terminals 41 | . 5 . . . . . . . 10 3 17 1 . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . . . . . . 4 . . 1 . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . 1 . 1 . . 1 Terminals 3 | . . . . . . . . . 1 . 1 . . 1 Assimilate 3 | . . . . . . . . . 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . . . . . 4 1 7 . . 1 Full Trace Events 6 | . 1 . . . . . . . . . 4 . . 1 Feedback Events 3 | . . . . . . . . . . . 1 . . 2 Corruption 1 | . . . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Total Allies 3 | . . . . . . . . . 1 . 1 . . 1 Largest Group 1 | . . . . . . . . . 1 . 1 . . 1 Highest-Rated Group 45 | . . . . . . . . . 26 . 26 . . 45 Highest-Rated Ally 45 | . . . . . . . . . 26 . 26 . . 45 Total Orders 1 | . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Turns Passed 1032 | 13 45 8 36 66 6 54 19 59 109 143 193 6 56 219 Spaces Moved 2660 | 24 88 15 72 152 18 151 47 183 309 442 640 17 84 418 Core 696 | 24 88 15 72 33 . . . . . . . . 50 414 Treads 1 | . . . . . . . . . . . . . . 1 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1963 | . . . . 119 18 151 47 183 309 442 640 17 34 3 Fastest Speed 26 | 50 50 50 50 32 32 32 32 32 28 26 27 31 31 40 Average Speed 34 | 50 50 50 50 35 32 32 32 32 28 28 27 31 50 50 Slowest Speed 150 | 50 50 50 50 50 32 32 32 32 32 37 31 31 150 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . 6 . . . . 2 3 11 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 36 4 33 20 1 33 6 48 19 21 30 1 90 26 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . . . Terrain Destroyed 1 | . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Res DSF Acc Total 2717 | 24 88 14 71 154 17 155 51 182 326 453 645 17 96 424 Wait 18 | . . . . . . 1 . . 13 3 1 . . . Move 2601 | 23 87 14 71 140 17 150 46 182 304 435 617 16 81 418 Hop 22 | . . . . 5 . . . . 2 3 11 . 1 . Pick Up 16 | 1 1 . . 1 . . 1 . 1 3 4 . 4 . Fast Attach 26 | . . . . 6 . 2 1 . 3 6 2 . 5 1 Attach 10 | . . . . . . 1 . . 2 1 4 1 . 1 Detach 6 | . . . . 2 . 1 . . 1 . . . 1 1 Swap 2 | . . . . . . . . . . . 2 . . . Drop 12 | . . . . . . . 3 . . 2 3 . 4 . Fire . | . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . 1 . . 2 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 16) 56 | -10/Materials | Core integrity fell below 50% 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Utility x2 59 | -9/Materials | Discovered new exit (range 15) 67 | -9/Materials | Entered Mines 98 | -9/Mines | Discovered new exit (range 12) 103 | -9/Mines | Entered Materials 103 | -8/Materials | Evolved 2 slots: Utility x2 168 | -8/Materials | Discovered new exit (range 4) 169 | -8/Materials | Entered Factory 169 | -7/Factory | Evolved 2 slots: Propulsion x2 170 | -7/Factory | Discovered new exit (range 15) 175 | -7/Factory | Entered Lower Caves 227 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 229 | -7/Lower Caves | Entered Zion 236 | -6/Zion | Given the Hacking Drone Bay 236 | -6/Zion | Found Prototype Device 236 | -6/Zion | Identified Hacking Drone Bay 243 | -6/Zion | Discovered new exit (range 16) 248 | -6/Zion | Entered Proximity Caves 251 | -5/Proximity Caves | Spotted B-75 Beast 261 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 305 | -5/Proximity Caves | Discovered new exit (range 9) 307 | -5/Proximity Caves | Entered Factory 307 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 385 | -5/Factory | Identified exit to Upper Caves 414 | -5/Factory | Discovered new exit (range 8) 415 | -5/Factory | Spotted B-75 Beast 416 | -5/Factory | Build established: Sprinter 416 | -5/Factory | Entered another Factory area 416 | -4/Factory | Evolved 2 slots: Propulsion x2 558 | -4/Factory | Discovered new exit (range 8) 559 | -4/Factory | Identified exit to Research 559 | -4/Factory | Entered Research 559 | -3/Research | Evolved 2 slots: Utility x2 720 | -3/Research | Adv. System Shield fried by hacking feedback 749 | -3/Research | Discovered new exit (range 17) 749 | -3/Research | Discovered new exit (range 7) 752 | -3/Research | Identified exit to Research 752 | -3/Research | Entered another Research area 752 | -2/Research | Evolved 2 slots: Utility x2 758 | -2/Research | Identified exit to DSF 758 | -2/Research | Entered DSF 788 | -2/DSF | Additional patrols routed to DSF 804 | -2/DSF | Discovered new exit (range 15) 805 | -2/DSF | Lost 8 parts (1p6n1u) 814 | -2/DSF | Identified exit to Access 814 | -2/DSF | Entered Access 814 | -1/Access | Evolved 2 slots: Utility x2 853 | -1/Access | Spotted B-99 Colossus 963 | -1/Access | System corruption reached 10% 971 | -1/Access | Build established: Hacker-Scout 972 | -1/Access | Adv. System Shield fried by hacking feedback 976 | -1/Access | Spotted B-99 Colossus 996 | -1/Access | Core integrity fell below 50% 1024 | -1/Access | Core integrity fell below 20% 1033 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- cleaned. 01003_ Triggered Hellfire Trap. 01003_ An explosion rips through the floor. 01005_ S-43 Plague misfires. 01005_ P-80 Master resets S-43 Plague, system corruption cleaned. 01005_ Adv. Signal Interpreter destroyed. 01006_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01010_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 01012_ >> Machine Analyzer network decryption results: 01012_ Terminal x1 01017_ Penetrated by Slug. 01017_ Knocked back. 01023_ Hacking Suite destroyed. 01023_ Critical hit (Blast). 01028_ System corrupted: Matter fused (-10). 01029_ Drone sends a signal. 01030_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ? ?? ???"R?? ?? ?????# ## #?????? | | ????????"""???? ?????# ## #?????? | | ????????"""? ?????????? #? ?###"### | | ? ???#??? ?? ????????????## ####+#### ! | | ?????# ???????###+######## | | ############+## | | //[ | | //[ ^ | | /[ ###+#### # ###### | | """"" # ### #????### ## | | ""Y"" ### ] ####?# #??????# # | | ### ?????# #??????# # | | #?# #????# #??????# + | | #?###########????# #??????#% # | | % % #? #???????# #??????# # | | % % !! % #? #???????# #??????# #? | | !%!! # #???????# #??????# # | | ######/#### # " #???????# #??????# # | | + # ##### + """ #???????# #??????# "# | | # ] # #???### """ #???????# #??????# ## | | # # #?#???? " ????????# #?????## #? | | # # #?#????? #???????# #?????#% #? | | ########### #?#???#? #???????# #?????## ## | | # ################### ######" # | | h h n H # | | = Rw h h @ # | | % ####### #################+########"# % # | | = #?##?##??????????????????? ??????####### | | #?#??##???????#????????? ??????????? | | ##???#????????#???????# ????????? | | ###???##?#????????????# #???????? | | #????#????????????????# #???????? | | #?##?#???#????????????# #???????? | | #####?????????????????#== #???????? | | ?????????????#== ! #???????? | | ?????????????#== #???????? | | ?????????????# #???????? | | ## ??????????????# !#???????? | | ??#+######### ??????????????# #???????? | | ? ???? ???????????????????##############???????? | | ??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ? ???????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???S?????????????????????????????????????????????? | | ???"?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 335 Armor Coverage 225 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentPoweredExpander Manual? 0 Play Time 00:38:55 Cumulative 87.5 hours Start 2024.05.04 @ 06:47:24 End 2024.05.04 @ 07:22:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f58b6562-df79-4077-9d2d-28cff5aa5b89