Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 06:14:16 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (161) 805 Value Destroyed (6225) 6225 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1343) 1343 TOTAL SCORE: 12433 Bonus ------- High Alert Combat Kills 1217 Follower Combat Kills 35 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -609 Cogmind --------- Core Integrity 432/850 Matter 270/300 Energy 100/100 System Corruption 3% Temperature Warm (120) Movement Treading (163) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY (7) ------ Power Amplifier Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Particle Charger Improved Utility Shielding > --- WEAPON (4) ------- Phase Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (15) --- Reinforced Deuterium Engine Light Treads Improved Medium Treads Improved Medium Treads Improved Heat Sink High-capacity Storage Unit Improved Particle Charger Improved Particle Charger Improved Utility Shielding Authchip [Weapon] System Restoration Module Plasma Cannon Heavy Plasma Cannon Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Particle Charger Improved Particle Charger Improved Particle Charger > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Treads Armored Treads Medium Treads Improved Medium Treads Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Particle Charger Improved Particle Charger Authchip [Weapon] Phase Cannon Heavy Plasma Cannon Greatsword [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Slots Evolved 8 | . . . . 4 . . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . . . 2 . . 2 . 1 Weapon 2 | . . . . 1 . . . . 1 Parts Attached 116 | 6 7 2 1 2 45 8 3 5 37 Power 10 | 1 . 1 . . 5 . . . 3 Engine 8 | 1 . . . . 4 . . . 3 Core 2 | . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 . . . . 12 3 . 3 8 Treads 22 | 2 . . . . 6 3 . 3 8 Leg . | . . . . . . . . . . Wheel 6 | . . . . . 6 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 1 3 . . 1 12 2 2 . 20 Device 27 | . 1 . . 1 8 1 . . 16 Storage 3 | 1 1 . . . 1 . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 11 | . 1 . . . 3 1 2 . 4 Artifact . | . . . . . . . . . . Weapon 37 | 2 4 1 1 1 16 3 1 2 6 Energy Gun 2 | . . . . . 2 . . . . Energy Cannon 22 | . 1 . 1 . 8 3 1 2 6 Ballistic Gun 5 | 2 . . . . 3 . . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 7 | . 3 1 . . 3 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . . 1 Parts Lost 38 | . 1 . . . 13 6 . . 18 Power 5 | . . . . . 1 . . . 4 Propulsion 9 | . . . . . 5 1 . . 3 Utility 15 | . . . . . 4 2 . . 9 Weapon 9 | . 1 . . . 3 3 . . 2 Highest Loss Streak 7 | . 1 . . . 7 3 . . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 100 78 92 99 100 100 94 Engine 7 | . 14 1 . . 5 9 7 7 6 Core 1 | . . 12 14 9 2 . . . . Treads 23 | . 28 28 28 18 21 27 23 23 19 Device 16 | . 7 . . 9 19 19 15 15 22 Storage 9 | . 14 14 14 9 9 9 7 7 6 Protection 9 | . 5 14 14 9 4 7 23 23 12 Energy Cannon 19 | . 7 . 5 9 16 27 23 23 25 Ballistic Gun 1 | . 1 . . . 6 . . . . Launcher 4 | . 17 28 22 9 2 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 93 | 13 34 34 34 39 47 52 63 75 93 Greatest Support 90 | 40 40 40 40 40 69 69 69 90 90 Greatest Overweight (x) 4 | . . . . . 4 . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 Most Carried 15 | 5 14 15 15 15 15 15 15 15 15 Average Carried 13 | 3 10 14 15 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 14 15 15 15 15 15 15 15 15 Class Distribution -------------------- 42% | Tank 22% | Mutant 13% | Gunner 8% | Bomber 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Bomber | -8/Materials Gunner | -8/Storage Tank | -8/Garrison Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Matter Collected 2016 | 218 160 . 51 1 1148 80 30 41 287 Remotely . | . . . . . . . . . . Salvage Created 7329 | . 253 44 39 . 1814 1066 56 295 3762 Parts 308 | . 24 5 1 . 90 59 3 15 111 Haulers Intercepted 9 | . 1 . . . 4 . 1 . 3 Recyclers Shooed 11 | . 3 . . . 2 . . . 6 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Combat Hostiles Destroyed 107 | . 4 2 2 . 28 27 . 6 38 Melee 3 | . . . . . . . . 1 2 Guns 4 | . . . . . 4 . . . . Cannons 75 | . . . . . 15 27 . 4 29 AOE 17 | . 4 2 2 . 9 . . . . Classes Destroyed 20 | . 8 . 1 . 5 3 . 1 2 Worker 6 | . 2 . . . 4 . . . . Builder 8 | . 3 . . . 1 . . . 4 Tunneler 4 | . 3 1 . . . . . . . Hauler 9 | . 1 . . . 4 . 1 . 3 Recycler 16 | . 2 . . . 5 . . . 9 Mechanic 1 | . . . . . 1 . . . . Operator 4 | . 2 . . . 1 . . . 1 Drone 4 | . . . . . 4 . . . . Watcher 6 | . 1 . . . 2 . . . 3 Swarmer 15 | . . . . . . 10 . 1 4 Saboteur 2 | . . . . . . . . . 2 Grunt 48 | . 4 2 . . 17 7 . . 18 Brawler 4 | . . . . . 1 . . . 3 Duelist 3 | . . . . . . . . . 3 Sentry 17 | . . . . . 8 7 . . 2 Specialist 6 | . . . . . . 2 . 2 2 Hunter 4 | . . . . . 2 . . 1 1 Programmer 4 | . . . . . . 1 . 1 2 Heavy 2 | . . . . . . . . 1 1 Subdweller 2 | . . . 2 . . . . . . Best Kill Streak 16 | . 7 2 2 . 16 6 1 1 13 Combat Bots Only 11 | . 2 2 2 . 7 6 . 1 11 Max Kills in Single Turn 4 | . 3 1 1 . 4 2 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 1 . 2 . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Hostile Shots Fired 573 | . 12 3 9 . 144 137 . 26 242 Missed 159 | . 5 . 4 . 28 45 . 8 69 Damage Taken 7366 | . 233 41 232 . 1932 1097 . 321 3510 Core 969 | . 63 . 65 . 286 92 . 45 418 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 143 | . . . . . 18 . . . 125 Regen/Repaired (Parts) 49 | . . . . . 49 . . . . Core Remaining (%) 68 | 100 . . 48 . . 31 . 93 . Volleys Fired 320 | . 26 3 3 5 93 75 1 13 101 Largest 4 | . 2 2 2 2 3 3 3 3 4 Hottest 360 | . 90 60 60 99 204 204 226 270 360 Shots Fired 917 | . 35 6 6 6 238 222 3 31 370 Gun 73 | . . . . . 73 . . . . Cannon 792 | . 10 . . 6 150 222 3 31 370 Launcher 52 | . 25 6 6 . 15 . . . . Special . | . . . . . . . . . . Kinetic 97 | . . . . 1 96 . . . . Thermal 768 | . 10 . . 5 127 222 3 31 370 Explosive 52 | . 25 6 6 . 15 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 6 3 8 5 12 13 5 8 18 Robot Miss Streak 8 | . 2 . . 1 4 8 . 3 8 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 515 | . 21 3 5 5 140 96 3 14 228 Core Hits 261 | . 32 5 4 . 92 37 1 7 83 Critical Kills 10 | . . . . . . . . 1 9 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . . . . 2 . . 1 9 Meltdown 10 | . . . . . . . . 1 9 Blast 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17456 | . 1395 192 400 89 4094 2353 94 575 8264 Guns 654 | . . . . . 654 . . . . Cannons 13422 | . 105 . . 89 2006 2353 94 565 8210 Explosions 3279 | . 1260 192 400 . 1427 . . . . Melee . | . . . . . . . . . . Ramming 101 | . 30 . . . 7 . . 10 54 Kinetic 999 | . . . . 18 981 . . . . Thermal 13077 | . 105 . . 71 1679 2353 94 565 8210 Explosive 3279 | . 1260 192 400 . 1427 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 . . 3 Average Corruption 1 | . . . . . . 1 . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . 3 . . 2 Message Errors 1 | . . . . . . . . . 1 Matter Fused 3 | . . . . . . 2 . . 1 Data Loss (major) 1 | . . . . . . 1 . . . Overload Shots 20 | . . . . . . . 1 12 7 Overflow Damage 447 | . 27 . . . 19 34 . 12 355 Projectiles 407 | . . . . . 6 34 . 12 355 Explosions 40 | . 27 . . . 13 . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . 3 . . . . Impact 1 | . . . . . 1 . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 223 | . 93 . . . 130 . . . . Shots 10 | . 4 . . . 6 . . . . Rammed 17 | . 5 . . . 2 . . 2 8 Targets Rammed 20 | . 5 . . . 3 . . 3 9 Kicked . | . . . . . . . . . . Crushed 3 | . . . . . 1 . . 1 1 Highest Temperature 401 | . 104 60 . . 401 346 78 126 325 Average Temperature 87 | . 27 29 . . 107 96 47 32 84 Received Heat Transfer 2175 | . 54 42 18 . 846 378 . . 837 Effects 12 | . . . . . 2 7 . . 3 Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 9 | . . . . . . 6 . . 3 Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 13 | . . . . . . . . 1 12 Combat Hostiles 8 | . . . . . . . . 1 7 Parts Melted 49 | . . . . . 4 4 . 2 39 Heat Transferred 20024 | . 222 . . 148 2923 3751 124 672 12184 Parts Sabotaged 6 | . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Peak Influence 1260 | . 311 116 . 58 482 1260 668 622 1243 Initial 661 | . . 13 . 28 24 315 661 467 336 Average 505 | . 104 102 . 37 305 779 662 551 748 Maximum Alert Level 4 | . 1 . . . 2 4 2 2 4 Low Security (%) 24 | 100 88 100 . 100 19 . . . . Level 1 26 | . 11 . . . 59 9 . . 39 Level 2 24 | . . . . . 20 38 100 100 9 Level 3 10 | . . . . . . 30 . . 11 Level 4 14 | . . . . . . 21 . . 38 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 5 . . 1 15 Investigation 5 | . 1 . . . 2 . . . 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 7 | . . . . . 3 . . 1 3 Assault 5 | . . . . . . . . . 5 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Distress Signals 8 | . . . . . 3 . . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 162 | . 12 2 3 2 41 28 . 8 66 Peak Tracking Total 9 | . 3 2 2 2 7 6 . 4 9 Tactical Retreats 9 | . . . . . . 1 . . 8 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Traps Triggered 5 | . 1 . . . 1 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Machines Disabled 20 | . 3 1 . . 3 9 . 1 3 Max in Single Turn 2 | . 1 1 . . 1 2 . 1 1 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 4 | . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Machines Accessed 28 | . 6 . . 1 12 2 1 . 6 Terminals 18 | . 4 . . . 7 2 1 . 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 6 | . 2 . . 1 2 . . . 1 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . Total Hacks 75 | . 11 . . 2 40 6 1 . 15 Successful 39 | . 7 . . . 24 1 1 . 6 Failed 36 | . 4 . . 2 16 5 . . 9 Catastrophic 6 | . 1 . . 1 2 . . . 2 Database Lockouts . | . . . . . . . . . . Manual 17 | . 5 . . . 9 . . . 3 Terminals 50 | . 8 . . . 25 6 1 . 10 Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . . . 9 . . . . Recycling Units 12 | . 3 . . 2 5 . . . 2 Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 18 | . 3 . . . 11 1 1 . 2 Record 3 | . . . . . 3 . . . . Prototype ID Bank 5 | . 2 . . . 2 . . . 1 Open Door 4 | . . . . . 3 1 . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 3 | . 1 . . . 1 . . . 1 Registered Components 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . Scan Component 3 | . . . . . 3 . . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 5 | . 1 . . . 3 . . . 1 Report Inventory 2 | . . . . . 2 . . . . Retrieve Components 3 | . 1 . . . 1 . . . 1 Scanalyzer 1 | . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 9 | . 3 . . . 4 . . . 2 Terminals 5 | . 2 . . . 2 . . . 1 Botnet 5 | . 2 . . . 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 . . . 1 Reject 2 | . . . . . 1 . . . 1 Tunnel 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 22 | . 4 . . 1 9 2 . . 6 Full Trace Events 3 | . . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 58 | . . . . . 58 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 17 | . 1 . . . 6 . . . 10 Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 20 . . 1 Machine Destruction 17 | . . . . . . 16 . . 1 Programmers 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 70 | . . . . . . 70 . . . Highest-Rated Ally 39 | . . . . . . 39 . . . Total Orders 1 | . . . . . 1 . . . . ROAM 1 | . . . . . 1 . . . . Ally Attacks 8 | . . . . . . 8 . . . Total Damage 164 | . . . . . . 164 . . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 14 | . . . . . 14 . . . . Drone Recoveries 2 | . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Turns Passed 6577 | 78 995 178 114 152 1407 1523 342 219 1569 Spaces Moved 3024 | 52 535 60 64 85 572 775 206 86 589 Core 18 | 18 . . . . . . . . . Treads 2868 | 34 535 60 64 85 434 775 206 86 589 Legs . | . . . . . . . . . . Wheels 138 | . . . . . 138 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 160 160 160 160 Average Speed 159 | 121 160 160 160 160 151 160 160 176 164 Slowest Speed 243 | 160 160 160 160 160 240 160 160 240 243 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 74 13 6 12 84 65 6 76 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 14 | . . . . . 7 . . 4 3 Terrain Destroyed 397 | . 128 35 14 . 128 . . 5 87 Melee . | . . . . . . . . . . Projectile 109 | . . . . . 17 . . 5 87 AOE 288 | . 128 35 14 . 111 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Gar Fac DSF Fac Total 4107 | 66 635 137 69 95 928 891 216 134 936 Wait 440 | . 45 67 2 3 124 26 5 7 161 Move 3016 | 51 534 59 63 84 572 773 205 86 589 Hop . | . . . . . . . . . . Pick Up 115 | 9 14 3 . 1 41 7 2 8 30 Fast Attach 21 | 1 1 1 . 1 14 . . . 3 Attach 61 | 5 2 . . 1 17 6 2 . 28 Detach 2 | . . . . . . . . . 2 Swap 34 | . 4 1 1 . 14 2 1 5 6 Drop 70 | . 4 3 . . 41 2 . 13 7 Fire 320 | . 26 3 3 5 93 75 1 13 101 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 19 | . 5 . . . 3 . . 2 9 Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . Trap . | . . . . . . . . . . Miscellaneous 6 | . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Discovered new exit (range 15) 1074 | -10/Materials | Entered Mines 1113 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1241 | -10/Mines | Discovered new exit (range 7) 1252 | -10/Mines | Entered Subcaves 1254 | -10/Subcaves | Discovered new exit (range 10) 1335 | -10/Subcaves | Core integrity fell below 50% 1366 | -10/Subcaves | Entered Materials 1366 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1506 | -8/Materials | Discovered new exit (range 8) 1518 | -8/Materials | Entered Storage 1817 | -8/Storage | Destroyed 7 combat bots 1824 | -8/Storage | Lost 10 allies 1868 | -8/Storage | Lost 7 parts (4n1u2w) 2267 | -8/Storage | Identified exit to Recycling 2309 | -8/Storage | Repaired Imp. Treads 2336 | -8/Storage | Repaired Lgt. Treads 2487 | -8/Storage | Build established: Gunner 2706 | -8/Storage | Core integrity fell below 50% 2925 | -8/Storage | Identified exit to Garrison 2925 | -8/Storage | Entered Garrison 3061 | -8/Garrison | Triggered checkpoint 3119 | -8/Garrison | Triggered checkpoint 3132 | -8/Garrison | Lost 3 parts (1n1u1w) 3135 | -8/Garrison | Triggered checkpoint 3305 | -8/Garrison | Discovered new exit (range 10) 3389 | -8/Garrison | Build established: Tank 3433 | -8/Garrison | Triggered checkpoint 3446 | -8/Garrison | Garrison Relay disabled 3582 | -8/Garrison | Discovered new exit (range 13) 3657 | -8/Garrison | Triggered checkpoint 3673 | -8/Garrison | Garrison Relay disabled 3695 | -8/Garrison | Rescued a captive Derelict 3696 | -8/Garrison | Rescued a captive Derelict 3906 | -8/Garrison | Garrison Relay disabled 4002 | -8/Garrison | Triggered checkpoint 4071 | -8/Garrison | Discovered new exit (range 8) 4117 | -8/Garrison | Triggered checkpoint 4148 | -8/Garrison | Garrison Relay disabled 4310 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4448 | -8/Garrison | Entered Factory 4448 | -7/Factory | Evolved 2 slots: Utility x2 4789 | -7/Factory | Identified exit to DSF 4790 | -7/Factory | Entered DSF 4811 | -7/DSF | Additional patrols routed to DSF 4934 | -7/DSF | Discovered new exit (range 16) 5009 | -7/DSF | Entered Factory 5009 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5538 | -6/Factory | Garrison activated, responded to threat 5709 | -6/Factory | First assault squad dispatched 5718 | -6/Factory | Garrison activated, responded to threat 5827 | -6/Factory | Destroyed 11 combat bots 6153 | -6/Factory | Lost 6 parts (1p1n4u) 6274 | -6/Factory | Lost 5 parts (1n3u1w) 6524 | -6/Factory | Build established: Scavenger-Gunner 6578 | -6/Factory | Self-destructed Last Messages --------------- Testing... Ejection routine running. Acquired Imp. Utility Shielding. Acquired Plasma Cannon. Acquired Imp. Utility Shielding. System corrupted: Matter fused (-8). Acquired System Restoration Module. Acquired Prototype Device. Identified Gravity Neutralizer. Dropped Gravity Neutralizer. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. E-15 Imp destroyed. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????#%#?#T | | ?????????????????################ #?## | | ?????????????????# # #??# | | ?????????????????# # ##?# #####+# | | ?????????????????# # #### ## | | ?????????????????# # ## | | ?????????????????# # ## | | ?????????????????# +% ## | | ?????????????????# # ## | | ?????????????????# # ## | | ?????????????????# ##### ## | | ?????????????????# #???# ## | | ?????????????????# #???# + | | ?????????????????# #???####### ###### | | ????????????#####################?????### #????? | | ###########?# # ! #???????# #????? | | + #?# # ! !! #???????# #????? | | """=!#### #?# # !!! #???????# #????? | | "Y==!#??# #?# # ! #???????# #????? | | """/!#??# #?#####+######+########???????# #???## | | ! =####+###### #?????????###### #?? | | # # ##### #??????? ? # #?? | | """ # """ """ # #???# #?????"" """ # #? """ | | """ # """ """ # #???#g#??????" """ # #? """ | | """ # """ """ # #####g####???" """ # # """ | | # "" "" # # ig@g #?? # # "" | | """ ]# "" "" # #b"""gg #??"" """ # + "" | | """ # + # """ #?""" """ # # | | """ # # # """ # """ """ # # | | ########### # # %#% #? | | ######### # # """ # """ """ # #? | | =%= % # = # # """ #??"" """ %+% #?? | | !* = # # + """ #??"" """ # % #??### | | %! #??????# #? # %# ###### | | | #??????# #??#####+#############% | | ] #??????# #??# # # # ###### | | #########??????# #??# # # # % # #??? | | % #??????+ #??# # """ ### "##??? | | #??????# #??# % # """ ### ##???? | | #??????# #??# / # """ ## % #???? | | #??????# #??# # "" %## #???? | | #???" # #??# ! # " [%+% + ??? | | #?? " ?# #??# ==!!# ## ! # =?? | | #? ??# #??# !!==!*# % ## # ? | | ! ##"#?### #### = % %=# % ! #### ###?### | | ###+########## ## ![% %=# % ##?# #?????? | | #######+####+######## #?????? | | ! % =!/[%=%%*! %%% #???? | | !! % % !/%%!=/%%! %% #???? | | !%=|! %=%%%=%! #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 675 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Particle Charging 30 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerSalvageExpander Manual? 0 Play Time 01:14:01 Cumulative 71.4 hours Start 2024.06.03 @ 05:00:03 End 2024.06.03 @ 06:14:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61d51ca5-5689-4d81-a3a9-5035e23eda47