Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 04:42:01 Player: WazdakkaGutsmek Result: Destroyed by as-22652 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (516) 516 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2096 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 86/100 System Corruption 0% Temperature Cool (20) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Light Treads Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Small Storage Unit Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Beam Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 7 | . . . 7 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . . . 2 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . . . 2 . Device 1 | . . . 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 3 | . . . 3 . Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 85 85 76 83 Engine 11 | . 14 14 11 10 Leg 23 | . 28 28 22 21 Device 6 | . . . 6 11 Storage 11 | . 14 14 11 10 Protection 5 | . . . 4 10 Energy Gun 12 | . . . 13 20 Ballistic Gun 10 | . 28 28 8 . Peak Build Rating 13 | 6 6 6 13 13 Average Rating 9 | 6 6 6 9 12 On Entrance 7 | 6 6 6 6 13 Naked Turns 1 | . . . . 1 Heaviest Build 21 | 12 12 12 21 21 Greatest Support 26 | 20 20 20 26 26 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 7 Most Carried 8 | 6 6 7 8 6 Average Carried 6 | 6 6 6 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 6 6 7 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 299 | 200 . . 99 . Remotely . | . . . . . Salvage Created 656 | . . . 517 139 Parts 44 | . . . 34 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 13 | . . . 10 3 Guns 13 | . . . 10 3 Classes Destroyed 5 | . . . 5 . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Grunt 11 | . . . 8 3 Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 5 | . . . 5 3 Combat Bots Only 3 | . . . 2 3 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 85 | . 2 . 44 39 Missed 24 | . . . 15 9 Damage Taken 1187 | . 20 . 375 792 Core 405 | . . . 47 358 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 39 | . . . 33 6 Largest 2 | . . . 2 2 Hottest 90 | . . . 90 90 Shots Fired 78 | . . . 66 12 Gun 78 | . . . 66 12 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 29 | . . . 29 . Thermal 1 | . . . 1 . Explosive . | . . . . . Electromagnetic 48 | . . . 36 12 Robot Hit Streak 12 | . . . 12 9 Robot Miss Streak 6 | . . . 5 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 58 | . . . 49 9 Core Hits 34 | . . . 26 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 754 | . . . 604 150 Guns 699 | . . . 563 136 Cannons . | . . . . . Explosions 37 | . . . 37 . Melee . | . . . . . Ramming 18 | . . . 4 14 Kinetic 175 | . . . 175 . Thermal 37 | . . . 37 . Explosive . | . . . . . Electromagnetic 524 | . . . 388 136 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 5 | . . . 1 4 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 30 | . . . 30 27 Average Temperature 12 | . . . 12 14 Received Heat Transfer 367 | . 12 . 162 193 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 354 | . 30 11 354 208 Initial 138 | . . 11 3 138 Average 94 | . 14 11 161 61 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 74 | 100 100 100 59 77 Level 1 25 | . . . 40 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 6 . 22 23 Peak Tracking Total 13 | . 4 . 4 13 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 1 . 1 2 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 1 . 1 6 Successful 7 | . 1 . 1 5 Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 6 | . 1 . . 5 Terminals 8 | . 1 . 1 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 1 3 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 2 | . . . . 2 Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 2 | . . . . 2 Botnet 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 870 | 5 57 137 383 288 Spaces Moved 557 | 5 48 111 180 213 Core 11 | . . . . 11 Treads . | . . . . . Legs 546 | 5 48 111 180 202 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 118 | 120 120 120 120 116 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 2 21 30 23 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . 6 . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 696 | 4 47 115 288 242 Wait 76 | . . 4 56 16 Move 553 | 4 47 110 179 213 Hop . | . . . . . Pick Up 5 | . . 1 3 1 Fast Attach 4 | . . . 4 . Attach . | . . . . . Detach . | . . . . . Swap 3 | . . . 3 . Drop 11 | . . . 9 2 Fire 39 | . . . 33 6 Melee . | . . . . . Ram 4 | . . . . 4 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Discovered new exit (range 3) 48 | -10/Materials | Discovered new exit (range 11) 63 | -10/Materials | Entered Mines 64 | -10/Mines | Learned location of Storage (-7) 91 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 186 | -10/Mines | Discovered new exit (range 14) 200 | -10/Mines | Entered Materials 200 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 493 | -9/Materials | Discovered new exit (range 15) 515 | -9/Materials | Identified exit to Mines 583 | -9/Materials | Entered Mines 654 | -9/Mines | Discovered new exit (range 11) 702 | -9/Mines | Learned Materials terminal intel 728 | -9/Mines | Learned 2 Materials zone layouts 811 | -9/Mines | Assembled infested the area 864 | -9/Mines | Core integrity fell below 50% 868 | -9/Mines | Core integrity fell below 20% 871 | -9/Mines | Destroyed by as-22652 with Assembled F-torch Last Messages --------------- 00853_ Lgt. Armor Plating destroyed. 00854_ EM Shotgun destroyed. 00855_ as-29632 destroyed. 00855_ as-53619 destroyed. 00856_ Ion Engine destroyed. 00856_ as-87750 destroyed. 00856_ as-24572 destroyed. 00858_ Sml. Storage Unit destroyed. 00858_ as-89788 destroyed. 00860_ as-60285 destroyed. 00861_ Dropped Imp. Aluminum Leg. 00863_ as-24279 destroyed. 00863_ as-71160 destroyed. 00863_ Knocked back. 00864_ The unstable cave ceiling collapses. 00864_ Slammed into as-31859. 00868_ The unstable cave ceiling collapses. 00869_ Slammed into as-18250. 00870_ Cooling System destroyed. 00870_ Slammed into as-18250. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????# "##??????????????????? | | ??????????????######???### #??????????????????? | | ?????????????## ##### #??????????????????? | | ????????????## # ##??????????????????? | | ????????????# %%a aa####???????????????????? | | ???????????# ## aa%#??????????????????????? | | ?#####?????# ###a@#??????????????????????? | | ?# #????? ##?# #??????????????????????? | | ?# #???### = #?# #??????????????????????? | | ## #??## #?#$ #??????????????????????? | | ## # # # ??????????????????????? | | # # """ #?????????????????????? | | # #?""" #?????????????????????? | | ## #?""" #?????????????????????? | | ## # ### #?????????????????????? | | ## ##### # ##?????####?????????????????????? | | ### ##???### ####???????????????????????????????? | | #?# #??????##???????????????????????????????????? | | ### #???????????????????????????????????????????? | | % #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???####?????????????????????????????????????????? | | ##?## ##????????????????????????????????????????? | | #?# ###??????????????????????????????????????? | | #?# ##?????????????????????????????????????? | | ##?## ####??????????????????????????????????? | | #???#### ##?????????????????????????????????? | | #??????## #?????????????????????????????????? | | ##??????## #?????????????????????????????????? | | #####???## ##????????????????????????????????? | | ##???# ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionTiamatBattery Manual? 0 Play Time 00:11:44 Cumulative 34.5 hours Start 2024.10.18 @ 04:36:09 End 2024.10.18 @ 04:42:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 17 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 520c1676-d6d6-4f9c-958a-71429a6772f1