Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 00:23:21 Player: Schmee Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (207) 1035 Value Destroyed (7840) 7840 Prototype IDs (70) 1400 Alien Tech Used (2) 400 Bonus (2535) 2535 TOTAL SCORE: 21310 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 304 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 194 Friendly Fire -249 Cogmind --------- Core Integrity 0/1300 Matter 3/300 Energy 100/100 System Corruption 37% Temperature Cool (20) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Sensor Drone Bay (12/20) Helical Railgun Gamma Bomb Array Longsword +1 Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Target Analyzer Improved Weapon Cycler Centrium Light Armor Plating Centrium Medium Armor Plating Improved Remote Force Field > --- WEAPON ----------- Enhanced Force Rifle Railgun Heavy Gauss Cannon > --- INVENTORY -------- Cooled Fission Core Light Antimatter Reactor Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Advanced Heat Sink Experimental Cooling System Improved Terrain Scanner Improved Core Shielding Antimissile System Advanced Component Analysis Suite Sensor Drone Bay Transdimensional Reconstructor Improved Arc Projector Gamma Rifle Wave Gun Vortex Rifle Improved EM Pulse Cannon Heavy Machine Gun Longsword +1 [Rating: 168] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Treads Improved Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Experimental Target Analyzer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Enhanced Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . Utility 8 | . . . 1 . . . 1 1 . . . . 1 2 . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 388 | . 12 6 19 7 . 5 26 25 17 4 4 20 34 17 3 25 16 11 5 16 10 5 101 Power 13 | . . . 2 . . . . 1 . . . . 2 1 . 1 . . . . . . 6 Engine 6 | . . . 2 . . . . 1 . . . . 2 1 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 5 Propulsion 58 | . 4 2 4 2 . 1 1 9 1 . . . 7 4 1 7 . 1 . 1 3 . 10 Treads 10 | . 2 . 4 . . 1 1 1 . . . . . . . . . . . 1 . . . Leg 39 | . 2 . . . . . . 6 1 . . . 6 4 . 7 . 1 . . 3 . 9 Wheel 7 | . . 2 . 2 . . . 2 . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 159 | . 3 4 4 . . 1 4 6 11 2 2 15 13 7 1 12 8 7 3 7 4 2 43 Device 99 | . 1 4 . . . 1 1 4 7 2 1 10 5 2 1 7 8 4 1 3 3 1 33 Storage 8 | . 1 . . . . . 1 . . . . . . 2 . . . . . . . 1 3 Processor 9 | . . . 2 . . . . 2 . . . . . . . 1 . 1 . 1 . . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Protection 41 | . 1 . 2 . . . 2 . 4 . 1 5 8 3 . 4 . 1 2 3 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 158 | . 5 . 9 5 . 3 21 9 5 2 2 5 12 5 1 5 8 3 2 8 3 3 42 Energy Gun 15 | . . . . . . . . . . . . . . . . 1 4 1 1 1 1 1 5 Energy Cannon 46 | . . . 4 1 . 2 7 8 3 1 2 2 4 2 . 2 1 1 . . . . 6 Ballistic Gun 19 | . 4 . . . . . . . . . . . . . . . . . . . . . 15 Ballistic Cannon 20 | . . . 2 1 . . 4 . . . . . 2 1 . 1 . . . 3 1 . 5 Launcher 25 | . . . 2 2 . 1 5 . 1 . . 2 2 . . . 3 . . 3 . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . 1 1 . . 5 . 1 1 . 1 4 2 1 1 . 1 1 1 1 1 8 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 2 2 . . . . 1 . . . . 1 . . 9 . 2 . . 3 . 7 Corrupted Parts 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . System Corruption 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . Parts Lost 39 | . . . . . . . . . . . . . 13 . . . . . . 5 . . 21 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 12 | . . . . . . . . . . . . . 7 . . . . . . 3 . . 2 Utility 15 | . . . . . . . . . . . . . 3 . . . . . . 2 . . 10 Weapon 8 | . . . . . . . . . . . . . 3 . . . . . . . . . 5 Highest Loss Streak 11 | . . . . . . . . . . . . . 11 . . . . . . 4 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 100 100 100 97 99 100 100 85 100 92 20 80 91 94 93 94 87 82 94 93 Engine 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 12 1 5 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 6 Treads 5 | . 22 8 11 14 11 11 17 5 . . . . . . . . . . . 2 1 . . Leg 18 | . 6 . . . . . . 21 38 38 38 38 30 7 17 26 29 30 31 21 26 31 27 Wheel 6 | . . 19 21 18 22 22 18 10 . . . . . . 3 1 . . . . . . . Device 14 | . 10 9 . . . 5 15 19 15 15 14 11 12 2 17 19 17 21 26 21 17 15 22 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 1 5 5 5 5 5 5 5 5 4 Processor 7 | . . . 16 11 11 11 2 2 7 7 7 7 5 . . 3 5 5 10 12 15 15 12 Protection 7 | . . 4 4 11 11 5 7 7 6 7 7 10 11 2 17 14 17 10 . 5 6 10 2 Energy Gun 1 | . 4 . . . . . . . . . . . . . . 2 6 5 . 3 . 2 2 Energy Cannon 5 | . . . 7 7 11 10 11 14 8 10 1 8 6 . 1 3 . 2 5 2 . . . Ballistic Gun 4 | . 22 28 2 . . . . . . . . . . . . . . . . . . . 7 Ballistic Cannon 2 | . . . 10 10 11 11 4 . . . . . 1 . 5 1 2 . . 3 . 5 1 Slashing Weapon 1 | . . . . . . . 2 . 2 4 . 2 2 3 3 1 . 1 4 . 2 1 . Peak Build Rating 168 | . 13 24 26 26 26 26 36 56 62 64 57 64 68 51 60 120 126 144 137 141 152 153 168 Average Rating 72 | . 10 15 23 25 25 25 30 46 59 60 49 58 59 17 59 96 123 138 136 131 131 151 151 On Entrance 63 | 6 6 13 24 25 25 26 25 31 56 55 57 55 58 10 50 60 120 126 136 136 127 152 153 Naked Turns 129 | . . . . . . . . . . . . . 68 2 . . . . . . . . 59 Heaviest Build 174 | 12 52 63 61 61 61 61 70 74 85 87 85 88 91 54 68 102 95 97 92 106 90 119 174 Greatest Support 180 | 20 40 40 69 69 24 24 24 94 94 94 94 94 94 45 45 110 110 140 140 140 180 180 180 Greatest Overweight (x) 6 | . 1 2 2 2 2 2 2 2 . . . . 1 1 6 5 . . . . . . . Average Overweight (x) . | . . 1 1 1 2 2 2 1 . . . . . . 2 1 . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 20 25 Average Capacity 17 | . 17 20 20 20 20 20 20 20 20 20 20 20 19 7 10 10 10 10 10 10 10 11 19 Most Carried 22 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 10 9 10 10 10 10 10 10 13 22 Average Carried 16 | . 16 19 19 19 20 19 19 19 19 20 20 20 18 6 9 9 10 9 10 9 9 10 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 10 10 10 10 10 10 20 5 Final Carried 20 | 6 20 20 19 20 20 20 20 20 20 20 20 20 4 10 9 10 10 10 10 10 10 13 5 Class Distribution -------------------- 61% | Mutant 21% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 6986 | 161 343 250 535 235 . 151 310 320 90 138 . 486 314 163 61 377 178 292 40 348 219 129 1846 Remotely 165 | . . . . . . . . . . . . . . . . . . . . . . . 165 Salvage Created 8937 | . 416 85 1191 104 . 206 391 375 . 143 . 834 539 12 61 127 124 375 272 453 292 232 2705 Parts 433 | . 22 5 83 13 . 9 41 21 . 1 . 17 30 1 3 3 3 28 . 10 3 4 136 Haulers Intercepted 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . 10 . . . . 1 . . 6 1 12 . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 155 | . 10 2 25 9 . 3 13 4 . . . 14 12 . . 2 9 5 . 13 . 2 32 Melee 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . Guns 43 | . 10 2 3 . . . . . . . . . . . . . 2 2 . 3 . . 21 Cannons 54 | . . . 19 4 . . 5 4 . . . 2 5 . . 1 . 2 . 2 . 2 8 AOE 52 | . . . 3 5 . 3 6 . . . . 11 6 . . . 7 . . 8 . . 3 Classes Destroyed 19 | . 5 . 4 3 . . 1 1 . . . . 1 . . 1 1 1 . . . . 1 Worker 9 | . . . . 1 . 2 2 . . . . . 2 1 . . . 1 . . . . . Builder 14 | . 1 . 3 2 . 1 1 . . . . . 2 . . . . . . . . . 4 Tunneler 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hauler 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . Recycler 12 | . . . 1 . . 1 . 2 . . . . 1 . . . . . . . . . 7 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . Watcher 5 | . . . . . . . 2 2 . . . . 1 . . . . . . . . . . Swarmer 44 | . 3 . 6 6 . . 8 . . . . 3 7 . . . . . . 1 . 2 8 Grunt 52 | . 7 2 10 . . 3 2 . . . . 9 . . . 1 4 1 . 6 . . 7 Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . . . . . . . 1 . . . . . . . 3 . . . Protector 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Sentry 17 | . . . 7 . . . 3 . . . . 1 2 . . . 1 1 . 1 . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . . . 2 . . 2 . . 2 Programmer 23 | . . . . . . . . 4 . . . . 1 . . . 2 2 . . . . 14 Decomposer 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . Packrat 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 2 13 4 . 5 6 1 . . . 7 6 1 . 2 4 4 . 9 . 1 6 Combat Bots Only 9 | . 3 2 6 3 . 3 4 1 . . . 7 6 . . 2 4 4 . 9 . 1 5 Max Kills in Single Turn 3 | . 1 1 3 3 . 1 3 1 . 1 . 2 3 1 1 1 2 1 1 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 1 3 . . . . 2 3 . . . 2 . . 2 . . 2 Melee 1 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1176 | . 50 5 46 20 . 3 22 24 . . . 57 323 18 . 35 78 9 . 90 . 2 394 Missed 417 | . 13 3 20 6 . 1 6 10 . . . 16 110 8 . 16 34 2 . 30 . 1 141 Damage Taken 13919 | . 409 31 338 173 . 116 225 254 . . . 660 3119 416 . 365 483 91 . 1269 . 22 5948 Core 2769 | . 70 . 57 25 . . 55 54 . . . 74 593 346 . 17 65 . . 145 . . 1268 Absorbed by Shields 1438 | . . . . . . . . . . . . . . . . 223 460 71 . 169 . . 515 Redirected to Shielding 122 | . . . . . . . . . . . . . . . . . . . . . . . 122 Ignored by Resistances 133 | . . . . . . . . . . . . 6 . . . . . 5 . 122 . . . Regen/Repaired (Parts) 339 | . . . . . . . . 103 . . . . 196 . . 40 . . . . . . . Core Remaining (%) 74 | 100 . 72 . . . 79 90 . . . . 81 30 . . . 57 . . . . 87 . Volleys Fired 428 | . 37 3 60 19 . 13 24 25 . . . 17 26 . . 12 24 14 5 32 . 5 112 Largest 3 | . 2 2 2 2 . 2 2 2 . . . 2 2 . . 2 2 2 1 2 . 2 3 Hottest 240 | . 70 46 107 107 . 107 150 155 . . . 138 144 . . 146 98 179 98 179 . 142 240 Shots Fired 840 | . 74 6 112 31 . 19 42 50 . 1 . 33 38 . . 16 32 27 5 53 . 7 294 Gun 347 | . 74 6 18 . . . . . . . . . . . . . 16 13 . 17 . 2 201 Cannon 416 | . . . 92 24 . 12 38 50 . 1 . 12 34 . . 16 2 14 5 25 . 2 89 Launcher 77 | . . . 2 7 . 7 4 . . . . 21 4 . . . 14 . . 11 . 3 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 401 | . 50 6 76 12 . 6 16 . . . . . 11 . . 4 . . . 19 . 2 199 Thermal 291 | . 24 . 34 12 . 6 22 46 . . . . . . . 12 2 27 5 23 . 2 76 Explosive 77 | . . . 2 7 . 7 4 . . . . 21 4 . . . 14 . . 11 . 3 4 Electromagnetic 52 | . . . . . . . . 4 . 1 . 12 23 . . . . . . . . . 12 Entropic 19 | . . . . . . . . . . . . . . . . . 16 . . . . . 3 Robot Hit Streak 19 | . 19 5 18 19 . 4 8 8 . . . 7 10 . . 5 9 10 2 5 . 4 17 Robot Miss Streak 6 | . 2 1 3 2 . 2 3 2 . . . 2 3 . . 1 1 2 2 3 . . 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 545 | . 54 5 70 16 . 10 30 33 . 2 . 20 30 4 3 8 21 19 9 31 9 6 165 Core Hits 350 | . 23 4 42 13 . 11 20 7 . 1 . 36 27 2 2 1 23 9 3 40 1 2 83 Critical Kills 13 | . . . . . . . . . . . . . . . . 1 . 3 . 1 . . 8 Critical Parts Destroyed 19 | . . . . . . . . . . . . . . . . . 2 3 . 1 . 1 12 Critical Strikes 56 | . 1 . 1 1 . . 1 . . . . . . . . 1 2 6 1 11 . 2 29 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Destroy 30 | . . . . . . . . . . . . . . . . . . 5 . 3 . 1 21 Blast 19 | . . . 1 1 . . 1 . . . . . . . . . . . . 8 . 1 7 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Detonate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 106 | . 1 . 1 . . . 14 . 2 2 . 5 19 4 3 . . 7 11 1 9 3 24 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . 1 . . . 14 . 2 2 . 5 19 4 3 . . 7 11 1 9 3 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . 2 . . 2 . . 3 1 3 . . 1 . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24869 | . 740 77 1780 642 . 558 1337 976 . 169 . 1955 1927 218 254 273 2532 610 527 2277 920 470 6627 Guns 6249 | . 722 77 232 . . . . . . . . . . . . . 584 257 . 259 . 23 4095 Cannons 7005 | . . . 1423 290 . 166 562 966 . . . 228 534 . . 273 . 256 96 565 . 67 1579 Explosions 7304 | . . . 125 352 . 392 381 . . . . 1283 837 . . . 1948 . . 1453 . 86 447 Melee 4126 | . . . . . . . 391 . . 169 . 444 498 218 254 . . 97 431 . 920 294 410 Ramming 185 | . 18 . . . . . 3 10 . . . . 58 . . . . . . . . . 96 Kinetic 6923 | . 473 77 1125 85 . 84 248 . . . . . 187 . . 56 . . . 402 . 67 4119 Thermal 5092 | . 249 . 530 205 . 82 388 905 . . . . . . . 217 192 513 96 422 . 23 1270 Explosive 6963 | . . . 125 352 . 392 307 . . . . 1283 837 . . . 1756 . . 1453 . 86 372 Electromagnetic 897 | . . . . . . . . 61 . . . 228 347 . . . . . . . . . 261 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4126 | . . . . . . . 391 . . 169 . 444 498 218 254 . . 97 431 . 920 294 410 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 683 | . . . . . . . . . . . . . . . . . 584 . . . . . 99 Highest Corruption 37 | . . . . . . . . 2 2 2 2 2 1 19 19 19 1 1 1 1 1 1 37 Average Corruption 7 | . . . . . . . . 1 2 2 2 2 1 13 19 19 1 1 1 1 1 1 20 Corruption Purged 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . . . . . . . . 12 15 6 . 9 4 9 6 3 2 1 2 2 2 1 119 Message Errors 40 | . . . . . . . . 4 3 1 . 4 1 1 1 . 1 1 . 1 . . 22 Matter Fused 44 | . . . . . . . . 2 3 1 . 1 2 3 3 1 . . . 1 1 . 26 Heat Flow Errors 23 | . . . . . . . . 2 . 1 . 3 . 2 . . . . . . . 1 14 Energy Discharges 24 | . . . . . . . . . 4 1 . 1 . . 1 1 . . 2 . . . 14 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Data Loss (minor) 24 | . . . . . . . . 3 3 1 . . . 2 . 1 1 . . . . . 13 Data Loss (major) 8 | . . . . . . . . 1 2 . . . . . . . . . . . . . 5 Misfires 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 3 Alerts 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1822 | . . . . 21 . . 96 101 . 84 . 158 58 48 101 . 101 67 70 61 427 244 185 Projectiles 232 | . . . . 1 . . 4 101 . . . . 6 . . . . . 25 19 . . 76 Explosions 270 | . . . . 20 . . 34 . . . . 5 44 . . . 101 . . 42 . 13 11 Melee 1320 | . . . . . . . 58 . . 84 . 153 8 48 101 . . 67 45 . 427 231 98 Knockbacks 26 | . . . 2 1 . 2 2 . . . . . 3 . . . . . . 6 . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . 2 1 . 2 2 . . . . . 3 . . . . . . 4 . . 9 Secondary 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 Self-Inflicted Damage 599 | . . . . 48 . 79 . 5 . . . 52 211 . . . 71 . . 46 . . 87 Shots 14 | . . . . 2 . 2 . . . . . 2 4 . . . 1 . . 2 . . 1 Rammed 11 | . 4 . . . . . 1 1 . . . . 1 . . . . . . . . . 4 Targets Rammed 18 | . 5 . . . . . 1 1 . . . . 3 . . . . . . . . . 8 Kicked 7 | . 1 . . . . . . . . . . . 2 . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 228 12 261 270 . 162 369 196 . 126 . 318 199 177 . 153 . 6 . 199 . 95 204 Average Temperature 88 | . 69 8 95 102 . 70 125 83 . 54 . 75 109 92 . 72 . 6 . 114 . 40 73 Received Heat Transfer 1591 | . 201 18 186 . . 18 153 45 . . . 244 228 12 . 32 50 20 . 105 . . 279 Effects 5 | . . . 1 1 . . 1 . . . . 2 . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 4 | . . . 1 1 . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 Impact Corruptions 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Parts Melted 12 | . . . 1 . . . 2 3 . . . . . . . 2 . 3 . . . . 1 Heat Transferred 7776 | . 814 . 962 370 . 148 494 1303 . . . . . . . 325 100 719 150 657 . 37 1697 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 952 | . 219 69 665 192 . 143 388 180 . . . . 362 72 . . . 125 . . . . 952 Initial 300 | . . 19 . 52 . . . 176 . . . . 109 67 . . . . . . . . 300 Average 203 | . 54 34 226 128 . 44 207 70 . . . . 187 40 . . . 25 . . . . 530 Maximum Alert Level 3 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . 3 Low Security (%) 63 | . 89 100 29 100 . 100 48 100 . . . . 77 100 . . . 100 . . . . . Level 1 19 | . 10 . 63 . . . 51 . . . . . 22 . . . . . . . . . 25 Level 2 12 | . . . 7 . . . . . . . . . . . . . . . . . . . 54 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 19 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 1 . . . . 2 . . . . 9 1 . . . 3 . 1 . . 12 Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Extermination 12 | . . . . . . . . 2 . . . . 1 1 . . . 2 . . . . 6 Reinforcement 11 | . 2 . 1 . . . . . . . . . 2 . . . . 1 . . . . 5 Assault 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison 5 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 25 | . 2 . 6 . . . 4 1 . . . . . . . 3 . 1 . . . . 8 Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . . . 70 Distress Signals 68 | . . . . . . . . . . . . . . . . . . . . . . . 68 Times Spotted 347 | . 21 2 38 12 . 3 19 12 . . . 11 27 2 . 71 9 8 . 14 . 5 93 Peak Tracking Total 21 | . 4 2 6 4 . 3 6 3 . . . 4 6 2 . 21 4 2 . 12 . 3 13 Tactical Retreats 30 | . 2 . . 1 . . 4 . . . . 1 3 . . 5 . . . 2 . 1 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . . 2 . . 22 . . . 1 . . . Most Traps Carried 1 | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 14 | . . . 2 . . 1 3 . . . . . 1 . . . . . . 1 . . 6 Max in Single Turn 2 | . . . 1 . . 1 2 . . . . . 1 . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 54 | . 3 1 8 . 1 . 4 6 1 . 4 . 7 . . 4 . 3 . 1 5 . 6 Terminals 26 | . 3 . 8 . . . 4 4 . . . . 2 . . . . 2 . . . . 3 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 Total Hacks 154 | . 8 1 21 . 1 . 16 17 1 . 30 . 15 . . 11 . 7 . 1 18 . 7 Successful 104 | . 5 1 8 . 1 . 14 8 1 . 30 . 5 . . 11 . . . 1 18 . 1 Failed 49 | . 3 . 12 . . . 2 9 . . . . 10 . . . . 7 . . . . 6 Catastrophic 13 | . . . 1 . . . . 4 . . . . 3 . . . . 2 . . . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 47 | . 5 . 16 . 1 . 11 8 . . . . 2 . . 1 . 2 . . . . 1 Terminals 67 | . 8 . 21 . . . 16 9 . . . . 3 . . . . 6 . . . . 4 Fabricators 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . Repair Stations 12 | . . . . . . . . 5 . . . . 4 . . . . 1 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 5 . . . . . . . . . 1 Terminal Hacks 82 | . 3 1 6 . 1 . 9 . 1 . 30 . 1 . . 11 . . . 1 18 . . Record 27 | . . . . . . . . . . . 11 . . . . 10 . . . . 6 . . Part Schematic 16 | . 1 . 1 . . . . . . . 10 . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 8 | . . . 1 . . . 3 . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . Open Door 4 | . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 4 . . . . 3 . . . . . . . . . 1 Scan Component 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 Repair 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . 2 . . . 5 2 . . . . 1 . . . . . . . . . . Terminals 12 | . 2 . 2 . . . 5 2 . . . . 1 . . . . . . . . . . Botnet 9 | . 2 . 2 . . . 2 2 . . . . 1 . . . . . . . . . . Skim 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 8 . . . 2 3 . . . . 6 . . . . 3 . . . . 5 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . 10 . . . . . . . . . 4 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . Time 102 | . . . . . . . . 64 . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . 2 . 5 . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 13 | . . 3 . 1 . . . . . . . . . 2 . 5 . . . 2 . . . Largest Group 5 | . . 3 3 1 1 . . . . . . . . 2 . 5 2 2 1 2 2 2 2 Highest-Rated Group 312 | . . 40 40 31 31 . . . . . . . . 58 . 312 122 122 57 95 95 95 95 Highest-Rated Ally 68 | . . 16 16 31 31 . . . . . . . . 29 . 68 65 65 57 48 48 48 48 Total Orders 139 | . . 1 . . . . . . 13 3 . 17 . . . 10 37 6 14 8 . 6 24 STAY 28 | . . . . . . . . . 2 . . 5 . . . 3 12 2 2 1 . 1 . FOLLOW 30 | . . . . . . . . . 2 . . 3 . . . 4 13 3 1 1 . 1 2 EXPLORE 41 | . . . . . . . . . 4 1 . 3 . . . 1 6 . 5 3 . 3 15 RETURN 40 | . . 1 . . . . . . 5 2 . 6 . . . 2 6 1 6 3 . 1 7 Ally Attacks 96 | . . . 47 7 . . . . . . . . . 5 . 21 . . . 3 . 12 1 Total Damage 2059 | . . . 527 64 . . . . . . . . . 48 . 1137 . . . 76 . 162 45 Kills 20 | . . . 10 1 . . . . . . . . . . . 6 . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 8 | . . . 1 . . . 3 . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 3 . 1 . . . . 1 . . 1 . . 1 . 1 . 1 1 . . . Drone Launches 64 | . . 1 . . . . . . 4 2 . 5 . . 1 8 6 . 9 4 . 3 21 Drone Recoveries 56 | . . 1 . . . . . . 4 2 . 5 . . . 9 5 1 9 3 . 2 15 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 18996 | . 1539 800 1461 861 385 584 901 1605 798 398 139 706 1297 293 155 1244 904 560 405 547 360 415 2639 Spaces Moved 12033 | 1 658 545 962 626 256 425 538 1071 597 290 111 422 842 261 78 730 440 287 236 371 295 330 1661 Core 418 | . . . . . . . . . . . . . 127 181 . . . . . . . . 110 Treads 635 | . 463 101 1 70 . . . . . . . . . . . . . . . . . . . Legs 6858 | 1 195 . . . . . . 289 597 290 111 422 715 80 54 594 440 287 236 371 295 330 1551 Wheels 4122 | . . 444 961 556 256 425 538 782 . . . . . . 24 136 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 120 120 120 120 50 50 170 110 112 110 110 100 100 110 50 Average Speed 122 | 120 203 142 120 124 120 120 120 120 120 120 120 120 110 75 183 137 112 110 110 103 106 110 107 Slowest Speed 240 | 120 240 240 160 160 120 120 120 120 120 120 120 120 190 190 190 187 112 112 110 110 110 110 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 1 91 97 87 96 66 78 43 22 71 54 74 56 18 5 14 95 69 6 68 67 62 48 46 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 8 | . . 2 . . . . . . 1 . 1 1 . . . . . . . . 3 . . Known Exits Taken 10 | . . . 1 . . 1 1 1 . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 15 | . . 3 . 2 . 1 . . 2 1 . 2 . . . . 1 . . 2 . 1 . Spaces Dug 124 | . 1 . 1 . . . 8 . 2 . . . 11 . . 5 19 7 4 10 . 21 35 Terrain Destroyed 778 | . 1 . 17 52 . 43 72 . 2 . . 126 52 . . 6 115 11 6 108 . 55 112 Melee 51 | . 1 . 1 . . . 6 . 2 . . . 11 . . . . 6 4 1 . . 19 Projectile 95 | . . . 1 2 . . 9 . . . . . 1 . . 6 6 5 2 14 . 1 48 AOE 632 | . . . 15 50 . 43 57 . . . . 126 40 . . . 109 . . 93 . 54 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Total 15444 | . 782 566 1171 673 335 479 734 1348 673 336 116 575 1147 348 86 956 809 497 363 470 331 370 2279 Wait 2074 | . 30 6 90 21 78 34 111 171 39 41 . 109 201 49 3 132 329 165 107 24 9 22 303 Move 12010 | . 657 544 961 625 255 424 537 1070 596 289 110 421 841 260 77 729 439 286 235 370 294 329 1661 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 155 | . 24 3 18 1 1 1 9 14 7 . . 1 12 10 . 7 . 6 . 2 1 4 34 Fast Attach 86 | . 2 1 3 . . . 2 13 . . 2 1 6 12 1 10 . 4 . 2 8 . 19 Attach 56 | . 3 . 2 . . . 3 3 . . . . 12 3 1 1 . 1 . 2 2 . 23 Detach 17 | . 1 . 1 . . . 1 3 . . . . 1 . . 2 . . . . 1 . 7 Swap 248 | . 7 5 14 7 . 5 21 9 17 4 2 19 16 2 1 14 16 6 5 12 1 5 60 Drop 167 | . 15 4 21 . 1 2 11 23 8 . 2 2 10 3 . 19 1 8 . 1 6 2 28 Fire 428 | . 37 3 60 19 . 13 24 25 . . . 17 26 . . 12 24 14 5 32 . 5 112 Melee 106 | . 1 . 1 . . . 14 . 2 2 . 5 19 4 3 . . 7 11 1 9 3 24 Ram 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 4 Kick 7 | . 1 . . . . . . . . . . . 2 . . . . . . . . . 4 Crush 5 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . Rewire 63 | . . . . . . . . . 4 . . . . 5 . 30 . . . 24 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 15) 106 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Discovered new exit (range 3) 1540 | -10/Materials | Entered Mines 1590 | -10/Mines | Identified exit to Subcaves 1741 | -10/Mines | Discovered new exit (range 6) 1942 | -10/Mines | Learned location of Mines (-8) 1942 | -10/Mines | Discovered new exit (range 11) 1955 | -10/Mines | Found the Drone Emporium 1960 | -10/Mines | Found Prototype Device 1961 | -10/Mines | Identified Sensor Drone Bay 2002 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2134 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2250 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2253 | -10/Mines | Found Prototype Device 2253 | -10/Mines | Identified Exp. Sensor Array 2340 | -10/Mines | Entered Materials 2340 | -9/Materials | Accompanied by 3 allies 2340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2561 | -9/Materials | Discovered new exit (range 19) 2714 | -9/Materials | Discovered new exit (range 19) 2844 | -9/Materials | Discovered new exit (range 11) 3011 | -9/Materials | Identified exit to Mines 3277 | -9/Materials | Discovered new exit (range 8) 3284 | -9/Materials | Identified exit to Materials 3565 | -9/Materials | Discovered exit to Materials (range 3) 3665 | -9/Materials | Central database locked down 3801 | -9/Materials | Entered Mines 3807 | -9/Mines | Assembled infested the area 3817 | -9/Mines | Found a hidden stash of uninstalled traps 3819 | -9/Mines | Met a Derelict bent on vengeance 3929 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3931 | -9/Mines | Discovered new exit (range 5) 4015 | -9/Mines | Escorted by a lone wolf Derelict 4033 | -9/Mines | Discovered exit to Materials (range 9) 4241 | -9/Mines | Discovered exit to Materials (range 6) 4662 | -9/Mines | Entered Exiles 4662 | -9/Exiles | Accompanied by 1 ally 4680 | -9/Exiles | Discovered new exit (range 19) 4698 | -9/Exiles | Met 8R-AWN 4804 | -9/Exiles | Met EX-HEX 4846 | -9/Exiles | Met EX-DEC 4852 | -9/Exiles | Met EX-BIN 4876 | -9/Exiles | Aligned with FarCom system 4877 | -9/Exiles | Given EX-Vault access code 4907 | -9/Exiles | Opened EX-Vault 4913 | -9/Exiles | Found Longsword +1 4938 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5025 | -9/Exiles | Discovered new exit (range 12) 5047 | -9/Exiles | Left Exiles lab with Longsword +1 5047 | -9/Exiles | Entered Mines 5380 | -8/Mines | Discovered exit to Materials (range 16) 5624 | -8/Mines | Build established: Skirmisher 5631 | -8/Mines | Entered Materials 5631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5987 | -8/Materials | Identified exit to Factory 6180 | -8/Materials | Build established: Mutant 6532 | -8/Materials | Entered Factory 6532 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6747 | -7/Factory | Fabricated Flexi-carbon Leg (x2) 7277 | -7/Factory | Repaired Arm. Wheel 7310 | -7/Factory | Repaired Arm. Wheel 7578 | -7/Factory | Discovered new exit (range 7) 7710 | -7/Factory | Discovered new exit (range 15) 7862 | -7/Factory | Identified exit to Storage 7951 | -7/Factory | Identified exit to Lower Caves 8137 | -7/Factory | Entered Lower Caves 8736 | -7/Lower Caves | Found Prototype Device 8852 | -7/Lower Caves | Learned location of Zion (-6) 8919 | -7/Lower Caves | Discovered new exit (range 9) 8935 | -7/Lower Caves | Entered another Lower Caves area 8949 | -7/Lower Caves | Discovered new exit (range 13) 9267 | -7/Lower Caves | Discovered new exit (range 36) 9333 | -7/Lower Caves | Entered Data Miner 9334 | -7/Data Miner | Discovered new exit (range 6) 9357 | -7/Data Miner | Met Data Miner 9402 | -7/Data Miner | Learned location of Section 7 (-3) 9402 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9423 | -7/Data Miner | Received God Mode back door access code from Data Miner 9472 | -7/Data Miner | Entered Proximity Caves 9940 | -6/Proximity Caves | Destroyed 7 combat bots 10031 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10162 | -6/Proximity Caves | Discovered new exit (range 14) 10178 | -6/Proximity Caves | Entered Factory 10178 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10404 | -6/Factory | Garrison activated, responded to threat 10503 | -6/Factory | Repaired Hrd. Medium Armor Plating 10628 | -6/Factory | Discovered new exit (range 10) 11013 | -6/Factory | Cargo convoy interrupted 11301 | -6/Factory | Identified exit to Lower Caves 11398 | -6/Factory | Released all parts (10) 11406 | -6/Factory | Core integrity fell below 50% 11428 | -6/Factory | Lost 11 parts (7n3u1w) 11475 | -6/Factory | Entered another Factory area 11475 | -5/Factory | Evolved 2 slots: Utility x2 11617 | -5/Factory | Discovered new exit (range 6) 11632 | -5/Factory | System corruption reached 10% 11768 | -5/Factory | Entered Upper Caves 11856 | -5/Upper Caves | Learned Factory stockpile data 11923 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11923 | -5/Upper Caves | Entered Warlord 11923 | -5/Warlord | Accompanied by 1 ally 11944 | -5/Warlord | Build established: Scavenger-Mutant 11978 | -5/Warlord | System corruption cleaned by Quarantine Array 12171 | -5/Warlord | Discovered new exit (range 82) 12253 | -5/Warlord | Met Warlord 12263 | -5/Warlord | Opened Warlord's prototype stash 12269 | -5/Warlord | Found Prototype Reactor 12269 | -5/Warlord | Identified Vortex Chain Reactor 12278 | -5/Warlord | Warlord's base attacked by MAIN.C 12289 | -5/Warlord | Found Prototype Device 12289 | -5/Warlord | Identified Exp. Cloaking Device 12302 | -5/Warlord | Found Prototype Processor 12307 | -5/Warlord | Identified Exp. Target Analyzer 12312 | -5/Warlord | Found Prototype Hackware 12448 | -5/Warlord | Found Prototype Energy Gun 12448 | -5/Warlord | Identified Vortex Rifle 12453 | -5/Warlord | Found Vortex Rifle 12575 | -5/Warlord | Build established: Commander-Mutant 12616 | -5/Warlord | Spotted Executioner 12628 | -5/Warlord | Warlord forces counterattacked 12665 | -5/Warlord | Spotted Striker 12686 | -5/Warlord | Lost 4 allies 12697 | -5/Warlord | Spotted Executioner 12701 | -5/Warlord | Spotted Striker 12711 | -5/Warlord | Spotted Striker 12720 | -5/Warlord | Spotted Executioner 12773 | -5/Warlord | Lost 19 allies 12792 | -5/Warlord | Spotted Executioner 12794 | -5/Warlord | Spotted Executioner 12839 | -5/Warlord | Lost 15 allies 12905 | -5/Warlord | Build established: Scavenger-Mutant 12953 | -5/Warlord | Warlord base infiltrated, sounded retreat 12954 | -5/Warlord | Enhanced Grunt warped into view 12954 | -5/Warlord | Enhanced Grunt warped into view 12954 | -5/Warlord | Enhanced Grunt warped into view 12954 | -5/Warlord | Enhanced Demolisher warped into view 12954 | -5/Warlord | Enhanced Demolisher warped into view 12954 | -5/Warlord | Enhanced Demolisher warped into view 13043 | -5/Warlord | Spotted Executioner 13055 | -5/Warlord | Spotted B-86 Titan 13100 | -5/Warlord | Spotted Executioner 13167 | -5/Warlord | Entered Proximity Caves 13167 | -4/Proximity Caves | Accompanied by 2 allies 13173 | -4/Proximity Caves | Identified exit to Factory 13538 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14071 | -4/Proximity Caves | Entered Factory 14071 | -4/Factory | Accompanied by 3 allies 14071 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14210 | -4/Factory | Identified System Mapper 14409 | -4/Factory | Discovered new exit (range 9) 14442 | -4/Factory | P-70 Sage assimilated allied Archangel 6a 14619 | -4/Factory | Identified exit to Upper Caves 14631 | -4/Factory | Entered Upper Caves 14631 | -4/Upper Caves | Accompanied by 1 ally 14841 | -4/Upper Caves | Learned Research security intel 14996 | -4/Upper Caves | Discovered new exit (range 15) 15016 | -4/Upper Caves | Identified exit to Upper Caves 15036 | -4/Upper Caves | Entered another Upper Caves area 15133 | -4/Upper Caves | Discovered new exit (range 10) 15134 | -4/Upper Caves | Encountered a Warlord checkpoint 15138 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15144 | -4/Upper Caves | Identified exit to Research 15228 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15282 | -4/Upper Caves | Lost 4 parts (3n1u) 15292 | -4/Upper Caves | Destroyed 9 combat bots 15525 | -4/Upper Caves | Discovered new exit (range 37) 15581 | -4/Upper Caves | Identified exit to Zhirov 15583 | -4/Upper Caves | Entered Zhirov 15583 | -4/Zhirov | Accompanied by 2 allies 15584 | -4/Zhirov | Discovered new exit (range 3) 15602 | -4/Zhirov | Met Zhirov 15624 | -4/Zhirov | Learned location of Quarantine (-3) 15624 | -4/Zhirov | Learned location of Testing (-2) 15624 | -4/Zhirov | Learned location of Command (-1) 15643 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15666 | -4/Zhirov | Found Alien Artifact 15666 | -4/Zhirov | Identified Integrated Reactor 15666 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15689 | -4/Zhirov | Build established: Mutant 15766 | -4/Zhirov | Found Alien Artifact 15942 | -4/Zhirov | Identified exit to Proximity Caves 15943 | -4/Zhirov | Entered Proximity Caves 15943 | -3/Proximity Caves | Accompanied by 2 allies 15962 | -3/Proximity Caves | Spotter reported a threat 16068 | -3/Proximity Caves | Spotter reported a threat 16136 | -3/Proximity Caves | Build established: Scavenger-Mutant 16286 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16358 | -3/Proximity Caves | Entered Research 16358 | -3/Research | Accompanied by 3 allies 16358 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16651 | -3/Research | Search patrols dispatched 16738 | -3/Research | Build established: Scavenger-Tank 16787 | -3/Research | Lost 3 parts (1u2w) 16797 | -3/Research | Garrison activated, responded to threat 17232 | -3/Research | System corruption reached 10% 17299 | -3/Research | Lost 4 parts (1p2u1w) 17395 | -3/Research | Build established: Scavenger-Gunner 17500 | -3/Research | Discovered new exit (range 34) 17504 | -3/Research | Found Unknown Launcher 17506 | -3/Research | Found Unknown Launcher 17566 | -3/Research | Identified exit to Research 17769 | -3/Research | Identified Gamma Bomb Array (x2) 17860 | -3/Research | Lost 3 parts (1p1u1w) 18068 | -3/Research | Discovered exit to Research (range 12) 18567 | -3/Research | Build established: Scavenger-Assassin 18637 | -3/Research | Crushed by falling debris 18787 | -3/Research | System corruption reached 30% 18795 | -3/Research | Identified Transdimensional Reconstructor 18795 | -3/Research | Warped through subspace 18929 | -3/Research | Released all parts (18) 18939 | -3/Research | Core integrity fell below 50% 18967 | -3/Research | Lost 5 parts (2p1n1u1w) 18969 | -3/Research | Core integrity fell below 20% 18997 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 18937_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 18938_ System corrupted: Energy discharge (-22). 18938_ Acquired 8 matter. 18950_ Knocked back. 18952_ Penetrated by Slug. 18952_ Slammed into G-67 Veteran. 18955_ System corrupted: Component data lost. 18955_ Slammed into G-67 Veteran. 18959_ Critical hit (Burn: +37). 18964_ Slug penetrates C-35 Carver. 18964_ Slug penetrates Wall. 18967_ Penetrated by Slug. 18967_ Slug penetrates Wall. 18970_ J&D8A58 4CGM0 YKH MBZKL>UGNVF1,>6# CI 18979_ Helical Railgun severed. 18979_ Acquired Helical Railgun. 18992_ System corrupted: Heat flow error (+250). 18993_ Acquired Cmb. Antigrav System. 18993_ Cmb. Antigrav System severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###########??? | | ????????????????????????????????????? ! #??? | | ??????????????????????????????????????? #??? | | ???????????????????##############???????? #??? | | ???????????????????# # ! #?????????? #??? | | ???????????????????# # #############+#??? | | ???????????????????# = c@/ Y #??? | | ???????????????????# c # ############ #??? | | ???????????????????# # #??????????# #??? | | ###????????????????# ## ##??????????# #?## | | #????????????????######### #???????????# ### | | #????????????????????????+ #???????????# | | #????????????????????????# #???????????# | | ! #????????????????????????# #???????????###### | | #????????????????????????# #???############### | | #???? ???????????????????# #???# ## | | #???????? ??? ???????????# #???# ## | | #????????????????????????# #???# ## | | #??? ?????????######????# #???# ## | | ############+### ????# #???# # | | #??## #???# + | | ??? ????# # | | Y ??? w???+ # | | ??????????# # | | % % #???????????# # | | ## % #####+### #???????????# # | | # ## #?? ??????????????# # | | # ## ### ??????#???????########+##### | | # #" ! ""# #????????????# / | | # # ""# ###########??#/ = # "#### | | # ##"" ""# ## #??# ????# ##??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 160 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 750 Resistance: TH 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 67 Melee Accuracy 8 Target Analysis 14 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Flexi-carbon Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyPersonalGenerator Manual? 0 Play Time 05:20:55 Cumulative 146.2 hours Start 2024.08.14 @ 15:24:18 End 2024.08.18 @ 00:23:21 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 72 Adventurer 0 Explorer 2 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d5b7a3f-4866-4fb6-aa45-732b816b8038