Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 18:43:25 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (856) 856 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3901 Bonus ------- None Cogmind --------- Core Integrity 557/700 Matter 403/450 Energy 124/125 System Corruption 0% Temperature Cool (15) Movement Flying (114) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Flight Unit Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Compact Matter Pod Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- Minigun High-powered Shotgun > --- INVENTORY (8) ---- Light Deuterium Engine High-capacity Matter Pod (200) Trap Scanner ECM Suite Reaction Control System Reactive Plating Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Heavy EM Shotgun High-powered Shotgun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Armored Treads Armored Treads Armored Treads Wheel Cryofiber Web Cooling System Small Storage Unit High-capacity Matter Pod Compact Matter Pod Trap Scanner Seismic Detector ECM Suite Reaction Control System Reactive Plating Reactive Plating Heavy EM Shotgun Field Laser Minigun Grenade Launcher Axe [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 2 . . 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 68 | 7 11 . 13 5 31 1 Power 11 | 1 2 . 1 2 5 . Engine 10 | 1 2 . 1 2 4 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 25 | 2 6 . 7 3 7 . Treads 5 | . 1 . 3 . 1 . Leg 2 | 2 . . . . . . Wheel 13 | . 5 . 2 3 3 . Hover . | . . . . . . . Flight 5 | . . . 2 . 3 . Utility 19 | 2 2 . 1 . 13 1 Device 8 | 1 . . . . 6 1 Storage 6 | 1 2 . . . 3 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 3 | . . . 1 . 2 . Artifact . | . . . . . . . Weapon 13 | 2 1 . 4 . 6 . Energy Gun 7 | 1 . . 3 . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . . . 2 . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 7 | . 1 . 1 . 4 1 Power 1 | . . . 1 . . . Propulsion 3 | . 1 . . . 1 1 Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 2 . Highest Loss Streak 1 | . 1 . 1 . 1 1 To Critical Strikes . | . . . . . . . Average Backups 20 | 5 12 24 24 24 22 7 Power 1 | . 1 3 1 1 1 1 Propulsion 5 | 3 4 7 6 6 6 . Utility 6 | . 1 4 7 9 9 4 Weapon 5 | . 4 9 8 7 5 2 Tool/Special . | . . . . . . . Unused Backups 26 | 2 . . 5 3 15 1 Power 1 | . . . . . 1 . Propulsion 6 | 2 . . 2 . 2 . Utility 3 | . . . 1 . 2 . Weapon 15 | . . . 2 3 9 1 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 98 | . 100 100 99 100 97 78 Engine 9 | . 14 14 11 11 7 7 Treads 7 | . . . 11 11 8 . Wheel 26 | . 25 28 31 33 22 . Flight 1 | . . . . . 3 23 Device 13 | . 14 14 10 9 15 9 Storage 11 | . 14 14 11 11 10 15 Processor 3 | . . . . . 6 7 Protection 2 | . . . . 1 4 . Energy Gun 10 | . 14 14 11 11 8 . Ballistic Gun 7 | . 14 14 3 . 7 15 Ballistic Cannon 3 | . . . 7 11 1 . Peak Build Rating 30 | 7 9 9 20 18 30 25 Average Rating 19 | 5 7 9 15 17 26 21 On Entrance 11 | . 7 9 9 17 18 22 Avg Prop Armor Cover (%) 12 | . . . 13 11 11 . Naked Turns . | . . . . . . . Heaviest Build 118 | 11 88 88 102 100 118 16 Greatest Support 48 | 20 32 32 48 42 38 16 Greatest Overweight (x) 7 | 2 4 2 3 2 7 . Average Overweight (x) 1 | . 1 2 1 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 8 Average Capacity 22 | 7 19 25 25 25 23 8 Most Carried 25 | 8 23 25 25 25 25 8 Average Carried 20 | 5 12 24 24 24 22 7 Final Capacity 25 | 8 25 25 25 25 8 8 Final Carried 25 | 8 23 25 25 25 7 8 Class Distribution -------------------- 71% | Scavenger-Mutant 25% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1857 | 280 138 37 486 169 747 . Remotely . | . . . . . . . Salvage Created 1907 | 167 394 . 405 115 826 . Parts 116 | 9 22 . 20 16 49 . Haulers Intercepted 4 | . 1 . . . 3 . Recyclers Shooed 10 | 1 4 . 1 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 29 | . 5 . 5 3 16 . Guns 16 | . 5 . 1 1 9 . Cannons 12 | . . . 3 2 7 . AOE 1 | . . . 1 . . . Classes Destroyed 10 | 2 3 . 3 . 2 . Worker 3 | . . . 1 . 2 . Builder 1 | . . . . . 1 . Tunneler 5 | 3 . . . 1 1 . Hauler 4 | . 1 . . . 3 . Recycler 11 | 1 3 . 3 1 3 . Watcher 4 | . . . 1 . 3 . Swarmer 19 | . 3 . 3 3 10 . Grunt 6 | . 2 . . . 4 . Duelist 1 | . . . . . 1 . Sentry 3 | . . . 2 . 1 . Best Kill Streak 6 | 3 4 . 4 3 6 . Combat Bots Only 5 | . 4 . 3 3 5 . Max Kills in Single Turn 2 | 1 1 . 1 1 2 . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 133 | . 21 . 20 14 78 . Missed 25 | . 5 . 5 4 11 . Hits 108 | . 16 . 15 10 67 . Melee 1 | . . . . . 1 . Projectile 107 | . 16 . 15 10 66 . Critical Strikes 3 | . . . 1 . 2 . Damage Taken 1357 | . 159 . 209 55 773 161 Core 290 | . 44 . 22 . 81 143 Absorbed by Shields . | . . . . . . . Ignored by Resistances 88 | . . . 14 20 54 . Core Remaining (%) 90 | 100 . 82 . 94 85 . Volleys Fired 135 | 10 28 . 17 9 71 . Largest 2 | 2 2 . 2 2 2 . Hottest 83 | 60 60 . 78 78 83 . Shots Fired 256 | 19 55 . 34 16 132 . Gun 202 | 19 55 . 17 7 104 . Cannon 54 | . . . 17 9 28 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 135 | 10 28 . 17 9 71 . Thermal 73 | 9 27 . 4 . 33 . Explosive . | . . . . . . . Electromagnetic 48 | . . . 13 7 28 . Robot Hit Streak 13 | 4 9 . 13 6 8 . Robot Miss Streak 6 | 2 2 . 3 3 6 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 162 | 12 42 . 24 8 76 . Core Hits 85 | 6 15 . 12 5 47 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . . . . 4 . Burn 2 | . . . . . 2 . Destroy 1 | . . . . . 1 . Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2551 | 115 380 . 447 152 1457 . Guns 1769 | 115 380 . 202 40 1032 . Cannons 729 | . . . 192 112 425 . Explosions 53 | . . . 53 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1476 | 36 159 . 192 112 977 . Thermal 657 | 79 221 . 96 . 261 . Explosive . | . . . . . . . Electromagnetic 418 | . . . 159 40 219 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 5 . . Average Corruption 5 | . . . 5 5 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . 3 11 . . Message Errors 4 | . . . . 4 . . Matter Fused 4 | . . . . 4 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 2 | . . . 1 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . 2 . 4 . Projectiles 6 | . . . 2 . 4 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 8 | . . . 1 . 7 . Impact . | . . . . . . . Kinetic 8 | . . . 1 . 7 . Secondary . | . . . . . . . Self-Inflicted Damage 55 | . . . 55 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 307 | 40 70 . 60 197 307 . Average Temperature 74 | 18 26 . 14 71 115 . Received Heat Transfer 471 | . 66 . 54 . 351 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1750 | 175 500 . 150 . 925 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 85 | 100 100 100 100 100 69 100 Level 1 14 | . . . . . 30 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 287 | 5 85 . 77 97 287 31 Initial 31 | . . . . 26 . 31 Average 80 | 1 19 . 13 23 151 28 Influence Increases 1072 | 20 147 . 179 81 645 . Destroy 0b10 Robot/C 580 | . 100 . 100 60 320 . Destroy 0b10 Robot/NC 140 | 20 20 . 25 10 65 . Destroy Leader 116 | . 12 . 32 10 62 . Disable Machine 30 | . . . 15 . 15 . Destroy Structure 11 | . . . 7 1 3 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 180 | . 15 . . . 165 . Influence Decreases 1061 | 20 147 . 110 150 575 59 Entered New Map 82 | . . . . 43 . 39 Time Decay 909 | 20 137 . 100 107 535 10 Lost Part 70 | . 10 . 10 . 40 10 Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . 1 . 1 . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 9 . 11 3 35 . Peak Tracking Total 8 | . 6 . 4 3 8 . Tactical Retreats 9 | . 1 . . . 8 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 4 | . . . . . 4 . Successful 3 | . . . . . 3 . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Retrieve Study 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 3154 | 49 622 49 482 385 1540 27 Optics 1224 | . . . . . 1197 27 Terrain 1340 | . . . . . 1340 . Traps 5 | . . . . . 4 1 Seismic 2776 | 49 622 49 482 385 1179 10 ECM 2 | . . . . . 2 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3565 | 188 622 49 530 455 1694 27 Spaces Moved 2200 | 124 442 37 347 340 844 66 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 137 | 113 24 . . . . . Wheels 1650 | . 418 37 347 340 508 . Hover . | . . . . . . . Flight 402 | . . . . . 336 66 Fastest Speed 32 | 50 80 130 115 120 32 32 Average Speed 104 | 115 110 130 117 121 92 32 Slowest Speed 612 | 150 140 130 145 123 612 32 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 22 21 28 61 33 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . 5 1 1 . Melee . | . . . . . . . Projectile 3 | . . . 1 1 1 . AOE 4 | . . . 4 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3223 | 152 523 38 443 369 1626 72 Wait 661 | . 21 . 24 . 616 . Move 2192 | 123 441 36 346 339 841 66 Hop 1 | . . . . . 1 . Pick Up 71 | 10 17 2 18 4 20 . Fast Attach 14 | 7 . . 2 . 3 2 Attach 17 | . 1 . 3 . 12 1 Detach 3 | . . . . . 1 2 Swap 65 | . 10 . 14 8 33 . Drop 64 | 2 5 . 19 9 28 1 Fire 135 | 10 28 . 17 9 71 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Entered Mines 836 | -10/Mines | Build established: Scavenger-Mutant 838 | -10/Mines | Discovered new exit (range 9) 845 | -10/Mines | Learned location of Mines (-8) 860 | -10/Mines | Entered Materials 860 | -9/Materials | Evolved 2 slots: Propulsion x2 1298 | -9/Materials | Discovered new exit (range 7) 1390 | -9/Materials | Entered Mines 1704 | -9/Mines | Learned Materials trap positions 1837 | -9/Mines | Discovered new exit (range 8) 1845 | -9/Mines | Entered Materials 1845 | -8/Materials | Evolved 2 slots: Utility x2 1846 | -8/Materials | Loaded intel: 17 trap records 3527 | -8/Materials | Discovered new exit (range 16) 3539 | -8/Materials | Entered Factory 3539 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3566 | -7/Factory | Self-destructed Last Messages --------------- >>Study(Flight Unit) Identified Flight Unit... Downloading performance data... Effective improvements: +1 support >>Study(Hpw. Shotgun) Identified Hpw. Shotgun... Downloading performance data... Effective improvements: +10% accuracy PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 03556_ Acquired Seismic Detector. 03558_ Dropped Seismic Detector. 03558_ Acquired Seismic Detector. 03566_ Triggered Heavy Explosive Trap. 03566_ An explosion rips through the floor. 03566_ Fusion Modulator explodes. 03566_ Flight Unit+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###############???????? | | ???????????????????????????# #???????? | | ???????????????????????????#! 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Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepWaveInterrupter Manual? 0 Play Time 00:49:04 Cumulative 43.7 hours Start 2026.01.05 @ 17:54:24 End 2026.01.05 @ 18:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 946dfc65-43ce-4d7d-8918-45795c3a38ec