Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 05:35:00 Player: Ordine Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (2299) 2299 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8369 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 970/1000 Matter 237/300 Energy 49/315 System Corruption 0% Temperature Cool (53) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Target Analyzer Light Regenerative Plating Force Field Hacking Suite > --- WEAPON (2) ------- Heavy Phase Cannon Battle Rifle > --- INVENTORY (10) --- Micro Nuclear Core Fission Core Micro Fission Core Energy Well (350) Improved Weapon Cycler Improved Actuator Array Advanced ECM Suite Layered Light Armor Plating Heavy Pick Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Target Analyzer Light Regenerative Plating Force Field Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Battle Rifle > --- INVENTORY -------- Micro Nuclear Core Fission Core Micro Fission Core Improved Weapon Cycler Improved Actuator Array Advanced ECM Suite Layered Light Armor Plating Precision Rocket Launcher Heavy Pick [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Makeshift Spear Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Battle Rifle Launcher Precision Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . 4 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . Utility 6 | . . . . . 2 . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 100 | 6 9 1 1 4 9 29 . 2 19 2 . 13 5 Power 15 | 1 2 . . . 1 5 . . 2 . . 4 . Engine 6 | 1 2 . . . . 2 . . 1 . . . . Core 9 | . . . . . 1 3 . . 1 . . 4 . Reactor . | . . . . . . . . . . . . . . Propulsion 46 | 2 2 . . 1 4 16 . . 14 2 . 3 2 Treads 9 | 2 2 . . . 1 4 . . . . . . . Leg 29 | . . . . 1 3 8 . . 10 2 . 3 2 Wheel . | . . . . . . . . . . . . . . Hover 8 | . . . . . . 4 . . 4 . . . . Flight . | . . . . . . . . . . . . . . Utility 26 | 1 2 1 1 . 3 7 . 2 2 . . 4 3 Device 8 | . . . . . 1 1 . 1 1 . . 3 1 Storage 3 | 1 . . 1 . . 1 . . . . . . . Processor 4 | . . . . . 1 . . 1 1 . . . 1 Hackware 1 | . . . . . . . . . . . . 1 . Protection 10 | . 2 1 . . 1 5 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 3 . . 3 1 1 . . 1 . . 2 . Energy Gun 4 | 1 3 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 4 | 1 . . . 1 1 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . . . . . . Parts Lost 28 | . 5 3 . 3 4 7 . . . 1 . 3 2 Power 6 | . 2 . . . . 3 . . . . . . 1 Propulsion 9 | . . . . 2 1 2 . . . . . 3 1 Utility 9 | . 1 2 . 1 2 2 . . . 1 . . . Weapon 4 | . 2 1 . . 1 . . . . . . . . Highest Loss Streak 3 | . 3 2 . 3 3 2 . . . 1 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 91 66 52 50 70 82 81 67 84 99 93 95 92 Engine 5 | . 11 . . . . . 9 6 7 13 13 10 . Core 2 | . . . . . 5 8 . . . . . 2 10 Treads 8 | . 27 28 28 1 2 1 . . . . . . . Leg 13 | . . . . 8 18 22 . . 11 33 33 28 21 Hover 4 | . . . . . . 9 27 20 13 . . . . Device 4 | . . . . . 9 9 . 1 6 6 6 6 10 Storage 9 | . 14 13 9 14 9 9 9 6 6 6 6 6 5 Processor 4 | . . . . . 5 . . 6 10 13 13 13 17 Protection 9 | . 10 14 14 1 6 10 18 13 13 12 6 6 5 Energy Gun 3 | . 21 9 . . . . . . . . . . . Ballistic Gun 1 | . 5 . . . 1 . . . . . . . 5 Launcher 2 | . . . . 13 5 1 9 6 4 . . . . Piercing Weapon 6 | . . . . 10 9 9 9 6 7 13 13 12 . Peak Build Rating 68 | 6 8 5 4 10 26 44 39 46 62 58 55 63 68 Average Rating 29 | 3 6 4 3 8 18 27 39 43 50 57 55 58 66 On Entrance 28 | . 6 5 3 4 10 18 39 39 46 57 55 55 60 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 62 | 14 17 10 8 12 20 36 36 39 49 47 44 56 62 Greatest Support 88 | 40 40 40 40 40 43 88 24 24 75 75 75 80 68 Greatest Overweight (x) 5 | 4 . . . 3 1 5 1 1 2 . . . . Average Overweight (x) . | 1 . . . . . . 1 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 7 7 8 8 9 10 10 10 10 10 10 10 Most Carried 10 | 3 8 6 5 8 7 10 8 7 9 10 10 10 9 Average Carried 7 | 1 6 5 5 7 5 7 8 7 7 9 10 9 8 Final Capacity 10 | 8 8 5 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 1 6 5 5 8 5 8 8 7 8 10 10 9 9 Class Distribution -------------------- 58% | Mutant 20% | Scavenger-Gladiator 15% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 1683 | 228 247 . . 98 142 359 . . 379 20 . 140 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 2607 | . 675 15 . 60 192 1078 . . 136 94 . 110 247 Parts 144 | . 37 3 . 10 5 61 . . 6 9 . 7 6 Haulers Intercepted 5 | . 2 . . . . 3 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 4 10 . 6 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 55 | . 12 3 . 6 4 19 . . 3 2 . 2 4 Melee 30 | . . 2 . . 4 19 . . 1 2 . 2 . Guns 12 | . 9 1 . . . . . . . . . . 2 Cannons 1 | . . . . . . . . . . . . . 1 AOE 10 | . 2 . . 6 . . . . 2 . . . . Classes Destroyed 11 | . 7 . . . 2 1 . . . 1 . . . Worker 2 | . 1 . . . . 1 . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . Hauler 5 | . 2 . . . . 3 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . Swarmer 11 | . 3 3 . 3 . 2 . . . . . . . Grunt 30 | . 9 . . 3 2 11 . . 1 . . . 4 Brawler 2 | . . . . . 1 1 . . . . . . . Sentry 5 | . . . . . . 5 . . . . . . . Hunter 3 | . . . . . 1 . . . 2 . . . . Programmer 4 | . . . . . . . . . . 2 . 2 . Best Kill Streak 6 | . 4 3 . 6 2 4 . . 1 1 . 2 2 Combat Bots Only 6 | . 3 3 . 6 2 4 . . 1 1 . 2 2 Max Kills in Single Turn 3 | . 2 1 . 3 1 1 . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . . . . 1 . . . . Melee 1 | . . 1 . . 1 1 . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Hostile Shots Fired 493 | . 97 38 . 36 59 130 4 . 31 24 . 29 45 Missed 140 | . 30 14 . 13 15 36 1 . 12 9 . 5 5 Damage Taken 5023 | . 852 236 . 363 595 1446 42 . 271 219 . 485 514 Core 664 | . 103 31 . 88 64 291 . . . 15 . 42 30 Absorbed by Shields 243 | . . . . . . . . . . . . . 243 Ignored by Resistances 14 | . . . . . . 14 . . . . . . . Regen/Repaired (Parts) 661 | . 197 . . . . 13 . 21 81 30 12 97 210 Core Remaining (%) 59 | 100 . . . 11 . . 35 . . . . 93 . Volleys Fired 114 | . 63 2 . 6 7 2 . . 3 . . . 31 Largest 2 | . 2 1 . 1 1 1 . . 1 . . . 2 Hottest 115 | . 80 40 . 33 33 43 . . 43 . . . 115 Shots Fired 183 | . 118 2 . 6 7 3 1 . 3 . . . 43 Gun 155 | . 118 2 . . 4 . . . . . . . 31 Cannon 12 | . . . . . . . . . . . . . 12 Launcher 16 | . . . . 6 3 3 1 . 3 . . . . Special . | . . . . . . . . . . . . . . Kinetic 65 | . 30 . . . 4 . . . . . . . 31 Thermal 12 | . . . . . . . . . . . . . 12 Explosive 16 | . . . . 6 3 3 1 . 3 . . . . Electromagnetic 90 | . 88 2 . . . . . . . . . . . Robot Hit Streak 14 | . 13 3 . 6 2 4 5 . 7 . . . 14 Robot Miss Streak 4 | . 3 . . 1 4 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 222 | . 73 2 . 4 17 76 1 . 4 7 . 6 32 Core Hits 105 | . 28 10 . 14 5 30 . . 5 2 . 4 7 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 1 5 . . 1 1 . . 1 Meltdown 1 | . . . . . . . . . . . . . 1 Impale 8 | . . . . . 1 5 . . 1 1 . . . Melee Attacks 152 | . . . . . 19 113 . . 2 11 . 7 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 152 | . . . . . 19 113 . . 2 11 . 7 . Sneak Attacks 4 | . . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 2 . 1 . Damage Inflicted 5964 | . 1182 48 . 396 516 2315 69 . 298 240 . 192 708 Guns 1389 | . 1002 22 . . 40 . . . . . . . 325 Cannons 383 | . . . . . . . . . . . . . 383 Explosions 1075 | . 180 . . 396 74 124 69 . 232 . . . . Melee 3091 | . . . . . 402 2191 . . 66 240 . 192 . Ramming 26 | . . 26 . . . . . . . . . . . Kinetic 598 | . 233 . . . 40 . . . . . . . 325 Thermal 563 | . 180 . . . . . . . . . . . 383 Explosive 895 | . . . . 396 74 124 69 . 232 . . . . Electromagnetic 791 | . 769 22 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 3091 | . . . . . 402 2191 . . 66 240 . 192 . Highest Corruption 8 | . 1 1 1 1 8 8 8 . . 1 1 6 . Average Corruption 3 | . 1 1 1 1 6 8 8 . . 1 1 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 77 | . 1 . 5 4 2 47 11 . . 1 . 6 . Message Errors 18 | . . . 1 . 1 11 5 . . . . . . Matter Fused 26 | . . . 2 2 . 17 2 . . . . 3 . Heat Flow Errors 10 | . 1 . 1 1 . 4 2 . . . . 1 . Energy Discharges 5 | . . . 1 . 1 3 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . 7 . . . . . . . Data Loss (major) 6 | . . . . 1 . 2 1 . . . . 2 . Misfires 2 | . . . . . . 1 1 . . . . . . Alerts 2 | . . . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 197 | . . . . 56 17 119 . . . 5 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 61 | . . . . 56 . 5 . . . . . . . Melee 136 | . . . . . 17 114 . . . 5 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 373 | . 122 . . 91 . 160 . . . . . . . Shots 10 | . 4 . . 3 . 3 . . . . . . . Rammed 15 | . . 15 . . . . . . . . . . . Targets Rammed 16 | . . 16 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 442 | . 363 . 256 155 14 275 237 . 4 . . 155 442 Average Temperature 125 | . 103 . 131 50 4 80 97 . 2 . . 82 254 Received Heat Transfer 1678 | . 312 54 . 171 234 576 9 . 87 . . . 235 Effects 11 | . 2 . . . . . . . . . . . 9 Shutdowns 4 | . . . . . . . . . . . . . 4 Interference 5 | . 1 . . . . . . . . . . . 4 Damage (minor) 2 | . 1 . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 657 | . 250 . . . . . . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Peak Influence 392 | . 229 108 . 168 95 392 174 72 . . . . 137 Initial 148 | . . 36 . . . 39 148 72 . . . . 25 Average 106 | . 102 64 . 99 36 157 154 72 . . . . 41 Maximum Alert Level 1 | . 1 . . . . 1 . . . . . . . Low Security (%) 91 | 100 95 100 . 100 100 75 100 100 . . . . 100 Level 1 8 | . 4 . . . . 24 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . 3 . . . 1 2 . . . . . . 3 Investigation 7 | . 2 . . . 1 2 . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 1 | . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 5 | . 3 . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 90 | . 20 5 . 6 5 29 4 . 9 2 . 2 8 Peak Tracking Total 6 | . 5 3 . 6 3 6 3 . 4 1 . 2 5 Tactical Retreats 6 | . 1 . . . . 1 . . 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 . . . 1 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 6 | . 2 . . . 1 3 . . . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 25 | . 3 1 1 . . 13 1 . . . 4 . 2 Terminals 11 | . 1 1 . . . 9 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 3 | . 1 . . . . 1 . . . . . . 1 Recycling Units 4 | . 1 . . . . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 86 | . 11 2 1 . . 30 2 . . . 30 . 10 Successful 61 | . 7 2 1 . . 14 1 . . . 30 . 6 Failed 25 | . 4 . . . . 16 1 . . . . . 4 Catastrophic 2 | . . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . 3 . . . . . . . Terminals 27 | . 3 2 . . . 22 . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 4 Repair Stations 13 | . 4 . . . . 3 . . . . . . 6 Recycling Units 10 | . 4 . . . . 4 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 45 | . 3 2 1 . . 9 . . . . 30 . . Record 12 | . . . 1 . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . Prototype ID Bank 5 | . . . . . . 2 . . . . 3 . . Open Door 5 | . . . . . . 5 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 9 | . 4 . . . . 1 . . . . . . 4 Scan Component 5 | . 2 . . . . 1 . . . . . . 2 Repair 4 | . 2 . . . . . . . . . . . 2 Recycling Unit Hacks 4 | . . . . . . 3 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Retrieve Components 3 | . . . . . . 2 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 3 1 . . . 8 1 . . . . . 2 Full Trace Events 6 | . 2 . . . . 2 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . 169 Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . . . . . . . . 2 Time 140 | . 52 . . . . . . . . . . . 88 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 13 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 6337 | 56 880 311 578 612 204 1141 284 109 653 341 95 674 399 Spaces Moved 4011 | 31 329 152 361 414 98 689 270 105 556 263 80 526 137 Core 131 | 18 . . . 109 . 4 . . . . . . . Treads 907 | 13 329 152 361 20 8 24 . . . . . . . Legs 1856 | . . . . 285 90 312 . . 163 263 80 526 137 Wheels . | . . . . . . . . . . . . . . Hover 1117 | . . . . . . 349 270 105 393 . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 120 120 40 102 102 102 120 120 120 120 Average Speed 120 | 149 160 160 160 136 126 83 102 102 107 120 120 120 120 Slowest Speed 300 | 250 160 160 160 200 190 300 102 102 260 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 44 28 68 82 7 83 63 4 83 52 69 71 4 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . Known Exits Taken 6 | . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . Scrap Searched 8 | . . . . 2 . . . . 4 . . 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 200 | . 14 . . 64 19 45 13 . 44 . . . 1 Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 AOE 199 | . 14 . . 64 19 45 13 . 44 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Total 5126 | 39 563 208 361 453 149 1130 278 106 600 275 79 555 330 Wait 654 | . 152 38 . 22 16 264 9 . . . . . 153 Move 3998 | 30 328 151 360 413 97 688 269 104 555 262 79 525 137 Hop . | . . . . . . . . . . . . . . Pick Up 51 | 3 9 . . 6 . 13 . . 11 2 . 4 3 Fast Attach 41 | 4 3 . 1 2 6 17 . 1 3 . . 2 2 Attach 22 | 2 3 1 . 1 3 5 . 1 1 . . 3 2 Detach 1 | . . . . . . 1 . . . . . . . Swap 37 | . 3 . . 1 . 7 . . 15 2 . 8 1 Drop 45 | . 2 . . 2 1 20 . . 10 2 . 7 1 Fire 114 | . 63 2 . 6 7 2 . . 3 . . . 31 Melee 147 | . . . . . 19 113 . . 2 7 . 6 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 16 | . . 16 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 14) 634 | -10/Materials | Repaired Lgt. Treads 662 | -10/Materials | Repaired Lgt. Treads 854 | -10/Materials | Lost 3 parts (1p1u1w) 913 | -10/Materials | Discovered new exit (range 13) 937 | -10/Materials | Entered Mines 1081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1081 | -10/Mines | Discovered new exit (range 5) 1157 | -10/Mines | Core integrity fell below 50% 1248 | -10/Mines | Entered Exiles 1288 | -10/Exiles | Met 8R-AWN 1314 | -10/Exiles | Met EX-HEX 1399 | -10/Exiles | Met EX-DEC 1514 | -10/Exiles | Learned location of Zion (-7) 1631 | -10/Exiles | Met EX-BIN 1807 | -10/Exiles | Discovered new exit (range 14) 1826 | -10/Exiles | Entered Mines 1851 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1863 | -9/Mines | Core integrity fell below 20% 1898 | -9/Mines | Discovered new exit (range 11) 1904 | -9/Mines | Lost 3 parts (2n1u) 1977 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2032 | -9/Mines | Learned 4 Materials zone layouts 2080 | -9/Mines | Discovered new exit (range 11) 2170 | -9/Mines | Received a Mining Laser from a helpful Derelict 2302 | -9/Mines | Found a hidden stash of uninstalled traps 2438 | -9/Mines | Entered Materials 2438 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2439 | -8/Materials | Identified exit to Factory 2439 | -8/Materials | Identified exit to Storage 2611 | -8/Materials | Lost 3 parts (1n1u1w) 2642 | -8/Materials | Entered Storage 3155 | -8/Storage | Build established: Scavenger-Mutant 3483 | -8/Storage | Core integrity fell below 50% 3587 | -8/Storage | Discovered exit to Factory (range 14) 3663 | -8/Storage | Found Prototype Protection 3663 | -8/Storage | Identified Lgt. Regenerative Plating 3722 | -8/Storage | Used back door to open Recycling access 3722 | -8/Storage | Discovered new exit (range 3) 3742 | -8/Storage | Build established: Mutant 3783 | -8/Storage | Entered Recycling 3784 | -8/Recycling | Met a Zionite searching for Scraptown 3911 | -8/Recycling | Discovered new exit (range 15) 4067 | -8/Recycling | Entered Factory 4067 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4160 | -6/Factory | Discovered new exit (range 10) 4174 | -6/Factory | Identified exit to Lower Caves 4176 | -6/Factory | Entered Lower Caves 4631 | -6/Lower Caves | Found DCF Scrap (12 items) 4757 | -6/Lower Caves | Discovered new exit (range 10) 4766 | -6/Lower Caves | Identified exit to Lower Caves 4829 | -6/Lower Caves | Entered another Lower Caves area 4944 | -6/Lower Caves | Build established: Scavenger-Gladiator 5011 | -6/Lower Caves | Encountered a Warlord checkpoint 5158 | -6/Lower Caves | Discovered new exit (range 8) 5162 | -6/Lower Caves | Learned Factory terminal intel 5169 | -6/Lower Caves | Identified exit to Data Miner 5170 | -6/Lower Caves | Entered Data Miner 5170 | -6/Data Miner | Discovered new exit (range 6) 5193 | -6/Data Miner | Met Data Miner 5215 | -6/Data Miner | Learned location of Section 7 (-2) 5215 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5235 | -6/Data Miner | Received God Mode back door access code from Data Miner 5264 | -6/Data Miner | Identified exit to Proximity Caves 5265 | -6/Data Miner | Entered Proximity Caves 5316 | -5/Proximity Caves | Learned Factory terminal intel 5885 | -5/Proximity Caves | Discovered new exit (range 15) 5900 | -5/Proximity Caves | Found DCF Scrap (13 items) 5938 | -5/Proximity Caves | Identified exit to Factory 5939 | -5/Proximity Caves | Entered Factory 5939 | -5/Factory | Evolved 2 slots: Utility x2 5940 | -5/Factory | Loaded intel: 28 terminal locations 6134 | -5/Factory | Repaired Flexi-carbon Leg 6174 | -5/Factory | Repaired Carbon-fiber Leg 6214 | -5/Factory | Build established: Derelict-Mutant 6338 | -5/Factory | Self-destructed Last Messages --------------- disabled. 06278_ Power failure, Neutrino Core shutdown. 06279_ G-50 Soldier destroyed. 06286_ Overheating: Carbon-fiber Leg damaged (-63). 06298_ ALERT: Security rotation in progress. 06304_ Overheating: System interference. 06304_ Force Field temporarily disabled. 06307_ Neutrino Core destroyed. 06309_ Power failure, Neutrino Core shutdown. 06312_ G-50 Soldier destroyed. 06313_ Acquired 70 matter. 06314_ Overheating: System interference. 06314_ Lgt. Regenerative Plating temporarily disabled. 06327_ G-50 Soldier suffers critical hit (Meltdown). [Achievement: It's Just You] 06337_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????#] | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????#???# | | ????????????????????????????????????? ##?# | | ????????????????????????????????????? ### | | ????????????????????????????????????? ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## ### | | ?????????????""????????????########### ### #?? | | ?????????????""????????????# #?? | | ?????????????T"????????????# #?? | | ?????????????""????????????# #?? | | ?????????????""????????????# #?? | | ???????????????????????????# #?? | | ???????????????????????????# #####+#########?? | | ??????????################## #??# =#??? | | ????????? #??# ^ #??? | | ????????? #??# ^ ] #??? | | ???????? #??# """ #??? | | ???????? #??# """ " " #??? | | ???????? !!%? #??# """ "R" #??? | | ?????????????##########gg#########??# ^ """ #??? | | ??????????????????# %g@ #????# #??? | | ??????????????????# ""#????###########??? | | ??????????????????# F"#?????????????????? | | ??????????????????# "#?????????????????? | | ??????????????????# ""#?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """""" #?????????????????? | | ??????????????????# """""" #?????????????????? | | ??????????????????# """""" #?????????????????? | | ??????????????????# """""" #?????????????????? | | ??????????????????# ?????? #?????????????????? | | ??????????????????######??????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 57 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight I'm Back, Baby! It's Just You Maybe Next Time I'll Detach My Launcher \\IAMDERELICT Challenges ------------ None Game ------ Seed ParticleActivePlatform Manual? 0 Play Time 01:15:18 Cumulative 9.1 hours Start 2025.04.14 @ 04:09:13 End 2025.04.14 @ 05:35:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 257fcdc0-4703-4384-b926-67946742b538