Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2024.03.10 @ 17:51:27 Player: Judas Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (267) 267 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1170 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 76/100 System Corruption 23% Temperature Warm (174) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Battle Cannon > --- INVENTORY (5) ---- Scrap Engine Subdweller Laser Subdweller Machine Gun Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Scrap Engine Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -7 ------- Run | Jun Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 2 . 17 5 Power 5 | . . 4 1 Engine 5 | . . 4 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | . . 2 1 Treads 3 | . . 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 3 1 Device 4 | 1 . 3 . Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 1 . 8 2 Energy Gun . | . . . . Energy Cannon 3 | . . 2 1 Ballistic Gun 7 | 1 . 6 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 3 7 Power . | . . . . Propulsion 2 | . . . 2 Utility 4 | . . 2 2 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 2 5 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 94 | . 100 98 81 Engine 13 | . 14 13 9 Treads 19 | . . 20 22 Leg 7 | . 28 7 . Device 10 | . 14 12 . Storage 14 | . 14 14 14 Processor 1 | . . . 6 Energy Cannon 4 | . . 5 4 Ballistic Gun 22 | . 28 22 18 Naked Turns . | . . . . Heaviest Build 24 | 11 11 24 18 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 7 Most Carried 8 | 7 7 8 8 Average Carried 7 | 6 6 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 6 7 6 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Jun Mat Sub Rec Matter Collected 625 | 232 22 265 106 Remotely . | . . . . Salvage Created 602 | 78 42 180 302 Parts 34 | 7 5 14 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . 18 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Jun Mat Sub Rec Combat Hostiles Destroyed 10 | . 3 4 3 Guns 5 | . 3 1 1 Cannons 5 | . . 3 2 Classes Destroyed 6 | 2 1 1 2 Tunneler 1 | 1 . . . Recycler 3 | 1 . . 2 Swarmer 6 | . 3 3 . Brawler 2 | . . . 2 Protector 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 3 | 1 3 3 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Jun Mat Sub Rec Damage Taken 1583 | . 153 1060 370 Core 250 | . 24 180 46 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 84 | 9 11 48 16 Largest 2 | 2 2 2 2 Hottest 119 | 60 40 110 119 Shots Fired 143 | 18 22 74 29 Gun 102 | 18 22 49 13 Cannon 41 | . . 25 16 Launcher . | . . . . Special . | . . . . Kinetic 104 | 12 22 49 21 Thermal 33 | . . 25 8 Explosive . | . . . . Electromagnetic 6 | 6 . . . Robot Hit Streak 11 | 6 11 11 9 Robot Miss Streak 4 | 2 4 3 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 80 | 11 10 39 20 Core Hits 31 | 5 5 13 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1270 | 109 76 548 537 Guns 807 | 109 76 407 215 Cannons 457 | . . 135 322 Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 872 | 51 76 407 338 Thermal 334 | . . 135 199 Explosive . | . . . . Electromagnetic 58 | 58 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 23 | . . 5 23 Average Corruption 6 | . . 5 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 46 | . . 31 15 Message Errors 12 | . . 8 4 Matter Fused 10 | . . 9 1 Heat Flow Errors 6 | . . 3 3 Energy Discharges 4 | . . 3 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 8 | . . 6 2 Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Misdirections 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 266 | 20 . 73 266 Average Temperature 56 | 15 . 20 81 Received Heat Transfer 426 | . . 378 48 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 444 | . . 185 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -7 ------- Run | Jun Mat Sub Rec Peak Influence 686 | 10 85 . 686 Initial 657 | . 6 . 657 Average 455 | 5 25 . 648 Maximum Alert Level 2 | . . . 2 Low Security (%) 30 | 100 100 . . Level 1 . | . . . . Level 2 69 | . . . 100 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Jun Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 4 68 3 Peak Tracking Total 6 | . 5 6 2 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -10 -7 ------- Run | Jun Mat Sub Rec Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Jun Mat Sub Rec Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Jun Mat Sub Rec Machines Accessed 5 | . 1 1 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 3 9 5 Successful 11 | . 1 9 1 Failed 6 | . 2 . 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 1 9 1 Record 8 | . . 8 . Branch Access Points 1 | . . . 1 Unreport Threat 1 | . 1 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Jun Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Jun Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Jun Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Jun Mat Sub Rec Turns Passed 2218 | 63 131 1586 438 Spaces Moved 1285 | 30 84 940 231 Core 7 | . . . 7 Treads 884 | . . 660 224 Legs 394 | 30 84 280 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 160 Average Speed 150 | 120 120 150 164 Slowest Speed 300 | 120 120 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 28 | 3 26 47 37 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug 5 | . . 5 . Terrain Destroyed 10 | . . 9 1 Melee . | . . . . Projectile 10 | . . 9 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Jun Mat Sub Rec Total 1440 | 41 96 1045 258 Wait 16 | . 1 15 . Move 1281 | 29 83 938 231 Hop . | . . . . Pick Up 15 | 1 1 10 3 Fast Attach 5 | . . 3 2 Attach 8 | 1 . 4 3 Detach . | . . . . Swap 11 | 1 . 10 . Drop 16 | . . 15 1 Fire 84 | 9 11 48 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis 1 | . . 1 . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Subcaves -7/Recycling History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 1) 64 | -11/Junkyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 9) 195 | -10/Materials | Entered Subcaves 213 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 303 | -10/Subcaves | Build established: Mutant 456 | -10/Subcaves | Crushed by falling debris 534 | -10/Subcaves | Ambushed by swarm of Subdwellers 1009 | -10/Subcaves | Disturbed a concealed Subdweller 1542 | -10/Subcaves | Build established: Scavenger-Mutant 1571 | -10/Subcaves | Visited 4L-MR0's lab 1741 | -10/Subcaves | Core integrity fell below 50% 1745 | -10/Subcaves | Discovered new exit (range 16) 1779 | -10/Subcaves | Core integrity fell below 20% 1781 | -10/Subcaves | Entered Recycling 1795 | -7/Recycling | Found Scrap Engine 2026 | -7/Recycling | Build established: Mutant 2070 | -7/Recycling | System corruption reached 10% 2107 | -7/Recycling | Lost 5 parts (2n1u2w) 2219 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02126_ Attempting to rewire G-47 Trooper. 02126_ G-47 Trooper is broken beyond repair. 02127_ System corrupted: Heat flow error (+275). 02129_ R-06 Scavenger collects Com. Wheel. 02131_ Acquired Hpw. Shotgun. 02131_ R-06 Scavenger collects Sml. Storage Unit. 02133_ R-06 Scavenger collects Hcp. Battery. 02135_ R-06 Scavenger collects Imp. Deuterium Engine. 02138_ System corrupted: Sub. Beam Cannon failed to cycle. 02142_ System corrupted: Heat flow error (+189). 02143_ Attempting to rewire I-36 Angel. 02143_ I-36 Angel is broken beyond repair. 02152_ Acquired 5 matter. 02156_ System corrupted: Battle Cannon jammed. 02165_ U-05 Engineer builds a Wall. 02176_ >J,CI/YVZW=LC XRI6&5,HBXR=OT|H6W 02199_ HMD>FCC8