Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 11:05:19 Player: ROASTED_FISH Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (810) 810 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2155 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 141/300 Energy 78/280 System Corruption 0% Temperature Cool (90) Movement Core (950) Ox18 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Particle Cannon Grenade Launcher > --- INVENTORY (20) --- Improved Treads Improved Heat Sink Sensor Array Launcher Guidance Computer Tractor Beam Beam Rifle Datajack Mining Laser Welding Torch Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Terrain Scanner Targeting Computer > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Improved Treads Improved Heat Sink Sensor Array Launcher Guidance Computer Light Armor Plating Hardened Light Armor Plating Tractor Beam Beam Rifle Grenade Launcher Datajack Mining Laser Welding Torch [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 53 | 8 31 4 10 Power 12 | 1 8 . 3 Engine 12 | 1 8 . 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | 4 10 . . Treads . | . . . . Leg 11 | 4 7 . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 3 . . Utility 12 | 1 6 1 4 Device 5 | 1 2 1 1 Storage 2 | . 2 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 15 | 2 7 3 3 Energy Gun . | . . . . Energy Cannon 4 | . 1 1 2 Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher 4 | . 2 1 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . 3 . 7 Power 3 | . 2 . 1 Propulsion 2 | . . . 2 Utility 3 | . 1 . 2 Weapon 2 | . . . 2 Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 94 100 88 Engine 12 | . 11 14 9 Leg 25 | . 27 28 17 Device 11 | . 9 13 10 Storage 11 | . 8 14 11 Processor 4 | . 4 . 14 Protection 2 | . 4 . 5 Energy Cannon 10 | . 7 12 10 Ballistic Gun 2 | . 6 . . Launcher 11 | . 9 13 8 Special Melee Weapon 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 60 | 6 56 56 60 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 14 | . 14 2 14 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 17 | 5 14 20 20 Most Carried 13 | 3 11 12 13 Average Carried 9 | . 5 11 10 Final Capacity 20 | 5 20 20 20 Final Carried 12 | . 9 12 9 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 844 | 278 378 118 70 Remotely . | . . . . Salvage Created 731 | 48 595 42 46 Parts 67 | 2 52 1 12 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | 1 11 3 5 Guns 6 | 1 5 . . Cannons 3 | . 1 1 1 AOE 11 | . 5 2 4 Classes Destroyed 9 | 1 4 1 3 Worker 4 | . 4 . . Builder 7 | . 5 . 2 Hauler 2 | . 2 . . Operator 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 3 | . . . 3 Grunt 15 | 1 11 2 1 Sentry 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 5 | 1 5 2 3 Combat Bots Only 3 | 1 2 2 3 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 226 | 5 60 5 156 Missed 54 | 2 16 1 35 Damage Taken 1631 | 26 506 64 1035 Core 498 | . 81 9 408 Absorbed by Shields . | . . . . Ignored by Resistances 502 | 9 153 18 322 Regen/Repaired (Parts) 42 | . 42 . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 130 | 4 104 5 17 Largest 2 | 2 2 2 2 Hottest 93 | 40 90 93 93 Shots Fired 169 | 8 124 10 27 Gun 82 | 8 74 . . Cannon 54 | . 30 7 17 Launcher 33 | . 20 3 10 Special . | . . . . Kinetic 82 | 8 74 . . Thermal 54 | . 30 7 17 Explosive 33 | . 20 3 10 Electromagnetic . | . . . . Robot Hit Streak 23 | 7 23 3 15 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 115 | 7 81 5 22 Core Hits 75 | 2 52 5 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 3 | . 3 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2685 | 55 1612 228 790 Guns 459 | 55 404 . . Cannons 578 | . 277 70 231 Explosions 1558 | . 920 143 495 Melee . | . . . . Ramming 90 | . 11 15 64 Kinetic 459 | 55 404 . . Thermal 661 | . 277 153 231 Explosive 1475 | . 920 60 495 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . 9 19 . Message Errors 13 | . 5 8 . Matter Fused 7 | . 2 5 . Data Loss (minor) 5 | . 2 3 . Data Loss (major) 1 | . . 1 . Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 74 | . 17 . 57 Projectiles . | . . . . Explosions 74 | . 17 . 57 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 105 | . 80 25 . Shots 6 | . 5 1 . Rammed 7 | . . . 7 Targets Rammed 45 | . 5 3 37 Kicked 38 | . 5 3 30 Crushed . | . . . . Highest Temperature 246 | 6 138 72 246 Average Temperature 51 | 6 43 27 77 Received Heat Transfer 1086 | 18 336 9 723 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1284 | . 592 248 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 175 | 20 175 69 103 Initial 57 | . 11 57 . Average 44 | 2 66 21 71 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | 1 23 3 7 Peak Tracking Total 5 | 1 5 2 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . 5 1 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 21 . . Successful 15 | . 15 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Record 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Alert Level 2 | . 2 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 6 | . 6 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 4 | . 4 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 125 | . 125 . . Retrieved Matter 125 | . 125 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 1 | . 1 . . Combat 1 | . 1 . . Robot Hacks Applied 2 | . 2 . . parse_system 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4932 | 122 1569 2316 925 Spaces Moved 1857 | 96 636 880 245 Core 37 | 25 1 . 11 Treads . | . . . . Legs 1819 | 71 634 880 234 Wheels . | . . . . Hover . | . . . . Flight 1 | . 1 . . Fastest Speed 50 | 50 120 260 260 Average Speed 232 | 101 196 260 279 Slowest Speed 750 | 120 750 260 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 9 49 98 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 234 | . 130 25 79 Melee . | . . . . Projectile . | . . . . AOE 234 | . 130 25 79 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2161 | 114 835 894 318 Wait 1 | . 1 . . Move 1854 | 95 635 879 245 Hop . | . . . . Pick Up 50 | 6 35 3 6 Fast Attach . | . . . . Attach 21 | 7 9 . 5 Detach 3 | 1 2 . . Swap 32 | 1 22 4 5 Drop 22 | . 19 . 3 Fire 130 | 4 104 5 17 Melee 3 | . 3 . . Ram 7 | . . . 7 Kick 38 | . 5 3 30 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 13) 644 | -10/Materials | Discovered new exit (range 12) 644 | -10/Materials | Discovered new exit (range 12) 1559 | -10/Materials | Repaired Aluminum Leg 1692 | -10/Materials | Entered Mines 1699 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1768 | -10/Mines | Discovered new exit (range 6) 1915 | -10/Mines | Assembled infested the area 2032 | -10/Mines | Discovered new exit (range 5) 2905 | -10/Mines | Discovered new exit (range 8) 3196 | -10/Mines | Learned Materials garrison access intel 4008 | -10/Mines | Entered Materials 4008 | -9/Materials | Evolved 2 slots: Utility x2 4009 | -9/Materials | Discovered new exit (range 15) 4316 | -9/Materials | Build established: Scavenger-Mutant 4640 | -9/Materials | Build established: Mutant 4848 | -9/Materials | Core integrity fell below 50% 4886 | -9/Materials | Lost 4 parts (1p2u1w) 4894 | -9/Materials | Core integrity fell below 20% 4933 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04737_ Rocket Launcher destroyed. 04742_ Kicked G-34 Mercenary. 04779_ Aluminum Leg destroyed. 04780_ Slammed into G-34 Mercenary. 04813_ Hrd. Light Armor Plating destroyed. 04818_ Slammed into G-34 Mercenary. 04826_ Destabilizing: Core damaged (-12). 04827_ Imp. Ion Engine destroyed. 04835_ Slammed into G-34 Mercenary. 04835_ Destabilizing: Core damaged (-4). 04845_ Beam Cannon destroyed. 04855_ Terrain Scanner destroyed. 04923_ G-34 Mercenary destroyed. The Cld. Ion Engine is "overloadable", activating it again increases its energy generation and heat output, and may have unintended consequences. 04933_ Hover Unit melted. 04933_ O-16 Technician destroyed. 04933_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????## """ # #?? ???#???? | | ????????????????#?#??# """ + #?? ??????#? | | ?????????????????????# """ # #?# ##?????? | | ??????????????????#??# !]# ### ??##???? | | ?????????????????????######## #?# ????#??# | | ??????????????#?????#?#?#?#?# ##?# #?#??#?? | | ???????????????????#???##???# ##?# #??#???? | | ?????????????????????#?#????# #?##/#####??? | | ????????????????????????????# #?# #??? | | ?????????????????#??????##?## ### "" #??? | | ???????????????????????#??#?# #?# ""S ##?? | | ????????????????????"#?##???# #?# "" ##?? | | ???????????????????"??####### ### #??? | | ???????????????????"??# # #??? | | ??????????????????"?"## ##+##+##??# | | ???????????????????? ?# ##??? | | ????????????????##+#### #???? | | ??????????????### #???? | | ??????????????? ##??? | | ????????????????# ^/]! ##/##+## ##??# | | ????????????????# /^]! # # ###?? | | ????????????????# ^]! # ]* # # ### | | ??????????? #### ] # * #### # #?? | | ?????????? Y # ]* ## # # ### | | ?????????? /% # ## # ## # | | ?????????? @ + ## # # | | ??????????????####"T"# ######## # # | | ?????????????????#???# ##??### ### | | ????????????????????####+####????### # | | ????????????????????## ??????##??# ! # | | ???????????????????#???? ??#????## #### | | ?????????????????????#??? "?#??##?## ###? | | ????????????????????????? ????##?#?## #??? | | ????????????????????????????????#???# #??? | | ??????????????????????? ??? ?????##?# #??? | | ?????????????????????????????#?#????##+##??? | | ???????????????????????????#??????? ? ?? ??? | | ???????????????????????????????????????????? | | ????????????????????????????#??????????????? | | ?????????????????????????????????????????? ? | | ??????????????????????????????????????? ???? | | ???????????????????????????????????????????? | | ??????????????????????????????????#????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Loot Pinata Oops Remodeling Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed GravitonGrapheneFacilitator Manual? 0 Play Time 00:51:57 Cumulative 1.7 hours Start 2024.04.09 @ 11:49:52 End 2024.04.10 @ 11:05:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69bf04ce-c0cf-44a6-b19f-ca1c14e3e0d4