Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 18:30:31 Player: Lazz Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1818) 1818 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1856) 1856 TOTAL SCORE: 9429 Bonus ------- Follower Combat Kills 837 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -81 Cogmind --------- Core Integrity 0/1150 Matter 63/550 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (300) Ox5 Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Matter Compressor Faulty Advanced Gravity Neutralizer Makeshift Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Phasing AFG Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Cooling System Large Storage Unit Matter Compressor Layered Medium Armor Plating Advanced Drone Bay > --- WEAPON ----------- Enhanced Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Improved Coolant Injector Small Storage Unit Medium Storage Unit Matter Compressor Improved Matter Compressor Focal Shield Authchip [Propulsion] Phasing AFG GAL Module [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Protection Power Shielding Weapon Mini Grenade Launcher Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Slots Evolved 12 | . . 2 . . . 6 . 2 . . 2 . Power 2 | . . . . . . 1 . 1 . . . . Propulsion 4 | . . . . . . 1 . 1 . . 2 . Utility 4 | . . 2 . . . 2 . . . . . . Weapon 2 | . . . . . . 2 . . . . . . Parts Attached 47 | 6 5 3 . 2 2 6 7 3 7 1 4 1 Power 6 | 1 . . . . 2 . . 2 . . 1 . Engine 2 | 1 . . . . 1 . . . . . . . Core 3 | . . . . . 1 . . 1 . . 1 . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 11 | 2 . 1 . . . 1 3 . 4 . . . Treads 7 | 2 . . . . . 1 . . 4 . . . Leg 4 | . . 1 . . . . 3 . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 17 | 1 3 2 . 1 . 1 3 . 3 . 2 1 Device 7 | . 1 1 . 1 . 1 1 . 1 . 1 . Storage 6 | 1 1 . . . . . 1 . 1 . 1 1 Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . 1 1 . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 2 . . 1 . 4 1 1 . 1 1 . Energy Gun 2 | . . . . . . . . . . 1 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher 8 | . 2 . . 1 . 4 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 1 . 1 . 1 . Parts Lost 32 | . . 1 . . 1 . 8 1 4 9 7 1 Power 6 | . . . . . 1 . 1 1 . 2 1 . Propulsion 10 | . . . . . . . 3 . 4 3 . . Utility 8 | . . 1 . . . . 2 . . 1 3 1 Weapon 8 | . . . . . . . 2 . . 3 3 . Highest Loss Streak 9 | . . 1 . . 1 . 8 1 2 9 4 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | 2 8 12 12 12 12 10 8 8 8 8 5 2 Power . | . 1 1 1 1 1 1 1 . . . . . Propulsion 1 | . 1 . 1 1 1 2 2 2 . . . . Utility 4 | . 3 5 4 4 4 3 4 6 6 6 4 2 Weapon 3 | . 3 6 6 5 5 3 . . 1 2 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . . . . 1 1 . . 1 . . 3 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 3 | . . . . . 1 . . . . . 2 . Weapon 2 | . . . . 1 . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 94 100 100 99 79 79 79 87 48 28 24 Engine 6 | . 14 11 11 11 7 3 6 1 . . . . Core 2 | . . . . . 3 6 . 5 5 . 1 . Reactor 1 | . . . . . . . . 4 5 . . . Treads 15 | . 28 20 22 22 22 16 3 . 10 2 . . Leg 3 | . . 1 . . . . 14 16 7 . . . Device 15 | . 3 11 22 22 22 20 14 11 6 5 4 5 Storage 12 | . 14 11 11 11 11 6 12 11 16 17 13 13 Protection 8 | . 2 16 11 11 11 6 5 5 7 5 5 5 Ballistic Cannon 1 | . . . . . . . . 2 5 1 . . Launcher 18 | . 11 22 22 22 22 19 20 16 17 7 1 . Peak Build Rating 69 | 6 11 13 13 29 29 38 51 68 69 63 39 24 Average Rating 34 | 4 7 11 13 26 26 34 44 65 61 34 27 22 On Entrance 28 | . 6 11 13 13 29 25 36 51 68 63 30 19 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 11 29 32 32 54 54 62 67 74 74 69 38 21 Greatest Support 68 | 40 40 40 40 40 40 68 68 48 63 48 3 3 Greatest Overweight (x) 12 | . . 1 . 1 12 . 1 1 3 12 12 6 Average Overweight (x) 1 | . . . . . 1 . . 1 1 7 6 5 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 10 10 Most Carried 15 | 6 15 14 12 13 15 15 11 10 11 10 9 3 Average Carried 10 | 2 8 12 12 12 13 10 9 9 9 9 5 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 Final Carried 15 | 3 15 12 12 13 15 8 11 9 10 9 3 2 Class Distribution -------------------- 71% | Mutant 23% | Scavenger-Bomber 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Bomber | -6/DSF Scavenger-Bomber | -5/Factory Scavenger-Bomber | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Matter Collected 1690 | 253 . 139 . . 258 . 517 15 421 59 28 . Remotely . | . . . . . . . . . . . . . Salvage Created 1249 | . 33 65 . . 140 . 464 161 212 174 . . Parts 59 | . 5 11 . . 5 . 6 4 19 9 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . 18 . . . 13 5 . . Prevented 4 | . . . . . 3 . . . . 1 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Combat Hostiles Destroyed 41 | . 3 5 . . 3 . 5 5 14 6 . . Cannons 3 | . . . . . . . . . 2 1 . . AOE 38 | . 3 5 . . 3 . 5 5 12 5 . . Classes Destroyed 12 | . 2 3 . . 2 . 3 2 . . . . Worker 1 | . 1 . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . Drone 2 | . . . . . . . 1 1 . . . . Watcher 2 | . . 1 . . . . . 1 . . . . Swarmer 16 | . 3 3 . . . . . . 10 . . . Grunt 16 | . . . . . 2 . 3 4 3 4 . . Brawler 2 | . . . . . . . 2 . . . . . Sentry 3 | . . 2 . . . . . . 1 . . . Specialist 1 | . . . . . . . 1 . . . . . Hunter 3 | . . . . . 1 . . . . 2 . . Programmer 1 | . . . . . . . . 1 . . . . Best Kill Streak 5 | . 4 4 . . 1 . 2 5 5 5 . . Combat Bots Only 5 | . 3 3 . . 1 . 2 4 5 5 . . Max Kills in Single Turn 5 | . 4 3 . . 1 . 2 3 5 3 . . Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 3 2 . . 1 . 2 3 5 3 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Hostile Shots Fired 322 | . 3 7 . . 44 . 21 11 37 54 95 50 Missed 117 | . 1 1 . . 19 . 2 5 17 14 32 26 Hits 205 | . 2 6 . . 25 . 19 6 20 40 63 24 Projectile 205 | . 2 6 . . 25 . 19 6 20 40 63 24 Critical Strikes 7 | . . . . . 1 . 2 . 1 1 1 1 Damage Taken 4836 | . 13 207 . . 466 . 831 211 537 653 1472 446 Core 1599 | . 6 10 . . 56 . 215 . 9 145 829 329 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 108 | . . 38 . . 15 . 34 . . 4 17 . Ignored by Resistances 30 | . . . . . . . . . 30 . . . Regen/Repaired (Parts) 105 | . . 105 . . . . . . . . . . Core Remaining (%) 87 | 100 97 . . . 83 . 74 . . 84 . . Volleys Fired 64 | . 1 5 . . 13 . 9 7 9 12 8 . Largest 4 | . 2 2 . . 2 . 3 4 4 4 1 . Hottest 137 | . 60 60 . . 69 . 90 137 137 137 75 . Shots Fired 130 | . 2 10 . . 17 . 22 20 30 21 8 . Gun 12 | . . . . . . . . . . 5 7 . Cannon 17 | . . . . . . . . 3 8 6 . . Launcher 101 | . 2 10 . . 17 . 22 17 22 10 1 . Special . | . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . 3 8 6 . . Thermal 10 | . . . . . . . . . . 5 5 . Explosive 101 | . 2 10 . . 17 . 22 17 22 10 1 . Electromagnetic 2 | . . . . . . . . . . . 2 . Robot Hit Streak 11 | . . 2 . . 3 . 4 4 11 3 6 . Robot Miss Streak 4 | . 1 2 . . 2 . 2 4 3 3 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 61 | . . 4 . . 7 . 11 9 15 8 7 . Core Hits 159 | . 4 8 . . 19 . 39 34 30 23 2 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 2 . . . Blast 2 | . . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6620 | . 193 440 . . 1261 . 1542 1327 917 801 139 . Guns 166 | . . . . . . . . . . 42 124 . Cannons 234 | . . . . . . . . 43 141 50 . . Explosions 6214 | . 193 440 . . 1261 . 1542 1279 776 709 14 . Melee . | . . . . . . . . . . . . . Ramming 6 | . . . . . . . . 5 . . 1 . Kinetic 234 | . . . . . . . . 43 141 50 . . Thermal 145 | . . . . . . . . . . 42 103 . Explosive 6214 | . 193 440 . . 1261 . 1542 1279 776 709 14 . Electromagnetic 21 | . . . . . . . . . . . 21 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 3 . . Average Corruption 2 | . . . . . . . . 2 3 3 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . . . 2 29 2 . . Message Errors 9 | . . . . . . . . 1 8 . . . Matter Fused 10 | . . . . . . . . 1 7 2 . . Heat Flow Errors 3 | . . . . . . . . . 3 . . . Energy Discharges 1 | . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . . 6 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 36 | . . . . . 1 . . 2 33 . . . Projectiles . | . . . . . . . . . . . . . Explosions 36 | . . . . . 1 . . 2 33 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 572 | . . 143 . . . . 74 96 224 35 . . Shots 22 | . . 6 . . . . 3 3 9 1 . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . 1 . . 1 . Kicked 1 | . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1584 | . . . . . . . 1584 30 240 24 355 . Average Temperature 281 | . . . . . . . 460 15 48 16 165 . Received Heat Transfer 658 | . . 9 . . 133 . 75 27 63 39 279 33 Effects 19 | . . . . . . . 19 . . . . . Shutdowns 4 | . . . . . . . 4 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 3 | . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 259 | . . . . . . . . . . 74 185 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Maximum Alert Level 1 | . . . . . . 1 1 1 . . . . Low Security (%) 68 | 100 100 100 100 . . . 13 13 . . 100 100 Level 1 31 | . . . . . . 100 86 86 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 398 | . 95 195 51 . . 202 398 346 . . 16 . Initial 208 | . . 31 46 . . 202 141 208 . . . . Average 120 | . 11 106 19 . . 202 334 262 . . . . Influence Increases 2377 | . 95 239 5 . 823 . 397 326 336 140 16 . Destroy 0b10 Robot/C 1260 | . 60 100 . . 380 . 180 120 300 120 . . Destroy 0b10 Robot/NC 45 | . 5 10 . . . . 20 10 . . . . Destroy Leader 186 | . 10 32 . . 40 . 30 24 30 20 . . Allied During Kill 508 | . . . . . 403 . 94 5 6 . . . Successful Hack 10 | . . 5 5 . . . . . . . . . Disable Machine 75 | . 15 45 . . . . . 15 . . . . Destroy Structure 293 | . 5 47 . . . . 73 152 . . 16 . Influence Decreases 2377 | . 20 194 125 . 501 120 201 438 622 140 16 . Entered New Map 595 | . . 44 74 . . 120 61 190 106 . . . Time Decay 1446 | . 20 140 51 . 471 . . 238 456 60 10 . Lost Part 236 | . . 10 . . 10 . 80 10 40 80 6 . Lost Ally 100 | . . . . . 20 . 60 . 20 . . . Squads Dispatched 5 | . 1 . . . . . 2 2 . . . . Investigation 1 | . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 3 | . 1 . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Distress Signals 2 | . . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 64 | . 3 6 . . 10 . 9 9 12 6 3 6 Peak Tracking Total 5 | . 3 3 . . 4 . 3 5 5 4 2 3 Tactical Retreats . | . . . . . . . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Machines Disabled 7 | . 1 3 . . 1 . . 1 1 . . . Max in Single Turn 2 | . 1 2 . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Machines Accessed 11 | . 1 3 1 . . 1 . 3 1 . 1 . Terminals 6 | . . 2 1 . . 1 . 1 . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . 1 . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 23 | . 2 8 1 . . 2 . 8 1 . 1 . Successful 15 | . 2 4 1 . . 1 . 5 1 . 1 . Failed 8 | . . 4 . . . 1 . 3 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . 4 . . . . 2 . 1 . Terminals 11 | . . 5 1 . . 2 . 2 . . 1 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 7 | . . 3 . . . . . 4 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . 2 1 . . 1 . 1 1 . 1 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . Open DSF 2 | . . . . . . 1 . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . . . . 4 . . . . Scan Component 3 | . . 1 . . . . . 2 . . . . Repair 3 | . . 1 . . . . . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 2 . . . 1 . 3 . . 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . . 2 . . . . Time 123 | . . 26 . . . . . 97 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 2 . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Total Allies 11 | . . . . 8 2 . . 1 . . . . Largest Group 8 | . . . . 8 8 8 8 1 1 . . . Highest-Rated Group 383 | . . . . 383 383 367 367 49 49 . . . Highest-Rated Ally 96 | . . . . 96 96 96 96 49 49 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 123 | . . . . . 52 . 66 3 2 . . . Total Damage 3871 | . . . . . 1721 . 1660 211 279 . . . Kills 26 | . . . . . 16 . 8 1 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 1 . . . 2 1 . . Drone Launches 3 | . . . . . . . 2 1 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Turns Passed 8739 | 113 332 281 156 2600 1846 17 359 511 1675 167 361 321 Spaces Moved 3663 | 72 193 143 98 1122 682 5 228 216 694 29 86 95 Core 224 | 17 . . . . 8 . . . . 18 86 95 Treads 2873 | 55 193 143 98 1122 674 5 29 . 543 11 . . Legs 566 | . . . . . . . 199 216 151 . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 126 200 200 240 200 300 Average Speed 223 | 134 160 170 160 230 235 160 137 200 235 494 395 337 Slowest Speed 650 | 160 160 240 160 240 650 160 240 200 400 650 650 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 33 11 27 90 75 . 94 5 82 6 2 18 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . 1 . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 516 | . 4 64 . . 148 . 78 86 88 38 10 . Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . . . . . 2 3 7 . . AOE 504 | . 4 64 . . 148 . 78 84 85 31 10 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Ext Total 4111 | 89 213 170 97 1132 905 15 255 280 718 41 100 96 Wait 246 | 3 . 17 . . 189 . 1 36 . . . . Move 3647 | 71 192 142 97 1117 681 4 227 215 693 28 85 95 Hop 2 | . . . . 2 . . . . . . . . Pick Up 57 | 9 13 1 . 6 4 . 10 4 8 . 2 . Fast Attach . | . . . . . . . . . . . . . Attach 46 | 6 2 4 . 1 2 6 7 5 7 1 4 1 Detach 3 | . 1 . . . 1 1 . . . . . . Swap 9 | . 4 1 . 1 1 2 . . . . . . Drop 11 | . . . . 5 1 2 1 1 1 . . . Fire 64 | . 1 5 . . 13 . 9 7 9 12 8 . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . Kick 1 | . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 24 | . . . . . 13 . . 11 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 15) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 660 | -9/Materials | Repaired Lgt. Treads 706 | -9/Materials | Discovered new exit (range 9) 727 | -9/Materials | Entered Mines 734 | -9/Mines | Met a Derelict bent on vengeance 880 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 883 | -9/Mines | Entered Zion 1021 | -7/Zion | Given A8's code to call for help 1087 | -7/Zion | Found Prototype Device 1088 | -7/Zion | Identified Phasing AFG 1552 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1553 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1824 | -7/Zion | Met Imprinter 1886 | -7/Zion | Imprinted 1889 | -7/Zion | Declared Zion's savior 2349 | -7/Zion | Gained Derelict followers 3038 | -7/Zion | Learned 4 Factory zone layouts 3048 | -7/Zion | Learned Factory garrison access intel 3276 | -7/Zion | Found GAL Module 3442 | -7/Zion | Discovered new exit (range 15) 3483 | -7/Zion | Entered Proximity Caves 3483 | -6/Proximity Caves | Accompanied by 8 allies 4074 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4441 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5278 | -6/Proximity Caves | Discovered new exit (range 14) 5298 | -6/Proximity Caves | Learned 12 Factory zone layouts 5329 | -6/Proximity Caves | Entered Factory 5329 | -6/Factory | Accompanied by 8 allies 5329 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 5330 | -6/Factory | Identified exit to Lower Caves 5331 | -6/Factory | Loaded intel: 4 garrison access locations 5346 | -6/Factory | Identified exit to DSF 5346 | -6/Factory | Entered DSF 5346 | -6/DSF | Accompanied by 8 allies 5383 | -6/DSF | Additional patrols routed to DSF 5446 | -6/DSF | Lost 8 parts (1p3n2u2w) 5459 | -6/DSF | Lost 7 allies 5539 | -6/DSF | Discovered new exit (range 14) 5546 | -6/DSF | Sterilization system engaged 5566 | -6/DSF | Ambient heat levels rising (+10) 5581 | -6/DSF | Ambient heat levels rising (+10) 5596 | -6/DSF | Ambient heat levels rising (+10) 5611 | -6/DSF | Ambient heat levels rising (+10) 5626 | -6/DSF | Ambient heat levels rising (+10) 5641 | -6/DSF | Ambient heat levels rising (+10) 5656 | -6/DSF | Ambient heat levels rising (+10) 5671 | -6/DSF | Ambient heat levels rising (+10) 5686 | -6/DSF | Ambient heat levels rising (+10) 5701 | -6/DSF | Ambient heat levels rising (+10) 5705 | -6/DSF | Entered Factory 5705 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5725 | -5/Factory | Repaired Broken Carbon-fiber Leg 5769 | -5/Factory | Repaired Broken Mni. Grenade Launcher 5901 | -5/Factory | Discovered new exit (range 8) 6082 | -5/Factory | Build established: Scavenger-Bomber 6216 | -5/Factory | Entered Upper Caves 6216 | -5/Upper Caves | Accompanied by 1 ally 6450 | -5/Upper Caves | Learned Factory terminal intel 6767 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7246 | -5/Upper Caves | Learned Factory security intel 7344 | -5/Upper Caves | Spotted B-75 Beast 7764 | -5/Upper Caves | Discovered new exit (range 12) 7891 | -5/Upper Caves | Entered another Upper Caves area 7938 | -5/Upper Caves | Discovered new exit (range 11) 7973 | -5/Upper Caves | Learned location of Armory (-3) 7975 | -5/Upper Caves | Lost 9 parts (2p3n1u3w) 8058 | -5/Upper Caves | Entered Factory 8058 | -4/Factory | Evolved 2 slots: Propulsion x2 8060 | -4/Factory | Loaded intel: 27 terminal locations 8207 | -4/Factory | Core integrity fell below 50% 8213 | -4/Factory | Lost 4 parts (2u2w) 8238 | -4/Factory | Build established: Mutant 8410 | -4/Factory | Discovered new exit (range 5) 8419 | -4/Factory | Entered Extension 8704 | -4/Extension | Spotted B-86 Titan 8709 | -4/Extension | Core integrity fell below 20% 8740 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Slug penetrates Wall. Slug penetrates R-10 Processor. Penetrated by Slug. Slug penetrates Wall. Slug penetrates R-10 Processor. Penetrated by Slug. Matter Compressor destroyed. Slug penetrates R-10 Processor. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates R-10 Processor. R-10 Processor destroyed. Penetrated by Slug. Slug penetrates Wall. K-01 Serf destroyed. Penetrated by Slug. Knocked back. R-10 Processor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | | | == | | !%! | | =%! ! = | | !%* | | ###########################+#####################" | | ???????????????# #### #????????????????????? | | ???????????????????# g @ #????????????????????? | | ???????????????????#gg ######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 36 Energy Capacity 465 Matter Stores 361 Matter Capacity 850 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Flak Gun | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Great Axe | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Med. Treads | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -9/Materials Mni. Grenade Launcher | 99% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Help From High Places Leap Before You Look Maybe Next Time I'll Detach My Launcher Quick And Dirty The More The Merrier The One Challenges ------------ None Game ------ Seed TargetingDamperLoader Manual? 0 Play Time 01:16:13 Cumulative 9.4 hours Start 2025.10.20 @ 12:36:25 End 2025.10.20 @ 18:30:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 7002b8eb-9bba-4690-9801-bfc72948aff8