Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.17 @ 22:40:46 Player: Cracklepappy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (707) 3535 Value Destroyed (30751) 30751 Prototype IDs (235) 4700 Alien Tech Used (6) 1200 Bonus (18901) 18901 TOTAL SCORE: 69987 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4840 Follower Combat Kills 319 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Win 3000 Friendly Fire -3558 Cogmind --------- Core Integrity 948/1600 Matter 251/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ Core Analyzer > --- WEAPON (5) ------- Lance > --- INVENTORY (5) ---- Light Quantum Reactor Heavy Machine Gun Enhanced Hardcell Cannon Core Stripper Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Wheeled Centrium-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Huge Storage Unit Spectral Analyzer Experimental Targeting Computer System Mapper > --- WEAPON ----------- Tachyon Dispersion Ray Hvy. Kinetic Antimatter Construct/C > --- INVENTORY -------- Light Antimatter Reactor Experimental Heat Sink Experimental Heat Sink Experimental Cooling System Experimental Cooling System Makeshift Microdissipator Network Advanced Matter Compressor Experimental Signal Interpreter Improved Weapon Cycler Improved Transmission Jammer Makeshift Cloaking Device Advanced Force Field Advanced Force Field Deep Network Scanner Quantum Router Quantum Router Long-range Tractor Beam Transdimensional Reconstructor Core Regenerator Core Reset Matrix Gamma Rifle Zionite Phaser-S Fusion Bomb Launcher Guided Remote Datajack Plasma Cutter [Rating: 205] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Backup Power VII Reactor Constructs Propulsion Constructs Treads Light Treads Leg Centrium Leg Wheel Constructs Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Core Shielding Weapon Constructs Energy Gun Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 4 . . . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 . 2 Power 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Utility 7 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 . . Weapon 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Parts Attached 223 | 7 7 5 25 20 6 10 9 5 13 5 3 1 . 4 3 1 4 7 . 3 . 1 . 2 6 10 1 16 10 . 15 24 Power 10 | 1 1 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Engine 8 | 1 1 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 41 | 2 1 1 8 5 1 5 . 1 . . . . . . . . . . . . . . . . . . . . . . 5 12 Treads 22 | 2 1 1 8 5 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Wheel 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 83 | 2 2 . 5 2 3 3 8 3 6 . 2 . . 1 . . 3 3 . 3 . 1 . 2 4 8 1 9 2 . 4 6 Device 46 | 1 . . 2 1 1 1 7 2 3 . 2 . . . . . 3 1 . 1 . 1 . 2 4 6 . 4 2 . 1 1 Storage 11 | 1 1 . 2 . . . . . 2 . . . . . . . . 1 . 1 . . . . . 2 . 1 . . . . Processor 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . 3 Hackware 9 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . 3 1 Protection 10 | . 1 . 1 1 1 2 . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 3 3 10 11 1 2 1 1 7 5 1 1 . 3 3 1 1 4 . . . . . . 2 2 . 7 8 . 5 5 Energy Gun 22 | 1 1 . 1 . . . . 1 3 . . . . . . . . 3 . . . . . . 1 . . 4 5 . 1 1 Energy Cannon 7 | . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . 1 1 Ballistic Gun 23 | 1 1 . 4 8 1 1 . . 1 . . . . . 1 . . . . . . . . . 1 1 . 1 . . . 2 Ballistic Cannon 9 | . . . 3 . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . 2 . Launcher 13 | . 1 3 . 2 . . . . 1 1 . . . 2 . . . 1 . . . . . . . . . 1 1 . . . Special Weapon 5 | . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Impact Weapon 5 | . . . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 2 . . 1 . . 3 . 1 . . . . . . 4 . . . . 1 . . 2 2 1 1 . 1 . Parts Lost 65 | . 1 . 2 5 1 3 1 1 . . . . . . . . . 2 . . . . . 2 1 1 . 3 16 2 8 16 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Propulsion 13 | . . . 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 Utility 25 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 2 . 1 . 2 7 1 3 6 Weapon 24 | . 1 . . 3 1 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 6 1 3 4 Highest Loss Streak 11 | . 1 . 1 1 1 2 1 1 . . . . . . . . . 2 . . . . . 1 1 1 . 1 11 2 6 10 To Critical Strikes 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 20 | 3 14 14 17 19 19 11 5 5 14 24 24 23 25 24 24 25 24 24 25 24 25 25 24 24 24 24 24 24 24 18 4 3 Power . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 1 | 1 4 2 2 8 8 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 11 | . 2 2 4 4 3 2 3 2 4 9 8 9 15 14 15 16 15 17 17 16 18 18 18 17 17 17 17 15 16 12 1 . Weapon 5 | 1 5 7 8 5 5 3 . 1 7 11 11 10 8 8 7 7 6 5 6 5 5 4 4 3 3 5 4 3 2 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 123 | . 14 1 17 1 1 14 . 2 9 4 4 8 . 4 1 4 2 4 . 1 . 1 3 . 2 5 4 2 2 8 3 2 Power 7 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 19 | . 11 1 . . . 5 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Utility 44 | . 3 . 3 . 1 2 . 2 1 1 . 1 . 2 1 4 2 2 . . . 1 3 . 2 2 1 2 2 5 1 . Weapon 49 | . . . 12 1 . 5 . . 6 3 4 5 . 2 . . . 2 . 1 . . . . . 3 3 . . . 1 1 Tool/Special 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 55 | . 99 100 99 99 99 78 52 47 50 46 46 43 42 42 42 42 42 41 43 43 44 43 43 42 43 40 40 44 44 30 30 58 Engine 4 | . 14 14 11 11 11 9 3 . 3 . . 6 7 4 6 4 6 2 . . . . . . . . . . . . . . Core 1 | . . . . . . 1 3 1 . 6 7 . . . . 1 . . . 1 5 5 4 . . 2 3 1 . . 3 . Reactor 1 | . . . . . . . . 5 3 . . . . 1 . . . 3 6 3 . . . 5 5 2 1 2 3 3 . 3 Treads 8 | . 27 28 32 32 33 15 4 . 4 5 7 6 4 . . 4 2 . 5 1 1 5 5 . . 1 . 1 . . . . Leg 1 | . . . . . . . . 6 1 . . . 2 1 . . 1 6 . . 1 . . 5 1 . . . . . 4 1 Hover 1 | . . . . . . . . . 1 1 . . . 4 6 1 1 . . 3 1 . . . . 2 5 2 2 . 4 17 Device 11 | . 6 . 4 4 . 6 21 22 13 15 13 14 14 12 12 12 11 11 12 12 11 11 10 13 19 19 17 12 9 7 2 3 Storage 6 | . 14 14 11 11 11 4 . . 6 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 . . Protection 1 | . 7 14 6 5 8 4 . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 Energy Cannon 2 | . . . . . . . 2 . 1 . . 1 . . . . 5 6 6 1 2 2 . 1 3 . 4 4 1 . . 1 Ballistic Gun 6 | . 22 27 29 31 32 27 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 3 | . . . 2 . . . 4 6 8 7 7 5 7 5 6 6 3 . . 3 2 2 5 3 1 4 . 1 3 3 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 4 5 3 . 6 5 5 4 5 4 2 . . . 1 3 . 1 Peak Build Rating 205 | 7 10 12 21 26 22 41 63 70 77 76 74 83 88 97 91 91 99 110 112 119 117 118 128 137 152 161 145 186 205 126 97 153 Average Rating 84 | 4 8 9 17 21 21 28 56 61 71 71 70 76 84 92 90 89 93 102 107 114 115 117 118 131 143 147 143 173 179 111 65 112 On Entrance 80 | . 7 9 9 20 20 22 41 53 67 70 70 71 83 88 90 91 91 99 109 107 110 117 118 128 136 144 141 145 183 123 5 87 Naked Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 5 . Heaviest Build 220 | 14 29 34 60 63 65 65 26 40 131 124 123 125 125 133 117 125 126 131 126 126 145 145 145 145 163 185 187 220 196 139 36 42 Greatest Support 294 | 40 40 40 63 63 60 60 54 70 176 132 132 132 123 159 105 105 129 91 125 115 133 133 133 133 234 234 116 262 294 91 55 88 Greatest Overweight (x) 41 | . . . . 1 1 5 . 2 . . . 1 1 1 1 1 41 1 1 1 1 1 1 1 2 1 1 1 1 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . 1 1 2 1 1 1 1 1 1 . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 20 | 6 14 15 17 20 20 11 5 5 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 Most Carried 25 | 8 15 15 20 20 20 20 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 5 5 Average Carried 20 | 3 14 14 17 19 19 11 4 5 14 24 24 23 25 24 24 24 24 24 25 24 25 24 24 24 24 24 24 24 24 17 4 4 Final Capacity 25 | 8 15 15 20 20 20 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 8 15 15 20 20 20 5 5 5 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 5 4 5 Scrap Engine Consumption 631 | . . . . . . 40 64 20 65 16 8 16 2 39 3 10 24 21 13 23 13 8 5 6 44 58 3 78 50 2 . . Constructs Created 5 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Constructs Modified 293 | . . . . . . 15 31 9 24 10 . 11 2 18 2 4 13 6 6 9 8 3 2 4 22 28 3 32 26 5 . . Class Distribution -------------------- 62% | Construct 13% | Generator-Construct 9% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -9/Garrison Construct | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Generator-Construct | -4/Factory Generator-Construct | -4/Armory Generator-Construct | -4/Lab Generator-Construct | -3/Research Generator-Construct | -3/Testing Generator-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Hacker-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Matter Collected 25185 | 126 561 310 1239 1358 354 432 759 164 595 826 501 324 233 612 149 312 662 360 145 568 428 225 20 1639 1913 2287 . 5113 2133 171 129 537 Remotely 1372 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1278 94 . . . Salvage Created 37223 | 22 665 528 2040 2387 515 1413 1817 809 2876 763 558 404 587 1787 319 431 921 442 1720 1027 554 635 314 850 1554 2618 . 6717 1338 . 185 427 Parts 1883 | 5 51 20 155 141 31 62 101 12 143 32 20 20 19 84 15 21 93 22 60 44 30 13 3 27 62 133 . 366 59 . 4 35 Haulers Intercepted 28 | . 2 . 6 5 . . 3 . 4 . . . . 3 . . . . . . . 1 . . 1 . . 3 . . . . Recyclers Shooed 22 | . 1 4 4 5 . 3 . . . . . . . 2 . . . . . 1 . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 157 | . . . . . . . . . . 26 13 . 18 . 13 12 2 . 37 . 9 3 . 24 . . . . . . . . Prevented 40 | . . . . . . . . . . . . . . . . . . . 15 . 10 10 . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Combat Hostiles Destroyed 525 | . 16 9 37 39 12 11 33 1 47 14 9 4 12 21 5 5 14 12 25 12 5 6 . 13 18 42 . 63 26 . 2 12 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 109 | . 14 7 29 37 9 11 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cannons 335 | . . . 8 . . . 25 1 47 8 9 2 12 12 5 5 14 8 21 7 4 4 . 13 18 37 . 54 13 . . 8 AOE 66 | . 2 2 . 2 3 . 8 . . 6 . . . 9 . . . 4 . 5 . . . . . 3 . 6 12 . . 4 Classes Destroyed 34 | 1 6 . 5 2 2 3 . 1 . . 1 . 1 . 1 1 5 2 . . . . . . . 2 . . . . . 1 Worker 33 | . 1 . 4 2 . . 1 . 4 . . . . 4 . . . . . . . . . . . . . 12 1 . . 4 Builder 19 | . . . 3 1 . . 3 . 3 . . . . 2 . . . . . 1 . . . . . . . 3 1 . . 2 Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hauler 28 | . 2 . 6 5 . . 3 . 4 . . . . 3 . . . . . . . 1 . . 1 . . 3 . . . . Recycler 36 | . 2 2 3 3 . 11 1 . . . . . . 5 . . . . . 3 . . . . 2 . . 4 . . . . Minesweeper 5 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . . . . . . . . Mechanic 8 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 4 1 . . . Operator 10 | . . . 1 . . . . . 2 . . . . 1 . . . . . 1 . . . . . 2 . 2 1 . . . Watcher 23 | . 2 . 5 2 . . 1 . 2 . . . . 1 . . . . . 1 . . . . 1 2 . 6 . . . . Swarmer 74 | . 8 3 8 . . . 8 . 2 7 . . 4 6 3 . . . 1 . . . . . . 10 . 6 . . . 8 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Grunt 210 | . 8 6 18 26 5 2 14 . 28 5 6 . 6 7 . 2 . . 16 5 . 5 . 9 4 10 . 16 11 . 1 . Brawler 14 | . . . 1 2 . . . . 2 . . . 1 . . . . . 4 . . . . . . 3 . . 1 . . . Duelist 15 | . . . . 5 . . 1 . 1 1 1 . . . . . . . 1 . . . . . . . . 3 2 . . . Protector 4 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 58 | . . . 10 7 3 3 7 . 6 . 1 . 1 2 . . . . 3 1 1 . . 1 5 2 . 5 . . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 34 | . . . . . . 1 . . 4 . . . . 1 2 . . . . 4 3 . . 2 2 . . 10 4 . 1 . Programmer 53 | . . . . . 3 1 3 . 4 1 . . . 5 . 1 . . . 2 . . . . 4 8 . 18 3 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 7 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . 1 1 . . 1 . . . . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Tracker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 3 . . 2 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 . . . Scientist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 55 | . . . . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . 1 . . . . . 3 1 . . . . . . . . . . Tinkerer 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 7 | . . . . . . . . . . . . . . . . . 6 . . . 1 . . . . . . . . . . . Best Kill Streak 15 | 1 3 4 9 6 4 8 6 1 10 4 3 1 4 10 3 2 4 5 7 8 1 3 . 3 8 4 . 13 15 . 1 4 Combat Bots Only 12 | . 3 3 4 5 4 6 4 1 7 4 3 1 4 6 3 2 2 5 7 5 1 3 . 3 8 4 . 10 12 . 1 4 Max Kills in Single Turn 7 | 1 2 1 2 3 2 2 4 1 2 3 1 1 2 7 1 1 2 2 2 6 1 1 . 2 1 3 . 4 5 . 1 4 Gunslinging 1 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 . 2 2 . 4 . . 3 . . . 3 . . . 1 . 5 . . . . . 3 . 2 4 . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 3 | . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Hostile Shots Fired 3399 | . 53 47 111 129 67 50 218 . 247 19 76 23 46 82 14 6 83 63 80 43 31 22 . 98 98 238 . 418 614 101 131 191 Missed 1057 | . 12 15 32 35 28 15 64 . 96 4 22 9 15 28 7 2 28 16 22 17 7 9 . 30 28 68 . 118 203 38 36 53 Damage Taken 41365 | . 475 397 860 1550 631 615 1749 . 2063 299 949 650 462 685 114 67 1064 1491 1162 621 531 272 . 1560 716 2847 . 4546 8571 1198 2130 3090 Core 5031 | . 116 26 91 192 27 14 162 . 214 28 70 137 . 11 21 . 137 172 99 49 29 64 . 59 12 151 . 303 775 633 787 652 Absorbed by Shields 3832 | . . . 146 . . . . . . . . . . . . . . . . . . . . . 748 1303 . 1635 . . . . Redirected to Shielding 119 | . 2 4 3 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Regen/Repaired (Parts) 22616 | . 92 . . 266 . . 1344 52 1389 598 48 1304 42 577 48 142 646 1148 597 608 322 344 162 782 849 2574 284 3803 4132 463 . . Core Remaining (%) 48 | 100 . 43 . . . 19 . . . . . . 12 . . . . . 48 . . . . 79 . . 79 . 14 . 27 59 Volleys Fired 2262 | 1 73 81 102 113 28 24 165 56 166 60 40 28 19 47 5 12 487 24 43 19 16 13 . 47 66 144 3 201 102 10 21 46 Largest 3 | 1 2 2 3 3 3 3 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 1 1 3 2 Hottest 642 | 20 60 66 114 72 69 69 133 129 140 120 120 120 109 159 159 159 159 143 105 154 154 154 . 76 69 389 265 230 642 66 188 113 Shots Fired 2940 | 1 143 163 306 336 73 67 165 56 165 60 39 28 19 47 5 12 487 24 43 19 16 13 . 47 66 143 3 200 97 10 40 47 Gun 1106 | 1 142 157 268 334 70 63 . 2 2 . . . . . . . . 4 . . . . . . . . . 2 12 . 36 13 Cannon 1783 | . . . 38 . . 4 160 54 163 55 39 28 19 42 5 12 485 16 43 18 16 13 . 47 66 135 3 194 80 10 4 34 Launcher 40 | . 1 6 . 2 3 . 2 . . 5 . . . 4 . . 2 4 . 1 . . . . . 1 . 4 5 . . . Special 11 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . 7 . . . . . . Kinetic 1892 | 1 109 157 301 334 70 63 103 54 163 42 39 18 . 19 . 8 14 . 16 18 10 . . 26 5 126 3 103 44 10 4 32 Thermal 820 | . 8 . 5 . . 4 57 2 2 . . . 19 23 5 4 471 20 . . . . . . 44 9 . 74 30 . 36 7 Explosive 40 | . 1 6 . 2 3 . 2 . . 5 . . . 4 . . 2 4 . 1 . . . . . 1 . 4 5 . . . Electromagnetic 123 | . 25 . . . . . . . . 13 . 10 . . . . . . 17 . 6 13 . . . . . 19 12 . . 8 Phasic 54 | . . . . . . . . . . . . . . . . . . . 10 . . . . 21 17 . . . 6 . . . Robot Hit Streak 32 | 1 8 7 19 32 14 12 19 7 7 6 10 5 9 11 6 8 20 3 5 6 5 7 . 9 17 10 . 10 7 5 6 5 Robot Miss Streak 14 | . 5 7 6 6 3 2 3 5 6 2 4 4 3 6 5 4 7 14 3 3 2 2 . 3 3 6 . 6 3 2 4 3 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . 1 . 2 . . . . Secondary Targets 23 | . 2 . 4 9 2 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1743 | 1 78 91 179 218 48 55 114 38 95 34 25 17 18 38 7 12 134 18 40 17 20 18 6 44 55 85 . 122 53 6 23 34 Core Hits 957 | 1 44 34 80 96 22 32 47 5 54 23 8 7 16 47 5 8 77 28 23 37 5 9 4 21 21 37 . 70 60 . 13 23 Critical Kills 14 | . . . 4 . . 1 1 . . . . . . . . . 2 . . . . . . . . 6 . . . . . . Critical Parts Destroyed 14 | . . 1 . . 1 1 1 . . . . . . . . . 1 . . . . . . . . 9 . . . . . . Critical Strikes 64 | . 1 1 5 . 1 3 2 . 1 1 2 . . . . . 3 . . . 1 . . . 1 17 . 19 2 . . 4 Destroy 30 | . . 1 4 . 1 2 2 . . . . . . . . . 3 . . . . . . . . 17 . . . . . . Blast 7 | . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 3 Corrupt 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Intensify 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 19 1 . . . Melee Attacks 141 | . . . 4 4 1 7 . . . . 25 15 . 9 2 . . . . 8 6 5 6 1 14 . . . 10 2 . 22 Impact 41 | . . . 4 4 1 7 . . . . 25 . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . 15 . 9 . . . . . . . . . . . . . . . . . . Piercing 76 | . . . . . . . . . . . . . . . 2 . . . . 8 6 5 6 1 14 . . . 10 2 . 22 Sneak Attacks 26 | . . . . . . 2 . . . . 1 1 . 2 2 . . . . 1 5 4 . 1 2 . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 118022 | 10 850 917 2966 3837 1122 1378 5254 2367 5971 2297 1852 1089 1565 5093 474 930 11115 1872 4717 2344 1295 1361 448 4672 6716 11453 . 21531 9693 160 553 2120 Guns 10111 | 10 767 731 2528 3451 724 747 . 42 . . . . . . . . . 73 . . . . . . . . . 31 344 . 518 145 Cannons 92878 | . . . 337 . . 124 4817 2325 5821 1821 1784 991 1565 3683 315 930 11075 1150 4717 1641 920 1074 . 4612 6511 11327 . 19984 4433 156 . 765 Explosions 11496 | . 69 162 . 353 398 . 420 . 150 476 . . . 1257 . . 40 649 . 636 . . . . . 126 . 1516 4646 . . 598 Melee 3119 | . . . 33 . . 437 . . . . 68 98 . 153 159 . . . . 67 375 287 448 60 185 . . . 157 . . 592 Ramming 418 | . 14 24 68 33 . 70 17 . . . . . . . . . . . . . . . . . 20 . . . 113 4 35 20 Kinetic 59750 | 10 537 731 2824 3451 724 747 2759 2325 5821 1566 1784 741 . 1727 . 492 1522 . 1609 1641 510 . . 2521 509 10373 . 11854 2016 156 . 800 Thermal 32155 | . 56 . 41 . . 124 2058 42 . . . . 1565 1956 315 438 9593 1223 . 61 . . . . 4280 954 . 6473 2418 . 518 40 Explosive 11323 | . 69 162 . 353 398 . 420 . 150 476 . . . 1257 . . . 649 . 575 . . . . . 126 . 1516 4574 . . 598 Electromagnetic 6066 | . 174 . . . . . . . . 255 . 250 . . . . . . 1928 . 410 1074 . . . . . 1688 217 . . 70 Impact 538 | . . . 33 . . 437 . . . . 68 . . . . . . . . . . . . . . . . . . . . . Slashing 251 | . . . . . . . . . . . . 98 . 153 . . . . . . . . . . . . . . . . . . Piercing 2330 | . . . . . . . . . . . . . . . 159 . . . . 67 375 287 448 60 185 . . . 157 . . 592 Phasic 5191 | . . . . . . . . . . . . . . . . . . . 1180 . . . . 2091 1722 . . . 198 . . . Highest Corruption 49 | . 1 1 . . 1 3 3 3 15 15 15 15 15 3 3 3 3 . . . . . . . 3 12 12 8 49 3 5 2 Average Corruption 6 | . 1 1 . . 1 2 2 3 10 15 15 15 15 2 3 3 3 . . . . . . . 2 7 12 4 14 2 5 1 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 636 | . 10 9 . . 3 47 10 19 99 43 53 35 31 25 15 28 2 . . . . . . . 11 52 19 53 60 . 11 1 Message Errors 146 | . 1 1 . . . 13 1 7 24 14 13 7 3 5 7 5 . . . . . . . . 1 11 4 13 12 . 4 . Matter Fused 177 | . 4 2 . . 2 10 5 4 25 11 14 7 10 7 2 11 1 . . . . . . . 2 18 7 19 14 . 1 1 Heat Flow Errors 69 | . 3 1 . . . 5 1 3 8 3 11 3 7 3 1 . 1 . . . . . . . 2 4 2 4 5 . 2 . Energy Discharges 82 | . 1 . . . . 3 3 1 16 7 3 7 4 4 2 5 . . . . . . . . 2 7 2 4 10 . 1 . Parts Rejected 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 9 | . . 1 . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . 1 . 1 1 . 1 . Data Loss (minor) 73 | . 1 1 . . 1 5 . 3 13 4 8 7 4 1 3 5 . . . . . . . . 2 6 3 3 1 . 2 . Data Loss (major) 32 | . . 1 . . . 5 . 1 5 2 2 3 1 3 . . . . . . . . . . . 1 1 3 4 . . . Misfires 8 | . . 1 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Alerts 14 | . . . . . . 1 . . 1 1 1 1 1 1 . 1 . . . . . . . . 2 3 . . 1 . . . Misdirections 8 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 6 . . . Weapon Failures 15 | . . . . . . 1 . . 3 . 1 . . . . . . . . . . . . . . 1 . 4 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 15645 | . . . 20 20 . 154 297 264 402 201 190 7 103 645 101 66 798 119 396 160 333 107 137 487 618 2151 . 6779 976 . . 114 Projectiles 14278 | . . . . . . . 297 264 402 191 131 7 103 559 20 66 798 119 396 160 60 33 . 467 618 2151 . 6693 732 . . 11 Explosions 348 | . . . . 20 . . . . . 10 . . . 42 . . . . . . . . . . . . . 86 164 . . 26 Melee 1019 | . . . 20 . . 154 . . . . 59 . . 44 81 . . . . . 273 74 137 20 . . . . 80 . . 77 Knockbacks 194 | . 1 . 7 1 . 2 22 2 33 6 7 6 . 2 . 1 1 . 7 6 3 . . 14 1 30 . 23 8 4 . 7 Impact 5 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 175 | . . . 6 . . . 20 1 30 6 7 6 . 2 . 1 1 . 7 6 3 . . 13 1 25 . 23 6 4 . 7 Secondary 14 | . . . 1 . . . 2 1 3 . . . . . . . . . . . . . . 1 . 5 . . 1 . . . Self-Inflicted Damage 916 | . . . . . 103 . . . . . . . . 102 . . . 35 . 20 . . . . . 13 . 117 386 2 13 125 Shots 20 | . . . . . 3 . . . . . . . . 6 . . . 2 . 1 . . . . . 1 . 1 5 . . 1 Rammed 49 | . 6 5 7 2 . 10 1 . . . . . . . . . . . . . . . . . . . . . 2 1 13 2 Targets Rammed 60 | . 6 5 10 3 . 12 1 . . . . . . . . . . . . . . . . . 2 . . . 2 1 16 2 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . Crushed 6 | . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 741 | . 279 164 121 31 91 242 374 200 416 330 532 249 307 318 204 210 384 260 . 120 120 144 . 40 287 598 200 401 741 . 43 84 Average Temperature 100 | . 46 50 14 8 24 79 117 104 110 103 149 115 114 111 81 82 97 141 . 47 46 55 . 19 43 135 118 66 146 . 43 30 Received Heat Transfer 6747 | . 132 183 270 435 135 212 484 . 796 99 363 . 63 90 . 9 90 372 447 64 45 33 . 220 71 197 . 706 1060 9 45 117 Effects 37 | . . . . . . 1 7 . 3 . 1 . 2 . . . 3 . . . . . . . . 9 1 . 10 . . . Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 11 | . . . . . . 1 3 . . . . . . . . . 3 . . . . . . . . 3 1 . . . . . Interference 21 | . . . . . . . 4 . 2 . . . 2 . . . . . . . . . . . . 6 . . 7 . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 20 | . . . 1 . . 1 . . 1 . . 2 . . . . . . 4 . 1 3 . . . 2 . 4 1 . . . Combat Hostiles 14 | . . . . . . . . . . . . 2 . . . . . . 4 . 1 2 . . . 1 . 3 1 . . . Parts Fried 57 | . . . 1 . . 1 . . 4 . . 6 . . . . . . 8 . 2 5 . . . 6 . 23 1 . . . Impact Corruptions 14 | . . . 1 . . 6 . . 1 . 2 . . . . . . . . . . . . . . 3 . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . . . . . 3 . . . . . . . . . 8 6 . . . . . 1 1 . . 2 2 . 1 . Heat Transferred 18022 | . 125 . 74 . . 150 1397 74 . . . . . 1631 259 333 7960 993 . 100 . . . . 1258 228 . 1702 850 . 851 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Maximum Alert Level 5 | . . . 2 2 3 1 3 1 4 . . . . 1 . . . . . . . . . . 1 3 . 5 5 4 2 1 Low Security (%) 49 | 100 100 100 32 14 . 75 29 91 37 . . . . 48 . . . . . 100 . . . . 60 35 . 30 . . 97 84 Level 1 23 | . . . 62 35 1 24 40 8 7 . . . . 51 . . . . . . . . . . 39 28 . 4 . . . 15 Level 2 9 | . . . 4 50 64 . 28 . 3 . . . . . . . . . . . . . . . . 14 . 4 . . 2 . Level 3 14 | . . . . . 34 . . . 46 . . . . . . . . . . . . . . . . 21 . 33 80 94 . . Level 4 2 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 19 14 5 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1900 | 5 157 113 482 663 732 329 719 251 1289 . . . . 270 . . . . . 192 . . . . 291 1001 . 1664 1900 1100 510 310 Initial 1100 | . . 31 . 146 364 329 211 251 . . . . . 18 . . . . . 23 . . . . . 94 . . 891 1100 510 12 Average 330 | . 71 32 240 388 628 95 317 55 552 . . . . 169 . . . . . 106 . . . . 112 395 . 785 1003 1011 24 69 Influence Increases 18845 | 5 588 277 1331 1466 498 355 1480 16 1878 355 210 20 265 801 120 85 . . 627 548 145 300 10 375 582 1573 . 2435 1639 18 167 676 Destroy 0b10 Robot/C 9960 | . 320 180 740 900 280 140 660 . 940 280 180 20 240 420 100 60 . . 520 240 100 120 . 260 360 820 . 1280 520 . 40 240 Destroy 0b10 Robot/NC 885 | 5 35 10 115 80 5 65 45 . 75 10 . . 5 80 . 5 . . 5 30 5 5 10 15 20 25 . 175 25 . . 35 Destroy Leader 2188 | . 68 40 212 214 10 . 168 . 232 50 30 . 20 126 20 20 . . 60 52 40 10 . 40 114 184 . 308 110 . 10 50 Allied During Kill 184 | . . . . 126 17 9 . . . . . . . . . . . . 12 . . . . . . 20 . . . . . . Successful Hack 386 | . 20 . 45 20 . 18 9 . 17 . . . . 30 . . . . . 19 . . . . 8 17 . 42 81 . 33 27 Select Force Hacks 310 | . 110 . 30 . . 120 . . 50 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1185 | . 15 15 45 90 . . 75 . 270 . . . . 45 . . . . . 75 . . . . . 165 . 165 195 . 15 15 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1792 | . 5 17 9 6 21 3 83 16 189 . . . . 100 . . . . . 132 . . . . 50 312 . 450 258 18 9 114 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . 45 . 15 . . . . . . . . . . . . . . . 30 . . . . . 15 15 Lose Combat Pursuer 1485 | . 15 15 135 30 15 . 195 . 90 15 . . . . . . . . 30 . . 165 . 60 . 30 . 15 450 . 45 180 Influence Decreases 13029 | 5 505 308 982 1052 130 656 772 267 589 446 506 20 236 600 257 85 . . 590 385 262 188 10 373 388 668 . 851 646 210 656 386 Time Decay 10616 | 5 495 308 662 642 . 566 612 257 589 446 506 20 236 600 257 85 . . 570 385 262 188 10 353 378 618 . 571 486 190 101 218 Lost Part 605 | . 10 . 20 50 10 30 10 10 . . . . . . . . . . . . . . . 20 10 10 . 30 160 20 55 160 Lost Ally 408 | . . . . 60 120 60 . . . . . . . . . . . . 20 . . . . . . 40 . 100 . . . 8 Purge Threat 1400 | . . . 300 300 . . 150 . . . . . . . . . . . . . . . . . . . . 150 . . 500 . Squads Dispatched 125 | . 6 . 4 12 . . 5 . 15 . . . . 7 . . . . 1 4 . 1 . . 6 14 . 20 16 3 1 10 Investigation 24 | . 4 . 3 4 . . 1 . 4 . . . . 3 . . . . . 1 . . . . . 2 . 2 . . . . Extermination 29 | . . . . . . . 2 . 4 . . . . 4 . . . . . 2 . . . . 3 4 . 6 1 1 . 2 Reinforcement 30 | . 2 . 1 1 . . 2 . 5 . . . . . . . . . . 1 . . . . 1 3 . 3 3 2 1 5 Assault 20 | . . . . 3 . . . . 2 . . . . . . . . . 1 . . 1 . . . 1 . 5 7 . . . Garrison 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 4 5 . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 6 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Distress Signals 27 | . 3 1 4 . . . 4 . . . . . . 1 . . . . . . . . . . 2 3 . 5 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 825 | . 27 10 59 51 14 13 48 1 65 13 9 4 12 26 5 4 61 12 27 16 5 11 . 16 24 63 . 83 82 12 15 37 Peak Tracking Total 21 | . 4 3 5 5 4 6 5 1 5 4 4 1 4 4 3 2 4 5 9 6 1 9 . 4 8 6 . 6 21 9 7 14 Tactical Retreats 59 | . 1 1 6 2 1 . 8 . 5 1 . . . . . . 5 . 2 . . 3 . 4 . 2 . 1 10 . 2 5 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Traps Triggered 28 | . 4 . 3 2 . . 3 . 2 1 . . . 1 . . . . . 2 . . . . . 1 . 6 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Machines Disabled 94 | . 2 1 3 6 1 1 5 . 18 . . . . 3 . 1 5 1 . 5 . . . . 1 11 1 11 16 . 1 1 Max in Single Turn 5 | . 1 1 1 1 1 1 5 . 4 . . . . 2 . 1 1 1 . 3 . . . . 1 1 1 2 1 . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Machines Accessed 151 | . 8 . 12 12 2 13 14 . 15 1 1 4 . 6 . 3 . . . 10 1 . 5 . 7 6 1 13 9 1 4 3 Terminals 79 | . 5 . 9 9 2 6 7 . 6 . . . . 4 . . . . . 4 1 . . . 3 3 . 9 6 1 3 1 Fabricators 13 | . . . . . . . 2 . 3 . . . . 1 . . . . . 3 . . . . . 3 . 1 . . . . Repair Stations 8 | . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 1 Recycling Units 9 | . 2 . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 2 . . . 3 . 2 . . . . 1 . . . . . 3 . . . . 2 . . 2 2 . . . Garrison Access 9 | . . . . 1 . . 2 . 3 . . . . . . . . . . . . . . . . . . 1 1 . . 1 Total Hacks 400 | . 22 . 37 27 5 27 27 . 30 1 1 31 . 22 . 6 . . . 24 2 . 22 . 12 15 19 24 18 1 21 6 Successful 212 | . 12 . 17 13 . 12 8 . 10 1 1 31 . 9 . 6 . . . 13 2 . 22 . 3 8 19 7 7 . 10 1 Failed 187 | . 9 . 20 14 5 15 19 . 20 . . . . 13 . . . . . 11 . . . . 9 7 . 17 11 1 11 5 Catastrophic 44 | . 1 . 3 1 1 1 6 . 7 . . . . 4 . . . . . 2 . . . . 2 1 . 9 3 . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 8 . 11 4 . 11 . . 7 . . . . 2 . . . . . 3 . . . . 2 . . 2 4 . 6 . Terminals 192 | . 15 . 26 21 5 18 13 . 11 . . . . 9 . . . . . 12 2 . . . 5 9 . 16 12 1 16 1 Fabricators 28 | . . . . . . . 4 . 5 . . . . 6 . . . . . 6 . . . . . 6 . 1 . . . . Repair Stations 21 | . 2 . . 5 . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . 5 3 Recycling Units 13 | . 5 . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 50 | . . . 10 . . . 7 . 9 . . . . 7 . . . . . 6 . . . . 3 . . 4 4 . . . Garrison Access 14 | . . . . 1 . . 3 . 3 . . . . . . . . . . . . . . . . . . 3 2 . . 2 Terminal Hacks 145 | . 5 . 9 7 . 6 3 . 2 1 1 31 . 2 . 6 . . . 5 2 . 22 . 2 5 19 3 4 . 9 1 Record 51 | . . . . . . . . . . . . 11 . . . 4 . . . . 2 . 14 . . . 19 . . . 1 . Part Schematic 23 | . 1 . . 1 . 2 . . . . . 12 . 1 . . . . . . . . 4 . . 2 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 1 . 2 1 . . . . . . . 3 . . . . . . . 3 . . 4 . . 1 . 1 . . . . Open Door 8 | . . . . 2 . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 10 | . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Locate Traps 8 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . Hauler Manifests 7 | . . . 2 . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 2 . 2 . . . . 1 . . . . . 3 . . . . . 3 . . . . . . Network Status 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . Build 5 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . . . . . Repair Station Hacks 10 | . 2 . . 4 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . Scan Component 5 | . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Repair 4 | . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . 7 . . . 2 . 3 . . . . 6 . . . . . 5 . . . . . . . 3 2 . . . Insert Component 18 | . . . 3 . . . 1 . 2 . . . . 5 . . . . . 3 . . . . . . . 3 1 . . . Analyze 10 | . . . 4 . . . 1 . 1 . . . . 1 . . . . . 2 . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . 3 . 1 1 . 4 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 116 | . 7 . 11 10 2 7 12 . 13 . . . . 6 . . . . . 9 . . . . 7 5 . 13 8 1 2 3 Full Trace Events 15 | . . . 1 2 2 . 1 . 3 . . . . 2 . . . . . 1 . . . . . 1 . 2 . . . . Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 1 . 3 1 . 2 1 . . . . 12 . 2 . . 13 . . 2 . . 4 . . 2 . . 1 . . . Parts Built 8 | . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 633 | . . . . . . . . . 117 . . . . . . . . . . 293 . . . . . 223 . . . . . . Total Part Build Rating 55 | . . . . . . . . . 14 . . . . . . . . . . 19 . . . . . 22 . . . . . . Parts Repaired 4 | . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . 26 . . 58 . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 16 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 3 . . . 1 . 1 . . . . 2 . . . . . 2 . . . . . . . . 1 . . . Part Schematics Acquired 8 | . . . 3 . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . 1 . . . Parts Damaged 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 6 . . . . . . . . . . . . 2 . . . . . . 5 . . 1 . . 1 Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Total Allies 35 | . . 3 . 12 . 6 . . . . . . . . . . . . 2 . . . . . . 5 . 5 1 . . 1 Largest Group 10 | . . 3 3 10 6 6 . . . . . . . . . . . . 2 . . . . . . 3 . 3 1 . . 1 Highest-Rated Group 192 | . . 40 40 88 56 60 . . . . . . . . . . . . 79 . . . . . . 192 . 164 122 . . 64 Highest-Rated Ally 122 | . . 16 16 31 16 15 . . . . . . . . . . . . 49 . . . . . . 64 . 82 122 . . 64 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 157 | . . . 6 69 15 11 . . . . . . . . . . . . 10 . . . . . . . . 44 . . . 2 Total Damage 1928 | . . . 44 671 155 225 . . . . . . . . . . . . 337 . . . . . . . . 438 . . . 58 Kills 13 | . . . . 8 2 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Active Infowar (turns) 4195 | 24 841 . . . . . 3 . 2 . . . . . . . . . . . . . . . 2 . . 2299 670 354 . . Optics 3323 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2299 670 354 . . Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Seismic 867 | 24 841 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Jamming 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 152 | . . . 1 . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . . . . 2 2 . . . 2 1 1 . 2 . 2 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Turns Passed 53835 | 116 1957 1253 3034 2314 878 3034 2006 1146 2958 1103 1369 858 720 2377 1053 1230 8118 1836 1859 1008 1752 1262 287 1099 1454 2065 509 2415 1343 385 417 620 Spaces Moved 29241 | 62 1006 631 1523 973 356 1160 2082 855 2923 1099 924 292 282 483 684 836 2552 889 841 491 966 820 190 1019 602 899 288 1244 930 261 402 676 Core 489 | 3 . . . . . 1 . . . . . . . . . . 151 . . . . . . . . . . . . 56 242 36 Treads 14575 | 59 1006 631 1523 973 356 717 1285 68 1713 1066 924 273 172 . . 644 294 . 768 112 358 820 188 . . 176 . 449 . . . . Legs 5387 | . . . . . . 7 . 780 651 . . . 110 199 . . 885 889 60 . 310 . 2 1019 160 6 . . 101 . 118 90 Wheels 943 | . . . . . . 141 327 7 22 . . . . 6 . . . . . . . . . . . . . . 242 198 . . Hover 6269 | . . . . . . . 62 . 537 33 . . . 278 684 192 1222 . 13 379 298 . . . . 478 288 709 587 7 42 460 Flight 1578 | . . . . . . 294 408 . . . . 19 . . . . . . . . . . . . 442 239 . 86 . . . 90 Fastest Speed 31 | 50 160 160 160 160 160 59 44 88 68 55 127 101 232 143 134 134 63 149 158 130 120 128 128 77 31 31 148 95 56 50 50 34 Average Speed 130 | 154 160 160 160 160 206 135 70 88 73 64 127 140 234 212 145 134 218 173 190 153 162 133 128 88 120 116 148 119 82 134 77 59 Slowest Speed 2100 | 160 160 160 160 240 240 300 88 130 88 127 127 232 238 238 154 134 2100 192 196 196 166 166 135 135 239 299 148 200 153 216 200 167 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Exploration Rate (%) 63 | 5 97 82 96 95 34 99 31 96 54 97 74 81 48 11 81 81 89 58 87 18 97 82 62 91 17 43 95 48 77 9 37 21 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 35 | . 2 . 1 . . 4 . . . . . 23 . . . 1 . . . . 1 . 3 . . . . . . . . . Known Exits Taken 14 | . . . 1 1 . . . . 1 . 1 . 1 1 1 . . . 1 1 . . . 1 1 . . 1 1 . 1 . Unknown Exits Taken 15 | 1 1 1 . . . 1 . . . 1 . 1 . . . 1 1 1 . . 1 1 1 . . 1 1 . . 1 . . Scrap Searched 35 | . . 1 . . . . . . . 4 4 . . . 8 4 4 . 1 . 3 2 . 4 . . . . . . . . Spaces Dug 304 | . . . 1 . . . . . 20 35 28 . . 47 . . 3 44 . 9 . . . . 12 39 . 22 27 2 3 12 Terrain Destroyed 1920 | . 5 59 1 2 22 1 85 18 193 71 41 1 20 132 9 27 62 164 44 80 14 . . 50 22 215 . 290 220 6 3 63 Melee 59 | . . . 1 . . . . . . . 24 . . 7 . . . . . 5 . . . . 9 . . . 3 2 . 8 Projectile 924 | . . . . . . 1 44 18 137 16 17 1 20 46 9 27 50 26 44 27 14 . . 50 13 169 . 130 42 4 3 16 AOE 937 | . 5 59 . 2 22 . 41 . 56 55 . . . 79 . . 12 138 . 48 . . . . . 46 . 160 175 . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Total 41796 | 78 1239 740 1898 1453 437 2567 2513 1197 3593 1441 1041 697 325 1778 735 939 4553 1129 994 706 1121 963 223 1164 1260 1783 372 1948 1352 280 472 805 Wait 8979 | . 100 5 149 296 33 1251 241 269 411 262 29 341 23 1212 31 78 1463 183 72 175 134 116 19 84 551 684 63 439 255 3 2 5 Move 29206 | 61 1005 630 1522 973 355 1159 2078 854 2922 1098 923 291 281 482 683 835 2551 888 840 490 965 819 189 1018 601 898 287 1243 929 260 401 675 Hop 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 249 | 9 25 5 31 10 3 8 1 2 40 4 10 9 . 8 4 4 5 6 . 5 . 2 3 2 7 9 7 11 9 2 6 2 Fast Attach 164 | 6 3 . 13 5 3 7 7 5 11 2 1 . . . 3 3 3 6 . . . 3 2 5 3 8 3 16 7 . 11 28 Attach 65 | 1 1 1 4 5 2 4 . . 2 4 3 1 . 3 1 . 1 2 . 1 . . . 1 2 2 . 7 8 . 7 2 Detach 19 | . . . 1 . . . . . 1 5 . 1 . . . . . . . . . . . 1 1 1 . 3 1 . 2 2 Swap 149 | . 5 8 16 23 7 4 6 3 6 . . 2 2 8 . . 8 9 . 4 . . . . 3 11 . 15 8 . . 1 Drop 336 | . 21 5 46 13 5 37 5 8 30 6 10 9 . 9 6 7 8 11 . 4 . 5 4 5 10 17 9 13 13 2 6 12 Fire 2262 | 1 73 81 102 113 28 24 165 56 166 60 40 28 19 47 5 12 487 24 43 19 16 13 . 47 66 144 3 201 102 10 21 46 Melee 141 | . . . 4 4 1 7 . . . . 25 15 . 9 2 . . . . 8 6 5 6 1 14 . . . 10 2 . 22 Ram 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 13 2 Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . Crush 37 | . 6 5 10 3 . 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . 7 . 4 . . . . . . . . . . . . . . . . . . . . . . . Rewire 111 | . . . . . . 54 . . . . . . . . . . . . 39 . . . . . . 9 . . 1 . . 8 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 41 | . . . . 8 . . . . . . . . . . . . 27 . . . . . . . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Central database locked down 678 | -10/Materials | Discovered new exit (range 14) 712 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Discovered new exit (range 16) 1377 | -10/Materials | Repaired Lgt. Treads 2074 | -10/Materials | Entered Mines 2081 | -10/Mines | Core integrity fell below 50% 2168 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2208 | -10/Mines | Found Prototype Device 2301 | -10/Mines | Murdered YI-UF0 2317 | -10/Mines | Found Prototype Launcher 2318 | -10/Mines | Identified YI-UF0's Doublenader 2541 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2543 | -10/Mines | Discovered new exit (range 5) 2755 | -10/Mines | Discovered new exit (range 9) 2870 | -10/Mines | Discovered new exit (range 7) 3031 | -10/Mines | Build established: Scavenger-Mutant 3077 | -10/Mines | Found a hidden stash of uninstalled traps 3270 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3327 | -10/Mines | Entered Materials 3327 | -9/Materials | Accompanied by 3 allies 3327 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3439 | -9/Materials | Lost 3 allies 3791 | -9/Materials | Discovered new exit (range 15) 3898 | -9/Materials | Build established: Scavenger-Tank 4199 | -9/Materials | Discovered new exit (range 7) 4604 | -9/Materials | Identified exit to Mines 4604 | -9/Materials | Identified exit to Storage 4746 | -9/Materials | Identified Exp. Sensor Array 5383 | -9/Materials | Discovered new exit (range 5) 5515 | -9/Materials | Discovered new exit (range 16) 5851 | -9/Materials | Discovered new exit (range 11) 6361 | -9/Materials | Entered Storage 7080 | -9/Storage | Garrison activated, responded to threat 7205 | -9/Storage | Build established: Scavenger-Gunner 7419 | -9/Storage | Core integrity fell below 50% 7661 | -9/Storage | Met a pair of Derelict thieves 7961 | -9/Storage | First assault squad dispatched 8000 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8134 | -9/Storage | Garrison activated, responded to threat 8289 | -9/Storage | Build established: Commander-Tank 8357 | -9/Storage | Repaired Hvy. Assault Rifle 8385 | -9/Storage | Repaired Lgt. Treads 8529 | -9/Storage | Discovered new exit (range 10) 8674 | -9/Storage | Identified exit to Garrison 8675 | -9/Storage | Entered Garrison 8675 | -9/Garrison | Accompanied by 6 allies 8734 | -9/Garrison | Triggered checkpoint 8763 | -9/Garrison | Garrison Relay disabled 8910 | -9/Garrison | Lost 5 allies 9102 | -9/Garrison | Discovered new exit (range 12) 9171 | -9/Garrison | Triggered checkpoint 9177 | -9/Garrison | Build established: Scavenger-Tank 9553 | -9/Garrison | Entered Recycling 10244 | -9/Recycling | Core integrity fell below 20% 10575 | -9/Recycling | Discovered new exit (range 5) 10603 | -9/Recycling | Scanned before Scraplab entrance 10720 | -9/Recycling | Entered Scraplab 10724 | -9/Recycling | Angered Scraplab inhabitants 10775 | -9/Recycling | Lost 5 allies 10895 | -9/Recycling | Found Prototype Device 10895 | -9/Recycling | Identified Scrap Engine 11177 | -9/Recycling | Build established: Gunner 11485 | -9/Recycling | Build established: Construct 12587 | -9/Recycling | Entered Factory 12587 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 13486 | -7/Factory | Discovered new exit (range 9) 13927 | -7/Factory | Discovered new exit (range 3) 14593 | -7/Factory | Sucked down chute 14593 | -7/Factory | Entered Waste 14593 | -7/Waste | The area was eerily silent 14729 | -7/Waste | Murdered 4 allies 15313 | -7/Waste | A Compactor rumbled back to life 15315 | -7/Waste | Spotted C-40 Crusher 15390 | -7/Waste | Destroyed C-40 Crusher 15428 | -7/Waste | Discovered new exit (range 12) 15739 | -7/Waste | Entered Factory 16409 | -7/Factory | System corruption reached 10% 16897 | -7/Factory | Fabricated Hvy. Gauss Cannon (x2) 17186 | -7/Factory | Destroyed 7 combat bots 17385 | -7/Factory | Discovered new exit (range 9) 17399 | -7/Factory | Identified exit to Lower Caves 17670 | -7/Factory | Discovered new exit (range 16) 17865 | -7/Factory | Identified exit to Factory 18108 | -7/Factory | Repaired Imp. Cooling System 18539 | -7/Factory | First assault squad dispatched 18577 | -7/Factory | Core integrity fell below 50% 18697 | -7/Factory | Entered Lower Caves 19474 | -7/Lower Caves | Learned 4 Factory zone layouts 19486 | -7/Lower Caves | Learned location of 1 exit from Factory 19710 | -7/Lower Caves | Discovered new exit (range 15) 19800 | -7/Lower Caves | Entered another Lower Caves area 19801 | -7/Lower Caves | Encountered a Warlord checkpoint 19807 | -7/Lower Caves | Discovered exit to Factory (range 10) 19851 | -7/Lower Caves | Learned location of 1 exit from Factory 20477 | -7/Lower Caves | Found Alien Artifact 20496 | -7/Lower Caves | Identified exit to Data Miner 20668 | -7/Lower Caves | Identified Core Expander 20668 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 20830 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20996 | -7/Lower Caves | Spotted B-75 Beast 21015 | -7/Lower Caves | Destroyed B-75 Beast 21169 | -7/Lower Caves | Entered Data Miner 21169 | -7/Data Miner | Discovered new exit (range 6) 21194 | -7/Data Miner | Met Data Miner 21215 | -7/Data Miner | Learned location of Section 7 (-2) 21215 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21236 | -7/Data Miner | Received God Mode back door access code from Data Miner 21299 | -7/Data Miner | Destroyed Data Miner 21301 | -7/Data Miner | Interfaced with the Data Conduit 21389 | -7/Data Miner | Core integrity fell below 20% 21712 | -7/Data Miner | Found Exp. Thermal Shield 21901 | -7/Data Miner | Found Prototype Hackware 21905 | -7/Data Miner | Found Prototype Hackware 21910 | -7/Data Miner | Found Prototype Hackware 21936 | -7/Data Miner | Found Exp. Thermal Shield 22027 | -7/Data Miner | Entered Proximity Caves 22463 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22702 | -6/Proximity Caves | Discovered exit to Factory (range 11) 22747 | -6/Proximity Caves | Entered Factory 22747 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 22748 | -6/Factory | Identified exit to Factory 22748 | -6/Factory | Identified exit to Lower Caves 22750 | -6/Factory | Loaded intel: 286 machine locations 22855 | -6/Factory | Identified Deep Network Scanner 22855 | -6/Factory | Identified Quantum Router 22855 | -6/Factory | Identified System Mapper 22985 | -6/Factory | Found Scatter Rocket Array 22998 | -6/Factory | Found Scatter Rocket Array 23002 | -6/Factory | Found Scatter Rocket Array 25124 | -6/Factory | Entered Lower Caves 25354 | -6/Lower Caves | Identified exit to Lower Caves 26002 | -6/Lower Caves | Learned location of 1 exit from Factory 26177 | -6/Lower Caves | Entered another Lower Caves area 26195 | -6/Lower Caves | Discovered exit to Factory (range 12) 26263 | -6/Lower Caves | Entered an active Warlord outpost 26281 | -6/Lower Caves | Learned Extension trap positions 26281 | -6/Lower Caves | Learned Research garrison access intel 26281 | -6/Lower Caves | Learned location of 1 exit from Research 26899 | -6/Lower Caves | Discovered new exit (range 13) 27407 | -6/Lower Caves | Entered Zion 27461 | -6/Zion | System corruption cleaned by Quarantine Array 27495 | -6/Zion | Discovered new exit (range 15) 31247 | -6/Zion | Attacked by Zionites 31247 | -6/Zion | Spotted B8-1WH(B) 31247 | -6/Zion | Spotted 53-9CA(B) 31255 | -6/Zion | Destroyed B8-1WH(B) 31267 | -6/Zion | Destroyed 53-9CA(B) 34960 | -6/Zion | Discovered new exit (range 3) 34960 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 35372 | -6/Zion | Found Spectral Analyzer 35376 | -6/Zion | Found Exp. Signal Interpreter 35525 | -6/Zion | Entered Deep Caves 35768 | -6/Deep Caves | Found Surveybot 24 Chip 35926 | -6/Deep Caves | Attacked by Z-Imprinter 35953 | -6/Deep Caves | Destroyed Z-Imprinter 36102 | -6/Deep Caves | Z-Facility disabled 36666 | -6/Deep Caves | Discovered new exit (range 6) 37361 | -6/Deep Caves | Entered Proximity Caves 37449 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 37504 | -5/Proximity Caves | Destroyed 7 combat bots 37869 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38079 | -5/Proximity Caves | Learned 8 Factory zone layouts 38269 | -5/Proximity Caves | Spotted B-75 Beast 38278 | -5/Proximity Caves | Destroyed B-75 Beast 38648 | -5/Proximity Caves | Discovered exit to Factory (range 11) 39011 | -5/Proximity Caves | Core integrity fell below 50% 39220 | -5/Proximity Caves | Entered Factory 39220 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 39221 | -5/Factory | Identified exit to Upper Caves 39222 | -5/Factory | Identified exit to Factory 39224 | -5/Factory | Loaded intel: 245 machine locations 39653 | -5/Factory | Discovered exit to Factory (range 14) 39861 | -5/Factory | Fabricated Adv. Matter Compressor (x1) 40169 | -5/Factory | Fabricated Lrn. Tractor Beam? 40228 | -5/Factory | Entered Upper Caves 40440 | -5/Upper Caves | Learned Factory trap positions 40801 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 41055 | -5/Upper Caves | Discovered new exit (range 10) 41062 | -5/Upper Caves | Encountered a Warlord checkpoint 41259 | -5/Upper Caves | Spotted B-75 Beast 41270 | -5/Upper Caves | Destroyed B-75 Beast 41980 | -5/Upper Caves | Entered another Upper Caves area 42196 | -5/Upper Caves | Discovered exit to Factory (range 3) 42393 | -5/Upper Caves | Spotted B-75 Beast 42421 | -5/Upper Caves | Destroyed B-75 Beast 42625 | -5/Upper Caves | Learned Factory security intel 42998 | -5/Upper Caves | Encountered a Warlord checkpoint 43093 | -5/Upper Caves | Discovered new exit (range 6) 43191 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 43242 | -5/Upper Caves | Entered Zhirov 43242 | -5/Zhirov | Discovered new exit (range 3) 43266 | -5/Zhirov | Met Zhirov 43292 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 43349 | -5/Zhirov | Found Alien Artifact 43349 | -5/Zhirov | Identified Integrated Reactor 43349 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 43461 | -5/Zhirov | Found Alien Artifact 43529 | -5/Zhirov | Entered Proximity Caves 43803 | -4/Proximity Caves | Learned Research terminal intel 43955 | -4/Proximity Caves | Spotted B-86 Titan 43992 | -4/Proximity Caves | Learned Research interactive machine intel 44354 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 44468 | -4/Proximity Caves | Destroyed B-86 Titan 44511 | -4/Proximity Caves | Discovered exit to Factory (range 16) 44628 | -4/Proximity Caves | Entered Factory 44628 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 44629 | -4/Factory | Loaded intel: 114 trap records 44631 | -4/Factory | Loaded intel: 247 machine locations 44871 | -4/Factory | Spotted B-86 Titan 44890 | -4/Factory | Destroyed B-86 Titan 44939 | -4/Factory | Build established: Generator-Construct 45059 | -4/Factory | Identified exit to Upper Caves 45059 | -4/Factory | Identified exit to Armory 45466 | -4/Factory | Intercept squad dispatched 45481 | -4/Factory | Destroyed 8 combat bots 45491 | -4/Factory | Spotted Tracker 45492 | -4/Factory | Destroyed Tracker 45548 | -4/Factory | Spotted Combat Programmer 45551 | -4/Factory | Destroyed Combat Programmer 46082 | -4/Factory | Entered Armory 46083 | -4/Armory | Met VL-GR5, who suggested a friendly competition 46083 | -4/Armory | Loaded intel: 91 machine locations 46737 | -4/Armory | Fabricated Enh. Hardcell Cannon (x2) 46807 | -4/Armory | Intercept squad dispatched 46821 | -4/Armory | Spotted Tracker 46829 | -4/Armory | Destroyed Tracker 46850 | -4/Armory | Found Prototype Device 46850 | -4/Armory | Identified Exp. Phase Shifter 46875 | -4/Armory | Spotted Combat Programmer 46887 | -4/Armory | Destroyed Combat Programmer 47576 | -4/Armory | Fabricated Mak. Microdissipator Network? 47582 | -4/Armory | First assault squad dispatched 47644 | -4/Armory | Found Fusion Bomb Launcher 47647 | -4/Armory | Found Fusion Bomb Launcher 47721 | -4/Armory | Identified Transdimensional Reconstructor 47721 | -4/Armory | Warped through subspace to slip node 47721 | -4/Armory | Discovered new exit (range 1) 47871 | -4/Armory | Intercept squad dispatched 47873 | -4/Armory | Spotted Tracker 47890 | -4/Armory | Destroyed Tracker 47911 | -4/Armory | Spotted Combat Programmer 47913 | -4/Armory | System corruption reached 10% 47914 | -4/Armory | Combat Programmer assimilated allied Archangel 7e 47934 | -4/Armory | Discovered new exit (range 12) 48147 | -4/Armory | Entered Lab 48147 | -4/Lab | Discovered new exit (range 9) 48164 | -4/Lab | Hidden lab's door opened automatically 48164 | -4/Lab | Sensor layout match revealed 48165 | -4/Lab | Gained access to the hidden lab's interior 48204 | -4/Lab | Found Alien Artifact 48204 | -4/Lab | Identified Integrated Dissipator 48204 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 48212 | -4/Lab | Found Alien Artifact 48226 | -4/Lab | Found Transdimensional Reconstructor 48277 | -4/Lab | Found Prototype Special Weapon 48336 | -4/Lab | Found Prototype Energy Gun 48340 | -4/Lab | Found Prototype Protection 48340 | -4/Lab | Identified Med. Regenerative Plating 48348 | -4/Lab | Found Quantum Router 48421 | -4/Lab | Found Alien Artifact 48523 | -4/Lab | Decrypted terminal 48523 | -4/Lab | Acquired modification code for an L2 power cell 48656 | -4/Lab | Entered Research 48656 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 48657 | -3/Research | Identified exit to Research 48658 | -3/Research | Loaded intel: 112 machine locations 48659 | -3/Research | Loaded intel: 46 interactive machine locations 48660 | -3/Research | Loaded intel: 24 terminal locations 48661 | -3/Research | Loaded intel: 4 garrison access locations 48707 | -3/Research | Identified Hyp. EM Gauss Rifle 49041 | -3/Research | Spotted B-86 Titan 49145 | -3/Research | Intercept squad dispatched 49155 | -3/Research | Spotted Tracker 49156 | -3/Research | Destroyed Tracker 49234 | -3/Research | Spotted Combat Programmer 49236 | -3/Research | Destroyed Combat Programmer 49260 | -3/Research | Found Exp. Targeting Computer 49371 | -3/Research | Spotted B-86 Titan 49435 | -3/Research | Destroyed B-86 Titan 49575 | -3/Research | Destroyed 7 combat bots 50156 | -3/Research | First assault squad dispatched 50379 | -3/Research | Intercept squad dispatched 50417 | -3/Research | Spotted Tracker 50424 | -3/Research | Destroyed Tracker 50454 | -3/Research | Spotted Combat Programmer 50473 | -3/Research | Destroyed Combat Programmer 50561 | -3/Research | Destroyed 10 combat bots 50954 | -3/Research | Identified exit to Testing 50969 | -3/Research | Identified Core Regenerator 50969 | -3/Research | Identified Core Reset Matrix 50969 | -3/Research | Identified Gui. Remote Datajack 51071 | -3/Research | Entered Testing 51072 | -3/Testing | Loaded intel: 99 machine locations 51224 | -3/Testing | Rewired PD-YEAPNJD53H 51265 | -3/Testing | Spotted Striker 51266 | -3/Testing | Spotted Striker 51594 | -3/Testing | Intercept squad dispatched 51604 | -3/Testing | Spotted Tracker 51607 | -3/Testing | Destroyed Tracker 51626 | -3/Testing | Spotted Combat Programmer 51637 | -3/Testing | System corruption reached 10% 51821 | -3/Testing | First assault squad dispatched 51846 | -3/Testing | Found Prototype Energy Gun 51847 | -3/Testing | Identified Tachyon Dispersion Ray 51981 | -3/Testing | Found Tactical Quantum Warhead 52287 | -3/Testing | Core integrity fell below 50% 52294 | -3/Testing | Destroyed Combat Programmer 52334 | -3/Testing | Intercept squad dispatched 52335 | -3/Testing | Spotted Tracker 52335 | -3/Testing | Spotted Tracker 52338 | -3/Testing | Spotted Combat Programmer 52341 | -3/Testing | Spotted Combat Programmer 52350 | -3/Testing | High security lockdown imminent 52357 | -3/Testing | Destroyed Tracker 52360 | -3/Testing | System corruption reached 30% 52361 | -3/Testing | Scanned by Researcher 52361 | -3/Testing | Destroyed Tracker 52365 | -3/Testing | Warped through subspace 52382 | -3/Testing | Destroyed 12 combat bots 52396 | -3/Testing | Lost 11 parts (2p1n4u4w) 52406 | -3/Testing | Core integrity fell below 20% 52414 | -3/Testing | Entered Research 52414 | -2/Research | Evolved 2 slots: Utility x2 52415 | -2/Research | Loaded intel: 125 machine locations 52652 | -2/Research | Build established: Generator-Mutant 52698 | -2/Research | Spotted B-90 Cyclops 52768 | -2/Research | Released all parts (6) 52778 | -2/Research | Spotted B-90 Cyclops 52792 | -2/Research | Discovered new exit (range 16) 52799 | -2/Research | Entered Quarantine 52800 | -2/Quarantine | Loaded intel: 87 machine locations 52826 | -2/Quarantine | Identified exit to Access 53021 | -2/Quarantine | Core integrity fell below 50% 53091 | -2/Quarantine | Lost 6 parts (1n2u3w) 53122 | -2/Quarantine | Found Alien Impact Weapon 53122 | -2/Quarantine | Identified Core Stripper 53138 | -2/Quarantine | Core integrity fell below 20% 53142 | -2/Quarantine | Used Core Regenerator, restored core integrity (+362) 53216 | -2/Quarantine | Entered Access 53216 | -1/Access | Evolved 2 slots: Propulsion x2 53217 | -1/Access | Loaded intel: 114 machine locations 53765 | -1/Access | Build established: Hacker-Gunner 53779 | -1/Access | Intercept squad dispatched 53785 | -1/Access | Spotted B-99 Colossus 53799 | -1/Access | Spotted Tracker 53799 | -1/Access | Spotted Tracker 53807 | -1/Access | Destroyed Tracker 53813 | -1/Access | Destroyed Tracker 53833 | -1/Access | Discovered new exit (range 6) 53836 | *** | Escaped! Last Messages --------------- 53806_ System corrupted: Matter fused (-6). 53806_ Impulse Thruster Array destroyed. 53807_ Tracker destroyed. 53808_ Adv. System Shield destroyed. 53809_ Tracker knocked back. 53813_ Tracker destroyed. 53815_ Dropped Mic. Antimatter Reactor. 53815_ Dropped Com. Linear Accelerator. 53822_ K-01 Serf cleans the Terminal. 53824_ Cmb. Linear Gravjet destroyed. 53824_ Sneak attack on K-01 Serf. 53824_ K-01 Serf destroyed. 53825_ K-01 Serf cleans the Terminal. 53827_ Acquired 22 matter. 53828_ K-01 Serf cleans the Terminal. 53832_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 53833_ The Access Shell folds into the floor. 53833_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????""?????????????????????? | | ??????????????????????????""F"???????????????????? | | ??????????????????????????""""???????????????????? | | ???????????????????????????"""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""""""""???????????????????? | | ????????????????????""""""""""???????????????????? | | ????????????????????""""""""""???????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ?"?????????????????# "" #??????????????????? | | """????????????????# "@ #??????????????????? | | ""?????????????????# #??????????????????? | | "??????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #???????######?????? | | ???????????????????#"" gg ######### ####### | | ?????????????? k = = | | ?????????????? A | | ?????????????#+######################## ####??? | | ??????????????????????????????????######+#######?? | | ??????????????????????????????????# #?? | | ????????????"?????????????????????# #?? | | ???????????"""????????????????????# #?? | | ????????????"""???????????????????# "" #?? | | ?????????????"????????????????????# "" #?? | | ??????????????????????????????????# "" #?? | | ????""????????????????????????????# S ] #?? | | ????"T????????????????????????????# ""* #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 119 Energy Capacity 2034 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 30 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 12 Core Analysis 9 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 25 Defensive Hacking 50 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Storage | Hacked Hvy. EM Pulse Gun | -9/Recycling | Hacked Med. Storage Unit | -9/Recycling | Hacked Mak. Microdissipator Network | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Concussive RPG | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Imp. Cooling System | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Hacked Imp. Trap Scanner | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Force Field | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Force Rifle | -5/Factory | Scanalyzed Adv. Matter Compressor | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Siege Treads | -4/Armory | Hacked Quantum Reactor | -4/Armory | Hacked Lrn. Tractor Beam | -3/Testing | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Adv. Matter Compressor | x1 | -5/Factory | Preloaded Lrn. Tractor Beam | x2 | -5/Factory | Preloaded Enh. Hardcell Cannon | x2 | -4/Armory | Preloaded Mak. Microdissipator Network | x1 | -4/Armory Repaired ---------- Lgt. Treads | 34% | -10/Materials Hvy. Assault Rifle | 37% | -9/Storage Lgt. Treads | 22% | -9/Storage Imp. Cooling System | 31% | -7/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Stripper Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordQuantumNanovents Manual? 0 Play Time 07:39:28 Cumulative 772.3 hours Start 2025.03.16 @ 14:41:25 End 2025.03.17 @ 22:40:46 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 451 Adventurer 0 Explorer 0 Win Type 0 Total 22 Types 10/3/3/0/1/1/2/2/0/0 Lore% 69 Gallery% 83 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dd8cee1-6aaf-4df0-b4fe-7330b28233ad