Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 16:25:31 Player: shapeshifter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (297) 1485 Value Destroyed (16240) 16240 Prototype IDs (137) 2740 Alien Tech Used (2) 400 Bonus (26896) 26896 TOTAL SCORE: 57661 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 6549 Follower Combat Kills 7371 Awakened Behemoth Slayer 1000 Delivered SUBCON Basin 2000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2702 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -1626 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Sigix Containment Pod Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Cooled Antimatter Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Optical Array Quantum Capacitor Zionite Shade Armor Experimental Focal Shield AEGIS Remote Shield Ghost Barrier Tech Extrapolator Power Bank > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Thunder Leg Biometal Leg Coolant Network Quantum Capacitor Advanced EM Disruption Field Advanced Point Defense System Improved Hacking Suite Improved System Shield Authchip [Weapon] Authchip [Weapon] Subatomic Replicator Neutron Missile Launcher Advanced Remote Datajack CR-A16's Behemoth Slayer Sigix Corpse Sigix Corpse [Rating: 249] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Centrium Leg Treads Improved Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Ghost Barrier Protection Insulated Plating Weapon Heavy Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Neutron Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Slots Evolved 17 | . . . . 6 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . 1 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . . 4 . . . . 1 . . . . 1 . . . . 1 . . 1 . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 264 | 7 4 8 3 22 6 3 6 7 14 2 7 . . 43 . 5 27 2 4 18 1 10 19 8 15 11 12 Power 35 | 1 1 1 1 1 . . . 1 1 . . . . 8 . 1 2 1 . . . 4 3 1 1 3 4 Engine 8 | 1 1 1 1 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . 2 . . 2 1 . . . 4 3 1 1 3 4 Propulsion 70 | 2 . 2 2 7 . 1 2 2 6 1 1 . . 15 . 1 9 1 1 6 . 1 1 1 6 2 . Treads 13 | 2 . . 2 6 . 1 . 1 1 . . . . . . . . . . . . . . . . . . Leg 36 | . . . . . . . 2 1 5 1 1 . . 1 . . 8 1 . 5 . 1 1 1 6 2 . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . 14 . 1 1 . 1 1 . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 2 1 2 . 10 3 1 . 2 7 1 4 . . 15 . . 8 . 3 3 . 5 7 5 7 4 7 Device 49 | 1 . 1 . 3 1 . . . 2 . 1 . . 7 . . 5 . 2 3 . 5 6 2 5 1 4 Storage 5 | 1 1 . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . Processor 16 | . . . . 1 1 . . 1 3 1 2 . . 1 . . 2 . 1 . . . 1 1 1 . . Hackware 8 | . . . . 1 . . . 1 . . . . . 3 . . . . . . . . . 1 . 1 1 Protection 19 | . . 1 . 5 1 1 . . 2 . . . . 3 . . . . . . . . . 1 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 3 . 4 3 1 4 2 . . 2 . . 5 . 3 8 . . 9 1 . 8 1 1 2 1 Energy Gun 9 | 1 . . . . . . 1 1 . . . . . . . . 2 . . . . . 3 . . 1 . Energy Cannon 15 | . . . . . . . . . . . 1 . . 4 . 1 3 . . 1 1 . 1 1 . 1 1 Ballistic Gun 16 | 1 2 2 . 2 2 1 1 1 . . 1 . . . . . 2 . . 1 . . . . . . . Ballistic Cannon 6 | . . 1 . . . . . . . . . . . . . . . . . 2 . . 3 . . . . Launcher 8 | . . . . 1 1 . . . . . . . . . . 1 1 . . 4 . . . . . . . Special Weapon 5 | . . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . 1 1 . . 2 4 . 2 . . 6 . . 11 . 1 6 1 . 11 2 3 2 1 Corrupted Parts 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 System Corruption 23 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 19 . 3 Parts Lost 88 | . . 3 . 4 2 7 . 7 1 1 1 . . 18 . 4 . 1 . 6 . 4 . . 4 2 23 Power 17 | . . 1 . . 2 . . 1 . . . . . 4 . 1 . 1 . . . 2 . . 2 . 3 Propulsion 21 | . . . . . . 4 . 3 1 . . . . 4 . 1 . . . 1 . . . . . . 7 Utility 35 | . . 1 . 3 . 2 . 2 . 1 . . . 7 . 1 . . . 4 . 1 . . 1 2 10 Weapon 15 | . . 1 . 1 . 1 . 1 . . 1 . . 3 . 1 . . . 1 . 1 . . 1 . 3 Highest Loss Streak 16 | . . 1 . 2 2 2 . 5 1 1 1 . . 8 . 4 . 1 . 3 . 3 . . 2 1 16 To Critical Strikes 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Backups 15 | 4 7 5 7 19 19 17 19 18 19 19 19 20 19 16 13 12 15 17 17 16 16 17 17 18 15 14 13 Power . | . . . . . . . . . . . . 1 1 1 1 . . 1 1 3 5 3 . . . 1 . Propulsion 1 | 2 3 2 . 1 1 . . . . . . . . . 1 1 . 1 2 1 . . 1 4 2 2 1 Utility 8 | . 2 . 4 11 13 12 12 11 11 12 12 13 12 8 6 6 8 8 8 7 8 9 10 8 8 6 5 Weapon 3 | . 1 1 . 2 1 2 4 3 4 4 3 3 3 3 3 2 5 6 6 5 3 3 4 5 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 4 3 2 6 2 . 7 . . . . . . 8 . . 4 1 . 3 . . . 3 2 1 5 Power 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 15 | . 3 1 1 4 . . . . . . . . . 2 . . . . . 2 . . . 1 1 . . Utility 21 | . . 1 . 1 . . 7 . . . . . . 4 . . 1 . . . . . . 2 1 1 3 Weapon 8 | . 1 . 1 1 1 . . . . . . . . 1 . . 1 1 . 1 . . . . . . . Tool/Special 5 | . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 Average Slot Usage (%) 87 | . 100 99 100 96 96 70 58 76 70 92 93 93 93 84 94 89 94 99 95 96 89 87 91 92 86 86 83 Engine 3 | . 14 13 14 7 3 . . 5 2 6 6 6 6 3 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 9 10 10 10 8 11 15 13 11 10 Treads 7 | . 28 10 27 29 30 16 7 8 6 . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . 7 13 14 26 26 26 26 11 . . 7 29 26 29 31 27 25 23 23 23 22 Wheel 1 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 9 29 25 20 . 1 1 . . . . . . . Device 13 | . 14 6 . 17 6 7 7 3 5 10 6 6 6 16 23 19 18 17 19 20 21 22 27 26 22 21 20 Storage 7 | . 14 14 14 7 7 7 7 6 6 6 6 6 6 7 11 11 9 11 6 5 5 4 4 3 3 3 3 Processor 9 | . . . . 3 9 15 15 15 8 8 13 26 26 11 11 11 13 17 20 19 15 14 10 7 7 7 7 Hackware 1 | . . . . . . . . 3 6 6 6 6 . 2 . . . . . . . . . 2 3 3 3 Protection 5 | . . 7 14 13 20 7 7 3 4 13 11 . 6 2 . . . . . . . . . . 1 2 2 Energy Cannon 1 | . . . . . . . . . . . . 6 5 7 5 3 . 2 2 2 1 3 1 3 3 4 7 Ballistic Gun 8 | . 25 27 28 14 15 14 3 4 5 6 12 6 6 . . . 2 7 7 . . . . . . . . Peak Build Rating 249 | 7 10 34 34 43 41 40 43 59 76 77 83 82 78 107 92 100 119 121 133 159 167 184 204 226 249 243 233 Average Rating 94 | 4 9 28 24 36 38 31 31 46 56 76 79 81 78 88 92 88 106 119 127 144 164 174 184 219 229 235 216 On Entrance 93 | . 7 10 34 19 38 40 29 43 43 76 77 82 78 78 92 92 91 119 121 133 151 167 125 204 223 223 223 Avg Prop Armor Cover (%) 6 | . . . . 5 . . 8 7 7 . . . . . . . . . 2 2 . . . . 2 . 3 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 188 | 13 52 55 57 77 77 58 52 69 77 77 76 77 77 92 52 55 94 104 106 113 104 123 170 179 188 186 181 Greatest Support 203 | 40 40 40 40 92 92 92 40 55 91 91 100 100 100 108 60 60 120 120 120 180 180 180 175 203 188 188 188 Greatest Overweight (x) 3 | 1 1 2 2 1 . 2 2 2 1 . . . . 3 . . 1 . . . . . . 1 1 . 1 Average Overweight (x) . | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 19 20 20 20 20 20 18 15 15 17 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 8 20 20 20 20 20 20 20 20 20 20 20 19 20 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 7 17 14 19 19 17 19 18 19 19 19 19 19 18 15 14 17 19 19 19 18 19 18 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 20 19 19 20 17 20 20 20 19 20 19 19 15 15 14 20 20 19 20 19 18 20 20 20 20 16 Class Distribution -------------------- 51% | Mutant 9% | Generator-Tank 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Generator-Mutant 4% | Scout 4% | Derelict-Mutant 4% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Scavenger-Mutant | -3/Research Generator-Tank | -3/Testing Generator-Tank | -2/Research Generator-Mutant | -2/Quarantine Generator-Tank | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Matter Collected 7390 | 273 49 440 159 520 178 385 54 459 218 50 129 . 30 465 3 200 705 263 120 525 . 167 484 324 625 348 217 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13964 | 81 425 189 159 555 177 340 . 348 132 56 127 . . 917 . 181 945 589 . 434 . 1706 249 885 1085 1788 2596 Parts 698 | 8 35 11 15 35 14 17 . 14 10 2 8 . . 36 . 8 35 22 . 25 . 99 7 52 45 101 99 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . 9 . . 8 17 . 22 . 13 25 . . . . 7 . 12 . . . . . . . . . Prevented 11 | . . . . . . . . 4 . . . . . . . . . 7 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Combat Hostiles Destroyed 244 | . 10 4 3 13 8 10 . 9 2 1 3 . . 15 . 2 24 11 . 12 . 21 2 15 22 24 33 Melee 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Guns 44 | . 10 4 3 6 1 5 . 3 2 1 3 . . . . . 4 2 . . . . . . . . . Cannons 118 | . . . . . . . . . . . . . . 13 . . 2 3 . 7 . 19 2 10 14 16 32 AOE 66 | . . . . 5 7 5 . 6 . . . . . . . . 18 3 . 5 . . . 5 7 4 1 Classes Destroyed 28 | 2 5 3 1 5 . 1 . . . . . . . 2 . 2 2 1 . . . 2 . . . 1 1 Worker 13 | . 1 . . 2 . . . . . . . . . . . . . . . . . 3 . 4 . 2 1 Builder 13 | . 1 . . 3 . . . . 1 . . . . . . . . . . . . 6 . 1 1 . . Tunneler 4 | 1 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycler 6 | 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 . Mechanic 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 1 Swarmer 43 | . 6 2 . . 4 . . 2 . . 1 . . . . . 2 . . 4 . 1 . 4 2 11 4 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 1 1 Grunt 77 | . 4 . . 2 3 6 . 6 1 1 1 . . 4 . . 14 6 . 1 . 6 2 5 5 . 10 Brawler 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 5 Duelist 8 | . . . . . . 2 . . 1 . . . . . . . . . . . . 1 . . 2 . 2 Protector 5 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . 2 . . Sentry 9 | . . . 3 1 . 1 . . . . . . . 1 . . . 1 . 1 . . . . . . 1 Specialist 4 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 21 | . . . . 4 . . . . . . . . . 1 . . 1 2 . 1 . 3 . 3 2 4 . Programmer 41 | . . . . 3 1 1 . 1 . . 1 . . 6 . . . . . 3 . 4 . 3 5 5 8 Heavy 4 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 . Behemoth 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 2 . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 19 | 2 4 2 1 12 4 4 . 4 2 1 2 . . 3 . 1 11 4 . 3 . 16 2 10 6 9 19 Combat Bots Only 16 | . 3 2 1 7 4 4 . 4 1 1 2 . . 3 . 1 11 4 . 3 . 9 2 5 6 7 16 Max Kills in Single Turn 5 | 1 2 1 1 5 3 3 . 4 1 1 1 . . 1 . 1 3 2 . 3 . 2 1 2 2 4 5 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 3 3 . 4 . . . . . . . . 3 2 . 3 . . . 2 2 4 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Hostile Shots Fired 2032 | . 55 78 6 156 35 106 . 59 36 18 17 . . 129 4 33 56 75 31 196 . 97 67 110 153 173 342 Missed 741 | . 20 27 2 45 6 41 . 21 19 7 9 . . 43 2 13 24 20 18 111 . 37 28 42 41 44 121 Hits 1291 | . 35 51 4 111 29 65 . 38 17 11 8 . . 86 2 20 32 55 13 85 . 60 39 68 112 129 221 Melee 18 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 1 11 Projectile 1273 | . 35 51 4 111 29 65 . 38 17 11 8 . . 86 2 20 32 55 13 85 . 57 39 68 109 128 210 AOE 7 | . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . 2 Critical Strikes 57 | . 1 1 . 2 1 1 . 1 . . 1 . . 9 . . 2 1 1 2 . 3 3 1 8 2 17 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Part Disruptions 9 | . . . . . . 1 . . . . . . . 3 . . 1 . 1 1 . . . . 1 . 1 Damage Taken 21059 | . 391 475 60 1520 440 747 . 757 263 208 135 . . 2438 47 473 479 637 214 1508 . 1659 535 718 1311 1153 4891 Core 3235 | . 44 149 . 153 34 116 . 84 43 19 15 . . 321 . 107 28 77 24 126 . 133 47 69 36 89 1521 Absorbed by Shields 5266 | . . . . . . . . . . . . . . . . . 254 507 139 183 . . 377 679 1275 1096 756 Redirected to Shielding 390 | . . . . . . . . . . . . . . 223 . . . . . . . . . . . . 167 Ignored by Resistances 2223 | . . . . . . 36 . 6 . . . . . . . . . . . . . . 44 223 894 1020 . Regen/Repaired (Parts) 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Core Remaining (%) 70 | 100 . . 22 . . . . 44 . . . . 90 . . . . 46 . . 86 . 86 . 92 . . Volleys Fired 1036 | 3 38 49 6 39 14 33 4 10 13 7 9 . 3 82 . 6 42 29 19 73 . 66 26 83 145 126 111 Largest 3 | 2 2 2 2 2 2 2 1 2 2 2 2 . 1 2 . 1 1 1 2 1 . 1 2 3 1 1 1 Hottest 242 | 60 60 46 46 46 56 56 5 90 84 84 84 . 80 188 . 43 50 50 76 80 . 130 148 242 120 120 120 Shots Fired 1284 | 6 76 90 12 74 24 60 4 14 25 13 17 . 3 130 1 6 42 29 24 73 . 66 28 85 144 126 112 Gun 421 | 6 76 82 12 69 20 56 . 9 25 13 17 . . 1 . . 13 5 10 . . . 6 1 . . . Cannon 752 | . . 8 . . . . . . . . . . 3 128 1 . 7 17 14 52 . 66 15 76 129 125 111 Launcher 72 | . . . . 5 4 4 . 5 . . . . . . . 6 11 7 . 7 . . . 6 15 1 1 Special 39 | . . . . . . . 4 . . . . . . 1 . . 11 . . 14 . . 7 2 . . . Kinetic 392 | 3 68 90 12 69 20 56 . 4 13 7 15 . . 1 . . . 5 10 2 . . 12 5 . . . Thermal 553 | 3 8 . . . . . . . . . . . 3 128 1 . . . . . . 66 6 70 129 77 62 Explosive 49 | . . . . 5 4 4 . 5 . . . . . . . . 6 1 . 1 . . . 6 15 1 1 Electromagnetic 53 | . . . . . . . . 5 12 6 2 . . . . 6 5 6 . 6 . . 3 2 . . . Entropic 101 | . . . . . . . . . . . . . . . . . 20 17 14 50 . . . . . . . Phasic 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 49 Robot Hit Streak 19 | 2 8 8 7 10 4 8 1 4 6 3 6 . . 19 . 7 14 5 7 15 . 19 13 10 12 6 8 Robot Miss Streak 9 | 1 7 5 2 2 2 3 3 3 6 6 4 . . 6 . . 2 1 4 9 . 4 2 5 7 5 4 Penetration Max 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 7 Secondary Targets 4 | . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Capacitor 502 | . . . . . . . . . . . . . . . . . 13 . . . . 62 . 69 129 125 104 Shots Hit Robots 763 | 4 38 46 8 57 14 37 1 9 17 10 11 . . 85 . 11 34 20 14 33 . 57 19 41 82 55 60 Core Hits 505 | 3 17 11 6 40 14 24 . 13 16 12 8 . . 23 . 4 55 15 1 21 . 46 5 37 53 33 48 Critical Kills 7 | . . . . . . . . . . . . . . 2 . . . . . 1 . 1 2 . 1 . . Critical Parts Destroyed 12 | . . . . 1 2 . . . . . . . . . . . 3 . . 1 . . 5 . . . . Critical Strikes 101 | . . . . 1 2 . . . . . . . . 2 . 2 5 6 2 8 . 1 7 . 1 19 45 Meltdown 4 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . . Destroy 12 | . . . . 1 2 . . . . . . . . . . . . . . 2 . . 7 . . . . Impale 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Detonate 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Sunder 16 | . . . . . . . . . . . . . . . . . 2 6 2 6 . . . . . . . Phase 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 45 Melee Attacks 45 | . . . . . . . 1 . . . . . 1 . . 8 . 1 . 12 . 14 1 1 . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 45 | . . . . . . . 1 . . . . . 1 . . 8 . 1 . 12 . 14 1 1 . 6 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45457 | 41 578 658 111 2287 887 1351 . 956 341 200 275 . . 3126 . 274 4690 1469 812 1921 . 6018 389 3342 6293 3786 5652 Guns 4905 | 41 578 658 111 832 219 666 . 110 297 200 275 . . 21 . . 580 84 203 . . . 30 . . . . Cannons 24949 | . . . . . . . . . . . . . . 3105 . . 434 825 609 1377 . 5991 241 1843 3348 2671 4505 Explosions 15076 | . . . . 1384 661 685 . 846 44 . . . . . . 135 3676 560 . 531 . . . 1499 2941 967 1147 Melee 432 | . . . . . . . . . . . . . . . . 139 . . . . . 27 118 . . 148 . Ramming 95 | . . . . 71 7 . . . . . . . . . . . . . . 13 . . . . 4 . . Kinetic 4187 | 8 534 658 111 832 219 666 . 43 160 93 245 . . 21 . . . 84 203 32 . . 198 80 . . . Thermal 18747 | 33 44 . . . . . . 466 44 . . . . 3105 . . 873 . . . . 5991 30 1765 3348 1415 1633 Explosive 12357 | . . . . 1384 661 685 . 380 . . . . . . . . 2334 159 . 260 . . . 1439 2941 967 1147 Electromagnetic 1718 | . . . . . . . . 67 137 107 30 . . . . 135 469 401 . 271 . . 43 58 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 432 | . . . . . . . . . . . . . . . . 139 . . . . . 27 118 . . 148 . Entropic 3793 | . . . . . . . . . . . . . . . . . 1014 825 609 1345 . . . . . . . Phasic 4128 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1256 2872 Highest Corruption 34 | . . . . 4 7 7 7 1 1 1 1 . . 8 8 8 8 . 1 4 4 1 6 3 34 2 20 Average Corruption 5 | . . . . 3 6 7 7 1 1 1 1 . . 3 8 8 8 . 1 2 4 1 3 3 19 2 10 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Effects 247 | . . . . 22 23 25 3 3 3 4 4 . . 14 10 8 1 . 2 11 . 3 21 5 40 11 34 Message Errors 64 | . . . . 5 7 8 1 1 1 1 2 . . 7 3 2 . . . 4 . 1 8 . 5 3 5 Matter Fused 61 | . . . . 7 7 3 1 1 1 . 1 . . 4 1 3 . . . 4 . 1 4 1 10 1 11 Heat Flow Errors 26 | . . . . 3 5 3 . . . 1 . . . . 2 . . . . 1 . . . 1 7 1 2 Energy Discharges 28 | . . . . 1 1 3 . 1 1 . . . . 1 2 1 1 . . 2 . 1 1 . 3 4 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Parts Fused 7 | . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . 1 . 2 Data Loss (minor) 31 | . . . . 2 2 3 1 . . . . . . 1 1 . . . 2 . . . 6 3 5 1 4 Data Loss (major) 12 | . . . . 2 1 1 . . . . 1 . . 1 . 1 . . . . . . 1 . 1 1 2 Misfires 9 | . . . . 1 . 3 . . . . . . . . 1 . . . . . . . . . 2 . 2 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1463 | . . . . 41 . 54 . 53 . . . . . 103 . . 83 60 28 113 . 258 . 24 232 241 173 Projectiles 1047 | . . . . . . . . . . . . . . 103 . . . 41 28 113 . 258 . 24 184 124 172 Explosions 415 | . . . . 40 . 54 . 53 . . . . . . . . 83 19 . . . . . . 48 117 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 495 | . . . . 107 . 89 . 64 . . . . . . . . . . . 38 . . . . 65 132 . Shots 13 | . . . . 3 . 2 . 1 . . . . . . . . . . . 3 . . . . 2 2 . Rammed 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . 5 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | 40 26 . 27 259 230 269 . 110 . 131 . . . 304 . . . . . . . 252 1 319 444 150 375 Average Temperature 81 | 17 13 . 12 94 66 66 . 35 . 45 . . . 132 . . . . . . . 95 1 113 88 42 111 Received Heat Transfer 3341 | . 168 264 27 390 135 213 . 111 75 99 18 . . 279 9 78 84 81 28 337 . 184 121 68 28 44 500 Effects 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . 2 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Turns 44 | . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . Longest Duration 44 | . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 4 | . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Parts Fried 10 | . . . . 1 . . . . . . . . . . . 3 . 4 . 1 . . . 1 . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . . Parts Melted 39 | . . . . . . . . . . . . . . 8 . . 1 . . . . 18 . 2 5 2 3 Heat Transferred 15390 | 75 100 . . . . . . 400 50 . . . . 2700 . . 800 . . . . 4884 37 1460 2664 1073 1147 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 1 1 . . . . . . . 2 . . . . . . 1 . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . . 1 . . . . . . . . . 2 . . . . 2 4 . 3 5 5 5 5 5 Low Security (%) 38 | 100 100 . 100 84 . . . . 100 . . . . 16 . . . . 88 . . 58 . . . . . Level 1 13 | . . . . 15 . . . . . . . . . 22 . . . . 9 50 . 25 21 . . . . Level 2 12 | . . . . . . . . . . . . . . 61 . . . . 2 21 . 12 28 . . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . 20 . 3 8 48 . 1 . Level 4 14 | . . . . . . . . . . . . . . . . . . . . 7 . . 23 26 64 66 5 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . 16 10 35 1 47 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . 31 46 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2719 | 10 92 . 100 300 . . . . 130 . . . . 517 . . . . 411 1194 . 737 1734 2436 1994 2570 2719 Initial 1644 | . . . . 300 . . . . 69 . . . . . . . . . 12 200 . . 414 954 1370 1194 1644 Average 673 | 1 31 . 23 126 . . . . 36 . . . . 375 . . . . 102 562 . 188 920 1334 1542 1498 1990 Influence Increases 16327 | 10 320 140 254 687 195 230 . 529 357 162 248 . . 1186 15 30 464 245 547 1728 . 1051 1738 1824 1103 1756 1508 Destroy 0b10 Robot/C 8020 | . 200 80 60 240 160 200 . 320 220 120 180 . . 520 . 20 440 200 240 740 . 480 1200 780 420 520 680 Destroy 0b10 Robot/NC 400 | 10 25 . . 40 . . . 10 10 . . . . 15 . . 10 5 5 20 . 80 20 75 25 30 20 Destroy Leader 1290 | . 52 . . 40 20 30 . 40 62 20 40 . . 114 . 10 . 30 70 106 . 104 126 136 92 76 122 Allied During Kill 1726 | . . . . . . . . 159 39 22 28 . . 145 . . 14 10 106 331 . 24 328 416 17 68 19 Successful Hack 41 | . 12 . 14 7 . . . . . . . . . 8 . . . . . . . . . . . . . Select Force Hacks 180 | . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1080 | . . . . 15 . . . . . . . . . 225 . . . . 60 180 . 60 45 60 195 180 60 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . 50 Destroy Structure 2460 | . 1 . . 15 . . . . 11 . . . . 84 . . . . 66 156 . 138 4 327 354 777 527 Advance Influence 300 | . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . 30 . . . . . 15 . 15 15 . . . . Lose Combat Pursuer 555 | . 30 60 . 30 15 . . . 15 . . . . 45 15 . . . . 180 . . . 30 . 105 30 Influence Decreases 13799 | 10 261 199 254 542 273 297 . 418 370 260 248 . . 776 292 163 170 518 157 953 1186 314 777 1086 1548 1177 1550 Entered New Map 5910 | . . 29 . . 55 13 . . 42 37 . . . . 152 26 . 294 9 211 1186 . 323 744 1066 797 926 Time Decay 6374 | 10 261 160 254 502 208 224 . 334 290 213 218 . . 496 140 100 170 214 128 542 . 228 434 302 422 270 254 Lost Part 837 | . . 10 . 40 10 60 . 70 10 10 10 . . 180 . 37 . 10 . 60 . 40 . . 40 20 230 Lost Ally 678 | . . . . . . . . 14 28 . 20 . . 100 . . . . 20 140 . 46 20 40 20 90 140 Squads Dispatched 96 | . 3 . . 3 . . . . 2 . . . . 8 . . . . . 5 . 6 14 10 12 13 20 Investigation 8 | . 1 . . 1 . . . . 1 . . . . 3 . . . . . . . . . 1 . . 1 Extermination 23 | . . . . 2 . . . . 1 . . . . 3 . . . . . 4 . 2 3 2 2 2 2 Reinforcement 18 | . 2 . . . . . . . . . . . . 2 . . . . . 1 . 2 9 1 . 1 . Assault 41 | . . . . . . . . . . . . . . . . . . . . . . 2 2 6 4 10 17 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Distress Signals 20 | . 1 . 1 1 . . . . . . . . . 3 . . 1 1 . 5 . 2 1 1 1 1 1 Communications Jammed 132 | . . . . 1 . . . . . . . . . . . . . . . . . 28 29 73 1 . . Distress Signals 121 | . . . . 1 . . . . . . . . . . . . . . . . . 18 29 73 . . . Times Spotted 577 | . 15 6 2 28 10 10 . 18 12 6 8 . . 39 1 2 59 9 17 48 . 37 41 41 31 43 94 Peak Tracking Total 40 | . 4 2 1 10 5 4 . 7 3 3 4 . . 6 1 1 12 4 8 12 . 5 6 5 6 10 40 Tactical Retreats 23 | . 1 3 . 2 1 . . . 1 . . . . 2 1 . . . . 4 . . . 2 . 4 2 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Traps Triggered 12 | . 2 . . . . . . . . . . . . 1 . . . . . 1 . 2 2 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Machines Disabled 87 | . . 3 . 1 . . . 4 . . . . . 15 . 1 1 . 7 12 . 5 3 4 13 12 6 Max in Single Turn 4 | . . 1 . 1 . . . 4 . . . . . 1 . 1 1 . 1 1 . 1 1 1 1 2 2 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Machines Accessed 47 | . 2 3 10 4 1 . . 1 3 . . 3 . 7 . . 5 . 1 . . . 2 1 3 1 . Terminals 11 | . 2 . 3 4 . . . 1 . . . . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 7 . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 1 1 . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Total Hacks 138 | . 7 3 28 7 1 . . 8 8 . . 23 . 17 . . 15 . 2 . . . 4 9 3 3 . Successful 91 | . 4 3 16 1 1 . . 8 3 . . 23 . 8 . . 15 . 1 . . . 1 4 1 2 . Failed 46 | . 3 . 12 6 . . . . 5 . . . . 9 . . . . 1 . . . 3 4 2 1 . Catastrophic 5 | . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 185 | . 7 . 16 6 . . . . 8 . . 1 . 25 . . 1 . 18 22 . 6 17 10 26 13 9 Terminals 31 | . 7 . 8 7 . . . 8 . . . . . . . . . . . . . . . . 1 . . Fabricators 12 | . . . . . . . . . 2 . . . . 7 . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 29 | . . . 20 . . . . . 2 . . . . 5 . . . . 2 . . . . . . . . Scanalyzers 19 | . . . . . . . . . . . . . . 5 . . . . . . . . 4 9 1 . . Garrison Access 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . Terminal Hacks 56 | . 2 3 2 1 1 . . 8 . . . 23 . . . . 15 . . . . . . . 1 . . Record 23 | . . . . . . . . 8 . . . 6 . . . . 8 . . . . . . . 1 . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . Open Door 3 | . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 2 . Load Schematic 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 6 . . . . . . . . . . 2 . . . . 1 . . . . . . . . Retrieve Components 9 | . . . 6 . . . . . . . . . . 2 . . . . 1 . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 4 . . . Retrieve Study 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 4 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 8 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Skim 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 6 2 . . . . 1 . . . . 5 . . . . 1 . . . 2 1 2 1 . Full Trace Events 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . 3 . . . . 4 . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 127 | . . . . . . . 16 . . . . 10 . 12 . . . . 8 8 . . 29 7 31 4 2 Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Authchips 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Time 249 | . . . . . . . . . . . . . . 169 . . . . . . . . . . . 80 . Total Part Build Rating 16 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . 10 . Part Studies Acquired 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 4 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . 22 . . . . . . . . . . 6 . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . 1 . . . . . . 1 . . 4 . . 2 . . 1 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . 1 . . . . . . 1 . . 4 . . 2 . . 1 1 . . . Robot Hacks Applied 10 | . . . . . . . 1 . . . . . . 1 . . 4 . . 2 . . 1 1 . . . parse_system 10 | . . . . . . . 1 . . . . . . 1 . . 4 . . 2 . . 1 1 . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . 2 . . 4 . . 2 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Total Allies 48 | . . . . . . . 6 . 2 . . 2 . 3 . . 2 . 5 6 . 4 2 3 . 5 8 Largest Group 6 | . . . . . . . 6 6 4 2 2 3 3 3 . . 2 2 5 6 . 3 2 5 1 5 1 Highest-Rated Group 693 | . . . . . . . 211 211 170 170 170 277 277 277 . . 128 128 371 410 . 243 180 693 269 183 10 Highest-Rated Ally 269 | . . . . . . . 39 39 85 85 85 96 96 96 . . 64 64 103 146 . 81 90 269 269 39 10 Zionite Dispatches 13 | . . . . . . . . . 1 . . . . 1 . . . . 3 2 . 2 . 2 . 2 . Heavy 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 9 | . . . . . . . . . . . . . . . . . 3 . . 2 . 2 . . . 2 . STAY 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Ally Attacks 858 | . . . . . . . . 62 34 8 13 . . 48 . . . . 51 133 . 22 349 111 8 11 8 Total Damage 37108 | . . . . . . . . 1417 1080 446 845 . . 1959 . . . . 2950 5567 . 922 13292 7571 756 100 203 Kills 194 | . . . . . . . . 10 9 5 6 . . 13 . . . . 15 30 . 8 61 32 3 1 1 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Active Infowar (turns) 19962 | 29 901 1095 . 1443 733 727 2476 753 282 . 37 110 332 1362 294 339 1165 472 375 1555 19 695 1060 788 1023 872 1025 Optics 17296 | . . . . 802 733 727 2476 753 282 . 37 110 332 1362 294 339 1165 472 375 1555 19 695 1060 788 1023 872 1025 Sensors 3239 | . . . . . . . . . . . . . . 278 294 339 1141 472 375 340 . . . . . . . IFF 1592 | . . . . . . . . . . . . . . . . . . . . . . . . . 120 833 639 Terrain 724 | . . 724 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1301 | 29 901 371 . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 2966 | . . . . . . . . . . . . . . . . . . . 340 1555 19 695 357 . . . . Cloaking 1057 | . . . . . . . . . . . . . . . . . . . . . . . . . 448 609 . Jamming 3640 | . . . . 1084 . . . . . . . . . . . . . . . . . 390 1030 774 362 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 . . 2 2 . 1 . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 65 | . . . . . . . . . . . . . . . . . . . 7 33 . 21 4 . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrols 31 | . . . . . . . . . . . . . . . . . . . 1 18 . 12 . . . . . Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Guards 29 | . . . . . . . . . . . . . . . . . . . 6 15 . 8 . . . . . Zionite Intel Received 25 | . . . . . . . . . 1 . . . . 4 . . . . 2 3 . . 4 1 7 1 2 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Component Schematics 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Terminals 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Turns Passed 24219 | 98 901 2557 964 1463 733 727 2476 753 864 721 466 110 332 1362 294 339 1165 472 375 1555 19 695 1060 788 1023 872 1035 Spaces Moved 15803 | 60 375 1516 367 745 400 276 1076 309 487 563 325 77 273 1262 539 550 1122 340 264 1076 15 392 782 555 718 611 728 Core 28 | 23 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 3445 | 37 375 333 363 745 400 276 547 172 197 . . . . . . . . . . . . . . . . . . Legs 8312 | . . . . . . . 529 137 290 563 325 77 273 418 . . 224 340 264 1076 15 392 782 555 718 611 723 Wheels 1187 | . . 1183 4 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2831 | . . . . . . . . . . . . . . 844 539 550 898 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 160 120 120 160 160 160 200 130 115 117 115 115 115 44 53 53 51 110 110 107 116 116 107 103 100 105 50 Average Speed 126 | 119 200 146 248 160 160 227 220 217 145 117 115 115 115 74 53 53 78 110 110 114 116 117 111 105 104 105 112 Slowest Speed 320 | 160 240 240 250 240 160 320 320 320 240 117 117 115 115 266 53 59 177 110 110 120 116 120 120 173 189 105 190 Overloaded Moves 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 6 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 59 78 65 20 76 61 89 53 15 71 57 73 54 33 66 86 91 55 11 60 5 22 83 25 61 26 27 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 21 | . . 2 6 . . . 2 . . . . 1 . 9 . . 1 . . . . . . . . . . Known Exits Taken 15 | . . . . 1 . . . 1 . 1 1 . 1 1 1 1 1 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 . 1 . . 1 . . . . . . . 1 . . 1 . 1 . . Scrap Searched 16 | . . 2 . . 1 1 1 1 . 2 2 . 1 . 1 2 . 2 . . . . . . . . . Spaces Dug 211 | . . . . . . . . . . . . . 1 1 . . . . 2 25 . 18 1 11 9 102 41 Terrain Destroyed 1403 | . . . . 19 19 56 . 91 . . . . 1 27 1 . 74 22 3 40 . 63 2 126 229 325 305 Melee 17 | . . . . . . . . . . . . . 1 . . . . . . 8 . 7 . 1 . . . Projectile 683 | . . . . . . 1 . . . . . . . 27 1 . 10 8 3 21 . 56 2 31 22 260 241 AOE 703 | . . . . 19 19 55 . 91 . . . . . . . . 64 14 . 11 . . . 94 207 65 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Acc Com Total 19170 | 81 456 1762 410 939 469 323 1181 375 620 611 396 99 285 1550 546 575 1383 404 324 1327 17 602 947 742 979 829 938 Wait 1307 | . 23 164 11 82 34 9 67 22 83 40 48 21 7 80 8 . 94 21 31 63 . 106 74 67 44 53 55 Move 15777 | 59 374 1515 366 744 400 275 1075 308 486 562 324 76 272 1261 538 549 1121 339 263 1075 14 391 781 554 717 610 728 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 12 8 8 17 17 5 . 12 20 13 . 3 . . 31 . 3 29 3 1 19 1 5 20 8 21 4 5 Fast Attach 117 | 1 1 2 2 5 1 . 4 4 4 . 3 . . 21 . . 14 . 3 16 . 5 6 1 8 8 8 Attach 164 | 6 1 4 1 10 2 3 3 4 10 1 1 1 . 27 . 6 18 2 2 11 1 6 17 6 8 1 12 Detach 27 | . . . 1 2 . . 3 . . . . . . 3 . 3 5 . 1 2 . . 2 3 . . 2 Swap 138 | . 3 11 . 15 7 3 1 3 1 1 4 . 2 8 . . 23 7 1 7 . 2 6 12 10 9 2 Drop 259 | . 8 9 6 17 6 . 11 4 10 . 4 1 . 37 . . 37 2 3 28 1 7 14 7 25 12 10 Fire 1036 | 3 38 49 6 39 14 33 4 10 13 7 9 . 3 82 . 6 42 29 19 73 . 66 26 83 145 126 111 Melee 45 | . . . . . . . 1 . . . . . 1 . . 8 . 1 . 12 . 14 1 1 . 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Crush 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 5 Rewire 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext / *Arm) -4/Armory (discovered 2 exits: *Res / [*Lab]) -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 14) 564 | -10/Materials | Discovered new exit (range 4) 792 | -10/Materials | Discovered new exit (range 5) 1000 | -10/Materials | Entered Subcaves 1001 | -10/Subcaves | Approached by a straggling Scientist 1047 | -10/Subcaves | Discovered new exit (range 14) 1144 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1287 | -10/Subcaves | Discovered new exit (range 5) 1495 | -10/Subcaves | Found SUBCON Basin 1891 | -10/Subcaves | Discovered new exit (range 10) 1893 | -10/Subcaves | Core integrity fell below 50% 2113 | -10/Subcaves | Visited 4L-MR0's lab 2130 | -10/Subcaves | Found Power Bank 2251 | -10/Subcaves | Learned location of Zion (-7) 2251 | -10/Subcaves | Met a Zionite searching for "candidates" 2878 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2894 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3018 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3557 | -10/Subcaves | Entered Recycling 3821 | -9/Recycling | Discovered new exit (range 3) 3937 | -9/Recycling | Scanned before Scraplab entrance 3972 | -9/Recycling | Entered Scraplab 4521 | -9/Recycling | Entered Factory 4521 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4840 | -7/Factory | Build established: Scavenger-Mutant 5381 | -7/Factory | Discovered new exit (range 9) 5439 | -7/Factory | Identified exit to Lower Caves 5467 | -7/Factory | Build established: Mutant 5621 | -7/Factory | Cargo convoy interrupted 5669 | -7/Factory | Destroyed 7 combat bots 5984 | -7/Factory | Entered Lower Caves 6222 | -7/Lower Caves | Build established: Scavenger-Mutant 6669 | -7/Lower Caves | Build established: Mutant 6683 | -7/Lower Caves | Discovered new exit (range 10) 6717 | -7/Lower Caves | Entered another Lower Caves area 6946 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7425 | -7/Lower Caves | Discovered new exit (range 5) 7444 | -7/Lower Caves | Entered Zion 7520 | -7/Zion | System corruption cleaned by Quarantine Array 7695 | -7/Zion | Discovered new exit (range 16) 7707 | -7/Zion | Found CR-A16's Pointy Stick 8019 | -7/Zion | Given A8's code to call for help 8783 | -7/Zion | Learned location of Warlord (-5) 8991 | -7/Zion | Loaded intel: 4 derelict terminal locations 9198 | -7/Zion | Gained Derelict followers 9250 | -7/Zion | Met Imprinter 9297 | -7/Zion | Imprinted 9299 | -7/Zion | Declared Zion's savior 9514 | -7/Zion | Found Prototype Processor 9545 | -7/Zion | Found Prototype Processor 9556 | -7/Zion | Found Prototype Processor 9613 | -7/Zion | Found Prototype Hackware 9920 | -7/Zion | Entered Proximity Caves 9920 | -6/Proximity Caves | Accompanied by 6 allies 10119 | -6/Proximity Caves | Spotted B-75 Beast 10138 | -6/Proximity Caves | Allies destroyed B-75 Beast 10245 | -6/Proximity Caves | Identified Exp. Melee Analysis Suite 10338 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10343 | -6/Proximity Caves | Identified Exp. System Shield 10344 | -6/Proximity Caves | Learned Armory garrison access intel 10344 | -6/Proximity Caves | Learned Research garrison access intel 10344 | -6/Proximity Caves | Learned Armory emergency access door positions 10344 | -6/Proximity Caves | Learned 8 Research zone layouts 10344 | -6/Proximity Caves | Identified exit to Factory 10347 | -6/Proximity Caves | Core integrity fell below 50% 10381 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 10673 | -6/Proximity Caves | Entered Factory 10673 | -6/Factory | Accompanied by 4 allies 10673 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10674 | -6/Factory | Identified exit to Factory 10886 | -6/Factory | Discovered new exit (range 13) 10951 | -6/Factory | Identified Exp. Signal Interpreter 10955 | -6/Factory | Identified Exp. Target Analyzer 11109 | -6/Factory | Found Powered Armor 11245 | -6/Factory | Retrieved Zion intel report: Active Terminals 11246 | -6/Factory | Zion Heavy squad teleported in 11537 | -6/Factory | Entered Lower Caves 11537 | -6/Lower Caves | Accompanied by 2 allies 11696 | -6/Lower Caves | Identified exit to Lower Caves 12258 | -6/Lower Caves | Entered another Lower Caves area 12258 | -6/Lower Caves | Accompanied by 2 allies 12319 | -6/Lower Caves | Discovered exit to Factory (range 15) 12350 | -6/Lower Caves | Identified exit to Data Miner 12406 | -6/Lower Caves | Spotted B-75 Beast 12421 | -6/Lower Caves | Allies destroyed B-75 Beast 12596 | -6/Lower Caves | Learned Factory terminal intel 12724 | -6/Lower Caves | Entered Data Miner 12724 | -6/Data Miner | Accompanied by 1 ally 12724 | -6/Data Miner | Discovered new exit (range 6) 12739 | -6/Data Miner | Met Data Miner 12767 | -6/Data Miner | Learned location of Section 7 (-2) 12767 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12777 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 12777 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 12789 | -6/Data Miner | Received God Mode back door access code from Data Miner 12834 | -6/Data Miner | Entered Proximity Caves 12834 | -5/Proximity Caves | Accompanied by 3 allies 13016 | -5/Proximity Caves | Learned location of 1 exit from Factory 13024 | -5/Proximity Caves | Build established: Derelict-Mutant 13107 | -5/Proximity Caves | Discovered exit to Factory (range 9) 13166 | -5/Proximity Caves | Entered Factory 13166 | -5/Factory | Accompanied by 3 allies 13166 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13167 | -5/Factory | Identified exit to Upper Caves 13168 | -5/Factory | Loaded intel: 26 terminal locations 13244 | -5/Factory | Found Quantum Capacitor 13400 | -5/Factory | Found Prototype Protection 13546 | -5/Factory | Lost 3 parts (3u) 13548 | -5/Factory | Identified Zio. Weapon Casing 13682 | -5/Factory | Lost 3 parts (2p1u) 13750 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13751 | -5/Factory | Zion Light squad teleported in 13867 | -5/Factory | Found Zio. Weapon Casing 14036 | -5/Factory | Incoming investigation squad redirected 14118 | -5/Factory | Lost 8 parts (1p4n2u1w) 14137 | -5/Factory | Build established: Messiah-Mutant 14290 | -5/Factory | Incoming investigation squad redirected 14302 | -5/Factory | Discovered new exit (range 16) 14310 | -5/Factory | Lost 3 parts (1p1u1w) 14318 | -5/Factory | Identified exit to Factory 14383 | -5/Factory | Fabricated Tiamat Missile Launcher (x1) 14412 | -5/Factory | Incoming investigation squad redirected 14450 | -5/Factory | Retrieved Zion intel report: Component Schematics 14470 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14479 | -5/Factory | Retrieved Zion intel report: Emergency Access 14528 | -5/Factory | Entered Upper Caves 14554 | -5/Upper Caves | Encountered a Warlord checkpoint 14624 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14708 | -5/Upper Caves | Discovered new exit (range 13) 14774 | -5/Upper Caves | Build established: Scout 14821 | -5/Upper Caves | Identified exit to Upper Caves 14822 | -5/Upper Caves | Entered another Upper Caves area 14823 | -5/Upper Caves | Identified exit to Warlord 14843 | -5/Upper Caves | Discovered exit to Factory (range 7) 14943 | -5/Upper Caves | Spotted B-75 Beast 14956 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 14966 | -5/Upper Caves | Destroyed B-75 Beast 14995 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 15010 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15161 | -5/Upper Caves | Entered Warlord 15182 | -5/Warlord | System corruption cleaned by Quarantine Array 15351 | -5/Warlord | Opened Warlord's prototype stash 15361 | -5/Warlord | Found Prototype Reactor 15364 | -5/Warlord | Found Prototype Device 15365 | -5/Warlord | Identified System Purifier 15378 | -5/Warlord | Found Prototype Processor 15379 | -5/Warlord | Identified Exp. Target Analyzer 15381 | -5/Warlord | Found Prototype Hackware 15392 | -5/Warlord | Found Prototype Device 15392 | -5/Warlord | Identified Exp. Phase Shifter 15417 | -5/Warlord | Learned Factory terminal intel 15417 | -5/Warlord | Learned Armory scanalyzer intel 15417 | -5/Warlord | Learned Armory garrison access intel 15418 | -5/Warlord | Learned Armory stockpile data 15479 | -5/Warlord | Warlord's base attacked by MAIN.C 15486 | -5/Warlord | Rebuked by Warlord 15533 | -5/Warlord | Found Prototype Energy Gun 15533 | -5/Warlord | Identified Vortex Rail 15537 | -5/Warlord | Found Prototype Energy Cannon 15537 | -5/Warlord | Identified Vortex Cannon 15541 | -5/Warlord | Found Vortex Cannon 15543 | -5/Warlord | Found Vortex Cannon 15545 | -5/Warlord | Found Vortex Cannon 15548 | -5/Warlord | Found Vortex Rail 15691 | -5/Warlord | Identified Vortex Chain Reactor 15829 | -5/Warlord | Warlord forces counterattacked 15932 | -5/Warlord | Spotted Executioner 15939 | -5/Warlord | Destroyed Executioner 15978 | -5/Warlord | Lost 6 allies 16046 | -5/Warlord | Lost 3 allies 16048 | -5/Warlord | Discovered new exit (range 20) 16083 | -5/Warlord | Spotted Striker 16138 | -5/Warlord | Lost 16 allies 16154 | -5/Warlord | Warlord base infiltrated, sounded retreat 16260 | -5/Warlord | Attacked by Warlord forces 16285 | -5/Warlord | Spotted Executioner 16301 | -5/Warlord | Destroyed Executioner 16317 | -5/Warlord | Identified exit to Proximity Caves 16322 | -5/Warlord | Destroyed 11 combat bots 16326 | -5/Warlord | Entered Proximity Caves 16326 | -4/Proximity Caves | Accompanied by 2 allies 16334 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 16345 | -4/Proximity Caves | Learned 4 Research zone layouts 16510 | -4/Proximity Caves | Spotted B-86 Titan 16514 | -4/Proximity Caves | Core integrity fell below 50% 16514 | -4/Proximity Caves | Destroyed B-86 Titan 16656 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16657 | -4/Proximity Caves | Discovered exit to Factory (range 20) 16798 | -4/Proximity Caves | Entered Factory 16798 | -4/Factory | Accompanied by 2 allies 16798 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16799 | -4/Factory | Identified exit to Extension 16799 | -4/Factory | Identified exit to Armory 16800 | -4/Factory | Loaded intel: 28 terminal locations 16821 | -4/Factory | Zion Recon squad teleported in 16874 | -4/Factory | Discovered new exit (range 9) 16882 | -4/Factory | Identified exit to Upper Caves 16917 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16918 | -4/Factory | Zion Heavy squad teleported in 16998 | -4/Factory | Spotted B-86 Titan 17069 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17070 | -4/Factory | Zion Hacker squad teleported in 17173 | -4/Factory | Entered Armory 17173 | -4/Armory | Accompanied by 3 allies 17174 | -4/Armory | Met VL-GR5, who suggested a friendly competition 17237 | -4/Armory | Zion hero teleported in (NK-0LA) 17378 | -4/Armory | Zion Kinetic Resupply teleported in 17398 | -4/Armory | Lost the competition with VL-GR5 17413 | -4/Armory | Found Gamma Bomb Array 17558 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 17565 | -4/Armory | Retrieved Zion intel report: Active Terminals 17573 | -4/Armory | Discovered new exit (range 4) 17575 | -4/Armory | Identified exit to Research 17579 | -4/Armory | Found Prototype Energy Cannon 17930 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 18067 | -4/Armory | Build established: Mutant 18235 | -4/Armory | Discovered new exit (range 3) 18378 | -4/Armory | Build established: Commander-Mutant 18447 | -4/Armory | Lost 3 allies 18452 | -4/Armory | Found Prototype Launcher 18452 | -4/Armory | Identified Com. Tesla Bomb Launcher 18549 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 18555 | -4/Armory | Terminal network hard line cut 18609 | -4/Armory | Found Quantum Capacitor 18612 | -4/Armory | Found Quantum Capacitor 18641 | -4/Armory | Lost 3 parts (2u1w) 18688 | -4/Armory | Build established: Mutant 18728 | -4/Armory | Entered Lab 18728 | -4/Lab | Discovered exit to Research (range 9) 18731 | -4/Lab | Identified Multinova Projection Cannon 18747 | -4/Lab | Entered Research 18747 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18748 | -3/Research | Identified exit to Testing 18749 | -3/Research | Loaded intel: 4 garrison access locations 18997 | -3/Research | Zion Heavy Resupply teleported in 19082 | -3/Research | Spotted B-86 Titan 19104 | -3/Research | Destroyed B-86 Titan 19185 | -3/Research | Destroyed 9 combat bots 19368 | -3/Research | Zion Hacker squad teleported in 19402 | -3/Research | Build established: Scavenger-Mutant 19442 | -3/Research | Entered Testing 19442 | -3/Testing | Accompanied by 1 ally 19457 | -3/Testing | Lost 3 parts (1p1u1w) 19536 | -3/Testing | Found Prototype Device 19537 | -3/Testing | Identified Exp. Shield Generator 19600 | -3/Testing | Found Prototype Device 19600 | -3/Testing | Identified Exp. Focal Shield 19664 | -3/Testing | Spotted Alpha 7 19670 | -3/Testing | Rewired 8I-O2X(L) 19676 | -3/Testing | Rewired OB-N6E(L) 19692 | -3/Testing | Allies destroyed Alpha 7 19797 | -3/Testing | Found Prototype Device 19797 | -3/Testing | Identified AEGIS Remote Shield 19800 | -3/Testing | Attached Power Bank, gained temporary slots: Power x3 19883 | -3/Testing | Discovered new exit (range 12) 19990 | -3/Testing | Found Prototype Device 19991 | -3/Testing | Identified Exp. Hardlight Generator 20053 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 20072 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 20108 | -3/Testing | Build established: Generator-Tank 20140 | -3/Testing | Retrieved Zion intel report: Component Schematics 20155 | -3/Testing | Spotted PY-TQIFAV94LA 20172 | -3/Testing | Retrieved Zion intel report: Guard Positions 20192 | -3/Testing | First assault squad dispatched 20226 | -3/Testing | Found Prototype Energy Gun 20227 | -3/Testing | Identified Warp Gun 20383 | -3/Testing | Allies destroyed PY-TQIFAV94LA 20502 | -3/Testing | Entered Research 20502 | -2/Research | Accompanied by 2 allies 20502 | -2/Research | Evolved 2 slots: Utility x2 20503 | -2/Research | Identified exit to Quarantine 20542 | -2/Research | Identified Ghost Barrier 20579 | -2/Research | Zion Experimental squad teleported in 20687 | -2/Research | Incoming investigation squad redirected 20692 | -2/Research | Central database locked down 20711 | -2/Research | Tech Extrapolator generated special schematic: Deep Structural Scanner 20752 | -2/Research | First assault squad dispatched 20758 | -2/Research | Spotted B-90 Cyclops 20768 | -2/Research | Retrieved Zion intel report: Branch Access 20769 | -2/Research | Zion Heavy squad teleported in 20787 | -2/Research | Allies destroyed B-90 Cyclops 20793 | -2/Research | Found Quantum Capacitor 21022 | -2/Research | Lost 3 allies 21035 | -2/Research | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 21172 | -2/Research | High security lockdown imminent 21236 | -2/Research | Spotted B-90 Cyclops 21252 | -2/Research | High security lockdown engaged 21290 | -2/Research | Entered Quarantine 21290 | -2/Quarantine | Accompanied by 1 ally 21367 | -2/Quarantine | Cryocooling Duct disabled 21382 | -2/Quarantine | Ambient heat levels rising (+20) 21382 | -2/Quarantine | Non-combat units ordered to evacuate 21396 | -2/Quarantine | Found Alien Slashing Weapon 21418 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 21438 | -2/Quarantine | Tech Extrapolator generated special schematic: Wartreads 21452 | -2/Quarantine | Found Alien Artifact 21531 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 21568 | -2/Quarantine | Found Prototype Device 21568 | -2/Quarantine | Identified Adv. Kinecellerator 21594 | -2/Quarantine | Identified Sigix Broadsword 21625 | -2/Quarantine | Found Sigix Corpse 21640 | -2/Quarantine | Found Sigix Corpse 21670 | -2/Quarantine | Found Zio. Shade Armor 21691 | -2/Quarantine | System corruption reached 10% 21701 | -2/Quarantine | Garrison activated, responded to threat 21713 | -2/Quarantine | Found Zio. Weapon Casing 21837 | -2/Quarantine | Found Prototype Device 21837 | -2/Quarantine | Identified Exp. Actuator Array 21857 | -2/Quarantine | Met incapacitated Sigix Warrior 21857 | -2/Quarantine | Lockdown squad dispatched 21859 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 21861 | -2/Quarantine | Unlocked Sigix quarantine chamber 21867 | -2/Quarantine | Found Sigix Containment Pod 21869 | -2/Quarantine | Spotted Lightning 21869 | -2/Quarantine | Spotted Lightning 21888 | -2/Quarantine | Build established: Generator-Mutant 21910 | -2/Quarantine | Spotted Lightning 21918 | -2/Quarantine | System corruption reached 30% 21929 | -2/Quarantine | Destroyed Lightning 21956 | -2/Quarantine | Destroyed Lightning 21971 | -2/Quarantine | Destroyed Lightning 22040 | -2/Quarantine | First assault squad dispatched 22041 | -2/Quarantine | Garrison activated, responded to threat 22059 | -2/Quarantine | Incoming assault squad redirected 22087 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 22094 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 22122 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 22128 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 22147 | -2/Quarantine | Found Alien Artifact 22288 | -2/Quarantine | Found Alien Artifact 22292 | -2/Quarantine | Found Alien Artifact 22299 | -2/Quarantine | Discovered new exit (range 11) 22305 | -2/Quarantine | Incoming assault squad redirected 22306 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 22313 | -2/Quarantine | Entered Access 22313 | -1/Access | Evolved 1 slot: Utility x1 22314 | -1/Access | Identified exit to Command 22334 | -1/Access | Zion Zionite Resupply teleported in 22344 | -1/Access | Found Zio. Shade Armor 22355 | -1/Access | Found Prototype Protection 22355 | -1/Access | Identified Zio. Shade Carapace 22495 | -1/Access | Zion Fire squad teleported in 22638 | -1/Access | Build established: Generator-Tank 22703 | -1/Access | Tech Extrapolator generated special schematic: Energy Deflector 22772 | -1/Access | Spotted B-99 Colossus 22793 | -1/Access | Spotted B-99 Colossus 22811 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 22813 | -1/Access | First assault squad dispatched 22858 | -1/Access | Fabricated Hyp. Alpha Cannon? 22909 | -1/Access | High security lockdown imminent 22972 | -1/Access | Destroyed 7 combat bots 22989 | -1/Access | High security lockdown engaged 23114 | -1/Access | Spotted B-99 Colossus 23115 | -1/Access | Spotted B-99 Colossus 23117 | -1/Access | Destroyed B-99 Colossus 23125 | -1/Access | Destroyed B-99 Colossus 23167 | -1/Access | Spotted Investigator 23176 | -1/Access | Scanned by Researcher 23183 | -1/Access | Destroyed Investigator 23185 | -1/Access | Entered Command 23276 | -1/Command | Retrieved Zion intel report: Emergency Access 23382 | -1/Command | Build established: Generator-Mutant 23439 | -1/Command | Incoming investigation squad redirected 23685 | -1/Command | First assault squad dispatched 23702 | -1/Command | Incoming assault squad redirected 23729 | -1/Command | Retrieved Zion intel report: Trap Installations 23737 | -1/Command | High security lockdown imminent 23751 | -1/Command | System corruption reached 10% 23817 | -1/Command | High security lockdown engaged 23825 | -1/Command | Destroyed 16 combat bots 23879 | -1/Command | Lost 7 parts (3p4u) 23991 | -1/Command | Found Unknown Device 23992 | -1/Command | Identified Launcher Loader 24033 | -1/Command | Build established: Messiah-Mutant 24125 | -1/Command | Phase Generator disabled 24186 | -1/Command | Destroyed Striker 24187 | -1/Command | Spotted Executioner 24187 | -1/Command | Spotted Executioner 24194 | -1/Command | Spotted Executioner 24194 | -1/Command | Spotted Executioner 24194 | -1/Command | Spotted Striker 24197 | -1/Command | Destroyed Executioner 24207 | -1/Command | Identified Core Reset Matrix 24207 | -1/Command | Identified Subatomic Replicator 24207 | -1/Command | Used Core Reset Matrix 24208 | -1/Command | Spotted Investigator 24210 | -1/Command | Core integrity fell below 50% 24210 | -1/Command | Released all parts (5) 24211 | -1/Command | Emitted hypermatrix ping 24211 | -1/Command | Sensed 2 artifacts in vicinity 24211 | -1/Command | Spotted Executioner 24211 | -1/Command | Spotted Executioner 24211 | -1/Command | Spotted Striker 24214 | -1/Command | Core integrity fell below 20% 24216 | -1/Command | Assembled emerged from beneath the floor 24220 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24218_ I-47 Archangel stasis bubble strength at 150. 24219_ P-80 Master stasis bubble strength at 193. 24219_ M-36 Artificer repairs G-73 Enforcer. 24219_ M-36 Artificer stasis bubble strength at 140. 24219_ K-01 Serf collects debris. 24219_ M-36 Artificer stasis bubble strength at 130. 24219_ G-73 Enforcer stasis bubble strength at 62. 24219_ G-73 Enforcer stasis bubble strength at 131. 24219_ Striker stasis bubble strength at 160. 24219_ H-88 Terminator stasis bubble strength at 177. 24219_ Executioner stasis bubble strength at 25. 24219_ I-47 Archangel stasis bubble strength at 140. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ???????????????????# #???????????????????????????? | | ????????????????????# #??????????????????????????? | | ?????????????????????# #?????????????????????????? | | ??????????????????????# #????????????????????????? | | ?????????????????????## #???????????????????????? | | ?????????????????????? ###????????????????????? | | ??????????????????????# # #?## #???????????????? | | ????????????????????### ## #????????????????? | | ????????????????????# ;;; !%#?????????????????? | | ????????????????????#;; Y@%/#!#####??????????????? | | ????????????????????# ] %!%!=|a!;#??????????????? | | ??????????# gg =!! !Kggb%; #????????? | | ??????????# s g [%phEgg*/*# ###????????? | | ??????????# s = Eggg%%! #??????????? | | ????????? gs m mggg K=# ## #??????????? | | ?????????? m p c%## #?#??????????? | | ?????????? s ! m% mmEEEgb #?#""???????????? | | ?????????? %k[!%! % g ; ?" %??????????? | | ??????????? ####= ] i" ###? ##?????????? | | ??????????? ?????# [%[ #????#??????????? | | ??????????????????# # = %#???????????????? | | ??????????????????# # %#???????????????? | | ??????????????????#?############+#???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Coolant Potential 80 Energy Generation 122 Energy Capacity 1320 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 25 Base Temperature (-) 200 Corruption Block 7 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 75 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 20 Authchip Count 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Tiamat Missile Launcher | x1 | -5/Factory | Authchip Hyp. Alpha Cannon | x1 | -1/Access | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Achievements -------------- IP Theft Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed SchematicDefenseCompressor Manual? 0 Play Time 04:11:07 Cumulative 538.0 hours Start 2025.11.21 @ 11:26:13 End 2025.11.21 @ 16:25:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 708 Rogue 708 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/1/2/2/2/0/2/2/0/0 Lore% 92 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d3cb36d-e40d-48a6-a93d-71385836b286