Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 01:16:15 Player: kiiro Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (14) 70 Value Destroyed (425) 425 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6695 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Salvage Targeting Computer Makeshift Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Gravmag System Improved Flight Unit Impulse Thruster > --- UTILITY ---------- Power Amplifier Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Salvage Targeting Computer Makeshift Salvage Targeting Computer Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Advanced Plasma Rifle Autogun High-powered Shotgun > --- INVENTORY -------- (None) [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Propulsion Shielding Device Transmission Jammer Storage Small Storage Unit Processor Terrain Scan Processor Protection Propulsion Shielding Weapon Light Cannon Energy Gun Advanced Plasma Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 2 2 2 . 2 2 . . . . Power 2 | . . . . . 1 . . . 1 . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . Utility 6 | . . . 2 1 1 1 . . 1 . . . . Weapon 2 | . . . . . . . . 2 . . . . . Parts Attached 46 | 5 6 2 4 8 4 . . 5 4 . 8 . . Power 7 | 1 . . . 1 2 . . 1 2 . . . . Engine 5 | 1 . . . 1 1 . . . 2 . . . . Core 2 | . . . . . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | 2 2 . 3 2 . . . 2 . . 3 . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 5 | . 2 . . 2 . . . . . . 1 . . Flight 7 | . . . 3 . . . . 2 . . 2 . . Utility 16 | 1 3 . 1 3 2 . . 1 1 . 4 . . Device 8 | . 2 . . 2 1 . . . 1 . 2 . . Storage 1 | 1 . . . . . . . . . . . . . Processor 6 | . . . 1 1 1 . . 1 . . 2 . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 9 | 1 1 2 . 2 . . . 1 1 . 1 . . Energy Gun 1 | . . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . 2 . . . . . . 1 . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 . 1 . . Parts Lost 29 | . . 1 . 2 . . 3 5 4 4 3 . 7 Power 5 | . . . . 1 . . . 1 2 1 . . . Propulsion 9 | . . . . . . . 2 1 1 1 1 . 3 Utility 9 | . . 1 . 1 . . 1 1 1 1 1 . 2 Weapon 6 | . . . . . . . . 2 . 1 1 . 2 Highest Loss Streak 6 | . . 1 . 1 . . 3 3 4 4 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . 4 5 4 4 3 4 4 2 2 3 . 1 1 Power . | . 1 1 1 1 . . . . . . . . . Propulsion 1 | . 1 2 2 2 2 2 2 . . 1 . . . Utility . | . 1 2 1 . . 1 1 . . . . 1 1 Weapon . | . . . . . 1 1 1 1 1 2 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 96 93 76 86 86 86 82 74 66 46 60 63 50 Engine 7 | . 14 14 11 9 7 6 6 2 4 . . . . Core 1 | . . . . . . 6 6 5 5 3 . . . Hover 10 | . 26 28 6 7 23 20 13 . . . 4 5 3 Flight 8 | . . . 14 12 . . . 20 14 9 8 10 6 Device 10 | . 11 8 10 14 15 13 16 11 13 8 6 5 1 Processor 13 | . . . . 15 17 20 20 22 21 21 27 31 30 Protection 6 | . 12 14 11 9 7 6 6 3 . . . . . Ballistic Gun 4 | . 14 4 . 4 7 6 6 . . . 8 5 3 Ballistic Cannon 4 | . . 9 10 6 6 6 6 3 . . . . . Launcher 5 | . 12 13 11 6 . . . . . . . . . Peak Build Rating 58 | 5 7 7 14 28 33 33 33 44 51 34 58 49 49 Average Rating 25 | 3 6 6 10 21 25 33 31 39 42 30 47 49 36 On Entrance 24 | . 5 7 7 14 23 33 33 29 37 34 21 49 49 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 20 | 9 10 11 9 15 20 20 20 19 18 9 12 8 8 Greatest Support 32 | 32 32 12 12 23 22 22 23 31 25 10 12 11 11 Greatest Overweight (x) 2 | . 2 . 2 . . . 1 . . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 4 4 5 3 3 3 3 1 1 Average Carried 3 | . 4 5 4 4 3 4 4 2 2 3 . 1 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 4 4 4 2 3 3 1 1 1 Class Distribution -------------------- 75% | Mutant 8% | Sprinter 6% | Gunner 6% | Ninja 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Ninja | -4/Factory Mutant | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Matter Collected 978 | 109 . 251 . . . . 25 20 312 . 261 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1047 | . 29 93 . 37 . . . 7 150 72 659 . . Parts 42 | . . 7 . 2 . . . 3 11 3 16 . . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 11 | . 1 5 . 1 . . . . . . 4 . . Guns 4 | . . . . . . . . . . . 4 . . Cannons 3 | . . 3 . . . . . . . . . . . AOE 4 | . 1 2 . 1 . . . . . . . . . Classes Destroyed 10 | . 1 2 . 1 . . . 1 2 . 3 . . Worker 2 | . . . . . . . . 1 1 . . . . Hauler 1 | . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . 1 . . . . Swarmer 4 | . . . . . . . . . . . 4 . . Grunt 3 | . 1 2 . . . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . 4 . . . Packrat 2 | . . . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . . . . 2 . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 4 | . 1 3 . 1 . . . 1 1 . 4 . . Combat Bots Only 4 | . 1 3 . 1 . . . . . . 4 . . Max Kills in Single Turn 2 | . 1 1 . 1 . . . 1 1 1 2 . . Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 1 | . 1 1 . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 335 | . 3 8 . 36 18 . 21 19 56 37 47 . 90 Missed 163 | . 1 2 . 19 11 . 3 8 28 18 19 . 54 Hits 172 | . 2 6 . 17 7 . 18 11 28 19 28 . 36 Melee 2 | . . 2 . . . . . . . . . . . Projectile 170 | . 2 4 . 17 7 . 18 11 28 19 28 . 36 Critical Strikes 4 | . . . . . . . . 2 1 . . . 1 Actively Blocked 1 | . . . . . . . . 1 . . . . . Damage Taken 3061 | . 18 128 . 229 64 . 356 245 490 413 322 . 796 Core 1376 | . 10 5 . 37 23 . 86 60 198 343 62 . 552 Absorbed by Shields 25 | . . . . . . . 25 . . . . . . Redirected to Shielding 50 | . . . . 12 5 . 25 8 . . . . . Regen/Repaired (Parts) 79 | . . . 79 . . . . . . . . . . Core Remaining (%) 95 | 100 . 94 100 93 96 . 89 94 . . . . . Volleys Fired 38 | . 1 10 . 2 . . . 1 . . 24 . . Largest 3 | . 2 2 . 2 . . . 1 . . 3 . . Hottest 136 | . 50 60 . 60 . . . 30 . . 136 . . Shots Fired 65 | . 2 15 . 4 . . . 1 . . 43 . . Gun 44 | . 1 . . . . . . . . . 43 . . Cannon 13 | . . 11 . 2 . . . . . . . . . Launcher 8 | . 1 4 . 2 . . . 1 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 53 | . 1 11 . 2 . . . . . . 39 . . Thermal 4 | . . . . . . . . . . . 4 . . Explosive 8 | . 1 4 . 2 . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | . 2 6 . 3 . . . . . . 15 . . Robot Miss Streak 3 | . . 3 . 1 . . . 1 . . 3 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . Shots Hit Robots 55 | . 2 9 . 3 . . . . 3 4 34 . . Core Hits 43 | . 1 10 . 3 . . . 1 3 1 24 . . Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . . . . . . . . 1 . . Destroy 1 | . . . . . . . . . . . 1 . . Blast 1 | . . 1 . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . 3 4 . . . Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . 3 4 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 2 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1463 | . 35 171 . 67 15 . 42 41 180 261 651 . . Guns 657 | . 6 . . . . . . . . . 651 . . Cannons 126 | . . 110 . 16 . . . . . . . . . Explosions 182 | . 29 61 . 51 . . . 41 . . . . . Melee 441 | . . . . . . . . . 180 261 . . . Ramming 57 | . . . . . 15 . 42 . . . . . . Kinetic 726 | . 6 110 . 16 . . . . . . 594 . . Thermal 57 | . . . . . . . . . . . 57 . . Explosive 182 | . 29 61 . 51 . . . 41 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 441 | . . . . . . . . . 180 261 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . 2 . . . . 1 . . . . . . Average Corruption 1 | . . 2 . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . 3 . . . . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 170 | . . . . . . . . . . 170 . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 170 | . . . . . . . . . . 170 . . . Knockbacks 3 | . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . 23 . 14 7 . 21 17 . . . . . Shots 4 | . . 2 . 1 . . . 1 . . . . . Rammed 9 | . . . . . 1 . 8 . . . . . . Targets Rammed 9 | . . . . . 1 . 8 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 21 | . 14 21 . 5 . . . 7 . . 17 . . Average Temperature 8 | . 10 9 . 3 . . . 7 . . 12 . . Received Heat Transfer 426 | . . 9 . 45 18 . 63 99 27 78 9 . 78 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 101 | . 66 96 38 84 26 . 15 101 46 . . . . Initial 39 | . . 6 33 . 26 . 3 . 39 . . . . Average 22 | . 19 17 7 36 6 . 3 49 22 . . . . Influence Increases 926 | . 106 126 15 144 . 5 15 251 69 . 120 . 75 Destroy 0b10 Robot/C 200 | . 20 80 . 20 . . . . . . 80 . . Destroy 0b10 Robot/NC 35 | . . . . . . . . 5 15 . 15 . . Destroy Leader 52 | . 10 20 . 10 . . . . 2 . 10 . . Successful Hack 63 | . 10 . . . . 5 . 26 22 . . . . Disable Machine 15 | . . . . 15 . . . . . . . . . Destroy Structure 66 | . 6 26 . 24 . . . 10 . . . . . Partial Spotted 105 | . . . 15 30 . . . 30 30 . . . . Lose Combat Pursuer 390 | . 60 . . 45 . . 15 180 . . 15 . 75 Influence Decreases 911 | . 90 56 101 85 59 . 20 170 150 . 115 5 60 Entered New Map 145 | . . 10 53 . 33 . 2 . 42 . . 5 . Time Decay 573 | . 90 46 48 65 26 . . 120 83 . 85 . 10 Lost Part 193 | . . . . 20 . . 18 50 25 . 30 . 50 Squads Dispatched 9 | . 1 . 1 3 . . . 1 3 . . . . Investigation 4 | . . . 1 1 . . . 1 1 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 4 | . 1 . . 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Distress Signals 3 | . 1 . . 1 . . . . . . . . 1 Communications Jammed 3 | . . . . . . . . . 3 . . . . Distress Signals 3 | . . . . . . . . . 3 . . . . Times Spotted 121 | . 7 14 2 26 2 . 2 15 17 5 6 . 25 Peak Tracking Total 22 | . 5 20 1 16 2 . 2 5 12 5 3 . 22 Tactical Retreats 14 | . 2 1 . 1 . . 1 6 . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . . 2 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Machines Disabled 1 | . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Machines Accessed 21 | . 3 . 1 1 2 1 . 6 6 . 1 . . Terminals 13 | . 3 . . 1 . 1 . 4 3 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . 2 . . 1 2 . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 51 | . 12 . 3 4 5 2 . 9 15 . 1 . . Successful 21 | . 7 . 3 1 1 1 . 3 4 . 1 . . Failed 30 | . 5 . . 3 4 1 . 6 11 . . . . Catastrophic 10 | . 3 . . 1 1 . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . 5 . . 3 . . . 1 1 . . . . Terminals 27 | . 12 . . 4 . 2 . 5 3 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 18 | . . . 3 . 5 . . 2 8 . . . . Recycling Units 6 | . . . . . . . . 2 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 7 . . 1 . 1 . 1 . . 1 . . Record 1 | . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 3 . 1 . . . 2 . . . . Scan Component 5 | . . . 2 . 1 . . . 2 . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 2 2 . . . . Recycle Component 2 | . . . . . . . . 1 1 . . . . Process 1 | . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 18 | . 2 . 1 1 2 . . 5 6 . 1 . . Full Trace Events 4 | . 1 . 1 . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled 2 | . . . . . . . . 1 1 . . . . Recycled Matter 143 | . . . . . . . . . 143 . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 1582 | . 154 153 . 174 144 8 54 307 180 102 235 1 70 Optics 1275 | . . . . 174 144 8 54 307 180 102 235 1 70 Sensors 810 | . 154 153 . 154 144 8 43 . 154 . . . . Jamming 685 | . . . . . 34 8 54 307 180 102 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Turns Passed 2396 | 35 324 252 338 219 144 8 54 307 180 123 341 1 70 Spaces Moved 3662 | 30 196 378 208 350 262 16 40 773 462 301 466 3 177 Core 52 | 5 1 . 9 . . . . . . . . . 37 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 31 | 25 6 . . . . . . . . . . . . Hover 1144 | . 189 378 105 131 262 16 40 . . . . . 23 Flight 2435 | . . . 94 219 . . . 773 462 301 466 3 117 Fastest Speed 31 | 50 56 56 37 37 52 52 52 31 34 37 34 34 34 Average Speed 44 | 91 58 56 53 43 52 52 75 32 34 37 53 34 39 Slowest Speed 195 | 100 150 56 150 60 52 52 120 37 37 40 195 34 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 33 76 20 47 9 2 53 14 20 47 56 7 44 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . . Scrap Searched 6 | . . 1 . . . . . . . 2 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 76 | . 5 33 . 30 . . . 7 . . 1 . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . AOE 75 | . 5 33 . 30 . . . 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Total 4334 | 35 402 403 433 412 268 15 64 826 478 304 515 2 177 Wait 529 | . 196 12 214 43 . . . 44 7 . 13 . . Move 3642 | 29 195 377 207 349 262 15 39 764 461 300 465 2 177 Hop 4 | . . . . . . . . 4 . . . . . Pick Up 5 | 1 . . . 1 . . 1 . 2 . . . . Fast Attach 44 | 5 6 2 7 7 3 . . 4 3 . 7 . . Attach 14 | . . . . 1 2 . 1 5 1 . 4 . . Detach 16 | . 4 . 1 3 1 . . 4 1 . 2 . . Swap 1 | . . . . 1 . . . . . . . . . Drop 11 | . . 2 4 5 . . . . . . . . . Fire 38 | . 1 10 . 2 . . . 1 . . 24 . . Melee 7 | . . . . . . . . . 3 4 . . . Ram 8 | . . . . . . . 8 . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . 9 . . . . . . Rewire 6 | . . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 36 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 6) 187 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered Mines 400 | -10/Mines | Assembled infested the area 451 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 588 | -10/Mines | Discovered new exit (range 12) 612 | -10/Mines | Entered Materials 612 | -9/Materials | Evolved 2 slots: Utility x2 759 | -9/Materials | Repaired Lgt. Cannon 928 | -9/Materials | Discovered new exit (range 6) 950 | -9/Materials | Entered another Materials area 950 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -8/Materials | Discovered new exit (range 3) 1167 | -8/Materials | Discovered new exit (range 4) 1169 | -8/Materials | Entered Factory 1169 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1307 | -7/Factory | Discovered new exit (range 9) 1313 | -7/Factory | Entered another Factory area 1313 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1321 | -6/Factory | Identified exit to DSF 1321 | -6/Factory | Entered DSF 1330 | -6/DSF | Discovered new exit (range 20) 1354 | -6/DSF | Additional patrols routed to DSF 1375 | -6/DSF | Entered Factory 1375 | -5/Factory | Evolved 2 slots: Weapon x2 1395 | -5/Factory | Lost 3 parts (2n1u) 1621 | -5/Factory | Lost 3 parts (1n1u1w) 1679 | -5/Factory | Discovered new exit (range 10) 1682 | -5/Factory | Identified exit to Factory 1682 | -5/Factory | Entered another Factory area 1682 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1856 | -4/Factory | Discovered new exit (range 11) 1862 | -4/Factory | Identified exit to Upper Caves 1862 | -4/Factory | Entered Upper Caves 1883 | -4/Upper Caves | Learned location of Testing (-3) 1887 | -4/Upper Caves | Lost 4 parts (2p1n1u) 1893 | -4/Upper Caves | Learned 4 Research zone layouts 1942 | -4/Upper Caves | Spotted B-86 Titan 1983 | -4/Upper Caves | Discovered new exit (range 5) 1985 | -4/Upper Caves | Entered another Upper Caves area 1993 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 2043 | -4/Upper Caves | Learned Research emergency access door positions 2047 | -4/Upper Caves | Identified exit to Research 2107 | -4/Upper Caves | Discovered new exit (range 9) 2117 | -4/Upper Caves | Identified exit to Zhirov 2208 | -4/Upper Caves | Core integrity fell below 50% 2245 | -4/Upper Caves | Spotted B-86 Titan 2326 | -4/Upper Caves | Entered Zhirov 2326 | -4/Zhirov | Discovered new exit (range 3) 2327 | -4/Zhirov | Identified exit to Proximity Caves 2327 | -4/Zhirov | Entered Proximity Caves 2329 | -3/Proximity Caves | Spotter reported a threat 2330 | -3/Proximity Caves | Spotter reported a threat 2368 | -3/Proximity Caves | Attracted the attention of an 0b10 base 2385 | -3/Proximity Caves | Spotted B-86 Titan 2392 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2395 | -3/Proximity Caves | Core integrity fell below 20% 2397 | -3/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 02334_ Reaction Control System destroyed. 02357_ Slug penetrates Wall. 02360_ N-01 Spotter sends out distress signal. 02360_ Slug penetrates Wall. 02360_ Penetrated by Slug. 02367_ Impulse Thruster destroyed. 02367_ Penetrated by Slug. 02373_ Hpw. Shotgun destroyed. 02374_ C-30 ARC bursts open, deploying its payload. 02374_ S-43 Plague unfolds itself. 02377_ Adv. Plasma Rifle destroyed. 02377_ VTOL Module destroyed. 02378_ Outpost Terminal disabled. 02378_ Cld. Gravmag System destroyed. 02380_ Adv. Targeting Computer destroyed. 02392_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 02394_ Knocked back. 02394_ Penetrated by Slug. 02394_ Slug penetrates Wall. 02397_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????###?????? | | ????????????????????????????# ##??#?????? #?? | | ????????????????????????????# ##;#####;# #?? | | ????????????????????????????# #?? | | ??????????????????????????### %s #?? | | ?????????????????????????## s##### #?? | | ?????????????????????????# g s s # ? #?? | | ????????????????????????## ss s ## #?????? | | ???????????????????????## Y ##### ## #?????? | | ???????????????????????# @ s #???# ## #?????? | | ???????????????????????# #???# ## #?????# | | ??????????????????????# #???# #???## | | ???????????????????? ## #?#### #?? | | ???????????????????#### #???# ### | | ??????????????????????## #??## # | | ???????????????????????## #??# ## | | ????????????????????????# #??# #? | | ???????????????????????? ## ## ##??## #? | | ??????????????????????? #######?##???## ##? | | ??????????????????????## ##?????????#### ####?? | | ???????????????????????# #####???????# ##????? | | ???????????????????????# #?????# ##????? | | ???????????????????????# ##### #####? | | ???????????????????????##??# #? | | ???????????????????????????# #? | | ??????????????????????????## ######++######## #? | | ??????????????????????????# ????" """"""# #? | | ?????????????????????????## ????" ""# ## | | ?????????????????????????# ?#""" "# # | | ?????????????????????????? ?# # | | ?????????????????????????? ?# # | | ?????????????????????????? # """"" / | | ??????????????????????????? # " " / | | ??????????????????????????? + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Salvage Targeting 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Hunted I Spy I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed BoltDisassembledCapacitor Manual? 0 Play Time 01:24:28 Cumulative 13.3 hours Start 2025.09.04 @ 23:51:32 End 2025.09.05 @ 01:16:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/All Caps Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06707efc-979c-4747-8d5d-c69ef6326f56