Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 08:51:33 Player: DS-RVS Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (4785) 4785 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1535) 1535 TOTAL SCORE: 11065 Bonus ------- High Alert Combat Kills 135 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 330/350 Energy 8/100 System Corruption 2% Temperature Warm (124) Movement Core (500) Ox9 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Small Matter Pod Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [Grunt] (29) > --- WEAPON (3) ------- Improved Medium Laser Gauss Rifle > --- INVENTORY (15) --- Large Storage Unit Relay Coupler [NC] (28) Improved Field Recycling Unit (0) Mini Grenade Launcher Mace Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Plasma Rifle Gauss Rifle > --- INVENTORY -------- Wheel Disposable Heat Sink Large Storage Unit Small Matter Pod Relay Coupler [NC] Relay Coupler [Grunt] Improved Field Recycling Unit Improved Medium Laser High-powered Shotgun High-powered Shotgun Gauss Rifle Gauss Rifle Mini Grenade Launcher Axe [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Slots Evolved 8 | . . 2 . 2 . 2 . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 5 | . . . . 2 . 1 . 2 . Weapon 1 | . . 1 . . . . . . . Parts Attached 92 | 7 7 16 1 6 5 . 2 29 19 Power 12 | 2 2 1 . 1 . . . 2 4 Engine 9 | 2 1 1 . 1 . . . . 4 Core 2 | . 1 . . . . . . 1 . Reactor 1 | . . . . . . . . 1 . Propulsion 28 | 2 2 4 1 1 1 . 1 10 6 Treads 12 | . 2 4 1 1 1 . 1 2 . Leg 14 | 2 . . . . . . . 6 6 Wheel 2 | . . . . . . . . 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 1 3 . 3 . . 1 9 3 Device 9 | . . 2 . 2 . . 1 4 . Storage 3 | 1 1 . . . . . . 1 . Processor 2 | . . . . . . . . 2 . Hackware 2 | . . 1 . . . . . . 1 Protection 5 | . . . . 1 . . . 2 2 Artifact . | . . . . . . . . . . Weapon 31 | 2 2 8 . 1 4 . . 8 6 Energy Gun 13 | . 1 2 . . 1 . . 3 6 Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 2 . 4 . 1 1 . . 5 . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 41 | . 2 1 . 3 1 . 1 9 24 Power 8 | . 1 . . 1 . . . 2 4 Propulsion 14 | . 1 . . . 1 . 1 5 6 Utility 8 | . . . . 1 . . . 1 6 Weapon 11 | . . 1 . 1 . . . 1 8 Highest Loss Streak 14 | . 1 1 . 2 1 . 1 4 14 To Critical Strikes 1 | . . . . 1 . . . . . Average Backups 12 | 3 6 12 15 13 14 13 14 13 11 Power . | . . . 1 . . . . . . Propulsion 1 | 2 3 2 2 2 1 1 . . . Utility 5 | . . 5 8 5 6 7 6 6 5 Weapon 4 | . 1 3 4 4 6 5 7 6 4 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 1 5 . . 1 . 2 2 3 Power 3 | . . 1 . . . . . 2 . Propulsion 2 | . 1 1 . . . . . . . Utility 6 | . . 2 . . 1 . 1 . 2 Weapon 3 | . . 1 . . . . 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 85 98 100 98 99 84 96 89 90 Engine 7 | . 9 11 11 8 9 7 7 1 3 Treads 21 | . 14 32 33 27 26 23 28 13 . Leg 5 | . 13 . . . . . . 3 24 Device 6 | . . 3 . 8 9 7 13 12 9 Storage 10 | . 14 11 11 9 9 7 7 8 7 Processor 4 | . . . . . . . . 11 13 Hackware 6 | . . 6 11 9 9 7 7 6 3 Protection 3 | . . . . 8 9 7 7 4 7 Energy Gun 8 | . 3 10 11 9 9 7 7 7 9 Ballistic Gun 14 | . 24 19 13 17 15 15 15 8 5 Slashing Weapon 1 | . . . . . 2 . . 2 3 Peak Build Rating 59 | 6 8 21 21 26 27 25 31 59 58 Average Rating 29 | 4 6 17 21 24 26 25 29 46 48 On Entrance 21 | . 6 6 21 21 26 25 25 29 51 Avg Prop Armor Cover (%) 7 | . . . . . . . . 6 8 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 13 27 37 37 42 41 41 42 60 58 Greatest Support 90 | 20 40 66 66 66 66 63 83 90 80 Greatest Overweight (x) 5 | . . . . . . . . 5 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 15 15 15 15 13 15 15 13 Average Carried 12 | 3 6 12 15 13 14 13 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 6 15 15 14 13 13 15 12 6 Class Distribution -------------------- 28% | Scavenger-Gunner 24% | Mutant 14% | Gunner 13% | Scavenger-Tank 10% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -7/Factory Scavenger-Tank | -7/DSF Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Matter Collected 2923 | 228 265 713 47 358 141 . . 802 369 Remotely . | . . . . . . . . . . Salvage Created 5120 | . 493 1396 141 578 218 . . 1321 973 Parts 290 | . 35 104 8 36 18 . . 57 32 Haulers Intercepted 4 | . 1 2 . 1 . . . . . Recyclers Shooed 5 | . . . . 1 . . . 4 . Parts Field Recycled 6 | . . . . . . . . 6 . Retrieved Matter 100 | . . . . . . . . 100 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Combat Hostiles Destroyed 111 | . 14 31 3 16 11 . . 20 16 Melee 4 | . . . . . . . . . 4 Guns 84 | . 10 22 3 13 7 . . 17 12 AOE 23 | . 4 9 . 3 4 . . 3 . Classes Destroyed 15 | . 3 7 . 1 . . . 3 1 Worker 11 | . . 4 . 1 . . . 6 . Builder 5 | . . . . . . . . 5 . Tunneler 2 | . . 1 . . . . . 1 . Hauler 4 | . 1 2 . 1 . . . . . Recycler 2 | . . 1 . . . . . 1 . Operator 6 | . . 3 . 1 . . . 2 . Watcher 4 | . . 4 . . . . . . . Swarmer 29 | . 4 9 . 6 7 . . 3 . Grunt 51 | . 10 12 1 5 2 . . 10 11 Brawler 4 | . . 1 . 1 . . . . 2 Duelist 2 | . . . . 1 . . . . 1 Sentry 16 | . . 9 2 3 2 . . . . Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . . . . . . 4 . Programmer 3 | . . . . . . . . 3 . Best Kill Streak 8 | . 6 8 2 8 4 . . 8 5 Combat Bots Only 6 | . 6 6 2 5 4 . . 3 5 Max Kills in Single Turn 4 | . 3 4 1 2 3 . . 3 1 Gunslinging 1 | . 1 . . 1 . . . . . Exploded 3 | . 3 3 . 2 3 . . 2 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Hostile Shots Fired 756 | . 55 103 9 52 37 . 40 145 315 Missed 209 | . 16 32 3 16 14 . 12 36 80 Hits 547 | . 39 71 6 36 23 . 28 109 235 Melee 6 | . . . . . . . . . 6 Projectile 541 | . 39 71 6 36 23 . 28 109 229 Critical Strikes 18 | . . 1 . 5 . . 1 2 9 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 8427 | . 574 959 89 504 303 . 532 1863 3603 Core 1174 | . 71 159 . 43 49 . . 145 707 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 179 | . . 179 . . . . . . . Core Remaining (%) 82 | 100 71 . 60 . 83 . 100 . . Volleys Fired 286 | . 40 86 5 39 12 . . 67 37 Largest 3 | . 2 3 3 3 3 . . 3 3 Hottest 207 | . 40 102 102 102 109 . . 159 207 Shots Fired 727 | . 77 216 14 109 35 . . 184 92 Gun 707 | . 74 211 14 105 30 . . 181 92 Cannon . | . . . . . . . . . . Launcher 20 | . 3 5 . 4 5 . . 3 . Special . | . . . . . . . . . . Kinetic 425 | . 74 131 9 70 18 . . 97 26 Thermal 281 | . . 79 5 35 12 . . 84 66 Explosive 20 | . 3 5 . 4 5 . . 3 . Electromagnetic 1 | . . 1 . . . . . . . Robot Hit Streak 21 | . 11 14 14 20 13 . . 17 21 Robot Miss Streak 5 | . 3 5 . 3 3 . . 3 2 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 9 | . 1 2 1 2 . . . . 3 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 Shots Hit Robots 543 | . 53 140 13 77 20 . . 144 96 Core Hits 262 | . 30 60 5 36 16 . . 69 46 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 4 | . 2 . . . . . . 2 . Critical Strikes 29 | . 2 1 3 2 2 . . 9 10 Burn 18 | . . 1 3 2 2 . . 7 3 Destroy 5 | . 2 . . . . . . 2 1 Sever 6 | . . . . . . . . . 6 Melee Attacks 84 | . . 6 . . 6 . . 36 36 Impact 6 | . . 6 . . . . . . . Slashing 78 | . . . . . 6 . . 36 36 Piercing . | . . . . . . . . . . Sneak Attacks 15 | . . 2 . . . . . 13 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11866 | . 777 2664 209 1525 656 . . 3946 2089 Guns 8168 | . 529 1840 209 1306 298 . . 2593 1393 Cannons . | . . . . . . . . . . Explosions 1892 | . 247 647 . 219 358 . . 421 . Melee 1777 | . . 164 . . . . . 917 696 Ramming 29 | . 1 13 . . . . . 15 . Kinetic 4697 | . 529 1159 133 925 151 . . 1446 354 Thermal 3471 | . . 681 76 381 147 . . 1147 1039 Explosive 1892 | . 247 647 . 219 358 . . 421 . Electromagnetic . | . . . . . . . . . . Impact 164 | . . 164 . . . . . . . Slashing 1613 | . . . . . . . . 917 696 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . . . . 6 13 Message Errors 2 | . . . . . . . . 1 1 Matter Fused 6 | . . . . . . . . 1 5 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . 1 3 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 525 | . . 181 . 40 11 . . 293 . Projectiles . | . . . . . . . . . . Explosions 110 | . . 57 . 40 11 . . 2 . Melee 415 | . . 124 . . . . . 291 . Knockbacks 1 | . . 1 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 164 | . 23 13 . . 79 . . 49 . Shots 5 | . 1 1 . . 2 . . 1 . Rammed 5 | . 1 2 . . . . . 2 . Targets Rammed 10 | . 1 4 . . . . . 5 . Kicked 3 | . . . . . . . . 3 . Crushed 2 | . . 2 . . . . . . . Highest Temperature 408 | . 22 224 110 95 103 . . 312 408 Average Temperature 57 | . 8 35 49 36 40 . . 71 93 Received Heat Transfer 2913 | . 222 366 27 297 27 . . 402 1572 Effects 3 | . . . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 23 | . . 3 . 1 . . . 13 6 Heat Transferred 8959 | . . 1678 407 1110 518 . . 3028 2218 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Maximum Alert Level 2 | . 1 2 . 1 2 1 . 1 2 Low Security (%) 64 | 100 82 41 100 75 47 . 100 90 32 Level 1 29 | . 17 50 . 24 34 100 . 9 46 Level 2 6 | . . 8 . . 17 . . . 20 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 530 | . 260 426 135 240 471 247 190 258 530 Initial 247 | . . 85 105 . 150 247 175 94 165 Average 163 | . 113 235 54 124 257 247 179 58 286 Influence Increases 3568 | . 488 976 60 440 331 4 15 699 555 Destroy 0b10 Robot/C 2220 | . 280 620 60 320 220 . . 400 320 Destroy 0b10 Robot/NC 170 | . 5 75 . 15 . . . 75 . Destroy Leader 436 | . 52 182 . 72 10 . . 110 10 Successful Hack 76 | . 24 21 . 5 . 4 . 22 . Select Force Hacks 90 | . 60 30 . . . . . . . Disable Machine 60 | . 15 15 . . . . . 30 . Anti-Garrison Action 100 | . . . . . 50 . . . 50 Destroy Structure 191 | . 22 33 . 28 51 . . 32 25 Lose Combat Pursuer 225 | . 30 . . . . . 15 30 150 Influence Decreases 3088 | . 286 907 329 210 92 224 86 642 312 Entered New Map 825 | . . 117 166 2 82 224 76 86 72 Time Decay 1689 | . 266 630 163 178 . . . 452 . Lost Part 390 | . 20 10 . 30 10 . 10 70 240 Purge Threat 184 | . . 150 . . . . . 34 . Squads Dispatched 22 | . 6 4 . 3 . . 1 8 . Investigation 7 | . 5 2 . . . . . . . Extermination 3 | . . . . . . . . 3 . Reinforcement 9 | . 1 2 . 1 . . 1 4 . Assault . | . . . . . . . . . . Garrison 3 | . . . . 2 . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Distress Signals 8 | . 1 5 . . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 167 | . 23 48 5 19 11 . 3 25 33 Peak Tracking Total 7 | . 4 6 2 4 4 . 4 3 7 Tactical Retreats 13 | . 1 . . . . . 1 2 9 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Traps Triggered 9 | . 2 4 . . . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Machines Disabled 6 | . 1 1 . . 1 . . 2 1 Max in Single Turn 1 | . 1 1 . . 1 . . 1 1 Garrison Relay 2 | . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Machines Accessed 32 | . 8 13 . 3 1 1 . 6 . Terminals 25 | . 6 10 . 2 1 1 . 5 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 77 | . 20 34 . 5 2 1 . 15 . Successful 49 | . 13 22 . 2 1 1 . 10 . Failed 28 | . 7 12 . 3 1 . . 5 . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 51 | . 16 24 . 4 . . . 7 . Terminals 63 | . 17 25 . 4 2 1 . 14 . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . 8 . . . . . . . Recycling Units 4 | . 3 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Terminal Hacks 18 | . 3 7 . . 1 1 . 6 . Record 2 | . . . . . . . . 2 . Part Schematic 1 | . . 1 . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . Prototype ID Bank 7 | . 3 3 . . . . . 1 . Open DSF 2 | . . . . . . 1 . 1 . Unreport Threat 2 | . . 1 . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 . Garrison Registry 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . 7 . . . . . . . Scan Component 4 | . . 4 . . . . . . . Repair 3 | . . 3 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Unlock Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks 21 | . 9 8 . 1 . . . 3 . Terminals 18 | . 7 7 . 1 . . . 3 . Assimilate 1 | . . . . 1 . . . . . Botnet 5 | . 1 2 . . . . . 2 . Skim 12 | . 6 5 . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . Tunnel 3 | . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 26 | . 7 11 . 2 1 . . 5 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . Time 84 | . . 84 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . . 4 Machine Destruction 7 | . . . . . 3 . . . 4 Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Active Infowar (turns) 1123 | . . . . . . . . 1123 . Sensors 1123 | . . . . . . . . 1123 . Robot Analysis Total 2 | . . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Turns Passed 7043 | 57 670 2182 409 408 504 5 114 1912 782 Spaces Moved 3156 | 41 351 991 231 156 268 3 66 743 306 Core 11 | 11 . . . . . . . . . Treads 2603 | . 191 991 231 156 268 3 66 697 . Legs 512 | 30 160 . . . . . . 16 306 Wheels 30 | . . . . . . . . 30 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 110 120 Average Speed 160 | 101 141 160 160 160 160 160 160 188 123 Slowest Speed 240 | 120 160 160 160 160 160 160 160 240 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 2 70 90 48 15 51 . 59 17 41 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 6 | . 4 2 . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 19 | . . 2 . . . . . 17 . Terrain Destroyed 134 | . 21 32 . 28 25 . . 28 . Melee 19 | . . 2 . . . . . 17 . Projectile . | . . . . . . . . . . AOE 115 | . 21 30 . 28 25 . . 11 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac DSF Fac Gar Total 4397 | 53 453 1400 260 230 305 3 76 1046 571 Wait 576 | 1 40 247 22 21 2 . . 109 134 Move 3150 | 40 350 990 230 156 267 3 65 743 306 Hop . | . . . . . . . . . . Pick Up 65 | 5 5 23 . 4 4 . 6 10 8 Fast Attach 29 | 6 2 5 . . . . . 12 4 Attach 36 | . 2 3 . 5 2 . 2 8 14 Detach 10 | . 1 1 . . . . . 8 . Swap 82 | 1 6 18 2 4 7 . . 32 12 Drop 53 | . 6 17 1 1 5 . 2 16 5 Fire 286 | . 40 86 5 39 12 . . 67 37 Melee 84 | . . 6 . . 6 . . 36 36 Ram . | . . . . . . . . . . Kick 3 | . . . . . . . . 3 . Crush 7 | . 1 4 . . . . . 2 . Escape Stasis 15 | . . . . . . . . . 15 Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 460 | -10/Materials | Learned location of Recycling (-9) 491 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Identified exit to Subcaves 534 | -10/Materials | Learned 4 Subcaves zone layouts 550 | -10/Materials | Learned Storage stockpile data 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 867 | -9/Materials | Repaired Lgt. Treads 1025 | -9/Materials | Build established: Gunner 1288 | -9/Materials | Discovered new exit (range 10) 1354 | -9/Materials | Build established: Scavenger-Gunner 1631 | -9/Materials | Discovered new exit (range 8) 1701 | -9/Materials | Identified exit to Storage 1772 | -9/Materials | Identified exit to Materials 1823 | -9/Materials | Repaired Hvy. Assault Rifle 1835 | -9/Materials | Learned location of 2 exits from Materials 1851 | -9/Materials | Repaired Lgt. Treads 1887 | -9/Materials | Learned 4 Recycling zone layouts 2000 | -9/Materials | Learned 4 Recycling zone layouts 2053 | -9/Materials | Learned location of Zion (-6) 2910 | -9/Materials | Entered Mines 2995 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3017 | -9/Mines | Assembled infested the area 3305 | -9/Mines | Discovered exit to Materials (range 10) 3319 | -9/Mines | Entered Materials 3319 | -8/Materials | Evolved 2 slots: Utility x2 3320 | -8/Materials | Identified exit to Factory 3580 | -8/Materials | Garrison activated, responded to threat 3619 | -8/Materials | Build established: Scavenger-Tank 3727 | -8/Materials | Identified exit to Garrison 3727 | -8/Materials | Entered Garrison 3817 | -8/Garrison | Discovered exit to Factory (range 45) 3817 | -8/Garrison | Discovered exit to Factory (range 62) 3817 | -8/Garrison | Discovered exit to Factory (range 39) 3901 | -8/Garrison | Triggered checkpoint 3983 | -8/Garrison | Garrison Relay disabled 4053 | -8/Garrison | Triggered checkpoint 4142 | -8/Garrison | Triggered checkpoint 4221 | -8/Garrison | Installed Relay Interface Framework 4231 | -8/Garrison | Entered Factory 4231 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4236 | -7/Factory | Identified exit to DSF 4236 | -7/Factory | Entered DSF 4293 | -7/DSF | Additional patrols routed to DSF 4331 | -7/DSF | Discovered new exit (range 12) 4350 | -7/DSF | Entered Factory 4350 | -6/Factory | Evolved 2 slots: Utility x2 5104 | -6/Factory | Lost 3 parts (3n) 6025 | -6/Factory | Garrison activated, responded to threat 6060 | -6/Factory | Lost 4 parts (1p2n1w) 6262 | -6/Factory | Identified exit to Garrison 6262 | -6/Factory | Entered Garrison 6322 | -6/Garrison | Build established: Gunner 6358 | -6/Garrison | Heavy support dispatched to Factory 6416 | -6/Garrison | Triggered checkpoint 6467 | -6/Garrison | Lost 5 parts (2u3w) 6525 | -6/Garrison | Triggered checkpoint 6689 | -6/Garrison | Lost 3 parts (2n1u) 6798 | -6/Garrison | Discovered new exit (range 12) 6810 | -6/Garrison | Identified exit to Factory 6918 | -6/Garrison | Triggered checkpoint 6984 | -6/Garrison | Triggered checkpoint 7006 | -6/Garrison | Core integrity fell below 50% 7024 | -6/Garrison | Garrison Relay disabled 7025 | -6/Garrison | Core integrity fell below 20% 7044 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07018_ Penetrated by Slug. 07018_ Lgt. Angular Momentum Engine destroyed. 07020_ X-62 Marksman suffers critical hit (Burn). 07020_ Targeting Computer melted. 07020_ X-62 Marksman destroyed. 07022_ Hvy. Laser destroyed. 07022_ Carbon-fiber Leg destroyed. 07024_ G-50 Soldier suffers critical hit (Burn). 07024_ Garrison Relay disabled. 07024_ Relay Coupler [Specialist] tumbles out of relay unit. 07024_ Relay Coupler [Sentry] tumbles out of relay unit. 07024_ Relay Coupler [Behemoth] tumbles out of relay unit. 07024_ Relay Coupler [Sentry] tumbles out of relay unit. 07025_ Hvy. Laser destroyed. 07028_ Carbon-fiber Leg destroyed. 07028_ Hvy. Laser melted. 07028_ G-50 Soldier destroyed. 07028_ Lgt. Angular Momentum Engine destroyed. 07031_ Disposable Heat Sink destroyed. 07038_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | #? ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | ##????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ?????????????????????????####??#????????? | | ## #??????????????????????????# ? ????????? | | ## ############???????????????# ? ?????????? | | %[ #???????????????# ? ?????????? | | = #???????????????# #+#?????????? | | #???????????????# # #?????????? | | ############# #???????????????# #+#?????????? | | #???????????# #???????????????# "%#?????????? | | #???????????#^^=#???????????????# "#?????????? | | ????????????# %#???????????????# #?????????? | | ????????????# ######??#######?# #?????????? | | ????????????# *%## #??#""!""#?# ###?????????? | | ?????### #### ## #####%!!#### #???????????? | | ?# ; *!@%!g!= ^ #???????????? | | ?# # !=!!!%= Y #?????????? | | ?############ ################# ###?????????? | | ????????????# #???????????????####???????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????? ???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 21 Energy Capacity 310 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -9/Materials Hvy. Assault Rifle | 63% | -9/Materials Lgt. Treads | 68% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed AccelerationTripodVibroblade Manual? 0 Play Time 01:40:23 Cumulative 20.2 hours Start 2026.02.13 @ 17:36:16 End 2026.02.14 @ 08:51:33 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2acf176-d61f-4896-8151-fbb346a71db9