Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 21:49:20 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (225) 1125 Value Destroyed (6764) 6764 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 16415 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 45 Aligned with FarCom 300 Friendly Fire -68 Cogmind --------- Core Integrity 1028/1450 Matter 300/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Hovering (52) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY (13) ----- Large Storage Unit Machine Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Graphene Brace Hacking Suite Hacking Suite Improved System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Lance > --- INVENTORY (15) --- Micro Antimatter Reactor Improved Gyrokinetic Inverter Combat Linear Gravjet High-capacity Matter Pod (200) Advanced Signal Interpreter Advanced Recalibrator PSU Rigger Long-range Proton Cannon Cooled Particle Cannon Gamma Bomb Array Gamma Bomb Array Advanced Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Transmission Jammer Advanced Reaction Control System Centrium Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Gauss Cannon Lance > --- INVENTORY -------- Neutrino Core Gravmag Array Improved Gyrokinetic Inverter High-capacity Matter Pod Phase Shifter Advanced Recalibrator PSU Rigger Long-range Proton Cannon Cooled Particle Cannon Gamma Bomb Array Gamma Bomb Array Advanced Datajack [Rating: 126] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Hover Unit Gravmag Array Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . 1 . . 1 2 . . . . . Utility 11 | . . . 2 . . . 2 1 . . 1 . . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 132 | 6 6 5 15 2 . 1 17 3 4 18 24 12 . 1 3 11 4 Power 25 | 1 . 1 7 . . . . . 2 3 4 3 . . . 1 3 Engine 11 | 1 . 1 6 . . . . . . 1 1 1 . . . . . Core 8 | . . . 1 . . . . . . 1 3 2 . . . . 1 Reactor 6 | . . . . . . . . . 2 1 . . . . . 1 2 Propulsion 19 | 2 . 2 1 . . . 1 1 1 2 6 1 . 1 . 1 . Treads 10 | 2 . 2 1 . . . 1 1 1 2 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 6 1 . 1 . 1 . Flight . | . . . . . . . . . . . . . . . . . . Utility 59 | 1 3 1 5 . . 1 11 2 . 6 12 7 . . 2 7 1 Device 23 | . 1 1 2 . . 1 2 . . 1 7 4 . . . 4 . Storage 4 | 1 1 . 1 . . . . . . . . 1 . . . . . Processor 16 | . 1 . 1 . . . 4 1 . . 4 2 . . 1 1 1 Hackware 8 | . . . . . . . 3 . . 2 1 . . . 1 1 . Protection 8 | . . . 1 . . . 2 1 . 3 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 29 | 2 3 1 2 2 . . 5 . 1 7 2 1 . . 1 2 . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 1 . . . . . . . 1 2 . . . . 1 . . Ballistic Gun 14 | 2 2 . 2 . . . 4 . . 4 . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . . 1 . . . . 1 . Launcher 4 | . . . . 1 . . 1 . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . . 1 2 1 1 . . . 1 . Parts Lost 23 | . . 1 2 . . . . . . 3 2 2 . . . 4 9 Power 6 | . . . 2 . . . . . . . 1 1 . . . . 2 Propulsion 3 | . . 1 . . . . . . . . . . . . . 1 1 Utility 12 | . . . . . . . . . . 2 1 1 . . . 3 5 Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 4 | . . 1 1 . . . . . . 2 2 2 . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 7 9 14 15 14 15 14 14 14 14 12 12 12 12 11 11 13 Power . | . . 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 Propulsion 3 | . 2 2 5 4 4 4 4 3 3 2 1 1 2 2 2 2 2 Utility 4 | . 1 3 3 5 4 5 3 5 5 4 4 7 6 6 4 4 4 Weapon 4 | 1 3 3 4 5 5 5 5 5 5 5 5 3 3 3 2 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 3 2 12 . 1 . 5 . 2 4 2 1 . . . 1 7 Power 8 | . . 1 2 . . . 1 . 1 2 . 1 . . . . . Propulsion 12 | . . . 7 . . . 2 . . . 1 . . . . . 2 Utility 9 | . . . . . 1 . . . 1 2 1 . . . . 1 3 Weapon 10 | . 3 1 3 . . . 2 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 98 99 96 100 100 88 95 98 95 95 85 79 82 82 83 82 77 Engine 5 | . 14 14 7 11 11 11 8 7 4 . . . . . . . . Core 1 | . . . 3 . . . . . . . 3 3 5 5 5 3 . Reactor 1 | . . . . . . . . . 2 6 1 . . . . . 3 Treads 15 | . 28 27 21 22 22 22 17 22 18 18 5 . . . . . . Hover 3 | . . . . . . . . . . . 9 17 17 17 15 14 13 Device 7 | . 9 14 15 11 11 11 5 . . . 10 8 5 5 7 11 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 5 5 4 4 Processor 11 | . 2 . 10 11 11 11 14 15 15 15 11 7 11 11 11 13 13 Hackware 12 | . . . . . . . 14 15 15 19 21 23 23 23 25 22 16 Protection 5 | . . . 4 11 11 . 6 14 15 10 1 . . . . 1 3 Ballistic Gun 13 | . 23 19 20 19 22 20 17 14 7 14 5 . . . . . . Ballistic Cannon 1 | . . 8 1 . . . . . 6 . . . . . . 2 3 Peak Build Rating 126 | 6 9 18 29 26 27 32 43 46 58 61 70 83 81 80 94 114 126 Average Rating 48 | 4 7 14 25 25 26 31 36 45 52 54 64 78 80 79 91 106 113 On Entrance 47 | . 6 8 18 26 26 27 32 38 46 58 52 63 81 80 80 94 114 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . 9 . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 22 31 42 40 39 39 45 64 72 72 68 46 46 46 47 59 61 Greatest Support 114 | 40 40 42 44 44 44 44 44 66 92 92 114 60 60 60 60 66 66 Greatest Overweight (x) 1 | . . . 1 . . . 1 . . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 9 14 15 14 15 14 14 14 14 14 14 15 14 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 10 10 15 15 15 15 15 15 15 15 14 15 15 15 15 13 12 Scrap Suit Usage (%) 4 | . . . . . . 42 23 . . . . . . . . . . Class Distribution -------------------- 46% | Hacker-Mutant 39% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Matter Collected 7409 | 206 518 207 1057 198 . 127 1176 68 635 1176 989 421 52 66 34 270 209 Remotely 129 | . . . . . . . . . . . 129 . . . . . . Salvage Created 9125 | . 569 76 1454 216 . 117 1321 64 539 1711 913 607 204 85 150 758 341 Parts 504 | . 38 . 92 19 . 3 98 4 2 78 62 31 5 1 7 42 22 Haulers Intercepted 19 | . 2 . 6 . . . 3 . . 3 1 2 . . 1 1 . Recyclers Shooed 8 | . 1 . 1 . . 2 . . . 1 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 146 | . 7 6 28 9 . 6 25 1 . 31 11 8 2 2 . 6 4 Melee 18 | . . . . . . . . . . . 1 6 1 1 . 5 4 Guns 74 | . 4 2 27 4 . 2 14 . . 20 1 . . . . . . Cannons 12 | . 3 4 1 . . . 1 1 . . 2 . . . . . . AOE 42 | . . . . 5 . 4 10 . . 11 7 2 1 1 . 1 . Classes Destroyed 17 | . 7 1 2 . . 1 4 . . 1 1 . . . . . . Worker 21 | . 1 . 3 2 . . 5 . . 3 2 2 . . 1 2 . Builder 11 | . . . . . . . 6 . . . 2 2 . . . 1 . Tunneler 4 | . 1 . . 2 . . . . . . 1 . . . . . . Hauler 19 | . 2 . 6 . . . 3 . . 3 1 2 . . 1 1 . Recycler 12 | . 1 . 1 . . . 1 . . 4 3 1 . . . 1 . Operator 6 | . 1 . 3 . . . 2 . . . . . . . . . . Watcher 10 | . 2 . 3 . . . 2 . . . . . . . . 2 1 Swarmer 30 | . . . 12 4 . 3 2 . . 3 4 . . . . 2 . Cutter 4 | . . . . . . . . . . . 4 . . . . . . Grunt 57 | . 7 1 8 4 . 3 11 . . 17 . . 2 2 1 1 . Brawler 3 | . . . . . . . 1 . . 1 . . 1 . . . . Sentry 27 | . . . 8 . . . 7 1 . 6 1 1 . 1 . 1 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . . . 2 . . 1 . . . . . . . Programmer 15 | . . . . . . . . . . 3 2 4 1 . . 2 3 Zionite 1 | . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . Assembled 9 | . . 5 . 1 . . . . . . . 3 . . . . . Best Kill Streak 14 | . 3 3 8 5 . 3 14 1 . 6 5 4 2 1 2 3 2 Combat Bots Only 6 | . 2 3 5 4 . 3 4 1 . 6 4 3 2 1 . 2 1 Max Kills in Single Turn 6 | . 1 1 2 3 . 1 6 1 . 4 5 2 2 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 1 2 . . 4 4 1 1 1 . 1 . Melee 1 | . . . . . . . . . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 834 | . 42 16 92 19 . 11 62 . . 285 40 37 9 7 . 39 175 Missed 308 | . 9 9 22 11 . 2 18 . . 103 16 12 3 3 . 12 88 Hits 526 | . 33 7 70 8 . 9 44 . . 182 24 25 6 4 . 27 87 Melee 7 | . . 1 . . . . . . . 2 1 3 . . . . . Projectile 519 | . 33 6 70 8 . 9 44 . . 180 23 22 6 4 . 27 87 Critical Strikes 25 | . . . 2 1 . . 2 . . 4 2 1 1 . . 2 10 Actively Blocked 10 | . . . . . . . . . . . . . . . . . 10 Part Disruptions 2 | . . . . . . . . . . . 1 . . . . . 1 Damage Taken 7987 | . 470 94 671 100 . 109 739 . . 1781 499 591 113 82 . 751 1987 Core 1340 | . 113 16 113 18 . 9 194 . . 118 102 85 32 . . 118 422 Absorbed by Shields 168 | . . 16 152 . . . . . . . . . . . . . . Ignored by Resistances 299 | . . . . . . . 18 . . 275 6 . . . . . . Regen/Repaired (Parts) 1854 | . . . 234 . . . 433 . . 598 . 175 . . . 414 . Core Remaining (%) 80 | 100 . 48 . . . 65 64 . . 83 88 . . 88 100 90 . Volleys Fired 544 | . 49 19 111 18 . 17 88 8 34 110 28 20 3 4 2 11 22 Largest 2 | . 2 2 2 2 . 2 2 2 1 2 2 1 1 1 1 1 1 Hottest 90 | . 88 68 68 50 . 50 73 50 48 90 90 39 39 39 81 80 51 Shots Fired 885 | . 98 38 219 29 . 22 143 9 34 196 35 20 3 4 2 11 22 Gun 666 | . 83 26 217 23 . 15 107 2 . 178 15 . . . . . . Cannon 166 | . 15 12 2 . . . 27 7 34 9 18 10 . . 1 9 22 Launcher 53 | . . . . 6 . 7 9 . . 9 2 10 3 4 1 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 779 | . 83 38 219 23 . 15 134 9 34 178 15 . . . . 9 22 Thermal 52 | . 15 . . . . . . . . 9 18 10 . . . . . Explosive 51 | . . . . 6 . 7 9 . . 9 2 10 3 4 1 . . Electromagnetic 3 | . . . . . . . . . . . . . . . 1 2 . Robot Hit Streak 27 | . 7 7 17 4 . 6 27 1 12 15 6 7 8 11 . 1 . Robot Miss Streak 7 | . 3 5 6 2 . 1 3 2 1 3 7 1 . . . 5 . Penetration Max 1 | . . 1 . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 4 . . . . . . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 1 . . . . . . Shots Hit Robots 621 | . 63 18 143 18 . 11 93 3 19 137 27 32 6 5 2 27 17 Core Hits 396 | . 27 6 55 14 . 10 72 1 3 100 41 19 8 8 3 21 8 Critical Kills 7 | . . 3 1 . . . . 1 2 . . . . . . . . Critical Parts Destroyed 9 | . 1 1 1 . . . 3 . 2 1 . . . . . . . Critical Strikes 30 | . 1 4 2 . . . 3 1 11 1 . . 2 1 . 4 . Destroy 23 | . 1 4 2 . . . 3 1 11 1 . . . . . . . Impale 7 | . . . . . . . . . . . . . 2 1 . 4 . Melee Attacks 227 | . . . . 13 . . 3 . . . 25 48 5 3 15 53 62 Impact 16 | . . . . 13 . . 3 . . . . . . . . . . Slashing 35 | . . . . . . . . . . . 25 10 . . . . . Piercing 176 | . . . . . . . . . . . . 38 5 3 15 53 62 Sneak Attacks 24 | . . . . . . . . . . . 6 8 1 . 2 6 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20187 | . 815 316 2507 675 . 623 3223 32 363 3839 1736 2111 680 555 249 1674 789 Guns 7545 | . 629 155 2455 233 . 174 1330 18 . 2336 215 . . . . . . Cannons 1332 | . 184 161 27 . . . 117 14 363 28 378 27 . . . 33 . Explosions 6434 | . . . . 433 . 449 1776 . . 1437 512 654 421 461 61 230 . Melee 4768 | . . . . . . . . . . . 628 1430 248 94 188 1391 789 Ramming 108 | . 2 . 25 9 . . . . . 38 3 . 11 . . 20 . Kinetic 8260 | . 629 316 2482 233 . 174 1447 32 363 2336 215 . . . . 33 . Thermal 676 | . 184 . . . . . . . . 28 437 27 . . . . . Explosive 5932 | . . . . 433 . 449 1776 . . 1437 240 654 421 461 61 . . Electromagnetic 443 | . . . . . . . . . . . 213 . . . . 230 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 873 | . . . . . . . . . . . 628 245 . . . . . Piercing 3895 | . . . . . . . . . . . . 1185 248 94 188 1391 789 Highest Corruption 9 | . . . . . . . . . . 9 6 1 1 1 . 5 9 Average Corruption 4 | . . . . . . . . . . 5 5 1 1 1 . 4 6 Corruption Purged 4 | . . . . . . . . . . 1 . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 88 | . . . . . . . . . . 48 12 2 . 1 . 21 4 Message Errors 25 | . . . . . . . . . . 12 4 . . . . 8 1 Matter Fused 20 | . . . . . . . . . . 10 5 1 . . . 3 1 Heat Flow Errors 11 | . . . . . . . . . . 8 1 . . . . 2 . Energy Discharges 10 | . . . . . . . . . . 7 1 . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . 6 1 . . 1 . 1 1 Data Loss (major) 7 | . . . . . . . . . . 2 . . . . . 5 . Alerts 2 | . . . . . . . . . . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots 9 | . . . . . . . . . . 1 8 . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . Overflow Damage 849 | . . 30 . 17 . 5 36 . . 6 223 150 114 42 . 167 59 Projectiles 92 | . . 30 . . . . . . . . 62 . . . . . . Explosions 119 | . . . . 17 . 5 36 . . 2 23 8 . 28 . . . Melee 638 | . . . . . . . . . . 4 138 142 114 14 . 167 59 Knockbacks 3 | . . 2 . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 386 | . . . . . . . . . . 168 163 29 5 . . 21 . Shots 11 | . . . . . . . . . . 4 5 1 . . . 1 . Rammed 12 | . 1 . 2 1 . . 1 . . 4 1 . 1 . . 1 . Targets Rammed 14 | . 1 . 2 2 . . 1 . . 5 1 . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . 1 . . . . . . . Highest Temperature 283 | . 261 63 62 48 . 42 108 31 112 283 251 . . . 22 167 . Average Temperature 47 | . 98 24 15 15 . 16 19 14 51 67 93 . . . 16 65 . Received Heat Transfer 1389 | . 258 18 194 24 . 36 243 . . 486 12 9 . . . 82 27 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . Heat Transferred 807 | . 333 . . . . . . . . 37 400 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Maximum Alert Level 3 | . . . 2 . . . 2 1 . 3 1 . . . . . . Low Security (%) 76 | 100 100 100 40 100 . 100 47 94 100 57 94 100 . . 100 100 100 Level 1 15 | . . . 57 . . . 21 5 . 20 5 . . . . . . Level 2 7 | . . . 1 . . . 30 . . 21 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 721 | . 45 30 415 115 . 98 461 207 3 721 228 99 . . 29 80 144 Initial 228 | . . 5 . 115 . . 19 207 . . 228 23 . . . . 30 Average 112 | . 10 1 202 50 . 37 219 92 . 189 114 29 . . 3 22 42 Influence Increases 5937 | . 277 34 1007 217 . 205 965 67 6 1260 528 338 63 41 75 353 501 Destroy 0b10 Robot/C 2780 | . 140 20 560 160 . 120 500 20 . 620 240 100 60 40 . 120 80 Destroy 0b10 Robot/NC 415 | . 40 . 80 20 . . 95 . . 50 45 35 . . 10 35 5 Destroy Leader 718 | . 48 10 158 10 . 20 140 10 . 156 62 34 . . 2 36 32 Allied During Kill 11 | . . . . . . . . . . . 2 3 3 1 . 2 . Successful Hack 207 | . 33 . 37 . . . 9 36 . 65 15 12 . . . . . Disable Machine 375 | . . . 105 . . 15 45 . . 135 75 . . . . . . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . . . Destroy Structure 726 | . 1 4 7 27 . 50 86 1 6 84 44 124 . . 48 70 174 Partial Spotted 30 | . . . . . . . . . . . 15 . . . . 15 . Lose Combat Pursuer 525 | . 15 . 60 . . . 90 . . . 30 30 . . 15 75 210 Influence Decreases 5793 | . 262 49 711 423 90 155 558 524 6 794 946 292 157 41 75 298 412 Entered New Map 886 | . . 10 . 181 90 . 31 250 . . 238 25 36 . . . 25 Time Decay 3639 | . 262 34 541 242 . 155 377 124 6 404 518 247 78 30 75 238 308 Lost Part 199 | . . 5 20 . . . . . . 30 20 20 . . . 25 79 Lost Ally 149 | . . . . . . . . . . 60 20 . 43 11 . 15 . Purge Threat 920 | . . . 150 . . . 150 150 . 300 150 . . . . 20 . Squads Dispatched 45 | . 1 1 2 . . . 7 . . 16 3 5 . . 1 5 4 Investigation 7 | . . 1 . . . . . . . 5 . 1 . . . . . Extermination 17 | . . . . . . . . . . 6 2 3 . . 1 3 2 Reinforcement 16 | . 1 . 2 . . . 5 . . 2 1 1 . . . 2 2 Assault 4 | . . . . . . . 1 . . 3 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Distress Signals 20 | . 1 1 4 . . . 5 . . 1 1 2 . . . . 5 Communications Jammed 48 | . . . . . . . . . . . 3 . . . 5 23 17 Distress Signals 45 | . . . . . . . . . . . . . . . 5 23 17 Times Spotted 261 | . 18 9 48 9 . 2 40 1 . 38 23 13 7 3 2 20 28 Peak Tracking Total 12 | . 4 4 7 4 . 3 9 1 . 6 5 4 3 3 2 7 12 Tactical Retreats 24 | . 1 . 3 . . . 4 . . . 1 2 . . 1 3 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 12 | . . . 1 . . . 1 1 . 1 3 4 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Objects Rigged 13 | . . . . . . . 5 . . 6 1 . . . . 1 . Exploded 9 | . . . . . . . 3 . . 4 1 . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 26 | . . . 7 . . 1 3 . . 10 5 . . . . . . Max in Single Turn 3 | . . . 1 . . 1 2 . . . 3 . . . . . . Garrison Access 7 | . . . . . . . 1 . . 2 1 . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 73 | . 7 1 12 . 1 . 11 5 . 18 7 3 . . . 5 3 Terminals 40 | . 7 . 10 . . . 6 3 . 9 2 1 . . . 2 . Fabricators 10 | . . . . . . . . 1 . 4 4 1 . . . . . Repair Stations 10 | . . . 1 . . . 2 1 . 3 . 1 . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 2 . . 1 . . . . . 1 . Garrison Access 6 | . . . . . . . 1 . . 1 1 . . . . 1 2 Total Hacks 218 | . 22 1 45 . 1 . 53 10 . 43 16 7 . . . 16 4 Successful 137 | . 13 1 23 . 1 . 39 5 . 22 10 7 . . . 14 2 Failed 80 | . 9 . 22 . . . 13 5 . 21 6 . . . . 2 2 Catastrophic 8 | . . . 3 . . . . 1 . 4 . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . Manual 90 | . 17 . 18 . 1 . 15 6 . 18 10 5 . . . . . Terminals 124 | . 22 . 33 . . . 30 6 . 20 5 3 . . . 5 . Fabricators 21 | . . . . . . . . 2 . 8 9 2 . . . . . Repair Stations 40 | . . . 9 . . . 10 2 . 10 . 2 . . . 6 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 3 . . . 12 . . 3 . . . . . 4 . Garrison Access 9 | . . . . . . . 1 . . 2 2 . . . . 1 3 Terminal Hacks 31 | . 3 1 4 . 1 . 11 1 . 3 3 1 . . . 3 . Record 2 | . . . . . . . 1 . . . . 1 . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 7 | . . . 1 . . . 1 1 . 2 1 . . . . 1 . Locate Traps 7 | . 1 . 1 . . . 2 . . . 1 . . . . 2 . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . 1 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 32 | . . . 6 . . . 10 1 . 7 . 2 . . . 6 . Scan Component 17 | . . . 3 . . . 5 1 . 4 . 1 . . . 3 . Repair 15 | . . . 3 . . . 5 . . 3 . 1 . . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 3 . . . 11 . . 3 . . . . . 4 . Insert Component 4 | . . . . . . . 4 . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . Retrieve Study 13 | . . . 3 . . . 3 . . 3 . . . . . 4 . Garrison Access Hacks 6 | . . . . . . . 1 . . 1 1 . . . . 1 2 Seal Access 6 | . . . . . . . 1 . . 1 1 . . . . 1 2 Unauthorized Hacks 45 | . 10 . 10 . . . 6 3 . 8 5 3 . . . . . Terminals 30 | . 10 . 10 . . . 6 2 . 1 . 1 . . . . . Assimilate 3 | . 1 . 1 . . . 1 . . . . . . . . . . Botnet 7 | . 2 . 2 . . . 1 1 . . . 1 . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . Skim 18 | . 6 . 6 . . . 4 1 . 1 . . . . . . . Fabricators 15 | . . . . . . . . 1 . 7 5 2 . . . . . Liberate 5 | . . . . . . . . . . 3 1 1 . . . . . Fabnet 10 | . . . . . . . . 1 . 4 4 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 . 11 . . . 9 5 . 17 4 3 . . . 3 1 Full Trace Events 7 | . 1 . . . . . 1 . . 4 . 1 . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 2 . . . 3 . . 3 . . . . . 4 . Parts Repaired 15 | . . . 3 . . . 5 . . 3 . 1 . . . 3 . Time 739 | . . . 126 . . . 231 . . 146 . 86 . . . 150 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . 2 2 5 2 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . 2 2 5 2 1 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % 13 | . . . . . . . . . . . 12 13 13 13 6 1 . Autooverrided 13 | . . . . . . . . . . . 2 2 5 2 1 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Total Allies 19 | . . 1 . . . . . . . 5 2 2 5 2 1 1 . Largest Group 3 | . . 1 . . . . . . . 3 1 1 2 1 1 1 . Highest-Rated Group 60 | . . 31 . . . . . . . 60 32 54 59 41 47 47 . Highest-Rated Ally 54 | . . 31 . . . . . . . 21 32 54 30 41 47 47 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . 6 . . . . . . . 12 9 3 7 7 . 3 . Total Damage 1104 | . . 43 . . . . . . . 548 145 23 92 193 . 60 . Kills 5 | . . 2 . . . . . . . 1 1 . 1 . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Active Infowar (turns) 3980 | . 294 . . . . . . . . . 1271 339 . . 384 981 711 Optics 1039 | . . . . . . . . . . . . . . . 156 883 . Terrain 68 | . . . . . . . . . . . 68 . . . . . . T.N.C. 294 | . 294 . . . . . . . . . . . . . . . . Machine Analysis 753 | . . . . . . . . . . . . . . . . 42 711 Triangulation 25 | . . . . . . . . . . . 25 . . . . . . Jamming 3644 | . . . . . . . . . . . 1271 339 . . 384 981 669 Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Turns Passed 17510 | 63 1387 689 2521 711 324 514 2080 397 934 3052 1425 1058 172 90 401 981 711 Spaces Moved 11163 | 47 659 385 1304 421 222 287 893 257 444 1370 1046 1143 285 105 499 994 802 Core 21 | 21 . . . . . . . . . . . . . . . . . Treads 6444 | 26 659 385 1304 421 222 287 893 257 444 1370 176 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 4698 | . . . . . . . . . . . 870 1143 285 105 499 994 802 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 145 145 145 145 145 145 145 145 56 52 52 52 52 52 52 Average Speed 109 | 110 160 154 146 145 145 145 145 145 150 155 79 52 52 52 52 52 53 Slowest Speed 225 | 160 160 160 225 145 145 145 185 145 152 185 160 56 52 52 52 52 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 96 75 84 71 61 46 71 9 97 41 20 28 48 16 16 26 38 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . 1 . 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . 1 . . . . . . 3 . . . . Spaces Dug 180 | . . . . . . 11 9 . 4 3 31 27 . . 12 31 52 Terrain Destroyed 637 | . . 4 1 37 . 75 113 1 9 108 44 63 15 36 24 37 70 Melee 126 | . . . . . . . 3 . . . 16 22 . . 12 28 45 Projectile 82 | . . 4 1 . . . 19 1 9 3 6 5 . . . 9 25 AOE 429 | . . . . 37 . 75 91 . . 105 22 36 15 36 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Total 15381 | 58 901 445 1797 485 225 367 1563 273 682 2137 1549 1513 298 132 620 1364 972 Wait 2889 | . 157 28 318 27 2 57 506 . 175 561 343 259 4 18 97 268 69 Move 11148 | 46 658 384 1303 420 221 286 892 257 443 1369 1045 1142 285 104 498 993 802 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 130 | 6 19 3 22 . 1 . 11 2 6 14 15 10 . 1 2 12 6 Fast Attach 65 | 1 1 2 8 . . 1 8 1 5 11 18 5 . . 1 3 . Attach 56 | 5 1 1 4 . . . 5 1 . 6 7 4 . 1 3 10 8 Detach 8 | . . . . . . . 1 . . . 2 . . . 1 2 2 Swap 130 | . 4 2 7 5 . 4 30 3 2 33 20 14 1 . . 4 1 Drop 141 | . 11 6 22 . 1 2 13 1 13 22 31 11 . 1 1 6 . Fire 544 | . 49 19 111 18 . 17 88 8 34 110 28 20 3 4 2 11 22 Melee 227 | . . . . 13 . . 3 . . . 25 48 5 3 15 53 62 Ram 1 | . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush 12 | . 1 . 2 2 . . 1 . . 5 1 . . . . . . Escape Stasis 13 | . . . . . . . . . . . 13 . . . . . . Rewire 4 | . . . . . . . . . 4 . . . . . . . . Trap 13 | . . . . . . . 5 . . 6 1 . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 11) 577 | -10/Materials | Discovered new exit (range 12) 648 | -10/Materials | Discovered new exit (range 9) 1051 | -10/Materials | Discovered new exit (range 14) 1303 | -10/Materials | Discovered new exit (range 4) 1451 | -10/Materials | Entered Mines 1452 | -10/Mines | Assembled infested the area 1457 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1615 | -10/Mines | Met a Derelict shopkeep closing up shop 1724 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1947 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2013 | -10/Mines | Received a Mining Laser from a helpful Derelict 2106 | -10/Mines | Core integrity fell below 50% 2129 | -10/Mines | Discovered new exit (range 10) 2140 | -10/Mines | Entered Materials 2140 | -9/Materials | Evolved 2 slots: Utility x2 2721 | -9/Materials | Repaired Bore Cannon 3336 | -9/Materials | Loaded intel: 2 repair station locations 3400 | -9/Materials | Identified exit to Materials 3495 | -9/Materials | Identified exit to Mines 3528 | -9/Materials | Learned location of 2 exits from Materials 3553 | -9/Materials | Learned Materials stockpile data 3590 | -9/Materials | Learned 4 Recycling zone layouts 3624 | -9/Materials | Learned Storage stockpile data 3669 | -9/Materials | Learned Materials emergency access door positions 3726 | -9/Materials | Learned Materials repair station intel 4367 | -9/Materials | Repaired Adv. Treads 4406 | -9/Materials | Repaired Adv. Treads 4661 | -9/Materials | Entered Mines 4667 | -9/Mines | Learned location of Zion (-6) 4693 | -9/Mines | Discovered exit to Materials (range 4) 5178 | -9/Mines | Excavation squad dispatched 5178 | -9/Mines | A large section of the Mines collapsed 5366 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5366 | -9/Mines | Discovered new exit (range 5) 5372 | -9/Mines | Entered Exiles 5407 | -9/Exiles | Met 8R-AWN 5433 | -9/Exiles | Met EX-HEX 5473 | -9/Exiles | Met EX-BIN 5490 | -9/Exiles | Aligned with FarCom system 5491 | -9/Exiles | Given EX-Vault access code 5526 | -9/Exiles | Opened EX-Vault 5534 | -9/Exiles | Found PSU Rigger 5567 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5587 | -9/Exiles | Exiles lab attacked by MAIN.C 5683 | -9/Exiles | Discovered new exit (range 10) 5696 | -9/Exiles | Left Exiles lab with PSU Rigger 5696 | -9/Exiles | Entered Mines 5712 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5716 | -8/Mines | Found Scrap Suit 6201 | -8/Mines | Discovered exit to Materials (range 6) 6210 | -8/Mines | Entered Materials 6210 | -8/Materials | Evolved 2 slots: Utility x2 6211 | -8/Materials | Identified exit to Factory 6214 | -8/Materials | Loaded intel: 2 repair station locations 7201 | -8/Materials | Garrison activated, responded to threat 7260 | -8/Materials | Build established: Hacker-Mutant 7424 | -8/Materials | Repaired Adv. Treads+ 7485 | -8/Materials | Repaired Enh. Autogun 7710 | -8/Materials | Central database locked down 7921 | -8/Materials | Discovered exit to Factory (range 18) 8021 | -8/Materials | Repaired Adv. Treads+ 8074 | -8/Materials | Repaired Hvy. Ion Engine 8119 | -8/Materials | Repaired Gauss Rifle 8210 | -8/Materials | First assault squad dispatched 8290 | -8/Materials | Entered Factory 8290 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8687 | -7/Factory | Sucked down chute 8687 | -7/Factory | Entered Waste 8687 | -7/Waste | The area was eerily silent 9216 | -7/Waste | Discovered new exit (range 15) 9392 | -7/Waste | Build established: Scavenger-Mutant 9621 | -7/Waste | Entered Factory 10094 | -7/Factory | Build established: Hacker-Mutant 11371 | -7/Factory | Repaired Hvy. Treads 11609 | -7/Factory | Repaired Antimatter Reactor 11666 | -7/Factory | Repaired Lrn. Proton Cannon 11673 | -7/Factory | Build established: Scavenger-Mutant 12021 | -7/Factory | First assault squad dispatched 12092 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 12522 | -7/Factory | Discovered new exit (range 14) 12665 | -7/Factory | Build established: Hacker-Mutant 12673 | -7/Factory | Entered another Factory area 12673 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12966 | -6/Factory | Build established: Scavenger-Mutant 13558 | -6/Factory | Build established: Hacker-Mutant 13975 | -6/Factory | Discovered new exit (range 16) 14096 | -6/Factory | Identified exit to Factory 14098 | -6/Factory | Entered another Factory area 14098 | -5/Factory | Evolved 2 slots: Propulsion x2 14201 | -5/Factory | Repaired Broken Hvy. Gauss Cannon? 14241 | -5/Factory | Assembled infested ambush trap array 14855 | -5/Factory | Local machine network offline 15117 | -5/Factory | Discovered new exit (range 14) 15156 | -5/Factory | Entered Upper Caves 15175 | -5/Upper Caves | Encountered a Warlord checkpoint 15323 | -5/Upper Caves | Discovered new exit (range 8) 15327 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15328 | -5/Upper Caves | Entered another Upper Caves area 15338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15407 | -5/Upper Caves | Discovered new exit (range 8) 15418 | -5/Upper Caves | Entered Factory 15418 | -4/Factory | Evolved 2 slots: Utility x2 15634 | -4/Factory | Local machine network offline 15814 | -4/Factory | Discovered new exit (range 6) 15819 | -4/Factory | Entered Research 15819 | -3/Research | Evolved 2 slots: Utility x2 16050 | -3/Research | Found Gamma Bomb Array 16172 | -3/Research | Repaired Gravmag Array+ 16223 | -3/Research | Repaired Gravmag Array+? 16279 | -3/Research | Repaired Gravmag Array+? 16520 | -3/Research | Spotted B-86 Titan 16719 | -3/Research | Discovered new exit (range 6) 16771 | -3/Research | Found Gamma Bomb Array 16800 | -3/Research | Entered another Research area 16800 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17273 | -2/Research | Cargo convoy interrupted 17381 | -2/Research | Lost 4 parts (1p2u1w) 17511 | -2/Research | Self-destructed Last Messages --------------- 17410_ >> Machine Analyzer network decryption results: 17410_ Terminal x3 17410_ >> Machine Analyzer network decryption results: 17410_ Recycling Unit x3 17420_ >> Machine Analyzer network decryption results: 17420_ Fabricator x3 17421_ W-44 Eye distress signal jammed. 17438_ K-01 Serf cleans the Fabricator. 17450_ Neutrino Core+ destroyed. 17468_ P-80 Master destroyed. 17476_ System corrupted: Matter fused (-6). 17483_ W-44 Eye destroyed. 17485_ Acquired 43 matter. 17491_ System corrupted: Energy discharge (-34). 17499_ Acquired Adv. Corruption Screen. 17508_ P-80 Master destroyed. 17510_ Acquired 47 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????########?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# [ #?? | | ?????????????????????# !@[/#?? | | ?????????????????????####/###?? | | ###???????????????????# !=! #?? | | #???????????????????# #?? | | #???????????????????# " #?? | | #???????????????????# #?? | | #???????????????????# #?? | | #???????????????????### ###?? | | #?????????????????????# #???? | | #?????????????????????# #???? | | #?????????????????????# #???? | | #?????????????????????# #???? | | ######################### #???? | | %! ! = #???? | | #+###"#####################???? | | !=! ##???????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ! =#????????????????????????? | | ######????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Corruption Block 20 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Bore Cannon | 80% | -9/Materials Adv. Treads | 24% | -9/Materials Adv. Treads | 57% | -9/Materials Adv. Treads | 44% | -8/Materials Enh. Autogun | 56% | -8/Materials Adv. Treads | 31% | -8/Materials Hvy. Ion Engine | 14% | -8/Materials Gauss Rifle | 58% | -8/Materials Hvy. Treads | 17% | -7/Factory Antimatter Reactor | 6% | -7/Factory Lrn. Proton Cannon | 8% | -7/Factory Hvy. Gauss Cannon | 16% | -5/Factory | Broken Gravmag Array | 18% | -3/Research Gravmag Array | 16% | -3/Research Gravmag Array | 35% | -3/Research Studied --------- Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Lance | -3/Research | Hacked Gravmag Array | -3/Research | Hacked Lrn. Proton Cannon | -3/Research | Hacked Neutrino Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have Friends Everywhere No Room For Error Professional Mechanic Challenges ------------ None Game ------ Seed AerolevShadingDevice Manual? 0 Play Time 03:35:09 Cumulative 106.6 hours Start 2026.04.05 @ 14:42:33 End 2026.04.05 @ 21:49:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31b9b46c-ff80-4e88-89ba-946861e5bac0