Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 18:39:49 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1389) 1389 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 5154 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -20 Cogmind --------- Core Integrity 425/850 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Medium Storage Unit Light Armor Plating Improved Heavy Armor Plating Makeshift Light Armor Plating Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Armored Treads Overtuned Treads Overtuned Treads Overtuned Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Autogun Autogun Overtuned Barrage Gun Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Overtuned Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Medium Storage Unit Light Armor Plating Improved Heavy Armor Plating Makeshift Light Armor Plating Authchip [R/Combat] Grenade Launcher [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Parts Attached 36 | 7 4 1 9 15 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . . 5 5 Treads 12 | 2 . . 5 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 . . 3 Device 3 | 1 . . . 2 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 2 . 3 5 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . . 4 Ballistic Cannon 5 | . 2 . 3 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . . 5 21 Power 4 | . . . 1 3 Propulsion 9 | . . . 1 8 Utility 3 | . . . . 3 Weapon 10 | . . . 3 7 Highest Loss Streak 16 | . . . 3 16 To Critical Strikes 1 | . . . . 1 Average Backups 9 | 1 6 10 10 10 Power 1 | . . 1 1 . Propulsion 1 | . . 1 1 3 Utility 3 | . 1 4 4 4 Weapon 3 | . 3 4 3 1 Tool/Special . | . . . . . Unused Backups 11 | . 2 . . 9 Power 2 | . 1 . . 1 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 100 99 87 Engine 12 | . 14 14 14 8 Treads 29 | . 27 28 27 33 Device 11 | . 14 14 14 5 Storage 11 | . 14 14 14 6 Protection 1 | . . . . 5 Ballistic Gun 4 | . . . . 16 Ballistic Cannon 21 | . 25 28 27 7 Peak Build Rating 51 | 7 8 8 13 51 Average Rating 16 | 5 7 8 8 39 On Entrance 7 | . 7 8 8 13 Avg Prop Armor Cover (%) 8 | 36 . . 9 6 Naked Turns . | . . . . . Heaviest Build 48 | 15 32 32 32 48 Greatest Support 130 | 40 40 40 40 130 Greatest Overweight (x) 6 | 3 1 . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 14 | 2 10 11 13 14 Average Carried 9 | 1 6 10 10 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 2 10 11 11 11 Class Distribution -------------------- 67% | Mutant 26% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1531 | 190 423 10 163 745 Remotely 538 | . . . . 538 Salvage Created 1351 | 18 432 . 183 718 Parts 64 | 5 29 . 11 19 Haulers Intercepted 4 | . 2 . . 2 Recyclers Shooed 5 | . 1 . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 26 | . 9 . 3 14 Melee 1 | . . . . 1 Guns 7 | . . . . 7 Cannons 18 | . 9 . 3 6 Classes Destroyed 11 | 1 4 . 2 4 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 4 | . 2 . . 2 Recycler 2 | . 1 . . 1 Watcher 3 | . 2 . . 1 Swarmer 4 | . . . . 4 Grunt 16 | . 9 . . 7 Sentry 2 | . . . . 2 Programmer 1 | . . . . 1 Explorer 1 | . . . 1 . Scrapper 2 | . . . 2 . Best Kill Streak 4 | 1 4 . 1 4 Combat Bots Only 4 | . 2 . 1 4 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 444 | . 51 . 108 285 Missed 140 | . 12 . 30 98 Hits 304 | . 39 . 78 187 Melee 39 | . . . 39 . Projectile 265 | . 39 . 39 187 AOE 1 | . . . . 1 Critical Strikes 6 | . . . . 6 Damage Taken 4237 | . 467 . 845 2925 Core 622 | . 65 . 132 425 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 34 | . . . . 34 Core Remaining (%) 60 | 100 . . 21 . Volleys Fired 108 | 1 42 . 9 56 Largest 4 | 2 2 . 2 4 Hottest 118 | 100 100 . 60 118 Shots Fired 276 | 2 84 . 18 172 Gun 124 | 2 10 . . 112 Cannon 147 | . 74 . 18 55 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 259 | . 74 . 18 167 Thermal 12 | 2 10 . . . Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 9 | 1 6 . 6 9 Robot Miss Streak 11 | 1 5 . 3 11 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 171 | 1 39 . 11 120 Core Hits 106 | 1 15 . 6 84 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 3 . 1 2 Blast 6 | . 3 . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3350 | 13 717 . 215 2405 Guns 1574 | 13 37 . . 1524 Cannons 1478 | . 680 . 197 601 Explosions 277 | . . . . 277 Melee . | . . . . . Ramming 21 | . . . 18 3 Kinetic 3002 | . 680 . 197 2125 Thermal 50 | 13 37 . . . Explosive 277 | . . . . 277 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks 16 | . 7 . 2 7 Impact . | . . . . . Kinetic 16 | . 7 . 2 7 Secondary . | . . . . . Self-Inflicted Damage 53 | . . . . 53 Shots 2 | . . . . 2 Rammed 3 | . 1 . 1 1 Targets Rammed 4 | . 1 . 1 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 359 | 39 157 . 74 359 Average Temperature 86 | 20 36 . 30 122 Received Heat Transfer 1165 | . 240 . 324 601 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | 37 111 . . . Parts Sabotaged . | . . . . . Parts Stolen 1 | . . . 1 . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 . . 93 Level 1 3 | . . . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 325 | 5 157 . . 325 Initial . | . . . . . Average 76 | . 85 . . 75 Influence Increases 1051 | 5 337 . . 709 Destroy 0b10 Robot/C 460 | . 180 . . 280 Destroy 0b10 Robot/NC 55 | 5 25 . . 25 Destroy Leader 124 | . 58 . . 66 Successful Hack 19 | . 12 . . 7 Disable Machine 105 | . 30 . . 75 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 18 | . 2 . . 16 Lose Combat Pursuer 120 | . 30 . . 90 Influence Decreases 865 | 5 243 94 . 523 Entered New Map 46 | . . 46 . . Time Decay 619 | 5 243 48 . 323 Lost Part 200 | . . . . 200 Squads Dispatched 11 | . 4 . . 7 Investigation 2 | . 2 . . . Extermination 2 | . . . . 2 Reinforcement 4 | . 2 . . 2 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 19 . 14 42 Peak Tracking Total 15 | . 3 . 4 15 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 1 . . 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 8 | . 2 . . 6 Max in Single Turn 4 | . 1 . . 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 11 | . 4 . 3 4 Terminals 6 | . 4 . . 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 7 . 25 6 Successful 30 | . 2 . 25 3 Failed 8 | . 5 . . 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 10 | . 7 . . 3 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 2 . 25 1 Record 25 | . . . 25 . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 53 | . . . . 53 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 3 | . . . 3 . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2493 | 8 736 341 1174 234 Seismic 2493 | 8 736 341 1174 234 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3227 | 73 736 341 1174 903 Spaces Moved 1710 | 44 359 213 695 399 Core 25 | 22 . . . 3 Treads 1685 | 22 359 213 695 396 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 140 140 Average Speed 157 | 133 160 160 159 151 Slowest Speed 350 | 200 240 160 240 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 63 18 58 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . . . 14 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 13 | . . . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2028 | 53 432 213 743 587 Wait 129 | . 14 . 17 98 Move 1706 | 43 358 212 694 399 Hop . | . . . . . Pick Up 28 | 2 8 . 7 11 Fast Attach 15 | 7 3 . 1 4 Attach 20 | . . . 6 14 Detach 1 | . . . . 1 Swap 7 | . 2 1 3 1 Drop 10 | . 4 . 5 1 Fire 108 | 1 42 . 9 56 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 1 . 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 286 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 5) 776 | -10/Materials | Discovered new exit (range 15) 800 | -10/Materials | Discovered new exit (range 7) 810 | -10/Materials | Entered Subcaves 811 | -10/Subcaves | Continued accompanying wandering Federalists (3) 811 | -10/Subcaves | Approached by a straggling Scientist 900 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1058 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1151 | -10/Subcaves | Entered Scraptown 1430 | -9/Scraptown | Visited UFD Registry 1430 | -9/Scraptown | Registered with UFD as "Powergunner" 1526 | -9/Scraptown | Visited Scrapoid Pod Storage 1571 | -9/Scraptown | Visited Derelict Rescue Squad 1783 | -9/Scraptown | Visited Science Testing Area 1828 | -9/Scraptown | Visited Scrap Suit Storage 1881 | -9/Scraptown | Met Optimus 1881 | -9/Scraptown | Accepted into 0bPrime 2020 | -9/Scraptown | Civil war broke out across Scraptown 2108 | -9/Scraptown | Lost 3 parts (1n2w) 2138 | -9/Scraptown | Lost 10 allies 2213 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2267 | -9/Scraptown | Core integrity fell below 50% 2307 | -9/Scraptown | Lost 9 allies 2317 | -9/Scraptown | Discovered new exit (range 5) 2325 | -9/Scraptown | Entered Factory 2325 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x1, Weapon x2 2462 | -6/Factory | Repaired Ovr. Treads 2581 | -6/Factory | Build established: Scavenger-Tank 2935 | -6/Factory | Lost 3 parts (1p1u1w) 3134 | -6/Factory | Garrison activated, responded to threat 3228 | -6/Factory | Self-destructed Last Messages --------------- 03209_ Slug penetrates Wall. 03209_ Mak. Light Armor Plating destroyed. 03210_ Slug penetrates Wall. 03212_ Penetrated by Slug. 03212_ Slug penetrates Wall. 03214_ C-45 Heavy ARC bursts open, deploying its payload. 03214_ G-67 Veteran unfolds itself. 03214_ G-50 Soldier unfolds itself. 03214_ M-28 Smith unfolds itself. 03214_ Lgt. Deuterium Engine destroyed. 03214_ Autogun destroyed. 03214_ Slammed into G-50 Soldier. 03215_ Med. Treads destroyed. 03215_ Penetrated by Slug. 03215_ Arm. Treads destroyed. 03215_ Penetrated by Slug. 03217_ Ovr. Treads destroyed. 03219_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6I. 03222_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????!??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????#m############??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????+ k #??????????????????? | | ?????????????????? +??????????????????? | | ???????????????????? #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#k @ #??????????????????? | | ?????????????????????# ^ #??????????????????? | | ?????????????????????#gg #??????????????????? | | ???????????###########g## #??????????????????? | | ???????????# %# #??????????????????? | | ???????????# !!# #??????????????????? | | ???????????# ! # ########???????????? | | ???????????# # #???????????? | | ???????????# g # #???????????? | | ???????????# / """ ??????????????? | | ???????????# # """ ??????????????? | | ???????????# # """???????????????? | | ???????????# #### ?????????????? | | ??########## #??? """ ????????????? | | ###"""" " "# #??? """ #???????????? | | # #??????"""???????????????? | | ! ###/###/######??????? ???????????????? | | %" # #?# #????????????????????? ???????? | | " # #?# #????????????????????? ######## | | # ### #????????????????????# # | | # # # ##???????????????????# # | | ## # #??????????# ???# # ! | | # #######???## ???# # | | # ???# # "" | | = # ########??# ???# # "T" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 50 Recoil Reduction 6 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ovr. Treads | 80% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentConcussiveThruster Manual? 0 Play Time 00:22:38 Cumulative 45.0 hours Start 2026.06.22 @ 18:20:02 End 2026.06.22 @ 18:39:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da34859f-a6a2-4851-b412-b5732a4b36d6