Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.26 @ 20:38:33 Player: gorb Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (27) 135 Value Destroyed (1029) 1029 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 6194 Bonus ------- Pacifist 270 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 76/100 System Corruption 2% Temperature Cool (9) Movement Core (850) Ox16 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Actuator Array > --- WEAPON (5) ------- Longsword +1 > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Nuclear Pulse Thruster High-capacity Storage Unit High-capacity Battery (250) Medium Matter Pod (100) High-capacity Matter Pod (200) Skeleton Box Field Recycling Unit (0) Heavy Mace Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Improved Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Proton Cannon Heavy Plasma Cannon Assault Cannon Longsword +1 > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Wheel Nuclear Pulse Thruster High-capacity Storage Unit High-capacity Battery Medium Matter Pod High-capacity Matter Pod Improved Actuator Array Skeleton Box Trap Reconfigurator Field Recycling Unit Medium Laser Heavy Assault Rifle Assault Cannon Heavy Mace [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Longsword +1 Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced Concussive RPG Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 3 | . . . . . 2 1 . . . . Weapon 3 | . . . . . 1 1 . . 1 . Parts Attached 59 | 7 . 1 6 . 19 3 . . 11 12 Power 4 | 1 . . . . 2 . . . 1 . Engine 1 | 1 . . . . . . . . . . Core 3 | . . . . . 2 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 17 | 4 . . . . 4 . . . 6 3 Treads . | . . . . . . . . . . . Leg 10 | 2 . . . . 2 . . . 6 . Wheel 7 | 2 . . . . 2 . . . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 1 . . 5 . 9 1 . . 1 3 Device 12 | . . . 4 . 3 1 . . 1 3 Storage 3 | 1 . . 1 . 1 . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 4 . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 1 . 1 1 . 4 2 . . 3 6 Energy Gun 6 | 1 . 1 . . 1 1 . . . 2 Energy Cannon 3 | . . . . . . 1 . . 1 1 Ballistic Gun 3 | . . . . . 2 . . . . 1 Ballistic Cannon 3 | . . . . . 1 . . . 1 1 Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . Parts Lost 24 | . . . . . 5 . . . . 19 Power 2 | . . . . . 1 . . . . 1 Propulsion 6 | . . . . . 2 . . . . 4 Utility 8 | . . . . . 2 . . . . 6 Weapon 8 | . . . . . . . . . . 8 Highest Loss Streak 15 | . . . . . 3 . . . . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 71 76 99 100 86 100 100 100 98 95 Engine 3 | . 14 14 14 14 1 . . . . . Core 5 | . . . . . 7 7 7 7 6 5 Leg 7 | . . . . . . 15 15 15 23 21 Wheel 14 | . 28 28 28 28 15 7 7 7 1 3 Device 10 | . . . 13 14 11 7 7 7 6 12 Storage 9 | . 14 14 14 14 10 7 7 7 6 6 Processor 2 | . . . . . . 7 7 7 6 6 Protection 9 | . . . . . 12 15 15 15 13 5 Energy Gun 12 | . 14 19 25 14 9 11 15 15 13 6 Energy Cannon 3 | . . . . . . 7 7 7 6 11 Ballistic Gun 1 | . . . . . 4 . . . . . Ballistic Cannon 3 | . . . . . 4 3 . . 5 5 Slashing Weapon 6 | . . . 2 14 9 7 7 7 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 12 12 13 51 51 68 73 72 72 84 91 Greatest Support 70 | 26 26 26 26 26 36 10 10 10 70 70 Greatest Overweight (x) 25 | 1 . . 1 1 6 7 7 7 25 19 Average Overweight (x) 2 | . . . . 1 4 7 7 7 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 15 20 20 20 20 20 20 20 Most Carried 20 | 5 5 7 12 13 20 16 17 18 20 20 Average Carried 15 | 3 4 5 7 12 16 15 16 17 19 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 3 5 6 12 13 16 16 17 18 20 15 Class Distribution -------------------- 71% | Mutant 19% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Waste Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Matter Collected 1054 | 217 . 53 30 18 404 . . 95 110 127 Remotely . | . . . . . . . . . . . Salvage Created 1195 | . . . . . 594 . . . 95 506 Parts 67 | . . . . . 34 . . . 6 27 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 24 Prevented 6 | . . . . . . . . . . 6 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 24 | . . . . . 13 . . . 1 10 Melee 10 | . . . . . 9 . . . . 1 Guns 9 | . . . . . 3 . . . . 6 Cannons 3 | . . . . . 1 . . . 1 1 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 9 | . . . . . 7 . . . . 2 Worker 1 | . . . . . 1 . . . . . Watcher 2 | . . . . . 1 . . . 1 . Swarmer 7 | . . . . . 4 . . . . 3 Grunt 7 | . . . . . 6 . . . . 1 Brawler 3 | . . . . . 1 . . . . 2 Duelist 2 | . . . . . . . . . . 2 Sentry 3 | . . . . . 1 . . . 1 1 Hunter 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 5 | . . . . . 4 . . . 1 5 Combat Bots Only 5 | . . . . . 4 . . . 1 5 Max Kills in Single Turn 1 | . . . . . 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Damage Taken 3770 | . . . . . 789 90 . . 228 2663 Core 1035 | . . . . . 157 18 . . 42 818 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 104 | . . . . . 63 2 . . 16 23 Regen/Repaired (Parts) 48 | . . . . . . . . . 48 . Core Remaining (%) 92 | 100 . . . 100 71 . . 97 . . Volleys Fired 57 | . . 4 . . 27 2 . . 2 22 Largest 4 | . . 1 . . 2 3 . . 2 4 Hottest 289 | . . 40 . . 79 205 . . 119 289 Shots Fired 96 | . . 4 . . 29 4 . . 3 56 Gun 50 | . . 4 . . 21 2 . . . 23 Cannon 45 | . . . . . 8 2 . . 3 32 Launcher 1 | . . . . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 37 | . . . . . 20 . . . 2 15 Thermal 36 | . . . . . 2 2 . . . 32 Explosive 1 | . . . . . . . . . . 1 Electromagnetic 22 | . . 4 . . 7 2 . . 1 8 Robot Hit Streak 7 | . . 1 . . 6 3 . . 4 7 Robot Miss Streak 3 | . . 3 . . 2 . . . 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 88 | . . 1 . . 40 1 . . 3 43 Core Hits 52 | . . 1 . . 23 1 . . 2 25 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . 2 1 . . . 1 Burn 3 | . . . . . 1 1 . . . 1 Sever 1 | . . . . . 1 . . . . . Melee Attacks 28 | . . . . . 24 . . . 1 3 Impact . | . . . . . . . . . . . Slashing 28 | . . . . . 24 . . . 1 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2819 | . . 12 . . 1283 94 . . 92 1338 Guns 701 | . . 12 . . 232 47 . . . 410 Cannons 807 | . . . . . 51 47 . . 45 664 Explosions 170 | . . . . . . . . . . 170 Melee 1141 | . . . . . 1000 . . . 47 94 Ramming . | . . . . . . . . . . . Kinetic 481 | . . . . . 190 . . . 45 246 Thermal 714 | . . . . . 29 47 . . . 638 Explosive 170 | . . . . . . . . . . 170 Electromagnetic 292 | . . 12 . . 64 47 . . . 169 Impact 21 | . . . . . . . . . . 21 Slashing 1141 | . . . . . 1000 . . . 47 94 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 Average Corruption 2 | . . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . . . 1 7 Matter Fused 2 | . . . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 31 | . . . . . 23 . . . . 8 Projectiles 8 | . . . . . . . . . . 8 Explosions . | . . . . . . . . . . . Melee 23 | . . . . . 23 . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . . . 38 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 567 | . . . . . 8 174 . . 42 567 Average Temperature 129 | . . . . . 4 89 . . 22 144 Received Heat Transfer 990 | . . . . . 324 30 . . 18 618 Effects 7 | . . . . . . . . . . 7 Shutdowns 1 | . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . 1 Heat Transferred 1703 | . . . . . 148 186 . . . 1369 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Peak Influence 135 | . 15 5 . . 135 50 17 11 36 . Initial 20 | . . 5 . . . 20 17 11 4 . Average 27 | . 10 5 . . 37 31 17 11 17 . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 44 | . 1 2 . . 23 1 . . 3 14 Peak Tracking Total 8 | . 1 2 . . 4 1 . . 1 8 Tactical Retreats 5 | . . . . . 4 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Traps Triggered 6 | . . . . . . 1 . . 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Machines Accessed 9 | . . . 5 . 1 . . . 3 . Terminals 2 | . . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 56 | . . . 50 . 1 . . . 5 . Successful 53 | . . . 50 . . . . . 3 . Failed 3 | . . . . . 1 . . . 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . Terminals 2 | . . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 51 | . . . 50 . . . . . 1 . Record 50 | . . . 49 . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 . . . 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 86 | . . . . . . . . . 86 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 1 1 . Highest-Rated Group 31 | . . . . . . . 31 31 31 . Highest-Rated Ally 31 | . . . . . . . 31 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . Total Damage 64 | . . . . . . . . . 64 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Turns Passed 5372 | 63 129 84 781 215 2151 351 183 64 620 731 Spaces Moved 2930 | 58 142 82 779 204 778 140 99 35 251 362 Core 23 | 19 . . . . . . . . 1 3 Treads . | . . . . . . . . . . . Legs 515 | 7 . . . . . . . . 237 271 Wheels 2392 | 32 142 82 779 204 778 140 99 35 13 88 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 101 185 185 185 185 110 Average Speed 138 | 83 90 90 98 105 150 185 185 185 197 178 Slowest Speed 1300 | 120 90 90 105 105 170 185 185 185 1300 1000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 21 33 91 42 30 4 72 1 7 43 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . 1 . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 22 | . . . . . 3 . . . . 19 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . 3 . . . . 3 AOE 16 | . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Total 4139 | 70 143 88 792 204 1704 229 99 35 373 402 Wait 988 | . . . 1 . 823 82 . . 82 . Move 2921 | 57 141 81 778 203 777 140 98 34 250 362 Hop . | . . . . . . . . . . . Pick Up 52 | 5 2 2 7 1 23 2 1 1 5 3 Fast Attach 7 | 4 . . . . . . . . 3 . Attach 26 | 2 . 1 1 . 9 2 . . 3 8 Detach 1 | . . . . . . . . . 1 . Swap 26 | 1 . . 5 . 10 1 . . 5 4 Drop 18 | 1 . . . . 11 . . . 6 . Fire 57 | . . 4 . . 27 2 . . 2 22 Melee 28 | . . . . . 24 . . . 1 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Met 8R-AWN 193 | -10/Materials | Entered Mines 194 | -10/Mines | Followed 8R-AWN into the Mines 273 | -10/Mines | Discovered new exit (range 5) 277 | -10/Mines | Entered Exiles 301 | -10/Exiles | Welcomed by 8R-AWN 308 | -10/Exiles | Build established: Mutant 315 | -10/Exiles | Met EX-HEX 355 | -10/Exiles | Met EX-DEC 412 | -10/Exiles | Visited The Gauntlet 547 | -10/Exiles | Learned location of Zion (-7) 696 | -10/Exiles | Discovered new exit (range 14) 766 | -10/Exiles | Met EX-BIN 782 | -10/Exiles | Aligned with FarCom system 783 | -10/Exiles | Given EX-Vault access code 908 | -10/Exiles | Opened EX-Vault 912 | -10/Exiles | Found Prototype Device 915 | -10/Exiles | Found Prototype Device 919 | -10/Exiles | Found Prototype Slashing Weapon 920 | -10/Exiles | Identified Longsword +1 922 | -10/Exiles | Identified Trap Reconfigurator 923 | -10/Exiles | Identified Skeleton Box 951 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1058 | -10/Exiles | Stole three prototypes: Longsword +1, Trap Reconfigurator, Skeleton Box 1058 | -10/Exiles | Entered Mines 1065 | -9/Mines | Met a Derelict bent on vengeance 1229 | -9/Mines | Discovered new exit (range 15) 1273 | -9/Mines | Entered Materials 1273 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2049 | -8/Materials | Build established: Scavenger-Mutant 2334 | -8/Materials | Lost 3 parts (1p2n) 3109 | -8/Materials | Build established: Mutant 3384 | -8/Materials | Discovered new exit (range 15) 3424 | -8/Materials | Entered Factory 3424 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3426 | -7/Factory | FarCom data flow suspended 3775 | -7/Factory | Sucked down chute 3775 | -7/Factory | Entered Waste 3775 | -7/Waste | The area was eerily silent 3776 | -7/Waste | Met a frightened Derelict 3920 | -7/Waste | Build established: Tank 3930 | -7/Waste | Discovered new exit (range 15) 3958 | -7/Waste | Entered Factory 3958 | -7/Factory | Accompanied by 1 ally 3999 | -7/Factory | Discovered new exit (range 11) 4022 | -7/Factory | Entered another Factory area 4022 | -6/Factory | Accompanied by 1 ally 4022 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4346 | -6/Factory | Build established: Mutant 4516 | -6/Factory | Repaired Broken Adv. Concussive RPG 4613 | -6/Factory | Discovered new exit (range 15) 4642 | -6/Factory | Discovered new exit (range 15) 4642 | -6/Factory | Entered Lower Caves 4705 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4748 | -6/Lower Caves | Core integrity fell below 50% 4842 | -6/Lower Caves | Spotted B-75 Beast 5189 | -6/Lower Caves | Destroyed B-75 Beast 5363 | -6/Lower Caves | Core integrity fell below 20% 5373 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- VTOL Module fries itself beyond repair. S-27 Virus destroyed. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Hvy. Plasma Cannon destroyed. VTOL Module fries itself beyond repair. Wheel destroyed. VTOL Module fries itself beyond repair. Assault Cannon destroyed. Critical hit (Burn: +37). Med. Laser destroyed. Coolant Injector destroyed. Critical hit (Burn: +37). L-41 Fighter destroyed. Trap Reconfigurator destroyed. Carbon-fiber Leg fries itself beyond repair. Axe fries itself beyond repair. Adv. Targeting Computer destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ??????????????????????????????? | | ???????????????## ???????????????? ????????????? | | ??????????????## ??????????##??? ????????????? | | ??????????????# ??????#### ##??# ????????????? | | ?????????????## ????## #?## ####????????# | | ????????????## ????# #?# ??????? # | | ????????????# ???## #??# ?????? ? | | ???????????## #### #???# ????? #? | | ???????????# ## ###### #???? #? | | ??????????## ## ## ##### #? | | ??????????# #?# #?? | | ??????????# #??# #??? | | ??????????# ####% #???? | | ??????????# ##g!@ ?????? | | ??????????# g s g ## #??????? | | ??????????# #####??# #??????? | | ??????????# ##?????## ##??????? | | ??????????# ### ##????### ##???????? | | ????????## ???# %%### #????## ##????????? | | ????????# ## ##?####?#### #?????????? | | ???????# %##?????## #?????????? | | ??????????# % = ##??### #?????????? | | ??????????# #### #????????## | | ??????????## ## ## #??????### | | ???????????# #?## ### ## #?????## | | ???????????# #???## ##?# ########## | | ???????????# #?????## #??## #?# | | ???????????# ???????## ####???## #?# #### # | | ???????????# ?????????####???????# #?# #??# # | | ???????????#?????????????????????# #?# #?# ### | | ???????????????????????????????### ### #?# ##?? | | ??????????????????????????????## % ##?# ##??# | | ??????????????????????????????# %####????# | | ??????????????????????????????## #????# | | ???????????????????????????????## % #??? | | ????????????????????????????????# % % % #?? | | ????????????????????????????????# % ####?# | | ????????????????????????????????# ## ###???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed HardcellCargoAutohacker Manual? 0 Play Time 01:26:56 Cumulative 7.0 hours Start 2022.07.26 @ 18:25:12 End 2022.07.26 @ 20:38:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6a2ff2c-88c2-4567-a491-663a062a9f6b