Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 16:44:48 Player: CJ tha Blamma Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (135) 675 Value Destroyed (4881) 4881 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 9849 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 147 Cogmind --------- Core Integrity 953/1000 Matter 159/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (8) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Cooled Deuterium Engine Light Fission Core Hardened Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Hardened Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Cooled Deuterium Engine Light Fission Core Light Treads Hardened Light Armor Plating Shotgun Shotgun Shotgun Minigun Minigun Mini Grenade Launcher [Rating: 58] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 6 | . . 1 . 1 . . 2 2 Weapon 2 | . . 1 1 . . . . . Parts Attached 67 | 6 3 12 15 10 6 . 13 2 Power 6 | . 1 1 1 1 1 . . 1 Engine 4 | . 1 1 . . 1 . . 1 Core 2 | . . . 1 1 . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 4 4 1 3 . 3 . Treads 17 | 2 . 4 4 1 3 . 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 1 3 1 3 . . 4 1 Device 3 | 1 . 2 . . . . . . Storage 3 | 1 1 . 1 . . . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 8 | . . . . 3 . . 4 1 Artifact . | . . . . . . . . . Weapon 29 | 2 1 4 9 5 2 . 6 . Energy Gun 2 | . . . 2 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 22 | 2 . 4 4 4 2 . 6 . Ballistic Cannon 3 | . 1 . 2 . . . . . Launcher 2 | . . . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 47 | . 1 3 8 5 5 . 8 17 Power 4 | . . . 1 1 1 . . 1 Propulsion 13 | . . 2 2 . 3 . 2 4 Utility 9 | . . 1 . 2 . . 3 3 Weapon 21 | . 1 . 5 2 1 . 3 9 Highest Loss Streak 17 | . 1 2 4 2 3 . 6 17 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 10 | 1 4 8 10 13 10 13 12 10 Power 1 | 1 1 1 1 . . 1 1 2 Propulsion 2 | . 2 1 3 2 . 1 1 . Utility 3 | . 1 1 3 3 3 6 3 1 Weapon 4 | . . 4 2 6 5 5 4 5 Tool/Special . | . . . . . . . . . Unused Backups 25 | . . 10 3 6 . . 3 3 Power 5 | . . 2 . 1 . . . 2 Propulsion 4 | . . 4 . . . . . . Utility 4 | . . 1 . 1 . . 2 . Weapon 12 | . . 3 3 4 . . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 97 96 94 99 100 94 73 Engine 5 | . 13 11 5 . 6 7 6 5 Core 1 | . . . 3 2 . . . . Treads 27 | . 28 20 26 29 29 30 25 18 Device 4 | . 14 13 9 1 . . . . Storage 8 | . 14 11 9 7 7 7 6 5 Processor 6 | . . 6 9 7 7 7 6 5 Protection 9 | . . . . 13 15 15 21 14 Ballistic Gun 24 | . 26 32 16 21 29 30 25 21 Ballistic Cannon 1 | . . . 5 1 . . . . Launcher 2 | . . . 6 6 . . . . Peak Build Rating 58 | 6 7 18 29 37 36 34 48 58 Average Rating 29 | 4 6 16 25 33 34 34 43 50 On Entrance 22 | . 6 7 18 29 33 34 34 44 Avg Prop Armor Cover (%) 5 | . . . . 5 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 96 | 8 20 31 40 52 54 53 79 96 Greatest Support 80 | 40 40 49 60 80 80 80 80 80 Greatest Overweight (x) 19 | . . 1 . . . . . 19 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 12 15 15 15 15 15 Most Carried 15 | 3 7 10 14 15 15 15 15 12 Average Carried 10 | 1 4 8 10 13 10 15 13 10 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 3 7 10 14 13 15 15 12 5 Class Distribution -------------------- 55% | Scavenger-Tank 23% | Scavenger-Skirmisher 11% | Skirmisher 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 3881 | 296 96 494 912 947 402 39 445 250 Remotely 407 | 187 96 124 . . . . . . Salvage Created 5479 | 158 314 987 1113 1307 746 28 562 264 Parts 314 | 8 25 67 56 74 32 . 28 24 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 5 | 1 . . 2 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 39 | . . . . . 37 2 . . Prevented 1 | . . . . . 1 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 111 | . 11 20 27 24 14 1 9 5 Guns 94 | . 11 20 18 17 14 1 9 4 Cannons 4 | . . . 4 . . . . . AOE 13 | . . . 5 7 . . . 1 Classes Destroyed 14 | 3 2 4 3 2 . . . . Worker 7 | 1 . . 1 5 . . . . Builder 4 | . . 1 1 . . . 1 1 Tunneler 6 | 3 . . 1 1 . . . 1 Hauler 1 | . . . . 1 . . . . Recycler 5 | 1 . 1 1 2 . . . . Operator 1 | . . . 1 . . . . . Swarmer 25 | . 6 3 6 4 3 1 . 2 Grunt 41 | . 5 7 13 9 3 . 4 . Brawler 6 | . . 2 . . 4 . . . Duelist 3 | . . 1 . 1 1 . . . Sentry 21 | . . 7 5 3 2 . 2 2 Hunter 6 | . . . 2 1 1 . 2 . Programmer 6 | . . . . 5 . . . 1 Heavy 3 | . . . 1 1 . . 1 . Best Kill Streak 8 | 4 4 5 4 4 8 1 3 3 Combat Bots Only 8 | . 4 5 4 4 8 1 2 3 Max Kills in Single Turn 3 | 1 1 1 1 3 2 1 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . 1 2 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 754 | . 66 62 114 152 32 7 181 140 Missed 223 | . 13 16 36 62 10 5 45 36 Hits 531 | . 53 46 78 90 22 2 136 104 Melee 2 | . . . . . 2 . . . Projectile 529 | . 53 46 78 90 20 2 136 104 Critical Strikes 14 | . . 2 2 1 1 . 3 5 Part Disruptions 2 | . . . . 1 . . 1 . Damage Taken 8804 | . 531 675 1348 1202 385 42 2133 2488 Core 849 | . 115 69 205 121 19 . 273 47 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 54 82 62 . . 80 67 . Volleys Fired 288 | 18 35 40 70 54 18 2 35 16 Largest 4 | 2 2 3 4 4 4 4 4 4 Hottest 206 | 40 40 69 206 123 107 102 112 107 Shots Fired 857 | 36 66 120 210 180 61 8 128 48 Gun 794 | 36 66 120 176 151 61 8 128 48 Cannon 31 | . . . 21 10 . . . . Launcher 32 | . . . 13 19 . . . . Special . | . . . . . . . . . Kinetic 802 | 36 66 120 174 161 61 8 128 48 Thermal 23 | . . . 23 . . . . . Explosive 32 | . . . 13 19 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 27 | 5 10 11 19 15 12 2 27 20 Robot Miss Streak 5 | 4 4 3 5 4 3 4 4 2 Penetration Max 1 | . . . . 1 1 . 1 1 Secondary Targets 15 | . 2 3 1 . 6 . 1 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 1 Shots Hit Robots 547 | 21 36 72 129 115 47 4 88 35 Core Hits 282 | 9 23 35 64 64 28 3 40 16 Critical Kills 8 | . . . . 2 4 . 2 . Critical Parts Destroyed 4 | . . . . 1 . . 3 . Critical Strikes 13 | . . . 1 3 4 . 5 . Destroy 12 | . . . . 3 4 . 5 . Blast 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11284 | 173 323 1129 2887 3407 987 56 1562 760 Guns 9146 | 173 321 1119 1876 2329 987 56 1535 750 Cannons 346 | . . . 256 90 . . . . Explosions 1662 | . . . 714 948 . . . . Melee . | . . . . . . . . . Ramming 130 | . 2 10 41 40 . . 27 10 Kinetic 9084 | 173 321 1119 1724 2419 987 56 1535 750 Thermal 408 | . . . 408 . . . . . Explosive 1662 | . . . 714 948 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 2 . 3 5 5 4 1 Average Corruption 3 | . . 2 . 1 4 5 3 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 68 | . . 10 . 17 38 1 2 . Message Errors 10 | . . 1 . . 9 . . . Matter Fused 20 | . . 3 . 5 11 1 . . Heat Flow Errors 9 | . . 1 . 3 4 . 1 . Energy Discharges 14 | . . 1 . 4 9 . . . Parts Rejected 2 | . . 1 . 1 . . . . Data Loss (minor) 7 | . . 1 . 4 2 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . 1 . . . . . . Alerts 1 | . . . . . . . 1 . Weapon Failures 3 | . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 32 | . . . 4 28 . . . . Projectiles 4 | . . . 4 . . . . . Explosions 28 | . . . . 28 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 70 | . . . 14 56 . . . . Shots 4 | . . . 1 3 . . . . Rammed 18 | . 1 2 6 6 . . 2 1 Targets Rammed 21 | . 1 3 7 6 . . 2 2 Kicked . | . . . . . . . . . Crushed 3 | . . 1 1 . . . . 1 Highest Temperature 388 | . 24 93 388 200 181 30 360 209 Average Temperature 73 | . 9 27 94 49 58 17 114 102 Received Heat Transfer 1944 | . 174 201 387 297 66 . 306 513 Effects 4 | . . . 3 . . . 1 . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 3 . . . 1 . Heat Transferred 925 | . . . 925 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 2 | . . . 2 2 . . . . Low Security (%) 76 | 100 100 100 32 76 . . 100 100 Level 1 22 | . . . 64 20 . . . . Level 2 1 | . . . 2 3 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 437 | 10 90 179 408 437 . . 50 77 Initial 158 | . 3 14 62 158 . . 38 . Average 127 | 2 34 93 228 164 . . 11 12 Influence Increases 3579 | 25 275 531 919 938 393 74 257 167 Destroy 0b10 Robot/C 2320 | . 220 400 540 480 340 60 180 100 Destroy 0b10 Robot/NC 120 | 25 . 10 25 45 . . 5 10 Destroy Leader 562 | . 40 120 150 132 30 10 40 40 Allied During Kill 12 | . . . . . 8 4 . . Successful Hack 24 | . . . . 24 . . . . Disable Machine 240 | . . . 60 165 . . . 15 Destroy Structure 151 | . . 1 69 77 . . 2 2 Lose Combat Pursuer 150 | . 15 . 75 15 15 . 30 . Influence Decreases 3579 | 20 244 418 720 851 804 36 319 167 Entered New Map 493 | . 2 22 87 190 162 6 24 . Time Decay 2670 | 20 232 366 553 611 592 30 216 50 Lost Part 416 | . 10 30 80 50 50 . 79 117 Squads Dispatched 21 | . 2 . 4 11 . . 2 2 Investigation 1 | . . . 1 . . . . . Extermination 6 | . . . . 5 . . 1 . Reinforcement 11 | . 2 . 3 5 . . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . 1 . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 11 | . . 3 3 4 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 169 | . 18 31 39 33 16 3 17 12 Peak Tracking Total 9 | . 5 7 4 4 9 3 4 9 Tactical Retreats 8 | . 1 . 3 1 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 3 | . . 1 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 16 | . . . 4 11 . . . 1 Max in Single Turn 2 | . . . 2 2 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 8 | . . 2 2 3 1 . . . Terminals . | . . . . . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 2 2 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . . 2 2 4 1 . . . Successful 6 | . . 1 1 3 1 . . . Failed 1 | . . . . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts 2 | . . 1 1 . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 2 2 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . . Open Door 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 1 1 2 . . . . Retrieve Study 4 | . . 1 1 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . 1 2 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 1 1 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 1 1 . Highest-Rated Group 32 | . . . . . 32 32 32 . Highest-Rated Ally 32 | . . . . . 32 32 32 . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . 5 3 2 . Total Damage 394 | . . . . . 203 87 104 . Kills 5 | . . . . . 3 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 3162 | . . 1060 1728 374 . . . . Terrain 3162 | . . 1060 1728 374 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 8898 | 130 566 1132 1728 2148 1866 79 927 322 Spaces Moved 4688 | 47 290 577 882 1173 1095 46 459 119 Core 5 | 3 . . . . . . . 2 Treads 4683 | 44 290 577 882 1173 1095 46 459 117 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 162 160 160 160 200 Average Speed 163 | 152 160 164 164 164 160 160 160 213 Slowest Speed 1000 | 160 160 240 170 165 162 160 160 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 69 55 66 24 96 6 15 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 155 | . . . 76 78 . . 1 . Melee . | . . . . . . . . . Projectile 6 | . . . 3 2 . . 1 . AOE 149 | . . . 73 76 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 5285 | 73 338 671 1004 1271 1164 47 566 151 Wait 66 | . 4 5 3 6 1 . 45 2 Move 4681 | 46 289 576 881 1173 1094 45 458 119 Hop . | . . . . . . . . . Pick Up 59 | 3 5 18 13 10 6 . 4 . Fast Attach 17 | 6 1 2 3 4 . . 1 . Attach 49 | . 1 5 11 7 6 . 10 9 Detach 12 | . . 1 4 2 . . 3 2 Swap 19 | . 1 6 5 1 . . 5 1 Drop 35 | . 1 15 7 9 . . 3 . Fire 288 | 18 35 40 70 54 18 2 35 16 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 20 | . 1 3 7 5 . . 2 2 Escape Stasis . | . . . . . . . . . Rewire 39 | . . . . . 39 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 14) 506 | -10/Materials | Discovered new exit (range 9) 528 | -10/Materials | Discovered new exit (range 9) 678 | -10/Materials | Discovered new exit (range 9) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 976 | -9/Materials | Discovered new exit (range 10) 1059 | -9/Materials | Build established: Skirmisher 1526 | -9/Materials | Discovered new exit (range 15) 1660 | -9/Materials | Central database locked down 1829 | -9/Materials | Entered another Materials area 1829 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2134 | -8/Materials | Build established: Scavenger-Skirmisher 2305 | -8/Materials | Lost 4 parts (1n3w) 2309 | -8/Materials | Central database locked down 2517 | -8/Materials | Discovered new exit (range 14) 3557 | -8/Materials | Entered Factory 3557 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4241 | -7/Factory | Build established: Scavenger-Tank 4968 | -7/Factory | Garrison activated, responded to threat 5682 | -7/Factory | Discovered new exit (range 9) 5705 | -7/Factory | Entered Lower Caves 5790 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5837 | -7/Lower Caves | Destroyed 8 combat bots 5842 | -7/Lower Caves | Lost 3 parts (1p2n) 6909 | -7/Lower Caves | Learned location of Zion (-7) 7548 | -7/Lower Caves | Learned Factory trap positions 7561 | -7/Lower Caves | Discovered new exit (range 6) 7571 | -7/Lower Caves | Entered another Lower Caves area 7571 | -7/Lower Caves | Accompanied by 1 ally 7639 | -7/Lower Caves | Discovered new exit (range 7) 7650 | -7/Lower Caves | Entered Factory 7650 | -6/Factory | Accompanied by 1 ally 7650 | -6/Factory | Evolved 2 slots: Utility x2 7651 | -6/Factory | Loaded intel: 84 trap records 8553 | -6/Factory | Lost 6 parts (2n2u2w) 8564 | -6/Factory | Discovered new exit (range 9) 8577 | -6/Factory | Entered another Factory area 8577 | -5/Factory | Evolved 2 slots: Utility x2 8779 | -5/Factory | Garrison activated, responded to threat 8899 | -5/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Y-64 Sentinel destroyed. Switching to secondary target: Y-64 Sentinel. K-01 Serf collects debris. Penetrated by Slug. Minigun+ destroyed. K-01 Serf collects debris. Acquired 87 matter. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Penetrated by Slug. Shotgun destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Minigun+ destroyed. Penetrated by Slug. Cld. Deuterium Engine destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ???#####????????????????????? | | ??????????????????? ? #????? ??????????????? | | ???????????????????? ? #???? ????????????? | | ??????????????????? #??? ???????????? | | ?????????????????? 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" ????????+ #?????????# #???????# | | ??????????? ?????????# # #??########+#####???# | | ?????????? ?????????? # #### #???# | | ?????????"F" #????????????# + #???# | | ???????????"??????????????# # #???# | | ????????????????????#+##### # #???# | | ????????????????????# + #???# | | ????????????????????# # = #???# | | ????????????????????# # #???# | | ????????????????????# + #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 1800 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Heavy Suspicion Hey, That's Mine! Hydra Omniscient Cartographer Please Form A Line Use The Force Challenges ------------ None Game ------ Seed GhostTerrainReprisal Manual? 0 Play Time 01:07:50 Cumulative 8.1 hours Start 2026.10.08 @ 15:38:07 End 2026.10.08 @ 16:44:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ab4259c5-cd54-4160-8d72-ee5a7ecf9a77