Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.25 @ 16:39:17 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (106) 530 Value Destroyed (2188) 2188 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (10003) 10003 TOTAL SCORE: 23661 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 146 Follower Combat Kills 637 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -80 Cogmind --------- Core Integrity 1565/1600 Matter 29/300 Energy 97/100 System Corruption 1% Temperature Cool (9) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster Impulse Thruster Experimental Q-thruster > --- UTILITY (13) ----- Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Relay Coupler [NC] (23) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Ion Engine Fusion Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY ---------- Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Ragnarok Missile Launcher Phasing Sabre > --- INVENTORY -------- Relay Coupler [NC] Transdimensional Reconstructor Scatter Rocket Array Field Lobotomy Kit Axe [Rating: 114] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Nuclear Pulse Array Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Improved Remote Datajack Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 . . 2 . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . Utility 11 | . . . . . 4 . 2 . . 2 . . . . . . . . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 72 | . 4 1 . . . 1 13 . 6 7 2 . 13 1 10 1 . 2 1 . 3 . 1 3 2 1 Power 8 | . . . . . . . 2 . . 1 . . 2 . 1 . . . . . 1 . . 1 . . Engine 6 | . . . . . . . 2 . . 1 . . 2 . . . . . . . . . . 1 . . Core 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 15 | . 2 1 . . . . 2 . . 1 . . 2 1 1 . . 1 . . . . 1 1 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . 2 1 . . . . 2 . . 1 . . 2 1 1 . . 1 . . . . 1 1 1 1 Utility 33 | . . . . . . . 7 . 6 2 . . 6 . 6 1 . 1 1 . 2 . . . 1 . Device 4 | . . . . . . . 1 . . . . . . . 1 1 . 1 . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware 28 | . . . . . . . 6 . 6 2 . . 6 . 4 . . . 1 . 2 . . . 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | . 2 . . . . 1 2 . . 3 2 . 3 . 2 . . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Special Weapon 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 1 . . 1 1 . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 2 . Parts Lost 20 | . . . . . . . . . . 1 2 . 4 1 1 . . . . 2 . . . . 2 7 Power 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 Propulsion 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 3 Utility 8 | . . . . . . . . . . . 1 . 2 1 . . . . . 2 . . . . . 2 Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . . . . . . . 1 1 . 1 1 1 . . . . 2 . . . . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 1 . . 1 2 4 4 5 4 4 5 5 4 4 5 4 4 4 5 5 5 5 5 5 3 1 Power . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . 2 1 2 1 . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 2 2 2 1 1 1 1 1 1 2 2 1 1 1 1 . . Weapon 1 | 2 1 . . . 1 1 1 1 1 1 2 2 1 2 2 2 1 2 2 1 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . 1 . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 38 57 57 57 36 32 44 84 87 94 90 86 79 81 85 88 88 82 84 82 77 84 77 81 79 63 Engine 1 | . . . . . . . 3 . . 3 1 . 2 5 3 . . . . . . . . 3 1 . Flight 14 | . 16 28 28 28 18 18 14 15 15 12 13 13 9 7 10 11 11 14 15 15 15 15 15 20 21 16 Device 6 | . . . . . . . 5 7 7 6 6 6 5 5 5 10 11 10 10 10 10 10 9 8 8 8 Processor 1 | . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 4 4 4 4 Hackware 35 | . . . . . . . 8 46 48 59 55 53 50 49 50 41 41 36 36 34 29 36 33 30 32 28 Ballistic Gun 3 | . 22 28 28 28 18 10 2 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 5 4 5 4 5 5 4 2 4 3 4 1 . Slashing Weapon 4 | . . . . . . 4 6 7 7 6 5 6 4 5 4 5 5 5 5 5 5 5 4 4 4 3 Special Melee Weapon 1 | . . . . . . . . 7 7 3 6 6 1 . . . . . . . . . . . . . Peak Build Rating 114 | . 4 4 5 5 5 7 36 36 37 46 47 43 64 54 76 80 78 92 92 92 95 95 102 114 114 105 Average Rating 50 | . 2 4 4 5 5 6 14 36 34 41 42 41 49 52 58 78 78 88 91 90 87 95 97 109 105 76 On Entrance 50 | . . 4 4 5 5 5 5 36 36 34 45 41 41 52 54 76 78 78 92 92 83 95 95 102 110 99 Naked Turns 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 30 | . 4 4 4 4 4 4 8 4 4 8 13 5 15 11 16 17 21 18 18 22 27 27 27 30 27 27 Greatest Support 53 | 3 8 8 8 8 8 8 8 6 6 9 9 9 26 19 26 26 26 39 39 39 39 39 46 53 53 46 Greatest Overweight (x) 1 | . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 2 Average Carried 4 | 2 1 3 4 3 2 4 4 5 4 4 5 5 4 4 4 4 4 4 5 5 4 5 5 5 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 1 5 5 2 4 5 5 5 5 5 5 5 4 5 5 4 4 5 5 5 5 5 5 5 4 1 Class Distribution -------------------- 38% | Wizard-Mutant 27% | Wizard-Scout 14% | Mutant 11% | Hacker-Sprinter 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 2261 | 200 24 146 . 42 . . 160 . 71 77 245 69 192 197 248 76 70 20 . 10 300 61 . 37 . 16 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3362 | . 58 43 . 159 . . 551 . 96 210 272 51 379 . 504 215 163 61 20 30 305 74 55 37 . 79 Parts 174 | . 6 2 . 5 . . 39 . 5 19 9 4 27 . 18 3 4 2 5 . 3 4 3 6 . 10 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 5 1 . . . . 1 . . . 1 3 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 49 | . 3 3 . . . . . . . 1 4 3 11 . 6 . 5 . . 5 . 1 3 . . 4 Melee 5 | . . . . . . . . . . 1 . . 2 . 1 . . . . . . 1 . . . . Guns 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . AOE 38 | . . . . . . . . . . . 4 3 9 . 5 . 5 . . 5 . . 3 . . 4 Classes Destroyed 16 | . 2 . . 1 . . 6 . . 1 3 . 1 . . 1 . . . . . 1 . . . . Worker 29 | . 1 . . . . . 10 . 3 5 . . 4 . 2 . . 3 . . . . . 1 . . Builder 8 | . . . . . . . 3 . 1 1 . . 1 . 1 . . . . . . . . 1 . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 8 | . . . . . . . 2 . . 1 . . 1 . 2 . . . 1 . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . Swarmer 34 | . 3 3 . . . . . . . . . 3 9 . 4 . 5 . . . . . 3 . . 4 Grunt 9 | . . . . . . . . . . . 3 . 1 . 2 . . . . 3 . . . . . . Brawler 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Sentry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Decomposer 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Best Kill Streak 8 | . 4 3 . 1 . . 4 . 2 3 3 3 5 . 8 . 5 2 . 5 . 1 3 4 . 4 Combat Bots Only 5 | . 3 3 . . . . . . . 1 3 3 5 . 5 . 5 . . 5 . 1 3 . . 4 Max Kills in Single Turn 5 | . 1 1 . 1 . . 1 . 1 1 2 3 5 . 5 1 5 1 1 2 . 1 2 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 2 3 5 . 3 . 5 . . 2 . . 2 . . 4 Melee 1 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 408 | . 17 20 . 3 . 30 . . 12 102 12 8 68 . 21 2 6 1 2 19 . 2 11 14 31 27 Missed 220 | . 6 12 . 2 . 19 . . 9 48 3 4 38 . 11 1 3 . 2 14 . 1 6 11 14 16 Hits 188 | . 11 8 . 1 . 11 . . 3 54 9 4 30 . 10 1 3 1 . 5 . 1 5 3 17 11 Projectile 188 | . 11 8 . 1 . 11 . . 3 54 9 4 30 . 10 1 3 1 . 5 . 1 5 3 17 11 Critical Strikes 5 | . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . 1 . Damage Taken 2596 | . 67 57 . 8 . 118 16 . 30 374 125 95 532 52 157 16 48 51 . 106 . 24 112 52 307 249 Core 861 | . 42 16 . . . 51 16 . 22 172 34 50 206 20 27 . 12 . . 52 . . 34 18 54 35 Absorbed by Shields 19 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . Ignored by Resistances 743 | . 22 16 . 3 . 35 4 . 9 121 37 27 133 15 51 4 15 14 . 31 . 6 31 15 86 68 Regen/Repaired (Parts) 354 | . . . . . . . . . . 82 . . 98 45 129 . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 76 . 90 . . 94 . . 69 . . . . 73 . . . . 95 97 . 86 97 Volleys Fired 59 | . 10 10 . 7 . . . . . . 4 1 9 . 5 . 1 . . 6 . . 2 1 2 1 Largest 2 | . 2 2 . 2 . . . . . . 1 1 1 . 1 . 1 . . 1 . . 1 1 1 1 Hottest 50 | . 40 40 . 40 . . . . . . 50 50 50 . 50 . 50 . . 50 . . 50 . . 50 Shots Fired 86 | . 20 20 . 14 . . . . . . 4 1 9 . 5 . 1 . . 6 . . 2 1 2 1 Gun 54 | . 20 20 . 14 . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . . . . . . . 4 1 3 . 2 . 1 . . 6 . . 2 . . 1 Special 12 | . . . . . . . . . . . . . 6 . 3 . . . . . . . . 1 2 . Kinetic 54 | . 20 20 . 14 . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 20 | . . . . . . . . . . . 4 1 3 . 2 . 1 . . 6 . . 2 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 4 7 . 11 . . . . . . 4 . 10 . 1 . . . . 2 . . 2 1 3 1 Robot Miss Streak 7 | . 2 3 . 1 . . . . . . 3 . . . 2 . . . . 2 . . 7 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 196 | . 13 14 . 11 . . 27 . 6 32 13 . 31 . 11 4 3 6 1 1 8 4 4 4 2 1 Core Hits 204 | . 4 3 . 4 . . 13 . 2 4 25 6 24 . 35 2 8 3 1 34 2 2 18 2 . 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . . . . . 3 1 . 3 . . . . . . . . . 1 . . . Sever 8 | . . . . . . . . . . 3 1 . 3 . . . . . . . . . 1 . . . Melee Attacks 451 | . . . . . . 15 98 . 21 64 15 . 66 . 40 13 5 22 4 5 9 15 16 24 10 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 431 | . . . . . . 15 94 . 20 53 13 . 64 . 40 13 5 22 4 5 9 15 16 24 10 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 91 | . . . . . . . 19 . 4 24 7 . 15 . 7 1 3 4 1 . . 3 . 3 . . Combat Hostiles 20 | . . . . . . . . . . 11 1 . 5 . 2 . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14108 | . 182 178 . 139 . . 1729 . 311 1482 1389 133 2006 . 1409 307 561 482 86 1391 778 260 583 306 . 396 Guns 499 | . 182 178 . 139 . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4585 | . . . . . . . . . . . 688 133 622 . 669 . 311 . . 1391 . . 375 . . 396 Melee 9024 | . . . . . . . 1729 . 311 1482 701 . 1384 . 740 307 250 482 86 . 778 260 208 306 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 499 | . 182 178 . 139 . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4436 | . . . . . . . . . . . 688 133 622 . 520 . 311 . . 1391 . . 375 . . 396 Electromagnetic 149 | . . . . . . . . . . . . . . . 149 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9024 | . . . . . . . 1729 . 311 1482 701 . 1384 . 740 307 250 482 86 . 778 260 208 306 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 6 6 . . . 2 2 2 2 2 . . 1 1 1 . . . 1 Average Corruption 2 | . . . . . . 1 1 4 6 . . . 1 2 2 2 2 . . 1 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . 1 . . 13 . . . 6 2 13 3 1 . . . 1 1 . . . 1 Message Errors 10 | . . . . . . 1 . . 4 . . . 1 1 1 1 . . . . 1 . . . . . Matter Fused 8 | . . . . . . . . . 2 . . . 1 . 4 1 . . . . . . . . . . Heat Flow Errors 7 | . . . . . . . . . 2 . . . 2 1 1 . . . . . . 1 . . . . Energy Discharges 6 | . . . . . . . . . 1 . . . . . 4 . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . 2 . . . . . 2 1 . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2292 | . . . . . . . 404 . 55 302 180 . 219 . 200 101 236 141 . . 257 51 65 81 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 46 | . . . . . . . . . . . . . 34 . . . 4 . . . . . 8 . . . Melee 2246 | . . . . . . . 404 . 55 302 180 . 185 . 200 101 232 141 . . 257 51 57 81 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . . . . . . . . . . 10 45 53 . 21 . 16 . . 28 . . 12 . . . Shots 12 | . . . . . . . . . . . 1 3 2 . 2 . 1 . . 2 . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 180 | . 1 . . . . . . . 145 . . . 125 149 99 . . . . . . 180 2 2 2 4 Average Temperature 17 | . 1 . . . . . . . 65 . . . 73 149 53 . . . . . . 91 2 1 1 4 Received Heat Transfer 318 | . . . . 6 . 18 . . 24 78 27 . 66 . 9 9 . . . 18 . 9 9 . 45 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Maximum Alert Level 5 | . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . 5 4 Low Security (%) 84 | 100 100 100 . 100 100 100 100 100 100 100 . . 86 100 35 . . 100 . . . . 99 100 . . Level 1 6 | . . . . . . . . . . . . . 13 . 30 . . . . . . . . . . . Level 2 4 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Peak Influence 1664 | . 66 60 . 87 15 12 117 . 74 92 . . 356 135 478 . . 66 . . . . 197 161 1664 1219 Initial 1100 | . . 13 . . . . 5 . . 14 . . 27 100 48 . . 66 . . . . 150 95 73 1100 Average 142 | . 38 20 . 39 4 7 29 . 20 39 . . 116 102 284 . . 28 . . . . 126 78 1609 1137 Influence Increases 4755 | . 91 70 . 147 18 12 398 . 195 445 195 70 797 129 927 . 110 62 . 135 15 20 297 226 117 279 Destroy 0b10 Robot/C 1400 | . 60 60 . 60 . . . . . 60 80 60 240 . 440 . 100 . . 100 . . 60 . . 80 Destroy 0b10 Robot/NC 315 | . 5 . . 10 . . 105 . 20 35 15 . 30 . 35 . . 15 . . 15 5 5 20 . . Destroy Leader 212 | . 10 10 . 10 . . 8 . . 20 10 10 22 . 70 . 10 . . 20 . . 10 2 . . Allied During Kill 114 | . . . . 2 . . . . . . . . 1 . 95 . . . . . . . . . . 16 Trap Triggered on 0b10 30 | . . . . 20 . . . . 10 . . . . . . . . . . . . . . . . . Successful Hack 59 | . . . . . 3 . 1 . 2 . . . 29 . 12 . . . . . . . . . . 12 Select Force Hacks 60 | . . . . . . . . . 60 . . . . . . . . . . . . . . . . . Disable Machine 81 | . . . . . . . 18 . . . . . 36 . 18 . . . . . . . . 9 . . Destroy Structure 729 | . 1 . . . . 12 56 . 13 30 . . 154 114 122 . . 32 . . . . 72 60 27 36 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 255 | . . . . . 15 . 30 . 15 75 . . . 15 30 . . . . . . . . 15 45 15 Lose Combat Pursuer 1350 | . 15 . . 45 . . 180 . 75 225 90 . 285 . 105 . . 15 . 15 . 15 . 120 45 120 Influence Decreases 5294 | . 50 81 30 147 15 3 410 . 161 471 203 20 501 396 621 273 102 180 2 60 90 20 100 272 138 948 Entered New Map 1696 | . . 28 30 . . 3 7 . . 20 4 . 23 246 31 173 32 54 2 . 75 . . 102 78 788 Time Decay 3081 | . 50 53 . 147 15 . 403 . 161 401 179 20 441 80 460 100 70 126 . 40 15 20 100 150 . 50 Lost Part 187 | . . . . . . . . . . 10 20 . 27 10 10 . . . . 20 . . . . 20 70 Lost Ally 330 | . . . . . . . . . . 40 . . 10 60 120 . . . . . . . . 20 40 40 Squads Dispatched 59 | . . . . . . . 11 . 6 5 . . 10 . 12 . . 2 . . . . 1 2 6 4 Investigation 22 | . . . . . . . 6 . 4 2 . . 5 . 4 . . 1 . . . . . . . . Extermination 16 | . . . . . . . 5 . 1 2 . . 3 . 2 . . 1 . . . . . 1 . 1 Reinforcement 10 | . . . . . . . . . 1 1 . . 2 . 3 . . . . . . . . 1 . 2 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Garrison 5 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 13 | . . . . . . . 1 . . 2 . . 2 . 2 . . . . . . . . 3 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 7 3 . 9 . 12 14 4 8 26 10 3 43 6 23 4 5 2 3 7 . 2 8 16 18 18 Peak Tracking Total 15 | . 3 3 . 3 . 12 8 4 3 7 4 3 9 3 8 4 5 1 3 6 . 1 5 15 11 15 Tactical Retreats 46 | . 1 . . 1 . . 4 . 3 9 2 . 10 . 6 . . 1 . 1 . 1 . 3 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 10 | . . . . . . 1 2 . 1 1 . . 1 . 2 . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reused 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 4 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 10 | . . . . . . . 2 . . . . . 4 . 2 . . . . 1 . . . 1 . . Max in Single Turn 2 | . . . . . . . 1 . . . . . 2 . 2 . . . . 1 . . . 1 . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 63 | . . . 1 . 1 . 8 . 8 6 . . 11 . 12 . . 5 . 1 4 . 1 4 . 1 Terminals 27 | . . . . . . . 3 . 2 4 . . 5 . 5 . . 3 . . . . 1 3 . 1 Fabricators 15 | . . . . . . . 3 . 3 1 . . 4 . 3 . . 1 . . . . . . . . Repair Stations 4 | . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 3 . . . 1 . 1 . . 1 . . . . . 1 . . Total Hacks 164 | . . . 1 . 1 . 17 . 21 18 . . 31 . 33 . . 12 . 1 17 . 4 7 . 1 Successful 126 | . . . 1 . 1 . 11 . 18 14 . . 24 . 25 . . 7 . 1 17 . 3 3 . 1 Failed 38 | . . . . . . . 6 . 3 4 . . 7 . 8 . . 5 . . . . 1 4 . . Catastrophic 6 | . . . . . . . 2 . 1 . . . 1 . 1 . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . . . 1 . . . 5 . 6 11 . . 17 . 16 . . 8 . . . . 3 6 . . Terminals 63 | . . . . . . . 6 . 4 11 . . 13 . 12 . . 6 . . . . 4 6 . 1 Fabricators 50 | . . . . . . . 7 . 12 3 . . 12 . 11 . . 5 . . . . . . . . Repair Stations 15 | . . . . . . . . . . 4 . . 4 . 7 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . 1 . 5 . . . 2 . 2 . . 1 . . . . . 1 . . Terminal Hacks 47 | . . . 1 . . . . . 1 5 . . 7 . 7 . . 2 . 1 17 . 3 2 . 1 Record 6 | . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Part Schematic 8 | . . . . . . . . . . 2 . . 1 . 1 . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . . Machine Index 5 | . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Recall Reinforcements 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 32 | . . . . . . . 4 . 10 2 . . 7 . 7 . . 2 . . . . . . . . Network Status 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Load Schematic 17 | . . . . . . . 3 . 5 1 . . 4 . 3 . . 1 . . . . . . . . Build 12 | . . . . . . . . . 4 1 . . 3 . 3 . . 1 . . . . . . . . Repair Station Hacks 14 | . . . . . . . . . . 4 . . 4 . 6 . . . . . . . . . . . Scan Component 7 | . . . . . . . . . . 2 . . 2 . 3 . . . . . . . . . . . Repair 7 | . . . . . . . . . . 2 . . 2 . 3 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 3 . . . 2 . . . . 1 . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . Coupler Status 4 | . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 20 | . . . . . . . 3 . 4 3 . . 4 . 4 . . 2 . . . . . . . . Terminals 4 | . . . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . . Assimilate 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . 3 . 2 1 . . 4 . 2 . . 1 . . . . . . . . Prioritize 9 | . . . . . . . . . 1 1 . . 4 . 2 . . 1 . . . . . . . . Recompile 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Eject 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . . . . 1 . 5 . 2 6 . . 10 . 5 . . 2 . . . . . 2 . 1 Full Trace Events 15 | . . . . . . . 3 . 1 2 . . 5 . 3 . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 . . 2 . . 1 . 1 . . . . . 4 . . . . . Parts Built 13 | . . . . . . . . . 4 1 . . 3 . 4 . . 1 . . . . . . . . Authchips 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Time 364 | . . . . . . . . . 144 18 . . 91 . 85 . . 26 . . . . . . . . Total Part Build Rating 55 | . . . . . . . . . 12 3 . . 15 . 19 . . 6 . . . . . . . . Parts Repaired 7 | . . . . . . . . . . 2 . . 2 . 3 . . . . . . . . . . . Time 146 | . . . . . . . . . . 44 . . 40 . 62 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . 7 2 . 7 . . . . . . . . . . . . . Non-combat 8 | . . . . . . . . . . 5 1 . 2 . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . 2 1 . 5 . . . . . . . . . . . . . Robot Hacks Applied 17 | . . . . . . . . . . 8 2 . 7 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . hold_bot 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . map_walls 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . map_earth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . wipe_record 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . reboot_system 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . 2 . 7 3 . . 2 . . . . . . . . . . . . . Ejected 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Machine Destruction 7 | . . . . . . . 2 . . 3 . . 2 . . . . . . . . . . . . . Attached 6 | . . . . . . . . . 1 1 . . 3 . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 48 | . . . . 2 . . . . . 12 1 . 4 19 3 . . 1 . . . . . 1 2 3 Largest Group 19 | . . . . 2 . . . . . 4 1 . 1 19 8 . . 1 1 . . . . 1 2 3 Highest-Rated Group 702 | . . . . 42 . . . . . 124 23 . 49 702 338 . . 26 26 . . . . 183 219 379 Highest-Rated Ally 183 | . . . . 31 . . . . . 31 23 . 49 50 54 . . 26 26 . . . . 183 120 135 Total Orders 4 | . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . STAY 4 | . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . Ally Attacks 318 | . . . . 12 . . . . . 21 . . 8 142 110 . . . . . . . . 10 14 1 Total Damage 8989 | . . . . 167 . . . . . 263 . . 156 4803 2592 . . . . . . . . 658 350 . Kills 42 | . . . . 3 . . . . . 2 . . 1 13 21 . . . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Active Infowar (turns) 7242 | . . . . . . . 871 66 523 881 406 46 1041 162 922 205 151 270 163 411 114 226 211 302 159 112 Sensors 2324 | . . . . . . . . . . . . . . . . 205 151 270 163 411 114 226 211 302 159 112 Structural 7226 | . . . . . . . 871 66 523 881 406 46 1041 162 922 192 151 270 163 411 114 226 211 302 156 112 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 8473 | 22 132 201 106 325 46 105 1165 66 523 881 406 46 1041 162 922 205 151 270 163 411 114 226 211 302 159 112 Spaces Moved 14845 | 37 244 436 280 422 118 178 1893 146 873 1777 661 116 1642 227 1059 447 355 523 357 580 224 427 460 754 317 292 Core 75 | 37 38 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14770 | . 206 436 280 422 118 178 1893 146 873 1777 661 116 1642 227 1059 447 355 523 357 580 224 427 460 754 317 292 Fastest Speed 24 | 50 37 37 37 37 37 37 32 32 32 32 34 34 34 37 37 37 37 34 34 34 34 34 31 28 24 24 Average Speed 34 | 50 39 37 37 37 37 37 33 32 32 33 34 34 36 39 37 37 37 34 34 34 34 34 33 28 28 25 Slowest Speed 120 | 50 100 37 37 37 37 37 72 32 32 34 94 34 120 40 37 37 37 37 34 34 34 34 34 31 31 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . 2 8 . 7 . . . . 1 6 . . 2 . 1 . . . . . . . . 5 2 4 Potential Cave-ins 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 3 48 88 62 72 14 35 55 87 27 39 86 16 35 80 30 68 47 18 55 78 60 57 14 27 43 11 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 5 | . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 13 | . . . . . 1 . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . . . 2 1 . . . 2 3 . . 2 . . . . . . Spaces Dug 254 | . . . . . . 7 55 . 13 30 2 . 28 . 29 9 2 16 3 4 . 9 12 18 10 7 Terrain Destroyed 663 | . . . . . . 7 55 . 13 30 94 51 92 . 62 9 29 16 3 112 . 9 37 18 10 16 Melee 254 | . . . . . . 7 55 . 13 30 2 . 28 . 29 9 2 16 3 4 . 9 12 18 10 7 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 409 | . . . . . . . . . . . 92 51 64 . 33 . 27 . . 108 . . 25 . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Tes Acc Total 17373 | 39 256 448 282 571 120 194 2276 164 1083 1974 804 118 1977 298 1515 466 363 580 391 770 244 484 487 798 364 307 Wait 1838 | . 1 3 . 142 . . 254 19 166 125 121 . 230 70 365 4 1 32 29 179 2 42 7 13 28 5 Move 14745 | 36 239 419 279 408 118 177 1893 145 870 1764 660 115 1637 226 1056 446 354 522 356 579 223 426 459 743 312 283 Hop 37 | . 2 8 . 6 . . . . 1 6 . . 2 . 1 . . . . . . . . 5 2 4 Pick Up 32 | 3 . 5 1 1 2 . 6 . 3 2 . . 2 1 3 . . 1 . . 1 . . . 1 . Fast Attach 59 | . 2 . . . . . 11 . 6 6 . . 11 1 8 . . 1 1 . 3 . 1 5 1 2 Attach 18 | . 2 . . . . . 4 . . 1 . . 3 . 2 1 . . . . 1 . . . 2 2 Detach 4 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 Swap 38 | . . 1 . . . 1 . . . 3 4 2 5 . 6 1 2 1 . 1 4 1 2 2 2 . Drop 48 | . . 2 1 4 . . 9 . 4 3 . . 10 . 7 1 . 1 1 . 1 . . 3 1 . Fire 59 | . 10 10 . 7 . . . . . . 4 1 9 . 5 . 1 . . 6 . . 2 1 2 1 Melee 451 | . . . . . . 15 98 . 21 64 15 . 66 . 40 13 5 22 4 5 9 15 16 24 10 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . 1 . 22 . . . . . . . . 2 . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Trap 16 | . . . 1 3 . . . . 12 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 5 exits: *Fac x3 / [*Sto] / [*Low]) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 4) 152 | -10/Materials | Discovered new exit (range 11) 155 | -10/Materials | Entered Mines 156 | -10/Mines | Assembled infested the area 156 | -10/Mines | Learned location of Storage (-7) 232 | -10/Mines | Discovered new exit (range 5) 251 | -10/Mines | Found a hidden stash of uninstalled traps 322 | -10/Mines | Build established: Mutant 344 | -10/Mines | Discovered new exit (range 15) 355 | -10/Mines | Discovered new exit (range 5) 356 | -10/Mines | Entered Exiles 361 | -10/Exiles | Discovered new exit (range 15) 366 | -10/Exiles | Met 8R-AWN 371 | -10/Exiles | Met EX-HEX 388 | -10/Exiles | Met EX-DEC 394 | -10/Exiles | Met EX-BIN 399 | -10/Exiles | Aligned with FarCom system 400 | -10/Exiles | Given EX-Vault access code 410 | -10/Exiles | Opened EX-Vault 413 | -10/Exiles | Found Field Lobotomy Kit 427 | -10/Exiles | Warned about trapping Exiles lab 434 | -10/Exiles | Warned to stay clear of 0b10 Research branches 458 | -10/Exiles | Discovered new exit (range 14) 462 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 462 | -10/Exiles | Entered Mines 676 | -9/Mines | Learned Materials stockpile data 784 | -9/Mines | Discovered new exit (range 9) 787 | -9/Mines | Entered Materials 787 | -8/Materials | Evolved 4 slots: Utility x4 833 | -8/Materials | Identified exit to Garrison 833 | -8/Materials | Entered Garrison 843 | -8/Garrison | Triggered checkpoint 900 | -8/Garrison | Installed Relay Interface Framework 913 | -8/Garrison | Triggered checkpoint 915 | -8/Garrison | Triggered checkpoint 935 | -8/Garrison | Discovered new exit (range 11) 938 | -8/Garrison | Entered Factory 938 | -7/Factory | Evolved 2 slots: Utility x2 1081 | -7/Factory | Discovered new exit (range 6) 1283 | -7/Factory | Discovered new exit (range 15) 1327 | -7/Factory | Discovered new exit (range 7) 1905 | -7/Factory | Build established: Hacker-Sprinter 2062 | -7/Factory | Discovered new exit (range 5) 2088 | -7/Factory | Discovered new exit (range 4) 2103 | -7/Factory | Manually triggered Chute Trap 2103 | -7/Factory | Sucked down chute 2103 | -7/Factory | Entered Waste 2107 | -7/Waste | Spotted C-40 Crusher 2118 | -7/Waste | EMP discharged 2156 | -7/Waste | Spotted C-40 Crusher 2156 | -7/Waste | Spotted C-40 Crusher 2159 | -7/Waste | Spotted C-40 Crusher 2162 | -7/Waste | Spotted C-40 Crusher 2164 | -7/Waste | Discovered new exit (range 16) 2169 | -7/Waste | Entered Factory 2474 | -7/Factory | Fabricated Hacking Suite (x1) 2512 | -7/Factory | Fabricated Hacking Suite (x1) 2550 | -7/Factory | Fabricated Hacking Suite (x1) 2588 | -7/Factory | Fabricated Hacking Suite (x1) 2648 | -7/Factory | Identified exit to Factory 2692 | -7/Factory | Entered another Factory area 2692 | -6/Factory | Evolved 2 slots: Utility x2 2739 | -6/Factory | Fabricated Hacking Suite (x1) 2836 | -6/Factory | Build established: Wizard-Sprinter 3198 | -6/Factory | Build established: Wizard-Mutant 3247 | -6/Factory | Discovered new exit (range 12) 3478 | -6/Factory | Repaired Nuclear Pulse Thruster 3498 | -6/Factory | Repaired Surge Thruster 3504 | -6/Factory | Found Scatter Rocket Array 3511 | -6/Factory | Spotted B-75 Beast 3573 | -6/Factory | Entered Lower Caves 3751 | -6/Lower Caves | Learned Factory emergency access door positions 3779 | -6/Lower Caves | Encountered a Warlord checkpoint 3942 | -6/Lower Caves | Discovered new exit (range 10) 3979 | -6/Lower Caves | Entered another Lower Caves area 4021 | -6/Lower Caves | Discovered new exit (range 9) 4025 | -6/Lower Caves | Entered Factory 4025 | -5/Factory | Evolved 2 slots: Propulsion x2 4130 | -5/Factory | Hacking Suite fried by hacking feedback 4535 | -5/Factory | Fabricated Nuclear Pulse Array? 4561 | -5/Factory | Fabricated Nuclear Pulse Array? 4712 | -5/Factory | Discovered new exit (range 5) 4736 | -5/Factory | Repaired Chainsword 4776 | -5/Factory | Repaired Scatter Rocket Array 4951 | -5/Factory | Fabricated Hacking Suite (x1) 4998 | -5/Factory | Crushed by falling debris 5066 | -5/Factory | Manually triggered Chute Trap 5066 | -5/Factory | Sucked down chute 5066 | -5/Factory | Entered Waste 5071 | -5/Waste | Spotted C-40 Crusher 5085 | -5/Waste | Warlord forces began an assault 5102 | -5/Waste | Allies destroyed C-40 Crusher 5114 | -5/Waste | Spotted C-40 Crusher 5119 | -5/Waste | Allies destroyed C-40 Crusher 5123 | -5/Waste | Spotted C-40 Crusher 5130 | -5/Waste | Spotted C-40 Crusher 5139 | -5/Waste | Allies destroyed C-40 Crusher 5146 | -5/Waste | Spotted C-40 Crusher 5147 | -5/Waste | Discovered new exit (range 16) 5149 | -5/Waste | Spotted C-40 Crusher 5176 | -5/Waste | Allies destroyed C-40 Crusher 5180 | -5/Waste | Lost 9 allies 5187 | -5/Waste | Allies destroyed C-40 Crusher 5228 | -5/Waste | Entered Factory 5228 | -5/Factory | Accompanied by 8 allies 5262 | -5/Factory | Garrison activated, responded to threat 5508 | -5/Factory | Fabricated Hacking Suite (x1) 5710 | -5/Factory | Repaired Nuclear Pulse Array 5728 | -5/Factory | Repaired Nuclear Pulse Thruster 5795 | -5/Factory | Lost 3 allies 5861 | -5/Factory | Assimilated P-70 Sage with FLK Orb 5886 | -5/Factory | Discovered new exit (range 4) 5951 | -5/Factory | Repaired Imp. Remote Datajack 6012 | -5/Factory | Discovered new exit (range 15) 6089 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 6105 | -5/Factory | Identified exit to Upper Caves 6139 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 6150 | -5/Factory | Entered Upper Caves 6280 | -5/Upper Caves | Learned location of 1 exit from Factory 6354 | -5/Upper Caves | Discovered new exit (range 5) 6355 | -5/Upper Caves | Identified exit to Upper Caves 6355 | -5/Upper Caves | Entered another Upper Caves area 6427 | -5/Upper Caves | Encountered a Warlord checkpoint 6431 | -5/Upper Caves | Discovered new exit (range 13) 6436 | -5/Upper Caves | Identified exit to Warlord 6439 | -5/Upper Caves | Build established: Wizard-Scout 6502 | -5/Upper Caves | Discovered new exit (range 11) 6506 | -5/Upper Caves | Identified exit to Factory 6506 | -5/Upper Caves | Entered Factory 6506 | -4/Factory | Evolved 2 slots: Propulsion x2 6507 | -4/Factory | Identified exit to Upper Caves 6549 | -4/Factory | Fabricated Nuclear Pulse Array (x1) 6704 | -4/Factory | Identified exit to Extension 6776 | -4/Factory | Entered Upper Caves 6776 | -4/Upper Caves | Accompanied by 1 ally 6868 | -4/Upper Caves | Learned Research interactive machine intel 6936 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6936 | -4/Upper Caves | Discovered new exit (range 7) 6938 | -4/Upper Caves | Encountered a Warlord checkpoint 6938 | -4/Upper Caves | Identified exit to Upper Caves 6939 | -4/Upper Caves | Entered another Upper Caves area 6951 | -4/Upper Caves | Discovered new exit (range 7) 7273 | -4/Upper Caves | Discovered new exit (range 11) 7336 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7342 | -4/Upper Caves | Identified exit to Zhirov 7347 | -4/Upper Caves | Learned Research garrison access intel 7350 | -4/Upper Caves | Entered Zhirov 7350 | -4/Zhirov | Discovered new exit (range 3) 7357 | -4/Zhirov | Met Zhirov 7411 | -4/Zhirov | Found Alien Artifact 7411 | -4/Zhirov | Identified Integrated Reactor 7411 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7420 | -4/Zhirov | Found Alien Artifact 7448 | -4/Zhirov | Learned location of Quarantine (-3) 7448 | -4/Zhirov | Learned location of Testing (-2) 7448 | -4/Zhirov | Learned location of Command (-1) 7450 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7462 | -4/Zhirov | Identified exit to Proximity Caves 7464 | -4/Zhirov | Entered Proximity Caves 7467 | -3/Proximity Caves | Spotter reported a threat 7577 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7665 | -3/Proximity Caves | Spotted B-86 Titan 7674 | -3/Proximity Caves | Discovered new exit (range 9) 7676 | -3/Proximity Caves | Identified exit to Research 7690 | -3/Proximity Caves | Entered Research 7690 | -3/Research | Evolved 2 slots: Propulsion x2 7691 | -3/Research | Loaded intel: 45 interactive machine locations 7692 | -3/Research | Loaded intel: 4 garrison access locations 7743 | -3/Research | Identified exit to Armory 7743 | -3/Research | Identified exit to Quarantine 7743 | -3/Research | Identified exit to Research 7886 | -3/Research | Garrison activated, responded to threat 7901 | -3/Research | Entered another Research area 7901 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7958 | -2/Research | Discovered new exit (range 8) 7960 | -2/Research | Identified exit to Access 7962 | -2/Research | Found Prototype Launcher 7962 | -2/Research | Identified Ragnarok Missile Launcher 8053 | -2/Research | Spotted B-90 Cyclops 8074 | -2/Research | Identified exit to Testing 8108 | -2/Research | Assimilated H-81 Overseer with FLK Orb 8155 | -2/Research | Spotted B-90 Cyclops 8203 | -2/Research | Entered Testing 8204 | -2/Testing | Maximum security lockdown engaged 8210 | -2/Testing | Rewired PL-Y010Q3VUG7 8247 | -2/Testing | Spotted Striker 8250 | -2/Testing | Spotted Striker 8253 | -2/Testing | Assimilated Striker with FLK Orb 8258 | -2/Testing | Spotted Alpha 7 8264 | -2/Testing | Stole the SGEMP Prototype 8265 | -2/Testing | Identified Transdimensional Reconstructor 8265 | -2/Testing | Warped through subspace 8361 | -2/Testing | Discovered exit to Access (range 4) 8362 | -2/Testing | Entered Access 8362 | -1/Access | Evolved 2 slots: Utility x2 8363 | -1/Access | Delivered the SGEMP Prototype to Zhirov 8363 | -1/Access | Zhirov transferred Access data 8364 | -1/Access | Loaded intel: 111 machine locations 8364 | -1/Access | Loaded intel: 91 trap records 8364 | -1/Access | Identified exit to Surface 8364 | -1/Access | Discovered exit to Surface (range 106) 8364 | -1/Access | Identified exit to Command 8364 | -1/Access | Discovered exit to Command (range 100) 8411 | -1/Access | Garrison activated, responded to threat 8421 | -1/Access | Zhirov warped through subspace 8461 | -1/Access | Lost 7 parts (1p3n2u1w) 8474 | *** | Escaped! Last Messages --------------- Zhirov warps through subspace. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Phasing Sabre destroyed. Nuclear Pulse Array destroyed. Impulse Thruster destroyed. Hacking Suite destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1V. Fusion Reactor destroyed. System corrupted: Impulse Thruster rejected. Acquired Impulse Thruster. Detecting nearby Garrison Access. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ####### # # # ########## | | ####### # # #= ########## | | ####### # # # ########## | | ####### # # # ########## | | ####### ########## ##### ################# | | + ########## ####################### | | ####### ########## ####################### | | ####### ########## ####################### | | ####### ####################### | | ####### ########## ####################### | | ####### ####### #################### | | ####### ####### #################### | | ####### ####### #################### | | #######+####### #################### | | # ### BB BB #################### | | # ### BB BB #################### | | ##/### ### #################### | | # ###""""""""""#################### | | # ###""""""""""#################### | | # ###""""""""""#################### | | + ###""""""""""#################### | | # "" ### #################### | | # "" ### #################### | | ### """""" ### #################### | | ### """""" ### "" #################### | | ### "" ### "@ ### ##### | | ### "" ### ### ##### | | ################# ### ##### | | ###### ### ### ##### | | ###### ### ### "" ##### | | ###### " ## ## "" ##### | | ###### """ ###"" ### """""" ##### | | ###### G ###"" ### """""" ##### | | # ###### """ ###"" ### "" ##### | | # ###### " ###T ### "" ##### | | # ###### ###"" ### k ##### | | # ###### ###"" ### ##### | | ########+#######"" #####/############## | | k | | R k | | ####### ############################### #### | | ########### ##################### # # | | ########### ##################### # # | | ########### ##################### + + | | ########### ##################### # # | | ########### ##################### " # # | | ########### ##################### """ # # | | ####### #################### """# # | | #################### " # # | | #################### # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 38 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Offensive Hacking 80 Defensive Hacking 40 Relay Coupler Types 3 Relay Coupler Value 58 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Rocket Array | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Remote Datajack | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory Nuclear Pulse Array | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Adv. Signal Interpreter | x2 | -5/Factory Nuclear Pulse Array | x1 | -5/Factory Nuclear Pulse Array | x1 | -4/Factory Repaired ---------- Nuclear Pulse Thruster | 3% | -6/Factory Surge Thruster | 24% | -6/Factory Chainsword | 38% | -5/Factory Scatter Rocket Array | 54% | -5/Factory Nuclear Pulse Array | 68% | -5/Factory Nuclear Pulse Thruster | 50% | -5/Factory Imp. Remote Datajack | 1% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerSubatomicMachine Manual? 0 Play Time 02:06:21 Cumulative 199.1 hours Start 2025.05.24 @ 22:53:56 End 2025.05.25 @ 16:39:17 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 198 Rogue 18 Adventurer 169 Explorer 11 Win Type 0 Total 53 Types 14/0/15/2/12/0/4/1/0/5 Lore% 47 Gallery% 48 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: a55af313-0150-4d44-b84f-b3661fe7a032