Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.22 @ 14:16:37 Player: deadnoob Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1178) 1178 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 2855 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 105 Friendly Fire -36 Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 68/100 System Corruption 9% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Large Storage Unit Targeting Computer Utility Shielding > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Heavy EM Pulse Gun Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon Ion Cannon High-powered Shotgun Grenade Launcher Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 60 | 6 5 13 31 5 Power 5 | 1 . . 4 . Engine 3 | 1 . . 2 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 15 | 2 . 4 9 . Treads . | . . . . . Leg 14 | 2 . 4 8 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 10 | 1 2 1 5 1 Device 2 | . . . 2 . Storage 3 | 1 1 1 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 30 | 2 3 8 13 4 Energy Gun 14 | 2 2 5 3 2 Energy Cannon 7 | . . . 7 . Ballistic Gun 2 | . . . 1 1 Ballistic Cannon . | . . . . . Launcher 7 | . 1 3 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . . 2 8 5 Power 3 | . . . 2 1 Propulsion 4 | . . 1 1 2 Utility 2 | . . . 2 . Weapon 6 | . . 1 3 2 Highest Loss Streak 3 | . . 2 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 97 91 Engine 8 | . 14 14 4 . Core 3 | . . . 6 8 Leg 24 | . 28 27 21 19 Device 4 | . . . 9 11 Storage 12 | . 14 14 11 11 Processor 12 | . 13 14 12 11 Protection 5 | . . . 10 11 Energy Gun 14 | . 26 23 6 . Energy Cannon 7 | . . . 15 8 Launcher 2 | . 1 4 . 7 Naked Turns . | . . . . . Heaviest Build 43 | 14 19 31 43 36 Greatest Support 30 | 20 20 30 25 20 Greatest Overweight (x) 3 | . . 1 3 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 8 14 15 15 Most Carried 15 | 3 10 15 15 11 Average Carried 12 | 1 5 14 14 9 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 3 10 15 12 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 891 | 166 8 389 328 . Remotely . | . . . . . Salvage Created 1232 | . 201 245 783 3 Parts 105 | . 25 23 57 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 43 | . 10 11 19 3 Guns 6 | . 1 2 3 . Cannons 12 | . . . 12 . AOE 24 | . 9 9 3 3 Classes Destroyed 11 | . 4 1 5 1 Worker 1 | . . . 1 . Builder 3 | . 2 . 1 . Tunneler 1 | . 1 . . . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 16 | . 6 5 5 . Grunt 17 | . 4 5 8 . Duelist 1 | . . . 1 . Sentry 6 | . . 1 5 . Assembled 3 | . . . . 3 Best Kill Streak 13 | . 13 3 4 3 Combat Bots Only 10 | . 10 3 3 3 Max Kills in Single Turn 3 | . 3 3 3 2 Gunslinging . | . . . . . Exploded 3 | . 3 3 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2532 | . 274 187 1423 648 Core 497 | . 80 14 176 227 Absorbed by Shields . | . . . . . Redirected to Shielding 59 | . . . 42 17 Regen/Repaired (Parts) 78 | . . . 78 . Core Remaining (%) 81 | 100 . 62 . . Volleys Fired 105 | . 13 14 67 11 Largest 2 | . 2 2 2 2 Hottest 150 | . 90 105 150 105 Shots Fired 170 | . 17 22 116 15 Gun 54 | . 8 15 24 7 Cannon 96 | . . . 90 6 Launcher 20 | . 9 7 2 2 Special . | . . . . . Kinetic 7 | . . . . 7 Thermal 128 | . 2 6 114 6 Explosive 20 | . 9 7 2 2 Electromagnetic 15 | . 6 9 . . Robot Hit Streak 19 | . 5 10 19 5 Robot Miss Streak 3 | . 2 1 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 90 | . 6 15 63 6 Core Hits 70 | . 17 16 31 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Burn 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3361 | . 643 741 1569 408 Guns 622 | . 93 182 260 87 Cannons 1189 | . . . 1137 52 Explosions 1550 | . 550 559 172 269 Melee . | . . . . . Ramming . | . . . . . Kinetic 87 | . . . . 87 Thermal 1667 | . 25 108 1397 137 Explosive 1432 | . 550 526 172 184 Electromagnetic 175 | . 68 107 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 9 9 Average Corruption 6 | . . . 6 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . . . 26 7 Message Errors 11 | . . . 8 3 Matter Fused 5 | . . . 3 2 Heat Flow Errors 1 | . . . 1 . Energy Discharges 7 | . . . 5 2 Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 78 | . 30 17 15 16 Projectiles 15 | . . . 15 . Explosions 63 | . 30 17 . 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 124 | . 21 55 48 . Shots 7 | . 2 3 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 42 135 402 36 Average Temperature 98 | . 17 51 119 17 Received Heat Transfer 669 | . 102 54 441 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . 1 5 . Heat Transferred 3065 | . 74 310 2507 174 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 439 | . 439 282 307 209 Initial 92 | . . . 60 92 Average 160 | . 175 123 193 147 Maximum Alert Level 2 | . 2 1 1 1 Low Security (%) 60 | 100 76 69 42 92 Level 1 36 | . 3 30 57 7 Level 2 2 | . 20 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 15 9 40 6 Peak Tracking Total 8 | . 8 3 5 5 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 15 | . 6 . 9 . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 59 | . 26 . 33 . Successful 37 | . 17 . 20 . Failed 20 | . 8 . 12 . Catastrophic 3 | . 2 . 1 . Database Lockouts 2 | . 1 . 1 . Manual 45 | . 23 . 22 . Terminals 54 | . 26 . 28 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 12 . 10 . Robot Analysis 5 | . 2 . 3 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 3 | . 2 . 1 . Unreport Threat 3 | . 2 . 1 . Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 5 . 7 . Terminals 12 | . 5 . 7 . Botnet 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 6 . 9 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 34 | . . 11 23 . Total Damage 372 | . . 153 219 . Kills 5 | . . 1 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 5 | . 2 . 3 . Derelict Logs Recovered 4 | . . 3 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3163 | 63 453 1087 1371 189 Spaces Moved 1578 | 46 339 589 526 78 Core 5 | 5 . . . . Treads . | . . . . . Legs 1573 | 41 339 589 526 78 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 165 | 112 120 167 192 201 Slowest Speed 330 | 120 120 190 330 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 47 | 4 48 94 50 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 76 | . 21 16 19 20 Terrain Destroyed 160 | . 33 58 30 39 Melee . | . . . . . Projectile 22 | . . . 19 3 AOE 138 | . 33 58 11 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1959 | 54 366 669 776 94 Wait 140 | . 2 24 114 . Move 1574 | 45 338 588 525 78 Hop . | . . . . . Pick Up 41 | 3 7 16 15 . Fast Attach 20 | 6 1 3 10 . Attach 15 | . . 2 9 4 Detach . | . . . . . Swap 25 | . 4 8 12 1 Drop 39 | . 1 14 24 . Fire 105 | . 13 14 67 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Identified exit to Mines 139 | -10/Materials | Central database locked down 209 | -10/Materials | Destroyed 10 combat bots 224 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 517 | -10/Materials | Entered Mines 727 | -10/Mines | Learned Materials terminal intel 854 | -10/Mines | Learned Materials stockpile data 1186 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1548 | -10/Mines | Learned Materials trap positions 1556 | -10/Mines | Discovered new exit (range 13) 1604 | -10/Mines | Entered Materials 1604 | -9/Materials | Accompanied by 1 ally 1604 | -9/Materials | Evolved 2 slots: Utility x2 1605 | -9/Materials | Loaded intel: 13 trap records 1607 | -9/Materials | Loaded intel: 12 terminal locations 1916 | -9/Materials | Repaired Broken Carbon-fiber Leg 2263 | -9/Materials | Central database locked down 2505 | -9/Materials | Crushed by falling debris 2565 | -9/Materials | Discovered new exit (range 15) 2642 | -9/Materials | Identified exit to Mines 2975 | -9/Materials | Entered Mines 2994 | -9/Mines | Assembled infested the area 2997 | -9/Mines | Lost 3 parts (1p1n1w) 3087 | -9/Mines | Learned Materials terminal intel 3100 | -9/Mines | Discovered new exit (range 5) 3122 | -9/Mines | Core integrity fell below 50% 3155 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3161 | -9/Mines | Core integrity fell below 20% 3164 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 03113_ YI-UF0 mumbles something. 03115_ K-01 Serf collects debris. 03116_ Hvy. Particle Cannon severed. 03118_ Lgt. Nuclear Core destroyed. 03120_ K-01 Serf collects debris. 03123_ YI-UF0 mumbles something. 03124_ U-05 Engineer builds a Wall. 03125_ K-01 Serf collects debris. 03127_ System corrupted: Matter fused (-6). 03128_ K-01 Serf collects debris. 03128_ Aluminum Leg destroyed. 03132_ K-01 Serf collects debris. 03154_ YI-UF0 mumbles something. 03155_ YI-UF0 nonchalantly drops a Grenade Launcher on the ground. 03160_ YI-UF0: "Whaaaaaaaa!" 03160_ L-31 Rogue destroyed. 03160_ G-34 Mercenary destroyed. 03162_ Hpw. Shotgun destroyed. 03164_ Aluminum Leg destroyed. 03164_ Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????? #???????? | | ?????????????????????## ??###??????? ##??????? | | ?????????????????????# ## #??????? ###????? | | ?????????????????????# ######?? ##???? | | ?????????????????????# ##? ???? | | ?????????????????????# @ ## ??? | | ?????????????????????# ] g ??? | | ?????????????????????# % k ??? | | ?????????????????????##### ??? | | ??????????????????????????### % #??? | | ?????????????????????????????# #????? | | ????????????????????????????## #?????? | | ????????????????????????????# ## ##?????? | | ????????????????????????????# ##??????????? | | ????????????????????????????# ##????####### | | ????????????????????????????# ##??#""""""" | | ????????????????????????????# #? # | | ????????????????????????????## ## # | | ?????????????????????????????# | | ?????????????????????????????# # ] < | | ?????????????????????????????## ### ###" | | ??????????????????????????????######?# #??? | | ????????????????????# ?????????????# #????#""#"# | | ???????????????????# ????????????# #??????##?? | | ????????????????## ????????????# #?????????? | | ??????????????? #??????????### #?????????? | | # ??????###????? #??????????# #?????????? | | # ????# ##???? ???????????# ###?????????? | | ???? #????? ?????####### #???????????? | | #?## #????? #?????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneDataWeb Manual? 0 Play Time 00:29:19 Cumulative 38.9 hours Start 2022.08.22 @ 13:49:02 End 2022.08.22 @ 14:16:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4696f702-5cf9-4c95-9488-b08b6088286e