Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.08 @ 13:14:35 Player: Eddbot Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (893) 893 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2222 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (40) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Terrain Scan Processor Small Laser Beam Cannon Assault Rifle Autogun Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Beam Cannon Assault Rifle Assault Rifle Autogun Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 34 | 7 6 9 12 Power 6 | 1 1 1 3 Engine 5 | 1 1 . 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 2 2 3 Treads . | . . . . Leg 9 | 2 2 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 3 3 Device 6 | 1 1 2 2 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 3 3 Energy Gun 1 | . . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 2 | . . 1 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 2 12 Power 4 | . . 1 3 Propulsion 3 | . . . 3 Utility 3 | . . 1 2 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 100 87 86 Engine 9 | . 14 7 9 Leg 22 | . 28 22 20 Device 16 | . 14 19 15 Storage 11 | . 14 11 11 Processor 6 | . . 2 12 Energy Gun 1 | . . . 2 Energy Cannon 2 | . 9 . . Ballistic Gun 10 | . 18 3 10 Ballistic Cannon 3 | . . 8 2 Launcher 3 | . . 9 1 Naked Turns . | . . . . Heaviest Build 33 | 15 31 33 33 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 6 | 1 1 1 6 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 14 | 4 8 12 14 Average Carried 8 | 1 7 9 11 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 4 8 11 10 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 1091 | 325 134 181 451 Remotely . | . . . . Salvage Created 980 | 136 274 260 310 Parts 69 | 11 12 27 19 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 30 | . 7 12 11 Guns 12 | . 3 1 8 Cannons 7 | . 3 1 3 AOE 10 | . . 10 . Classes Destroyed 8 | 2 1 5 . Builder 4 | . . 3 1 Tunneler 5 | 4 . 1 . Recycler 1 | 1 . . . Watcher 2 | . . 1 1 Swarmer 12 | . . 6 6 Grunt 14 | . 7 4 3 Brawler 1 | . . 1 . Sentry 3 | . . 1 2 Best Kill Streak 8 | 4 3 8 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 2079 | . 309 330 1440 Core 488 | . 77 44 367 Absorbed by Shields 51 | . . . 51 Regen/Repaired (Parts) 86 | . 12 . 74 Core Remaining (%) 84 | 100 69 . . Volleys Fired 135 | 11 23 38 63 Largest 2 | 2 2 1 2 Hottest 80 | 40 80 39 76 Shots Fired 195 | 22 46 38 89 Gun 137 | 22 31 10 74 Cannon 48 | . 15 18 15 Launcher 10 | . . 10 . Special . | . . . . Kinetic 152 | 22 31 28 71 Thermal 33 | . 15 . 18 Explosive 10 | . . 10 . Electromagnetic . | . . . . Robot Hit Streak 7 | 4 7 4 7 Robot Miss Streak 6 | 1 3 6 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | 13 27 14 49 Core Hits 56 | 6 10 24 16 Critical Kills 2 | . 2 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Meltdown 1 | . 1 . . Destroy 1 | . 1 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2366 | 162 388 991 825 Guns 1031 | 162 178 95 596 Cannons 585 | . 210 146 229 Explosions 750 | . . 750 . Melee . | . . . . Ramming . | . . . . Kinetic 1250 | 162 178 241 669 Thermal 366 | . 210 . 156 Explosive 750 | . . 750 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks 4 | . . 1 3 Impact . | . . . . Kinetic 4 | . . 1 3 Secondary . | . . . . Self-Inflicted Damage 21 | . . 21 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 228 | . 228 13 120 Average Temperature 53 | . 95 3 30 Received Heat Transfer 667 | . 171 105 391 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted . | . . . . Heat Transferred 851 | . 444 . 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 497 | 25 221 497 287 Initial 125 | . 16 92 125 Average 192 | 11 145 276 207 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 51 | 100 64 51 35 Level 1 41 | . 35 18 64 Level 2 7 | . . 29 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 8 15 22 Peak Tracking Total 8 | . 3 8 5 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 8 | . 2 3 3 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 5 15 14 Successful 21 | . 3 7 11 Failed 13 | . 2 8 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 3 15 8 Fabricators . | . . . . Repair Stations 8 | . 2 . 6 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 1 7 7 Record 11 | . . 6 5 Robot Schematic 1 | . . . 1 Emergency Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Extermination Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 . 4 Scan Component 3 | . 1 . 2 Repair 3 | . 1 . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 . 2 Time 96 | . 26 . 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 1656 | 146 381 406 723 Spaces Moved 674 | 82 180 164 248 Core 9 | 6 . . 3 Treads . | . . . . Legs 665 | 76 180 164 245 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 167 | 117 136 190 192 Slowest Speed 350 | 120 190 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 31 17 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 88 | . . 87 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE 86 | . . 86 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 1013 | 110 271 220 412 Wait 135 | . 54 3 78 Move 671 | 81 179 163 248 Hop . | . . . . Pick Up 34 | 11 5 7 11 Fast Attach . | . . . . Attach 23 | 7 . 4 12 Detach . | . . . . Swap 11 | . 6 5 . Drop 4 | . 4 . . Fire 135 | 11 23 38 63 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 50 | -11/Junkyard | Discovered new exit (range 14) 147 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 8) 460 | -10/Materials | Repaired Seismic Detector 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Utility x2 859 | -9/Materials | Discovered new exit (range 15) 926 | -9/Materials | Identified exit to Storage 934 | -9/Materials | Entered Storage 1139 | -9/Storage | Repaired Imp. Aluminum Leg 1161 | -9/Storage | Build established: Scavenger-Mutant 1179 | -9/Storage | Repaired Imp. Terrain Scanner 1395 | -9/Storage | Core integrity fell below 50% 1430 | -9/Storage | Core integrity fell below 20% 1444 | -9/Storage | Lost 8 parts (2p2n2u2w) 1657 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- fragile planet. 01538_ U-05 Engineer lays Concrete. 01539_ The unstable cave ceiling collapses. 01539_ U-05 Engineer lays Concrete. 01542_ K-01 Serf collects debris. 01555_ K-01 Serf cleans the Terminal. 01558_ U-05 Engineer destroyed. 01562_ K-01 Serf collects debris. 01567_ Acquired 28 matter. 01570_ Acquired Terrain Scan Processor. 01571_ K-01 Serf collects debris. 01611_ Acquired 1 matter. 01645_ K-01 Serf cleans the Repair Station. 01651_ K-01 Serf cleans the Compression Vault. 01654_ Assault Rifle destroyed. 01655_ Compression Vault explodes. 01655_ Aluminum Leg destroyed. 01655_ K-01 Serf destroyed. 01655_ R-06 Scavenger collects Wheel. 01655_ K-01 Serf collects debris. 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