Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.19 @ 23:46:00 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (515) 2575 Value Destroyed (26194) 26194 Prototype IDs (91) 1820 Alien Tech Used (10) 2000 Bonus (16045) 16045 TOTAL SCORE: 59434 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6538 Follower Combat Kills 591 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -584 Cogmind --------- Core Integrity 0/2300 Matter 500/500 Energy 345/350 System Corruption 0% Temperature Cool (4) Movement Hovering (55) Location -2/Section 7 Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (4) --- Cooled Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY (11) ----- Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Advanced Actuator Array System Purifier > --- WEAPON (5) ------- Vibroblade Vibroblade Vibroblade Molecular Scythe Enhanced Force Lance > --- INVENTORY (7) ---- Protomatter-38 Reinforced Antimatter Reactor Subatomic Replicator Molecular Deconstructor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Advanced Actuator Array Experimental Transmission Jammer Experimental Phase Shifter EM Dispersion Field System Purifier > --- WEAPON ----------- Vibroblade Vibroblade Vibroblade Molecular Scythe Enhanced Force Lance > --- INVENTORY -------- Protomatter Transdimensional Reconstructor Subatomic Replicator Molecular Deconstructor Sigix Containment Pod [Rating: 194] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Advanced Core Analyzer Device Advanced Terrain Scanner Processor Advanced Core Analyzer Hackware Relay Coupler [NC] Protection Damper Plating Artifact Matter Drive Weapon Vibroblade Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun 8R-AWN's Boregun Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Vibroblade Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 18 | 1 4 . 3 1 . . 1 . . . 1 . . . . 1 . 2 . . . . . . . 1 . . . 1 . . . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 10 | . 3 . 1 . . . 1 . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . 1 Weapon 4 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Attached 187 | 3 11 1 18 1 21 . 2 3 . 2 3 3 . . 7 2 5 8 2 2 . 1 . 3 14 1 . 5 . 23 19 1 10 16 Power 27 | 1 . . 4 . 5 . . . . . . . . . . 1 . . . . . . . . 2 . . 4 . 3 . . 2 5 Engine 9 | 1 . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Core 5 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . 2 5 Propulsion 39 | . 2 . 7 . 4 . . 3 . . . 1 . . 4 . 1 1 . . . . . 2 3 1 . . . 6 . 1 3 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . 1 . . 3 . . . 1 . . 4 . 1 1 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover 24 | . 2 . 4 . 3 . . . . . . . . . . . . . . . . . . 2 3 1 . . . 5 . 1 3 . Flight 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 96 | . 6 . 4 . 8 . 2 . . 2 1 2 . . 3 1 4 5 2 2 . 1 . 1 6 . . 1 . 13 18 . 5 9 Device 61 | . 1 . 1 . 5 . 1 . . 1 . 1 . . 2 . 2 1 1 1 . 1 . . 5 . . 1 . 7 17 . 4 9 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 16 | . 2 . 2 . 2 . 1 . . . . . . . . 1 . 1 1 1 . . . . 1 . . . . 3 . . 1 . Hackware 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Protection 15 | . 3 . 1 . 1 . . . . . 1 1 . . 1 . 2 3 . . . . . 1 . . . . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 25 | 2 3 1 3 1 4 . . . . . 2 . . . . . . 2 . . . . . . 3 . . . . 1 1 . . 2 Energy Gun 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 2 Piercing Weapon 4 | . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . 9 . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . 2 . 5 9 1 3 2 Parts Lost 17 | . . . . . 2 . . 2 . . . . 1 . . . . . . . . 3 . . . . . . . 3 1 . . 5 Power 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Propulsion 5 | . . . . . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Utility 9 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . 3 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . 1 1 . . 2 Average Slot Usage (%) 94 | . 95 100 99 100 93 92 92 92 100 96 99 97 89 87 87 97 97 95 100 100 100 92 89 80 86 89 90 90 90 92 99 100 99 98 Engine 8 | . 12 11 11 15 11 15 14 14 14 14 13 13 12 12 12 11 11 10 10 10 10 7 5 5 5 5 5 3 . . . . . . Core 2 | . . . . . 3 . . . . . . . . . . 3 5 5 5 5 5 5 5 5 7 10 10 10 10 6 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 7 14 14 14 12 Leg 7 | . . . . . . . . 8 21 21 20 18 18 18 17 17 17 15 15 15 15 11 10 9 . . . . . . . . . . Hover 10 | . 22 22 25 23 17 15 14 5 . . . . . . . . . . . . . . . . 14 15 20 20 20 19 19 19 19 17 Device 15 | . 10 11 8 7 11 15 19 21 21 17 13 6 6 6 6 17 12 14 15 15 15 19 21 12 17 20 20 20 20 18 21 23 22 24 Processor 18 | . 2 . 8 15 19 23 21 21 21 21 20 20 18 18 18 19 23 23 26 26 26 26 26 26 17 15 15 15 15 15 23 23 23 21 Hackware 2 | . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 5 5 5 1 . . . . . 4 . . . . Protection 5 | . 21 33 25 15 4 . . . . . 4 12 6 6 5 . 1 2 5 5 5 1 . 3 5 5 5 5 5 2 . . . . Ballistic Gun 6 | . 2 . . . 9 15 14 14 14 14 13 13 12 12 12 11 11 10 10 10 10 10 10 10 . . . . . . . . . . Slashing Weapon 5 | . . . . 7 2 . . . . . . . . . . . . . . . . . . . 14 15 15 15 15 16 17 14 14 15 Piercing Weapon 4 | . . 3 8 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 . . . . . . 1 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 9 16 16 31 32 57 32 33 33 33 33 35 35 32 30 47 43 57 58 54 54 54 56 52 78 88 87 87 101 95 95 91 85 88 108 Greatest Support 110 | 8 17 17 34 34 46 46 46 46 40 40 40 45 45 45 55 53 61 66 66 66 66 66 46 46 83 96 96 96 96 110 99 103 103 106 Greatest Overweight (x) 7 | 1 1 . 1 . 1 . . 2 . . . 1 . . 1 . 1 1 . . . 1 1 1 1 1 . 1 . 3 . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Largest Inventory Capacity 7 | . 1 1 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 7 7 7 7 Average Capacity 4 | . . 1 1 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 7 7 7 Most Carried 7 | . 1 1 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 5 5 5 5 5 4 6 6 6 5 6 6 6 7 7 7 7 Average Carried 4 | . . 1 1 1 1 2 2 2 2 3 4 4 4 4 3 4 3 4 4 4 5 4 4 5 5 5 5 5 6 5 6 7 7 6 Final Capacity 7 | . 1 1 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 7 7 7 7 Final Carried 7 | . 1 1 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 5 5 5 4 4 6 6 5 5 6 6 5 7 7 7 7 Class Distribution -------------------- 47% | Scavenger-Assassin 16% | Generator-Mutant 15% | Scavenger-Mutant 6% | Scout 6% | Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Scout | -9/Mines Scavenger-Assassin | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Garrison Scavenger-Assassin | -8/Materials Scavenger-Assassin | -8/Garrison Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Garrison Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Waste Scavenger-Assassin | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Generator-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 8689 | 218 152 10 170 20 597 108 728 824 . 1482 332 410 113 . 28 86 950 136 270 126 . 576 . 285 176 30 . 60 . 240 237 . 110 215 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25493 | . 1017 16 2053 79 331 226 1062 1155 . 1710 603 478 33 . . . 1229 291 327 79 . 954 . 1297 199 156 108 396 594 2358 2422 95 395 5830 Parts 1535 | . 83 2 164 7 77 12 65 93 9 94 31 27 3 . 4 . 92 23 27 . . 59 . 45 5 8 6 3 31 115 163 6 40 241 Haulers Intercepted 12 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 180 | . . . . . . . . . . . . 28 13 . 8 . . . 27 . . 59 . . . 8 6 2 29 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 433 | . 32 . 41 3 8 6 19 31 4 31 10 10 2 . 2 . 25 5 12 . . 19 . 6 2 3 4 . 14 25 36 . 5 78 Melee 212 | . . . 41 3 1 . . . . . . . . . . . . . . . . . . . 2 3 4 . 14 25 36 . 5 78 Guns 196 | . 15 . . . . 6 19 30 4 31 10 10 2 . 2 . 25 5 12 . . 19 . 6 . . . . . . . . . . Cannons 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 8 | . . . . . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | . 8 . 5 . 3 . . 1 . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . 1 Worker 5 | . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Builder 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . Recycler 6 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . 1 Operator 10 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 3 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 3 2 1 4 Swarmer 84 | . 9 . 3 . . 3 2 8 2 7 2 2 2 . 2 . 7 . 7 . . 6 . . . . 4 . 3 4 1 . . 10 Grunt 170 | . 23 . 22 3 . 2 10 14 2 10 7 3 . . . . 8 . 3 . . 6 . . 1 . . . 10 6 13 . . 27 Brawler 14 | . . . 4 . . 1 . 1 . 4 . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 Duelist 7 | . . . 2 . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 7 Sentry 53 | . . . 8 . . . 6 6 . 6 1 1 . . . . 3 2 1 . . 3 . . . 1 . . 1 6 2 . . 6 Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 32 | . . . . . . . . 1 . 1 . . . . . . 3 1 1 . . 2 . . . . . . . 2 8 . . 13 Programmer 36 | . . . . . . . . . . . . 1 . . . . . 2 . . . 2 . . 1 2 . . . 7 9 . 5 7 Behemoth 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 30 | . 7 1 11 3 8 7 8 7 4 13 10 7 2 . 2 . 3 2 6 . . 6 . 4 1 3 3 . 3 6 5 1 3 30 Combat Bots Only 18 | . 6 . 10 3 7 6 7 7 4 13 8 7 2 . 2 . 3 2 6 . . 6 . 4 1 3 3 . 3 6 5 . 3 18 Max Kills in Single Turn 4 | . 1 1 1 1 4 1 1 2 1 2 2 2 1 . 2 . 2 1 1 . . 2 . 2 1 1 1 . 1 1 2 1 1 2 Gunslinging 1 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 2 . 1 2 Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Damage Taken 22963 | . 999 . 665 113 1342 264 639 827 286 1367 364 477 319 . 177 . 1460 783 762 18 . 2724 . . 75 235 71 . 648 1437 1293 25 122 5471 Core 17032 | . 691 . 389 65 1003 207 528 686 229 1105 270 301 215 . 105 . 1015 552 483 14 . 2138 . . 27 115 26 . 325 896 1020 21 95 4511 Absorbed by Shields 3955 | . . . . . . . . 39 . 33 75 . . . . . . . . . . 178 . . . . . . . . 1354 25 128 2123 Redirected to Core 13419 | . 470 . 342 41 730 184 396 480 174 926 232 212 154 . 88 . 935 472 413 14 . 1804 . . 27 114 26 . 280 736 839 12 88 3230 Core Remaining (%) 79 | 100 . 100 . . . 51 . . . 54 . . . . 100 . 92 . . . . 28 . . . . . . 86 . 100 . . . Volleys Fired 646 | . 106 . 7 . 40 16 54 74 8 91 24 30 9 . 6 1 70 9 26 1 . 47 . 27 . . . . . . . . . . Largest 2 | . 2 . 1 . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 . 2 . 2 . . . . . . . . . . Hottest 110 | . 110 . 20 . 60 60 60 60 60 60 60 60 60 . 60 60 60 60 60 60 . 60 . 60 . . . . . . . . . . Shots Fired 1268 | . 210 . 7 . 68 32 108 148 16 182 48 60 18 . 12 2 140 18 52 2 . 94 . 51 . . . . . . . . . . Gun 1154 | . 114 . . . 57 32 108 148 16 182 48 60 18 . 12 2 140 18 52 2 . 94 . 51 . . . . . . . . . . Cannon 96 | . 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 13 | . . . 7 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1050 | . 10 . . . 57 32 108 148 16 182 48 60 18 . 12 2 140 18 52 2 . 94 . 51 . . . . . . . . . . Thermal 213 | . 200 . 7 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 11 . 6 . 5 8 11 10 4 11 9 8 2 . 3 3 14 5 7 5 . 9 . 18 . . . . . . . . . . Robot Miss Streak 7 | . 4 . 1 . 4 3 4 4 1 6 2 7 3 . 2 . 6 1 3 . . 4 . 2 . . . . . . . . . . Penetration Max 2 | . . . . . 2 1 1 1 . 1 2 1 . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . Secondary Targets 39 | . 1 . . . . 2 1 8 3 6 2 2 1 . 1 . 4 1 3 . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 1 1 1 1 . 1 . 1 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 1589 | . 129 1 107 8 69 20 67 91 11 101 31 36 8 . 6 2 86 11 30 1 . 58 . 39 9 13 8 5 44 120 138 2 22 316 Core Hits 842 | . 60 1 59 3 39 11 31 53 6 55 21 23 4 . 2 . 43 6 16 1 . 37 . 18 5 4 4 3 24 58 73 2 12 168 Critical Hits 513 | . 2 . 5 . 17 9 40 48 8 63 25 25 6 . 5 . 61 8 22 . . 43 . 26 1 3 . . 2 7 22 . 2 63 Critical Kills 187 | . . . 2 . 5 3 16 19 4 20 9 7 2 . 1 . 23 5 11 . . 18 . 8 . 2 . . . 2 7 . . 23 Critical Parts Destroyed 254 | . 2 . 2 . 5 6 22 24 4 25 15 14 3 . 4 . 33 2 10 . . 20 . 9 1 . . . 2 4 13 . 2 32 Melee Attacks 1115 | . . 1 106 13 40 . . . . . . 1 5 . 10 1 . 5 . 7 . 6 . 1 14 25 13 6 56 147 176 16 41 425 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 682 | . . . . 2 5 . . . . . . . . . . . . . . . . . . . 14 25 13 6 56 147 138 7 19 250 Piercing 433 | . . 1 106 11 35 . . . . . . 1 5 . 10 1 . 5 . 7 . 6 . 1 . . . . . . 38 9 22 175 Sneak Attacks 51 | . . 1 8 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 14 8 . 1 16 Combat Hostiles 18 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . 9 Follow-up Attacks 299 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 5 3 1 13 46 62 . 8 155 Damage Inflicted 59549 | . 1904 87 3648 256 2123 407 1304 1718 176 2100 695 781 154 . 119 31 1545 219 613 21 . 1297 . 770 625 606 422 840 2236 7485 7873 152 1653 17689 Guns 13163 | . 995 . . . 436 407 1304 1595 176 2100 695 781 154 . 119 31 1545 161 613 21 . 1260 . 770 . . . . . . . . . . Cannons 909 | . 909 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 594 | . . . . . 471 . . 123 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 44774 | . . 87 3570 256 1192 . . . . . . . . . . . . 58 . . . 30 . . 625 606 422 840 2236 7485 7873 152 1653 17689 Ramming 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Kinetic 12254 | . 86 . . . 436 407 1304 1595 176 2100 695 781 154 . 119 31 1545 161 613 21 . 1260 . 770 . . . . . . . . . . Thermal 1920 | . 1818 . 78 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 594 | . . . . . 471 . . 123 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28482 | . . . . . 169 . . . . . . . . . . . . . . . . . . . 625 606 422 840 2236 7485 6228 . 569 9302 Piercing 16292 | . . 87 3570 256 1023 . . . . . . . . . . . . 58 . . . 30 . . . . . . . . 1645 152 1084 8387 Highest Corruption 8 | . . . 1 1 1 . . . . . . . . . . 1 . 3 . . 1 4 . 8 1 . . . . 1 5 . . 1 Average Corruption 1 | . . . 1 1 1 . . . . . . . . . . 1 . 2 . . 1 1 . 4 1 . . . . 1 4 . . 1 Corruption Purged 27 | . . . . . 1 . . . . . . . . . . 1 . 3 . . 1 5 . 8 1 . . . . 3 3 . . 1 Effects 26 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . 17 . . . . . 1 2 . . 1 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Discharges 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Targeting Errors 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2351 | . 16 . 126 1 5 . . . . . . . . . . . . . . . . . . . 37 57 58 296 180 579 357 . 31 608 Projectiles 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2330 | . . . 126 1 . . . . . . . . . . . . . . . . . . . . 37 57 58 296 180 579 357 . 31 608 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 299 | . 242 . 69 10 296 299 . 11 . . . . . . . . 5 . 4 . . 46 . 127 3 7 3 5 12 10 . . . . Average Temperature 60 | . 53 . 16 3 109 160 . 11 . . . . . . . . 5 . 1 . . 18 . 67 3 3 3 3 4 4 . . . . Received Heat Transfer 3369 | . 447 . 201 63 . 81 279 279 90 209 77 72 45 . . . 129 27 126 9 . 453 . . 21 18 . . 162 162 88 4 4 323 Effects 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 9 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Heat Transferred 4911 | . 4625 . 259 . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 2079 | . 738 289 1031 472 . 169 575 781 380 924 622 . . . . 148 794 594 . . . . 107 39 141 . . . . 542 510 444 440 2079 Initial 485 | . . 284 112 402 . . 65 46 380 79 485 . . . . 54 103 416 . . . . 107 37 . . . . . 74 270 286 266 134 Average 465 | . 448 284 554 438 . 102 269 533 98 561 521 . . . . 104 520 465 . . . . 107 36 17 . . . . 300 322 373 323 1172 Maximum Alert Level 5 | . 3 1 3 2 . . 2 3 1 3 2 . . . . . 3 2 . . . . . . . . . . . 2 2 2 2 5 Low Security (%) 22 | 100 16 . 11 . . 100 44 9 90 14 . . . . . 100 4 . . . . . 100 100 100 . . . . 23 15 . 9 2 Level 1 26 | . 22 100 19 . . . 35 17 9 17 2 . . . . . 33 19 . . . . . . . . . . . 44 59 55 84 1 Level 2 31 | . 46 . 37 100 . . 20 54 . 34 97 . . . . . 35 80 . . . . . . . . . . . 31 24 44 6 11 Level 3 13 | . 13 . 32 . . . . 18 . 33 . . . . . . 27 . . . . . . . . . . . . . . . . 33 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 11 . 4 . . . 3 . 2 . 3 . . . . 2 . 2 . . . . . . 5 . . . 1 5 10 1 . 27 Investigation 19 | . 9 . 2 . . . 1 . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 1 . . 1 Extermination 11 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 4 . . 2 Reinforcement 20 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 5 1 . 9 Assault 14 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 9 Garrison 6 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 3 . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 12 | . 1 . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 5 Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 34 2 1 17 Distress Signals 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 34 2 1 17 Times Spotted 607 | . 48 . 53 3 14 6 23 36 5 32 12 16 7 . 4 2 27 7 12 2 . 21 . 6 4 4 5 . 20 33 46 11 9 139 Peak Tracking Total 20 | . 6 . 7 3 9 3 5 6 5 6 6 9 4 . 3 2 6 2 4 3 . 8 . 3 3 1 4 . 5 5 5 5 4 20 Tactical Retreats 65 | . 5 . 3 . 2 . 3 5 1 1 3 2 2 . . . 6 . 2 2 . 4 . 1 . 1 2 . 3 2 . 3 1 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 27 | . 4 . 1 . . . . 4 1 5 1 . . . . . 4 . . . . . 1 . . . . . . . 3 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 47 | . 3 . . . 12 1 4 3 1 3 4 . . . 1 . 2 1 . . . . . . . 1 . . . . 2 . 5 4 Max in Single Turn 2 | . 1 . . . 2 1 1 2 1 1 1 . . . 1 . 2 1 . . . . . . . 1 . . . . 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 Garrison Relay 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 76 | . 8 . 6 . 2 . 5 . 2 . 2 . . 4 . 2 . 2 2 2 . 1 . . 3 . . 6 . 6 9 2 6 6 Terminals 48 | . 6 . 6 . . . 4 . 1 . 1 . . . . 1 . 1 1 1 . 1 . . 2 . . . . 3 8 2 5 5 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 2 1 . 1 1 Total Hacks 200 | . 23 . 20 . 5 . 10 . 5 . 6 . . 24 . 4 . 8 5 2 . 5 . . 9 . . 19 . 10 20 4 9 12 Successful 139 | . 14 . 8 . 5 . 7 . 4 . . . . 24 . 2 . 2 5 2 . 5 . . 5 . . 19 . 7 15 2 6 7 Failed 61 | . 9 . 12 . . . 3 . 1 . 6 . . . . 2 . 6 . . . . . . 4 . . . . 3 5 2 3 5 Catastrophic 10 | . 1 . 1 . . . 2 . 1 . 1 . . . . . . 2 . . . . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 15 . 8 . 1 . 4 . . . 3 . . . 1 3 . 4 . . . . . . 2 . . . . 2 11 3 1 3 Terminals 124 | . 19 . 20 . . . 9 . 4 . 3 . . . . 3 . 5 4 1 . 5 . . 4 . . . . 6 19 4 8 10 Fabricators 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 9 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 2 1 . 1 2 Terminal Hacks 106 | . 6 . 7 . 5 . 5 . 3 . . . . 24 . . . . 5 2 . 5 . . . . . 19 . 3 10 2 5 5 Record 35 | . . . . . 4 . . . . . . . . 11 . . . . 4 1 . 5 . . . . . 7 . . 3 . . . Part Schematic 11 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 4 . . 1 . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 Prototype ID Bank 16 | . 4 . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . . . 4 . . . . 2 1 Open Door 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 13 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . 1 3 . 1 2 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 2 1 . 1 1 Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 Unauthorized Hacks 15 | . 6 . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . 4 . . 1 Terminals 13 | . 4 . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . 4 . . 1 Track 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Botnet 7 | . . . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Used 5 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 52 | . 8 . 6 . . . 4 . 2 . 2 . . . . 2 . 1 1 . . 1 . . 3 . . . . 3 7 2 5 5 Full Trace Events 14 | . 3 . 2 . . . 2 . . . 1 . . . . 1 . . 1 . . . . . 1 . . . . 1 1 . . 1 Feedback Events 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Corruption 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 4 . . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter 640 | . . . . . . . . . . . . . . . . . . 256 . . . . . . 384 . . . . . . . . . Time 332 | . . . . . . . . . . . . . . . . . . 128 . . . . . . 204 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 29 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . 18 . . . . . . . . . 8 Largest Group 18 | . . . . . . . . . . . . 2 2 . 1 1 1 . . . . . . 18 16 . . . . . . . . 8 Highest-Rated Group 668 | . . . . . . . . . . . . 50 46 . 94 94 94 . . . . . . 668 562 . . . . . . . . 113 Highest-Rated Ally 94 | . . . . . . . . . . . . 30 26 . 94 94 94 . . . . . . 50 46 . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 157 | . . . . . . . . . . . . 12 9 . 7 8 4 . . . . . . . 84 . . . . . . . . 33 Total Damage 3286 | . . . . . . . . . . . . 213 143 . 295 324 43 . . . . . . . 1557 . . . . . . . . 711 Kills 18 | . . . . . . . . . . . . 3 3 . 2 3 . . . . . . . . 6 . . . . . . . . 1 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 10 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 Derelict Logs Recovered 11 | . . 2 . 1 . . . . . . . 1 1 . 1 . . . 1 . . 1 . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 19245 | 48 989 258 1029 154 726 94 402 861 119 1308 560 724 595 102 631 273 1129 524 462 314 62 677 58 415 792 524 166 104 522 1046 1424 236 503 1414 Spaces Moved 15444 | 47 934 450 932 217 651 66 333 666 65 814 352 470 446 86 274 203 572 268 293 244 52 340 39 198 426 399 301 169 480 979 1556 317 706 1099 Core 121 | 47 61 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4941 | . . . . . . . . 227 65 814 352 470 446 86 274 203 572 268 293 244 52 340 39 196 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10352 | . 873 450 902 217 651 66 333 432 . . . . . . . . . . . . . . . 2 426 399 301 169 480 978 1556 317 706 1094 Flight 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 56 56 29 52 52 56 56 56 120 120 120 120 120 120 120 120 120 120 120 120 120 120 150 120 121 48 48 48 48 48 58 58 48 48 Average Speed 81 | 93 58 56 51 52 69 56 56 80 120 120 120 125 120 120 120 120 127 124 120 120 120 139 150 149 121 115 48 48 48 56 58 58 50 57 Slowest Speed 400 | 100 100 56 120 52 116 56 56 150 120 120 120 150 120 120 150 120 150 150 120 120 120 150 150 150 126 122 48 115 48 200 58 58 58 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 3 99 97 72 47 91 19 31 92 8 84 10 65 68 70 44 6 73 9 44 47 10 62 2 88 10 59 50 62 65 29 98 10 79 34 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 13 | . 2 1 . 1 1 . . . . . . 1 1 1 . . . . . . . . . . . 1 1 3 . . . . . . Known Exits Taken 27 | . . 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . . . . . . . 4 3 . 2 . . . 4 2 . 1 . . . . . . . . . . . . Spaces Dug 85 | . . . . 3 . . . . . . . 1 3 . 5 1 . 3 . 3 . 4 . 1 1 7 1 . 5 6 11 7 3 20 Terrain Destroyed 410 | . . . . 3 30 18 39 91 6 23 . 8 8 . 6 1 89 9 3 3 . 9 . 3 1 7 1 . 5 6 11 7 3 20 Melee 85 | . . . . 3 . . . . . . . 1 3 . 5 1 . 3 . 3 . 4 . 1 1 7 1 . 5 6 11 7 3 20 Projectile 145 | . . . . . 4 18 39 14 6 23 . 7 5 . 1 . 12 6 3 . . 5 . 2 . . . . . . . . . . AOE 180 | . . . . . 26 . . 77 . . . . . . . . 77 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 19938 | 49 1160 454 1362 246 812 90 439 839 90 963 441 543 482 85 557 228 835 436 350 256 51 445 40 264 687 433 310 184 712 1332 1961 357 823 1622 Wait 1870 | . 49 2 229 11 27 1 11 5 . 4 38 5 5 . 239 21 73 126 2 . . 10 1 6 208 10 3 . 161 143 199 30 69 182 Move 15413 | 46 933 449 931 216 650 65 333 664 65 813 351 469 445 85 273 203 571 267 292 243 51 339 39 197 425 398 300 168 479 978 1555 316 705 1099 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 39 | . 3 . 7 1 1 . . . . 1 . . . . 3 . 3 . . 1 . 1 . 2 3 . . 1 . 4 6 . . 2 Fast Attach 153 | 3 10 1 16 . 19 . 1 3 . 1 3 3 1 . 2 2 1 6 . . . . . 3 11 . . 5 . 19 18 1 6 18 Attach 21 | . . . . 1 . . . . . 1 . . . . 3 . 3 2 . . . 1 . . 1 1 . 1 . 1 2 . . 4 Detach 39 | . 3 . 1 . 3 . . . . 2 . . . . 2 . . 3 . . . . . 3 5 . . 1 . 7 4 . 1 4 Swap 25 | . 1 . 2 . 2 . 1 . . . . . . . 2 . 1 . 2 2 . . . . 2 . . . . 4 2 . 4 . Drop 139 | . 4 1 20 . 19 . . . . . 2 1 . . 7 . 5 4 . 2 . 1 . 3 11 . . 4 . 20 19 1 8 7 Fire 646 | . 106 . 7 . 40 16 54 74 8 91 24 30 9 . 6 1 70 9 26 1 . 47 . 27 . . . . . . . . . . Melee 655 | . . 1 106 11 35 . . . . . . 1 5 . 10 1 . 5 . 7 . 6 . 1 9 16 6 4 36 83 89 9 22 192 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . . . 33 . 25 . . . . . . 20 . . . . . . . . . . . . . . . . 10 Rewire 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 836 | . 50 . 43 6 16 8 39 60 17 25 23 22 17 . 10 . 88 14 28 . . 39 . 22 12 8 1 . 36 73 67 . 8 104 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Upgraded with Propulsion slot (x1) 156 | -10/Materials | Upgraded with Utility slot (x2) 199 | -10/Materials | Discovered new exit (range 3) 200 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Reached level 2 411 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Reached level 3 555 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered exit to Materials (range 16) 795 | -10/Materials | Discovered new exit (range 4) 830 | -10/Materials | Discovered exit to Materials (range 15) 859 | -10/Materials | Upgraded with Utility slot (x1) 922 | -10/Materials | Reached level 4 1038 | -10/Materials | Entered Mines 1064 | -10/Mines | Learned 2 Materials zone layouts 1079 | -10/Mines | Discovered exit to Materials (range 7) 1139 | -10/Mines | Met a Derelict bent on vengeance 1205 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1221 | -10/Mines | Learned location of Mines (-9) 1258 | -10/Mines | Discovered exit to Materials (range 9) 1296 | -10/Mines | Entered Materials 1297 | -9/Materials | Identified exit to Mines 1297 | -9/Materials | Identified exit to Materials 1298 | -9/Materials | Reached level 5 1326 | -9/Materials | Upgraded with Propulsion slot (x1) 1434 | -9/Materials | Discovered exit to Materials (range 18) 1459 | -9/Materials | Reached level 6 1474 | -9/Materials | Upgraded with Utility slot (x1) 1624 | -9/Materials | Discovered exit to Materials (range 8) 1824 | -9/Materials | Reached level 7 1875 | -9/Materials | Upgraded with Power slot (x1) 1974 | -9/Materials | Build established: Scout 2096 | -9/Materials | First assault squad dispatched 2108 | -9/Materials | Reached level 8 2199 | -9/Materials | Destroyed 10 combat bots 2325 | -9/Materials | Entered Mines 2327 | -9/Mines | Reached level 9 2327 | -9/Mines | Upgraded with Weapon slot (x1) 2346 | -9/Mines | Learned location of Storage (-7) 2350 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2360 | -9/Mines | Discovered new exit (range 19) 2404 | -9/Mines | Discovered exit to Materials (range 17) 2408 | -9/Mines | Assembled infested the area 2477 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2479 | -9/Mines | Identified exit to Exiles 2479 | -9/Mines | Entered Exiles 2489 | -9/Exiles | Discovered new exit (range 16) 2493 | -9/Exiles | Met 8R-AWN 2501 | -9/Exiles | Met EX-HEX 2523 | -9/Exiles | Met EX-DEC 2533 | -9/Exiles | Learned location of Zion (-6) 2549 | -9/Exiles | Met EX-BIN 2554 | -9/Exiles | Aligned with FarCom system 2555 | -9/Exiles | Given EX-Vault access code 2568 | -9/Exiles | Opened EX-Vault 2581 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2608 | -9/Exiles | Attacked by the Exiles 2613 | -9/Exiles | Destroyed EX-HEX 2638 | -9/Exiles | Destroyed 7 combat bots 2651 | -9/Exiles | Core integrity fell below 50% 2709 | -9/Exiles | Destroyed 8R-AWN 2718 | -9/Exiles | Found Prototype Protection 2718 | -9/Exiles | Identified 8R-AWN's Armor/EX 2734 | -9/Exiles | Found Prototype Ballistic Gun 2734 | -9/Exiles | Identified 8R-AWN's Boregun 2739 | -9/Exiles | Found 8R-AWN's Boregun 2748 | -9/Exiles | Found Prototype Device 2748 | -9/Exiles | Identified AS-neutralizer No. 17b 2759 | -9/Exiles | Found Prototype Processor 2759 | -9/Exiles | Identified Exp. Targeting Computer 3010 | -9/Exiles | Build established: Scavenger-Assassin 3048 | -9/Exiles | Destroyed EX-DEC 3081 | -9/Exiles | Destroyed EX-BIN 3097 | -9/Exiles | Found Prototype Device 3097 | -9/Exiles | Identified System Purifier 3200 | -9/Exiles | Discovered new exit (range 10) 3204 | -9/Exiles | Identified exit to Mines 3205 | -9/Exiles | Entered Mines 3254 | -8/Mines | Reached level 10 3287 | -8/Mines | Discovered exit to Materials (range 10) 3299 | -8/Mines | Entered Materials 3301 | -8/Materials | Reached level 11 3317 | -8/Materials | Core integrity fell below 50% 3378 | -8/Materials | Identified exit to Factory 3380 | -8/Materials | Upgraded with Utility slot (x1) 3519 | -8/Materials | Reached level 12 3571 | -8/Materials | Destroyed 7 combat bots 3642 | -8/Materials | Garrison activated, responded to threat 3673 | -8/Materials | Build established: Scavenger-Scout 3701 | -8/Materials | Identified exit to Garrison 3701 | -8/Materials | Entered Garrison 3737 | -8/Garrison | Triggered checkpoint 3750 | -8/Garrison | Triggered checkpoint 3780 | -8/Garrison | Destroyed 7 combat bots 3824 | -8/Garrison | Triggered checkpoint 3861 | -8/Garrison | Reached level 13 3868 | -8/Garrison | Discovered new exit (range 13) 3889 | -8/Garrison | Identified exit to Materials 3893 | -8/Garrison | Installed Relay Interface Framework 3933 | -8/Garrison | Phase Generator disabled 3934 | -8/Garrison | Triggered checkpoint 3997 | -8/Garrison | Discovered exit to Materials (range 20) 4066 | -8/Garrison | Discovered exit to Materials (range 10) 4095 | -8/Garrison | Triggered checkpoint 4160 | -8/Garrison | Triggered checkpoint 4359 | -8/Garrison | Triggered checkpoint 4464 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Triggered checkpoint 4479 | -8/Garrison | Build established: Scavenger-Assassin 4562 | -8/Garrison | Entered Materials 4609 | -8/Materials | Garrison activated, responded to threat 4681 | -8/Materials | Identified exit to Garrison 4681 | -8/Materials | Entered Garrison 4702 | -8/Garrison | Triggered checkpoint 4792 | -8/Garrison | Triggered checkpoint 4808 | -8/Garrison | Spotted B-75 Beast 4808 | -8/Garrison | Spotted B-75 Beast 4859 | -8/Garrison | Destroyed B-75 Beast 4926 | -8/Garrison | Destroyed B-75 Beast 5099 | -8/Garrison | Reached level 14 5102 | -8/Garrison | Triggered checkpoint 5136 | -8/Garrison | Triggered checkpoint 5166 | -8/Garrison | Destroyed 13 combat bots 5225 | -8/Garrison | Discovered exit to Factory (range 17) 5226 | -8/Garrison | Triggered checkpoint 5368 | -8/Garrison | Triggered checkpoint 5437 | -8/Garrison | Discovered exit to Factory (range 19) 5590 | -8/Garrison | Discovered exit to Factory (range 16) 5628 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5656 | -8/Garrison | Triggered checkpoint 5677 | -8/Garrison | Garrison Relay disabled 5799 | -8/Garrison | Garrison Relay disabled 5857 | -8/Garrison | Garrison Relay disabled 5989 | -8/Garrison | Entered Factory 5991 | -7/Factory | Reached level 15 6085 | -7/Factory | Upgraded with Utility slot (x1) 6232 | -7/Factory | Discovered new exit (range 11) 6244 | -7/Factory | Identified exit to Lower Caves 6459 | -7/Factory | Garrison activated, responded to threat 6489 | -7/Factory | Destroyed 8 combat bots 6549 | -7/Factory | Entered Lower Caves 6604 | -7/Lower Caves | Hardlight Generator stolen by Master Thief 6608 | -7/Lower Caves | Aluminum Leg stolen by Master Thief 6765 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6790 | -7/Lower Caves | Reached level 16 6815 | -7/Lower Caves | Destroyed 7 combat bots 7191 | -7/Lower Caves | Encountered a Warlord checkpoint 7207 | -7/Lower Caves | Discovered new exit (range 19) 7267 | -7/Lower Caves | Identified exit to Lower Caves 7273 | -7/Lower Caves | Entered another Lower Caves area 7273 | -7/Lower Caves | Accompanied by 2 allies 7330 | -7/Lower Caves | Discovered new exit (range 18) 7460 | -7/Lower Caves | Found Alien Artifact 7460 | -7/Lower Caves | Identified Core Expander 7460 | -7/Lower Caves | Installed Core Expander, added new Power slot 7658 | -7/Lower Caves | Learned location of Extension (-5) 7837 | -7/Lower Caves | Discovered new exit (range 20) 7867 | -7/Lower Caves | Identified exit to Data Miner 7868 | -7/Lower Caves | Entered Data Miner 7868 | -7/Data Miner | Discovered new exit (range 6) 7891 | -7/Data Miner | Met Data Miner 7920 | -7/Data Miner | Learned location of Section 7 (-2) 7920 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7938 | -7/Data Miner | Received God Mode back door access code from Data Miner 7969 | -7/Data Miner | Identified exit to Proximity Caves 7970 | -7/Data Miner | Entered Proximity Caves 7972 | -6/Proximity Caves | Reached level 17 8054 | -6/Proximity Caves | Identified exit to Factory 8319 | -6/Proximity Caves | Escorted by Enhanced Grunt 8377 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8392 | -6/Proximity Caves | Found Prototype Special Weapon 8601 | -6/Proximity Caves | Entered Factory 8601 | -6/Factory | Accompanied by 1 ally 8603 | -6/Factory | Reached level 18 8620 | -6/Factory | Discovered new exit (range 21) 8659 | -6/Factory | Identified exit to Lower Caves 8714 | -6/Factory | Incoming investigation squad redirected 8784 | -6/Factory | Upgraded with Utility slot (x1) 8872 | -6/Factory | Identified exit to Garrison 8874 | -6/Factory | Entered Garrison 8874 | -6/Garrison | Accompanied by 1 ally 8894 | -6/Garrison | Phase Generator disabled 8923 | -6/Garrison | Triggered checkpoint 8980 | -6/Garrison | Spotted B-75 Beast 9152 | -6/Garrison | Destroyed B-75 Beast 9204 | -6/Garrison | Triggered checkpoint 9298 | -6/Garrison | Reached level 19 9378 | -6/Garrison | Triggered checkpoint 9444 | -6/Garrison | Triggered checkpoint 9690 | -6/Garrison | Discovered new exit (range 15) 9757 | -6/Garrison | Triggered checkpoint 9875 | -6/Garrison | Triggered checkpoint 9904 | -6/Garrison | Spotted B-75 Beast 9964 | -6/Garrison | Discovered new exit (range 20) 9990 | -6/Garrison | Identified exit to Factory 9998 | -6/Garrison | Expanded RIF knowledge: Program Shield 10003 | -6/Garrison | Entered Factory 10005 | -5/Factory | Reached level 20 10222 | -5/Factory | Upgraded with Utility slot (x2) 10222 | -5/Factory | Found Powered Armor 10303 | -5/Factory | First assault squad dispatched 10323 | -5/Factory | Incoming assault squad redirected 10441 | -5/Factory | Discovered new exit (range 16) 10526 | -5/Factory | Identified exit to Upper Caves 10527 | -5/Factory | Entered Upper Caves 10529 | -5/Upper Caves | Reached level 21 10696 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10814 | -5/Upper Caves | Learned Factory terminal intel 10898 | -5/Upper Caves | Attracted the attention of an 0b10 base 10947 | -5/Upper Caves | Identified exit to Upper Caves 10947 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 10947 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10947 | -5/Upper Caves | Learned Research garrison access intel 10989 | -5/Upper Caves | Entered another Upper Caves area 10990 | -5/Upper Caves | Identified exit to Warlord 11145 | -5/Upper Caves | Spotted B-75 Beast 11303 | -5/Upper Caves | Entered Warlord 11342 | -5/Warlord | Discovered new exit (range 17) 11361 | -5/Warlord | Identified exit to Proximity Caves 11365 | -5/Warlord | Entered Proximity Caves 11366 | -4/Proximity Caves | Identified exit to Factory 11367 | -4/Proximity Caves | Reached level 22 11535 | -4/Proximity Caves | Attracted the attention of an 0b10 base 11544 | -4/Proximity Caves | Core integrity fell below 50% 11558 | -4/Proximity Caves | Core integrity fell below 20% 11623 | -4/Proximity Caves | Learned 8 Research zone layouts 11623 | -4/Proximity Caves | Learned 6 Lower Caves zone layouts 11623 | -4/Proximity Caves | Learned Factory emergency access door positions 11644 | -4/Proximity Caves | Reached level 23 11903 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12042 | -4/Proximity Caves | Entered Factory 12043 | -4/Factory | Core integrity fell below 50% 12044 | -4/Factory | Loaded intel: 20 terminal locations 12044 | -4/Factory | Reached level 24 12100 | -4/Factory | Sucked down chute 12100 | -4/Factory | Entered Waste 12115 | -4/Waste | EMP discharged 12155 | -4/Waste | Destroyed C-40 Crusher 12158 | -4/Waste | Spotted C-40 Crusher 12180 | -4/Waste | Spotted C-40 Crusher 12198 | -4/Waste | Destroyed C-40 Crusher 12206 | -4/Waste | Found Damper Plating 12213 | -4/Waste | Spotted C-40 Crusher 12213 | -4/Waste | Spotted C-40 Crusher 12215 | -4/Waste | EMP discharged 12216 | -4/Waste | Destroyed C-40 Crusher 12216 | -4/Waste | Destroyed C-40 Crusher 12233 | -4/Waste | Destroyed C-40 Crusher 12260 | -4/Waste | Spotted C-40 Crusher 12268 | -4/Waste | Destroyed C-40 Crusher 12315 | -4/Waste | EMP discharged 12319 | -4/Waste | Met Warlord forces unprepared to attack 12415 | -4/Waste | EMP discharged 12420 | -4/Waste | Discovered new exit (range 12) 12490 | -4/Waste | Identified exit to Factory 12515 | -4/Waste | EMP discharged 12515 | -4/Waste | Entered Factory 12515 | -4/Factory | Accompanied by 16 allies 12541 | -4/Factory | Found Prototype Slashing Weapon 12541 | -4/Factory | Identified Vibroblade 12543 | -4/Factory | Found Vibroblade 12546 | -4/Factory | Found Vibroblade 12551 | -4/Factory | Found Vibroblade 12768 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 12811 | -4/Factory | Spotted B-86 Titan 12827 | -4/Factory | Garrison activated, responded to threat 12832 | -4/Factory | Allies destroyed B-86 Titan 12846 | -4/Factory | P-70 Sage assimilated allied EL-1OB(s) 13177 | -4/Factory | Discovered new exit (range 9) 13185 | -4/Factory | Identified exit to Upper Caves 13296 | -4/Factory | Build established: Scavenger-Mutant 13307 | -4/Factory | Entered Upper Caves 13376 | -4/Upper Caves | Spotted B-86 Titan 13593 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13607 | -4/Upper Caves | Reached level 25 13742 | -4/Upper Caves | Learned location of Armory (-4) 13814 | -4/Upper Caves | Upgraded with Propulsion slot (x1) 13822 | -4/Upper Caves | Discovered new exit (range 8) 13825 | -4/Upper Caves | Identified exit to Upper Caves 13831 | -4/Upper Caves | Entered another Upper Caves area 13838 | -4/Upper Caves | Discovered new exit (range 9) 13840 | -4/Upper Caves | Encountered a Warlord checkpoint 13885 | -4/Upper Caves | Learned Research stockpile data 13920 | -4/Upper Caves | Learned location of Testing (-2) 13990 | -4/Upper Caves | Discovered new exit (range 10) 13995 | -4/Upper Caves | Identified exit to Zhirov 13997 | -4/Upper Caves | Entered Zhirov 13997 | -4/Zhirov | Discovered new exit (range 3) 14006 | -4/Zhirov | Met Zhirov 14022 | -4/Zhirov | Learned location of Quarantine (-3) 14025 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14033 | -4/Zhirov | Found Alien Artifact 14033 | -4/Zhirov | Identified Integrated Reactor 14033 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14042 | -4/Zhirov | Found Alien Artifact 14101 | -4/Zhirov | Identified exit to Proximity Caves 14101 | -4/Zhirov | Entered Proximity Caves 14103 | -3/Proximity Caves | Reached level 26 14370 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14570 | -3/Proximity Caves | Discovered new exit (range 13) 14622 | -3/Proximity Caves | Identified exit to Research 14623 | -3/Proximity Caves | Entered Research 14624 | -3/Research | Identified exit to Research 14625 | -3/Research | Reached level 27 14626 | -3/Research | Loaded intel: 4 garrison access locations 14693 | -3/Research | Found Prototype Processor 14693 | -3/Research | Identified Exp. Melee Analysis Suite 14745 | -3/Research | Discovered exit to Research (range 16) 15002 | -3/Research | Reached level 28 15293 | -3/Research | Upgraded with Weapon slot (x1) 15375 | -3/Research | Identified Transdimensional Reconstructor 15375 | -3/Research | Identified Molecular Deconstructor 15396 | -3/Research | Identified exit to Quarantine 15396 | -3/Research | Hacking Suite fried by hacking feedback 15441 | -3/Research | Found Prototype Processor 15441 | -3/Research | Identified Exp. Signal Interpreter 15623 | -3/Research | First assault squad dispatched 15652 | -3/Research | Incoming assault squad redirected 15669 | -3/Research | Entered Quarantine 15685 | -3/Quarantine | Found Alien Artifact 15685 | -3/Quarantine | Identified Subatomic Replicator 15784 | -3/Quarantine | Reached level 29 16015 | -3/Quarantine | Found Prototype Device 16015 | -3/Quarantine | Identified Exp. Focal Shield 16040 | -3/Quarantine | Build established: Generator-Mutant 16214 | -3/Quarantine | Discovered exit to Research (range 4) 16478 | -3/Quarantine | Found Prototype Device 16478 | -3/Quarantine | Identified Exp. Thermal Defense Suite 16545 | -3/Quarantine | Incoming investigation squad redirected 16573 | -3/Quarantine | Found Enh. Force Lance 16793 | -3/Quarantine | Found Alien Artifact 16793 | -3/Quarantine | Identified Matter Drive 16836 | -3/Quarantine | Found Alien Artifact 16836 | -3/Quarantine | Identified Core Reset Matrix 16836 | -3/Quarantine | Used Core Reset Matrix 16840 | -3/Quarantine | Detected hypermatrix surge 16840 | -3/Quarantine | Sensed 3 artifacts in vicinity 16846 | -3/Quarantine | Discovered exit to Research (range 11) 16931 | -3/Quarantine | Met incapacitated Sigix Warrior 16931 | -3/Quarantine | Lockdown squad dispatched 16932 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 16933 | -3/Quarantine | Unlocked Sigix quarantine chamber 16969 | -3/Quarantine | Spotted Lightning 16982 | -3/Quarantine | Spotted Lightning 16982 | -3/Quarantine | Spotted Lightning 16982 | -3/Quarantine | Destroyed Lightning 16986 | -3/Quarantine | Found Prototype Device 16986 | -3/Quarantine | Identified Exp. Phase Shifter 16993 | -3/Quarantine | Destroyed Lightning 17000 | -3/Quarantine | Reached level 30 17004 | -3/Quarantine | Found Prototype Device 17004 | -3/Quarantine | Identified EM Dispersion Field 17017 | -3/Quarantine | Destroyed Lightning 17093 | -3/Quarantine | Entered Research 17217 | -2/Research | Identified exit to Testing 17329 | -2/Research | Entered Testing 17331 | -2/Testing | Reached level 31 17467 | -2/Testing | Found Unknown Device 17467 | -2/Testing | Identified Antimissile System 17525 | -2/Testing | Found Prototype Processor 17525 | -2/Testing | Identified Exp. Core Analyzer 17560 | -2/Testing | Discovered new exit (range 11) 17567 | -2/Testing | Identified exit to Access 17796 | -2/Testing | Spotted Fortress 17829 | -2/Testing | Discovered new exit (range 5) 17831 | -2/Testing | Identified exit to Section 7 17832 | -2/Testing | Entered Section 7 17833 | -2/Section 7 | Sensed 25 artifacts in vicinity 17877 | -2/Section 7 | Reached level 32 17964 | -2/Section 7 | Found Integrated Dissipator 17964 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18007 | -2/Section 7 | Destroyed 18 combat bots 18023 | -2/Section 7 | Upgraded with Utility slot (x1) 18038 | -2/Section 7 | Incoming investigation squad redirected 18109 | -2/Section 7 | Crushed by falling debris 18112 | -2/Section 7 | Spotted S7 Guard 18117 | -2/Section 7 | Destroyed S7 Guard 18126 | -2/Section 7 | Found Integrated Singularity Reactor 18126 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18176 | -2/Section 7 | Scanned by Researcher 18289 | -2/Section 7 | Spotted B-90 Cyclops 18292 | -2/Section 7 | Found Prototype Slashing Weapon 18292 | -2/Section 7 | Identified Molecular Scythe 18417 | -2/Section 7 | Destroyed 9 combat bots 18420 | -2/Section 7 | Upgraded with Weapon slot (x1) 18573 | -2/Section 7 | Intercept squad dispatched 18581 | -2/Section 7 | Spotted Tracker 18582 | -2/Section 7 | Spotted Tracker 18590 | -2/Section 7 | Destroyed Tracker 18590 | -2/Section 7 | Spotted Combat Programmer 18610 | -2/Section 7 | Spotted Combat Programmer 18614 | -2/Section 7 | Reached level 33 18614 | -2/Section 7 | Destroyed Combat Programmer 18625 | -2/Section 7 | Destroyed Tracker 18636 | -2/Section 7 | Destroyed Combat Programmer 18704 | -2/Section 7 | Destroyed 9 combat bots 18832 | -2/Section 7 | First assault squad dispatched 18861 | -2/Section 7 | Found Integrated Reactor 18861 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18894 | -2/Section 7 | Spotted S7 Guard 18901 | -2/Section 7 | High security lockdown imminent 18901 | -2/Section 7 | Destroyed S7 Guard 18908 | -2/Section 7 | Found Integrated Heat Negator 18908 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 18926 | -2/Section 7 | Spotted S7 Guard 18928 | -2/Section 7 | Destroyed S7 Guard 18940 | -2/Section 7 | Intercept squad dispatched 18956 | -2/Section 7 | Spotted Tracker 18960 | -2/Section 7 | Spotted Tracker 18962 | -2/Section 7 | Destroyed Tracker 18964 | -2/Section 7 | Destroyed Tracker 18973 | -2/Section 7 | Found Core Membrane 18973 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18981 | -2/Section 7 | High security lockdown engaged 18985 | -2/Section 7 | Destroyed 7 combat bots 19002 | -2/Section 7 | Spotted Combat Programmer 19005 | -2/Section 7 | Spotted Combat Programmer 19011 | -2/Section 7 | Destroyed Combat Programmer 19022 | -2/Section 7 | Destroyed Combat Programmer 19025 | -2/Section 7 | Found Exp. Phase Shifter 19109 | -2/Section 7 | Spotted Executioner 19113 | -2/Section 7 | Spotted Executioner 19113 | -2/Section 7 | Spotted Striker 19139 | -2/Section 7 | Destroyed Striker 19149 | -2/Section 7 | Core integrity fell below 50% 19154 | -2/Section 7 | Warped through subspace 19158 | -2/Section 7 | Emitted hypermatrix ping 19163 | -2/Section 7 | Assembled emerged from beneath the floor 19181 | -2/Section 7 | Spotted Alpha 7 19185 | -2/Section 7 | Destroyed 8 combat bots 19189 | -2/Section 7 | Spotted Alpha 7 19199 | -2/Section 7 | Core integrity fell below 20% 19202 | -2/Section 7 | Spotted Striker 19228 | -2/Section 7 | Destroyed Striker 19228 | -2/Section 7 | Spotted Investigator 19246 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19199_ Slug penetrates Wall. 19200_ Upgraded: Core Integrity (+50) 19201_ Core Membrane filtered system corruption (1). 19206_ Slug penetrates Wall. 19209_ Penetrated by Slug. 19209_ Slug penetrates Wall. 19212_ Slug penetrates Door. 19223_ Com. Particle Reactor destroyed. 19223_ Striker suffers critical hit. 19223_ Destroyed Unknown Device. 19223_ Vibroblade follow-up attack on Striker. 19225_ Striker suffers critical hit. 19225_ Destroyed Unknown Flight Unit. 19228_ Striker suffers critical hit. 19228_ Striker destroyed. 19229_ Core Membrane filtered system corruption (1). 19230_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 19245_ Penetrated by Slug. 19245_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # + #???????????????????????# "" | | [#! #! = #???????????????????????# "" | | [![+% "" # #???????????????????????# "T | | %#! """ # ] #??????????????????????## "" | | # "!" # #??????????????????????#" "" | | # """ #############??????????????????????#" | | # "" #??????????????????????????????????#" | | # #??????????????????????????????????#T | | # #??????????????????????????????????#" " | | # #??????????????????????????????????#" " | | # #??????????????????????????????????#" " | | # #??????????????????????????????????## | | ########????????????????????#######????????# | | ##??????????????????????????#""" "#???????## | | #?????????????????###########! T""####?######## | | ############??????#%=*%%%%%# = #?#! | | ## #??????#[%"""="%+[= """ #??# """ ! | | ## """ """ #??????#% ""%"" #%! %""" #??#= " " | | ## """ """ #??????# """%%#=p """ #??# """ | | ## """ """ #??????# % % [#[ p c ####p 77 % | | ## #??????# % # """ / /! """ | | ## ! ##?????# # T" #### " " | | ## [! ! ##?????#| # """ ####! """ | | ##==%% =%|##????##%= # #T"# | | ####+####+#############+######+###### "#####+## | | =|==!!!= %=*= @ | | [ ! *%^^ | | %=* h^= | | !%[ ! h | | ##########" ############ ###+##### #"T#### | | #????????#"T#??????????# #???????# #""#??# | | #????????####??????????# #???????# ####??# | | #??????????????????????# #???????# #?????# | | #??????????????????????# #???????# #?????# | | #??????????????????????# #???????# #?????# | | #?????????????????????? ??????? #?????# | | #????????????????????? ????? #?????# | | #?????????????????????" """ """???" #?????? | | #?????????????????????" """ "?????? = #?????? | | #?????????????????????" ??? "?????? #?????? | | #?????????????????????? ??? ????????? ??????? | | #?????????????????????????? ???????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ] #?????????????????????????????????????????????? | | #?????????!???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 105 Energy Capacity 610 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 510 Jamming Range 22 Power Amplification 70 Additional Mass Support 16 Armor Coverage 1400 Resistance: KI 25 Resistance: TH 30 Resistance: EX 90 Resistance: EM 90 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Offensive Hacking 49 Relay Coupler Types 62 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Transmission Jammer | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Subatomic Replicator Matter Drive Core Reset Matrix Integrated Dissipator Integrated Singularity Reactor Integrated Heat Negator Core Membrane Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Levels Raised 32 | . 3 . 4 1 . 1 2 1 . 1 1 1 . . 1 1 1 1 1 . . 2 1 . . 1 . . 1 2 2 . 1 2 XP Earned 52048 | 3000 4865 500 6390 521 169 1275 3278 1784 191 1166 1763 857 382 220 1453 1284 1630 2027 983 244 244 2629 1049 97 744 375 319 220 2071 2680 2138 1054 1118 3328 XP Spent 50755 | 600 3150 2700 6125 800 1600 700 1700 . . 2700 2300 . . . . 2300 . 6750 . . . 4505 . 1500 . 1420 . . . 4100 1750 . . 6055 Upgrades 101 | 2 5 6 21 1 16 5 1 . . 6 2 . . . . 1 . 3 . . . 17 . 1 . 3 . . . 6 1 . . 4 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility Slot 10 | . 3 . 1 . . . 1 . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . 1 Weapon Slot 4 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Core Integrity 34 | . . . . . 16 . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . 1 Heat Dissipation 7 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Generation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Inventory Capacity 7 | . 1 . 1 . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Sensor Range 11 | . . . 10 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Protomatter Created 7959 | . 405 . 585 77 98 60 295 461 113 285 176 162 19 . 36 . 631 103 215 . . 417 . 252 38 64 7 . 321 528 797 . 162 1652 Integrity Restored 17739 | . 980 . 691 117 369 159 867 1237 331 553 498 486 381 . 171 . 1850 297 600 . . 855 . 504 267 192 21 . 822 1565 1402 . 156 2368 Core 14765 | . 691 . 389 65 369 159 867 1029 229 469 498 486 381 . 162 . 909 228 600 . . 855 . 504 267 192 21 . 822 1193 1020 . 31 2329 Parts 2974 | . 289 . 302 52 . . . 208 102 84 . . . . 9 . 941 69 . . . . . . . . . . . 372 382 . 125 39 Protomatter Decayed 2334 | . 34 . 357 5 . . . 45 . 100 10 . 81 . 8 . . . 15 56 . 132 . 84 181 . . . 47 . 314 . 107 758 Game ------ Seed CorruptionBombardmentSteel Manual? 0 Play Time 03:06:46 Cumulative 268.3 hours Start 2020.09.19 @ 20:31:16 End 2020.09.19 @ 23:46:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 14 Types 10/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce0eaa3e-804d-47e1-97b7-a43c9457b1e3