Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.20 @ 00:42:59 Player: puncake Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (419) 419 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 2914 Bonus ------- Follower Combat Kills 50 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 121/290 System Corruption 1% Temperature Cool (76) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Heavy Riot Gun Hammer > --- INVENTORY (8) ---- Improved Hover Unit Relay Coupler [Programmer] (46) Relay Coupler [Programmer] (62) Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Heavy Riot Gun Hammer > --- INVENTORY -------- Improved Hover Unit Weight Redist. System Relay Coupler [Programmer] Relay Coupler [Programmer] Maul [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Weapon Hammer Energy Gun Improved EM Shotgun Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 36 | 6 4 . 15 . 1 10 Power 5 | 1 1 . 1 . . 2 Engine 5 | 1 1 . 1 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . . 12 . . 2 Treads 1 | . . . . . . 1 Leg 12 | 2 . . 9 . . 1 Wheel . | . . . . . . . Hover 3 | . . . 3 . . . Flight . | . . . . . . . Utility 4 | 1 1 . . . 1 1 Device 3 | . 1 . . . 1 1 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 2 . 2 . . 5 Energy Gun 8 | 2 2 . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 2 . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . 1 . Parts Lost 9 | . 1 . 2 . . 6 Power 2 | . 1 . . . . 1 Propulsion 5 | . . . 2 . . 3 Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . 1 . 2 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 91 100 91 100 100 94 Engine 11 | . 14 14 11 11 11 10 Leg 36 | . 28 28 31 44 44 38 Hover 1 | . . . 4 . . . Device 10 | . 7 14 11 11 11 11 Storage 11 | . 14 14 11 11 11 11 Energy Gun 8 | . 26 28 3 . . 3 Impact Weapon 14 | . . . 18 22 22 18 Naked Turns . | . . . . . . . Heaviest Build 22 | 10 17 17 19 19 19 22 Greatest Support 49 | 20 20 20 49 49 49 49 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 4 7 8 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 501 | 260 16 15 138 . 12 60 Remotely . | . . . . . . . Salvage Created 549 | . 41 52 388 . . 68 Parts 25 | . 2 4 14 . . 5 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 14 | . 3 3 7 . . 1 Melee 6 | . . . 6 . . . Guns 4 | . 1 2 . . . 1 AOE 3 | . 2 1 . . . . Classes Destroyed 8 | . 1 . 6 . . 1 Hauler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 6 | . 3 3 . . . . Grunt 4 | . . . 4 . . . Duelist 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Specialist 1 | . . . . . . 1 Best Kill Streak 3 | . 3 3 3 . . 1 Combat Bots Only 3 | . 3 3 3 . . 1 Max Kills in Single Turn 2 | . 2 2 1 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 1549 | . 74 96 293 . . 1086 Core 444 | . 18 8 162 . . 256 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 28 | . . . 28 . . . Core Remaining (%) 94 | 100 . 89 . . . . Volleys Fired 20 | . 3 3 . . . 14 Largest 2 | . 2 2 . . . 2 Hottest 90 | . 90 90 . . . 90 Shots Fired 28 | . 6 6 . . . 16 Gun 28 | . 6 6 . . . 16 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 28 | . 6 6 . . . 16 Robot Hit Streak 4 | . 3 2 . . . 4 Robot Miss Streak 3 | . 2 3 . . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 38 | . 4 5 15 . . 14 Core Hits 19 | . 3 4 6 . . 6 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 5 | . . . 5 . . . Critical Strikes 7 | . . . 7 . . . Smash 7 | . . . 7 . . . Melee Attacks 21 | . . . 21 . . . Impact 21 | . . . 21 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1000 | . 141 168 547 . . 144 Guns 267 | . 49 74 . . . 144 Cannons . | . . . . . . . Explosions 182 | . 88 94 . . . . Melee 547 | . . . 547 . . . Ramming 4 | . 4 . . . . . Kinetic . | . . . . . . . Thermal 182 | . 88 94 . . . . Explosive . | . . . . . . . Electromagnetic 267 | . 49 74 . . . 144 Impact 547 | . . . 547 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 239 | . . . 239 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 239 | . . . 239 . . . Knockbacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . 39 38 . . . . Shots 2 | . 1 1 . . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 118 | . 37 72 . . . 118 Average Temperature 44 | . 18 35 . . . 56 Received Heat Transfer 117 | . . . 45 . . 72 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 1 . 5 . . . Impact Corruptions 7 | . . . 7 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 250 | . 150 100 . . . . Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 256 | . 65 101 256 21 . . Initial 39 | . . 25 39 21 . . Average 83 | . 46 75 131 21 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 90 | 100 100 100 76 100 . . Level 1 9 | . . . 23 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 25 | . 6 3 8 . . 8 Peak Tracking Total 8 | . 3 3 3 . . 8 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 6 | . 4 . 2 . . . Terminals 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 6 . 5 . . . Successful 6 | . 4 . 2 . . . Failed 5 | . 2 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 6 . 1 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 4 . . . . . Record 1 | . 1 . . . . . Emergency Access Points 2 | . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 155 | . . . . . 155 155 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders 2 | . . . . . 2 . EXPLORE 1 | . . . . . 1 . RETURN 1 | . . . . . 1 . Ally Attacks 10 | . . . . . . 10 Total Damage 212 | . . . . . . 212 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 Drone Launches 1 | . . . . . 1 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 2068 | 85 273 273 435 23 756 223 Spaces Moved 1481 | 62 204 198 245 19 604 149 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 1421 | 56 204 198 191 19 604 149 Wheels . | . . . . . . . Hover 54 | . . . 54 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 52 120 120 120 Average Speed 117 | 113 120 120 105 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 33 43 16 10 77 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . 2 6 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . 2 6 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 1749 | 75 229 228 384 19 636 178 Wait 152 | . 1 26 97 1 27 . Move 1475 | 61 203 197 244 18 603 149 Hop . | . . . . . . . Pick Up 30 | 8 10 1 5 . 2 4 Fast Attach 8 | 4 1 . 2 . 1 . Attach 17 | 2 3 . 4 . . 8 Detach . | . . . . . . . Swap 11 | . . . 9 . . 2 Drop 17 | . 7 1 5 . 3 1 Fire 20 | . 3 3 . . . 14 Melee 18 | . . . 18 . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 7) 359 | -10/Materials | Entered Mines 557 | -10/Mines | Discovered new exit (range 6) 632 | -10/Mines | Entered Materials 632 | -9/Materials | Evolved 2 slots: Propulsion x2 633 | -9/Materials | Identified exit to Mines 851 | -9/Materials | Repaired Aluminum Leg 1067 | -9/Materials | Entered Mines 1088 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1090 | -9/Mines | Entered Zion 1118 | -7/Zion | Given the Hacking Drone Bay 1121 | -7/Zion | Found Prototype Device 1121 | -7/Zion | Identified Hacking Drone Bay 1271 | -7/Zion | Found Relay Coupler [Programmer] 1273 | -7/Zion | Found Relay Coupler [Programmer] 1327 | -7/Zion | Identified exit to Proximity Caves 1363 | -7/Zion | Learned location of Warlord (-5) 1467 | -7/Zion | Learned location of 1 exit from Proximity Caves 1538 | -7/Zion | Imprinted 1541 | -7/Zion | Declared Zion's savior 1846 | -7/Zion | Entered Proximity Caves 1846 | -6/Proximity Caves | Accompanied by 4 allies 1847 | -6/Proximity Caves | Identified exit to Factory 1869 | -6/Proximity Caves | Learned 4 Factory zone layouts 1888 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 1996 | -6/Proximity Caves | Spotted B-75 Beast 2025 | -6/Proximity Caves | Core integrity fell below 50% 2031 | -6/Proximity Caves | Core integrity fell below 20% 2069 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- malfunctions. 02041_ Angular Momentum Engine fries itself beyond repair. 02041_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 02041_ Penetrated by Slug. 02042_ Acquired 44 matter. 02043_ Targeting Computer self-destruct mechanism malfunctions. 02044_ Slug penetrates V2-0CV(M). 02044_ Penetrated by Slug. 02044_ Acquired Hvy. Riot Gun. 02046_ Armor Integrity Analyzer fries itself beyond repair. 02047_ V2-0CV(M) suffers critical hit (Meltdown). 02055_ Slug penetrates Wall. 02063_ Penetrated by Slug. 02063_ Imp. Aluminum Leg destroyed. 02065_ P-60 Hacker resets B-75 Beast, system corruption cleaned. 02066_ Imp. Aluminum Leg destroyed. 02066_ Arm. Treads blasted off. 02066_ Penetrated by Slug. 02067_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 02067_ Dropped Hacking Drone Bay. Map ----- +----------------------------------------------------+ | ##?? #??????????????????????????????????????? | | #?# ##?????????????????????????????????????? | | ## ??????????????????????????????????????? | | ???????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | #????# #????????????????????????????????????????? | | ###### ###??????????????????????????????????????? | | ##??????????????????? ????????????????? | | ##?????????????????? ##??????????????? | | ###### ##????????????????? #??????????????? | | #????#### #????????????????? #??????????????? | | #????#### ####??#??????????? #??????????????? | | ?????# ## #???????????# ##?????????????? | | ## ??# ######??????# ??????????????? | | ? # # ## ##?????# " ??????????????? | | #?? # ## ## ??????#"%#??????????????? | | # ?# # ##??### #??????# =#??????????????? | | ##??### # ##??### ########%=##?????????????? | | ??????## #??## =!%!#?????????????? | | ??????# ##?# ?? ! * #?????????????? | | ??????# #### ##???#!%= #?????????????? | | ??????# ##; #####=!!!##?##?????????? | | ??????# ## ## % *phBB[ #; ##????????? | | ??????# ### ! ! %=BB #????????? | | ??????# #?# @ ##### #????????? | | ??????# ??## ## #???### #???????? | | ??????# #### #?????## = #??????? | | ?????# # ##??## #??????#[ ???#? | | ?????##### ###### #????###??????#*# # #? | | ?????????# ?????# #????????????# ## # #?? | | ?????????# ??????## #???????????# ## #?? | | ?????????#????????## #??????????# # #?? | | ???????????????????## #??????????#% | | ????????????????????## #??????? ## | | ??????????????????????# #??????#######?? ### | | ??????????????????????? ##???????????????? #?? | | ??????????????????????? #????????????????? #?? | | ????????????????????????#??????????????????## #?? | | ????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????? #?? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Ripper | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorBombPod Manual? 0 Play Time 00:19:29 Cumulative 29.8 hours Start 2023.05.20 @ 00:23:34 End 2023.05.20 @ 00:42:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b6d960a-f688-4a3b-abef-de3ce1a20d93