Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 23:07:40 Player: Plexion Result: Destroyed by 5J-TWO(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (225) 1125 Value Destroyed (7881) 7881 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 13223 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 258 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 43/300 Energy 100/100 System Corruption 2% Temperature Warm (119) Movement Treading (180) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Overtuned Treads Overtuned Treads > --- UTILITY (4) ------ Makeshift Microdissipator Network Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON (3) ------- Autogun Improved Light Cannon > --- INVENTORY (25) --- Tri-treads High-capacity Matter Pod (0) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Visual Processing Unit Core Shielding Makeshift Light Armor Plating Makeshift Light Armor Plating Compact Ion Cannon Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Hybrid Fission Core Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Tri-treads Light EM Pulse Cannon EM Pulse Cannon Compact Ion Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Improved Light Cannon Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher Mini Grenade Launcher Precision Rocket Launcher Plasma Cutter CPS Tube Katana [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 213 | 7 12 12 37 3 4 32 15 35 2 54 Power 10 | 1 . 1 2 . . 2 1 2 . 1 Engine 9 | 1 . 1 2 . . 2 1 2 . . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 39 | 2 1 3 7 . 1 6 3 5 1 10 Treads 34 | 2 1 3 6 . . 6 1 4 1 10 Leg . | . . . . . . . . . . . Wheel 3 | . . . . . 1 . 2 . . . Hover . | . . . . . . . . . . . Flight 2 | . . . 1 . . . . 1 . . Utility 69 | 2 8 4 20 3 . 11 6 5 . 10 Device 29 | 1 3 2 13 2 . 3 2 . . 3 Storage 5 | 1 2 . 1 . . 1 . . . . Processor 2 | . . . . . . . 1 . . 1 Hackware 2 | . . . . . . . 1 1 . . Protection 31 | . 3 2 6 1 . 7 2 4 . 6 Artifact . | . . . . . . . . . . . Weapon 95 | 2 3 4 8 . 3 13 5 23 1 33 Energy Gun 4 | 1 1 1 1 . . . . . . . Energy Cannon 15 | . . . . . . 1 . 3 . 11 Ballistic Gun 39 | 1 . 2 6 . 1 7 5 13 1 3 Ballistic Cannon 11 | . . . . . . . . . . 11 Launcher 16 | . 2 1 1 . . 5 . 2 . 5 Special Weapon 3 | . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . 5 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 3 . 1 Parts Lost 49 | . . 2 2 . . 10 5 8 1 21 Power 6 | . . 1 . . . 1 1 1 . 2 Propulsion 15 | . . 1 . . . 5 2 1 . 6 Utility 16 | . . . 2 . . 4 2 2 . 6 Weapon 12 | . . . . . . . . 4 1 7 Highest Loss Streak 6 | . . 2 2 . . 5 2 3 1 6 To Critical Strikes 4 | . . . . . . . . . . 4 Average Slot Usage (%) 90 | . 99 99 100 100 100 99 96 89 86 80 Engine 8 | . 14 13 11 11 11 10 8 7 9 3 Core 1 | . . . . . . . . . . 4 Treads 27 | . 28 27 33 33 32 31 21 24 27 24 Device 5 | . 9 6 10 11 11 6 2 . . 5 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 3 | . . . . . . . 8 9 9 3 Protection 11 | . 4 7 11 11 11 15 11 8 9 14 Energy Gun 1 | . 13 9 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 5 Ballistic Gun 13 | . 14 14 21 22 . 19 26 25 23 . Ballistic Cannon 1 | . . . . . . . . . . 3 Launcher 1 | . . 4 . . . 1 . . . 4 Peak Build Rating 63 | 7 8 10 19 18 19 21 28 38 37 63 Average Rating 27 | 4 7 8 16 17 18 18 25 34 35 40 On Entrance 17 | . 7 8 10 16 18 19 20 28 37 30 Naked Turns . | . . . . . . . . . . . Heaviest Build 130 | 14 50 53 101 100 99 109 113 114 113 130 Greatest Support 62 | 40 40 40 60 60 60 62 62 62 62 62 Greatest Overweight (x) 7 | . 1 1 1 1 6 6 6 7 1 5 Average Overweight (x) 1 | . . 1 . 1 1 1 4 2 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 15 20 24 25 25 25 25 25 25 25 Most Carried 25 | 4 14 20 25 25 25 25 22 25 23 25 Average Carried 20 | 2 11 18 23 24 25 20 19 22 19 19 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 20 23 25 25 19 21 20 23 16 Class Distribution -------------------- 28% | Scavenger-Mutant 16% | Mutant 15% | Tank 13% | Gunner 12% | Commander-Mutant 8% | Commander-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Tank | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 8110 | 257 173 145 914 187 . 534 642 915 362 3981 Remotely . | . . . . . . . . . . . Salvage Created 9680 | 29 474 95 1731 56 . 512 883 1373 519 4008 Parts 539 | 5 29 3 116 . . 22 54 76 16 218 Haulers Intercepted 5 | . 2 . 1 . . . 1 1 . . Recyclers Shooed 3 | . . . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 209 | . 12 2 28 5 . 15 15 25 8 99 Guns 101 | . 12 2 28 5 . 3 15 25 8 3 Cannons 58 | . . . . . . 4 . . . 54 AOE 45 | . . . . . . 7 . . . 38 Classes Destroyed 29 | 1 5 2 5 2 . . . 1 2 11 Worker 4 | . 1 . 1 . . . 2 . . . Builder 2 | . . 1 1 . . . . . . . Tunneler 3 | 1 . . . . . 1 1 . . . Hauler 5 | . 2 . 1 . . . 1 1 . . Recycler 7 | . . . 5 . . . 1 . 1 . Minesweeper 1 | . . . . . . . . . . 1 Mechanic 2 | . . . 1 . . . 1 . . . Operator 1 | . . . 1 . . . . . . . Watcher 10 | . 2 . 4 . . . 2 2 . . Swarmer 22 | . 6 1 5 . . 4 4 2 . . Grunt 50 | . 6 . 12 . . 10 10 11 1 . Brawler 2 | . . . 1 . . . . 1 . . Duelist 4 | . . . 1 . . 1 . 1 1 . Protector 1 | . . . . . . . . . 1 . Sentry 22 | . . 1 9 . . . 1 9 2 . Demolisher 1 | . . . . 1 . . . . . . Hunter 2 | . . . . . . . . 1 1 . Programmer 2 | . . . . . . . . . 2 . Bolteater 5 | . . . . . . . . . . 5 Federalist 14 | . . . . . . . . . . 14 Explorer 8 | . . . . . . . . . . 8 Ranger 9 | . . . . . . . . . . 9 Guru 7 | . . . . . . . . . . 7 Scientist 3 | . . . . . . . . . . 3 Scrapper 37 | . . . . . . . . . . 37 Elite 18 | . . . . . . . . . . 18 Zionite 2 | . . . . . . . . . . 2 Tinkerer 4 | . . . . . . . . . . 4 Assembled 4 | . . . . 4 . . . . . . Thug 1 | . . . . . . . . . . 1 Best Kill Streak 32 | 1 3 1 7 1 . 5 6 5 5 32 Combat Bots Only 25 | . 3 1 7 1 . 5 4 4 5 25 Max Kills in Single Turn 3 | 1 1 1 1 1 . 2 2 2 1 3 Gunslinging 1 | . . . . . . . 1 1 . . Exploded 3 | . . . . . . 2 . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 1028 | . 47 32 148 12 4 115 44 141 31 454 Missed 261 | . 14 10 37 5 . 27 11 31 6 120 Damage Taken 11561 | . 324 277 1154 122 37 1439 499 1774 439 5496 Core 989 | . 51 34 137 9 9 176 53 91 32 397 Absorbed by Shields 485 | . . . 254 44 13 45 . . 5 124 Reduced by Siege Mode 489 | . . . . . . . . . . 489 Redirected to Shielding 14 | . 7 7 . . . . . . . . Core Remaining (%) 61 | 100 . 66 . . . 17 . . . . Volleys Fired 704 | 2 54 11 94 15 1 59 44 76 25 323 Largest 3 | 2 2 2 2 2 1 2 3 3 3 3 Hottest 90 | 70 70 70 70 46 23 60 69 69 69 90 Shots Fired 1222 | 4 106 22 188 30 1 92 132 225 75 347 Gun 872 | 4 105 22 187 30 1 61 132 225 75 30 Cannon 268 | . . . . . . 22 . . . 246 Launcher 80 | . 1 . 1 . . 9 . . . 69 Special 2 | . . . . . . . . . . 2 Kinetic 917 | 2 53 11 185 30 1 61 132 225 75 142 Thermal 122 | 2 52 11 2 . . . . . . 55 Explosive 80 | . 1 . 1 . . 9 . . . 69 Electromagnetic 101 | . . . . . . 22 . . . 79 Robot Hit Streak 39 | 3 10 7 18 22 . 8 11 18 21 39 Robot Miss Streak 7 | . 4 1 7 2 . 5 3 5 4 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 10 | . . . 1 . . . 4 4 . 1 Max Gunslinging Chain 2 | . . . 1 . . . 2 1 . 1 Shots Hit Robots 872 | 3 61 16 141 17 . 55 87 174 55 263 Core Hits 435 | 2 30 5 63 9 . 30 48 62 21 165 Critical Kills 3 | . . 1 . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . 5 1 . . . 1 . 2 . 9 Burn 5 | . 5 . . . . . . . . . Destroy 3 | . . 1 . . . . . 2 . . Blast 9 | . . . . . . . . . . 9 Corrupt 1 | . . . . . . 1 . . . . Melee Attacks 7 | . . . . . . . . 7 . . Impact . | . . . . . . . . . . . Slashing 7 | . . . . . . . . 7 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 26504 | 36 677 191 2275 259 . 1722 1356 2647 940 16401 Guns 9082 | 36 674 185 2200 257 . 523 1335 2619 937 316 Cannons 10581 | . . . . . . 400 . . . 10181 Explosions 6699 | . . . . . . 795 . . . 5904 Melee . | . . . . . . . . . . . Ramming 142 | . 3 6 75 2 . 4 21 28 3 . Kinetic 16324 | 10 247 60 2187 257 . 523 1335 2619 937 8149 Thermal 1695 | 26 427 125 13 . . 158 . . . 946 Explosive 6504 | . . . . . . 637 . . . 5867 Electromagnetic 1839 | . . . . . . 400 . . . 1439 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 . . 2 3 Average Corruption 2 | . . . 2 3 3 3 . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 115 | . . . 10 19 19 26 . . 23 18 Message Errors 30 | . . . 3 6 1 9 . . 6 5 Matter Fused 30 | . . . 4 6 3 6 . . 8 3 Heat Flow Errors 13 | . . . . 2 4 2 . . 3 2 Energy Discharges 8 | . . . . . 3 2 . . . 3 Parts Fused 2 | . . . . 1 1 . . . . . Data Loss (minor) 16 | . . . 2 3 3 2 . . 3 3 Data Loss (major) 7 | . . . . 1 2 2 . . 1 1 Misfires 5 | . . . 1 . . 2 . . 1 1 Alerts 2 | . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1674 | . . . . . . 18 . . . 1656 Projectiles 1422 | . . . . . . . . . . 1422 Explosions 252 | . . . . . . 18 . . . 234 Melee . | . . . . . . . . . . . Knockbacks 28 | . . . . . . . 1 . . 27 Impact 1 | . . . . . . . 1 . . . Kinetic 27 | . . . . . . . . . . 27 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . 121 . . . . Shots 5 | . . . . . . 5 . . . . Rammed 16 | . 2 1 3 1 . 1 1 5 2 . Targets Rammed 18 | . 2 1 5 1 . 1 1 5 2 . Kicked . | . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . Highest Temperature 403 | 40 233 77 51 166 264 383 139 256 246 403 Average Temperature 72 | 23 54 40 15 73 118 92 32 61 47 91 Received Heat Transfer 4750 | . 105 81 430 20 45 792 225 747 36 2269 Effects 9 | . . . . . 2 1 . 2 . 4 Energy Bleed 1 | . . . . . . 1 . . . . Interference 6 | . . . . . 2 . . 2 . 2 Matter Decay 2 | . . . . . . . . . . 2 Siege Activations 10 | . . . . . . . . . . 10 Total Turns 574 | . . . . . . . . . . 574 Longest Duration 199 | . . . . . . . . . . 199 Robots Corrupted 5 | . . . . . . 1 . . . 4 Combat Hostiles 5 | . . . . . . 1 . . . 4 Parts Fried 13 | . . . . . . 2 . . . 11 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 20 | . 6 2 . . . . . . . 12 Heat Transferred 3347 | 74 1591 370 37 . . 100 . . . 1175 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 569 | 5 199 50 569 221 . 268 275 356 190 . Initial 221 | . 3 18 . 221 . . 15 10 114 . Average 103 | 1 97 10 200 71 . 90 82 164 66 . Maximum Alert Level 2 | . . . 2 1 . 1 1 1 . . Low Security (%) 83 | 100 100 100 55 75 . 86 97 61 100 . Level 1 15 | . . . 34 24 . 13 2 38 . . Level 2 1 | . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 3 . 3 . . . . 6 . . Investigation 1 | . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 3 . 2 . . . . 1 . . Assault 2 | . . . . . . . . 2 . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 14 | . 3 . 7 . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 274 | . 28 5 44 7 6 19 25 32 7 101 Peak Tracking Total 9 | . 3 3 7 2 9 6 5 5 2 7 Tactical Retreats 21 | . . 1 5 . . 2 1 5 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 3 | . 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 14 | . . . 1 . 1 . 1 2 . 9 Max in Single Turn 1 | . . . 1 . 1 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 43 | . 5 . 8 . 5 . 4 10 11 . Terminals 30 | . 5 . 7 . . . 4 9 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 120 | . 12 . 21 . 31 . 13 25 18 . Successful 75 | . 7 . 9 . 31 . 7 9 12 . Failed 45 | . 5 . 12 . . . 6 16 6 . Catastrophic 5 | . 1 . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . Manual 79 | . 12 . 19 . 1 . 15 16 16 . Terminals 76 | . 12 . 19 . . . 13 21 11 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 7 . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . Terminal Hacks 39 | . 1 . . . 31 . 2 5 . . Record 30 | . . . . . 30 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 4 | . . . . . . . . 4 . . Branch Access Points 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 34 | . 6 . 7 . . . 5 4 12 . Terminals 28 | . 6 . 7 . . . 5 4 6 . Botnet 7 | . 2 . 2 . . . 2 . 1 . Skim 21 | . 4 . 5 . . . 3 4 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . Tunnel 6 | . . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 5 . 8 . . . 4 9 2 . Full Trace Events 3 | . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 10 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 15 | . . . . 3 . . . 2 10 . Largest Group 10 | . . . . 3 . . . 2 10 10 Highest-Rated Group 180 | . . . . 40 . . . 62 180 180 Highest-Rated Ally 31 | . . . . 16 . . . 31 27 27 Total Orders 23 | . . . . . . . . . 10 13 STAY 14 | . . . . . . . . . 5 9 FOLLOW 9 | . . . . . . . . . 5 4 Ally Attacks 73 | . . . . 6 . . . 17 4 46 Total Damage 1522 | . . . . 55 . . . 324 64 1079 Kills 10 | . . . . 1 . . . 4 1 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 20665 | 97 1471 1243 1894 1184 1075 1413 1281 1930 2213 6864 Spaces Moved 6807 | 52 605 491 639 451 450 504 527 661 838 1589 Core 6 | 6 . . . . . . . . . . Treads 6171 | 46 605 491 639 451 427 465 149 471 838 1589 Legs . | . . . . . . . . . . . Wheels 630 | . . . . . 23 39 378 190 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 190 190 190 175 241 180 Average Speed 239 | 147 205 240 222 240 237 233 202 228 241 278 Slowest Speed 340 | 160 240 240 240 240 240 240 235 250 241 340 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 71 | 4 91 96 67 93 91 71 42 86 91 58 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 12 | . . 1 . . 1 . . 1 9 . Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched 9 | . . 1 . 2 . 1 . . . 5 Spaces Dug 35 | . 8 . 7 . . 16 . 4 . . Terrain Destroyed 248 | . 8 . 7 . . 79 . 4 . 150 Melee 4 | . . . . . . . . 4 . . Projectile 107 | . . . . . . . . . . 107 AOE 137 | . 8 . 7 . . 79 . . . 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 10032 | 65 731 529 931 521 454 639 638 893 979 3652 Wait 1979 | 1 42 12 104 51 . 39 41 86 18 1585 Move 6797 | 51 604 490 638 450 449 503 526 660 837 1589 Hop . | . . . . . . . . . . . Pick Up 94 | 4 12 3 24 1 . 3 6 10 1 30 Fast Attach 29 | 7 1 1 2 . . . 3 5 1 9 Attach 73 | . 1 1 6 . . 10 7 9 1 38 Detach 34 | . 1 . . . . . 3 5 3 22 Swap 111 | . 10 10 29 3 4 22 5 21 . 7 Drop 71 | . 4 . 29 . . 2 2 9 . 25 Fire 704 | 2 54 11 94 15 1 59 44 76 25 323 Melee 7 | . . . . . . . . 7 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 18 | . 2 1 5 1 . 1 1 5 2 . Escape Stasis . | . . . . . . . . . . . Rewire 91 | . . . . . . . . . 91 . Trap . | . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . 24 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 4) 549 | -10/Materials | Discovered new exit (range 7) 698 | -10/Materials | Derelicts attacked the area 1443 | -10/Materials | Discovered new exit (range 9) 1569 | -10/Materials | Entered Mines 1640 | -10/Mines | Discovered new exit (range 10) 2045 | -10/Mines | Learned location of Zion (-6) 2260 | -10/Mines | Build established: Scavenger-Mutant 2616 | -10/Mines | Build established: Mutant 2689 | -10/Mines | Discovered new exit (range 5) 2812 | -10/Mines | Entered Materials 2812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3129 | -9/Materials | Build established: Scavenger-Mutant 3172 | -9/Materials | Discovered new exit (range 7) 3779 | -9/Materials | Discovered new exit (range 11) 4447 | -9/Materials | Discovered new exit (range 14) 4523 | -9/Materials | Identified exit to Materials 4602 | -9/Materials | Learned 4 Recycling zone layouts 4629 | -9/Materials | Destroyed 7 combat bots 4706 | -9/Materials | Entered Mines 4711 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4761 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4852 | -9/Mines | Assembled infested the area 5030 | -9/Mines | Lost 3 allies 5881 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5881 | -9/Mines | Discovered new exit (range 5) 5890 | -9/Mines | Entered Exiles 5932 | -9/Exiles | Discovered new exit (range 15) 5958 | -9/Exiles | Met 8R-AWN 5992 | -9/Exiles | Met EX-HEX 6105 | -9/Exiles | Met EX-DEC 6201 | -9/Exiles | Met EX-BIN 6244 | -9/Exiles | Aligned with FarCom system 6246 | -9/Exiles | Given EX-Vault access code 6340 | -9/Exiles | Opened EX-Vault 6395 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6538 | -9/Exiles | Visited The Gauntlet 6922 | -9/Exiles | Attacked by the Exiles 6950 | -9/Exiles | Discovered new exit (range 10) 6965 | -9/Exiles | Entered Mines 6987 | -8/Mines | Discovered exit to Materials (range 11) 7123 | -8/Mines | Core integrity fell below 50% 7140 | -8/Mines | Lost 5 parts (1p3n1u) 7620 | -8/Mines | Found DCF Scrap (12 items) 8272 | -8/Mines | Lost 3 parts (2n1u) 8311 | -8/Mines | Core integrity fell below 20% 8378 | -8/Mines | Entered Materials 8378 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8472 | -8/Materials | Discovered new exit (range 16) 9042 | -8/Materials | Discovered new exit (range 4) 9335 | -8/Materials | Identified exit to Storage 9545 | -8/Materials | Build established: Gunner 9659 | -8/Materials | Entered Storage 10110 | -8/Storage | Garrison activated, responded to threat 10178 | -8/Storage | Lost 3 parts (1p1n1u) 10646 | -8/Storage | Discovered new exit (range 14) 11002 | -8/Storage | Learned location of Armory (-3) 11283 | -8/Storage | Met a pair of Derelict thieves 11585 | -8/Storage | Used back door to open Recycling access 11585 | -8/Storage | Discovered new exit (range 3) 11589 | -8/Storage | Entered Recycling 12203 | -8/Recycling | Build established: Commander-Gunner 12666 | -8/Recycling | Discovered new exit (range 16) 13463 | -8/Recycling | Learned 4 Lower Caves zone layouts 13496 | -8/Recycling | Identified exit to Scraptown 13520 | -8/Recycling | Learned 4 Factory zone layouts 13536 | -8/Recycling | Learned 4 Recycling zone layouts 13539 | -8/Recycling | Learned 2 Storage zone layouts 13542 | -8/Recycling | Learned location of Storage (-8) 13555 | -8/Recycling | Learned location of Extension (-4) 13577 | -8/Recycling | Learned Factory trap positions 13630 | -8/Recycling | Scanned before Scraplab entrance 13666 | -8/Recycling | Entered Scraplab 13802 | -8/Recycling | Entered Scraptown 13802 | -8/Scraptown | Accompanied by 10 allies 13802 | -8/Scraptown | System corruption cleaned by C-Scrubber 13803 | -8/Scraptown | Identified exit to Factory 13865 | -8/Scraptown | Build established: Commander-Mutant 13976 | -8/Scraptown | Visited SPCMW 14005 | -8/Scraptown | Visited The Evicted 14839 | -8/Scraptown | Visited Supply Room 14926 | -8/Scraptown | Visited CPS Storage 14984 | -8/Scraptown | Turned away by UFD registrar 15013 | -8/Scraptown | Visited Awakened 15032 | -8/Scraptown | Visited IN-MT5's Study 15064 | -8/Scraptown | Visited Spacefarers 16110 | -8/Scraptown | Attacked by Scraptown defenders 16119 | -8/Scraptown | Allies destroyed Triborg 16128 | -8/Scraptown | Found Prototype Ballistic Cannon 16128 | -8/Scraptown | Identified Siege Cannon 16145 | -8/Scraptown | Found Tri-treads 16211 | -8/Scraptown | Lost 10 allies 16283 | -8/Scraptown | Found Tri-treads 16690 | -8/Scraptown | Core integrity fell below 50% 17326 | -8/Scraptown | Build established: Mutant 17700 | -8/Scraptown | Build established: Tank 17703 | -8/Scraptown | System corruption cleaned by C-Scrubber 20418 | -8/Scraptown | Lost 6 parts (1p1n2u2w) 20426 | -8/Scraptown | Core integrity fell below 20% 20541 | -8/Scraptown | Destroyed 25 combat bots 20666 | -8/Scraptown | Destroyed by 5J-TWO(j) with Overtuned Pulse Rifle Last Messages --------------- 20582_ Acquired 16 matter. 20601_ Acquired Tri-treads. 20606_ Ovr. Treads recovered from malfunction. 20607_ 71-BMH(j): "I've dealt with worse than you! Then I woke up, so don't hurt me please." 20614_ Critical hit (Burn: +50). 20615_ Lgt. Deuterium Engine melted. 20615_ 71-BMH(j) destroyed. 20615_ Switching to secondary target: V8-3K2(j). 20618_ Mak. Salvage Targeting Computer melted. 20618_ V8-3K2(j) destroyed. 20619_ System corrupted: Heat flow error (+228). 20621_ Discarded Imp. Targeting Computer. 20650_ Imp. Assault Rifle destroyed. 20653_ Target Analyzer melted. 20653_ Unknown Ballistic Gun melted. 20653_ JZ-22O(E) destroyed. 20659_ Mak. Medium Armor Plating destroyed. 20665_ Hvy. Assault Rifle destroyed. 20666_ 5J-TWO(j) cannibalizes Scrap Suit to repair Mak. Microdissipator Network. Map ----- +----------------------------------------------------+ | ###= #?###" %"##" "#???????????????????? | | ?#= [ #?# ## "" "#???????????????????? | | ##=[! #?# "" #" "" "#???????????????????? | | %%=%! ### " "" "" #???????????????????? | | ==%*[ " " %""" #???????????????????? | | ###=* "" #???????????????????? | | # ! # "" ##??????????????????? | | !==#*% ""*"" ""#"#""###????????????????? | | # /[%* ! *%!! #????????????????? | | %! %[[% #????????????????? | | = [%=%! [ #????????????????? | | # !% [%!! #????????????????? | | !%= [!! ==[ #????????????????? | | ## # # # ";;;* !! #????????????????? | | # =! " [!!*= ! #????????????????? | | # #&%* ##*%= ![= #????????????????? | | # "==! "## !! * % #????????????????? | | ""=""""" "###=! [! =[ #????????????????? | | # " """"" "#?##*!!=[= #????????????????? | | #"" """"" "#??#;%%**= ###?#????????????? | | #" "#??## = ""#"#????????????? | | ########## ##???# = = """#????????????? | | # ## ### ##???# ]//[* "###????????????? | | # #?"""" "#???# ==!!!= ###??????????????? | | # # """""""#?### =!! #####????????????? | | # #? " #?# ;* @ =/*!! "????????????? | | # #?""" "" "" #?# =%% ! ] ! "????????????? | | # #? ### ;%!! ! ! "???????????"? | | # #?############ !=! !* =%""""???? ""# | | # ##############;!%=/= = ! =j" " ""# | | # % %!%! %% ! *! ![=pz """ | | ! [%= ! / !=="[" ! """ | | # %!= !""""?? | | # [ !! * = / "??????????? | | " [%%!% / / "????????????? | | !%== = ! #"????????????? | | % % % #?????????????? | | !%= % ! #?????????????? | | ######""" # ##;;;;;#%#;; ;"##?????????????? | | ?#"" " % #; ; # #??????????????? | | ?#""" " " # # ## # # || " ###??????????????? | | ?#"" " "" ######### """ " #????????????????? | | ?#" "##???????# | | " #????????????????? | | ?#" "##????????#"""" "![[#????????????????? | | ?#" " ""#?????????# ||| #%=%#????????????????? | | ?#"" "" "#?????????#"""" #!!=#????????????????? | | ?#"" " "#?????????# | | #%/ #????????????????? | | ??""" " """#?????????#"""" # #????????????????? | | ??""""""""""#?????????####### #????????????????? | | ????########????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed IN-MT5's Pitchfork "Insurrection" | -8/Scraptown | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingMobileKatana Manual? 0 Play Time 01:35:09 Cumulative 610.5 hours Start 2024.08.10 @ 21:30:26 End 2024.08.10 @ 23:07:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 664 Rogue 577 Adventurer 87 Explorer 0 Win Type - Total 36 Types 8/0/22/1/1/1/3/0/0 Lore% 93 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17fda0fa-d13d-4635-a70a-b020f3f3340d