Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 03:06:03 Player: Viddaric Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (4619) 4619 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (821) 821 TOTAL SCORE: 8255 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 103 Entered Garrisons 200 Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 189/300 Energy 133/150 System Corruption 47% Temperature Cool (18) Movement Hovering (56) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (3) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Light Assault Rifle Assault Cannon > --- INVENTORY (5) ---- Improved Ion Engine Hacking Suite Relay Coupler [NC] (22) Relay Coupler [Swarmer] (40) Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Flail > --- INVENTORY -------- Improved Ion Engine Light Treads Advanced Treads Large Battery High-capacity Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Weapon Cycler Weapon Cycler Hacking Suite Hacking Suite Pulse Rifle Heavy Particle Cannon Assault Cannon Rocket Launcher Datajack [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Parts Attached 160 | 6 17 . 57 35 45 Power 17 | 1 3 . 6 3 4 Engine 14 | 1 3 . 6 3 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 36 | 2 2 . 10 10 12 Treads 29 | . . . 9 10 10 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 5 | . 2 . 1 . 2 Flight . | . . . . . . Utility 39 | 1 3 . 16 5 14 Device 21 | . . . 8 3 10 Storage 7 | 1 2 . 3 . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 9 | . . . 5 2 2 Artifact . | . . . . . . Weapon 68 | 2 9 . 25 17 15 Energy Gun 22 | 1 6 . 7 1 7 Energy Cannon 14 | . . . 7 6 1 Ballistic Gun 7 | 1 1 . 4 . 1 Ballistic Cannon 5 | . . . . 3 2 Launcher 9 | . 2 . 5 1 1 Special Weapon . | . . . . . . Impact Weapon 10 | . . . 2 5 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . . . . . 3 System Corruption 26 | . . . . . 26 Parts Lost 26 | . 2 . 5 2 17 Power 3 | . . . 1 . 2 Propulsion 9 | . 1 . 1 1 6 Utility 6 | . . . 1 1 4 Weapon 8 | . 1 . 2 . 5 Highest Loss Streak 10 | . 1 . 2 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 100 99 98 83 Engine 8 | . 14 14 10 9 1 Core 1 | . . . . . 7 Treads 27 | . . . 30 35 26 Leg 2 | . 22 . . . . Hover 2 | . 5 28 2 . 1 Device 10 | . . . 10 10 13 Storage 10 | . 14 14 11 9 8 Processor 2 | . 12 14 2 . 1 Protection 5 | . . . 8 7 2 Energy Gun 6 | . 22 28 3 4 7 Energy Cannon 9 | . . . 11 19 . Ballistic Gun 2 | . 5 . 5 . . Ballistic Cannon 1 | . . . . 1 5 Launcher 1 | . . . 2 . 1 Impact Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 103 | 12 14 11 103 73 73 Greatest Support 89 | 20 20 12 75 88 89 Greatest Overweight (x) 1 | . 1 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 20 20 Average Capacity 15 | 7 7 8 14 20 16 Most Carried 21 | 1 8 8 21 20 20 Average Carried 14 | . 4 8 12 19 16 Final Capacity 20 | 8 8 8 20 20 5 Final Carried 20 | 1 8 8 20 20 5 Class Distribution -------------------- 41% | Scavenger-Mutant 26% | Mutant 17% | Scavenger-Tank 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 3612 | 166 530 . 1463 479 974 Remotely . | . . . . . . Salvage Created 4506 | . 515 . 1807 1514 670 Parts 259 | . 26 . 105 94 34 Haulers Intercepted 8 | . 1 . 4 3 . Recyclers Shooed 4 | . . . 2 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 88 | . 8 . 38 22 20 Melee 4 | . . . 1 1 2 Guns 25 | . 4 . 18 3 . Cannons 36 | . . . 9 15 12 AOE 16 | . 3 . 10 . 3 Classes Destroyed 16 | . 6 . 7 2 1 Worker 4 | . . . 3 1 . Builder 4 | . 1 . . 3 . Hauler 8 | . 1 . 4 3 . Recycler 4 | . 1 . 1 2 . Mechanic 1 | . . . 1 . . Operator 4 | . 1 . 2 1 . Watcher 11 | . 3 . 3 5 . Swarmer 10 | . . . 3 4 3 Grunt 44 | . 8 . 24 7 5 Brawler 3 | . . . 1 . 2 Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 20 | . . . 8 7 5 Hunter 4 | . . . . 3 1 Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Best Kill Streak 7 | . 5 . 7 7 3 Combat Bots Only 7 | . 4 . 7 4 3 Max Kills in Single Turn 2 | . 2 . 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . 2 . 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 594 | . 37 . 192 122 243 Missed 165 | . 10 . 60 29 66 Damage Taken 6160 | . 361 . 1751 1525 2523 Core 943 | . 83 . 294 163 403 Absorbed by Shields 362 | . . . 87 115 160 Core Remaining (%) 64 | 100 . 66 26 . . Volleys Fired 286 | . 38 . 129 67 52 Largest 3 | . 2 . 2 3 3 Hottest 211 | . 80 . 136 211 150 Shots Fired 581 | . 76 . 232 184 89 Gun 268 | . 70 . 140 33 25 Cannon 278 | . . . 76 144 58 Launcher 35 | . 6 . 16 7 6 Special . | . . . . . . Kinetic 175 | . 22 . 79 16 58 Thermal 260 | . . . 129 128 3 Explosive 28 | . 6 . 16 . 6 Electromagnetic 118 | . 48 . 8 40 22 Robot Hit Streak 12 | . 8 . 10 12 12 Robot Miss Streak 11 | . 4 . 11 5 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 371 | . 46 . 139 117 69 Core Hits 180 | . 24 . 86 45 25 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 8 | . . . 2 1 5 Critical Strikes 16 | . . . 5 4 7 Burn 3 | . . . 3 . . Meltdown 1 | . . . . 1 . Destroy 2 | . . . 2 . . Blast 4 | . . . . 2 2 Smash 6 | . . . . 1 5 Melee Attacks 67 | . . . 5 21 41 Impact 65 | . . . 5 19 41 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 3 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 10317 | . 1022 . 3417 3461 2417 Guns 2643 | . 657 . 1341 430 215 Cannons 4100 | . . . 907 2032 1161 Explosions 2031 | . 365 . 1105 379 182 Melee 1475 | . . . 39 599 837 Ramming 68 | . . . 25 21 22 Kinetic 2445 | . 202 . 728 345 1170 Thermal 3306 | . 20 . 1445 1770 71 Explosive 1561 | . 345 . 1105 . 111 Electromagnetic 1462 | . 455 . 75 726 206 Impact 1475 | . . . 39 599 837 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 47 | . . . . 2 47 Average Corruption 5 | . . . . 2 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . . . . 17 28 Message Errors 13 | . . . . 2 11 Matter Fused 12 | . . . . 6 6 Heat Flow Errors 5 | . . . . 3 2 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 6 | . . . . 3 3 Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 549 | . 2 . 43 137 367 Projectiles 39 | . . . 2 4 33 Explosions 33 | . 2 . 22 . 9 Melee 477 | . . . 19 133 325 Knockbacks 16 | . . . . 3 13 Impact 9 | . . . . 2 7 Kinetic 7 | . . . . 1 6 Secondary . | . . . . . . Self-Inflicted Damage 155 | . . . 68 . 87 Shots 6 | . . . 4 . 2 Rammed 4 | . . . 1 2 1 Targets Rammed 5 | . . . 2 2 1 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 532 | . 171 . 210 402 532 Average Temperature 79 | . 44 . 34 116 173 Received Heat Transfer 1774 | . 207 . 728 414 425 Effects 13 | . . . . 5 8 Shutdowns 1 | . . . . . 1 Energy Bleed 5 | . . . . 4 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 3 | . 1 . . 1 1 Combat Hostiles 3 | . 1 . . 1 1 Parts Fried 17 | . 1 . 1 11 4 Impact Corruptions 20 | . . . 2 4 14 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . . . 5 4 . Heat Transferred 6365 | . 50 . 3192 3023 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . 1 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 1008 | . 211 36 776 412 1008 Initial 327 | . . 36 13 327 248 Average 431 | . 70 36 555 193 689 Maximum Alert Level 3 | . 1 . 3 2 3 Low Security (%) 28 | 100 95 100 4 55 . Level 1 19 | . 4 . 8 43 21 Level 2 35 | . . . 78 1 21 Level 3 16 | . . . 7 . 57 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . 7 6 . Investigation 5 | . . . 3 2 . Extermination . | . . . . . . Reinforcement 4 | . . . 2 2 . Assault 2 | . . . 2 . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 5 | . 2 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | . 15 . 67 31 25 Peak Tracking Total 7 | . 4 . 7 4 6 Tactical Retreats 6 | . . . 2 3 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 10 | . 2 . . 4 4 Indirectly 3 | . . . . 3 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 10 | . 1 . 2 1 6 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Relay 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 29 | . 7 . 11 10 1 Terminals 19 | . 4 . 8 6 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 1 . Recycling Units 4 | . 2 . 1 1 . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 80 | . 14 . 31 31 4 Successful 38 | . 8 . 13 16 1 Failed 42 | . 6 . 18 15 3 Catastrophic 6 | . 2 . 2 2 . Database Lockouts . | . . . . . . Manual 13 | . . . 5 7 1 Terminals 54 | . 8 . 23 19 4 Fabricators . | . . . . . . Repair Stations 10 | . 3 . 4 3 . Recycling Units 5 | . 3 . 1 1 . Scanalyzers 8 | . . . 3 5 . Garrison Access 3 | . . . . 3 . Terminal Hacks 25 | . 5 . 9 10 1 Record 1 | . . . . 1 . Robot Analysis 2 | . . . 1 1 . Prototype ID Bank 6 | . 3 . 2 1 . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Unreport Threat 4 | . . . 1 3 . Locate Traps 4 | . 1 . 2 1 . Dispatch Records 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Reinforcement Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 . 1 1 . Scan Component 3 | . 1 . 1 1 . Recycling Unit Hacks 4 | . 2 . 1 1 . Report Inventory 4 | . 2 . 1 1 . Scanalyzer 5 | . . . 2 3 . Insert Component 3 | . . . 1 2 . Analyze 2 | . . . 1 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 . 1 1 . Used 2 | . 1 . . 1 . Hacking Detections 24 | . 5 . 10 8 1 Full Trace Events 6 | . . . 3 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released 17 | . . . . . 17 Machine Destruction 17 | . . . . . 17 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 36 | . . 36 36 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 11 | . . . 11 . . Total Damage 148 | . . . 148 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total 2 | . . . 1 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 5861 | 60 570 83 2293 1532 1323 Spaces Moved 3253 | 44 417 112 1178 743 759 Core 160 | 3 . . . . 157 Treads 2097 | . . . 897 743 457 Legs 306 | 41 265 . . . . Wheels . | . . . . . . Hover 690 | . 152 112 281 . 145 Flight . | . . . . . . Fastest Speed 50 | 50 56 56 52 145 50 Average Speed 132 | 115 97 56 146 152 121 Slowest Speed 240 | 120 190 56 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 74 44 80 64 68 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug 45 | . . . 38 4 3 Terrain Destroyed 172 | . 6 . 104 23 39 Melee 8 | . . . 4 4 . Projectile 17 | . . . . 11 6 AOE 147 | . 6 . 100 8 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 4144 | 50 496 131 1501 962 1004 Wait 145 | . 11 20 50 34 30 Move 3249 | 43 416 111 1177 743 759 Hop . | . . . . . . Pick Up 90 | 1 10 . 38 26 15 Fast Attach 53 | 6 7 . 14 5 21 Attach 18 | . 2 . 4 5 7 Detach 1 | . . . . . 1 Swap 89 | . 8 . 39 25 17 Drop 107 | . 4 . 43 34 26 Fire 286 | . 38 . 129 67 52 Melee 67 | . . . 5 21 41 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 4 | . . . 2 2 . Escape Stasis 34 | . . . . . 34 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: [*Fac] / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 437 | -10/Materials | Identified exit to Materials 596 | -10/Materials | Discovered new exit (range 12) 603 | -10/Materials | Identified exit to Mines 631 | -10/Materials | Entered Mines 632 | -10/Mines | Assembled infested the area 686 | -10/Mines | Discovered exit to Materials (range 5) 714 | -10/Mines | Entered Materials 714 | -9/Materials | Accompanied by 2 allies 714 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 859 | -9/Materials | Destroyed 7 combat bots 1274 | -9/Materials | Build established: Scavenger-Mutant 1317 | -9/Materials | Discovered new exit (range 12) 1559 | -9/Materials | Core integrity fell below 50% 1668 | -9/Materials | Discovered new exit (range 10) 1852 | -9/Materials | Discovered new exit (range 16) 1914 | -9/Materials | First assault squad dispatched 3007 | -9/Materials | Entered another Materials area 3007 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3356 | -8/Materials | Build established: Scavenger-Tank 3641 | -8/Materials | Discovered new exit (range 13) 3763 | -8/Materials | Discovered new exit (range 5) 4035 | -8/Materials | Build established: Tank 4225 | -8/Materials | Discovered new exit (range 15) 4380 | -8/Materials | Garrison activated, responded to threat 4507 | -8/Materials | Garrison activated, responded to threat 4539 | -8/Materials | Identified exit to Garrison 4539 | -8/Materials | Entered Garrison 4596 | -8/Garrison | Triggered checkpoint 4688 | -8/Garrison | Lost 3 parts (1p2n) 4762 | -8/Garrison | Build established: Scavenger-Tank 4827 | -8/Garrison | Triggered checkpoint 4948 | -8/Garrison | Triggered checkpoint 4996 | -8/Garrison | Garrison Relay disabled 5105 | -8/Garrison | Garrison Relay disabled 5123 | -8/Garrison | Garrison Relay disabled 5146 | -8/Garrison | Build established: Scavenger-Mutant 5203 | -8/Garrison | Discovered new exit (range 13) 5443 | -8/Garrison | Garrison Relay disabled 5458 | -8/Garrison | Triggered checkpoint 5569 | -8/Garrison | System corruption reached 10% 5576 | -8/Garrison | Core integrity fell below 50% 5604 | -8/Garrison | Core integrity fell below 20% 5637 | -8/Garrison | Discovered new exit (range 10) 5643 | -8/Garrison | Lost 10 parts (4n2u4w) 5730 | -8/Garrison | System corruption reached 30% 5862 | -8/Garrison | Triggered checkpoint 5862 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Mic. Nuclear Core. P-60 Hacker destroyed. Acquired Lgt. Assault Rifle. Acquired Beam Rifle. Dropped Recoil Stabilizer. System corrupted: Energy discharge (-42). Acquired Relay Coupler [Swarmer]. Acquired 16 matter. Acquired 11 matter. Acquired 2 matter. System corrupted: FCS attempts to trigger Lgt. Assault Rifle. System corrupted: Lgt. Assault Rifle misfires. Acquired Lgt. Armor Plating. Acquired 8 matter. 6L,|/O LZQOIC9CZ0CBPU/ 7FU,9RD> System corrupted: Energy discharge (-34). Beams of light sweep through the air. An alarm sounds. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed DisruptionMeleeAutohacker Manual? 0 Play Time 02:51:08 Cumulative 23.8 hours Start 2024.04.09 @ 23:57:44 End 2024.04.10 @ 03:06:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8c86e6f-ec48-455a-9bfd-6511766c9d4b