Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 01:11:55 Player: naththebg Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (73) 365 Value Destroyed (1787) 1787 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1277) 1277 TOTAL SCORE: 11449 Bonus ------- Follower Combat Kills 477 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 207/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Experimental Optical Array Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Medium Storage Unit Advanced Cloaking Device Experimental Thermal Defense Suite Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Cooled Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Cloaking Device Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Neutron Cannon Advanced Datajack Force Lance > --- INVENTORY -------- Field Propulsion Array Experimental Heat Sink Experimental Phase Shifter Improved Utility Shielding Experimental Thermal Defense Suite System Shield System Shield Fusion Bomb Launcher [Rating: 124] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Improved Datajack Energy Gun EM Pulse Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 4 . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . . . 1 . . 1 . . . Utility 6 | . . . 1 . . . 1 1 . . . 2 . . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Parts Attached 155 | 6 4 3 6 2 . 1 22 17 1 3 8 20 8 21 16 . 12 5 Power 15 | 1 . 1 1 . . . 2 1 . . 1 1 1 1 3 . 2 . Engine 8 | 1 . 1 1 . . . 2 . . . 1 . . . 2 . . . Core 5 | . . . . . . . . 1 . . . 1 . 1 . . 2 . Reactor 2 | . . . . . . . . . . . . . 1 . 1 . . . Propulsion 51 | 2 . 1 1 . . . 11 7 . 1 3 5 3 8 3 . 3 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg 8 | 2 . 1 1 . . . 2 . . . . . . . . . . 2 Wheel 1 | . . . . . . . . 1 . . . . . . . . . . Hover 12 | . . . . . . . . 1 . . . 4 1 6 . . . . Flight 30 | . . . . . . . 9 5 . 1 3 1 2 2 3 . 3 1 Utility 57 | 1 2 . 1 1 . . 4 6 . 2 2 10 3 9 8 . 6 2 Device 18 | . . . 1 1 . . 1 2 . . . 2 3 4 . . 2 2 Storage 9 | 1 1 . . . . . 1 . . . 2 . . 1 2 . 1 . Processor 8 | . 1 . . . . . 1 3 . . . . . 1 1 . 1 . Hackware 14 | . . . . . . . 1 1 . 1 . 7 . 1 2 . 1 . Protection 8 | . . . . . . . . . . 1 . 1 . 2 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 1 3 1 . 1 5 3 1 . 2 4 1 3 2 . 1 . Energy Gun 4 | . 1 . 1 . . . . . 1 . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Launcher 6 | . . 1 1 . . . 2 . . . . 2 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . 2 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . 1 1 . . . Special Melee Weapon 6 | . . . . 1 . . 1 1 . . . 1 . 1 . . 1 . Unidentified Prototypes 12 | . . . 1 . . . 1 1 1 . 1 2 1 . 2 . 2 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . . . . . . Parts Lost 64 | . . . . . . . 15 9 3 . . 13 . 8 4 . 3 9 Power 5 | . . . . . . . 3 . . . . . . . 2 . . . Propulsion 33 | . . . . . . . 10 5 1 . . 7 . 3 1 . 1 5 Utility 19 | . . . . . . . . 3 1 . . 5 . 4 1 . 2 3 Weapon 7 | . . . . . . . 2 1 1 . . 1 . 1 . . . 1 Highest Loss Streak 8 | . . . . . . . 7 4 3 . . 7 . 8 3 . 1 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . Average Backups 7 | 3 8 9 9 10 10 10 8 5 4 5 9 7 3 4 8 9 8 8 Power . | . 1 . . . . . . 1 1 1 1 . . . . . . . Propulsion 1 | 2 5 6 5 5 5 5 3 . . . . . . . 1 1 1 . Utility 3 | . 1 1 2 3 3 3 2 2 2 2 6 4 1 3 5 6 6 5 Weapon 1 | . 1 1 1 1 2 1 1 1 1 1 2 1 1 . 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 3 1 . . . . 1 5 . 1 . 3 . 1 1 1 1 4 Power 5 | . . . . . . . . 4 . . . 1 . . . . . . Propulsion 5 | . 3 1 . . . . 1 . . . . . . . . . . . Utility 9 | . . . . . . . . 1 . 1 . 2 . 1 . 1 . 3 Weapon 3 | . . . . . . . . . . . . . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 90 100 88 96 100 100 78 49 39 30 58 64 67 91 84 89 88 68 Engine 3 | . 14 14 11 11 11 11 5 . . . . . 2 . 2 10 4 . Core 2 | . . . . . . . . . . . . 3 . 4 2 . 5 7 Leg 6 | . 28 28 33 33 33 33 8 . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 11 19 1 . . . Flight 13 | . . . . . . . 19 9 4 1 19 15 2 11 24 26 25 16 Device 5 | . . . . 8 11 11 7 3 . 4 . 3 14 13 6 5 4 6 Storage 5 | . 14 14 11 11 11 11 9 2 . . 6 3 . . 3 5 5 3 Processor 11 | . 5 14 11 11 11 11 15 17 15 15 15 11 11 11 10 10 10 9 Hackware 8 | . . . . . . . 2 5 5 1 7 14 11 9 15 15 15 13 Protection 2 | . . . . . . . . . . 4 7 3 . 2 4 5 4 1 Energy Gun 1 | . 2 14 11 11 11 . . . . . . . . . . . . . Ballistic Gun 1 | . 25 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 3 8 . 20 4 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 3 . 4 5 5 5 3 Special Melee Weapon 2 | . . . . 3 11 1 2 1 5 . . 1 . 1 4 5 5 3 Peak Build Rating 124 | 6 9 10 19 15 15 15 29 32 22 26 39 61 79 102 103 99 119 124 Average Rating 54 | 4 7 9 12 14 15 14 19 19 16 17 26 44 62 84 90 98 111 103 On Entrance 35 | . 6 9 10 12 15 15 14 14 19 10 26 37 32 76 77 99 99 111 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 13 18 21 24 24 22 24 34 19 3 4 31 21 19 38 39 35 39 39 Greatest Support 55 | 20 20 20 30 30 30 30 47 19 6 6 21 33 35 55 50 49 51 50 Greatest Overweight (x) 3 | 3 . 1 . . . . 1 1 . 1 2 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 5 5 15 10 5 20 10 10 10 10 Average Capacity 8 | 7 9 10 10 10 10 10 10 6 5 5 13 8 5 5 8 10 10 9 Most Carried 13 | 6 10 10 10 10 10 10 10 10 5 5 13 10 5 5 10 10 10 10 Average Carried 7 | 3 8 9 9 10 10 9 8 5 4 4 9 7 3 4 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 10 5 5 5 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 6 4 5 5 9 5 4 5 10 10 9 5 Class Distribution -------------------- 33% | Mutant 32% | Hacker-Scout 12% | Hacker-Ninja 8% | Scout 4% | Sprinter 3% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Storage Scout | -7/Recycling Mutant | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Matter Collected 3013 | 260 140 92 126 40 . 62 571 193 . 5 294 138 216 450 237 54 . 135 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2576 | . 435 73 198 . . 15 639 307 . 14 . 37 . 445 278 . . 135 Parts 139 | . 28 5 12 . . 1 32 4 . . . 8 . 26 15 . . 8 Haulers Intercepted 5 | . 2 . . . . . 3 . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Combat Hostiles Destroyed 33 | . 10 2 2 . . 1 13 1 . . . . . 3 1 . . . Melee 5 | . . . . . . . 1 . . . . . . 3 1 . . . Guns 11 | . 10 . 1 . . . . . . . . . . . . . . . Cannons 6 | . . . 1 . . 1 4 . . . . . . . . . . . AOE 9 | . . 2 . . . . 7 . . . . . . . . . . . Classes Destroyed 13 | . 5 . 2 . . . 3 1 . . . . . 2 . . . . Worker 3 | . . . . . . . 1 . . . . . . 2 . . . . Builder 7 | . . . 2 . . . 3 1 . 1 . . . . . . . . Tunneler 5 | . . . . . . . . . . . . . . 1 3 . . 1 Hauler 5 | . 2 . . . . . 3 . . . . . . . . . . . Recycler 9 | . 1 . 2 . . . 1 2 . . . . . 1 1 . . 1 Operator 7 | . . . . . . . 2 1 . . . 2 . 2 . . . . Watcher 4 | . 1 . . . . . . 1 . . . . . 1 1 . . . Swarmer 10 | . 6 . . . . . 4 . . . . . . . . . . . Grunt 16 | . 4 2 . . . 1 8 . . . . . . 1 . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . 2 1 . . . Best Kill Streak 7 | . 6 2 4 . . 1 7 3 . 1 . 1 . 2 1 . . 1 Combat Bots Only 6 | . 6 2 1 . . 1 4 1 . . . . . 1 1 . . . Max Kills in Single Turn 4 | . 2 1 3 . . 1 4 1 . 1 . 1 . 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . 4 . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Hostile Shots Fired 898 | . 38 2 28 . . 10 162 117 45 27 . 112 . 73 47 . 61 176 Missed 412 | . 9 1 14 . . 3 72 59 22 13 . 46 . 36 18 . 31 88 Hits 486 | . 29 1 14 . . 7 90 58 23 14 . 66 . 37 29 . 30 88 Melee 1 | . . . . . . . . . . . . 1 . . . . . . Projectile 485 | . 29 1 14 . . 7 90 58 23 14 . 65 . 37 29 . 30 88 AOE 1 | . . . . . . . . . . . . . . . 1 . . . Critical Strikes 17 | . 1 . 1 . . . 3 2 1 . . . 1 1 2 . 2 3 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . Damage Taken 8532 | . 328 42 253 . . 119 1401 808 213 97 . 1311 24 748 678 . 517 1993 Core 3590 | . 13 20 59 . . . 455 396 123 82 . 714 24 106 159 . 118 1321 Absorbed by Shields 14 | . . . . . . . . 14 . . . . . . . . . . Redirected to Shielding 362 | . . . . . . . . . . 9 . 15 . 72 175 . 67 24 Regen/Repaired (Parts) 317 | . . . . . . . . . . . . 31 93 107 29 . . 57 Core Remaining (%) 56 | 100 . 86 . . . 85 17 . . . 14 . . 15 . . 75 . Volleys Fired 88 | . 33 3 15 . . 8 25 . . . . . . . 2 . . 2 Largest 2 | . 2 1 2 . . 2 2 . . . . . . . 1 . . 1 Hottest 110 | . 60 33 89 . . 60 60 . . . . . . . 110 . . 110 Shots Fired 161 | . 66 3 26 . . 16 45 . . . . . 1 . 2 . . 2 Gun 82 | . 66 . 15 . . . . . . . . . 1 . . . . . Cannon 65 | . . . 5 . . 16 40 . . . . . . . 2 . . 2 Launcher 14 | . . 3 6 . . . 5 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 126 | . 65 . 5 . . 16 40 . . . . . . . . . . . Thermal 15 | . . . 10 . . . . . . . . . 1 . 2 . . 2 Explosive 14 | . . 3 6 . . . 5 . . . . . . . . . . . Electromagnetic 6 | . 1 . 5 . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 8 1 7 . . 10 8 . . . . . . . . . . . Robot Miss Streak 3 | . 3 1 2 . . 2 3 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 186 | . 44 1 19 . 7 12 39 8 . 1 . 7 . 28 15 . 2 3 Core Hits 82 | . 24 2 9 . . 2 25 1 . . . 2 . 12 4 . . 1 Critical Kills 3 | . 1 . . . . . 1 1 . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 4 2 . 1 . . . . . . . . Critical Strikes 19 | . 1 . . . . . 5 3 . 1 . 1 . 3 4 . 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Smash 9 | . . . . . . . 5 3 . 1 . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 3 . . . . Impale 6 | . . . . . . . . . . . . 1 . . 4 . 1 . Melee Attacks 274 | . . . . . 7 . 23 25 1 1 . 26 . 82 63 . 24 22 Impact 50 | . . . . . . . 23 25 1 1 . . . . . . . . Slashing 37 | . . . . . . . . . . . . 2 . 35 . . . . Piercing 168 | . . . . . . . . . . . . 20 . 46 57 . 23 22 Sneak Attacks 45 | . . . . . 7 . 6 6 . 1 . 3 . 7 11 . 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 5 . . . . Damage Inflicted 6591 | . 493 153 473 . . 200 2085 486 . 92 . 107 . 1274 771 . 154 303 Guns 661 | . 493 . 168 . . . . . . . . . . . . . . . Cannons 716 | . . . 86 . . 200 430 . . . . . . . . . . . Explosions 1127 | . . 153 219 . . . 755 . . . . . . . . . . . Melee 4068 | . . . . . . . 898 484 . 92 . 103 . 1274 771 . 154 292 Ramming 19 | . . . . . . . 2 2 . . . 4 . . . . . 11 Kinetic 1194 | . 478 . 86 . . 200 430 . . . . . . . . . . . Thermal 117 | . . . 117 . . . . . . . . . . . . . . . Explosive 1127 | . . 153 219 . . . 755 . . . . . . . . . . . Electromagnetic 66 | . 15 . 51 . . . . . . . . . . . . . . . Impact 1474 | . . . . . . . 898 484 . 92 . . . . . . . . Slashing 631 | . . . . . . . . . . . . . . 631 . . . . Piercing 1963 | . . . . . . . . . . . . 103 . 643 771 . 154 292 Highest Corruption 10 | . . . . . . . 2 4 5 5 . 4 4 8 9 9 10 5 Average Corruption 5 | . . . . . . . 2 3 4 5 . 2 4 6 5 9 9 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . . . . 8 9 1 4 . 5 9 42 19 2 22 2 Message Errors 24 | . . . . . . . 2 1 . . . 2 . 11 3 . 3 2 Matter Fused 26 | . . . . . . . 1 1 . 1 . . 2 9 6 . 6 . Heat Flow Errors 22 | . . . . . . . 1 3 . . . . 1 7 4 1 5 . Energy Discharges 14 | . . . . . . . 1 2 . 1 . . . 5 2 1 2 . Parts Rejected 4 | . . . . . . . 1 1 . . . . . . 1 . 1 . Data Loss (minor) 20 | . . . . . . . 1 1 . 1 . 3 3 6 2 . 3 . Data Loss (major) 9 | . . . . . . . . . . 1 . . 2 4 1 . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . 1 . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1512 | . . 9 . . . . 506 247 . 92 . 47 . 70 387 . . 154 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 41 | . . 9 . . . . 32 . . . . . . . . . . . Melee 1471 | . . . . . . . 474 247 . 92 . 47 . 70 387 . . 154 Knockbacks 9 | . . . . . . 2 5 1 . . . 1 . . . . . . Impact 2 | . . . . . . . . 1 . . . 1 . . . . . . Kinetic 7 | . . . . . . 2 5 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . 31 48 . . . 64 1 . . . 2 . . . . . 5 Shots 4 | . . 1 1 . . . 2 . . . . . . . . . . . Rammed 7 | . . . . . . . . 3 . . . 1 . . . . . 3 Targets Rammed 8 | . . . . . . . 1 3 . . . 1 . . . . . 3 Kicked 1 | . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 535 | . 20 2 254 . . . 221 234 . . . . 233 535 258 236 293 60 Average Temperature 97 | . 9 2 114 . . . 87 106 . . . . 122 123 82 114 47 30 Received Heat Transfer 1734 | . 135 6 99 . . 63 747 285 81 24 . 144 . 48 21 . 21 60 Effects 7 | . . . . . . . 3 . . . . . . 3 . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . 3 . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 5 3 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . Parts Fried 23 | . . . 1 . . . 12 8 . 2 . . . . . . . . Impact Corruptions 24 | . . . . . . . 12 9 . 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 296 | . . . 296 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Maximum Alert Level 2 | . . . . . . . 2 1 . . . . . 1 1 . . . Low Security (%) 86 | 100 100 100 100 100 . 100 54 . 100 100 . 100 100 98 96 100 100 100 Level 1 11 | . . . . . . . 13 100 . . . . . 1 3 . . . Level 2 2 | . . . . . . . 32 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 632 | . 132 64 81 19 . 52 632 388 131 104 . 100 16 211 211 14 161 162 Initial 280 | . . . 4 19 . . 20 280 131 35 . . 7 . 101 14 . 70 Average 77 | . 49 8 31 5 . 4 253 296 116 46 . 19 1 47 45 5 17 91 Influence Increases 4937 | . 271 69 121 . . 62 1056 474 . 149 . 354 42 947 695 . 312 385 Destroy 0b10 Robot/C 860 | . 200 40 40 . . 20 260 20 . . . 40 . 200 40 . . . Destroy 0b10 Robot/NC 210 | . 20 . 20 . . . 50 25 . 5 . 10 . 35 35 . . 10 Destroy Leader 208 | . 36 10 20 . . . 46 12 . . . . . 72 12 . . . Allied During Kill 111 | . . . . . . . . . . . . . . 105 6 . . . Successful Hack 235 | . . . . . . 12 19 16 . 24 . 33 . 10 46 . 66 9 Select Force Hacks 120 | . . . . . . . . . . 120 . . . . . . . . Disable Machine 285 | . . . . . . . 15 15 . . . 60 . 90 90 . . 15 Destroy Structure 478 | . . 19 41 . . . 51 11 . . . 16 42 120 106 . 36 36 Partial Spotted 270 | . . . . . . . 15 45 . . . 15 . 45 75 . 15 60 Lose Combat Pursuer 2160 | . 15 . . . . 30 600 330 . . . 180 . 270 285 . 195 255 Influence Decreases 4791 | . 271 56 83 51 . 10 492 800 199 146 94 332 64 739 861 42 177 374 Entered New Map 933 | . . . 9 32 . . 32 336 159 56 94 . 15 . 107 28 . 65 Time Decay 2678 | . 156 56 74 19 . 10 310 374 10 90 . 194 33 456 466 14 147 269 Lost Part 510 | . . . . . . . 150 90 30 . . 108 . 28 34 . 30 40 Lost Ally 351 | . . . . . . . . . . . . 30 16 255 50 . . . Purge Threat 319 | . 115 . . . . . . . . . . . . . 204 . . . Squads Dispatched 72 | . . . 2 . . . 7 5 . . . 7 . 19 16 . 9 7 Investigation 34 | . . . . . . . 3 1 . . . 3 . 8 9 . 5 5 Extermination 18 | . . . . . . . . 2 . . . 2 . 3 6 . 3 2 Reinforcement 15 | . . . 2 . . . 4 2 . . . 2 . 3 1 . 1 . Assault 2 | . . . . . . . . . . . . . . 2 . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Distress Signals 16 | . 2 . . . . . 4 1 . . . 3 . 1 3 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 15 2 3 5 . 3 70 32 9 1 . 27 10 35 30 . 21 30 Peak Tracking Total 20 | . 4 2 1 3 . 3 17 13 9 1 . 11 6 15 8 . 13 20 Tactical Retreats 49 | . 1 . . . . 1 10 9 . . . 4 1 5 9 . 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Traps Triggered 19 | . . . . . . . 4 4 . . . 3 . 3 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Machines Disabled 19 | . . . . . . . 1 1 . . . 4 . 6 6 . . 1 Max in Single Turn 1 | . . . . . . . 1 1 . . . 1 . 1 1 . . 1 Garrison Access 7 | . . . . . . . . 1 . . . . . 1 1 . 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Machines Accessed 108 | . 1 . 1 . 1 1 7 9 1 8 3 12 . 21 23 . 13 7 Terminals 49 | . 1 . 1 . . 1 5 4 1 3 . 5 . 9 12 . 6 1 Fabricators 10 | . . . . . . . . . . . . 4 . 2 2 . 1 1 Repair Stations 4 | . . . . . . . . . . . . . . 2 1 . . 1 Recycling Units 33 | . . . . . . . 2 4 . 5 . 3 . 6 7 . 4 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . . . 2 1 . 2 2 Total Hacks 288 | . 3 . 4 . 4 3 15 16 1 24 7 27 . 51 88 . 27 18 Successful 145 | . 2 . 1 . 4 2 7 5 1 15 7 14 . 19 44 . 15 9 Failed 143 | . 1 . 3 . . 1 8 11 . 9 . 13 . 32 44 . 12 9 Catastrophic 17 | . 1 . . . . . 2 2 . . . . . 8 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 153 | . . . . . . 3 8 2 1 9 . 19 . 35 50 . 14 12 Terminals 169 | . 3 . 4 . . 3 12 7 1 11 . 13 . 28 65 . 15 7 Fabricators 20 | . . . . . . . . . . . . 8 . 4 5 . 1 2 Repair Stations 7 | . . . . . . . . . . . . . . 3 2 . . 2 Recycling Units 67 | . . . . . . . 3 7 . 13 . 6 . 12 15 . 8 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . 2 . . . . . 4 1 . 3 4 Terminal Hacks 64 | . 2 . 1 . 4 2 3 1 1 3 7 3 . 6 26 . 4 1 Record 13 | . . . . . 4 . . . . 2 5 . . . 2 . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . . 2 . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . . . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 7 | . 1 . . . . . . . . 1 . 2 . 1 2 . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . 2 . . . Locate Traps 12 | . . . . . . . . . . . . 1 . 3 5 . 3 . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 2 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . . 1 2 . . . Proto ID Catalog 1 | . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . 1 1 Build 3 | . . . . . . . . . . . . 1 . . . . 1 1 Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 18 | . . . . . . . 2 3 . 6 . 1 . 1 2 . 3 . Process 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Components 17 | . . . . . . . 2 3 . 5 . 1 . 1 2 . 3 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . 1 . 2 2 Seal Access 6 | . . . . . . . . 1 . . . . . . 1 . 2 2 Unauthorized Hacks 53 | . . . . . . . 2 . . 6 . 9 . 12 15 . 5 4 Terminals 17 | . . . . . . . 2 . . 2 . 3 . 3 5 . 1 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . Botnet 15 | . . . . . . . 2 . . 2 . 3 . 3 3 . 1 1 Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . Fabricators 6 | . . . . . . . . . . . . 3 . 1 2 . . . Liberate 6 | . . . . . . . . . . . . 3 . 1 2 . . . Repair Stations 4 | . . . . . . . . . . . . . . 2 1 . . 1 Patch 4 | . . . . . . . . . . . . . . 2 1 . . 1 Recycling Units 26 | . . . . . . . . . . 4 . 3 . 6 7 . 4 2 Tunnel 4 | . . . . . . . . . . 4 . . . . . . . . Fedlink 22 | . . . . . . . . . . . . 3 . 6 7 . 4 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 1 . 1 . . 1 5 7 . 5 . 8 . 14 10 . 9 3 Full Trace Events 5 | . . . . . . . 2 . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . 2 . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 355 | . . . . . . . . . . . . 64 . . . . 69 222 Total Part Build Rating 34 | . . . . . . . . . . . . 16 . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . . . . . . . 9 8 . 8 . 1 . . 1 . 8 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 5 . . . . . . 3 . . 1 . . . Non-combat 6 | . . . . . 3 . . . . . . 2 . . 1 . . . Combat 2 | . . . . . 2 . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . 7 . . . . . . 2 . . 1 . . . parse_system 8 | . . . . . 7 . . . . . . 1 . . . . . . find_chute 2 | . . . . . . . . . . . . 1 . . 1 . . . Manual 1 | . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 1 . . 2 . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Total Allies 27 | . . . . . . . . . . . . 2 19 3 3 . . . Largest Group 19 | . . . . . . . . . . . . 1 19 11 2 . . . Highest-Rated Group 684 | . . . . . . . . . . . . 29 684 415 103 . . . Highest-Rated Ally 56 | . . . . . . . . . . . . 29 50 50 56 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 172 | . . . . . . . . . . . . 5 82 78 7 . . . Total Damage 6686 | . . . . . . . . . . . . 79 4255 1621 731 . . . Kills 23 | . . . . . . . . . . . . 2 11 7 3 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Active Infowar (turns) 7633 | . . . 1 . . . . 862 36 193 1021 636 314 1649 1447 63 799 612 Optics 7632 | . . . . . . . . 862 36 193 1021 636 314 1649 1447 63 799 612 Sensors 5626 | . . . 1 . . . . 376 . 128 93 461 272 1505 1447 63 748 532 Cloaking 1251 | . . . . . . . . . . . . 5 313 603 . . . 330 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Turns Passed 10325 | 67 518 580 229 99 223 297 680 862 36 193 1021 636 314 1649 1447 63 799 612 Spaces Moved 15069 | 39 319 302 141 74 178 222 833 1402 63 348 1106 1339 275 2816 2940 210 1185 1277 Core 983 | 10 . . . . . . . 228 26 276 . 290 . . . . . 153 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1434 | 29 319 302 141 74 178 222 115 54 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1961 | . . . . . . . . 23 . . . 5 252 1681 . . . . Flight 10691 | . . . . . . . 718 1097 37 72 1106 1044 23 1135 2940 210 1185 1124 Fastest Speed 26 | 50 120 120 120 120 120 120 27 29 40 40 29 29 37 33 26 29 29 31 Average Speed 48 | 134 120 186 120 120 120 120 45 41 44 48 90 34 55 38 32 29 29 33 Slowest Speed 200 | 200 120 190 120 120 120 120 190 130 50 100 194 100 117 136 117 29 31 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . . 24 13 . . . 10 . 7 11 1 6 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 58 77 18 20 57 52 62 49 15 80 75 37 96 58 62 87 30 35 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 6 | . . . . . 1 . . . . 4 . 1 . . . . . . Known Exits Taken 8 | . . 1 . . . . 1 1 1 1 1 . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . 1 . . . 1 . . . . 4 . . . . . . . Spaces Dug 144 | . . . . . . . 21 11 . . . 8 . 29 39 . 18 18 Terrain Destroyed 248 | . . 26 46 . . . 53 11 . . . 8 . 29 39 . 18 18 Melee 121 | . . . . . . . 2 11 . . . 8 . 29 37 . 18 16 Projectile 4 | . . . . . . . . . . . . . . . 2 . . 2 AOE 123 | . . 26 46 . . . 51 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Fac Was Fac Res Total 17340 | 50 397 319 176 83 184 236 1021 1620 69 371 1130 1486 437 3268 3290 210 1580 1413 Wait 1478 | . 26 6 8 8 . 3 86 150 . 12 1 44 139 326 242 . 351 76 Move 14896 | 38 318 301 140 73 177 221 785 1376 62 347 1105 1320 274 2801 2918 207 1172 1261 Hop 76 | . . . . . . . 23 12 . . . 9 . 7 11 1 6 7 Pick Up 88 | 6 9 2 2 . . 1 13 6 2 3 7 8 4 10 12 1 1 1 Fast Attach 104 | 6 2 1 1 1 . . 14 13 1 3 6 15 3 19 11 . 6 2 Attach 74 | . . . 2 . . 1 20 5 1 1 3 12 9 10 5 . 1 4 Detach 42 | . . . 1 . . . 10 4 . 1 3 8 4 3 2 . . 6 Swap 51 | . 2 2 3 1 . 1 9 2 . . 1 5 . 4 9 . 9 3 Drop 116 | . 7 4 4 . . 1 12 10 2 3 4 20 4 11 15 1 10 8 Fire 88 | . 33 3 15 . . 8 25 . . . . . . . 2 . . 2 Melee 269 | . . . . . 7 . 23 25 1 1 . 26 . 77 63 . 24 22 Ram 7 | . . . . . . . . 3 . . . 1 . . . . . 3 Kick 1 | . . . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . 14 . . . 18 . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Waste -4/Factory -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 15) 586 | -10/Materials | Entered Mines 607 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 942 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 946 | -10/Mines | Found Prototype Device 1128 | -10/Mines | Discovered new exit (range 12) 1142 | -10/Mines | Identified exit to Materials 1166 | -10/Mines | Entered Materials 1166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -9/Materials | Identified Exp. Sensor Array 1334 | -9/Materials | Met 8R-AWN 1350 | -9/Materials | Discovered new exit (range 14) 1395 | -9/Materials | Entered Mines 1396 | -9/Mines | Followed 8R-AWN into the Mines 1456 | -9/Mines | Learned Materials terminal intel 1489 | -9/Mines | Discovered new exit (range 5) 1494 | -9/Mines | Entered Exiles 1523 | -9/Exiles | Welcomed by 8R-AWN 1548 | -9/Exiles | Met EX-HEX 1583 | -9/Exiles | Met EX-BIN 1620 | -9/Exiles | Met EX-DEC 1663 | -9/Exiles | Learned location of Zion (-6) 1705 | -9/Exiles | Discovered new exit (range 10) 1716 | -9/Exiles | Build established: Scavenger-Mutant 1717 | -9/Exiles | Entered Mines 1998 | -8/Mines | Discovered new exit (range 8) 2014 | -8/Mines | Entered Materials 2014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -8/Materials | Loaded intel: 12 terminal locations 2018 | -8/Materials | Build established: Mutant 2430 | -8/Materials | Discovered new exit (range 12) 2479 | -8/Materials | Lost 5 parts (3p2n) 2610 | -8/Materials | Core integrity fell below 50% 2655 | -8/Materials | Lost 7 parts (6n1w) 2691 | -8/Materials | Core integrity fell below 20% 2692 | -8/Materials | Identified exit to Factory 2694 | -8/Materials | Entered Factory 2694 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3009 | -7/Factory | Lost 4 parts (3n1u) 3015 | -7/Factory | Discovered new exit (range 20) 3181 | -7/Factory | Identified exit to Storage 3181 | -7/Factory | Identified exit to Lower Caves 3401 | -7/Factory | Build established: Scout 3505 | -7/Factory | Core integrity fell below 50% 3556 | -7/Factory | Entered Storage 3590 | -7/Storage | Used back door to open Recycling access 3590 | -7/Storage | Discovered new exit (range 5) 3592 | -7/Storage | Identified exit to Recycling 3592 | -7/Storage | Entered Recycling 3616 | -7/Recycling | Lost 3 parts (1n1u1w) 3742 | -7/Recycling | Core integrity fell below 20% 3757 | -7/Recycling | Discovered new exit (range 13) 3775 | -7/Recycling | Scanned before Scraplab entrance 3781 | -7/Recycling | Entered Scraplab 3784 | -7/Recycling | Discovered new exit (range 2) 3784 | -7/Recycling | Identified exit to Scraptown 3785 | -7/Recycling | Entered Scraptown 3785 | -7/Scraptown | System corruption cleaned by C-Scrubber 3809 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3834 | -7/Scraptown | Visited UFD Registry 3834 | -7/Scraptown | Registered with UFD as "Bladewalker" 3848 | -7/Scraptown | Visited Science Guys 3859 | -7/Scraptown | Visited Research Penetration Think Tank 3866 | -7/Scraptown | Visited Botcube Research 3921 | -7/Scraptown | Visited Abandonware Association 3932 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 3932 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3957 | -7/Scraptown | Visited Supply Room 3987 | -7/Scraptown | Visited Sword Containment 4026 | -7/Scraptown | Visited Scrap Suit Storage 4063 | -7/Scraptown | Visited Science Testing Area 4121 | -7/Scraptown | Visited Symbiants 4155 | -7/Scraptown | Visited TADAMA 4169 | -7/Scraptown | Visited Comm Corps 4186 | -7/Scraptown | Build established: Mutant 4196 | -7/Scraptown | Visited Spacefarers 4220 | -7/Scraptown | Visited IN-MT5's Study 4258 | -7/Scraptown | Visited Cyclists 4266 | -7/Scraptown | Entered Cyclist Reading Room 4672 | -7/Scraptown | Visited Chapter 10 4792 | -7/Scraptown | Met Optimus 4792 | -7/Scraptown | Accepted into 0bPrime 4805 | -7/Scraptown | Discovered new exit (range 5) 4806 | -7/Scraptown | Identified exit to Factory 4806 | -7/Scraptown | Entered Factory 4806 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4810 | -5/Factory | Found Prototype Launcher 4810 | -5/Factory | Identified Mni. Smartbomb Launcher 5036 | -5/Factory | Discovered new exit (range 13) 5047 | -5/Factory | Identified exit to Upper Caves 5072 | -5/Factory | Loaded intel: 8 recycling unit locations 5084 | -5/Factory | Build established: Hacker-Scout 5097 | -5/Factory | Assembled infested ambush trap array 5206 | -5/Factory | Fabricated Mic. Antimatter Reactor (x2) 5227 | -5/Factory | Discovered exit to Upper Caves (range 10) 5282 | -5/Factory | Learned location of Protoforge (-2) 5324 | -5/Factory | Lost 7 parts (5n1u1w) 5420 | -5/Factory | Core integrity fell below 50% 5431 | -5/Factory | Lost 3 parts (3u) 5442 | -5/Factory | Sucked down chute 5442 | -5/Factory | Entered Waste 5471 | -5/Waste | Lost 3 parts (2n1u) 5476 | -5/Waste | Spotted C-40 Crusher 5482 | -5/Waste | Spotted C-40 Crusher 5483 | -5/Waste | Spotted C-40 Crusher 5487 | -5/Waste | Spotted C-40 Crusher 5497 | -5/Waste | Spotted C-40 Crusher 5501 | -5/Waste | Spotted C-40 Crusher 5572 | -5/Waste | Warlord forces began an assault 5628 | -5/Waste | Allies destroyed C-40 Crusher 5629 | -5/Waste | Allies destroyed C-40 Crusher 5631 | -5/Waste | Allies destroyed C-40 Crusher 5640 | -5/Waste | Allies destroyed C-40 Crusher 5641 | -5/Waste | Allies destroyed C-40 Crusher 5645 | -5/Waste | Allies destroyed C-40 Crusher 5659 | -5/Waste | Found Prototype Device 5659 | -5/Waste | Identified Exp. Phase Shifter 5668 | -5/Waste | Lost 8 allies 5704 | -5/Waste | Discovered new exit (range 12) 5749 | -5/Waste | Identified exit to Factory 5756 | -5/Waste | Entered Factory 5756 | -5/Factory | Accompanied by 11 allies 5772 | -5/Factory | Loaded intel: 8 recycling unit locations 5775 | -5/Factory | Discovered exit to Upper Caves (range 10) 5937 | -5/Factory | Lost 5 allies 5997 | -5/Factory | Build established: Hacker-Ninja 6417 | -5/Factory | Core integrity fell below 20% 6496 | -5/Factory | Lost 8 parts (3n4u1w) 7145 | -5/Factory | Build established: Hacker-Scout 7269 | -5/Factory | Discovered new exit (range 10) 7391 | -5/Factory | Spotted B-75 Beast 7401 | -5/Factory | Discovered new exit (range 10) 7404 | -5/Factory | Identified exit to Factory 7405 | -5/Factory | Entered another Factory area 7405 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7788 | -4/Factory | Loaded intel: 8 recycling unit locations 7919 | -4/Factory | Discovered new exit (range 10) 7922 | -4/Factory | Identified exit to Research 7953 | -4/Factory | Identified exit to Upper Caves 7953 | -4/Factory | Identified exit to Armory 8123 | -4/Factory | Lost 3 parts (1p1n1u) 8161 | -4/Factory | Discovered exit to Research (range 10) 8852 | -4/Factory | Sucked down chute 8852 | -4/Factory | Entered Waste 8852 | -4/Waste | The area was eerily silent 8911 | -4/Waste | Discovered new exit (range 12) 8914 | -4/Waste | Identified exit to Factory 8915 | -4/Waste | Entered Factory 8939 | -4/Factory | Loaded intel: 8 recycling unit locations 8952 | -4/Factory | Spotted B-86 Titan 9229 | -4/Factory | Discovered exit to Research (range 18) 9278 | -4/Factory | Found Prototype Device 9278 | -4/Factory | Identified Exp. Thermal Defense Suite 9529 | -4/Factory | Noticed UFD Elites at a Recycling Unit 9620 | -4/Factory | Fabricated Quantum Reactor? 9693 | -4/Factory | System corruption reached 10% 9714 | -4/Factory | Entered Research 9714 | -3/Research | Evolved 2 slots: Weapon x2 9723 | -3/Research | Loaded intel: 5 recycling unit locations 9732 | -3/Research | Found Fusion Bomb Launcher 10108 | -3/Research | Identified exit to Quarantine 10172 | -3/Research | Build established: Hacker-Ninja 10229 | -3/Research | Spotted B-86 Titan 10259 | -3/Research | Core integrity fell below 50% 10277 | -3/Research | Lost 8 parts (5n2u1w) 10291 | -3/Research | Core integrity fell below 20% 10326 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10246_ Adv. Sensor Array destroyed. 10246_ Adv. Datajack destroyed. 10254_ Triggered Alarm Trap. 10254_ An alarm sounds. 10254_ ALERT: Alarm triggered, dispatching investigation squad. 10262_ U-05 Engineer lays Concrete. 10266_ TR3XVAANZ=%SE=HQ4 M7WK 2ZLKEQI8KM0&Y/EM 10269_ W-44 Eye sends out distress signal. 10276_ Slammed into W-44 Eye. 10298_ Acquired Adv. Myomer Leg. 10299_ K-01 Serf cleans the Reaction Chamber. 10300_ Acquired Adv. Myomer Leg. 10301_ Imp. System Shield destroyed. 10301_ S-43 Plague destroyed. 10304_ K-01 Serf cleans the Reaction Chamber. 10304_ Reaction Chamber disabled. 10307_ K-01 Serf collects debris. 10308_ KC5GA7VM:X3R =GKX0&RM 10314_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ????????#########+######/##??????????????? | | ????????# #??????????????? | | ????????# #??????????????? | | ????????# """"""" #??????????????? | | ????????# ] """"""" #??????????????? | | ????????# """"""" ######?????????? | | ????????# + #?????????? | | ????????# #### #?????????? | | ????????#################/#??#/########### | | ????????????????????????#p#??# # | | ????????????????????????# #??# # | | ?????????????????????"""#p#??# # | | ??????????????????????Y"# #### # | | ?????????????????????"""#k # # | | ????????????????????????# # # | | ????????????????????????# + # | | ????????????????????????+ s# # | | ????????????????????????# s # # | | ????????????##########??# # # | | ????????????# """"" ?# # ! # | | ????????????# ""T"" ?# # # | | ????????????# # # # | | ????????????# # ############# | | ????????????# + #???????????? | | ????????????# = [ # #???????????? | | ????????????# #@ #???????????? | | ????????????###########?# #???????????? | | ???????????????????????? #???????????? | | ???????????????????????? #???????????? | | ??????????????????????? #???????????? | | ??????????????????????? #???????????? | | ??????????????????????###+####???????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 26 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mic. Antimatter Reactor | x2 | -5/Factory | Preloaded Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingAlphaChargecaster Manual? 0 Play Time 02:51:00 Cumulative 275.1 hours Start 2025.06.13 @ 22:21:29 End 2025.06.14 @ 01:11:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4de8ce2c-dd74-4a50-a9de-344eb3d91eff