Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 12:36:38 Player: puppuppit Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (1) 5 Value Destroyed (27) 27 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2187) 2187 TOTAL SCORE: 9019 Bonus ------- Pacifist 1987 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 86/100 System Corruption 1% Temperature Cool (4) Movement Hovering (40) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Improved Linear Gravjet Antigrav Array > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Hacking Suite Remote Datajack Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Linear Gravjet Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Hardened Medium Armor Plating System Shield Advanced System Restoration Module > --- WEAPON ----------- (None) > --- INVENTORY -------- Hardened Medium Armor Plating Advanced System Restoration Module Mace Maul [Rating: 47] Favorites ----------- Power Backup Power III Engine Backup Power III Reactor Cold Fusion Reactor Propulsion Improved Linear Gravjet Wheel High-density Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Cooled VTOL Module Utility System Shield Device ECM Suite Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . 2 . . . . . . . . 2 Utility 8 | . . . . 2 2 . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 30 | . . 2 3 2 3 2 1 1 6 5 . . 1 1 . 3 Power 1 | . . . . . . . . . . 1 . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 15 | . . 1 1 1 3 2 . 1 2 2 . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . Hover 5 | . . . . 1 . . . 1 1 . . . . . . 2 Flight 9 | . . 1 1 . 3 2 . . . 2 . . . . . . Utility 13 | . . 1 1 1 . . 1 . 4 2 . . 1 1 . 1 Device 6 | . . . 1 . . . 1 . 2 1 . . . 1 . . Storage . | . . . . . . . . . . . . . . . . . Processor 4 | . . 1 . 1 . . . . . . . . 1 . . 1 Hackware 1 | . . . . . . . . . 1 . . . . . . . Protection 2 | . . . . . . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . . . 1 1 . . . . . . Parts Lost 21 | . . . 1 3 . 3 1 4 . 7 . . . 1 . 1 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 11 | . . . 1 3 . 2 . 1 . 4 . . . . . . Utility 9 | . . . . . . 1 1 2 . 3 . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 2 . 2 1 3 . 3 . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | . . . 2 3 4 4 3 4 4 4 5 5 5 5 5 5 Power . | . . . . . . . . . . . 1 1 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . 1 2 2 1 1 1 1 1 2 2 2 2 3 3 Weapon 1 | . . . . 1 2 2 2 3 3 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . . . 2 2 . 1 1 1 . . . 1 . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . 2 1 . 1 1 1 . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 15 | . . 5 41 28 38 23 3 8 15 27 5 5 7 13 10 1 Flight 3 | . . 1 20 3 15 12 . . . 4 . . . . . . Device 3 | . . . 10 9 7 1 3 . 4 5 . . . 3 . . Processor 3 | . . 3 11 15 15 9 . . . . . . 2 5 5 . Hackware 1 | . . . . . . . . . 1 5 5 5 5 5 5 . Peak Build Rating 47 | . . 6 11 10 23 23 5 25 27 47 4 4 9 15 9 24 Average Rating 10 | . . . 8 7 18 10 3 9 16 28 4 4 6 13 8 3 On Entrance 5 | . . . 6 6 7 23 . . 1 27 4 4 4 9 9 1 Naked Turns 468 | . 19 60 . . . 13 94 95 25 . . . . . 1 161 Heaviest Build 17 | . . . 2 2 2 2 1 10 10 17 . . . 2 . . Greatest Support 20 | 3 3 5 9 4 5 8 3 20 10 19 3 3 3 3 3 10 Greatest Overweight (x) 3 | . . . . . . . . 3 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 3 4 5 5 3 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 2 3 4 4 3 4 4 4 5 5 5 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 3 4 5 3 3 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 94% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Matter Collected 447 | . . . . . . 25 . 36 314 42 5 . . 20 . 5 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 30 | . . . . . . . . . . 30 . . . . . . Parts 3 | . . . . . . . . . . 3 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 1 | . . . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Classes Destroyed 1 | . . . . . . . . . . 1 . . . . . . Swarmer 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 1 | . . . . . . . . . . 1 . . . . . . Combat Bots Only 1 | . . . . . . . . . . 1 . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 580 | . 6 10 14 54 20 107 44 70 . 76 . 6 5 38 . 130 Missed 267 | . 4 6 5 16 10 54 21 29 . 31 . 1 . 22 . 68 Hits 313 | . 2 4 9 38 10 53 23 41 . 45 . 5 5 16 . 62 Melee 15 | . . . . . . 14 . 1 . . . . . . . . Projectile 298 | . 2 4 9 38 10 39 23 40 . 45 . 5 5 16 . 62 AOE 1 | . . . . . . 1 . . . . . . . . . . Critical Strikes 16 | . . . . 2 . 7 . 2 . 3 . . . . . 2 Damage Taken 5265 | . 18 34 130 425 71 739 275 833 . 890 . 99 120 272 . 1359 Core 3795 | . 18 34 89 353 38 584 239 379 . 362 . 96 120 178 . 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 79 77 35 . 11 71 . . . . 16 . . 74 . Volleys Fired . | . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . Core Hits 4 | . . . . 1 . . . . . 1 . 1 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 2 | . . . 1 1 . . . . . . . . . . . . Impact 2 | . . . 1 1 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 66 | . . . . 14 . . 8 13 . 23 . 6 . . . 2 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 66 | . . . . 14 . . 8 13 . 23 . 6 . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 3 7 1 5 5 5 2 2 . . . 1 Average Corruption 3 | . . . . . 3 5 1 3 5 4 2 2 . . . 1 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 21 | . . . . . 1 2 . 4 4 7 2 1 . . . . Message Errors 5 | . . . . . . . . . 2 3 . . . . . . Matter Fused 6 | . . . . . 1 . . 2 1 1 1 . . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 1 . . . . . Energy Discharges 3 | . . . . . . 1 . . . 1 . 1 . . . . Data Loss (minor) 3 | . . . . . . 1 . 2 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . 6 . . 4 6 . 11 . 3 . . . 1 Shots . | . . . . . . . . . . . . . . . . . Rammed 12 | . . . . 3 . . 1 3 . 2 . 1 . . . 2 Targets Rammed 12 | . . . . 3 . . 1 3 . 2 . 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 104 | . . . . 5 . . . . . 74 104 . . . . . Average Temperature 46 | . . . . 5 . . . . . 43 64 . . . . . Received Heat Transfer 640 | . . . 48 162 18 30 36 108 . . . 39 18 18 . 163 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 100 100 100 100 . . 100 . . 74 Level 1 3 | . . . . . . . . . . . . . . . . 25 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 276 | . . 30 126 64 23 48 77 70 21 142 . . 44 . . 276 Initial 48 | . . . . 48 20 13 22 22 21 . . . 18 . . 9 Average 39 | . . 11 34 29 7 22 40 13 3 62 . . 33 . . 104 Influence Increases 1405 | . . 60 176 91 22 60 142 98 . 278 . 30 42 60 . 346 Destroy 0b10 Robot/C 20 | . . . . . . . . . . 20 . . . . . . Successful Hack 213 | . . . 10 15 7 . 37 38 . 48 . . 42 . . 16 Destroy Structure 2 | . . . 1 1 . . . . . . . . . . . . Partial Spotted 45 | . . . 30 . . . . . . 15 . . . . . . Lose Combat Pursuer 1125 | . . 60 135 75 15 60 105 60 . 195 . 30 . 60 . 330 Influence Decreases 1129 | . . 60 60 162 48 36 138 85 60 182 96 . 52 50 16 84 Entered New Map 251 | . . . . 68 25 6 21 25 39 . 36 . 12 8 6 5 Time Decay 668 | . . 20 50 64 23 . 107 50 21 112 60 . 40 32 10 79 Lost Part 170 | . . . 10 30 . 30 10 10 . 70 . . . 10 . . Lost Ally 40 | . . 40 . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 1 3 2 . 4 2 . 3 . . 3 . . 5 Investigation 13 | . . . 1 3 2 . 2 1 . 1 . . 2 . . 1 Extermination 3 | . . . . . . . 1 . . 1 . . . . . 1 Reinforcement 7 | . . . . . . . 1 1 . 1 . . 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Distress Signals 11 | . . . 1 3 . . 2 . . 2 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 153 | . 3 7 16 18 4 14 13 9 . 21 . 5 5 9 3 26 Peak Tracking Total 14 | . 3 4 9 11 4 11 6 7 . 10 . 5 5 5 3 14 Tactical Retreats 31 | . . 2 3 2 1 3 5 1 . 6 . 1 . 1 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Traps Triggered 3 | . . . . . 1 . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Machines Accessed 33 | . . 1 4 5 2 . 5 3 . 5 . . 6 . . 2 Terminals 23 | . . . 4 3 . . 4 2 . 3 . . 5 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . . . . . . Recycling Units 5 | . . . . 1 1 . 1 . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . Total Hacks 105 | . . 1 12 16 7 . 19 11 . 13 . . 18 . . 8 Successful 47 | . . 1 4 8 4 . 10 6 . 5 . . 6 . . 3 Failed 57 | . . . 8 8 3 . 8 5 . 8 . . 12 . . 5 Catastrophic 7 | . . . 2 1 . . 1 . . 1 . . 1 . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . Manual 83 | . . . 10 13 3 . 18 8 . 11 . . 14 . . 6 Terminals 87 | . . . 12 12 . . 17 10 . 11 . . 17 . . 8 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . 1 . . . . . . . . Recycling Units 10 | . . . . 2 4 . 2 . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . 1 . . . . . . Terminal Hacks 22 | . . 1 2 4 . . 6 3 . 2 . . 2 . . 2 Record 1 | . . . . . . . 1 . . . . . . . . . Robot Analysis 3 | . . . . 2 . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . . Terminal Index 7 | . . . 1 1 . . 2 1 . 1 . . . . . 1 Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 6 | . . . 1 1 . . 1 1 . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . . . . . Report Inventory 2 | . . . . 1 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 21 | . . . 2 3 2 . 4 2 . 3 . . 4 . . 1 Terminals 16 | . . . 2 2 . . 4 2 . 2 . . 3 . . 1 Botnet 16 | . . . 2 2 . . 4 2 . 2 . . 3 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 2 . . . . 1 . . 1 . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . Recyclers 4 | . . . . 1 1 . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 4 4 2 . 4 3 . 5 . . 5 . . 2 Full Trace Events 14 | . . . 2 3 2 . 2 1 . 1 . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Total Allies 2 | . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . . . Highest-Rated Group 53 | . . 53 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 6 | . . 6 . . . . . . . . . . . . . . Total Damage 80 | . . 80 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 826 | . . 13 126 146 115 62 146 . . . . . 42 154 22 . Optics 680 | . . 13 126 146 115 62 . . . . . . 42 154 22 . Terrain 146 | . . . . . . . 146 . . . . . . . . . ECM 57 | . . . 1 10 46 . . . . . . . . . . . Robot Analysis Total 3 | . . . . 2 . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Turns Passed 2139 | 9 19 73 126 146 115 75 240 190 160 270 213 30 80 154 23 216 Spaces Moved 4294 | 18 38 149 357 300 213 158 463 304 301 608 425 58 157 295 43 407 Core 2812 | 18 38 119 . 154 154 113 463 201 156 32 425 58 157 295 43 386 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 402 | . . . . . . . . 103 145 133 . . . . . 21 Flight 1080 | . . 30 357 146 59 45 . . . 443 . . . . . . Fastest Speed 26 | 50 50 35 32 35 35 26 50 50 45 37 50 50 50 50 50 40 Average Speed 46 | 50 50 46 32 42 45 43 50 59 47 41 50 50 50 50 50 49 Slowest Speed 200 | 50 50 50 35 50 50 50 50 200 50 50 50 50 50 50 50 50 Overloaded Moves 38 | . . . . . . 38 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . 6 4 . 7 . . . 14 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 13 41 42 31 9 33 18 10 97 23 73 14 8 63 9 20 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . . . . . . 1 . . Spaces Dug 2 | . . . 1 1 . . . . . . . . . . . . Terrain Destroyed 2 | . . . 1 1 . . . . . . . . . . . . Melee 2 | . . . 1 1 . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Was Fac Upp Upp Fac Upp Upp Res Total 4372 | 17 37 150 358 310 229 156 470 314 316 611 424 58 157 301 44 420 Wait 35 | . . . . 5 8 . 6 2 2 4 . . . . . 8 Move 4220 | 17 37 148 344 291 213 143 462 304 300 580 424 58 156 294 42 407 Hop 29 | . . . 6 4 . 6 . . . 13 . . . . . . Pick Up 18 | . . . 3 1 3 2 . 1 3 2 . . . 3 . . Fast Attach 27 | . . 2 2 3 3 1 1 1 5 4 . . 1 1 . 3 Attach 7 | . . . 1 1 . 2 . . 1 2 . . . . . . Detach 8 | . . . 1 1 . . . 2 . 2 . . . . 2 . Swap . | . . . . . . . . . . . . . . . . . Drop 14 | . . . . . 2 2 . 1 4 2 . . . 3 . . Fire . | . . . . . . . . . . . . . . . . . Melee 2 | . . . 1 1 . . . . . . . . . . . . Ram 11 | . . . . 3 . . 1 3 . 2 . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 4) 29 | -10/Materials | Entered Mines 88 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 98 | -10/Mines | Discovered new exit (range 7) 102 | -10/Mines | Entered Materials 102 | -9/Materials | Evolved 2 slots: Propulsion x2 225 | -9/Materials | Discovered new exit (range 10) 228 | -9/Materials | Entered another Materials area 228 | -8/Materials | Evolved 2 slots: Utility x2 337 | -8/Materials | Core integrity fell below 50% 369 | -8/Materials | Discovered new exit (range 4) 374 | -8/Materials | Entered Factory 374 | -7/Factory | Evolved 2 slots: Utility x2 439 | -7/Factory | Allied Derelicts emerged from ambush trap array 489 | -7/Factory | Identified exit to Garrison 489 | -7/Factory | Entered Garrison 507 | -7/Garrison | Triggered checkpoint 510 | -7/Garrison | Build established: Mutant 533 | -7/Garrison | Discovered new exit (range 8) 535 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 538 | -7/Garrison | Core integrity fell below 50% 558 | -7/Garrison | Core integrity fell below 20% 560 | -7/Garrison | Discovered new exit (range 8) 564 | -7/Garrison | Entered Factory 564 | -6/Factory | Evolved 2 slots: Propulsion x2 709 | -6/Factory | Central database locked down 719 | -6/Factory | Identified exit to Lower Caves 801 | -6/Factory | Discovered new exit (range 9) 804 | -6/Factory | Entered another Factory area 804 | -5/Factory | Evolved 2 slots: Utility x2 979 | -5/Factory | Lost 3 parts (1p1n1u) 994 | -5/Factory | Manually triggered Chute Trap 994 | -5/Factory | Sucked down chute 994 | -5/Factory | Entered Waste 994 | -5/Waste | The area was eerily silent 1025 | -5/Waste | Discovered new exit (range 16) 1154 | -5/Waste | Entered Factory 1245 | -5/Factory | Spotted B-75 Beast 1321 | -5/Factory | Identified exit to Upper Caves 1321 | -5/Factory | Identified exit to Extension 1351 | -5/Factory | Core integrity fell below 50% 1401 | -5/Factory | Lost 3 parts (2n1u) 1424 | -5/Factory | Entered Upper Caves 1515 | -5/Upper Caves | Learned Factory terminal intel 1600 | -5/Upper Caves | Learned Factory terminal intel 1631 | -5/Upper Caves | Discovered new exit (range 15) 1637 | -5/Upper Caves | Entered another Upper Caves area 1639 | -5/Upper Caves | Core integrity fell below 20% 1645 | -5/Upper Caves | Encountered a Warlord checkpoint 1665 | -5/Upper Caves | Discovered new exit (range 2) 1667 | -5/Upper Caves | Entered Factory 1667 | -4/Factory | Evolved 2 slots: Utility x2 1668 | -4/Factory | Loaded intel: 26 terminal locations 1738 | -4/Factory | Discovered new exit (range 18) 1747 | -4/Factory | Entered Upper Caves 1829 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1893 | -4/Upper Caves | Discovered new exit (range 12) 1901 | -4/Upper Caves | Entered another Upper Caves area 1917 | -4/Upper Caves | Discovered new exit (range 7) 1924 | -4/Upper Caves | Entered Research 1924 | -3/Research | Evolved 2 slots: Propulsion x2 1958 | -3/Research | Spotted B-86 Titan 1965 | -3/Research | Spotted B-86 Titan 2004 | -3/Research | Core integrity fell below 50% 2027 | -3/Research | Spotted B-86 Titan 2036 | -3/Research | Core integrity fell below 20% 2140 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Programmers report to Research Zone 6V. 02094_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4T layout... Downloaded map data. 02094_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 18 terminals. Downloaded coordinate data. 02124_ Acquired Antigrav Array. 02131_ Acquired Imp. Linear Gravjet. 02134_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02140_ Slug penetrates Wall. 02140_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????###############????????????? | | ??????????????????????# ! #????????????? | | ??????????????????????# ] #????????????? | | ??????????????????????#= ############## | | ??????????????????????# + | | ??????????????????????# ! ##### ## | | ??????????????????????# #???# #? | | ??????????????????????###@###+#######???# #? | | ????????????????????????# ????????????# #? | | ????????????????????????h h ??????????# ## | | ????????????????????????#### #?????+ | | ???????????????????????????? #?????#### ######## | | ????????????????????????????? #????????# #??????? | | ?????????????????????????????? #????????# ???????? | | ???????????????????????????????+????????# ???????? | | ????????????????????????????????????????# ???????# | | ????????????????????????????????????????# ??????? | | ???????????????????????????????????????? ??????? | | ???????????????????????????????????????? ??????? | | ????????????????????????????????????????H ??????? | | ???????????????????????????????????????? ???????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 17 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed FactoryBoreSubcomponent Manual? 0 Play Time 00:37:38 Cumulative 296.8 hours Start 2025.06.11 @ 12:02:53 End 2025.06.11 @ 12:36:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 657ac65d-9156-47de-82d4-dae431db3046