Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 18:28:57 Player: Runagate Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (195) 975 Value Destroyed (7964) 7964 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1460) 1460 TOTAL SCORE: 17819 Bonus ------- High Alert Combat Kills 1086 Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 11/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads HERF Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Core Analyzer Improved Weapon Cycler Improved Core Shielding Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Hypervelocity Gauss Cannon Heavy Gauss Cannon Light Antimatter Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Treads Advanced Treads Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Gatling Laser HERF Cannon HERF Cannon HERF Cannon Gauss Cannon Gauss Cannon Long-range Missile Launcher Chainsword [Rating: 122] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Core Analyzer Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . 1 . Utility 8 | . . . . . . . 1 2 1 . . 1 . . 1 2 Weapon 2 | . . . 1 . . . . . 1 . . . . . . . Parts Attached 99 | 8 9 . 8 . 1 . 9 11 6 1 . 16 . 3 24 3 Power 15 | 1 5 . 1 . . . . 1 . . . 4 . . 2 1 Engine 8 | 1 5 . 1 . . . . . . . . 1 . . . . Core 4 | . . . . . . . . 1 . . . 2 . . 1 . Reactor 3 | . . . . . . . . . . . . 1 . . 1 1 Propulsion 19 | 2 . . 4 . . . 2 1 1 . . 2 . 3 4 . Treads 19 | 2 . . 4 . . . 2 1 1 . . 2 . 3 4 . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 34 | 3 2 . . . . . 5 7 3 . . 5 . . 7 2 Device 18 | 2 1 . . . . . 2 1 2 . . 5 . . 4 1 Storage 4 | 1 1 . . . . . 1 . . . . . . . 1 . Processor 6 | . . . . . . . . 3 1 . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . . 2 3 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 . 3 . 1 . 2 2 2 1 . 5 . . 11 . Energy Gun 7 | 2 1 . . . . . 1 1 . . . 2 . . . . Energy Cannon 4 | . . . . . . . . . . . . 1 . . 3 . Ballistic Gun 6 | . . . 3 . 1 . . . . . . . . . 2 . Ballistic Cannon 13 | . 1 . . . . . 1 1 2 1 . 2 . . 5 . Launcher 1 | . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . 1 . . 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . System Corruption 3 | . . . . . . . . . . . . . . . 3 . Parts Lost 14 | . 2 . . . . . . . . . . . . 1 11 . Power 3 | . 2 . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . . . . . 1 2 . Utility 5 | . . . . . . . . . . . . . . . 5 . Weapon 3 | . . . . . . . . . . . . . . . 3 . Highest Loss Streak 7 | . 1 . . . . . . . . . . . . 1 7 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 17 | 1 7 15 14 15 15 15 16 18 19 20 20 19 20 20 19 5 Power 1 | . 1 2 1 1 1 1 1 1 1 1 1 2 3 3 1 . Propulsion 3 | . . 1 . 2 2 2 2 2 3 3 3 3 4 4 5 3 Utility 6 | . 3 5 5 5 5 5 5 7 9 9 9 6 6 6 4 . Weapon 6 | . 1 7 6 6 7 7 8 7 5 6 7 7 7 7 7 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | . . 1 1 1 . . 4 4 1 2 . 2 . . 6 3 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . . 2 2 Utility 12 | . . 1 . 1 . . 1 4 . 1 . 2 . . 2 . Weapon 8 | . . . 1 . . . 3 . 1 1 . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 100 94 88 92 97 91 93 93 97 100 99 89 . Engine 3 | . 12 14 11 11 11 11 9 4 . . . 1 . . . . Core 3 | . . . . . . . . 2 6 6 6 5 5 5 4 . Reactor 2 | . . . . . . . . . . . . 3 5 5 5 . Treads 25 | . 27 28 32 33 33 33 35 30 26 26 26 23 23 22 18 . Device 12 | . 14 14 11 11 11 11 9 7 9 6 6 14 17 17 16 . Storage 7 | . 13 14 11 11 11 11 9 7 6 6 6 5 5 5 4 . Processor 9 | . . . . . . . . 12 15 20 20 13 11 11 12 . Protection 4 | . . . . . . . 8 8 5 6 6 5 5 5 4 . Energy Gun 5 | . 26 14 11 11 5 . 2 5 . . . 4 5 5 1 . Ballistic Gun 4 | . . . 11 11 11 11 9 7 6 6 6 1 . . 2 . Ballistic Cannon 10 | . 1 14 11 11 11 11 9 7 13 13 13 10 11 15 13 . Peak Build Rating 122 | 7 10 8 13 13 26 26 33 50 62 63 63 82 82 84 122 14 Average Rating 56 | 5 8 8 10 13 19 26 28 36 58 60 63 74 82 82 107 2 On Entrance 36 | . 7 8 8 13 13 26 26 26 50 60 63 63 82 82 84 2 Naked Turns 234 | . . . . . . . . . . . . . . . 39 195 Heaviest Build 155 | 12 31 31 36 36 41 41 81 73 76 79 79 100 99 99 155 . Greatest Support 167 | 40 40 40 63 63 63 63 83 83 91 91 91 100 100 105 167 3 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 5 Average Capacity 18 | 7 9 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Most Carried 25 | 3 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 5 Average Carried 17 | 1 7 15 14 15 15 15 17 19 19 20 20 19 20 20 19 4 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 Class Distribution -------------------- 65% | Gunner 12% | Mutant 7% | Scavenger-Gunner 4% | Skirmisher 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Matter Collected 5378 | 280 163 256 131 49 . . 146 553 18 246 . 690 36 454 2356 . Remotely 799 | . . . . . . . . . . . . 89 . . 710 . Salvage Created 7587 | 158 408 26 192 35 . . 522 769 163 598 . 1216 150 374 2976 . Parts 366 | 14 24 1 24 6 . . 24 43 3 23 . 65 . 12 127 . Haulers Intercepted 2 | . . . . . . . 1 . 1 . . . . . . . Recyclers Shooed 11 | . . . . 1 . . . . . . . 2 . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 14 . . . 12 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Combat Hostiles Destroyed 141 | . 13 . 7 3 . . 6 19 2 13 . 20 . 8 50 . Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 62 | . 13 . 3 2 . . 2 13 1 10 . 9 . 1 8 . Cannons 75 | . . . 4 1 . . 4 6 . 3 . 11 . 7 39 . AOE 3 | . . . . . . . . . 1 . . . . . 2 . Classes Destroyed 19 | 2 4 . 2 . . . 2 1 . 1 . 2 . 1 4 . Worker 11 | . . . 1 1 . . . 1 . . . 1 . . 7 . Builder 11 | . 1 1 . . . . . . . . . 2 . . 7 . Tunneler 5 | 4 . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . . . 1 . 1 . . . . . . . Recycler 8 | 1 . . . . . . 2 1 . . . 1 . . 3 . Mechanic 3 | . . . . . . . . . . . . 1 . . 2 . Operator 6 | . 1 . 2 . . . 1 . . . . 1 . . 1 . Watcher 8 | . . . . . . . 3 1 . . . 3 . . 1 . Swarmer 31 | . 6 . 3 3 . . . 8 . 3 . . . 1 7 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 61 | . 7 . 2 . . . 5 7 2 3 . 11 . 4 20 . Brawler 2 | . . . . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . . . . . 1 . Sentry 6 | . . . 2 . . . 1 . . . . . . 1 2 . Hunter 10 | . . . . . . . . . . . . 3 . 2 5 . Programmer 21 | . . . . . . . . 4 . . . 6 . . 11 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . 1 . . Thug 6 | . . . . . . . . . . 6 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 4 4 1 4 4 . . 6 6 3 6 . 9 . 3 12 . Combat Bots Only 9 | . 4 . 3 3 . . 4 5 2 6 . 7 . 3 9 . Max Kills in Single Turn 3 | 1 1 1 1 2 . . 1 1 2 1 . 2 . 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Hostile Shots Fired 771 | . 78 . 39 5 . . 5 49 3 23 . 74 . 40 390 65 Missed 232 | . 21 . 12 1 . . 2 17 . 10 . 23 . 17 110 19 Hits 539 | . 57 . 27 4 . . 3 32 3 13 . 51 . 23 280 46 Melee 20 | . . . . . . . . . . . . . . . 20 . Projectile 519 | . 57 . 27 4 . . 3 32 3 13 . 51 . 23 260 46 AOE 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 22 | . 1 . 1 . . . . . . . . 3 . 1 15 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 9438 | . 604 . 248 30 . . 49 569 92 253 . 864 . 451 4933 1345 Core 2265 | . 66 . 17 7 . . . 48 . 48 . 51 . . 707 1321 Absorbed by Shields 1021 | . . . . . . . . . . . . 192 . . 829 . Reduced by Siege Mode 767 | . . . . . . . . . . . . . . . 767 . Redirected to Shielding 10 | . . . . . . . . . . . . . . . 10 . Regen/Repaired (Parts) 349 | . 192 . . . . . . 56 101 . . . . . . . Core Remaining (%) 85 | 100 . 73 . . . 94 100 93 . . 94 . . 94 38 . Volleys Fired 289 | 7 44 . 13 3 . . 17 28 1 13 . 43 3 17 99 1 Largest 4 | 2 2 . 3 3 . . 3 3 2 2 . 4 4 4 4 1 Hottest 271 | 90 90 . 100 103 . . 110 110 77 77 . 251 251 251 271 88 Shots Fired 995 | 14 88 . 39 9 . . 47 86 6 65 . 170 14 70 386 1 Gun 434 | 14 88 . 26 6 . . 30 58 4 39 . 73 4 18 74 . Cannon 557 | . . . 13 3 . . 17 28 2 26 . 97 10 52 308 1 Launcher 4 | . . . . . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . Kinetic 712 | . . . 26 6 . . 41 76 6 65 . 96 6 49 341 . Thermal 240 | 14 88 . 13 3 . . 6 10 . . . 74 8 21 3 . Explosive 4 | . . . . . . . . . . . . . . . 4 . Electromagnetic 39 | . . . . . . . . . . . . . . . 38 1 Robot Hit Streak 47 | 3 7 . 9 2 . . 12 11 9 20 . 47 4 11 30 11 Robot Miss Streak 4 | 2 4 . 2 2 . . 2 2 . 3 . 4 1 3 4 . Penetration Max 2 | . . . . . . . . . . . . . . . 2 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Autonomous 117 | . . . . . . . 18 36 4 39 . 20 . . . . Shots Hit Robots 659 | 8 59 . 22 3 . . 35 64 6 54 . 108 5 44 250 1 Core Hits 345 | 6 25 1 13 4 . . 16 35 5 26 . 58 3 20 132 1 Critical Kills 15 | . . . . . . . . . . . . . . 2 13 . Critical Parts Destroyed 24 | . . . . . . . . . . 1 . . . 2 21 . Critical Strikes 81 | 1 1 . 2 . . . 1 1 . 2 . 5 . 7 61 . Burn 5 | 1 1 . 2 . . . . . . . . 1 . . . . Destroy 44 | . . . . . . . . . . 1 . . . 4 39 . Blast 32 | . . . . . . . 1 1 . 1 . 4 . 3 22 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20028 | 105 735 12 327 94 . 14 821 1623 413 1731 . 3636 139 1026 9275 77 Guns 8064 | 105 715 . 154 44 . . 545 1117 151 1155 . 1933 47 241 1857 . Cannons 10478 | . . . 166 19 . . 253 490 49 576 . 1494 92 785 6524 30 Explosions 1228 | . . . . . . . . . 213 . . 165 . . 850 . Melee . | . . . . . . . . . . . . . . . . . Ramming 258 | . 20 12 7 31 . 14 23 16 . . . 44 . . 44 47 Kinetic 14469 | . . . 207 50 . . 761 1503 200 1731 . 2017 23 715 7262 . Thermal 3137 | 105 715 . 113 13 . . 37 104 . . . 1575 116 311 48 . Explosive 864 | . . . . . . . . . 213 . . . . . 651 . Electromagnetic 1300 | . . . . . . . . . . . . . . . 1270 30 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 1 . . . 6 6 6 8 3 Average Corruption 4 | . . . . . . . . 1 . . . 4 6 6 2 2 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 104 | . . . . . . . . . . . . 31 12 40 20 1 Message Errors 21 | . . . . . . . . . . . . 6 2 10 3 . Matter Fused 22 | . . . . . . . . . . . . 4 2 11 5 . Heat Flow Errors 15 | . . . . . . . . . . . . 6 1 6 2 . Energy Discharges 11 | . . . . . . . . . . . . 3 2 3 2 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 20 | . . . . . . . . . . . . 9 2 4 5 . Data Loss (major) 4 | . . . . . . . . . . . . . 1 2 1 . Misfires 4 | . . . . . . . . . . . . . 2 2 . . Alerts 3 | . . . . . . . . . . . . 1 . 2 . . Weapon Failures 2 | . . . . . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 442 | . . . . . . . . . . . . 173 . . 269 . Projectiles 348 | . . . . . . . . . . . . 83 . . 265 . Explosions 94 | . . . . . . . . . . . . 90 . . 4 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 95 | . . . 1 1 . . 4 7 1 5 . 14 . 6 56 . Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 85 | . . . 1 . . . 4 6 1 4 . 13 . 6 50 . Secondary 9 | . . . . . . . . 1 . 1 . 1 . . 6 . Self-Inflicted Damage 69 | . . . . . . . . . 36 . . . . . 12 21 Shots 2 | . . . . . . . . . 1 . . . . . 1 . Rammed 41 | . 7 2 2 4 . 3 1 3 . . . 6 . . 3 10 Targets Rammed 48 | . 8 2 4 5 . 3 3 4 . . . 6 . . 3 10 Kicked . | . . . . . . . . . . . . . . . . . Crushed 7 | . 1 . 2 1 . . 2 1 . . . . . . . . Highest Temperature 414 | 180 222 . 120 86 . . 12 27 . . . 414 168 271 259 . Average Temperature 66 | 82 71 . 40 47 . . 6 9 . . . 78 56 92 68 . Received Heat Transfer 1299 | . 255 . 39 . . . 27 117 27 90 . 137 . 141 352 114 Effects 1 | . . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Siege Activations 12 | . . . . . . . . . . . . . . . 12 . Total Turns 214 | . . . . . . . . . . . . . . . 214 . Longest Duration 55 | . . . . . . . . . . . . . . . 55 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 5 . 1 . . . . . . . . 1 . 1 . . Heat Transferred 6201 | 359 1959 . 481 37 . . 111 296 . . . 2292 148 444 74 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Maximum Alert Level 4 | . . . . . . . . 1 1 . . 2 . . 4 2 Low Security (%) 62 | 100 100 100 100 100 . 100 100 74 70 . . 24 . . 31 . Level 1 17 | . . . . . . . . 25 29 . . 21 . . 30 . Level 2 14 | . . . . . . . . . . . . 53 . . 9 100 Level 3 2 | . . . . . . . . . . . . . . . 15 . Level 4 2 | . . . . . . . . . . . . . . . 13 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1317 | 20 106 5 85 78 . . 125 389 290 . . 589 . . 1317 656 Initial 656 | . . 3 . 3 . . . 23 187 . . . . . . 656 Average 211 | 3 33 . 33 11 . . 41 92 155 . . 350 . . 457 638 Influence Increases 4966 | 25 377 5 201 75 . . 310 597 133 140 . 1073 5 170 1780 75 Destroy 0b10 Robot/C 2720 | . 260 . 140 60 . . 160 380 40 120 . 400 . 160 1000 . Destroy 0b10 Robot/NC 275 | 25 10 5 15 5 . . 35 15 5 . . 45 5 . 110 . Destroy Leader 570 | . 70 . 40 10 . . 48 82 2 20 . 96 . 10 192 . Allied During Kill 11 | . . . . . . . 11 . . . . . . . . . Successful Hack 88 | . 21 . 5 . . . 13 16 . . . . . . 33 . Disable Machine 465 | . . . . . . . 15 45 60 . . 285 . . 60 . Destroy Structure 447 | . 1 . 1 . . . 13 14 26 . . 172 . . 220 . Partial Spotted 60 | . . . . . . . 15 . . . . 15 . . . 30 Lose Combat Pursuer 330 | . 15 . . . . . . 45 . . . 60 . . 165 45 Influence Decreases 4345 | 25 368 14 193 83 . . 259 265 482 174 . 506 381 361 529 705 Entered New Map 1093 | . . 6 . 5 . . . 28 196 14 . . 211 38 . 595 Time Decay 3082 | 25 348 8 193 78 . . 219 237 286 160 . 506 170 323 419 110 Lost Part 130 | . 20 . . . . . . . . . . . . . 110 . Lost Ally 40 | . . . . . . . 40 . . . . . . . . . Squads Dispatched 35 | . 3 . 1 . . . 2 6 1 . . 10 . . 11 1 Investigation 1 | . . . . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . . . 4 1 . . 4 . . 4 . Reinforcement 12 | . 3 . 1 . . . 1 2 . . . 2 . . 3 . Assault 5 | . . . . . . . . . . . . 1 . . 4 . Garrison 4 | . . . . . . . 1 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . 1 . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Distress Signals 13 | . 3 . 1 . . . 3 . . . . 2 . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 221 | . 23 . 10 3 . . 13 23 2 13 . 32 . 9 79 14 Peak Tracking Total 11 | . 6 . 4 3 . . 4 5 2 5 . 6 . 4 8 11 Tactical Retreats 16 | . 1 . . . . . . 2 . . . 2 . . 8 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Traps Triggered 7 | . . . . . . . . 1 . . . 2 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Disabled 31 | . . . . . . . 1 3 4 . . 19 . . 4 . Max in Single Turn 15 | . . . . . . . 1 1 4 . . 15 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Accessed 24 | . 4 . 2 . 1 . 4 6 1 1 . 1 . . 4 . Terminals 19 | . 3 . 2 . . . 4 5 . . . 1 . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . 1 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 59 | . 12 . 6 . 1 . 11 10 4 1 . 1 . . 13 . Successful 34 | . 11 . 2 . 1 . 5 6 3 1 . . . . 5 . Failed 25 | . 1 . 4 . . . 6 4 1 . . 1 . . 8 . Catastrophic 6 | . . . 1 . . . 2 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 4 . 5 . 1 . 7 6 . . . 1 . . 9 . Terminals 47 | . 8 . 6 . . . 11 8 . . . 1 . . 13 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 10 | . 4 . . . . . . 2 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 4 . 1 . 1 . 2 2 . 1 . . . . 4 . Prototype ID Bank 4 | . . . 1 . . . . 1 . . . . . . 2 . Open Door 1 | . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 3 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 4 . . . . . . 2 3 . . . . . . . Scan Component 5 | . 2 . . . . . . 1 2 . . . . . . . Repair 4 | . 2 . . . . . . 1 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 . 1 . . . 3 2 . . . . . . 1 . Terminals 10 | . 3 . 1 . . . 3 2 . . . . . . 1 . Botnet 10 | . 3 . 1 . . . 3 2 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . 2 . . . 4 5 1 . . 1 . . 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . . . 1 1 . . . . . . . Time 122 | . 52 . . . . . . 26 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Total Allies 5 | . . . . 3 . . . . . 2 . . . . . . Largest Group 3 | . . . . 3 3 3 3 . . 2 . . . . . . Highest-Rated Group 62 | . . . . 40 40 40 40 . . 62 . . . . . . Highest-Rated Ally 31 | . . . . 16 16 16 16 . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . 26 . . 2 . . . . . . Total Damage 367 | . . . . . . . 325 . . 42 . . . . . . Kills 2 | . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Active Infowar (turns) 2125 | 65 272 271 471 535 351 155 5 . . . . . . . . . Seismic 2125 | 65 272 271 471 535 351 155 5 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . 1 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Turns Passed 14385 | 148 1104 271 471 535 351 155 806 2199 631 1069 80 2249 350 1589 2157 220 Spaces Moved 7887 | 70 511 168 238 322 218 93 394 1221 355 633 51 1137 217 934 961 364 Core 435 | 2 . . . . . . . . . . . . . . 69 364 Treads 7452 | 68 511 168 238 322 218 93 394 1221 355 633 51 1137 217 934 892 . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 156 158 158 50 50 Average Speed 156 | 156 160 160 160 160 160 160 160 160 160 160 160 165 158 160 163 50 Slowest Speed 270 | 160 160 160 160 160 160 160 240 160 160 160 160 240 158 238 270 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 85 49 19 72 43 33 30 31 11 94 10 28 31 95 27 11 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 2 . 2 . . . . . 2 1 . 2 2 . . Spaces Dug 21 | . . . . . . . . . . . . 10 . . 11 . Terrain Destroyed 325 | . . . . . . . 12 17 33 15 . 95 5 8 140 . Melee . | . . . . . . . . . . . . . . . . . Projectile 178 | . . . . . . . 12 17 . 15 . 36 5 8 85 . AOE 147 | . . . . . . . . . 33 . . 59 . . 55 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Total 9433 | 91 702 171 302 334 222 98 553 1433 416 664 50 1417 219 995 1364 402 Wait 920 | 4 107 . 26 . . 3 100 142 48 3 . 192 . 39 239 17 Move 7871 | 69 510 167 237 321 217 92 393 1220 354 632 50 1136 216 933 960 364 Hop . | . . . . . . . . . . . . . . . . . Pick Up 75 | 3 13 1 4 2 1 . 14 10 2 2 . 9 . . 13 1 Fast Attach 26 | 6 3 . . . 1 . . . 2 . . 1 . 1 9 3 Attach 27 | 1 2 . 2 . . . 6 3 1 . . 4 . . 7 1 Detach 8 | . . . . . . . 3 . . . . . . . 3 2 Swap 82 | 1 10 . 8 1 . . 5 11 5 2 . 16 . 3 20 . Drop 78 | . 5 1 8 2 3 . 12 15 3 3 . 10 . 2 11 3 Fire 289 | 7 44 . 13 3 . . 17 28 1 13 . 43 3 17 99 1 Melee . | . . . . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . Crush 38 | . 8 2 4 5 . 3 3 4 . . . 6 . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . 9 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -4/Factory -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Repaired Lgt. Treads 676 | -10/Materials | Repaired Lgt. Treads 683 | -10/Materials | Discovered new exit (range 9) 728 | -10/Materials | Discovered new exit (range 8) 949 | -10/Materials | Discovered new exit (range 8) 1197 | -10/Materials | Discovered new exit (range 15) 1253 | -10/Materials | Entered Mines 1291 | -10/Mines | Met a Derelict bent on vengeance 1366 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1508 | -10/Mines | Discovered new exit (range 11) 1524 | -10/Mines | Entered Materials 1524 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1612 | -9/Materials | Discovered new exit (range 16) 1995 | -9/Materials | Entered Mines 2060 | -9/Mines | Discovered new exit (range 9) 2109 | -9/Mines | Learned location of 1 exit from Materials 2118 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2165 | -9/Mines | Learned Materials trap positions 2298 | -9/Mines | Build established: Gunner 2423 | -9/Mines | Discovered new exit (range 4) 2466 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2498 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2524 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2524 | -9/Mines | Discovered new exit (range 5) 2530 | -9/Mines | Entered Exiles 2530 | -9/Exiles | Accompanied by 3 allies 2570 | -9/Exiles | Met 8R-AWN 2596 | -9/Exiles | Met EX-HEX 2644 | -9/Exiles | Met EX-BIN 2662 | -9/Exiles | Aligned with FarCom system 2663 | -9/Exiles | Given EX-Vault access code 2703 | -9/Exiles | Opened EX-Vault 2716 | -9/Exiles | Found AWS/Gauss 2751 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2861 | -9/Exiles | Discovered new exit (range 14) 2881 | -9/Exiles | Left Exiles lab with AWS/Gauss 2881 | -9/Exiles | Entered Mines 2881 | -8/Mines | Accompanied by 3 allies 3020 | -8/Mines | Discovered new exit (range 11) 3036 | -8/Mines | Entered Materials 3036 | -8/Materials | Accompanied by 3 allies 3036 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3037 | -8/Materials | Identified exit to Factory 3037 | -8/Materials | Discovered new exit (range 7) 3038 | -8/Materials | Loaded intel: 18 trap records 3178 | -8/Materials | Build established: Skirmisher 3759 | -8/Materials | Discovered exit to Factory (range 12) 3824 | -8/Materials | Garrison activated, responded to threat 3842 | -8/Materials | Entered Factory 3842 | -7/Factory | Evolved 2 slots: Utility x2 3853 | -7/Factory | Build established: Scavenger-Skirmisher 4051 | -7/Factory | Discovered new exit (range 14) 4186 | -7/Factory | Build established: Scavenger-Tank 4220 | -7/Factory | Discovered new exit (range 3) 4670 | -7/Factory | Build established: Scavenger-Gunner 5041 | -7/Factory | Repaired Lgt. Treads 5530 | -7/Factory | Build established: Gunner 6007 | -7/Factory | Discovered new exit (range 13) 6041 | -7/Factory | Entered another Factory area 6041 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6223 | -6/Factory | Repaired Lyr. Light Armor Plating 6288 | -6/Factory | Discovered new exit (range 15) 6403 | -6/Factory | Found Prototype Processor 6403 | -6/Factory | Identified Exp. Targeting Computer 6672 | -6/Factory | Entered Lower Caves 6678 | -6/Lower Caves | Attacked by a faux Warlord 6751 | -6/Lower Caves | Learned Factory non-interactive machine intel 7257 | -6/Lower Caves | Encountered a Warlord checkpoint 7729 | -6/Lower Caves | Discovered new exit (range 8) 7741 | -6/Lower Caves | Entered another Lower Caves area 7809 | -6/Lower Caves | Learned Factory emergency access door positions 7817 | -6/Lower Caves | Discovered new exit (range 3) 7821 | -6/Lower Caves | Entered Factory 7821 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7823 | -5/Factory | Loaded intel: 231 non-interactive machine locations 8645 | -5/Factory | Garrison activated, responded to threat 8686 | -5/Factory | AWS/Gauss suddenly broke down 8711 | -5/Factory | Destroyed 7 combat bots 9921 | -5/Factory | First assault squad dispatched 10035 | -5/Factory | Discovered new exit (range 10) 10070 | -5/Factory | Entered Upper Caves 10410 | -5/Upper Caves | Discovered new exit (range 7) 10420 | -5/Upper Caves | Entered another Upper Caves area 10919 | -5/Upper Caves | Learned location of Armory (-3) 10995 | -5/Upper Caves | Encountered a Warlord checkpoint 10995 | -5/Upper Caves | Discovered new exit (range 7) 11056 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11574 | -5/Upper Caves | Discovered new exit (range 15) 12009 | -5/Upper Caves | Entered Factory 12009 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13457 | -4/Factory | Noticed a derelict Sapper rigging charges 13509 | -4/Factory | First assault squad dispatched 13594 | -4/Factory | Build established: Tank 13818 | -4/Factory | Spotted B-86 Titan 13848 | -4/Factory | Destroyed B-86 Titan 13876 | -4/Factory | Lost 3 parts (1p2u) 13898 | -4/Factory | Destroyed 9 combat bots 14127 | -4/Factory | Released all parts (11) 14141 | -4/Factory | Core integrity fell below 50% 14157 | -4/Factory | Lost 7 parts (2n2u3w) 14164 | -4/Factory | Discovered new exit (range 5) 14166 | -4/Factory | Entered Research 14166 | -3/Research | Evolved 2 slots: Utility x2 14167 | -3/Research | Identified exit to Armory 14348 | -3/Research | Core integrity fell below 50% 14379 | -3/Research | Core integrity fell below 20% 14386 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14290_ Imp. Signal Interpreter broken. 14290_ Faulty integration triggers power surge. 14291_ Dropped Faulty Exp. Coolant Injector. 14292_ Discarded Broken Imp. Signal Interpreter. 14294_ Dropped Lgt. Treads. 14294_ Acquired Mic. Antimatter Reactor. 14335_ Penetrated by Slug. 14335_ Slug penetrates Wall. 14338_ Penetrated by Slug. 14338_ Slug penetrates Wall. 14341_ Penetrated by Slug. 14347_ Knocked back. 14363_ Triggered Alarm Trap. 14363_ An alarm sounds. 14363_ ALERT: Alarm triggered, dispatching investigation squad. 14366_ U-05 Engineer lays Concrete. 14368_ Slammed into S-43 Plague. 14369_ U-05 Engineer lays Concrete. 14376_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ??????????s???##?#?????????????? #???????????????? | | ??????????s?? ##########+#####/###????????? | | ????????????????? ?????????? | | ??????????s?????????h???# s #????????????????? | | ????????????????h???????# sY k #????????????????? | | ????????????????????????# s #????Y???????????? | | ????????????????????????#@# T## #????????????????? | | ????????????????????????# ##### #??????##????????? | | ????????????????????????#g#???# #?????? ????????? | | ????????????????????????#/#???#+#####+## ????????? | | ???????????????????????? ???# # ????????? | | ????????????????????g??? ???# w # #???????? | | ???????????????????????? ???# # #???????? | | ???????????????????????? ???# # #???????? | | ??????????????????????g? ???#! # #???????? | | ???????????????????????? ???# # #???????? | | ??????????????????????? ??# # ####????? | | ??????????????????????? ??# # #???? | | ??????????????????????? ??# / #???# | | ???????????????????????#####??# # #???# | | ??????????????????????????????# # #???# | | ??????????????????????????????# # #???# | | ??????????????????????????????# # #???# | | ??????????????????????????????# # #???# | | ??????????????????????????????# # #???# | | ??????????????????????????????# # #???# | | ??????????????????????????????# # #???# | | ??????????????????????????????# # #???# | | ??????????????????????????????########## #???# | | ???????????????????????????????????????# #?### | | ???????????????????????????????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 30 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 20 Core Analysis 9 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 40% | -10/Materials Lgt. Treads | 60% | -7/Factory Lyr. Light Armor Plating | 57% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSubdwellerInsulator Manual? 0 Play Time 01:25:02 Cumulative 122.1 hours Start 2025.10.01 @ 17:05:20 End 2025.10.01 @ 18:28:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 230 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0adeb622-5256-48b3-aade-684af6361fc7