Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.22 @ 23:01:57 Player: MoonDog Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (25) 125 Value Destroyed (585) 585 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2270) 2270 TOTAL SCORE: 6880 Bonus ------- Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 95/1100 System Corruption 0% Temperature Cool (9) Movement Walking (150) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (6) ------ Assembled Nanovents Small Storage Unit Assembled Biocell Array Advanced Visual Processing Unit GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon CR-A16's Pointy Stick > --- INVENTORY (8) ---- Experimental Sensor Array Transmission Jammer Makeshift ECM Suite GOLEM Unit RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Small Storage Unit Assembled Biocell Array Advanced Visual Processing Unit GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Experimental Sensor Array Transmission Jammer Makeshift ECM Suite GOLEM Unit RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 78] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Assembled Focal Cannon Energy Gun Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . . . 3 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 66 | 4 6 4 . 3 19 13 4 1 8 3 1 Power 7 | . . . . 1 1 1 2 1 1 . . Engine 3 | . . . . 1 1 . . . 1 . . Core 4 | . . . . . . 1 2 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 14 | 3 2 . . . 4 4 . . 1 . . Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . 2 . . . 4 4 . . 1 . . Utility 20 | . 2 . . 1 8 5 . . 3 1 . Device 13 | . 1 . . 1 4 4 . . 2 1 . Storage 3 | . 1 . . . 2 . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware 3 | . . . . . 1 1 . . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 1 2 4 . 1 6 3 2 . 3 2 1 Energy Gun 2 | . . . . . 2 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 7 | 1 1 2 . . 2 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . 1 2 . 1 1 . . . . . . Special Weapon 2 | . . . . . . . . . 2 . . Impact Weapon 3 | . . . . . . 2 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . 1 . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 1 . . 1 . . Parts Lost 11 | . . . . . 1 4 . . . 6 . Power 2 | . . . . . 1 . . . . 1 . Propulsion 6 | . . . . . . 4 . . . 2 . Utility 3 | . . . . . . . . . . 3 . Weapon . | . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . 1 3 . . . 5 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 56 71 71 72 88 84 84 84 91 75 59 Engine 1 | . . . . 4 9 . . . 5 6 . Core 1 | . . . . . . 3 7 7 1 . . Leg 4 | . . . . . . . . . . . 13 Flight 15 | . 15 28 28 28 26 24 15 15 22 20 . Device 12 | . 6 14 14 15 9 9 15 15 15 12 12 Storage 11 | . 7 14 14 9 15 13 7 7 7 7 12 Processor 5 | . . . . . 8 7 7 7 7 7 7 Hackware 6 | . . . . . 8 14 15 15 15 7 . Energy Cannon 3 | . . . . . 1 . . . . . 10 Ballistic Gun 2 | . 13 12 14 10 1 . 2 . . . . Special Weapon 1 | . . . . . . . . . 11 4 . Impact Weapon 1 | . . . . . . 3 5 7 1 . . Piercing Weapon 1 | . . . . . . 2 7 7 2 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 2 8 9 8 8 20 16 17 17 28 25 38 Greatest Support 60 | 3 8 8 8 8 24 21 20 20 28 28 60 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 7 7 8 8 8 8 8 8 Most Carried 8 | 2 6 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 1 4 7 8 7 6 7 8 7 7 7 7 Final Capacity 8 | 5 8 8 8 5 8 8 8 8 8 8 8 Final Carried 8 | 2 6 8 8 5 8 8 8 8 8 8 7 Class Distribution -------------------- 27% | Mutant 27% | Golem 20% | Hacker-Sprinter 15% | Hacker-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Matter Collected 1182 | 252 126 81 . 26 224 213 170 10 58 . 22 Remotely . | . . . . . . . . . . . . Salvage Created 944 | 93 196 . . 33 1 58 234 74 . 40 215 Parts 41 | 2 13 . . 6 . 8 5 2 . . 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 1 4 . . 7 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 17 | . 7 . . 4 . 1 . 1 . 1 3 Melee 1 | . . . . . . . . 1 . . . Guns 5 | . 4 . . . . 1 . . . . . Cannons 3 | . . . . . . . . . . . 3 AOE 8 | . 3 . . 4 . . . . . 1 . Classes Destroyed 11 | 1 4 . . 1 . 2 1 1 . . 1 Worker 2 | . 2 . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 8 | . 3 . . 4 . 1 . . . . . Grunt 6 | . 4 . . . . . . . . . 2 Brawler 1 | . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | 1 8 . . 5 1 2 . 1 . 1 2 Combat Bots Only 7 | . 7 . . 4 . 1 . 1 . 1 2 Max Kills in Single Turn 3 | 1 2 . . 3 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . 2 . . . . . 1 . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Damage Taken 2194 | . 196 12 . 39 325 372 17 14 17 649 553 Core 914 | . 78 . . 9 113 174 17 . 17 394 112 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 65 79 . . . . . . Volleys Fired 72 | 4 32 4 . 2 7 2 . . 5 4 12 Largest 2 | 1 1 1 . 1 2 1 . . 1 1 2 Hottest 126 | 20 30 30 . 30 126 63 . . . . 50 Shots Fired 76 | 4 32 4 . 2 8 2 . . 5 4 15 Gun 39 | 4 28 . . . 5 2 . . . . . Cannon 15 | . . . . . . . . . . . 15 Launcher 13 | . 4 4 . 2 3 . . . . . . Special 9 | . . . . . . . . . 5 4 . Kinetic 34 | 4 28 . . . 2 . . . . . . Thermal 20 | . . . . . 3 2 . . . . 15 Explosive 22 | . 4 4 . 2 3 . . . 5 4 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 7 | 1 7 . . . 1 2 . . . 5 7 Robot Miss Streak 4 | 3 4 . . . 2 . . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 48 | 1 16 . . . 1 6 5 3 . 3 13 Core Hits 37 | 1 14 . . 5 1 4 1 2 . 4 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . 1 . . 2 . Sever 2 | . . . . . . . . . . 2 . Impale 1 | . . . . . . . 1 . . . . Melee Attacks 48 | . . . . . . 12 7 6 5 7 11 Impact 8 | . . . . . . 5 1 2 . . . Slashing 7 | . . . . . . . . . . 7 . Piercing 33 | . . . . . . 7 6 4 5 . 11 Sneak Attacks 5 | . . . . . . 2 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . Damage Inflicted 2359 | 15 444 . . 167 87 221 312 112 30 427 544 Guns 273 | 15 213 . . . 13 32 . . . . . Cannons 380 | . . . . . . . . . . . 380 Explosions 808 | . 231 . . 167 74 . . . 30 306 . Melee 777 | . . . . . . 189 312 112 . . 164 Ramming . | . . . . . . . . . . . . Kinetic 241 | 15 213 . . . 13 . . . . . . Thermal 412 | . . . . . . 32 . . . . 380 Explosive 808 | . 231 . . 167 74 . . . 30 306 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 121 | . . . . . . . . . . 121 . Piercing 777 | . . . . . . 189 312 112 . . 164 Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 342 | . . . . 1 . 31 234 36 . 19 21 Projectiles 21 | . . . . . . . . . . . 21 Explosions 20 | . . . . 1 . . . . . 19 . Melee 301 | . . . . . . 31 234 36 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 39 | . . 12 . . 27 . . . . . . Shots 2 | . . 1 . . 1 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 60 | . 17 . . 1 60 8 . . . . . Average Temperature 16 | . 9 . . 1 22 4 . . . . . Received Heat Transfer 743 | . 93 . . 6 144 102 . . . 101 297 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 274 | . . . . . . 74 . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Peak Influence 446 | 5 358 161 . 113 446 222 . . . . . Initial 202 | . 3 139 . . 43 202 . . . . . Average 135 | . 188 157 . 29 184 115 . . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . Low Security (%) 71 | 100 40 100 . 100 64 66 . . . . . Level 1 27 | . 59 . . . 30 33 . . . . . Level 2 . | . . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 5 3 . . . . . Investigation 5 | . 1 . . . 3 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 4 | . 1 . . . 2 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Distress Signals 3 | . 2 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 114 | . 20 . . 6 28 14 5 1 1 35 4 Peak Tracking Total 34 | . 6 . . 4 13 6 4 1 1 34 3 Tactical Retreats 14 | . 3 . . . 5 5 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Disabled 9 | . 1 . . . 3 . . . 3 2 . Max in Single Turn 2 | . 1 . . . 2 . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Accessed 14 | . 2 . . . 6 5 . . . . 1 Terminals 9 | . 2 . . . 4 2 . . . . 1 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 43 | . 6 . . . 22 14 . . . . 1 Successful 23 | . 3 . . . 11 8 . . . . 1 Failed 20 | . 3 . . . 11 6 . . . . . Catastrophic 4 | . 1 . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 6 . . . 14 3 . . . . . Terminals 33 | . 6 . . . 18 8 . . . . 1 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . 3 3 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 7 | . . . . . 3 3 . . . . 1 Record 1 | . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . 1 2 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . . Insert Component 2 | . . . . . 1 1 . . . . . Analyze 2 | . . . . . 1 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 8 | . 3 . . . 5 . . . . . . Terminals 8 | . 3 . . . 5 . . . . . . Botnet 6 | . 2 . . . 4 . . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 5 4 . . . . . Full Trace Events 6 | . 2 . . . 3 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 204 | . . . . . . 204 . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . Highest-Rated Group 38 | . . 38 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Turns Passed 3527 | 65 219 173 210 115 285 397 135 154 526 149 1099 Spaces Moved 5994 | 92 340 398 568 279 705 937 334 431 1363 320 227 Core 202 | 92 110 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 216 | . . . . . . . . . . . 216 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5576 | . 230 398 568 279 705 937 334 431 1363 320 11 Fastest Speed 26 | 50 37 37 37 37 29 26 32 32 32 35 35 Average Speed 38 | 50 41 38 37 37 29 31 32 32 34 35 144 Slowest Speed 150 | 50 50 117 37 37 37 32 32 32 35 42 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 48 | . 4 5 . 1 15 21 . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 4 57 81 91 65 55 16 56 59 88 75 31 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 4 | . . 2 . . . . . . 2 . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . 2 2 4 . . Spaces Dug 39 | . . 26 . . . 5 1 . . 5 2 Terrain Destroyed 105 | . 9 26 . 18 15 5 1 . 20 6 5 Melee 11 | . . . . . . 5 1 . . 5 . Projectile 5 | . . . . . . . . . . . 5 AOE 89 | . 9 26 . 18 15 . . . 20 1 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total 7005 | 105 380 406 567 289 759 1000 351 441 1401 341 965 Wait 790 | . . 4 . . 24 40 4 3 2 3 710 Move 5894 | 91 331 387 567 276 676 899 333 430 1362 315 227 Hop 41 | . 4 5 . 1 13 16 . . . 2 . Pick Up 38 | 3 5 2 . 1 7 10 . 1 8 1 . Fast Attach 23 | 4 3 . . . 6 2 3 . 3 2 . Attach 14 | . 1 . . 2 4 6 . . . . 1 Detach 12 | 1 . . . 2 4 2 . . . . 3 Swap 29 | . 2 4 . 1 9 5 1 1 5 1 . Drop 47 | 2 2 . . 4 9 6 4 2 11 6 1 Fire 72 | 4 32 4 . 2 7 2 . . 5 4 12 Melee 45 | . . . . . . 12 6 4 5 7 11 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 8) 160 | -10/Materials | Discovered new exit (range 8) 175 | -10/Materials | Destroyed 7 combat bots 285 | -10/Materials | Entered Mines 309 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 309 | -10/Mines | Found Prototype Device 317 | -10/Mines | Discovered new exit (range 12) 319 | -10/Mines | Learned location of Storage (-7) 321 | -10/Mines | Build established: Mutant 355 | -10/Mines | Met a Derelict bent on vengeance 432 | -10/Mines | Learned location of Zion (-7) 456 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 456 | -10/Mines | Discovered new exit (range 6) 458 | -10/Mines | Entered Exiles 458 | -10/Exiles | Found Exiles lab abandoned 614 | -10/Exiles | Discovered new exit (range 15) 665 | -10/Exiles | Discovered new exit (range 12) 668 | -10/Exiles | Entered Mines 737 | -9/Mines | Learned location of 1 exit from Materials 738 | -9/Mines | Discovered new exit (range 12) 761 | -9/Mines | Identified Exp. Sensor Array 783 | -9/Mines | Entered Materials 783 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 784 | -8/Materials | Identified exit to Factory 1064 | -8/Materials | Build established: Sprinter 1068 | -8/Materials | Entered Factory 1068 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -7/Factory | Discovered new exit (range 10) 1157 | -7/Factory | Identified exit to Storage 1157 | -7/Factory | Identified exit to Lower Caves 1300 | -7/Factory | Lost 3 parts (3n) 1355 | -7/Factory | Fabricated Exp. Sensor Array? 1401 | -7/Factory | Build established: Hacker-Sprinter 1465 | -7/Factory | Entered Lower Caves 1542 | -7/Lower Caves | Encountered a Warlord checkpoint 1581 | -7/Lower Caves | Discovered new exit (range 13) 1586 | -7/Lower Caves | Learned Factory trap positions 1600 | -7/Lower Caves | Entered another Lower Caves area 1616 | -7/Lower Caves | Discovered new exit (range 9) 1715 | -7/Lower Caves | Discovered new exit (range 13) 1719 | -7/Lower Caves | Encountered a Warlord checkpoint 1724 | -7/Lower Caves | Learned 12 Factory zone layouts 1754 | -7/Lower Caves | Entered Zion 1775 | -7/Zion | Found Prototype Device 1787 | -7/Zion | Discovered new exit (range 12) 1832 | -7/Zion | Learned location of Warlord (-4) 1837 | -7/Zion | Found Prototype Special Weapon 1837 | -7/Zion | Identified RU-N14's Throwing Claymores 1840 | -7/Zion | Found RU-N14's Throwing Claymores 1844 | -7/Zion | Found RU-N14's Throwing Claymores 1845 | -7/Zion | Found RU-N14's Throwing Claymores 1869 | -7/Zion | Found CR-A16's Pointy Stick 1892 | -7/Zion | Received a visual enhancement algorithm 1957 | -7/Zion | Learned location of Recycling (-7) 2032 | -7/Zion | Given the Hacking Drone Bay 2085 | -7/Zion | Build established: Hacker-Mutant 2264 | -7/Zion | Discovered new exit (range 5) 2264 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2273 | -7/Zion | Attacked by Zionites 2280 | -7/Zion | Entered Deep Caves 2313 | -7/Deep Caves | Attacked by Z-Imprinter 2317 | -7/Deep Caves | Destroyed Z-Imprinter 2336 | -7/Deep Caves | Z-Facility disabled 2371 | -7/Deep Caves | Spotted as-21312 2400 | -7/Deep Caves | Triggered Deep Caves wall 2401 | -7/Deep Caves | Exposed GOLEM chamber 2406 | -7/Deep Caves | Found GOLEM Unit 2408 | -7/Deep Caves | Found GOLEM Unit 2411 | -7/Deep Caves | Core integrity fell below 50% 2416 | -7/Deep Caves | Core integrity fell below 20% 2428 | -7/Deep Caves | Discovered new exit (range 6) 2429 | -7/Deep Caves | Entered Proximity Caves 2444 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 2853 | -6/Proximity Caves | Build established: Golem 3528 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Query(Status Report 013H) UNIDENTI-- 03329_ G-50 Soldier destroyed. 03338_ Hvy. Laser fries itself beyond repair. 03441_ C-30 ARC bursts open, deploying its payload. 03441_ B-48 Gladiator unfolds itself. 03441_ G-50 Soldier unfolds itself. 03457_ B-48 Gladiator destroyed. 03460_ G-50 Soldier destroyed. 03470_ Rnf. Deuterium Engine fries itself beyond repair. 03473_ Acquired 22 matter. 03474_ Carbon-fiber Leg fries itself beyond repair. 03474_ Lgt. Angular Momentum Engine fries itself beyond repair. 03475_ Adv. Heat Sink fries itself beyond repair. 03476_ Discarded Asb. Focal Cannon. 03477_ GOLEM Unit beginning Asb. Focal Cannon integration. 03483_ Discarded Asb. Focal Cannon. 03484_ GOLEM Unit beginning Asb. Focal Cannon integration. 03484_ Discarded Asb. Focal Cannon. 03489_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????###?????????????????????????? | | ????????# ???????????# #?????????????????????????? | | ????????# ????????###"#?????????????????????????? | | ????????# ???????# #?????????????????????????? | | ????? ### ###???# ##????????????????????????? | | ????? #?## #????????????????????????? | | ??????? ## #????????????????????????? | | ?????????# % #????????????????????????? | | ?????????# ####?????????????????????? | | ?????????# ##;##????????????????????? | | ??????##???????# ;#????????????????????? | | ????? ###?????????# @g #???#????????????????? | | ????? ##????????# #?? #????????????????? | | ????? ##???????# #? %#????????????????? | | ????? #???????# ## "##???????????????? | | ????? #???????# ##??????????????? | | ?????# ##??????#%%### ###????????????? | | ?????# ???????# #?## #????????????? | | ?????# ????????# #??## #???? | | ?????# #????????# #????# #???? | | ????## #????????# #?????# ???? | | ??### ##???????# ##?????# % ???? | | ??# #???????# #?????? ????? | | ???# #?####??# #??????? ????? | | ?????# #?# ##?## #??????? ## ????? | | ??#### ### ### ##???????? ;# ##????????? | | ?## ## #????????? ##?#?????????? | | ## ##?????????? ?#????????????? | | # #??????????????????????????? | | #??????????????????????????? | | ### #??????????????????????????? | | ##?# ##??????????????????????????? | | #??# ######???????????????????????????? | | ####??# ### #????????????????????????????????? | | ??????# #?## ##????????????????????????????????? | | ??????####??####?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 15 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Force Boost 20 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerUtilityMediator Manual? 0 Play Time 01:09:22 Cumulative 136.4 hours Start 2023.05.22 @ 20:54:51 End 2023.05.22 @ 23:01:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d679473-2b62-4bad-a4ca-b6bd8495aa82