Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 23:09:52 Player: Ulinator001 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (348) 348 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 2697 Bonus ------- Follower Combat Kills 124 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 290/290 System Corruption 0% Temperature Cool (6) Movement Rolling (105) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Small Storage Unit Light Armor Plating Sensor Drone Bay (10/20) > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Heat Sink Relay Coupler [Programmer] (86) Light Assault Rifle Rocket Launcher Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heat Sink Light Assault Rifle Rocket Launcher Hammer CR-A16's Pointy Stick [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 24 | 6 2 14 2 . . Power 4 | 1 . 2 1 . . Engine 4 | 1 . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 5 . . . Treads 2 | . . 2 . . . Leg 3 | 2 . 1 . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 4 1 . . Device 3 | . 1 1 1 . . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 6 | 2 1 3 . . . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . 1 9 . . . Power 1 | . . 1 . . . Propulsion 3 | . . 3 . . . Utility 2 | . . 2 . . . Weapon 4 | . 1 3 . . . Highest Loss Streak 4 | . 1 4 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 71 95 100 100 Engine 17 | . 14 5 18 22 22 Leg 5 | . 28 10 . . . Wheel 15 | . . 3 22 22 22 Device 10 | . 13 7 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 8 | . . 5 11 11 11 Energy Gun 3 | . 20 2 . . . Ballistic Gun 18 | . 5 16 22 22 22 Naked Turns . | . . . . . . Heaviest Build 36 | 12 13 20 36 36 36 Greatest Support 40 | 20 20 40 26 26 26 Greatest Overweight (x) 6 | 3 . 6 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 6 5 6 8 8 Average Carried 5 | 1 3 3 3 6 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 5 1 6 8 8 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 485 | 203 75 131 76 . . Remotely . | . . . . . . Salvage Created 463 | . 146 274 43 . . Parts 35 | . 8 19 8 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 4 5 3 . . Guns 11 | . 3 5 3 . . AOE 1 | . 1 . . . . Classes Destroyed 5 | . 3 2 . . . Worker 1 | . 1 . . . . Swarmer 5 | . 2 . 3 . . Grunt 3 | . 2 1 . . . Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Best Kill Streak 3 | . 3 2 3 . . Combat Bots Only 3 | . 3 2 3 . . Max Kills in Single Turn 2 | . 2 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 157 | . 26 69 9 . 53 Missed 48 | . 10 14 1 . 23 Damage Taken 1368 | . 211 872 58 . 227 Core 423 | . 20 347 15 . 41 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 36 | . . 36 . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 65 | . 15 42 6 . 2 Largest 2 | . 2 2 2 . 2 Hottest 80 | . 80 60 43 . 43 Shots Fired 86 | . 22 48 12 . 4 Gun 86 | . 22 48 12 . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 64 | . 3 45 12 . 4 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 22 | . 19 3 . . . Robot Hit Streak 23 | . 5 23 2 . 4 Robot Miss Streak 2 | . 1 2 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 66 | . 16 43 4 . 3 Core Hits 27 | . 7 17 3 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 717 | . 266 366 46 . 39 Guns 651 | . 211 355 46 . 39 Cannons . | . . . . . . Explosions 55 | . 55 . . . . Melee . | . . . . . . Ramming 11 | . . 11 . . . Kinetic 445 | . 25 335 46 . 39 Thermal 55 | . 55 . . . . Explosive . | . . . . . . Electromagnetic 206 | . 186 20 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . 51 3 . . . Shots 1 | . 1 . . . . Rammed 4 | . . 4 . . . Targets Rammed 6 | . . 6 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 90 | . 90 19 . . 30 Average Temperature 25 | . 35 6 . . 13 Received Heat Transfer 414 | . 48 300 . . 66 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 177 | . 102 177 70 . . Initial 42 | . . 42 . . . Average 69 | . 52 106 48 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 9 8 3 . 5 Peak Tracking Total 6 | . 6 3 3 . 3 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 3 1 . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 8 | . 2 5 1 . . Successful 7 | . 2 4 1 . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 5 Highest-Rated Group 210 | . . . . 210 130 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 34 | . . . . . 34 Total Damage 774 | . . . . . 774 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches 32 | . . . 20 . 12 Drone Recoveries 22 | . . . . . 22 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2642 | 77 361 455 286 1102 361 Spaces Moved 2100 | 58 199 225 276 1046 296 Core 20 | 12 . 8 . . . Treads 56 | . . 56 . . . Legs 364 | 46 199 119 . . . Wheels 1660 | . . 42 276 1046 296 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 105 105 Average Speed 107 | 113 120 126 94 105 105 Slowest Speed 350 | 200 120 350 105 105 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 32 15 35 88 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 1 . 1 Spaces Dug . | . . . . . . Terrain Destroyed 5 | . 5 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . 5 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2398 | 66 300 350 290 1049 343 Wait 189 | . 79 61 2 2 45 Move 2095 | 57 198 224 275 1045 296 Hop . | . . . . . . Pick Up 14 | 3 4 . 5 2 . Fast Attach 19 | 6 2 10 1 . . Attach 2 | . . 2 . . . Detach 1 | . . 1 . . . Swap 3 | . . 2 1 . . Drop 4 | . 2 2 . . . Fire 65 | . 15 42 6 . 2 Melee . | . . . . . . Ram 4 | . . 4 . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 3) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 561 | -9/Materials | Lost 3 parts (1p1n1w) 688 | -9/Materials | Core integrity fell below 50% 709 | -9/Materials | Core integrity fell below 20% 721 | -9/Materials | Lost 4 parts (2n1u1w) 856 | -9/Materials | Repaired Imp. Ion Engine 880 | -9/Materials | Discovered new exit (range 16) 894 | -9/Materials | Entered Mines 972 | -9/Mines | Discovered new exit (range 9) 992 | -9/Mines | Build established: Scavenger-Mutant 1063 | -9/Mines | Learned Materials emergency access door positions 1089 | -9/Mines | Found the Drone Emporium 1097 | -9/Mines | Found Prototype Device 1098 | -9/Mines | Identified Sensor Drone Bay 1161 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1167 | -9/Mines | Discovered new exit (range 10) 1178 | -9/Mines | Identified exit to Materials 1180 | -9/Mines | Entered Zion 1180 | -7/Zion | Accompanied by 19 allies 1371 | -7/Zion | Gained Derelict followers 1467 | -7/Zion | Learned Factory non-interactive machine intel 1547 | -7/Zion | Imprinted 1549 | -7/Zion | Declared Zion's savior 1849 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1925 | -7/Zion | Given A8's code to call for help 2168 | -7/Zion | Found CR-A16's Pointy Stick 2227 | -7/Zion | Discovered new exit (range 11) 2248 | -7/Zion | Found Relay Coupler [Programmer] 2282 | -7/Zion | Identified exit to Proximity Caves 2282 | -7/Zion | Entered Proximity Caves 2282 | -6/Proximity Caves | Accompanied by 17 allies 2284 | -6/Proximity Caves | Spotter reported a threat 2361 | -6/Proximity Caves | Lost 3 allies 2455 | -6/Proximity Caves | Learned 8 Factory zone layouts 2495 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2643 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- AP-T9P(l) overheating. AP-T9P(l) destroyed. Carbon-fiber Leg fries itself beyond repair. Sensor Drone retrieved by Sensor Drone Bay. G-50 Soldier destroyed. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Sensor Drone retrieved by Sensor Drone Bay. Searching scrap... Found Phase Shifter. Found Recalibrator. Found Pulse Rifle. Found Microactuators. Found 30 Matter. Sensor Drone retrieved by Sensor Drone Bay. Sensor Drone released from Sensor Drone Bay. Sensor Drone retrieved by Sensor Drone Bay. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ????????????????##### ####??????????????????????? | | ??????###???????# n #??????????????????????? | | ????### #???????## n @#??????????????????????? | | ???## #????????## ## ##??????????????????????? | | ???# #?????????# ### #???????????????????????? | | ???# #?????????# #?# #???????????????????????? | | ????# ##????????# ###Y #???????????????????????? | | ????# #####????# ####????????????????????? | | ????# ##???##### ##???????????????????? | | ????# ###????## #???????????????????? | | ????## ###### #???????????????????? | | ##???### ##???????????????????? | | ##?#### #????????????????????? | | ### ## #???????????????????? | | ##? #???????????????????? | | ## ## ##?? ##???????????????????? | | ## #####???###????????????????????? | | #### ### #??????????????????????????????? | | ###??## #?####??????????????????????????????? | | ###?????# #??????????????????????????????????? | | #???????## ?????????????????????????????????? | | ?????????## ???????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????## ## #??????????????????????????????? | | ???????????? #?##??????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed BottomlessPotentialAutogun Manual? 0 Play Time 00:43:41 Cumulative 4.6 hours Start 2024.04.01 @ 22:23:30 End 2024.04.01 @ 23:09:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d117b39-4f1e-4a3a-a119-68692bc75846