Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 21:47:43 Player: annull Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1044) 1044 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 3005 Bonus ------- High Alert Combat Kills 81 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (2) ------- Beam Rifle Spread Laser > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Large Storage Unit Large Storage Unit Large Storage Unit Weight Redist. System Propulsion Shielding Light Armor Plating Beam Rifle Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Beam Rifle Spread Laser > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Large Storage Unit Weight Redist. System Propulsion Shielding Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 25 | 6 2 1 2 9 5 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . . 5 2 Treads 4 | 2 . . . 2 . Leg 3 | . . . . 1 2 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 . 2 . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 2 | . . . 2 . . Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 1 . 3 2 Energy Gun 5 | 1 . 1 . 1 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . . 7 3 Power 2 | . . . . 1 1 Propulsion 4 | . . . . 3 1 Utility . | . . . . . . Weapon 4 | . . . . 3 1 Highest Loss Streak 3 | . . . . 3 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 92 100 99 92 99 Engine 12 | . 14 14 11 10 10 Treads 20 | . 28 28 22 4 11 Leg 2 | . . . . . 10 Wheel 1 | . . . . 12 . Storage 12 | . 14 14 11 11 11 Processor 10 | . . . 21 22 22 Hackware 11 | . 6 14 11 11 11 Energy Gun 15 | . 14 16 22 3 21 Energy Cannon 1 | . . . . 9 . Ballistic Gun 6 | . 14 11 . . . Naked Turns . | . . . . . . Heaviest Build 36 | 13 28 30 30 35 36 Greatest Support 46 | 40 40 40 40 46 46 Greatest Overweight (x) 2 | 2 . . . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 11 15 14 14 13 Average Carried 11 | 5 8 12 13 12 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 11 15 13 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 518 | 222 36 27 27 124 82 Remotely . | . . . . . . Salvage Created 1129 | . 63 . 94 642 330 Parts 71 | . 9 . 8 36 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 35 | . 3 . 5 16 11 Guns 20 | . 3 . 5 1 11 Cannons 14 | . . . . 14 . Classes Destroyed 5 | . 2 . 1 2 . Operator 1 | . 1 . . . . Swarmer 10 | . 3 . 4 . 3 Grunt 18 | . . . 1 11 6 Brawler 1 | . . . . 1 . Sentry 6 | . . . . 4 2 Best Kill Streak 10 | . 3 . 4 10 3 Combat Bots Only 10 | . 3 . 4 10 3 Max Kills in Single Turn 2 | . 1 . 2 2 2 Gunslinging 1 | . . . 1 . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 206 | . 26 . 29 78 73 Missed 48 | . 5 . 4 21 18 Damage Taken 1933 | . 182 . 223 860 668 Core 458 | . 45 . 35 191 187 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 82 . . . Volleys Fired 83 | . 12 . 14 34 23 Largest 2 | . 2 . 2 2 2 Hottest 121 | . 70 . 106 116 121 Shots Fired 155 | . 23 . 25 61 46 Gun 100 | . 23 . 25 6 46 Cannon 55 | . . . . 55 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 33 | . 12 . . 21 . Thermal 122 | . 11 . 25 40 46 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 4 . 6 7 11 Robot Miss Streak 8 | . 3 . 2 2 8 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 101 | . 12 . 16 41 32 Core Hits 61 | . 7 1 6 21 26 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 1 2 2 Burn 3 | . . . 1 . 2 Meltdown 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1619 | . 124 6 219 811 459 Guns 852 | . 122 . 219 52 459 Cannons 743 | . . . . 743 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 24 | . 2 6 . 16 . Kinetic 340 | . 47 . . 293 . Thermal 1255 | . 75 . 219 502 459 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 2 3 Message Errors 3 | . . . . 1 2 Matter Fused 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 20 | . . . . 20 . Projectiles 20 | . . . . 20 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . 8 . Shots . | . . . . . . Rammed 4 | . 1 2 . 1 . Targets Rammed 4 | . 1 2 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | . 70 . 294 261 369 Average Temperature 124 | . 35 . 148 105 154 Received Heat Transfer 636 | . . . 42 363 231 Effects 2 | . . . 1 . 1 Shutdowns 1 | . . . . . 1 Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 8 | . 1 . 1 1 5 Heat Transferred 3111 | . 222 . 666 1110 1113 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 563 | . 104 40 126 465 563 Initial 297 | . . 40 . 52 297 Average 151 | . 46 19 83 242 433 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 69 | 100 100 100 100 43 . Level 1 12 | . . . . 23 39 Level 2 17 | . . . . 32 60 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . 6 . Investigation 4 | . . . . 4 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 6 . 6 29 16 Peak Tracking Total 9 | . 4 . 4 9 3 Tactical Retreats 5 | . . . 1 2 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 5 | . . . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 12 | . 5 . 1 5 1 Terminals 11 | . 5 . 1 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 38 | . 13 . 4 20 1 Successful 18 | . 7 . 2 8 1 Failed 20 | . 6 . 2 12 . Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 26 | . 8 . 3 15 . Terminals 36 | . 13 . 4 18 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 4 . 1 4 1 Record 3 | . 2 . 1 . . Open Door 1 | . . . . . 1 Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . . . . 1 . Recall Extermination 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 3 . 1 3 . Terminals 7 | . 3 . 1 3 . Botnet 7 | . 3 . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . 1 5 . Full Trace Events 6 | . 2 . . 4 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 2256 | 80 363 815 183 314 501 Spaces Moved 1225 | 45 198 501 88 157 236 Core 14 | 14 . . . . . Treads 978 | 31 198 501 88 28 132 Legs 104 | . . . . . 104 Wheels 129 | . . . . 129 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 105 160 Average Speed 157 | 140 160 160 160 123 173 Slowest Speed 240 | 160 160 160 160 240 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 39 83 11 41 46 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1409 | 63 224 516 105 218 283 Wait 13 | . 1 1 2 9 . Move 1220 | 44 197 500 87 156 236 Hop . | . . . . . . Pick Up 38 | 12 9 8 . 6 3 Fast Attach . | . . . . . . Attach 25 | 6 2 1 2 9 5 Detach 2 | . . . . 2 . Swap . | . . . . . . Drop 9 | 1 2 4 . 1 1 Fire 83 | . 12 . 14 34 23 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 3 | . 1 2 . . . Escape Stasis 10 | . . . . . 10 Rewire 5 | . . . . . 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Entered Mines 881 | -10/Mines | Discovered new exit (range 16) 1079 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1259 | -10/Mines | Entered Materials 1259 | -9/Materials | Evolved 2 slots: Utility x2 1406 | -9/Materials | Discovered new exit (range 15) 1429 | -9/Materials | Identified exit to Storage 1442 | -9/Materials | Entered Storage 1517 | -9/Storage | Identified exit to Recycling 1627 | -9/Storage | Destroyed 10 combat bots 1744 | -9/Storage | Core integrity fell below 50% 1745 | -9/Storage | Lost 3 parts (1p2w) 1753 | -9/Storage | Identified exit to Garrison 1756 | -9/Storage | Entered Garrison 1828 | -9/Garrison | Triggered checkpoint 1945 | -9/Garrison | Core integrity fell below 20% 1988 | -9/Garrison | Triggered checkpoint 2144 | -9/Garrison | Triggered checkpoint 2195 | -9/Garrison | Discovered new exit (range 9) 2230 | -9/Garrison | Triggered checkpoint 2257 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02109_ S-10 Pest destroyed. 02109_ Switching to secondary target: S-10 Pest. 02109_ S-10 Pest destroyed. 02112_ S-10 Pest suffers critical hit (Burn). 02112_ Lgt. Ion Engine melted. 02112_ S-10 Pest destroyed. 02122_ Acquired 7 matter. 02144_ Beams of light sweep through the air. An alarm sounds. 02173_ Triggered Stasis Trap. 02173_ A bubble of rippling energy engulfs the area. 02173_ Field strength at 85. 02175_ Field strength at 70. 02176_ Field strength at 55. 02177_ Field strength at 40. 02178_ Field strength at 25. 02179_ Field strength at 10. 02180_ Stasis field depleted. 02195_ EXIT=FOUND 02230_ Beams of light sweep through the air. An alarm sounds. 02257_ ,<0U0L>COF1VF&O5,PLGFHCO/ LKMI/DD/ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? #?????????? | | ???????????????????????????????????## ##""""##### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ^ | | ???????????????????????????????????# ## ## ^ | | ???????????????????????????????????# ## ## | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????# ## ## | | ?????????????????????????########### ## ## | | ?????????????????????????# | | ?????????????????????????# ^ | | ??????????????############ ######## | | ??????????? #??????###### ## # | | ??????????? #???????????# ## # | | ??????????????############ #???????????####### # | | ????????????????########## #?????????????????# # | | ????????????????# #?????????????????# # | | ????????????????# #?????????????????# # | | ????????????????# < ##### ###?????????????????# # | | ????????????????????????#@#???????????????????#%*# | | ????????????????????????# #???????????????????#= % | | ????????????????????????# #???????????????????#[= | | ????????????????????????# #???????????????????#### | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# /??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ##########?????????????? | | ????????????????????????# #???????? | | ????????????????????????####### ##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed CloakingTerrainSink Manual? 0 Play Time 00:37:03 Cumulative 11.7 hours Start 2024.06.21 @ 16:31:29 End 2024.06.21 @ 21:47:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 38x25 Zoom Use 73% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c462031e-6865-4a77-82fb-ac4735f58a50