Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 15:14:50 Player: ginkogruen Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (432) 432 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3662 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 166/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Visual Processing Unit System Mapper Deep Network Scanner > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- ECM Suite Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Armored Wheel Gravmag System Gravmag System Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Reaction Control System > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Medium Matter Pod Visual Processing Unit ECM Suite Advanced ECM Suite Reaction Control System Hardened Medium Armor Plating Improved EM Shotgun Heavy Particle Gun [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware Deep Network Scanner Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Dat Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 4 | . . 2 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 66 | 7 12 11 14 14 5 3 Power 9 | 1 1 1 1 4 . 1 Engine 8 | 1 1 1 . 4 . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 28 | 3 5 7 9 3 1 . Treads 7 | . 5 2 . . . . Leg 3 | 1 . . 1 1 . . Wheel 3 | 2 . 1 . . . . Hover 11 | . . 1 7 2 1 . Flight 4 | . . 3 1 . . . Utility 18 | 1 2 1 3 6 3 2 Device 6 | . 1 . . 4 1 . Storage 3 | 1 1 . 1 . . . Processor 6 | . . 1 2 2 1 . Hackware 2 | . . . . . . 2 Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 11 | 2 4 2 1 1 1 . Energy Gun 5 | . 3 1 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 1 2 . 2 Parts Lost 35 | . . . 15 11 5 4 Power 6 | . . . 3 2 . 1 Propulsion 17 | . . . 10 4 2 1 Utility 8 | . . . 1 4 1 2 Weapon 4 | . . . 1 1 2 . Highest Loss Streak 9 | . . . 6 9 3 4 To Critical Strikes 1 | . . . 1 . . . Average Backups 6 | 3 11 8 6 5 2 2 Power . | . 2 2 . . . . Propulsion 2 | 2 7 2 . . . . Utility 2 | . 1 1 3 3 2 2 Weapon 1 | . 1 2 1 2 . . Tool/Special . | . . . . . . . Unused Backups 8 | . 3 2 1 2 . . Power 2 | . . 2 . . . . Propulsion 2 | . 2 . . . . . Utility 1 | . . . . 1 . . Weapon 3 | . 1 . 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 70 | . 89 87 67 77 40 45 Engine 5 | . 14 11 1 4 . . Treads 7 | . 26 9 . . . . Leg 4 | . . . 4 12 . . Wheel 2 | . 1 . 3 7 1 . Hover 7 | . . 1 17 8 5 7 Flight 5 | . . 31 5 6 . . Device 6 | . 4 3 . 9 10 4 Storage 9 | . 14 11 10 11 1 . Processor 7 | . . 3 13 6 11 13 Protection 1 | . . . . . 5 6 Energy Gun 3 | . 7 13 . . 1 . Ballistic Gun 4 | . 20 . . . . . Impact Weapon 3 | . . . 7 7 . . Peak Build Rating 36 | 6 12 16 26 36 20 31 Average Rating 16 | 4 8 10 16 27 15 21 On Entrance 11 | . 6 12 10 15 20 19 Avg Prop Armor Cover (%) 14 | 6 6 12 13 18 11 . Naked Turns . | . . . . . . . Heaviest Build 31 | 13 31 31 17 21 16 25 Greatest Support 46 | 10 46 12 36 35 12 9 Greatest Overweight (x) 4 | 1 1 2 3 4 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 5 5 Average Capacity 8 | 6 14 8 8 7 5 5 Most Carried 15 | 5 15 14 8 8 2 4 Average Carried 6 | 3 11 8 6 5 1 2 Final Capacity 15 | 8 15 8 8 5 5 5 Final Carried 15 | 5 15 8 5 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Matter Collected 929 | 213 203 . 215 75 223 . Remotely . | . . . . . . . Salvage Created 586 | . 211 24 249 75 . 27 Parts 24 | . 14 1 3 1 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Dat Combat Hostiles Destroyed 14 | . 7 1 6 . . . Melee 3 | . . . 3 . . . Guns 7 | . 7 . . . . . AOE 2 | . . 1 1 . . . Classes Destroyed 5 | . 2 . 2 1 . . Worker 4 | . . . 2 2 . . Builder 2 | . . . . 2 . . Recycler 1 | . . . 1 . . . Swarmer 6 | . 3 . 3 . . . Grunt 8 | . 4 1 3 . . . Best Kill Streak 3 | . 3 1 2 2 . 1 Combat Bots Only 3 | . 3 1 2 . . . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 1 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Dat Hostile Shots Fired 317 | . 47 7 151 2 83 27 Missed 121 | . 9 4 54 2 41 11 Hits 196 | . 38 3 97 . 42 16 Projectile 196 | . 38 3 97 . 42 16 Critical Strikes 2 | . . . 2 . . . Damage Taken 3903 | . 321 54 1460 966 357 745 Core 1227 | . 66 . 432 225 175 329 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 32 | . . . 32 . . . Core Remaining (%) 73 | 100 73 100 21 . . . Volleys Fired 28 | . 24 1 3 . . . Largest 2 | . 2 1 1 . . . Hottest 40 | . 40 30 30 . . . Shots Fired 53 | . 48 1 3 1 . . Gun 49 | . 48 . . 1 . . Cannon . | . . . . . . . Launcher 4 | . . 1 3 . . . Special . | . . . . . . . Kinetic 48 | . 48 . . . . . Thermal . | . . . . . . . Explosive 4 | . . 1 3 . . . Electromagnetic 1 | . . . . 1 . . Robot Hit Streak 9 | . 9 2 3 . . . Robot Miss Streak 2 | . 2 . . . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 55 | . 33 1 14 5 . 2 Core Hits 21 | . 12 3 3 1 . 2 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 7 | . 1 . 4 2 . . Critical Strikes 8 | . 1 . 4 3 . . Destroy 1 | . 1 . . . . . Smash 7 | . . . 4 3 . . Melee Attacks 83 | . . . 41 40 . 2 Impact 81 | . . . 41 40 . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks 8 | . . . 3 4 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1787 | . 344 106 892 343 . 102 Guns 344 | . 344 . . . . . Cannons . | . . . . . . . Explosions 200 | . . 106 94 . . . Melee 1243 | . . . 798 343 . 102 Ramming . | . . . . . . . Kinetic 344 | . 344 . . . . . Thermal . | . . . . . . . Explosive 200 | . . 106 94 . . . Electromagnetic . | . . . . . . . Impact 1141 | . . . 798 343 . . Slashing 102 | . . . . . . 102 Piercing . | . . . . . . . Highest Corruption 32 | . . . 20 32 32 32 Average Corruption 19 | . . . 18 6 32 32 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . . 11 12 23 4 Message Errors 13 | . . . 3 5 5 . Matter Fused 7 | . . . 1 2 1 3 Heat Flow Errors 7 | . . . . 2 4 1 Energy Discharges 8 | . . . 4 . 4 . Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . . 1 1 4 . Data Loss (major) 4 | . . . 1 1 2 . Misfires 1 | . . . . 1 . . Misdirections 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 613 | . . . 429 184 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 613 | . . . 429 184 . . Knockbacks 5 | . . . 4 1 . . Impact 5 | . . . 4 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 66 | . . 23 43 . . . Shots 4 | . . 1 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 243 | . 6 1 5 241 243 205 Average Temperature 96 | . 6 1 2 117 117 109 Received Heat Transfer 330 | . 51 18 171 . 90 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . 4 2 . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 13 | . . . 9 4 . . Impact Corruptions 18 | . . . 12 6 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Dat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 95 | . 75 36 95 35 . . Initial 34 | . . . 10 34 . . Average 22 | . 30 3 46 4 . . Influence Increases 736 | . 195 55 378 73 15 20 Destroy 0b10 Robot/C 300 | . 140 20 120 . . 20 Destroy 0b10 Robot/NC 35 | . . . 15 20 . . Destroy Leader 60 | . 40 . 20 . . . Successful Hack 21 | . . 9 . 12 . . Disable Machine 60 | . . . 30 30 . . Destroy Structure 50 | . . 11 28 11 . . Lose Combat Pursuer 210 | . 15 15 165 . 15 . Influence Decreases 736 | . 195 29 328 149 15 20 Entered New Map 58 | . . . 16 42 . . Time Decay 537 | . 195 29 192 106 15 . Lost Part 141 | . . . 120 1 . 20 Squads Dispatched 11 | . 3 1 4 3 . . Investigation 4 | . 2 1 1 . . . Extermination 2 | . . . . 2 . . Reinforcement 5 | . 1 . 3 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Dat Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 13 7 24 6 5 3 Peak Tracking Total 6 | . 3 4 6 1 4 3 Tactical Retreats 10 | . 1 1 6 . 2 . ECM-based Alert Blocks 3 | . . . . . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Dat Traps Triggered 7 | . 3 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Machines Disabled 4 | . . . 2 2 . . Max in Single Turn 2 | . . . 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Dat Machines Accessed 8 | . 4 2 1 1 . . Terminals 5 | . 3 2 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 7 3 2 4 . . Successful 6 | . 1 2 2 1 . . Failed 10 | . 6 1 . 3 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 5 3 . . . . Fabricators . | . . . . . . . Repair Stations 8 | . 2 . 2 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 2 . . . . Record 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 1 . 2 1 . . Scan Component 3 | . 1 . 1 1 . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Dat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Dat Active Infowar (turns) 1312 | . 198 140 233 189 464 88 Optics 885 | . . 71 233 29 464 88 Sensors 152 | . . . . 152 . . ECM 342 | . 198 69 . 36 39 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Turns Passed 2481 | 56 572 208 478 615 464 88 Spaces Moved 1893 | 45 275 282 414 487 324 66 Core 46 | 2 . . 4 15 25 . Treads 256 | . 256 . . . . . Legs 52 | 3 . . . 49 . . Wheels 465 | 40 19 . 103 226 77 . Hover 678 | . . 3 190 197 222 66 Flight 396 | . . 279 117 . . . Fastest Speed 34 | 50 95 34 34 81 90 60 Average Speed 94 | 91 155 60 63 92 112 114 Slowest Speed 250 | 120 160 214 215 250 150 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 36 | . . . 12 24 . . Cave-ins Triggered 7 | . . . 3 4 . . Exploration Rate (%) 37 | 3 50 30 46 12 48 73 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 61 | . . . 31 30 . . Terrain Destroyed 79 | . . 10 39 30 . . Melee 49 | . . . 19 30 . . Projectile . | . . . . . . . AOE 30 | . . 10 20 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Dat Total 2345 | 56 375 317 539 565 420 73 Wait 200 | . 40 3 53 13 91 . Move 1883 | 44 274 281 411 484 323 66 Hop . | . . . . . . . Pick Up 34 | 5 14 5 2 5 1 2 Fast Attach 38 | 6 2 5 14 8 2 1 Attach 15 | . . 2 6 5 1 1 Detach 4 | . . . 3 1 . . Swap 31 | 1 12 8 2 5 2 1 Drop 25 | . 9 12 2 2 . . Fire 28 | . 24 1 3 . . . Melee 83 | . . . 41 40 . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . 2 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Propulsion x2 836 | -9/Materials | Discovered new exit (range 4) 837 | -9/Materials | Entered another Materials area 837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -8/Materials | Lost 6 parts (2p4n) 1007 | -8/Materials | Repaired Imp. Hover Unit 1070 | -8/Materials | Crushed by falling debris 1071 | -8/Materials | System corruption reached 10% 1101 | -8/Materials | Lost 6 parts (1p3n1u1w) 1133 | -8/Materials | Crushed by falling debris 1140 | -8/Materials | Core integrity fell below 50% 1140 | -8/Materials | Crushed by falling debris 1171 | -8/Materials | Lost 3 parts (3n) 1258 | -8/Materials | Discovered new exit (range 16) 1315 | -8/Materials | Entered Factory 1315 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1845 | -7/Factory | Crushed by falling debris 1846 | -7/Factory | System corruption reached 10% 1857 | -7/Factory | Crushed by falling debris 1864 | -7/Factory | Crushed by falling debris 1864 | -7/Factory | System corruption reached 30% 1871 | -7/Factory | Crushed by falling debris 1889 | -7/Factory | Discovered new exit (range 13) 1895 | -7/Factory | Lost 9 parts (1p4n4u) 1930 | -7/Factory | Entered Lower Caves 1987 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2011 | -7/Lower Caves | Core integrity fell below 50% 2041 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2044 | -7/Lower Caves | Learned Factory stockpile data 2375 | -7/Lower Caves | Learned Factory interactive machine intel 2387 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2394 | -7/Lower Caves | Entered Data Miner 2394 | -7/Data Miner | Discovered new exit (range 6) 2416 | -7/Data Miner | Met Data Miner 2435 | -7/Data Miner | Destroyed Data Miner 2444 | -7/Data Miner | Found Prototype Hackware 2448 | -7/Data Miner | Found Prototype Hackware 2448 | -7/Data Miner | Data Conduit disabled 2467 | -7/Data Miner | Identified Deep Network Scanner 2468 | -7/Data Miner | Identified System Mapper 2478 | -7/Data Miner | Core integrity fell below 20% 2482 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. [Achievement: The Oracle] 02425_ System corrupted: Matter fused (-10). 02435_ Sneak attack on Data Miner. 02435_ Data Miner destroyed. 02440_ Acquired Lgt. Angular Momentum Engine. 02444_ Acquired Prototype Hackware. 02448_ System corrupted: Matter fused (-6). 02448_ Acquired Prototype Hackware. 02448_ Data Conduit disabled. 02451_ Force Booster destroyed. 02453_ Lgt. Angular Momentum Engine destroyed. 02463_ System corrupted: Matter fused (-6). 02467_ Identified Deep Network Scanner. 02468_ Discarded Adv. Targeting Computer. 02468_ Identified System Mapper. 02472_ Hrd. Medium Armor Plating destroyed. 02481_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????####??? | | ?????################??????????????### #??? | | ?????"""""""""""""""######?#?#????## #??? | | ????""""""""" """"""""# # # # ## < ##??? | | ????""""""""" #### | | ???"""""" g | | ???""""""" | | ???""""""%! @ | | ???""""""" ! | | ???""""""" """"""""""""""""#### | | ????""""""" g """"###############??? | | ????"""""" g """""###????????????????? | | ?????"""""""" "#####??????????????????? | | ?????#######"#; "#??????????????????????? | | ???????????#"#;# "#??????????????????????? | | ???????????#";## "#??????????????????????? | | ???????????#"## "#??????????????????????? | | ???????????#"## "#??????????????????????? | | ???????????#?# "#??????????????????????? | | ?????????????##; "#??????????????????????? | | ??????????????## "#??????????????????????? | | ???????????????# ""#?????????????????????? | | ??????????????# ""#?????????????????????? | | ?????????????#"X ""#?????????????????????? | | ????????????""" "#?????????????????????? | | ???????????"""" X""?????????????????????? | | ???????????#"#"X "##????????????????????? | | ?????????????## X""?????????????????????? | | ??????????????## "##????????????????????? | | ???????????????#######?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Force Boost 20 Offensive Hacking 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 8% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion The Oracle This Is My Hole Universal Adapter You Again Challenges ------------ None Game ------ Seed SkeletonPointFilter Manual? 0 Play Time 00:50:42 Cumulative 27.5 hours Start 2026.07.04 @ 14:07:37 End 2026.07.04 @ 15:14:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 19 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b46444aa-8c71-46d6-9c25-1c1f6b4ba169