Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 17:35:11 Player: souux Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2557) 2557 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 5767 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 653/700 Matter 263/300 Energy 34/280 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Wheel Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Shock Bomb Launcher > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Improved Treads Advanced Treads Arachnoskeleton Large Matter Pod (150) Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hacking Suite Gatling Laser Improved Grenade Launcher Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Shock Bomb Launcher > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Advanced Treads Arachnoskeleton Improved Heat Sink Large Matter Pod Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hacking Suite Gatling Laser Improved Grenade Launcher Plasma Cutter Hammer [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Launcher Shock Bomb Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 78 | 8 18 14 26 12 Power 8 | 1 3 2 1 1 Engine 8 | 1 3 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 28 | 3 6 4 9 6 Treads 12 | . 2 4 4 2 Leg 3 | . 3 . . . Wheel 13 | 3 1 . 5 4 Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 3 3 8 4 Device 8 | 1 1 1 4 1 Storage 4 | 1 2 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 6 | . . 1 3 2 Artifact . | . . . . . Weapon 22 | 2 6 5 8 1 Energy Gun 10 | . 4 1 5 . Energy Cannon 4 | . . 2 2 . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 8 | . . 3 1 4 Power 1 | . . . . 1 Propulsion 5 | . . 2 . 3 Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Backups 15 | 5 12 14 21 20 Power 1 | . 1 1 1 1 Propulsion 5 | 3 6 3 9 6 Utility 4 | . 1 5 5 8 Weapon 3 | . 3 3 4 3 Tool/Special . | . . . . . Unused Backups 23 | . 2 2 7 12 Power 2 | . . . 2 . Propulsion 8 | . . . 4 4 Utility 6 | . . 1 . 5 Weapon 6 | . 2 1 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 100 99 96 98 Engine 12 | . 14 14 9 6 Treads 19 | . . 24 21 1 Wheel 10 | . 25 3 13 27 Device 7 | . 14 3 13 11 Storage 12 | . 14 14 9 7 Processor 1 | . . . 4 10 Protection 7 | . . 10 6 7 Energy Gun 7 | . 17 5 4 15 Energy Cannon 8 | . . 9 12 2 Ballistic Gun 4 | . 9 5 . . Impact Weapon 4 | . . 7 . 3 Peak Build Rating 38 | 7 10 16 32 38 Average Rating 17 | 5 8 13 26 34 On Entrance 13 | . 7 10 16 32 Avg Prop Armor Cover (%) 9 | . . . 10 7 Naked Turns . | . . . . . Heaviest Build 118 | 12 30 101 118 109 Greatest Support 80 | 26 20 40 80 52 Greatest Overweight (x) 5 | . 1 5 5 5 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 18 | 7 13 15 25 25 Most Carried 25 | 8 15 19 25 25 Average Carried 17 | 5 12 15 24 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 8 15 19 25 23 Class Distribution -------------------- 62% | Mutant 33% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2217 | 368 350 664 675 160 Remotely . | . . . . . Salvage Created 3504 | 214 425 673 1611 581 Parts 196 | 13 33 45 79 26 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 5 | . 1 . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 59 | . 11 16 26 6 Guns 20 | . 7 7 4 2 Cannons 23 | . . 8 15 . AOE 11 | . 4 1 4 2 Classes Destroyed 13 | 3 4 2 1 3 Worker 7 | 2 1 . 2 2 Tunneler 6 | 5 . . 1 . Hauler 5 | . 2 . 3 . Recycler 7 | 1 . . 3 3 Operator 1 | . . . 1 . Watcher 7 | . 3 . 4 . Swarmer 13 | . 5 1 7 . Grunt 24 | . 6 2 14 2 Duelist 1 | . . . . 1 Sentry 7 | . . 1 5 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 12 | . . 12 . . Best Kill Streak 5 | 5 4 2 5 4 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 3 | 1 3 1 3 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 314 | . 36 81 125 72 Missed 98 | . 13 22 32 31 Hits 216 | . 23 59 93 41 Projectile 216 | . 23 59 93 41 Critical Strikes 7 | . . . 5 2 Part Disruptions 1 | . . . 1 . Damage Taken 3304 | . 237 1194 1338 535 Core 462 | . 50 189 176 47 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 84 | . . . 84 . Core Remaining (%) 57 | 100 . 4 68 . Volleys Fired 282 | 22 43 66 85 66 Largest 3 | 2 2 2 2 3 Hottest 190 | 40 100 130 160 190 Shots Fired 499 | 44 81 106 159 109 Gun 302 | 44 77 62 41 78 Cannon 181 | . . 40 114 27 Launcher 16 | . 4 4 4 4 Special . | . . . . . Kinetic 107 | 44 26 34 3 . Thermal 379 | . 51 68 155 105 Explosive 9 | . 4 4 1 . Electromagnetic 4 | . . . . 4 Robot Hit Streak 27 | 6 18 24 27 15 Robot Miss Streak 3 | 3 2 3 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 321 | 26 57 71 109 58 Core Hits 140 | 13 29 27 50 21 Critical Kills 3 | . . . 3 . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . 4 1 6 4 Burn 12 | . 4 1 3 4 Meltdown 3 | . . . 3 . Melee Attacks 48 | . 2 34 4 8 Impact 48 | . 2 34 4 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7116 | 258 940 1311 3076 1531 Guns 3288 | 258 676 679 561 1114 Cannons 2942 | . . 606 2229 107 Explosions 886 | . 264 26 286 310 Melee . | . . . . . Ramming . | . . . . . Kinetic 1160 | 258 190 426 286 . Thermal 5418 | . 486 859 2790 1283 Explosive 290 | . 264 26 . . Electromagnetic 248 | . . . . 248 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 1 4 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 105 | . 8 . 79 18 Projectiles 79 | . . . 79 . Explosions 26 | . 8 . . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 118 | . . 68 . 50 Shots 4 | . . 2 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 289 | . 135 63 289 207 Average Temperature 64 | . 42 17 79 70 Received Heat Transfer 1149 | . 96 276 612 165 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 5 | . . . 3 2 Combat Hostiles 5 | . . . 3 2 Parts Melted 26 | . 5 1 14 6 Heat Transferred 10349 | . 1739 1628 4403 2579 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . . . 2 1 Low Security (%) 73 | 100 100 . 46 96 Level 1 15 | . . . 29 3 Level 2 11 | . . . 23 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 479 | 10 154 . 479 206 Initial 206 | . 3 . . 206 Average 155 | 2 53 . 240 131 Influence Increases 1937 | 40 446 90 1143 218 Destroy 0b10 Robot/C 940 | . 220 80 520 120 Destroy 0b10 Robot/NC 165 | 40 30 . 70 25 Destroy Leader 224 | . 60 10 114 40 Successful Hack 52 | . 22 . 30 . Select Force Hacks 60 | . 60 . . . Disable Machine 60 | . . . 60 . Anti-Garrison Action 150 | . . . 150 . Destroy Structure 121 | . 24 . 79 18 Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 135 | . 30 . 90 15 Influence Decreases 1839 | 35 333 208 688 575 Entered New Map 309 | . 2 58 . 249 Time Decay 1320 | 35 331 140 528 286 Lost Part 60 | . . 10 10 40 Purge Threat 150 | . . . 150 . Squads Dispatched 13 | . 2 . 6 5 Investigation 3 | . 2 . 1 . Extermination 1 | . . . . 1 Reinforcement 4 | . . . 2 2 Assault 3 | . . . 3 . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 15 18 38 14 Peak Tracking Total 5 | . 4 2 5 4 Tactical Retreats 7 | . 2 1 3 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . . 1 5 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 23 | . 11 2 7 3 Terminals 13 | . 8 . 5 . Fabricators . | . . . . . Repair Stations 4 | . 1 . 1 2 Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 74 | . 31 13 22 8 Successful 51 | . 20 13 14 4 Failed 22 | . 11 . 8 3 Catastrophic 3 | . . . 2 1 Database Lockouts 1 | . . . . 1 Manual 32 | . 18 . 14 . Terminals 42 | . 27 . 15 . Fabricators . | . . . . . Repair Stations 8 | . 2 . 3 3 Recycling Units 2 | . 2 . . . Scanalyzers 9 | . . . 4 5 Garrison Access . | . . . . . Terminal Hacks 21 | . 6 13 2 . Record 12 | . . 12 . . Prototype ID Bank 3 | . 2 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 . 2 . Scan Component 2 | . 1 . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 3 4 Retrieve Study 7 | . . . 3 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 13 . 7 . Terminals 18 | . 11 . 7 . Track 1 | . 1 . . . Botnet 8 | . 5 . 3 . Skim 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 8 . 7 2 Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 7 | . . . 3 4 Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1959 | 79 791 2 758 329 Optics 3 | . . 2 1 . Sensors 1 | . . . 1 . Seismic 1955 | 79 791 . 756 329 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 8091 | 178 992 4617 1681 623 Spaces Moved 4212 | 104 818 2314 609 367 Core 2 | 2 . . . . Treads 2068 | . . 1908 160 . Legs 15 | . 15 . . . Wheels 2127 | 102 803 406 449 367 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 95 Average Speed 151 | 85 91 183 151 103 Slowest Speed 320 | 100 190 320 240 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 100 96 65 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 4 | . . 4 . . Spaces Dug 62 | . 12 9 29 12 Terrain Destroyed 140 | . 23 24 74 19 Melee 10 | . 1 3 2 4 Projectile 38 | . . 4 23 11 AOE 92 | . 22 17 49 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 5329 | 150 972 2523 1196 488 Wait 486 | 9 56 41 366 14 Move 4208 | 103 817 2313 608 367 Hop . | . . . . . Pick Up 79 | 8 14 16 35 6 Fast Attach 19 | 6 . 3 7 3 Attach 19 | 1 . 5 7 6 Detach 3 | . . 2 1 . Swap 112 | 1 27 27 47 10 Drop 73 | . 13 16 36 8 Fire 282 | 22 43 66 85 66 Melee 48 | . 2 34 4 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 179 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 450 | -10/Materials | Discovered new exit (range 4) 703 | -10/Materials | Discovered new exit (range 3) 886 | -10/Materials | Identified exit to Materials 966 | -10/Materials | Identified exit to Subcaves 1090 | -10/Materials | Learned 4 Recycling zone layouts 1136 | -10/Materials | Learned 2 Mines zone layouts 1171 | -10/Materials | Entered Subcaves 1172 | -10/Subcaves | Approached by a straggling Scientist 1172 | -10/Subcaves | Identified exit to Materials 1458 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1484 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1608 | -10/Subcaves | Build established: Scavenger-Mutant 1846 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1848 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1946 | -10/Subcaves | Discovered exit to Materials (range 15) 1969 | -10/Subcaves | Visited Clippyterm 1973 | -10/Subcaves | Identified exit to Recycling 1973 | -10/Subcaves | Learned Research machine intel 2109 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2213 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2398 | -10/Subcaves | Learned location of Zion (-6) 2435 | -10/Subcaves | Core integrity fell below 50% 2446 | -10/Subcaves | Build established: Mutant 3334 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3338 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3554 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3769 | -10/Subcaves | Disturbed a concealed Subdweller 3771 | -10/Subcaves | Core integrity fell below 20% 5330 | -10/Subcaves | Visited 4L-MR0's lab 5364 | -10/Subcaves | Found Arachnoskeleton 5788 | -10/Subcaves | Entered Materials 5788 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6485 | -8/Materials | Build established: Scavenger-Mutant 6493 | -8/Materials | Repaired Lgt. Treads 7388 | -8/Materials | First assault squad dispatched 7426 | -8/Materials | Discovered new exit (range 16) 7469 | -8/Materials | Entered Factory 7469 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7525 | -7/Factory | Garrison activated, responded to threat 7796 | -7/Factory | Discovered new exit (range 6) 7806 | -7/Factory | Identified exit to Lower Caves 7995 | -7/Factory | Central database locked down 8083 | -7/Factory | Garrison activated, responded to threat 8092 | -7/Factory | Self-destructed Last Messages --------------- dispatching reinforcements to local area. 08037_ Acquired 1 matter. 08050_ Destroyed Wheel. 08053_ K-01 Serf destroyed. 08056_ Acquired 9 matter. 08060_ Dropped Wheel+. 08063_ Dropped Imp. Heat Sink. 08064_ Acquired Wheel+. 08066_ Acquired 20 matter. 08069_ System corrupted: Matter fused (-7). 08075_ R-06 Scavenger destroyed. 08083_ G-47 Trooper calls for garrison reinforcements. 08083_ ALERT: Activating Garrison Access F001. 08084_ G-47 Trooper emerges from the garrison. 08086_ Door malfunctions. 08087_ Cld. Ion Engine destroyed. 08088_ Wheel+ destroyed. 08088_ Destroyed Wheel+. 08092_ G-47 Trooper misfires. 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" ??????????????????? | | ??????????### ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 40% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberSniperBallwheel Manual? 0 Play Time 01:14:40 Cumulative 128.4 hours Start 2025.12.15 @ 14:14:10 End 2025.12.15 @ 17:35:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce76bbcf-8872-42e7-98fd-a94066786e25