Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.01 @ 18:11:20 Player: cptwinky Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (296) 1480 Value Destroyed (12599) 12599 Prototype IDs (62) 1240 Alien Tech Used (3) 600 Bonus (5189) 5189 TOTAL SCORE: 30008 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 413 Follower Combat Kills 607 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/1300 Matter 110/300 Energy 65/100 System Corruption 11% Temperature Cool (20) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced System Shield Relay Coupler [Grunt] (7) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Backup Power I Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Modified TNC Experimental Targeting Computer Improved Maneuvering Thrusters Hardened Light Armor Plating Hacking Suite Advanced System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Advanced Datajack Phasing Sabre > --- INVENTORY -------- Light Ion Engine Compact Battery Advanced Component Analysis Suite Improved System Backup Module Dimensional Node Initializer Transdimensional Reconstructor Mini Smartbomb Launcher Remote Datajack [Rating: 111] Favorites ----------- Power Enhanced Fission Core Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Powered Armor Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Utility 9 | . . . 1 . . . 1 . . . 2 . 2 . . . . . . . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 366 | 6 4 1 26 10 2 6 22 10 28 11 17 18 46 13 5 2 21 4 . 15 18 24 7 12 12 9 17 Power 26 | 1 1 . 1 . . 1 1 . 1 1 . . 4 . 2 . 3 . . 3 . 1 . 1 1 1 3 Engine 15 | 1 1 . 1 . . 1 1 . 1 1 . . 2 . 1 . 2 . . . . . . . . 1 2 Core 8 | . . . . . . . . . . . . . 2 . 1 . . . . 3 . 1 . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Propulsion 73 | 2 1 . 10 2 . 3 4 3 4 2 2 5 9 . . . . 1 . 5 1 6 2 . 4 2 5 Treads 51 | 2 1 . 10 2 . 3 4 3 4 2 2 5 3 . . . . . . 2 . 5 1 . 2 . . Leg 12 | . . . . . . . . . . . . . 6 . . . . 1 . 3 1 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 5 Utility 99 | 1 2 1 7 1 2 . 2 3 4 4 5 3 13 4 2 . 6 3 . 7 4 7 3 3 1 5 6 Device 32 | . . . 1 1 1 . . . . . 2 . 6 3 2 . 1 . . 4 1 2 2 1 1 1 3 Storage 8 | 1 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . 2 1 Processor 7 | . 1 . . . . . 1 . . . . . 2 . . . . 1 . 1 . . . . . . 1 Hackware 19 | . . . . . . . . 2 1 1 3 2 2 . . . 1 2 . 1 . 2 . . . 2 . Protection 33 | . . 1 5 . . . 1 1 3 3 . 1 2 1 . . 4 . . 1 3 3 1 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 2 . . 8 7 . 2 15 4 19 4 10 10 20 9 1 2 12 . . . 13 10 2 8 6 1 3 Energy Gun 11 | . . . 2 2 . 1 . . . . . . . 1 . 1 3 . . . 1 . . . . . . Energy Cannon 19 | . . . 4 3 . . 3 . . . . . . . . . 1 . . . 2 . . 3 3 . . Ballistic Gun 52 | 2 . . 1 . . . 6 2 10 2 5 6 10 4 1 1 . . . . 1 1 . . . . . Ballistic Cannon 22 | . . . . . . . . . . . . . 2 . . . 5 . . . 6 5 1 2 1 . . Launcher 27 | . . . 1 2 . 1 2 1 2 1 . 1 3 1 . . 1 . . . 3 3 . 3 1 . 1 Special Weapon 16 | . . . . . . . . . 1 1 2 3 2 3 . . 1 . . . . 1 . . . . 2 Impact Weapon 13 | . . . . . . . 4 . 4 . 2 . 3 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . 1 . Unidentified Prototypes 17 | . . . 2 . . . . . 1 . . . 4 . . . . . . 3 . . 4 . 1 . 2 Parts Lost 79 | . 1 . 3 1 . . . 4 . . 1 . 18 . 2 . 12 . . 2 3 4 . 6 11 1 10 Power 13 | . 1 . 1 . . . . . . . . . 2 . . . 3 . . . . 1 . 1 1 1 2 Propulsion 25 | . . . 1 . . . . 3 . . 1 . 7 . . . . . . 2 1 2 . 2 4 . 2 Utility 28 | . . . 1 . . . . 1 . . . . 5 . 1 . 8 . . . 1 1 . 2 3 . 5 Weapon 13 | . . . . 1 . . . . . . . . 4 . 1 . 1 . . . 1 . . 1 3 . 1 Highest Loss Streak 16 | . 1 . 1 1 . . . 1 . . 1 . 16 . 2 . 5 . . 2 1 1 . 3 5 1 6 Average Slot Usage (%) 97 | . 97 100 99 100 100 100 99 99 99 100 100 99 97 99 99 99 93 76 82 94 100 99 97 87 63 62 66 Engine 6 | . 13 14 11 11 11 11 9 9 9 9 7 7 4 6 3 . 1 5 5 . . . . . . 8 4 Core 2 | . . . . . . . . . . . . . 1 . 2 6 1 . . 10 11 11 11 10 8 . . Treads 23 | . 28 28 32 33 33 33 35 35 35 36 30 30 18 . . . . . . 1 1 11 29 21 12 1 . Leg 6 | . . . . . . . . . . . . . 6 26 26 26 26 29 29 26 27 17 . . . . . Device 6 | . . . 9 11 11 11 9 5 . . 5 . 10 13 19 20 5 . . 3 12 8 5 6 4 5 6 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 3 4 Processor 7 | . 12 . . . . . 8 9 9 9 7 7 13 13 13 13 13 12 17 16 11 11 11 11 10 9 10 Hackware 4 | . . . . . . . . 3 1 6 8 10 7 11 6 6 8 9 11 11 9 7 11 6 5 7 13 Protection 10 | . . 13 12 11 11 11 9 9 15 11 15 19 12 7 6 6 11 . . 3 5 10 8 8 6 . 2 Energy Gun 1 | . . . 2 7 11 10 . . . . . . . . . . 3 . . . . . . . . 1 . Energy Cannon 3 | . . . 15 14 11 11 6 . . . . . . . . . . . . . . . . 3 4 . . Ballistic Gun 8 | . 28 28 3 . . . 9 17 16 14 13 14 11 11 11 11 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 8 11 11 11 9 10 10 7 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 10 47 48 62 63 63 63 63 62 68 76 78 90 91 86 76 70 89 67 67 85 102 102 99 129 129 24 38 Greatest Support 133 | 40 40 40 60 60 60 60 80 80 80 80 90 80 80 80 80 80 80 100 100 108 108 133 133 133 82 38 44 Greatest Overweight (x) 4 | 3 1 1 1 1 1 1 1 . . . . 1 2 1 . . 1 . . 1 1 . . 1 4 . 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 6 8 Most Carried 20 | 6 11 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 16 20 20 20 20 20 17 6 10 Average Carried 18 | 3 8 13 18 19 19 19 19 19 19 19 19 19 17 18 19 19 19 16 16 19 19 19 19 18 14 4 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 5 Final Carried 20 | 6 11 15 19 20 20 20 20 20 20 20 20 20 13 20 20 20 19 16 16 20 19 18 20 17 4 5 1 Class Distribution -------------------- 57% | Mutant 12% | Scavenger-Mutant 10% | Hacker-Mutant 9% | Bothacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Sprinter | -3/Research Hacker-Scout | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 9113 | 240 156 14 299 150 . 80 418 374 440 317 506 539 992 637 96 25 456 . . 489 955 806 134 535 205 14 236 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10800 | . 619 9 777 560 . 107 996 634 736 429 672 503 1036 151 101 . 677 . . 319 731 492 313 486 341 . 111 Parts 476 | . 38 . 43 46 . 6 56 33 45 15 35 19 47 2 6 . 14 . . 6 21 17 1 12 5 . 9 Haulers Intercepted 10 | . 1 . 3 . . . 4 . . . . . . . . . . . . 2 . . . . . . . Recyclers Shooed 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . . . . 4 11 . 8 . . . 14 9 1 8 . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . . 9 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 266 | . 15 1 16 22 . 7 19 21 15 9 12 16 26 3 2 . 11 . . 2 17 22 . 20 8 . 2 Melee 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Guns 109 | . 15 1 1 5 . 2 8 13 10 7 12 12 15 2 2 . 4 . . . . . . . . . . Cannons 65 | . . . 11 10 . 3 6 . . . . . 3 . . . 5 . . 2 6 5 . 9 5 . . AOE 86 | . . . 4 6 . 2 5 8 5 2 . 4 8 1 . . . . . . 10 17 . 11 2 . 1 Classes Destroyed 20 | . 5 1 3 1 . 1 . . 1 . 2 . 2 1 . . 1 . . . 1 1 . . . . . Worker 5 | . . . . . . . . . 1 . 1 . 3 . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hauler 10 | . 1 . 3 . . . 4 . . . . . . . . . . . . 2 . . . . . . . Recycler 6 | . . . 1 1 . . . . 1 . . . 2 . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 Swarmer 77 | . 4 . 4 14 . 6 3 9 . . . 10 10 . . . . . . . 3 7 . 7 . . . Grunt 105 | . 11 . 6 7 . . 12 9 7 5 2 4 5 1 . . 7 . . . 8 8 . 6 6 . 1 Brawler 7 | . . . . 1 . . . . 1 1 . . 1 . . . 1 . . . . 2 . . . . . Duelist 9 | . . . 1 . . . . 2 . 1 . . . . . . . . . . 3 2 . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 38 | . . . 5 . . . 4 . 7 2 4 2 3 . 1 . 1 . . 2 2 2 . 3 . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . 1 . 1 . . . . 4 1 . . 1 . . . . 1 . 2 . . . Programmer 12 | . . . . . . . . . . . 4 . 2 . 1 . . . . . . . . 2 2 . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | . 3 1 5 4 . 3 5 8 7 3 2 4 7 1 1 . 3 . . 2 8 10 . 9 2 . 1 Combat Bots Only 10 | . 3 1 4 4 . 3 5 8 5 3 2 4 7 1 1 . 3 . . 1 8 10 . 9 2 . 1 Max Kills in Single Turn 5 | . 1 1 4 2 . 1 3 3 2 1 1 2 5 1 1 . 1 . . 1 4 4 . 2 2 . 1 Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . 1 3 3 2 1 . 2 3 1 . . . . . . 4 4 . 2 2 . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Damage Taken 22326 | . 431 10 702 378 . 322 713 735 476 295 1573 1105 4277 199 468 . 2176 . . 224 1280 899 . 1768 2217 27 2051 Core 3392 | . 50 . 44 10 . 29 65 56 18 . 46 33 494 33 . . 180 . . . 204 115 . 115 644 . 1256 Absorbed by Shields 1590 | . . . . . . . . 101 . 18 . . 11 . . . . . . . . . . 720 240 . 500 Core Remaining (%) 67 | 100 . 80 . . . 79 . . . 74 . 88 . . . . 16 . . . . . . 56 44 . . Volleys Fired 796 | . 54 2 41 34 . 17 47 53 36 30 63 47 78 28 9 . 88 . . 20 40 29 3 45 29 . 3 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 . 2 . . 2 2 2 2 2 2 . 1 Hottest 220 | . 40 40 136 137 . 143 143 50 50 50 50 60 88 80 180 . 150 . . 92 132 105 105 167 220 . 80 Shots Fired 1382 | . 108 4 79 63 . 30 90 90 59 53 113 79 143 37 14 . 137 . . 37 74 41 6 74 48 . 3 Gun 746 | . 108 4 16 13 . 13 40 87 46 47 102 70 107 19 14 . 52 . . . 8 . . . . . . Cannon 508 | . . . 61 45 . 13 46 . . . . . 25 . . . 82 . . 37 61 25 6 61 46 . . Launcher 76 | . . . 2 5 . 4 4 3 7 3 . 3 9 3 . . 2 . . . 5 10 . 13 2 . 1 Special 52 | . . . . . . . . . 6 3 11 6 2 15 . . 1 . . . . 6 . . . . 2 Kinetic 932 | . 108 4 12 . . . 38 87 46 47 102 70 132 19 12 . 82 . . 37 47 25 6 52 6 . . Thermal 306 | . . . 65 58 . 26 48 . . . . . . . 2 . 52 . . . . 6 . 9 40 . . Explosive 76 | . . . 2 5 . 4 4 3 7 3 . 3 9 3 . . 2 . . . 5 10 . 13 2 . 1 Electromagnetic 22 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . Robot Hit Streak 56 | . 10 2 13 7 . 5 15 13 12 15 21 19 32 24 9 . 13 . . 11 32 10 8 56 11 . 4 Robot Miss Streak 8 | . 3 2 3 2 . 4 2 2 1 2 3 3 3 2 3 . 8 . . 2 2 2 . 1 4 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 10 | . 2 . . . . . 1 1 1 1 . 2 1 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 1 . 1 1 . . . 1 . . . . . . . . . . Shots Hit Robots 1029 | . 74 1 61 40 . 16 68 70 50 42 92 64 110 28 11 . 77 . . 27 57 24 13 58 31 . 15 Core Hits 594 | . 42 2 34 26 . 8 43 35 37 18 27 25 64 8 5 . 31 . . 11 42 51 5 47 22 . 11 Critical Kills 6 | . 1 . . 1 . . . . . . . 1 . . . . . . . 3 . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 1 . . . . . 1 . . 2 . . 1 . . . . . . . Critical Strikes 36 | . 1 . . 1 . . . 1 . . . 1 2 1 . . 8 . . 5 5 6 . 4 1 . . Burn 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . 1 . . . . . . 1 . . . 1 . 1 . . 2 . . 4 . . . . . . . Blast 20 | . . . . . . . . . . . . . 2 . . . 3 . . 1 4 5 . 4 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 82 | . . . . . . . 8 5 11 . 5 . 6 . . . 3 . . . . . 7 . 5 12 20 Impact 23 | . . . . . . . 8 . 4 . 5 . 6 . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . . . . . 3 . . . . . 7 . 5 12 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 6 . . . 2 . . . 3 . . . . . . . . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33763 | . 625 22 1441 1292 . 490 1779 1572 1493 936 1578 1309 4334 549 311 . 2488 . . 862 2910 2796 1159 3293 1624 . 900 Guns 10190 | . 616 9 125 196 . 150 605 1108 614 624 1541 1052 1975 410 311 . 755 . . . 99 . . . . . . Cannons 9398 | . . . 1027 597 . 151 683 . . . . . 406 . . . 1074 . . 850 1282 460 174 1487 1207 . . Explosions 11705 | . . . 268 497 . 189 472 464 829 312 . 257 1607 139 . . 269 . . . 1529 2270 . 1806 411 . 386 Melee 2180 | . . . . . . . . . . . . . 309 . . . 390 . . . . . 985 . . . 496 Ramming 224 | . 9 13 21 2 . . 19 . 50 . 37 . 37 . . . . . . 12 . . . . 6 . 18 Kinetic 14071 | . 616 9 63 . . . 582 1108 614 624 1541 1052 2381 410 276 . 1074 . . 850 1002 460 174 1120 115 . . Thermal 5752 | . . . 1089 793 . 301 706 . . . . . . . 35 . 755 . . . 267 66 . 648 1092 . . Explosive 11157 | . . . 268 497 . 189 472 464 829 312 . 257 1607 139 . . 269 . . . 1262 2270 . 1525 411 . 386 Electromagnetic 379 | . . . . . . . . . . . . . . . . . . . . . 379 . . . . . . Impact 309 | . . . . . . . . . . . . . 309 . . . . . . . . . . . . . . Slashing 1871 | . . . . . . . . . . . . . . . . . 390 . . . . . 985 . . . 496 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . 1 1 1 2 3 3 9 . 15 15 15 . . . 3 . 11 Average Corruption 4 | . . . . . . . . . . . 1 1 1 1 2 3 8 . 5 15 8 . . . 2 . 5 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . 15 . . . 1 . 1 Effects 132 | . . . . . . . . . . . 2 9 1 8 3 . 11 . 4 37 47 . . . 6 . 4 Message Errors 35 | . . . . . . . . . . . 1 5 1 3 1 . 2 . 1 8 12 . . . . . 1 Matter Fused 24 | . . . . . . . . . . . . . . . 1 . 2 . 2 4 13 . . . 2 . . Heat Flow Errors 14 | . . . . . . . . . . . . . . 1 1 . 2 . . 4 4 . . . 1 . 1 Energy Discharges 12 | . . . . . . . . . . . . 1 . 1 . . . . . 5 3 . . . 2 . . Data Loss (minor) 21 | . . . . . . . . . . . 1 3 . 3 . . 3 . 1 4 4 . . . 1 . 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . 1 . . 2 2 . . . . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Misdirections 14 | . . . . . . . . . . . . . . . . . . . . 8 5 . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Overflow Damage 974 | . . . 11 69 . 8 54 7 21 2 . . 90 . . . 62 . . 1 92 68 277 75 62 . 75 Projectiles 259 | . . . 1 25 . . 19 . . . . . 3 . . . 55 . . 1 35 . 20 38 62 . . Explosions 322 | . . . 10 44 . 8 35 7 21 2 . . 26 . . . 7 . . . 57 68 . 37 . . . Melee 393 | . . . . . . . . . . . . . 61 . . . . . . . . . 257 . . . 75 Knockbacks 35 | . . . 1 . . . . . . . . . 7 . . . 13 . . 1 8 1 . 4 . . . Impact 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . . . 5 . . . 12 . . 1 8 1 . 4 . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 219 | . . . 24 2 . . 43 36 40 . . 15 . . . . 13 . . . 23 14 . . . . 9 Shots 12 | . . . 1 1 . . 3 1 1 . . 1 . . . . 1 . . . 1 2 . . . . . Rammed 33 | . 4 3 6 . . . 4 . 3 . 6 2 . . . . . . . . . . . . 4 . 1 Targets Rammed 43 | . 4 3 7 1 . . 4 . 4 . 7 2 4 . . . . . . 1 . . . . 5 . 1 Kicked 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Crushed 7 | . . . 1 1 . . . . 1 . 1 . 2 . . . . . . . . . . . 1 . . Highest Temperature 657 | . 18 20 195 198 . 197 199 132 83 172 257 245 198 197 366 . 509 . . 234 157 141 . 224 657 . 226 Average Temperature 91 | . 8 11 94 107 . 84 72 37 20 46 76 83 49 43 109 . 178 . . 56 44 32 . 123 266 . 103 Received Heat Transfer 4745 | . 180 20 207 39 . . 315 276 207 144 321 261 438 55 90 . 799 . . . 295 226 . 266 306 9 291 Effects 44 | . . . . . . . . . . . . 1 . . 1 . 24 . . . . . . . 18 . . Shutdowns 7 | . . . . . . . . . . . . . . . 1 . 5 . . . . . . . 1 . . Energy Bleed 13 | . . . . . . . . . . . . 1 . . . . 8 . . . . . . . 4 . . Interference 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . Damage (major) 9 | . . . . . . . . . . . . . . . . . 7 . . . . . . . 2 . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 19 | . . . 5 3 . 1 2 . . . . 1 1 . . . 6 . . . . . . . . . . Heat Transferred 8587 | . . . 1846 1406 . 518 1258 . . . . . . . 50 . 1554 . . . 200 640 . 465 650 . . Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 1937 | . 384 75 308 355 . 106 326 752 389 257 204 410 662 . . . . 83 29 53 . . . . 175 163 1937 Initial 366 | . . 70 . 105 . . 11 76 366 35 134 17 214 . . . . 83 29 20 . . . . . 91 85 Average 184 | . 222 22 93 190 . 34 102 461 198 115 83 312 253 . . . . 83 29 32 . . . . 48 124 1716 Maximum Alert Level 5 | . 1 . 1 1 . . 1 3 1 1 1 2 2 . . . . . . . . . . . . . 5 Low Security (%) 68 | 100 45 100 79 63 . 100 89 19 57 81 98 24 50 . . . . 100 100 100 . . . . 100 100 . Level 1 17 | . 54 . 20 36 . . 10 10 42 18 1 23 19 . . . . . . . . . . . . . . Level 2 11 | . . . . . . . . 63 . . . 52 30 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 42 | . 5 1 . 1 . . 5 . 3 . 4 . 6 . . . . . . 1 . 1 . . 2 1 12 Investigation 9 | . 4 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Extermination 8 | . . . . . . . . . . . 3 . 3 . . . . . . 1 . . . . 1 . . Reinforcement 11 | . 1 . . . . . 4 . 2 . 1 . 2 . . . . . . . . . . . . 1 . Assault 14 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 14 | . 1 . 3 . . . 1 . 1 . 2 . 2 . . . . . . . . 1 . . . . 3 Communications Jammed 28 | . . . . . . . . . . . . . 27 . . . . . . . . . . . . . 1 Distress Signals 27 | . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . Times Spotted 520 | . 23 8 30 22 . 8 36 26 32 12 27 23 45 10 3 . 25 . 4 1 17 30 . 19 13 2 104 Peak Tracking Total 50 | . 6 2 6 4 . 3 6 8 7 6 6 5 11 2 1 . 7 . 4 1 9 12 . 7 4 1 50 Tactical Retreats 41 | . 2 . 1 1 . 1 6 1 2 1 3 3 3 . . . 7 . . . 1 2 . . 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 20 | . 1 . . . . . 1 4 . 1 . 10 1 . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 121 | . . . . . . . . 4 9 . 108 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . 1 . . 11 . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 23 | . . . 1 3 . . 1 5 . 1 . 1 . 2 . . . . . . 1 1 . 6 . . 1 Max in Single Turn 3 | . . . . 2 . . 1 2 . 1 . 1 . 1 . . . . . . 1 1 . 3 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 5 | . . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 75 | . 6 1 10 2 2 . 9 . 12 . 6 . 9 . . . . . . 5 . . 4 . 4 5 . Terminals 37 | . 4 1 7 1 . . 5 . 7 . 3 . 2 . . . . . . 2 . . . . 1 4 . Fabricators 8 | . . . . . . . . . . . 1 . 3 . . . . . . 2 . . . . 2 . . Repair Stations 7 | . . . 1 . . . 1 . 2 . . . 2 . . . . . . . . . . . 1 . . Recycling Units 8 | . 2 . 1 . . . . . 1 . 1 . 2 . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . Total Hacks 230 | . 16 5 33 6 2 . 25 . 45 . 23 . 21 . . . . . . 12 . . 17 . 14 11 . Successful 125 | . 8 2 17 2 2 . 16 . 24 . 13 . 10 . . . . . . 3 . . 17 . 6 5 . Failed 104 | . 8 3 16 4 . . 9 . 20 . 10 . 11 . . . . . . 9 . . . . 8 6 . Catastrophic 10 | . . . 2 . . . . . . . . . 1 . . . . . . 3 . . . . 2 2 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 114 | . 13 5 14 5 1 . 11 . 29 . 12 . 8 . . . . . . 3 . . . . 7 6 . Terminals 117 | . 9 5 17 5 . . 13 . 30 . 16 . 4 . . . . . . 5 . . . . 5 8 . Fabricators 25 | . . . . . . . . . . . 4 . 8 . . . . . . 5 . . . . 8 . . Repair Stations 21 | . . . 9 . . . 2 . 4 . . . 5 . . . . . . . . . . . 1 . . Recycling Units 21 | . 7 . 4 . . . . . 2 . 2 . 4 . . . . . . 2 . . . . . . . Scanalyzers 17 | . . . 3 . . . 8 . 6 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . 3 . 1 . . . . . . . . . . . . . . 3 . Terminal Hacks 57 | . 1 2 6 2 2 . 6 . 9 . 6 . 2 . . . . . . 1 . . 17 . . 3 . Record 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . Part Schematic 6 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 9 | . 1 1 1 . . . . . 1 . . . . . . . . . . . . . 4 . . 1 . Prototype ID Bank 8 | . . . 3 . . . . . 1 . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 10 | . . . 1 . . . 2 . 4 . 2 . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . 2 . 4 . . . . . . 1 . . . . 4 . . Load Schematic 6 | . . . . . . . . . . . 1 . 3 . . . . . . 1 . . . . 1 . . Build 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 . . Repair Station Hacks 15 | . . . 8 . . . 2 . 4 . . . . . . . . . . . . . . . 1 . . Scan Component 7 | . . . 4 . . . 1 . 2 . . . . . . . . . . . . . . . . . . Repair 7 | . . . 4 . . . 1 . 2 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . 2 . 1 . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . Retrieve Components 7 | . 2 . 1 . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . Scanalyzer 13 | . . . 1 . . . 6 . 6 . . . . . . . . . . . . . . . . . . Insert Component 7 | . . . 1 . . . 3 . 3 . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 5 . 1 . . . 1 . 3 . 3 . 2 . . . . . . 1 . . . . 1 1 . Terminals 11 | . 2 . . . . . 1 . 3 . 2 . . . . . . . . 1 . . . . 1 1 . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Botnet 6 | . 1 . . . . . 1 . 2 . 1 . . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 5 1 9 1 . . 8 . 11 . 6 . 7 . . . . . . 5 . . . . 3 5 . Full Trace Events 6 | . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Matter 285 | . . . . . . . . . . . . . . . . . . . . . . . . . 285 . . Time 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Part Schematics Acquired 11 | . . 1 . 1 . . 2 . 3 . . . . . . . . . . . . . 4 . . . . Parts Built 8 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 4 . . Matter 606 | . . . . . . . . . . . 146 . 168 . . . . . . . . . . . 292 . . Time 229 | . . . . . . . . . . . 73 . 84 . . . . . . . . . . . 72 . . Total Part Build Rating 26 | . . . . . . . . . . . 6 . 8 . . . . . . . . . . . 12 . . Parts Repaired 7 | . . . 4 . . . 1 . 2 . . . . . . . . . . . . . . . . . . Time 223 | . . . 104 . . . 61 . 58 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 18 . 9 . . . . . 10 . 3 . 1 . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 2 . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 38 | . . . . . . . . 3 9 3 6 6 2 5 . . 1 . . . . . . . . . 3 Non-combat 9 | . . . . . . . . . 5 . 2 . 2 . . . . . . . . . . . . . . Combat 29 | . . . . . . . . 3 4 3 4 6 . 5 . . 1 . . . . . . . . . 3 Robot Hacks Applied 39 | . . . . . . . . 3 10 3 6 6 2 5 . . 1 . . . . . . . . . 3 parse_system 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . relay_feed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . spike_heat 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 18 | . . . . . . . . 2 3 3 4 3 . 1 . . . . . . . . . . . . 2 streamctrl_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . streamctrl_high 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . formatsys_low 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . formatsys_high 4 | . . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . 10 . 5 . 3 . . . . . . . . . . . . . 1 . Machine Destruction 19 | . . . . . . . . 10 . 5 . 3 . . . . . . . . . . . . . 1 . Attached 12 | . . . . . . . . 2 1 1 2 2 2 . . . 1 . . . . . . . . 1 . Robots Rewired 8 | . . . . . . . . . . . . . . 3 . . . . . . 2 2 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 45 | . . 5 . . . . . 3 5 3 7 5 2 5 . . . . . . 2 2 . . 3 . 3 Largest Group 5 | . . 5 4 . . . . 1 2 2 3 2 1 5 4 . . . . . 2 2 1 1 3 1 2 Highest-Rated Group 187 | . . 91 83 . . . . 5 19 10 43 55 107 187 140 . . . . . 59 79 30 30 38 10 158 Highest-Rated Ally 158 | . . 31 31 . . . . 5 14 5 23 32 107 47 47 . . . . . 30 49 30 30 14 10 158 Total Orders 18 | . . . . . . . . . 6 . 1 9 . . . . . . . . . 2 . . . . . STAY 10 | . . . . . . . . . 3 . . 6 . . . . . . . . . 1 . . . . . FOLLOW 4 | . . . . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . AID 4 | . . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . Ally Attacks 209 | . . 34 31 . . . . 7 28 13 5 16 . 21 16 . . . . . 14 11 . . 5 . 8 Total Damage 3674 | . . 423 559 . . . . 36 136 74 61 368 346 518 331 . . . . . 229 166 . . . . 427 Kills 31 | . . 10 7 . . . . 1 2 . . 1 1 5 1 . . . . . 2 1 . . . . . Allies Corrupted 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 9 | . 1 1 1 . . . . . 1 . . . . . . . . . . . . . 4 . . 1 . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . . . . . 1 1 . 2 . . . 2 3 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 30441 | 117 965 1974 1938 1931 754 1238 1656 1428 2125 719 1531 1883 2020 1333 438 242 1245 48 125 629 1318 1788 352 1446 716 207 275 Spaces Moved 13961 | 65 351 733 674 689 289 452 655 677 834 274 636 670 737 971 328 195 621 37 105 410 684 1107 186 574 248 329 430 Core 59 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Treads 8761 | 53 351 733 674 689 289 452 655 677 834 274 636 670 464 . . . . . . . . 430 186 574 120 . . Legs 4301 | . . . . . . . . . . . . . 273 971 328 195 621 37 105 410 684 677 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 840 | . . . . . . . . . . . . . . . . . . . . . . . . . 128 329 383 Fastest Speed 21 | 50 160 260 160 260 260 260 160 160 165 165 162 162 120 120 120 120 120 120 120 120 120 120 164 164 52 28 21 Average Speed 172 | 152 215 260 211 260 260 260 166 161 165 165 163 216 209 127 120 120 155 120 120 122 123 137 164 223 170 38 31 Slowest Speed 570 | 200 260 260 260 260 260 260 260 165 165 165 165 262 280 200 120 120 200 120 120 200 200 165 165 266 570 52 105 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 5 55 99 59 99 69 99 62 72 67 36 21 55 20 96 53 14 68 2 84 11 77 98 60 57 7 11 44 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 8 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . 3 1 . . . Known Exits Taken 5 | . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . . . . . . 1 1 1 1 1 . . 1 1 1 1 . 1 1 . Scrap Searched 24 | . . 1 . 1 . 3 . . . . . . . 2 2 2 3 . . . 5 4 . 1 . . . Spaces Dug 83 | . . . . . . 15 27 . 4 . 4 . 4 . . . 10 . . 2 . . . . 6 9 2 Terrain Destroyed 635 | . . . 16 55 . 28 31 4 52 7 4 23 54 34 7 . 35 . . 2 64 65 . 115 20 9 10 Melee 33 | . . . . . . . 8 . 4 . 4 . 1 . . . . . . . . . . . 5 9 2 Projectile 98 | . . . . . . . . . . . . . 9 9 7 . 23 . . 2 13 8 . 12 15 . . AOE 504 | . . . 16 55 . 28 23 4 48 7 . 23 44 25 . . 12 . . . 51 57 . 103 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Total 18889 | 80 472 795 1110 765 293 484 1127 947 1518 506 1037 1042 1052 1031 358 206 755 41 104 497 1078 1327 218 660 470 388 528 Wait 3127 | 4 48 50 297 23 . 6 365 186 577 182 193 281 160 10 7 . 13 . . 27 308 134 1 13 161 35 46 Move 13919 | 64 350 732 673 688 288 451 655 676 834 273 636 669 736 970 327 194 620 37 104 409 683 1106 185 573 247 328 411 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 163 | 6 8 5 33 4 1 2 10 6 7 4 5 2 9 7 5 4 5 . . 11 4 9 5 8 . 2 1 Fast Attach 105 | 6 1 1 10 2 . . 5 . 4 1 1 1 10 2 2 2 5 1 . 11 3 9 5 2 2 8 11 Attach 73 | . 1 . 5 2 . 1 . 4 1 . 3 1 15 1 1 . 6 3 . 1 5 3 1 3 7 1 8 Detach 28 | . . 1 . . . . . . 1 . 1 . 4 2 . . 1 . . 3 3 3 2 1 1 . 5 Swap 192 | . 2 . 12 6 2 5 17 6 23 10 13 16 21 10 2 . 10 . . 3 10 12 2 7 3 . . Drop 174 | . 4 1 32 5 2 2 16 2 10 5 2 6 7 . 5 6 4 . . 11 5 15 7 8 10 2 7 Fire 796 | . 54 2 41 34 . 17 47 53 36 30 63 47 78 28 9 . 88 . . 20 40 29 3 45 29 . 3 Melee 82 | . . . . . . . 8 5 11 . 5 . 6 . . . 3 . . . . . 7 . 5 12 20 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Crush 39 | . 4 3 7 1 . . 4 . 4 . 7 2 2 . . . . . . . . . . . 5 . . Escape Stasis 33 | . . . . . . . . 4 . 1 . 16 2 . . . . . . . . . . . . . 10 Rewire 28 | . . . . . . . . 1 1 . . 1 . 1 . . . . . . 17 7 . . . . . Trap 121 | . . . . . . . . 4 9 . 108 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 4 exits: Res x3 / [*Tes]) -3/Testing History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Discovered new exit (range 12) 1083 | -10/Materials | Entered Mines 1084 | -10/Mines | Assembled infested the area 1089 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1341 | -10/Mines | Discovered new exit (range 16) 1422 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1612 | -10/Mines | Discovered new exit (range 11) 2087 | -10/Mines | Learned location of 1 exit from Materials 3057 | -10/Mines | Entered Materials 3057 | -9/Materials | Accompanied by 4 allies 3057 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3058 | -9/Materials | Identified exit to Materials 3062 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3107 | -9/Materials | Repaired Lgt. Treads 3134 | -9/Materials | Repaired Lgt. Treads 3162 | -9/Materials | Repaired Lgt. Treads 3189 | -9/Materials | Repaired Lgt. Assault Rifle 3452 | -9/Materials | Discovered new exit (range 8) 4634 | -9/Materials | Discovered exit to Materials (range 15) 4995 | -9/Materials | Entered Mines 5047 | -9/Mines | Discovered exit to Materials (range 7) 5185 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5185 | -9/Mines | Discovered new exit (range 5) 5234 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5460 | -9/Mines | Discovered exit to Materials (range 13) 5646 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6143 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6926 | -9/Mines | Entered Exiles 6994 | -9/Exiles | Met 8R-AWN 7036 | -9/Exiles | Met EX-HEX 7040 | -9/Exiles | Build established: Scavenger-Mutant 7160 | -9/Exiles | Met EX-DEC 7207 | -9/Exiles | Learned location of Zion (-6) 7262 | -9/Exiles | Met EX-BIN 7298 | -9/Exiles | Aligned with FarCom system 7301 | -9/Exiles | Given EX-Vault access code 7363 | -9/Exiles | Opened EX-Vault 7389 | -9/Exiles | Found Modified TNC 7444 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7649 | -9/Exiles | Discovered new exit (range 14) 7680 | -9/Exiles | Left Exiles lab with Modified TNC 7680 | -9/Exiles | Entered Mines 8247 | -8/Mines | Discovered exit to Materials (range 8) 8849 | -8/Mines | Discovered exit to Materials (range 4) 8918 | -8/Mines | Entered Materials 8918 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9231 | -8/Materials | Build established: Mutant 9470 | -8/Materials | Discovered new exit (range 16) 9930 | -8/Materials | Discovered new exit (range 8) 10184 | -8/Materials | Repaired Broken Remote Datajack 10574 | -8/Materials | Identified exit to Garrison 10574 | -8/Materials | Entered Garrison 10630 | -8/Garrison | Triggered checkpoint 10855 | -8/Garrison | Triggered checkpoint 10880 | -8/Garrison | Destroyed 8 combat bots 10921 | -8/Garrison | Discovered new exit (range 9) 11073 | -8/Garrison | Discovered new exit (range 8) 11266 | -8/Garrison | Triggered checkpoint 11314 | -8/Garrison | Discovered new exit (range 12) 11340 | -8/Garrison | Installed Relay Interface Framework 11416 | -8/Garrison | Triggered checkpoint 11475 | -8/Garrison | Garrison Relay disabled 11620 | -8/Garrison | Triggered checkpoint 11665 | -8/Garrison | Garrison Relay disabled 11794 | -8/Garrison | Triggered checkpoint 11915 | -8/Garrison | Garrison Relay disabled 12002 | -8/Garrison | Entered Materials 12128 | -8/Materials | Discovered new exit (range 13) 12210 | -8/Materials | Build established: Bothacker-Mutant 12626 | -8/Materials | Repaired Lgt. Treads 12679 | -8/Materials | Repaired Rocket Launcher 12761 | -8/Materials | Build established: Mutant 13605 | -8/Materials | Found Powered Armor 13609 | -8/Materials | Found Powered Armor 13613 | -8/Materials | Found Powered Armor 13617 | -8/Materials | Found Powered Armor 13865 | -8/Materials | Central database locked down 14111 | -8/Materials | Discovered new exit (range 18) 14127 | -8/Materials | Identified exit to Garrison 14127 | -8/Materials | Entered Garrison 14408 | -8/Garrison | Triggered checkpoint 14569 | -8/Garrison | Discovered new exit (range 10) 14596 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 14664 | -8/Garrison | Triggered checkpoint 14742 | -8/Garrison | Garrison Relay disabled 14846 | -8/Garrison | Entered Factory 14846 | -7/Factory | Evolved 2 slots: Utility x2 14847 | -7/Factory | Identified exit to Storage 15038 | -7/Factory | Build established: Bothacker-Mutant 16264 | -7/Factory | Fabricated Arm. Treads (x2) 16376 | -7/Factory | Identified exit to Garrison 16377 | -7/Factory | Entered Garrison 16377 | -7/Garrison | Accompanied by 2 allies 16876 | -7/Garrison | Triggered checkpoint 17125 | -7/Garrison | Discovered new exit (range 9) 17202 | -7/Garrison | Triggered checkpoint 17279 | -7/Garrison | Garrison Relay disabled 17495 | -7/Garrison | Build established: Scavenger-Mutant 17620 | -7/Garrison | Triggered checkpoint 17711 | -7/Garrison | Discovered new exit (range 13) 17764 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 18260 | -7/Garrison | Entered Factory 18260 | -6/Factory | Accompanied by 1 ally 18260 | -6/Factory | Evolved 2 slots: Utility x2 18585 | -6/Factory | Build established: Scavenger-Skirmisher 18958 | -6/Factory | Discovered new exit (range 15) 19674 | -6/Factory | Cargo convoy interrupted 19739 | -6/Factory | Core integrity fell below 50% 19771 | -6/Factory | Lost 16 parts (2p7n4u3w) 19774 | -6/Factory | Destroyed 7 combat bots 19795 | -6/Factory | Found Prototype Launcher 19795 | -6/Factory | Identified Mni. Smartbomb Launcher 20010 | -6/Factory | First assault squad dispatched 20016 | -6/Factory | Fabricated Powered Armor (x2) 20202 | -6/Factory | Discovered new exit (range 16) 20280 | -6/Factory | Entered Lower Caves 20587 | -6/Lower Caves | Build established: Mutant 20654 | -6/Lower Caves | Learned Factory emergency access door positions 21098 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 21412 | -6/Lower Caves | Discovered new exit (range 9) 21418 | -6/Lower Caves | Build established: Commander-Mutant 21470 | -6/Lower Caves | Hvy. Machine Gun stolen by Master Thief 21613 | -6/Lower Caves | Entered another Lower Caves area 21613 | -6/Lower Caves | Accompanied by 4 allies 21643 | -6/Lower Caves | Spotted B-75 Beast 21665 | -6/Lower Caves | Allies destroyed B-75 Beast 21707 | -6/Lower Caves | Learned Factory stockpile data 21890 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22035 | -6/Lower Caves | Discovered new exit (range 11) 22051 | -6/Lower Caves | Entered Zion 22073 | -6/Zion | Given A8's code to call for help 22118 | -6/Zion | Build established: Mutant 22168 | -6/Zion | System corruption cleaned by Quarantine Array 22215 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 22231 | -6/Zion | Discovered new exit (range 11) 22293 | -6/Zion | Entered Proximity Caves 22355 | -5/Proximity Caves | Learned location of 1 exit from Factory 22466 | -5/Proximity Caves | Spotted B-75 Beast 22546 | -5/Proximity Caves | Lost 3 parts (1p2u) 22723 | -5/Proximity Caves | Destroyed B-75 Beast 22878 | -5/Proximity Caves | Learned location of 1 exit from Factory 23298 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23357 | -5/Proximity Caves | Core integrity fell below 20% 23367 | -5/Proximity Caves | Lost 5 parts (1p4u) 23530 | -5/Proximity Caves | Discovered new exit (range 5) 23538 | -5/Proximity Caves | Entered Factory 23538 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 23539 | -5/Factory | Identified exit to Factory 23586 | -5/Factory | Sucked down chute 23586 | -5/Factory | Entered Waste 23601 | -5/Waste | EMP discharged 23612 | -5/Waste | Spotted C-40 Crusher 23616 | -5/Waste | Spotted C-40 Crusher 23624 | -5/Waste | Spotted C-40 Crusher 23646 | -5/Waste | Spotted C-40 Crusher 23699 | -5/Waste | Discovered new exit (range 10) 23701 | -5/Waste | EMP discharged 23701 | -5/Waste | System corruption reached 10% 23711 | -5/Waste | Entered Factory 23844 | -5/Factory | Build established: Hacker-Mutant 23966 | -5/Factory | Found Prototype Processor 23966 | -5/Factory | Identified Exp. Targeting Computer 24060 | -5/Factory | Found Mni. Smartbomb Launcher 24236 | -5/Factory | Discovered new exit (range 15) 24340 | -5/Factory | Entered Upper Caves 24446 | -5/Upper Caves | Learned Factory garrison access intel 24618 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24715 | -5/Upper Caves | Spotted B-75 Beast 24746 | -5/Upper Caves | Destroyed B-75 Beast 24801 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24857 | -5/Upper Caves | Destroyed 8 combat bots 25157 | -5/Upper Caves | Learned Factory non-interactive machine intel 25211 | -5/Upper Caves | Discovered new exit (range 7) 25543 | -5/Upper Caves | Build established: Mutant 25658 | -5/Upper Caves | Entered another Upper Caves area 25658 | -5/Upper Caves | Accompanied by 2 allies 25662 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25680 | -5/Upper Caves | Discovered exit to Factory (range 7) 25724 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25764 | -5/Upper Caves | Destroyed 10 combat bots 25831 | -5/Upper Caves | Learned 12 Factory zone layouts 25835 | -5/Upper Caves | Learned 4 Factory zone layouts 26873 | -5/Upper Caves | Build established: Hacker-Mutant 26997 | -5/Upper Caves | Learned Factory machine intel 27053 | -5/Upper Caves | Discovered new exit (range 12) 27446 | -5/Upper Caves | Entered Zhirov 27446 | -5/Zhirov | Accompanied by 1 ally 27446 | -5/Zhirov | Discovered new exit (range 3) 27476 | -5/Zhirov | Met Zhirov 27514 | -5/Zhirov | Learned location of Quarantine (-2) 27514 | -5/Zhirov | Learned location of Testing (-3) 27514 | -5/Zhirov | Learned location of Command (-1) 27524 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27552 | -5/Zhirov | Found Alien Artifact 27552 | -5/Zhirov | Identified Integrated Dissipator 27552 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27701 | -5/Zhirov | Found Alien Artifact 27798 | -5/Zhirov | Entered Proximity Caves 27798 | -4/Proximity Caves | Accompanied by 1 ally 27798 | -4/Proximity Caves | Spotted B-86 Titan 27837 | -4/Proximity Caves | Found Alien Artifact 28102 | -4/Proximity Caves | Attracted the attention of an 0b10 base 28142 | -4/Proximity Caves | Destroyed 9 combat bots 28481 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28513 | -4/Proximity Caves | Build established: Mutant 28601 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 28811 | -4/Proximity Caves | Discovered exit to Factory (range 12) 28835 | -4/Proximity Caves | Learned Research emergency access door positions 29244 | -4/Proximity Caves | Entered Factory 29244 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29245 | -4/Factory | Identified exit to Upper Caves 29246 | -4/Factory | Loaded intel: 255 machine locations 29247 | -4/Factory | Loaded intel: 209 non-interactive machine locations 29248 | -4/Factory | Loaded intel: 4 garrison access locations 29328 | -4/Factory | Fabricated Arm. Treads? 29690 | -4/Factory | Lost 3 parts (2n1u) 29756 | -4/Factory | Fabricated Arm. Treads (x2) 29822 | -4/Factory | Lost 5 parts (1n2u2w) 29856 | -4/Factory | Core integrity fell below 50% 29877 | -4/Factory | Lost 3 parts (1p1n1w) 29945 | -4/Factory | Fabricated E-15 Imp? 29954 | -4/Factory | Discovered new exit (range 9) 29960 | -4/Factory | Entered Research 29960 | -3/Research | Accompanied by 1 ally 29960 | -3/Research | Evolved 2 slots: Utility x2 29983 | -3/Research | Identified exit to Research 30131 | -3/Research | Discovered new exit (range 14) 30167 | -3/Research | Entered Testing 30168 | -3/Testing | Maximum security lockdown engaged 30219 | -3/Testing | Spotted PX-7WNFMMI6SP 30221 | -3/Testing | Rewired PX-7WNFMMI6SP 30364 | -3/Testing | Lost 3 parts (2n1u) 30394 | -3/Testing | Spotted Executioner 30399 | -3/Testing | Core integrity fell below 50% 30399 | -3/Testing | Identified Transdimensional Reconstructor 30399 | -3/Testing | Warped through subspace 30400 | -3/Testing | System corruption reached 10% 30427 | -3/Testing | Lost 6 parts (2p4u) 30433 | -3/Testing | Spotted Investigator 30436 | -3/Testing | Scanned by Researcher 30441 | -3/Testing | Identified Dimensional Node Initializer 30441 | -3/Testing | Initialized slip node 30442 | -3/Testing | Core integrity fell below 20% 30442 | -3/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 30441_ L-61 Swordsman stasis bubble strength at 95. 30441_ E-15 Imp stasis bubble strength at 170. 30441_ B-74 Champion stasis bubble strength at 80. 30441_ Identified Dimensional Node Initializer. 30441_ Initializer activates and latches into the ground. 30441_ G-73 Enforcer stasis bubble strength at 62. 30441_ Dimensional Slip Node implodes. 30441_ Ion Accelerator explodes. 30441_ Hellfire Trap short circuited. 30441_ E-15 Imp destroyed. 30441_ Investigator destroyed. 30441_ B-74 Champion destroyed. 30441_ G-67 Veteran destroyed. 30441_ An explosion rips through the floor. 30442_ The unstable cave ceiling collapses. 30442_ L-61 Swordsman stasis bubble strength at 74. 30442_ Mni. Smartbomb Launcher destroyed. 30442_ Penetrated by Slug. 30442_ Slug penetrates Wall. 30442_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###########????????? | | ???????????????################ #????????? | | ???????????????# # # ! #????????? | | ???????????????# # # #????????? | | ???????????????# # # #????????? | | ???????????????# ! + + #????????? | | ???????????????# # # ! #????????? | | ???????????????# # # #????????? | | ???????????????# / # # #????????? | | ??????????????## # ######+###########?? | | ???????????####;########## #????# # | | ???????????# #???# ###### # """ """ | | ####?####### #???# # """ """ | | # ? # =// ##### # """ """ | | # "?" # % ## + | | # " "?" ####+##/## # # | | # " """ #??# ## ######## | | # " #??# #?????# | | # """""" #### g #?????# ""T"" | | # """""" # b l @ #?????# """"" | | # " + g g g ] #?????############# | | # " """ # """ #?????????????????? | | # " " " # """ #???????????? | | # " " #### """ T#???????????? | | # / g #??# """ ###""""#???????????? | | # = #### """ #??????????????????? | | / ! l p = #??????????????????? | | # gg"Epi #??????????????????? | | ############ i "T" #??????????????????? | | ???????? !?# " " YYY """ #??????????????????? | | ????????? ?#"%%w#""Y""#########??????????????????? | | ????????? # l==#""G""#??????????????????????????? | | ?????????? # b!%=#######?????????????????????????? | | ???????????+ !/ #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# g #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# ""### #?????????????????????????? | | ???????????# "%%#?? #?????????????????????????? | | ???????????# ""#??? #?????????????????????????? | | ???????????# #???? #?????????????????????????? | | ???????????# #????? #?????????????????????????? | | ???????????# #????? #?????????????????????????? | | ???????????# #??????#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 65 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Armor Coverage 1200 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 74 Targeting Accuracy 26 Recoil Reduction 5 Overload Amplification 50 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 40 Relay Coupler Value 2 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Armor Integrity Analyzer | -9/Mines | Hacked Remote Datajack | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Powered Armor | x2 | -6/Factory Arm. Treads | x2 | -4/Factory Arm. Treads | x2 | -4/Factory E-15 Imp | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeMatterKit Manual? 0 Play Time 02:36:50 Cumulative 802.7 hours Start 2021.04.30 @ 14:26:23 End 2021.05.01 @ 18:11:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 558 Rogue 554 Adventurer 4 Explorer 0 Win Type - Total 88 Types 67/9/4/4/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc856874-3b66-4079-8e2f-ac222f58591c