Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 17:58:12 Player: Lyupin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (246) 246 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1411 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 166/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (10) --- Small Storage Unit Large Battery (200) Visual Processing Unit Improved Terrain Scanner Light Armor Plating Medium Laser Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Small Storage Unit Large Battery Visual Processing Unit Improved Terrain Scanner Light Armor Plating Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 13 | 7 3 3 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 2 | 1 1 . . Device 1 | 1 . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 2 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 8 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 . To Critical Strikes 1 | . . 1 . Average Backups 3 | 2 6 8 8 Power . | . . . . Propulsion . | . . . . Utility 2 | 1 4 5 5 Weapon 1 | . 2 2 2 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 5 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 98 78 22 Engine 13 | . 14 13 . Treads 22 | . 28 11 . Device 12 | . 14 8 . Storage 13 | . 13 14 11 Energy Gun 4 | . 7 . . Ballistic Gun 10 | . 7 17 11 Launcher 4 | . 6 . . Special Weapon 2 | . . 7 . Special Melee Weapon 4 | . 6 1 . Peak Build Rating 10 | 8 10 10 3 Average Rating 6 | 5 9 7 3 On Entrance 5 | . 8 10 3 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 10 21 20 12 Greatest Support 40 | 40 40 40 3 Greatest Overweight (x) 6 | . . 6 3 Average Overweight (x) . | . . 3 3 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 6 | 5 9 10 10 Most Carried 10 | 3 10 10 8 Average Carried 3 | 2 6 8 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 3 10 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 419 | 294 31 94 . Remotely . | . . . . Salvage Created 296 | 33 169 94 . Parts 17 | . 10 7 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | 3 2 8 . Guns 8 | 3 . 5 . Cannons 3 | . . 3 . AOE 2 | . 2 . . Classes Destroyed 6 | 1 4 1 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . . 6 . Grunt 4 | . 2 2 . Assembled 3 | 3 . . . Best Kill Streak 3 | 1 3 3 . Combat Bots Only 3 | 1 2 3 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 123 | 4 6 113 . Missed 34 | 1 5 28 . Hits 89 | 3 1 85 . Melee 1 | 1 . . . Projectile 88 | 2 1 85 . Critical Strikes 2 | . . 2 . Damage Taken 903 | 60 14 829 . Core 170 | . . 170 . Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 32 . Volleys Fired 54 | 8 20 26 . Largest 2 | 2 2 2 . Hottest 200 | 70 70 200 . Shots Fired 96 | 16 34 46 . Gun 74 | 16 28 30 . Cannon . | . . . . Launcher 6 | . 6 . . Special 16 | . . 16 . Kinetic 52 | 8 14 30 . Thermal 38 | 8 14 16 . Explosive 6 | . 6 . . Electromagnetic . | . . . . Robot Hit Streak 10 | 3 10 4 . Robot Miss Streak 8 | 1 4 8 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 47 | 10 15 22 . Core Hits 24 | 6 9 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . 3 3 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 3 3 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 865 | 129 382 354 . Guns 417 | 129 103 185 . Cannons . | . . . . Explosions 279 | . 279 . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 303 | 78 40 185 . Thermal 282 | 51 63 168 . Explosive 279 | . 279 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 341 | 36 63 341 . Average Temperature 79 | 15 20 127 . Received Heat Transfer 219 | . 9 210 . Effects 4 | . . 4 . Interference 3 | . . 3 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 683 | 148 185 350 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 64 70 . Initial . | . . . . Average 3 | . 6 25 . Influence Increases 296 | . 102 194 . Destroy 0b10 Robot/C 200 | . 40 160 . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 44 | . 14 30 . Trap Triggered on 0b10 10 | . 10 . . Successful Hack 4 | . 4 . . Destroy Structure 23 | . 19 4 . Influence Decreases 296 | . 102 194 . Time Decay 246 | . 102 144 . Lost Part 50 | . . 50 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | 3 5 10 . Peak Tracking Total 3 | 1 3 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 4 | . 4 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 1 2 . Non-combat 2 | . 1 1 . Combat 1 | . . 1 . Robot Hacks Applied 4 | . 2 2 . parse_system 2 | . 1 1 . no_distress 2 | . 1 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1705 | 844 813 48 . Terrain 1705 | 844 813 48 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4330 | 3153 813 342 22 Spaces Moved 1483 | 930 464 78 11 Core 54 | 3 . 40 11 Treads 1417 | 927 464 26 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 12 | . . 12 . Fastest Speed 50 | 50 160 160 200 Average Speed 166 | 159 160 277 200 Slowest Speed 360 | 160 160 360 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 64 60 23 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 27 | . 23 4 . Melee . | . . . . Projectile 4 | . . 4 . AOE 23 | . 23 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3212 | 2580 498 123 11 Wait 1635 | 1629 . 6 . Move 1480 | 929 463 77 11 Hop . | . . . . Pick Up 15 | 6 7 2 . Fast Attach 5 | 4 1 . . Attach 7 | 2 1 4 . Detach 1 | . 1 . . Swap 6 | 1 2 3 . Drop 2 | 1 . 1 . Fire 54 | 8 20 26 . Melee 6 | . 3 3 . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines -9/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 890 | -11/Scrapyard | Assembled infested the area 3154 | -11/Scrapyard | Entered Materials 3155 | -10/Materials | Build established: Mutant 3346 | -10/Materials | Identified exit to Mines 3528 | -10/Materials | Discovered new exit (range 13) 3635 | -10/Materials | Discovered new exit (range 16) 3718 | -10/Materials | Discovered new exit (range 7) 3967 | -10/Materials | Entered Mines 4132 | -10/Mines | Lost 4 parts (2n2w) 4273 | -10/Mines | Discovered new exit (range 13) 4286 | -10/Mines | Core integrity fell below 50% 4309 | -10/Mines | Entered Materials 4309 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4331 | -9/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. U-05 Engineer builds a Wall. Acquired 13 matter. Imp. Terrain Scanner destroyed. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Flight Unit. Acquired Flight Unit. Acquired 18 matter. EXIT=FOUND Flight Unit destroyed. Ion Engine destroyed. K-01 Serf collects debris. Assault Rifle destroyed. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????#+###????????????? | | ????????????######### #????????????? | | ????????????# #????????????? | | ????????????# " #????????????? | | ????????????+ @ #????????????? | | ????????????# ##### #????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????+ #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????#####??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Junior Dev Challenges ------------ None Game ------ Seed BarrageFireDynamite Manual? 0 Play Time 00:20:37 Cumulative 5.5 hours Start 2026.09.11 @ 22:13:14 End 2026.09.12 @ 17:58:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b5bcabc4-5934-460a-af17-928a3a3e5de9