Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 16:49:36 Player: Cracklepappy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (644) 3220 Value Destroyed (30507) 30507 Prototype IDs (235) 4700 Alien Tech Used (13) 2600 Bonus (16686) 16686 TOTAL SCORE: 67913 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9757 Follower Combat Kills 425 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1314 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -2910 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 350/350 System Corruption 23% Temperature Cool (0) Movement Treading (121) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Treaded HC Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (7) ------- Gatling Kinetic Construct/C > --- INVENTORY (5) ---- Experimental Cooling System Coolant Network Advanced Coolant Injector Experimental EM Disruption Field Peak State ------------ > --- POWER ------------ Multi-VC Reactor > --- PROPULSION ------- Treaded HC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Heavy Regenerative Plating Heavy Regenerative Plating Phase Armor > --- WEAPON ----------- Advanced Micro-nuke Launcher Gatling Kinetic Construct/C Cycling Charged Gamma Construct/C Core Stripper > --- INVENTORY -------- Experimental Cooling System Coolant Network Advanced Coolant Injector Zionite Biocell Zionite Biocell Improved Matter Compressor Experimental Phase Shifter Experimental EM Disruption Field AEGIS Remote Shield High-powered Tractor Beam Transdimensional Reconstructor Subatomic Replicator [Rating: 229] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Constructs Treads Constructs Leg Experimental Flexi-carbon Leg Wheel Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Heavy Regenerative Plating Artifact Phase Armor Weapon Constructs Energy Gun Improved Arc Projector Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . 4 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 . . Weapon 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 291 | 7 13 7 15 41 4 13 6 . 3 5 . 17 4 1 5 . 3 6 6 6 12 4 . . 4 11 2 19 23 21 33 Power 7 | 1 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine 7 | 1 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 21 | 2 2 1 6 8 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Treads 18 | 1 2 1 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wheel 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | 2 3 . . 1 1 3 2 . 1 4 . 5 4 . 1 . 2 5 4 . 9 4 . . 2 7 2 10 19 17 26 Device 98 | 1 . . . . 1 2 2 . 1 3 . 4 4 . 1 . 1 5 4 . 9 4 . . 2 7 . 8 14 10 15 Storage 13 | 1 2 . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . 1 2 1 2 Processor 6 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 2 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Protection 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon 129 | 2 6 5 8 30 2 10 4 . 2 1 . 12 . 1 4 . 1 1 2 6 3 . . . 2 4 . 8 4 4 7 Energy Gun 10 | . . . 2 . . . . . . . . . . . 1 . . . 2 3 . . . . . . . 2 . . . Energy Cannon 7 | . . . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 34 | 2 4 3 5 18 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . Launcher 38 | . 2 2 . 8 . 3 2 . 1 1 . 6 . . . . . . . 1 1 . . . 1 2 . 2 1 . 5 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Impact Weapon 12 | . . . . . . 6 2 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 Slashing Weapon 21 | . . . . . . . . . . . . 5 . 1 3 . . 1 . 1 . . . . 1 2 . 4 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 4 1 . 1 . . . 2 . 3 . . . . . . 1 3 . . . . 1 1 1 3 . 3 10 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Lost 34 | . 1 3 2 4 . . . . . . . 1 . 1 . . . 2 1 . 1 . . . . . . 1 3 1 13 Power 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 2 . 3 Weapon 14 | . . 1 . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 1 7 Highest Loss Streak 7 | . 1 2 1 1 . . . . . . . 1 . 1 . . . 1 1 . 1 . . . . . . 1 2 1 7 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 60 | . 98 99 93 88 57 52 53 53 53 52 53 54 53 50 51 53 48 51 51 53 53 49 50 50 49 50 49 51 48 55 44 Engine 5 | . 14 13 11 11 10 4 7 7 7 5 . . . 2 4 . 1 . 3 5 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 6 3 5 3 1 6 2 . . . 3 . 5 5 5 5 4 4 4 4 4 Treads 9 | . 24 27 29 32 14 6 7 7 7 2 4 5 . . . . 4 . . 3 2 . . . . . . . . . 2 Hover 1 | . . . . . . . . . . 4 2 . . . . . . 4 5 1 . . . . . . . 3 3 . . Device 13 | . 7 . . . 9 15 15 15 15 14 15 18 13 13 13 13 17 20 22 22 22 19 20 20 19 20 18 17 19 16 10 Storage 6 | . 14 14 11 11 1 6 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 2 | . 5 14 11 1 . . . . . . . 1 6 6 6 6 5 1 . . . . . . . . . . . 2 . Energy Cannon 3 | . . . . . 2 6 7 7 7 3 7 5 5 6 6 6 2 2 2 5 . 1 10 10 10 9 4 8 5 . 3 Ballistic Gun 7 | . 27 27 30 31 13 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . 2 . . . . 3 . . . . . . 4 8 3 . 4 4 . . . . 4 . 5 9 4 Launcher 1 | . . . . . . . . . . 7 7 5 6 1 . . . . . 1 . 5 5 5 2 4 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 15 52 51 56 161 157 40 36 36 39 48 48 55 42 42 43 39 58 60 68 78 85 90 73 73 74 74 74 107 150 137 187 Greatest Support 244 | 20 40 40 60 63 63 63 63 63 63 63 48 154 154 154 168 174 174 94 94 94 94 94 121 121 121 121 121 172 205 137 244 Greatest Overweight (x) 5 | 1 5 1 1 3 5 . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . Average Overweight (x) . | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 20 20 20 30 30 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 19 20 20 28 8 9 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 30 | 8 20 20 20 30 30 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 18 19 19 26 7 9 9 10 9 9 10 9 10 9 9 10 12 14 14 14 14 15 15 15 14 15 14 14 14 14 13 Final Capacity 30 | 8 20 20 20 30 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 30 | 8 20 20 20 30 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 14 15 15 15 5 Scrap Engine Consumption 350 | . . . . . 55 46 7 2 5 19 2 33 3 9 16 2 18 13 11 19 11 13 . . 2 4 . 9 12 20 19 Constructs Created 6 | . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Constructs Modified 152 | . . . . . 19 14 . . . 10 12 12 4 1 5 2 11 9 3 1 6 4 5 . . 2 . 6 7 5 14 Class Distribution -------------------- 60% | Construct 10% | Scavenger-Construct 10% | Mutant 7% | Hauler-Gunner 5% | Hacker-Construct 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Hauler-Gunner | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Scavenger-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Zhirov Scavenger-Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Testing Scavenger-Construct | -2/Research Construct | -2/Quarantine Hacker-Construct | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 11239 | 360 459 231 719 1081 449 322 131 . 23 207 84 285 50 10 50 . 72 94 136 55 913 470 90 95 320 635 . 862 615 700 1721 Remotely 653 | . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . 105 . . 391 Salvage Created 35620 | 148 837 324 1263 2059 1647 1638 712 554 . 281 641 2483 299 990 460 1009 1301 1276 1141 331 1544 985 158 295 456 808 70 1658 2636 2171 5445 Parts 1641 | 17 63 18 80 116 51 95 22 13 . 16 23 147 17 43 31 49 65 53 52 21 81 60 6 9 6 28 4 73 130 44 208 Haulers Intercepted 23 | . 2 . 4 6 1 3 . . . . . 3 . . . . 2 . . . . 1 . . . . . 1 . . . Recyclers Shooed 9 | . . 1 . 2 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 287 | . . . . . . . 7 5 . . 19 . 12 33 . 38 . 36 40 . 69 . 4 9 3 12 . . . . . Prevented 6 | . . . . . . . 1 2 . . 1 . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 500 | . 20 12 23 43 9 27 11 3 . 10 8 29 3 10 4 11 15 14 14 11 17 13 1 5 . 18 1 16 23 23 106 Melee 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Guns 79 | . 17 6 23 23 6 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cannons 256 | . . . . . 3 20 6 1 . 2 4 20 3 10 3 11 13 14 13 4 17 9 1 4 . 5 1 16 19 11 46 AOE 139 | . 3 6 . 20 . 4 4 1 . 8 4 9 . . . . 1 . 1 7 . 4 . 1 . 13 . . 4 . 49 Classes Destroyed 31 | 2 6 . 3 3 1 1 2 1 . 2 . 2 . 1 . . . . . 2 1 . . . . . . 1 1 1 1 Worker 19 | . 1 . 1 1 1 . . . . . . 5 . . . . . . . . . 1 . . . . . 2 4 . 3 Builder 33 | . . . 1 2 1 2 . . . . . 5 . . . . . . . . . 2 . . . . . 1 12 . 7 Tunneler 7 | 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 4 6 1 3 . . . . . 3 . . . . 2 . . . . 1 . . . . . 1 . . . Recycler 29 | 1 2 . 1 6 10 1 . . . . . 3 . . . . 1 . . . . . . . . . . . 4 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Mechanic 6 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 Operator 6 | . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Watcher 25 | . 3 . 4 2 . 3 . . . . . 1 . . . . . . . . . 2 . . . . . 3 2 3 2 Swarmer 80 | . 9 6 7 11 1 9 5 . . . 3 3 . 2 . . . 1 1 . 1 4 . 1 . 8 . . 4 . 4 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 6 Grunt 187 | . 11 6 10 16 2 11 . 3 . . 4 12 3 4 . 7 6 8 6 2 1 . 1 3 . 9 . 10 3 11 38 Brawler 13 | . . . . 2 . . . . . . 1 . . . . . . 1 2 1 . . . . . . . . . . 6 Duelist 17 | . . . 1 3 . 2 . . . . . 1 . 1 . 1 . 1 1 . . . . . . . . . . 1 5 Protector 11 | . . . . 3 . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 44 | . . . 5 8 4 3 . . . . . 1 . 1 . . 1 2 1 . 2 4 . 1 . 1 . . 4 . 6 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Specialist 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 7 Hunter 34 | . . . . . . 1 . . . . . 5 . . . 1 4 . . . 2 5 . . . . . 2 2 3 9 Programmer 50 | . . . . . 2 1 . . . . . 5 . 1 . . 4 . 3 4 . . . . . . 1 2 9 4 14 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 4 | . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Samaritan 13 | . . . . . . . . 2 . . 1 . . 2 . 2 . 2 1 . . . . . . 3 . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . 3 . . 1 . . . . . . . 1 1 . . . . . . . . . . . Savage 4 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Best Kill Streak 24 | 4 8 3 10 9 5 7 5 2 . 5 7 20 3 7 1 10 5 7 7 7 3 9 1 3 . 7 1 10 15 10 24 Combat Bots Only 21 | . 3 3 5 7 4 7 5 2 . 5 7 12 3 7 1 10 5 7 7 7 3 8 1 3 . 7 1 5 6 8 21 Max Kills in Single Turn 5 | 1 4 3 2 5 1 2 2 2 . 3 2 5 1 2 1 1 2 2 1 3 2 3 1 1 . 4 1 3 4 2 4 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 4 . 2 2 1 . 3 2 2 . . . . 1 . 1 3 . 3 . 1 . 4 . . 4 . 3 Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 31343 | . 596 350 754 1458 222 1094 119 29 . 1165 118 1948 55 438 462 822 1363 1132 1056 374 722 564 17 217 250 350 152 625 2290 941 11660 Core 2911 | . 163 13 100 131 45 177 . . . 178 17 108 . 44 45 102 110 67 52 . 61 37 17 21 . 46 . 56 40 44 1237 Absorbed by Shields 6598 | . . . . . . 11 . . . . . . . . . . . 206 . . 18 228 . . . . . 597 928 . 4610 Reduced by Siege Mode 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 Redirected to Core 638 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 638 Regen/Repaired (Parts) 16202 | . 127 . . 80 73 667 . 31 . 830 287 1267 37 113 570 545 717 973 567 267 614 404 86 . . 304 . 445 1042 785 5371 Core Remaining (%) 65 | 100 . 29 . . 31 . . . . . 46 . . . . 64 . . . . 71 . . . . 89 . 95 . . . Volleys Fired 1326 | 15 53 28 62 80 49 57 17 11 . 23 12 60 6 21 18 17 31 55 46 23 66 41 8 8 9 22 3 66 71 47 301 Largest 3 | 2 2 2 3 3 3 1 1 1 . 1 1 2 1 1 1 1 2 1 1 1 1 2 1 1 1 2 2 2 2 2 3 Hottest 418 | 40 46 46 69 69 148 200 200 200 . 200 200 200 133 133 229 229 229 129 129 108 108 218 108 108 108 218 218 315 418 382 261 Shots Fired 1850 | 30 102 54 186 210 105 57 17 11 . 23 12 61 6 21 18 17 35 55 46 23 66 43 8 8 9 27 5 73 104 51 367 Gun 683 | 30 98 52 186 187 99 . . . . . . . . . . . . . . . 1 . . . . . . . . . 30 Cannon 1045 | . . . . 6 6 53 14 11 . 10 9 52 6 21 18 17 35 55 46 20 64 41 8 7 9 14 5 72 103 51 292 Launcher 121 | . 4 2 . 17 . 4 3 . . 13 3 9 . . . . . . . 3 . 2 . 1 . 13 . 1 1 . 45 Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 1316 | 30 98 52 186 187 90 8 . . . 2 . 2 6 21 12 . 25 55 46 20 50 39 8 7 9 8 2 14 58 24 257 Thermal 265 | . . . . 6 . 36 . . . . 9 50 . . 6 17 6 . . . 1 2 . . . 6 3 58 45 2 18 Explosive 118 | . 4 2 . 17 . 4 3 . . 13 3 9 . . . . . . . . . 2 . 1 . 13 . 1 1 . 45 Electromagnetic 133 | . . . . . 15 9 14 11 . 8 . . . . . . 4 . . . . . . . . . . . . 25 47 Entropic 18 | . . . . . . . . . . . . . . . . . . . . 3 15 . . . . . . . . . . Robot Hit Streak 31 | 3 9 25 31 17 17 12 5 9 . 2 7 23 19 14 15 25 19 15 16 4 7 7 7 8 1 11 4 19 20 4 23 Robot Miss Streak 10 | 2 2 3 2 3 2 10 3 2 . 10 7 6 1 2 3 6 5 3 3 2 3 3 . 1 2 2 . 3 3 2 6 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . 1 . . 2 2 2 Secondary Targets 12 | . 3 2 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1345 | 18 66 38 122 130 78 51 16 11 . 7 10 66 5 23 22 23 23 46 43 10 40 23 5 6 11 22 2 49 70 35 274 Core Hits 1149 | 8 39 16 46 93 45 60 19 5 . 32 16 90 9 25 20 35 30 25 23 12 18 17 2 6 4 33 . 28 32 13 348 Critical Kills 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . 3 . . . . . 2 . 1 1 1 . . . . . . . . . . . . . . . Critical Strikes 20 | . . . 1 1 1 3 . . . . . 4 . 2 1 1 . . 3 . . . . . . . . 1 1 . 1 Destroy 8 | . . . 1 1 1 . . . . . . 1 . 2 1 1 . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Melee Attacks 127 | . . . . . . 17 4 . 13 . . 11 . 2 30 7 . . . . . . . . 8 3 . 12 . 17 3 Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 36 | . . . . . . 17 4 . 13 . . 2 . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . . . 9 . 2 30 7 . . . . . . . . 8 3 . 12 . 4 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 2 . . . . . 2 . 2 1 2 . . . . . . . . . 3 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 118931 | 233 1250 895 1954 4280 1276 3299 1486 1084 . 1790 1063 6462 419 2315 1655 2614 2514 3442 3176 2942 8006 4227 935 1335 1182 3966 322 7244 11617 4675 31273 Guns 7584 | 233 989 588 1947 1967 1132 . . . . . . . . . . . . . . . 23 . . . . . . . . . 705 Cannons 75077 | . . . . . 144 2372 970 951 . 155 549 3801 419 2143 1411 1740 2263 3413 2939 1163 7966 3767 935 1211 342 1669 322 5625 11167 4023 13617 Explosions 30761 | . 261 307 . 2293 . 516 283 133 . 1635 514 2032 . . . 270 251 29 237 1779 . 460 . 124 . 1969 . 746 450 . 16472 Melee 4987 | . . . . . . 309 233 . . . . 577 . 172 244 604 . . . . . . . . 840 328 . 873 . 652 155 Ramming 505 | . . . 7 20 . 102 . . . . . 52 . . . . . . . . . . . . . . . . . . 324 Kinetic 53586 | 233 989 588 1947 1967 1079 242 . . . 37 . 174 419 2143 1100 . 1116 3413 2939 1163 6367 3630 935 1211 342 1343 182 494 6023 1696 11814 Thermal 23724 | . . . . . . 1798 . 133 . . 704 4356 . . 311 2010 987 29 237 . 17 137 . . . 501 140 5131 5180 . 2053 Explosive 25513 | . 261 307 . 2293 . 516 283 . . 1635 359 1303 . . . . . . . . . 460 . 124 . 1794 . 746 414 . 15018 Electromagnetic 8022 | . . . . . 197 332 970 951 . 118 . . . . . . 411 . . . . . . . . . . . . 2979 2064 Impact 733 | . . . . . . 309 233 . . . . 191 . . . . . . . . . . . . . . . . . . . Slashing 3447 | . . . . . . . . . . . . 386 . 172 244 604 . . . . . . . . 840 328 . 873 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3401 | . . . . . . . . . . . . . . . . . . . . 1779 1622 . . . . . . . . . . Highest Corruption 23 | . . . . . 2 3 3 . . . . 1 1 . . . 3 3 5 5 5 . . . . . . 3 7 7 23 Average Corruption 6 | . . . . . 1 1 1 . . . . 1 1 . . . 2 2 4 3 3 . . . . . . 2 2 7 19 Corruption Purged 8 | . . . . . . . 3 . . . . . 1 . . . . 3 1 . . . . . . . . . . . . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 4 20 Effects 255 | . . . . . 28 8 . . . . . 4 1 . . . 5 4 32 7 19 . . . . . . 5 7 24 111 Message Errors 61 | . . . . . 9 . . . . . . 1 . . . . 1 . 6 1 6 . . . . . . 2 3 10 22 Matter Fused 60 | . . . . . 4 2 . . . . . 2 . . . . 2 2 10 3 4 . . . . . . 1 2 5 23 Heat Flow Errors 30 | . . . . . 3 1 . . . . . . 1 . . . . . 5 1 1 . . . . . . . . 5 13 Energy Discharges 26 | . . . . . 5 3 . . . . . . . . . . . 1 4 2 3 . . . . . . . . 2 6 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fused 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Data Loss (minor) 26 | . . . . . 5 . . . . . . 1 . . . . . 1 4 . 3 . . . . . . . 1 . 11 Data Loss (major) 10 | . . . . . 1 2 . . . . . . . . . . . . 2 . 1 . . . . . . . 1 1 2 Misfires 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 2 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12119 | . 32 10 . 37 . 240 233 206 . 23 115 351 20 196 10 217 85 267 293 509 1073 800 33 327 395 586 122 1350 2471 712 1406 Projectiles 9335 | . . . . . . 2 34 194 . . 64 27 20 123 10 . 85 267 293 356 1073 777 33 327 69 461 122 1209 2443 709 637 Explosions 1435 | . 32 10 . 37 . . . 12 . 23 51 131 . . . . . . . 153 . 23 . . . 43 . 123 28 . 769 Melee 1349 | . . . . . . 238 199 . . . . 193 . 73 . 217 . . . . . . . . 326 82 . 18 . 3 . Knockbacks 192 | . . . . . . 2 . . . . . 1 3 15 18 . 5 20 19 3 9 2 . . 2 1 . 1 11 3 77 Impact 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 177 | . . . . . . 1 . . . . . . 3 15 18 . 5 16 18 3 9 2 . . 2 1 . 1 8 3 72 Secondary 13 | . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . 3 . 5 Self-Inflicted Damage 1784 | . 50 . . 299 . 36 . . . 68 . 68 . . . 84 344 40 . . . . . . . . . 268 . . 527 Shots 34 | . 2 . . 9 . 2 . . . 2 . 2 . . . 1 5 1 . . . . . . . . . 4 . . 6 Rammed 14 | . . . 2 4 . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Targets Rammed 19 | . . . 2 4 . 3 . . . . . 5 . . . . . . . . . . . . . . . . . . 5 Kicked 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 8 10 24 72 202 313 174 170 . 300 216 260 178 260 200 191 195 241 208 130 197 154 . 11 . . . 192 198 194 181 Average Temperature 91 | . 1 3 10 21 34 114 84 87 . 134 94 99 54 84 97 109 66 73 99 45 76 21 . 11 . . . 70 117 93 129 Received Heat Transfer 4038 | . 246 189 240 285 9 250 20 18 . 231 . 265 12 105 . 319 66 246 246 18 22 85 9 88 . 42 18 49 58 54 848 Effects 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Total Turns 216 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 Longest Duration 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Robots Corrupted 20 | . . . . . . . 1 3 . . . . . . . . 1 . . . . . . . . . . . . 8 7 Combat Hostiles 18 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 8 7 Parts Fried 82 | . . . . . 2 6 6 12 . . . 1 . . . . 5 . . . . . . . . . . . 4 35 11 Impact Corruptions 18 | . . . . . . 10 3 . . . . 1 . . . . . . . . . . . . . . . . 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . 4 . . . 2 3 . 3 Heat Transferred 7651 | . . . . . . 1355 . 150 . . 180 1345 . . . 125 250 50 200 . 37 . . . . 160 . 1258 1271 . 1270 Parts Sabotaged 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . 1 1 . . 1 . . . . 1 2 2 2 . . . . . . . . . 1 . 7 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 3943 | 35 384 370 474 971 353 640 . . . . . 687 . . . . 806 . . . . 968 . . . . 301 639 1158 1448 3943 Initial 814 | . 22 105 . 136 342 204 . . . . . 74 . . . . 132 . . . . 89 . . . . 121 112 359 567 814 Average 492 | 18 239 148 125 642 75 398 . . . . . 239 . . . . 383 . . . . 362 . . . . 196 312 610 1024 2032 Maximum Alert Level 5 | . 1 1 2 3 1 2 . . . . . 2 . . . . 3 . . . . 3 . . . . 1 2 4 4 5 Low Security (%) 38 | 100 27 52 71 8 89 . . . . . . 46 . . . . 7 . . . . 24 . . . . 74 35 . . . Level 1 27 | . 72 47 20 24 10 47 . . . . . 37 . . . . 50 . . . . 43 . . . . 25 32 25 . . Level 2 12 | . . . 7 7 . 52 . . . . . 15 . . . . 35 . . . . 18 . . . . . 31 40 23 12 Level 3 14 | . . . . 60 . . . . . . . . . . . . 6 . . . . 13 . . . . . . 33 29 31 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . 5 . 2 10 . 5 . . . . . 7 . 1 . 2 6 . 1 . . 2 . . . . 1 5 7 6 53 Investigation 7 | . 3 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Extermination 13 | . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . 1 3 1 3 Reinforcement 31 | . 2 . 2 1 . . . . . . . 5 . . . . 2 . . . . 1 . . . . . 1 3 2 12 Assault 50 | . . . . 6 . . . . . . . . . 1 . 2 1 . 1 . . 1 . . . . 1 . 1 1 35 Garrison 5 | . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 34 | . 1 . 3 . . . . . . . . . . . . . . . . 3 20 1 . . . . . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 749 | . 26 12 32 51 5 41 13 4 . 16 10 40 7 10 4 14 22 17 19 12 16 19 1 10 . 13 7 21 30 24 253 Peak Tracking Total 55 | . 4 3 6 9 2 7 3 3 . 5 4 10 5 7 2 10 5 7 8 6 3 6 1 5 . 5 9 5 7 4 55 Tactical Retreats 36 | . . 1 2 1 . 3 1 1 . . . . . 2 . 1 . 4 2 . 2 1 . . . . 1 . 3 . 11 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 11 | . 1 . 1 1 . 3 . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 37 | . . . . . . . . . . . 3 . . . . . . . . 31 . . . 3 . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 99 | . 1 . 2 5 . 1 1 . . 1 . 15 . . . . 10 1 . 1 7 6 . . 2 4 1 15 1 11 14 Max in Single Turn 6 | . 1 . 1 1 . 1 1 . . 1 . 5 . . . . 6 1 . 1 1 4 . . 1 2 1 3 1 2 2 Garrison Access 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 96 | . 8 . 5 8 10 8 . . 1 . . 3 . . 4 . 3 1 . 3 . 2 1 . 7 . 3 12 3 5 9 Terminals 52 | . 5 . 4 6 6 6 . . . . . 1 . . . . 1 . . . . 2 . . . . 2 9 1 2 7 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Repair Stations 4 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Units 9 | . 2 . . . 4 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison Access 7 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 1 Total Hacks 265 | . 25 . 17 23 27 14 . . 5 . . 4 . . 28 . 6 1 . 3 . 4 1 . 42 . 7 24 4 7 23 Successful 160 | . 8 . 9 10 16 4 . . 5 . . 2 . . 28 . 1 1 . 3 . 1 1 . 42 . 3 9 1 5 11 Failed 105 | . 17 . 8 13 11 10 . . . . . 2 . . . . 5 . . . . 3 . . . . 4 15 3 2 12 Catastrophic 33 | . 3 . 4 . 1 3 . . . . . 2 . . . . 3 . . . . 2 . . . . 2 6 2 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 15 . 9 8 12 5 . . 1 . . 2 . . . . . . . 1 . 2 . . . . 4 8 . 1 8 Terminals 125 | . 15 . 11 15 17 11 . . . . . 2 . . . . 3 . . . . 4 . . . . 5 19 2 3 18 Fabricators 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . Repair Stations 10 | . 2 . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Recycling Units 21 | . 8 . . . 10 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers 13 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 4 Garrison Access 12 | . . . . 3 . 2 . . . . . . . . . . 2 . . . . . . . . . 2 1 . 1 1 Terminal Hacks 124 | . 3 . 3 5 9 3 . . 5 . . 2 . . 28 . 1 1 . 3 . 1 1 . 42 . 3 6 . 1 7 Record 47 | . . . . . . . . . . . . . . . 11 . . 1 . 1 . . . . 34 . . . . . . Part Schematic 20 | . . . . . 1 . . . 5 . . 1 . . 8 . . . . . . . . . 4 . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . . 1 1 . . . . . . . . . 3 . . . . . . . . . 4 . . 1 . . 1 Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Branch Access Points 6 | . . . 1 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 13 | . . . 2 1 2 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 4 Locate Traps 6 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 7 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Insert Component 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 11 | . 2 . . 2 4 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Terminals 4 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Track 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 8 . 5 9 7 8 . . . . . 3 . . . . 3 . . . . 2 . . . . 3 11 2 3 9 Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 3 . 1 . . . 5 . . 1 . . 8 . . . . . . . . . 4 . 1 . . . 2 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Parts Repaired 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 185 | . 26 . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Machine Destruction 6 | . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 1 . 2 . . . . . . 2 . . . 2 2 3 . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 19 | . . . . 2 1 . 2 . 4 . . . . 2 . . . 2 2 3 . . . . . . . . . . 1 Largest Group 6 | . . . . 2 1 1 2 2 6 6 2 1 . 2 2 . . 2 2 5 . . . . . . . . . . 1 Highest-Rated Group 305 | . . . . 62 27 27 51 51 305 305 127 89 . 61 61 . . 59 78 273 . . . . . . . . . . 119 Highest-Rated Ally 119 | . . . . 31 27 27 31 31 96 96 96 89 . 32 32 . . 30 49 65 . . . . . . . . . . 119 Total Orders 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 STAY 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 107 | . . . . 6 . . . 5 . 56 11 5 . 6 6 . . 4 2 4 . . . . . . . . . . 2 Total Damage 2545 | . . . . 104 . . . 140 . 1221 344 287 . 123 90 . . . 22 112 . . . . . . . . . . 102 Kills 15 | . . . . 2 . . . 1 . 5 3 2 . . . . . . . 1 . . . . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 131 | . . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . 3 1 1 . 3 . 2 1 . 1 . 1 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 34064 | 232 1475 1489 1167 2482 3982 1155 823 440 1011 1119 1430 1094 876 748 620 788 673 2246 1401 1239 1366 392 423 96 163 626 127 952 815 681 1933 Spaces Moved 21244 | 184 614 568 456 688 1996 1250 876 612 1236 1138 637 600 720 589 365 437 331 1054 561 619 760 322 401 142 215 710 197 690 424 777 1075 Core 11 | 8 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10824 | 2 410 568 456 688 1943 1229 876 612 1236 267 433 493 . . . 1 298 . . 443 245 . . . . . . 82 . . 542 Legs 5004 | . . . . . . . . . . . . 101 720 589 365 436 12 . . . 312 298 401 142 215 710 197 33 . . 473 Wheels 428 | 174 204 . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3750 | . . . . . . 21 . . . 871 189 . . . . . . 1054 561 176 . . . . . . . 575 303 . . Flight 1227 | . . . . . . . . . . . 15 6 . . . . 21 . . . 203 24 . . . . . . 121 777 60 Fastest Speed 28 | 50 95 240 160 160 82 60 60 60 60 55 109 90 111 111 111 111 151 151 191 168 88 88 54 54 54 54 54 54 28 31 31 Average Speed 117 | 91 201 240 185 289 126 70 60 60 60 56 186 144 111 111 111 111 164 176 222 186 135 89 54 54 54 54 54 90 106 31 91 Slowest Speed 400 | 160 240 240 240 400 320 82 60 60 60 60 201 182 111 111 111 159 198 191 234 234 168 220 54 54 54 54 54 94 209 31 127 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 62 | 5 92 97 46 97 98 34 77 64 86 81 74 18 87 76 81 63 16 90 66 93 76 15 55 32 69 72 6 74 14 70 71 Regions Visited 31 Branch Regions 23 Pre-discovered Areas 37 | . 2 1 . . 4 . 1 . 1 . 1 . . . 23 1 . . . . . . . . 3 . . . . . . Known Exits Taken 7 | . . . 1 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 24 | 1 1 1 . . 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 25 | . . 3 . . . . 1 3 2 . 2 . 2 3 . 2 . 2 2 . 2 . . . . 1 . . . . . Spaces Dug 291 | . 21 14 . 17 . 15 13 . 3 26 11 7 . . . . 25 5 1 6 . 46 6 . . 2 3 16 6 13 35 Terrain Destroyed 1745 | . 28 24 . 77 . 37 36 11 3 74 37 54 15 65 16 25 97 43 30 27 41 70 11 13 8 98 3 140 70 117 475 Melee 15 | . . . . . . 3 2 . 3 . . 2 . . . . . . . . . . . . . . . 2 . 3 . Projectile 614 | . . . . . . 3 . . . . 5 5 15 65 16 20 37 40 26 8 41 35 11 6 8 13 3 34 46 67 110 AOE 1112 | . 28 24 . 77 . 31 34 11 . 74 32 47 . . . 5 60 3 4 19 . 35 . 7 . 85 . 104 24 47 361 Terrain Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Walls Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 28446 | 213 750 639 656 1004 3382 1443 1146 673 1485 1593 865 747 790 660 535 716 428 1380 666 682 1034 382 598 152 243 913 211 930 680 1139 1711 Wait 4807 | . 40 32 71 123 1267 59 206 51 221 415 217 47 58 38 104 256 53 231 20 7 175 12 190 3 1 167 10 125 144 235 229 Move 21212 | 183 613 567 455 687 1995 1249 875 611 1235 1137 636 599 719 588 364 436 330 1053 560 618 759 321 400 141 214 709 196 689 423 776 1074 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | 8 20 3 25 44 14 26 2 . 6 6 . 5 . 1 5 . 7 4 4 3 5 1 . . 2 . . 6 7 15 19 Fast Attach 80 | 7 3 1 1 2 1 1 . . . 1 . 2 2 . 1 . 1 1 4 4 10 2 . . 3 1 1 7 3 11 10 Attach 71 | . . 2 4 7 2 3 . . . . . 3 . 1 3 . 1 2 2 2 1 . . . . . . 4 8 2 24 Detach 29 | . . . . . 4 . . . . . . . . . 3 . 1 1 . . 1 . . . . . . 2 7 1 9 Swap 152 | . 10 4 10 32 1 9 6 . 3 4 . 12 2 . 1 . 1 3 1 . 1 2 . . 2 10 1 8 12 8 9 Drop 254 | . 11 2 26 25 46 19 2 . 7 7 . 3 3 . 6 . 3 3 4 9 15 3 . . 4 1 . 10 5 27 13 Fire 1326 | 15 53 28 62 80 49 57 17 11 . 23 12 60 6 21 18 17 31 55 46 23 66 41 8 8 9 22 3 66 71 47 301 Melee 127 | . . . . . . 17 4 . 13 . . 11 . 2 30 7 . . . . . . . . 8 3 . 12 . 17 3 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Crush 14 | . . . 2 4 . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Rewire 123 | . . . . . 3 . 34 . . . . . . 9 . . . 27 25 16 1 . . . . . . . . . 8 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 233 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 13) 907 | -10/Materials | Discovered new exit (range 16) 1234 | -10/Materials | Repaired Lgt. Treads 1286 | -10/Materials | Discovered new exit (range 16) 1385 | -10/Materials | Core integrity fell below 50% 1708 | -10/Materials | Entered Mines 1714 | -10/Mines | Met a Derelict bent on vengeance 1912 | -10/Mines | Learned Materials stockpile data 2528 | -10/Mines | Discovered new exit (range 8) 2712 | -10/Mines | Found a hidden stash of uninstalled traps 2736 | -10/Mines | Discovered new exit (range 8) 2916 | -10/Mines | Learned location of Zion (-7) 3197 | -10/Mines | Entered Materials 3197 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3750 | -9/Materials | Build established: Gunner 3766 | -9/Materials | Discovered new exit (range 11) 3769 | -9/Materials | Identified exit to Mines 3769 | -9/Materials | Identified exit to Storage 4364 | -9/Materials | Entered Storage 4376 | -9/Storage | Build established: Scavenger-Gunner 4775 | -9/Storage | Destroyed 7 combat bots 4954 | -9/Storage | Repaired Imp. Assault Rifle 5050 | -9/Storage | Met a pair of Derelict thieves 5127 | -9/Storage | Destroyed 7 combat bots 5163 | -9/Storage | Garrison activated, responded to threat 5254 | -9/Storage | Build established: Hauler-Gunner 5255 | -9/Storage | Discovered new exit (range 16) 5564 | -9/Storage | First assault squad dispatched 6248 | -9/Storage | Core integrity fell below 50% 6290 | -9/Storage | Identified exit to Recycling 6473 | -9/Storage | Found Prototype Launcher 6473 | -9/Storage | Identified Gui. Missile Launcher 6635 | -9/Storage | Used back door to open Recycling access 6846 | -9/Storage | Entered Recycling 7241 | -9/Recycling | Found Scrap Engine 7599 | -9/Recycling | Build established: Gunner 8077 | -9/Recycling | Build established: Construct 9703 | -9/Recycling | Discovered new exit (range 15) 10828 | -9/Recycling | Entered Factory 10828 | -7/Factory | Accompanied by 1 ally 10828 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11131 | -7/Factory | Destroyed 7 combat bots 11346 | -7/Factory | Identified exit to Lower Caves 11983 | -7/Factory | Entered Lower Caves 12288 | -7/Lower Caves | Discovered new exit (range 9) 12306 | -7/Lower Caves | Learned Factory terminal intel 12550 | -7/Lower Caves | Attacked by a faux Warlord 12806 | -7/Lower Caves | Entered another Lower Caves area 12806 | -7/Lower Caves | Accompanied by 2 allies 12945 | -7/Lower Caves | Learned 8 Factory zone layouts 13016 | -7/Lower Caves | Encountered a Warlord checkpoint 13025 | -7/Lower Caves | Discovered new exit (range 4) 13246 | -7/Lower Caves | Entered Zion 13246 | -7/Zion | Accompanied by 2 allies 13307 | -7/Zion | Discovered new exit (range 14) 13344 | -7/Zion | Learned Factory trap positions 13514 | -7/Zion | Given A8's code to call for help 13529 | -7/Zion | Gained Derelict followers 13685 | -7/Zion | Learned location of Armory (-3) 13695 | -7/Zion | Found Prototype Device 14040 | -7/Zion | Discovered new exit (range 5) 14041 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14047 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14048 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14257 | -7/Zion | Entered Deep Caves 14257 | -7/Deep Caves | Accompanied by 6 allies 14439 | -7/Deep Caves | Attacked by Z-Imprinter 14466 | -7/Deep Caves | Allies destroyed Z-Imprinter 14637 | -7/Deep Caves | Z-Facility disabled 14905 | -7/Deep Caves | Discovered new exit (range 6) 15253 | -7/Deep Caves | Spotted as-66854 15258 | -7/Deep Caves | Found Prototype Slashing Weapon 15260 | -7/Deep Caves | Core integrity fell below 50% 15376 | -7/Deep Caves | Entered Proximity Caves 15376 | -6/Proximity Caves | Accompanied by 2 allies 15724 | -6/Proximity Caves | Learned Factory stockpile data 16065 | -6/Proximity Caves | Learned Factory garrison access intel 16331 | -6/Proximity Caves | Destroyed 7 combat bots 16605 | -6/Proximity Caves | Discovered new exit (range 14) 16806 | -6/Proximity Caves | Entered Factory 16806 | -6/Factory | Accompanied by 1 ally 16806 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16807 | -6/Factory | Identified exit to Lower Caves 16809 | -6/Factory | Loaded intel: 105 trap records 16811 | -6/Factory | Loaded intel: 26 terminal locations 16812 | -6/Factory | Loaded intel: 4 garrison access locations 17005 | -6/Factory | Identified Longsword +1 17486 | -6/Factory | Spotted B-75 Beast 17505 | -6/Factory | Destroyed B-75 Beast 17585 | -6/Factory | Cargo convoy interrupted 17662 | -6/Factory | Destroyed 12 combat bots 17900 | -6/Factory | Entered Lower Caves 18062 | -6/Lower Caves | Spotted B-75 Beast 18110 | -6/Lower Caves | Learned Factory trap positions 18137 | -6/Lower Caves | Encountered a Warlord checkpoint 18697 | -6/Lower Caves | Learned 4 Factory zone layouts 18733 | -6/Lower Caves | Discovered new exit (range 13) 18772 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18776 | -6/Lower Caves | Entered another Lower Caves area 18776 | -6/Lower Caves | Discovered new exit (range 10) 18832 | -6/Lower Caves | Encountered a Warlord checkpoint 18845 | -6/Lower Caves | Learned Factory stockpile data 18998 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19039 | -6/Lower Caves | Destroyed 7 combat bots 19151 | -6/Lower Caves | Spotted B-75 Beast 19161 | -6/Lower Caves | Destroyed B-75 Beast 19478 | -6/Lower Caves | Discovered new exit (range 11) 19524 | -6/Lower Caves | Entered Data Miner 19524 | -6/Data Miner | Accompanied by 2 allies 19524 | -6/Data Miner | Discovered new exit (range 6) 19546 | -6/Data Miner | Met Data Miner 19567 | -6/Data Miner | Learned location of Section 7 (-2) 19567 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19588 | -6/Data Miner | Received God Mode back door access code from Data Miner 19594 | -6/Data Miner | Destroyed Data Miner 19596 | -6/Data Miner | Interfaced with the Data Conduit 19917 | -6/Data Miner | Found Prototype Hackware 19920 | -6/Data Miner | Found Prototype Hackware 20144 | -6/Data Miner | Entered Proximity Caves 20478 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20702 | -5/Proximity Caves | Derelict sapper outpost attacked 20753 | -5/Proximity Caves | Discovered new exit (range 15) 20833 | -5/Proximity Caves | Destroyed 10 combat bots 20932 | -5/Proximity Caves | Entered Factory 20932 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20934 | -5/Factory | Loaded intel: 116 trap records 20936 | -5/Factory | Loaded intel: 238 machine locations 21153 | -5/Factory | Identified exit to Upper Caves 21532 | -5/Factory | First assault squad dispatched 21605 | -5/Factory | Entered Upper Caves 22025 | -5/Upper Caves | Found Alien Artifact 22098 | -5/Upper Caves | Spotted B-75 Beast 22166 | -5/Upper Caves | Destroyed B-75 Beast 22845 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22904 | -5/Upper Caves | Destroyed 7 combat bots 23056 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23346 | -5/Upper Caves | Learned Factory machine intel 23362 | -5/Upper Caves | Build established: Scavenger-Construct 23562 | -5/Upper Caves | Discovered new exit (range 8) 23851 | -5/Upper Caves | Entered another Upper Caves area 23863 | -5/Upper Caves | Discovered new exit (range 4) 24047 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24113 | -5/Upper Caves | Destroyed 7 combat bots 24166 | -5/Upper Caves | Learned Factory garrison access intel 24364 | -5/Upper Caves | Build established: Construct 24744 | -5/Upper Caves | Discovered new exit (range 13) 24995 | -5/Upper Caves | Found Alien Artifact 24995 | -5/Upper Caves | Identified Core Expander 24995 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 25252 | -5/Upper Caves | Entered Warlord 25252 | -5/Warlord | Accompanied by 2 allies 25321 | -5/Warlord | Build established: Scavenger-Construct 25332 | -5/Warlord | System corruption cleaned by Quarantine Array 25601 | -5/Warlord | Met Warlord 25624 | -5/Warlord | Opened Warlord's prototype stash 25626 | -5/Warlord | Warlord's base attacked by MAIN.C 25976 | -5/Warlord | Warlord forces counterattacked 26033 | -5/Warlord | Found Prototype Energy Gun 26033 | -5/Warlord | Identified Vortex Shotgun 26042 | -5/Warlord | Found Prototype Energy Gun 26042 | -5/Warlord | Identified Vortex Rifle 26048 | -5/Warlord | Found Prototype Launcher 26048 | -5/Warlord | Identified Vortex Catalyst Activator 26259 | -5/Warlord | Build established: Construct 26284 | -5/Warlord | Spotted Striker 26292 | -5/Warlord | Destroyed Striker 26301 | -5/Warlord | Warlord base infiltrated, sounded retreat 26308 | -5/Warlord | Spotted Striker 26313 | -5/Warlord | Destroyed 7 combat bots 26334 | -5/Warlord | Found Corrupted Prototype Launcher 26476 | -5/Warlord | Discovered new exit (range 11) 26491 | -5/Warlord | Entered Proximity Caves 26722 | -4/Proximity Caves | Spotted B-86 Titan 26778 | -4/Proximity Caves | Destroyed B-86 Titan 27255 | -4/Proximity Caves | Learned Research trap positions 27326 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27565 | -4/Proximity Caves | Discovered new exit (range 15) 27714 | -4/Proximity Caves | Found Mni. Smartbomb Launcher 27715 | -4/Proximity Caves | Found Mni. Smartbomb Launcher 27857 | -4/Proximity Caves | Entered Factory 27857 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 27858 | -4/Factory | Loaded intel: 289 machine locations 27859 | -4/Factory | Loaded intel: 4 garrison access locations 28151 | -4/Factory | Destroyed 8 combat bots 28154 | -4/Factory | Identified exit to Upper Caves 28154 | -4/Factory | Identified exit to Extension 28249 | -4/Factory | Entered Upper Caves 28487 | -4/Upper Caves | Encountered a Warlord checkpoint 28535 | -4/Upper Caves | Build established: Scavenger-Construct 28670 | -4/Upper Caves | Discovered new exit (range 3) 28672 | -4/Upper Caves | Entered another Upper Caves area 28715 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28760 | -4/Upper Caves | Discovered new exit (range 16) 28768 | -4/Upper Caves | Entered Zhirov 28768 | -4/Zhirov | Discovered new exit (range 3) 28778 | -4/Zhirov | Met Zhirov 28800 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28859 | -4/Zhirov | Found Alien Artifact 28859 | -4/Zhirov | Identified Integrated Dissipator 28859 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28869 | -4/Zhirov | Found Alien Artifact 28911 | -4/Zhirov | Attacked by Zhirov 28924 | -4/Zhirov | Zhirov detonated his lab 28924 | -4/Zhirov | Cloak Generator disabled 28931 | -4/Zhirov | Entered Proximity Caves 29050 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29261 | -3/Proximity Caves | Discovered new exit (range 14) 29332 | -3/Proximity Caves | Destroyed 7 combat bots 29519 | -3/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 29557 | -3/Proximity Caves | Entered Research 29557 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 29558 | -3/Research | Loaded intel: 83 trap records 29559 | -3/Research | Loaded intel: 113 machine locations 29576 | -3/Research | Identified System Mapper 29606 | -3/Research | Identified exit to Armory 29606 | -3/Research | Identified exit to Testing 29684 | -3/Research | Entered Testing 29685 | -3/Testing | Loaded intel: 70 machine locations 29723 | -3/Testing | Found Exp. EM Disruption Field 29755 | -3/Testing | Found Adv. Kinecellerator 29827 | -3/Testing | Build established: Hacker-Construct 29876 | -3/Testing | Found Prototype Device 29876 | -3/Testing | Identified AEGIS Remote Shield 29986 | -3/Testing | Found Adv. Micro-nuke Launcher 30335 | -3/Testing | Found Prototype Energy Gun 30425 | -3/Testing | Intercept squad dispatched 30427 | -3/Testing | Spotted Tracker 30432 | -3/Testing | Spotted Combat Programmer 30434 | -3/Testing | Destroyed Tracker 30437 | -3/Testing | Destroyed Combat Programmer 30547 | -3/Testing | Discovered new exit (range 10) 30581 | -3/Testing | Identified Hyp. EM Gauss Rifle 30636 | -3/Testing | Entered Research 30636 | -2/Research | Evolved 2 slots: Utility x2 30637 | -2/Research | Loaded intel: 122 machine locations 30738 | -2/Research | Fabricated Cld. Q-thruster (x1) 30927 | -2/Research | First assault squad dispatched 31447 | -2/Research | Discovered new exit (range 14) 31451 | -2/Research | Entered Quarantine 31452 | -2/Quarantine | Loaded intel: 66 machine locations 31472 | -2/Quarantine | Spotted Alpha 7 31506 | -2/Quarantine | Build established: Construct 31568 | -2/Quarantine | Repaired Centrium Medium Armor Plating? 31587 | -2/Quarantine | Found Alien Artifact 31624 | -2/Quarantine | Cryocooling Duct disabled 31639 | -2/Quarantine | Ambient heat levels rising (+20) 31639 | -2/Quarantine | Non-combat units ordered to evacuate 31660 | -2/Quarantine | Identified Core Reset Matrix 31701 | -2/Quarantine | First assault squad dispatched 31771 | -2/Quarantine | Found Alien Artifact 31774 | -2/Quarantine | Discovered new exit (range 15) 31806 | -2/Quarantine | Destroyed 8 combat bots 31830 | -2/Quarantine | Found Alien Artifact 31830 | -2/Quarantine | Identified Phase Armor 31865 | -2/Quarantine | Found Alien Impact Weapon 31865 | -2/Quarantine | Identified Core Stripper 31924 | -2/Quarantine | Intercept squad dispatched 31938 | -2/Quarantine | Spotted Tracker 31938 | -2/Quarantine | Destroyed Tracker 31938 | -2/Quarantine | Spotted Tracker 31947 | -2/Quarantine | Destroyed Tracker 31967 | -2/Quarantine | Spotted Combat Programmer 31983 | -2/Quarantine | Destroyed Combat Programmer 32065 | -2/Quarantine | Found Exp. Phase Shifter 32081 | -2/Quarantine | Spotted Fortress 32089 | -2/Quarantine | Destroyed Fortress 32102 | -2/Quarantine | Found Prototype Protection 32102 | -2/Quarantine | Identified Centrium Heavy Armor Plating 32130 | -2/Quarantine | Discovered new exit (range 6) 32132 | -2/Quarantine | Entered Section 7 32133 | -2/Section 7 | Loaded intel: 152 machine locations 32133 | -2/Section 7 | Identified Deep Network Scanner 32195 | -2/Section 7 | Spotted S7 Guard 32202 | -2/Section 7 | Destroyed S7 Guard 32207 | -2/Section 7 | Found Prototype Protection 32207 | -2/Section 7 | Identified Hvy. Regenerative Plating 32216 | -2/Section 7 | Found Alien Artifact 32231 | -2/Section 7 | Spotted S7 Guard 32251 | -2/Section 7 | Destroyed S7 Guard 32262 | -2/Section 7 | Found Alien Artifact 32283 | -2/Section 7 | Identified Integrated Thermoelectric Network 32283 | -2/Section 7 | Identified Navigation Efficiency Matrix 32284 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 32413 | -2/Section 7 | System corruption reached 10% 32431 | -2/Section 7 | Build established: Hacker-Construct 32441 | -2/Section 7 | Found Alien Artifact 32460 | -2/Section 7 | Identified Integrated Mediator 32460 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 32807 | -2/Section 7 | Spotted S7 Guard 32837 | -2/Section 7 | Destroyed S7 Guard 32844 | -2/Section 7 | Found Hvy. Regenerative Plating 32951 | -2/Section 7 | Scanned by Researcher 33089 | -2/Section 7 | Core integrity fell below 50% 33098 | -2/Section 7 | Destroyed 16 combat bots 33179 | -2/Section 7 | Found Alien Artifact 33179 | -2/Section 7 | Identified Core Membrane 33179 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33181 | -2/Section 7 | First assault squad dispatched 33238 | -2/Section 7 | High security lockdown imminent 33267 | -2/Section 7 | Destroyed 15 combat bots 33318 | -2/Section 7 | High security lockdown engaged 33358 | -2/Section 7 | Intercept squad dispatched 33364 | -2/Section 7 | Spotted Tracker 33365 | -2/Section 7 | Spotted Tracker 33374 | -2/Section 7 | Destroyed Tracker 33380 | -2/Section 7 | Spotted Combat Programmer 33381 | -2/Section 7 | Spotted Combat Programmer 33388 | -2/Section 7 | Spotted Striker 33390 | -2/Section 7 | Destroyed Tracker 33427 | -2/Section 7 | Destroyed Striker 33447 | -2/Section 7 | Destroyed Combat Programmer 33449 | -2/Section 7 | Destroyed Combat Programmer 33470 | -2/Section 7 | Destroyed 21 combat bots 33491 | -2/Section 7 | Spotted Investigator 33500 | -2/Section 7 | Identified Transdimensional Reconstructor 33500 | -2/Section 7 | Warped through subspace 33558 | -2/Section 7 | Found Alien Artifact 33561 | -2/Section 7 | Found Transdimensional Reconstructor 33563 | -2/Section 7 | Found Alien Artifact 33609 | -2/Section 7 | Spotted B-99 Colossus 33660 | -2/Section 7 | Build established: Construct 33668 | -2/Section 7 | Found Alien Artifact 33673 | -2/Section 7 | Found Alien Artifact 33673 | -2/Section 7 | Identified LRC Insulator 33673 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 33704 | -2/Section 7 | Identified LRC Energy Well 33704 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 33705 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 33705 | -2/Section 7 | Warped through subspace 33765 | -2/Section 7 | Spotted Executioner 33765 | -2/Section 7 | Spotted Executioner 33789 | -2/Section 7 | Rewired Executioner 33797 | -2/Section 7 | Allies destroyed Executioner 33803 | -2/Section 7 | Found Prototype Processor 33803 | -2/Section 7 | Identified Exp. Core Analyzer 33805 | -2/Section 7 | Found Exp. Core Analyzer 33855 | -2/Section 7 | Crushed by falling debris 33860 | -2/Section 7 | Spotted Striker 33893 | -2/Section 7 | Identified Subatomic Replicator 33893 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 33895 | -2/Section 7 | Identified Supercharged TR 33895 | -2/Section 7 | Warped through subspace 33896 | -2/Section 7 | Core integrity fell below 20% 33896 | -2/Section 7 | Warped through subspace 34004 | -2/Section 7 | Spotted Executioner 34005 | -2/Section 7 | Spotted Executioner 34055 | -2/Section 7 | Spotted Striker 34055 | -2/Section 7 | Spotted Executioner 34058 | -2/Section 7 | Spotted Striker 34062 | -2/Section 7 | Spotted Investigator 34065 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 34064_ G-73 Enforcer engulfed in stasis bubble. 34064_ P-80 Master engulfed in stasis bubble. 34064_ I-47 Archangel engulfed in stasis bubble. 34064_ G-73 Enforcer engulfed in stasis bubble. 34064_ Investigator engulfed in stasis bubble. 34064_ G-73 Enforcer engulfed in stasis bubble. 34064_ P-80 Master engulfed in stasis bubble. 34064_ L-61 Swordsman engulfed in stasis bubble. 34064_ I-47 Archangel engulfed in stasis bubble. 34064_ L-61 Swordsman engulfed in stasis bubble. 34064_ M-36 Artificer engulfed in stasis bubble. 34064_ G-73 Enforcer engulfed in stasis bubble. 34064_ B-74 Champion engulfed in stasis bubble. 34064_ P-80 Master engulfed in stasis bubble. 34064_ G-73 Enforcer engulfed in stasis bubble. 34064_ B-74 Champion stasis bubble strength at 170. 34064_ M-36 Artificer stasis bubble strength at 190. 34064_ Striker stasis bubble strength at 195. 34064_ I-47 Archangel stasis bubble strength at 190. 34065_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | ???? ??+ # #?????????# #??? | | ????### ????# # "" #?????????# #??? | | ????????????# # " #?????????#!#??? | | #???????########### # """ " #?????????# #??? | | ?????????# """S""" # #|[* """ #?????????# #??? | | ?????????# """ """ # #=%= """ #?????????# #??? | | ?????????# *+ +[%|= #?????????# #??? | | ?????????# """ =[" # #%+########???????### ##?? | | ?????????# """|!%"%# #![[ ####???### #?? | | ????????## """*% =%# # [ "" # ? # #?? | | ????????# =!! = # # " # # #?? | | ????????## % !!![# =# """ =# """"" # +?? | | ?? ????########### [%# # """"" # #?? | | ?????##????##### %+! """ %# """"" # #?? | | """??????????????# =#%* " ""%# # #?? | | ??"""??????????????# # "" %% # #?? | | ??"""??????????????# g # # #?? | | ??"""??????????????# ########## #?? | | ??"""??????????????# #????# ## g ##? | | ??"""??????????????# #???# ## x ##? | | ??"""??????######### g #### # #= #?? | | ????????# + bml# ### g##### # #?? | | ????????# # igcg %pl Ew ! #?? | | ????????# # li g!K% p%p ! ##? | | ????????# """ """ ?# gppggeE! ## | | ######??? " " " " ?# =/p@ # | | " #??# """ """ # g%%b g ## ### # | | #????# # g*=# ## # # ## # # | | [ " #????""" """ + # # ### # # # | | ###????" " " " # ## ## # | | #?????""" """ # %"####? ##"" | | ##????? ?# " #????? #"" ! | | #??????""" """ ?# #?????###"T = | | #??????" " " "??# #???????#"" *% | | #??????""" """??# #???????#"" " % | | #??????? ???# #??????## " = | | #?????????###???# #??????# = ! | | #???????????????# #??????###### | | ####???????????????# #??????# | | ???????????????????# #??????# """ " [ [ | | ???????????????????# T"?????# """ """ | | ???????????????????# ""#????# """ " =# = =! | | ???????????????????# ###????# ! | | ?"""???????????????# #??????# """ "" # ! | | ?"R"???????????????# #??????# """ "" # | | ?"?"???????????????# #??????# """ "" ! # | | ???????????????????# #??????# # | | ??????????????????# #??"""?# """ """ | | ?""??????????????# ???"?"?? """ """ # | | ??"""?????????????# ???"""?# """ """ ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 216 Coolant Potential 320 Energy Generation 82 Energy Capacity 1768 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Corruption Block 20 Armor Coverage 2400 Resistance: TH 15 Resistance: EM 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 8 Core Analysis 12 Recoil Reduction 5 Offensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Treads | -9/Recycling | Hacked Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Lrg. Storage Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Diametric Drive | -3/Research | Hacked Hvy. Gatling Laser | -2/Section 7 | Archive Com. Mass Driver | -2/Section 7 | Archive Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Cld. Q-thruster | x1 | -2/Research | Preloaded, Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Core Stripper Integrated Thermoelectric Network Integrated Mediator Core Membrane Transdimensional Reconstructor LRC Insulator LRC Energy Well High-powered Transdimensional Reconstructor Subatomic Replicator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricMyomerSlayer Manual? 0 Play Time 07:50:48 Cumulative 431.7 hours Start 2023.03.10 @ 15:09:10 End 2023.03.11 @ 16:49:36 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 344 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/2/0/0/0/0/1/0/0 Lore% 75 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8926033f-2857-4003-9d62-5dae30ccdf52