Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.04 @ 11:08:13 Player: Ender Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (686) 686 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2146 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 17% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Seismic Analyzer Salvage Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Analyzer Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 42 | 8 1 3 24 6 Power 10 | 1 1 1 5 2 Engine 8 | 1 . . 5 2 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 15 | 2 . . 9 4 Treads . | . . . . . Leg 7 | . . . 5 2 Wheel 2 | 2 . . . . Hover 4 | . . . 4 . Flight 2 | . . . . 2 Utility 7 | 3 . . 4 . Device 2 | 1 . . 1 . Storage 1 | 1 . . . . Processor 2 | 1 . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 2 . 2 6 . Energy Gun 6 | 2 . 2 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 1 6 13 Power 3 | . . . 1 2 Propulsion 7 | . . . 1 6 Utility 4 | . . . 1 3 Weapon 6 | . . 1 3 2 Highest Loss Streak 13 | . . 1 6 13 Average Slot Usage (%) 89 | . 100 97 94 51 Engine 7 | . 6 . 9 10 Core 4 | . 7 14 1 . Leg 6 | . . . 12 4 Wheel 12 | . 28 28 5 . Hover 8 | . . . 13 11 Device 7 | . 14 14 4 . Processor 17 | . 14 14 21 11 Protection 3 | . . . 5 4 Energy Gun 13 | . 28 26 7 4 Ballistic Gun 3 | . . . 6 . Slashing Weapon 4 | . . . 6 5 Naked Turns . | . . . . . Heaviest Build 15 | 13 10 10 15 15 Greatest Support 33 | 26 26 26 33 23 Greatest Overweight (x) 4 | 4 . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 Most Carried 6 | 6 4 4 4 4 Average Carried 3 | 3 3 4 3 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 . Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 687 | 270 10 25 315 67 Remotely . | . . . . . Salvage Created 1088 | 106 110 99 669 104 Parts 62 | 7 4 5 46 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 22 | . 2 2 11 7 Melee 9 | . . . 2 7 Guns 11 | . 2 . 9 . AOE 1 | . . 1 . . Classes Destroyed 9 | 2 1 . 4 2 Worker 2 | . . . 2 . Tunneler 2 | 2 . . . . Recycler 2 | 1 . . 1 . Watcher 2 | . . . 2 . Swarmer 1 | . . . . 1 Grunt 10 | . 2 2 6 . Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Assembled 6 | . . . . 6 Best Kill Streak 7 | 3 2 2 7 7 Combat Bots Only 7 | . 2 2 6 7 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1727 | . 68 96 593 970 Core 449 | . 29 15 68 337 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 82 . . Volleys Fired 69 | 5 5 7 50 2 Largest 2 | 2 2 2 2 1 Hottest 80 | 80 80 80 80 65 Shots Fired 100 | 10 10 11 67 2 Gun 100 | 10 10 11 67 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 45 | . . . 45 . Thermal 6 | . . . 4 2 Explosive . | . . . . . Electromagnetic 49 | 10 10 11 18 . Robot Hit Streak 19 | 8 17 10 19 9 Robot Miss Streak 3 | . . 1 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 98 | 8 9 10 61 10 Core Hits 48 | 4 4 3 24 13 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 17 | . . . 9 8 Impact . | . . . . . Slashing 17 | . . . 9 8 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1917 | 110 120 204 1140 343 Guns 1109 | 110 120 117 734 28 Cannons . | . . . . . Explosions 87 | . . 87 . . Melee 716 | . . . 406 310 Ramming 5 | . . . . 5 Kinetic 490 | . . . 490 . Thermal 172 | . . 87 57 28 Explosive . | . . . . . Electromagnetic 534 | 110 120 117 187 . Impact . | . . . . . Slashing 716 | . . . 406 310 Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 14 | . . . . 14 Corruption Purged . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 54 | . . . 41 13 Projectiles . | . . . . . Explosions . | . . . . . Melee 54 | . . . 41 13 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 174 | 72 99 174 126 56 Average Temperature 61 | 33 47 105 56 30 Received Heat Transfer 474 | . 51 66 240 117 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 3 | . 1 . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 283 | . . 100 148 35 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 350 | 15 169 110 350 96 Initial 66 | . 8 55 36 66 Average 123 | 4 61 106 203 43 Maximum Alert Level 1 | . . . 1 . Low Security (%) 77 | 100 100 100 49 100 Level 1 22 | . . . 50 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 13 5 22 29 Peak Tracking Total 20 | . 8 3 4 20 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . 3 . 3 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 14 | . 6 . 8 . Successful 10 | . 3 . 7 . Failed 4 | . 3 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 6 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Record 2 | . . . 2 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1108 | 108 210 133 502 155 Spaces Moved 825 | 66 200 123 294 142 Core 54 | 10 . . . 44 Treads . | . . . . . Legs 50 | . . . 23 27 Wheels 444 | 56 200 123 65 . Hover 273 | . . . 206 67 Flight 4 | . . . . 4 Fastest Speed 40 | 50 90 90 52 40 Average Speed 90 | 96 90 90 94 81 Slowest Speed 250 | 250 90 90 126 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 49 29 27 38 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1053 | 98 219 134 436 166 Wait 60 | 9 12 . 33 6 Move 821 | 65 199 122 293 142 Hop . | . . . . . Pick Up 18 | 8 1 . 9 . Fast Attach 21 | 6 . 1 12 2 Attach 11 | 2 . . 5 4 Detach 3 | . . . 3 . Swap 10 | . 1 2 7 . Drop 21 | 3 1 2 15 . Fire 69 | 5 5 7 50 2 Melee 17 | . . . 9 8 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 372 | -10/Mines | Learned Materials emergency access door positions 433 | -10/Mines | Discovered new exit (range 12) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 453 | -9/Materials | Identified exit to Storage 485 | -9/Materials | Discovered exit to Storage (range 15) 582 | -9/Materials | Lost 6 parts (1p1n1u3w) 892 | -9/Materials | Build established: Scavenger-Mutant 938 | -9/Materials | Discovered new exit (range 8) 954 | -9/Materials | Entered Mines 963 | -9/Mines | Assembled infested the area 1029 | -9/Mines | System corruption reached 10% 1033 | -9/Mines | Core integrity fell below 50% 1054 | -9/Mines | Destroyed 7 combat bots 1067 | -9/Mines | Core integrity fell below 20% 1107 | -9/Mines | Lost 13 parts (2p6n3u2w) 1109 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- R-06 Scavenger destroyed. as-84543 destroyed. as-97010 destroyed. U-05 Engineer lays Concrete. /0YWCT2VFRDPS9VJUM,DPO1 U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Aluminum Leg destroyed. U-05 Engineer lays Concrete. D-53 Grenadier destroyed. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired 19 matter. Acquired 6 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????########????????????????????? | | ??????????????? #????????????????????? | | ??????????????? !! ????????????????????? | | ???????????????? ! ?????????????????????? | | ???????????????? !! ?????????????????????? | | ????????????????? !!??????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????#@#??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #????????????????????#?? | | ?????????????????# #??########????????? ??? | | ?????????????????# #?## ## ##??????? #??? | | ?????????????????# #?# ##?????# ###? | | ?????????????????# ### ## ###??# ## | | ?????????????????# ## #### ### # | | ?????????????????#g## ##?## | | ?????????????????# "% #??# | | ?????????????????# ######??# | | ?????????????????# #???????## | | ????????????????? #????????## " | | ???????????????? ###?????????## "%" ## | | ???????????????# ????????????## " ##???? | | ??????????????? ?????????????# ##????? | | ??????????????##?????????????# ##?????? | | ?????????????????????????????# ##?????? | | ?????????????????????????????# ##????? | | ?????????????????????????????# ###??? | | ????????????????????????????## #??? | | ????????????????????????????# " ##?? | | ????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 54 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Hunted Challenges ------------ None Game ------ Seed MediumBehemothSuperbattery Manual? 0 Play Time 00:33:14 Cumulative 12.1 hours Start 2021.08.04 @ 10:34:07 End 2021.08.04 @ 11:08:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8dbefb2-4649-44b2-b3fc-a54cbc72a950