Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 09:17:42 Player: Orfs Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (498) 498 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3318 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 503/550 Matter 363/450 Energy 415/415 System Corruption 0% Temperature Cool (14) Location -8/Materials Parts ------- Power (2) Ion Engine Reinforced Ion Engine Propulsion (3) Aluminum Leg Aluminum Leg Utility (4) Lightpack 2.0 Large Matter Pod Weapon (2) Gauss Rifle Inventory (24) Aluminum Leg Wheel Flight Unit Flight Unit Flight Unit Large Storage Unit Experimental Sensor Array EMP Blaster Rocket Launcher Peak State ------------ Power Ion Engine Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Lightpack 2.0 Propulsion Shielding Hardened Medium Armor Plating Weapon Particle Gun Light Assault Rifle Inventory Reinforced Ion Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Large Storage Unit Large Matter Pod Experimental Sensor Array Small Laser EMP Blaster Rocket Launcher Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 28 | 6 2 7 2 . 11 Power 5 | 1 . 1 1 . 2 Engine 4 | 1 . 1 . . 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 6 | 2 . 3 . . 1 Treads . | . . . . . . Leg 6 | 2 . 3 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . 1 . 3 Device 1 | . 1 . . . . Storage 3 | 1 . . 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 10 | 2 . 3 . . 5 Energy Gun 2 | . . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . . 2 . . 7 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 4 | . . 1 . . 3 Highest Loss Streak 3 | . . 1 . . 3 Average Slot Usage (%) 94 | . 97 99 96 85 84 Engine 8 | . 14 14 . . 13 Core 6 | . . . 13 14 4 Leg 27 | . 28 28 28 28 23 Storage 14 | . 14 14 14 14 14 Protection 9 | . 9 14 10 . 11 Energy Gun 7 | . . 1 14 14 6 Ballistic Gun 18 | . 28 25 14 14 5 Naked Turns . | . . . . . . Heaviest Build 39 | 11 12 14 14 14 39 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 24 | 6 6 6 24 24 24 Average Capacity 11 | 5 6 6 9 24 24 Most Carried 14 | 4 6 6 7 14 13 Average Carried 6 | 2 5 5 6 10 10 Final Capacity 24 | 6 6 6 24 24 24 Final Carried 14 | 4 6 6 7 14 9 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 640 | 260 38 139 . 25 178 Remotely . | . . . . . . Salvage Created 681 | . 161 285 . 78 157 Parts 33 | . 10 17 . 4 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 14 | . 4 7 . 2 1 Guns 12 | . 4 6 . 2 . AOE 1 | . . 1 . . . Classes Destroyed 5 | . 1 2 . 1 1 Recycler 2 | . . 1 . . 1 Swarmer 3 | . . 3 . . . Grunt 9 | . 4 4 . 1 . Brawler 1 | . . . . 1 . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 2 4 . 2 2 Combat Bots Only 3 | . 2 3 . 2 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1572 | . 25 638 . 27 882 Core 214 | . . 167 . . 47 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . . 33 . Volleys Fired 77 | . 9 41 . 5 22 Largest 2 | . 2 2 . 2 2 Hottest 105 | . 40 85 . 85 105 Shots Fired 135 | . 18 82 . 10 25 Gun 125 | . 18 82 . 10 15 Cannon . | . . . . . . Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 102 | . 18 79 . 5 . Thermal 23 | . . 3 . 5 15 Explosive . | . . . . . . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 15 | . 10 10 . 15 7 Robot Miss Streak 3 | . 1 3 . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 103 | . 15 61 . 8 19 Core Hits 36 | . 10 19 . 4 3 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1007 | . 114 447 . 98 348 Guns 760 | . 114 447 . 98 101 Cannons . | . . . . . . Explosions 247 | . . . . . 247 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 540 | . 114 403 . 23 . Thermal 220 | . . 44 . 75 101 Explosive . | . . . . . . Electromagnetic 247 | . . . . . 247 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . . . 23 Projectiles . | . . . . . . Explosions 23 | . . . . . 23 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 39 | . . . . . 39 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 401 | . 9 77 . 168 401 Average Temperature 110 | . 7 16 . 84 162 Received Heat Transfer 279 | . 15 210 . . 54 Effects 4 | . . . . . 4 Shutdowns 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 543 | . . 111 . 185 247 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 127 | . 127 126 . 50 40 Average Influence 44 | . 39 68 . 48 24 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 9 12 . 1 4 Peak Tracking Total 5 | . 3 5 . 1 5 Tactical Retreats 7 | . 1 6 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 5 . 5 . 1 Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 65 | . 14 . 49 . 2 Successful 60 | . 10 . 49 . 1 Failed 5 | . 4 . . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . 1 . 1 . . Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 58 | . 9 . 49 . . Record 54 | . 6 . 48 . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2233 | 69 510 433 680 237 304 Spaces Moved 1516 | 48 371 235 559 177 126 Core 1 | 1 . . . . . Treads . | . . . . . . Legs 1515 | 47 371 235 559 177 126 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 118 120 120 120 120 135 Slowest Speed 150 | 120 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 64 51 92 42 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1796 | 57 425 320 570 194 230 Wait 122 | . 25 33 . . 64 Move 1511 | 47 370 234 558 176 126 Hop . | . . . . . . Pick Up 33 | 4 10 1 5 10 3 Fast Attach 12 | 6 2 1 2 . 1 Attach 10 | . . 2 . . 8 Detach . | . . . . . . Swap 6 | . . 4 . . 2 Drop 22 | . 9 4 5 3 1 Fire 77 | . 9 41 . 5 22 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Discovered new exit (range 12) 516 | -10/Materials | Discovered new exit (range 9) 580 | -10/Materials | Entered Mines 819 | -10/Mines | Learned location of Mines (-9) 933 | -10/Mines | Core integrity fell below 50% 1007 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1008 | -10/Mines | Discovered new exit (range 5) 1013 | -10/Mines | Entered Exiles 1050 | -10/Exiles | Met 8R-AWN 1070 | -10/Exiles | Met EX-HEX 1115 | -10/Exiles | Met EX-DEC 1141 | -10/Exiles | Learned location of Zion (-6) 1197 | -10/Exiles | Discovered new exit (range 10) 1275 | -10/Exiles | Build established: Scavenger-Mutant 1278 | -10/Exiles | Visited The Gauntlet 1455 | -10/Exiles | Met EX-BIN 1472 | -10/Exiles | Aligned with FarCom system 1473 | -10/Exiles | Given EX-Vault access code 1542 | -10/Exiles | Opened EX-Vault 1549 | -10/Exiles | Found Prototype Storage 1549 | -10/Exiles | Identified Lightpack 2.0 1599 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1693 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1693 | -10/Exiles | Entered Mines 1758 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1910 | -9/Mines | Discovered new exit (range 5) 1911 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1915 | -9/Mines | Found Prototype Device 1930 | -9/Mines | Entered Materials 1930 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1931 | -8/Materials | Identified exit to Storage 2085 | -8/Materials | Lost 3 parts (1u2w) 2234 | -8/Materials | Self-destructed Last Messages --------------- 02155_ Sneak attack on R-06 Scavenger. 02155_ Jacked R-06 Scavenger... >>find_recycling Pinpointed nearest Recycling Unit: (46,78) (added to intel). 02157_ U-05 Engineer lays Concrete. 02158_ R-06 Scavenger collects Particle Gun. 02160_ U-05 Engineer repairs door. 02161_ K-01 Serf collects debris. 02222_ Connecting with Recycling Unit... 02222_ Current location identified: Materials >>Retrieve(Components) Retrieving 3 components... Plasma Cannon Imp. Shield Generator Energy Filter 02232_ Jacked G-50 Soldier... >>parse_system Reading system data... 02233_ Datajack destroyed. 02233_ Hrd. Medium Armor Plating destroyed. 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"""?????+ +??????????# #?????????????? | | ????????????????# #??????????# #?????????????? | | ????????????????#####??????????# #?????????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 415 Matter Stores 373 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed ChargeCoreConverter Manual? 0 Play Time 00:35:27 Cumulative 6.0 hours Start 2019.11.01 @ 08:24:09 End 2019.11.01 @ 09:17:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c20efe4f-f801-4c64-90da-829d63eb5484