Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.09 @ 04:50:26 Player: Yanche Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (4578) 4578 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 10242 Bonus ------- High Alert Combat Kills 392 Follower Combat Kills 170 Friendly Fire -233 Cogmind --------- Core Integrity 0/1000 Matter 273/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (550) Ox10 Location -5/Cetus Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Long-range Terrain Scanner Long-range Terrain Scanner 0b10 Decoder Chip [Scout] Shock Absorption System Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Recoil Stabilizer Improved Maneuvering Thrusters Improved Core Shielding Improved Medium Armor Plating System Shield > --- WEAPON ----------- Plasma Cannon Plasma Cannon Slug Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Flexi-carbon Leg Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Long-range Terrain Scanner Long-range Terrain Scanner 0b10 Decoder Chip [Scout] Shock Absorption System Hacking Suite Advanced Hacking Suite Long-range Tractor Beam High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Slots Evolved 11 | . 1 2 2 . 2 2 . . 2 . . Power 2 | . . 1 . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . 1 1 1 . 1 1 . . 1 . . Weapon 2 | . . . 1 . . . . . 1 . . Parts Attached 103 | 7 6 10 3 28 . 14 4 1 12 11 7 Power 21 | 1 1 2 . 10 . 2 . . . 5 . Engine 9 | 1 1 2 . 2 . . . . . 3 . Core 12 | . . . . 8 . 2 . . . 2 . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 2 2 . 5 . 2 . . 2 1 . Treads 16 | 2 2 2 . 5 . 2 . . 2 1 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 2 1 4 2 5 . 6 2 1 7 3 . Device 14 | 1 . 1 1 2 . 1 1 1 4 2 . Storage 7 | . . 1 1 1 . 2 1 . 1 . . Processor 3 | 1 . . . 1 . 1 . . . . . Hackware 3 | . . . . 1 . 1 . . . 1 . Protection 6 | . 1 2 . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 2 2 1 8 . 4 2 . 3 2 7 Energy Gun 9 | 1 . . . 2 . 2 1 . . 1 2 Energy Cannon 7 | . . 1 . 1 . . . . 2 . 3 Ballistic Gun 9 | 1 2 1 1 3 . 1 . . . . . Ballistic Cannon 4 | . . . . . . . 1 . . 1 2 Launcher 4 | . . . . 2 . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . Parts Lost 57 | . . . . 14 . 5 3 6 . 7 22 Power 9 | . . . . 2 . . 2 1 . 1 3 Propulsion 5 | . . . . 2 . 1 . . . . 2 Utility 17 | . . . . 3 . 1 . 3 . 3 7 Weapon 26 | . . . . 7 . 3 1 2 . 3 10 Highest Loss Streak 22 | . . . . 5 . 3 3 6 . 5 22 Average Slot Usage (%) 86 | . 91 98 98 97 85 78 77 69 68 89 55 Engine 5 | . 11 19 16 5 . . . . . 6 5 Core 6 | . . . . 10 14 16 6 3 . 7 3 Treads 13 | . 23 20 16 15 14 14 12 12 7 11 3 Device 13 | . 12 20 23 17 7 5 11 10 10 13 7 Storage 8 | . . . . 1 7 8 17 15 16 16 14 Processor 6 | . 12 10 8 13 14 6 . . . . . Hackware 3 | . . . . . 7 6 6 6 5 6 8 Protection 6 | . 7 9 8 7 . 2 6 6 9 5 . Energy Gun 4 | . 12 4 . 4 7 7 8 7 . 1 2 Energy Cannon 3 | . . 5 8 . . . . . 9 8 5 Ballistic Gun 7 | . 10 9 16 14 14 8 3 . . . . Ballistic Cannon 1 | . . . . . . . 2 6 5 5 3 Launcher 1 | . . . . 2 . 1 . . 3 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 133 | 8 10 22 26 30 21 72 91 91 109 133 117 Greatest Support 97 | 40 40 43 43 44 42 80 58 58 57 97 97 Greatest Overweight (x) 37 | 1 . . . 8 . 1 1 2 33 2 37 Average Overweight (x) . | . . . . . . . . 1 2 1 6 Largest Inventory Capacity 20 | 4 4 4 4 4 4 12 20 20 20 20 20 Average Capacity 11 | 4 4 4 4 4 4 7 19 20 20 20 19 Most Carried 16 | 4 4 4 4 4 3 5 8 8 13 16 16 Average Carried 5 | 2 2 2 2 3 3 2 5 7 5 13 12 Final Capacity 20 | 4 4 4 4 4 4 12 20 20 20 20 12 Final Carried 16 | 2 2 4 4 3 3 4 8 7 13 16 9 Class Distribution -------------------- 33% | Hacker-Mutant 24% | Hacker-Tank 12% | Hacker-Gunner 11% | Scavenger-Gunner 10% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Extension Hacker-Mutant | -5/Cetus Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Matter Collected 2844 | 206 120 249 . 976 . 368 181 44 229 471 . Remotely 82 | . . . . . . . . . . 82 . Salvage Created 5480 | . 53 782 . 2659 . 897 141 103 283 422 140 Parts 270 | . 5 47 . 142 . 30 5 1 14 24 2 Haulers Intercepted 2 | . . . . 2 . . . . . . . Recyclers Shooed 12 | . . . . 3 . 8 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Combat Hostiles Destroyed 89 | . 2 17 . 41 . 6 4 2 2 13 2 Guns 48 | . 2 12 . 24 . 6 4 . . . . Cannons 26 | . . 5 . 3 . . . 2 2 13 1 AOE 13 | . . . . 13 . . . . . . . Classes Destroyed 16 | . 2 5 . 5 . . 1 . 1 2 . Worker 6 | . . 1 . 3 . 2 . . . . . Builder 6 | . . 1 . 4 . . . . . 1 . Hauler 2 | . . . . 2 . . . . . . . Recycler 6 | . . . . 1 . 4 . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . 2 . Watcher 6 | . 1 1 . 2 . 1 . . 1 . . Swarmer 15 | . 2 3 . . . . 2 . . 8 . Grunt 41 | . . 10 . 24 . 2 . 2 . 3 . Brawler 2 | . . . . 2 . . . . . . . Duelist 3 | . . 1 . 2 . . . . . . . Sentry 15 | . . 3 . 10 . 2 . . . . . Hunter 7 | . . . . 3 . 2 2 . . . . Programmer 2 | . . . . . . . . . 2 . . Behemoth 2 | . . . . . . . . . . 2 . Cetus Guard 2 | . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . 1 . . . . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 4 . 7 . 5 2 1 3 5 2 Combat Bots Only 5 | . 2 3 . 5 . 2 2 1 1 4 2 Max Kills in Single Turn 3 | . 1 1 . 2 . 2 2 1 1 3 1 Gunslinging 1 | . . . . 1 . 1 1 . . . . Exploded 1 | . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Damage Taken 8088 | . 66 464 . 1566 . 1015 311 615 36 1322 2693 Core 1975 | . 4 96 . 213 . 468 15 171 9 179 820 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 98 76 . 61 100 . . 23 . . . Volleys Fired 271 | . 7 45 . 94 . 45 9 14 4 36 17 Largest 3 | . 2 2 . 3 . 3 3 3 3 3 3 Hottest 235 | . 60 79 . 116 . 144 139 198 208 208 235 Shots Fired 658 | . 14 88 . 251 . 118 22 27 12 96 30 Gun 445 | . 14 62 . 205 . 118 18 16 . 6 6 Cannon 176 | . . 26 . 13 . . . 11 12 90 24 Launcher 37 | . . . . 33 . . 4 . . . . Special . | . . . . . . . . . . . . Kinetic 343 | . 7 45 . 167 . 55 9 11 4 36 9 Thermal 186 | . 7 17 . 3 . 63 9 16 8 54 9 Explosive 4 | . . . . . . . 4 . . . . Electromagnetic 125 | . . 26 . 81 . . . . . 6 12 Robot Hit Streak 110 | . 4 40 . 110 . 58 66 12 8 14 12 Robot Miss Streak 3 | . 1 1 . 1 . 1 1 2 . 3 1 Penetration Max 1 | . . . . . . . 1 . . 1 1 Secondary Targets 11 | . 2 . . 7 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . . . Shots Hit Robots 537 | . 9 72 . 212 . 105 17 20 7 68 27 Core Hits 251 | . 5 30 . 120 . 42 11 5 6 23 9 Critical Hits 13 | . 1 . . 2 . . . 1 1 8 . Critical Kills 7 | . . . . 2 . . . . 1 4 . Critical Parts Destroyed 6 | . 1 . . . . . . 1 . 4 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11717 | . 86 1206 . 4802 . 1670 579 453 205 1792 924 Guns 5837 | . 86 602 . 2754 . 1665 308 281 . 19 122 Cannons 3790 | . . 590 . 280 . . . 172 205 1741 802 Explosions 1999 | . . . . 1728 . . 271 . . . . Melee . | . . . . . . . . . . . . Ramming 91 | . . 14 . 40 . 5 . . . 32 . Kinetic 4323 | . 30 418 . 1895 . 687 132 172 . 627 362 Thermal 4135 | . 56 184 . 865 . 978 176 281 205 1114 276 Explosive 271 | . . . . . . . 271 . . . . Electromagnetic 2897 | . . 590 . 2002 . . . . . 19 286 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . . . 2 Average Corruption 1 | . . . . 1 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Effects 13 | . . . . 13 . . . . . . . Message Errors 5 | . . . . 5 . . . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . . . Energy Discharges 2 | . . . . 2 . . . . . . . Targeting Errors 4 | . . . . 4 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 110 | . . 10 . 27 . . 11 . . 43 19 Projectiles 62 | . . 10 . . . . . . . 33 19 Explosions 38 | . . . . 27 . . 11 . . . . Melee 10 | . . . . . . . . . . 10 . Knockbacks 6 | . . . . . . . . 3 . 3 . Impact 1 | . . . . . . . . . . 1 . Kinetic 4 | . . . . . . . . 3 . 1 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 227 | . . . . 214 . . 13 . . . . Shots 20 | . . . . 18 . . 2 . . . . Rammed 18 | . . 3 . 12 . 1 . . . 2 . Targets Rammed 19 | . . 3 . 13 . 1 . . . 2 . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 779 | . 40 234 . 185 . 650 354 779 186 678 468 Average Temperature 162 | . 25 62 . 35 . 243 203 446 74 238 178 Received Heat Transfer 2304 | . . 261 . 792 . 132 . 276 . 189 654 Effects 87 | . . 5 . . . 36 1 12 . 28 5 Shutdowns 25 | . . . . . . 11 . . . 12 2 Energy Bleed 6 | . . . . . . 2 . 1 . 3 . Interference 11 | . . 5 . . . . . 1 . 2 3 Matter Decay 7 | . . . . . . 3 . 1 . 3 . Short Circuit 7 | . . . . . . 4 1 2 . . . Damage (minor) 12 | . . . . . . 5 . 4 . 3 . Damage (major) 14 | . . . . . . 8 . 2 . 4 . Damage (core) 5 | . . . . . . 3 . 1 . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . 1 Parts Fried 11 | . . 3 . 7 . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . . 1 . 5 . . 2 2 . Heat Transferred 7642 | . 125 425 . 1174 . 2220 400 598 350 2100 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 16 | . . . . 16 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Peak Influence 747 | . 57 397 104 747 221 247 . . 59 209 32 Initial 221 | . . 17 104 31 221 79 . . 14 21 23 Average 212 | . 16 164 104 510 221 132 . . 23 46 11 Maximum Alert Level 3 | . . 1 . 3 1 1 . . . 1 . Low Security (%) 58 | 100 100 57 100 6 . 60 . . 100 96 100 Level 1 14 | . . 42 . 6 100 39 . . . 3 . Level 2 24 | . . . . 80 . . . . . . . Level 3 2 | . . . . 6 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . 2 1 11 . 3 . . 2 1 . Investigation 1 | . . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 11 | . . 2 1 5 . 1 . . 1 1 . Assault 3 | . . . . 3 . . . . . . . Garrison 4 | . . . . 2 . 2 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 3 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Distress Signals 10 | . . 2 . 3 . 2 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 142 | . 3 26 . 62 . 8 4 3 4 22 10 Peak Tracking Total 6 | . 3 5 1 6 . 3 2 3 2 4 6 Tactical Retreats 12 | . . 6 . 6 . . . . . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Traps Triggered 12 | . 2 . . 4 . . . . 1 5 . Indirectly 2 | . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Machines Disabled 14 | . . . . 11 . . . . . 3 . Max in Single Turn 3 | . . . . 3 . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Machines Accessed 18 | . 2 2 1 3 . 1 . . 1 8 . Terminals 16 | . 2 2 1 2 . . . . 1 8 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 42 | . 3 4 2 11 . 3 . . 1 18 . Successful 29 | . 3 3 2 8 . 1 . . 1 11 . Failed 13 | . . 1 . 3 . 2 . . . 7 . Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 . Terminals 31 | . 3 4 2 3 . . . . 1 18 . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . . 8 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 21 | . 3 3 2 1 . . . . 1 11 . Record 9 | . . 2 2 . . . . . . 5 . Open Door 6 | . . . . 1 . . . . 1 4 . Alert Level 2 | . 1 . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . 7 . . . . . . . Scan Component 4 | . . . . 4 . . . . . . . Repair 3 | . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . 1 2 . 1 . . 1 4 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . Time 108 | . . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Total Allies 9 | . . . . 2 . . . 1 . 6 . Largest Group 4 | . . . . 2 . . . 1 . 4 . Highest-Rated Group 136 | . . . . 62 . . . 135 . 136 . Highest-Rated Ally 135 | . . . . 31 . . . 135 . 37 . Total Orders . | . . . . . . . . . . . . Ally Attacks 60 | . . . . 9 . . . 1 . 50 . Total Damage 1119 | . . . . 105 . . . 224 . 790 . Kills 8 | . . . . 1 . . . 1 . 6 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Turns Passed 5631 | 118 227 693 77 1502 66 538 559 194 616 876 165 Spaces Moved 2613 | 71 123 313 45 733 44 227 287 84 277 383 26 Core 20 | 11 . . . 2 . . . . 1 . 6 Treads 2593 | 60 123 313 45 731 44 227 287 84 276 383 20 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 152 152 160 180 185 185 180 Average Speed 171 | 145 160 160 160 150 152 161 179 186 207 185 420 Slowest Speed 1900 | 160 160 160 160 450 152 180 180 200 1700 205 1900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 25 | 4 28 40 6 85 1 7 52 11 7 55 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | . . . . . . . . 1 . . . Scrap Searched 4 | . . . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 97 | . . . . 52 . . 31 2 1 9 2 Melee . | . . . . . . . . . . . . Projectile 15 | . . . . . . . 1 2 1 9 2 AOE 82 | . . . . 52 . . 30 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Ext Cet Total 3251 | 86 141 419 51 944 43 309 314 100 313 472 59 Wait 95 | . . 30 1 35 . . 5 2 . 13 9 Move 2602 | 70 122 312 44 732 43 226 286 83 276 382 26 Hop . | . . . . . . . . . . . . Pick Up 105 | 9 6 9 2 25 . 15 8 . 16 15 . Fast Attach 12 | . . 5 . 7 . . . . . . . Attach 92 | 7 6 5 3 22 . 14 4 1 12 11 7 Detach 5 | . . . 1 . . 1 . . 3 . . Swap . | . . . . . . . . . . . . Drop 40 | . . 10 . 16 . 7 2 . 2 3 . Fire 271 | . 7 45 . 94 . 45 9 14 4 36 17 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 19 | . . 3 . 13 . 1 . . . 2 . Escape Stasis 10 | . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus History --------- Turn | Location | Event 31 | -11/Scrapyard | Identified exit to Materials 31 | -11/Scrapyard | Discovered exit to Materials (range 16) 119 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Evolved 1 slot: Utility x1 284 | -10/Materials | Identified exit to Materials 284 | -10/Materials | Discovered exit to Materials (range 13) 344 | -10/Materials | Build established: Hacker-Mutant 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1027 | -9/Materials | Identified exit to Materials 1027 | -9/Materials | Discovered exit to Materials (range 5) 1039 | -9/Materials | Entered another Materials area 1039 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1062 | -8/Materials | Identified exit to Storage 1062 | -8/Materials | Discovered exit to Storage (range 13) 1116 | -8/Materials | Entered Storage 1213 | -8/Storage | Garrison activated, responded to threat 1340 | -8/Storage | Repaired Imp. Ion Engine 1459 | -8/Storage | Repaired Sensor Array 1565 | -8/Storage | Met a pair of Derelict thieves 2008 | -8/Storage | Repaired Lgt. Angular Momentum Engine 2032 | -8/Storage | Build established: Scavenger-Skirmisher 2528 | -8/Storage | Identified exit to Factory 2528 | -8/Storage | Discovered exit to Factory (range 16) 2603 | -8/Storage | Lost 5 parts (2p1u2w) 2618 | -8/Storage | Entered Factory 2618 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2675 | -7/Factory | Identified exit to Factory 2675 | -7/Factory | Discovered exit to Factory (range 6) 2684 | -7/Factory | Entered another Factory area 2684 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2793 | -6/Factory | Garrison activated, responded to threat 2881 | -6/Factory | Core integrity fell below 50% 2946 | -6/Factory | Garrison activated, responded to threat 3062 | -6/Factory | Identified exit to Lower Caves 3062 | -6/Factory | Discovered exit to Lower Caves (range 21) 3121 | -6/Factory | Lost 3 parts (1n2w) 3179 | -6/Factory | Spotted B-75 Beast 3222 | -6/Factory | Entered Lower Caves 3281 | -6/Lower Caves | Lost 3 parts (2p1w) 3546 | -6/Lower Caves | Build established: Hacker-Mutant 3581 | -6/Lower Caves | Identified exit to Lower Caves 3781 | -6/Lower Caves | Entered another Lower Caves area 3874 | -6/Lower Caves | Build established: Hacker-Tank 3925 | -6/Lower Caves | 99-TNT showed up to help 3927 | -6/Lower Caves | 99-TNT revealed a hidden path 3958 | -6/Lower Caves | Lost 6 parts (1p3u2w) 3975 | -6/Lower Caves | Entered Factory 3975 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4586 | -5/Factory | Identified exit to Extension 4586 | -5/Factory | Discovered exit to Extension (range 5) 4591 | -5/Factory | Entered Extension 4838 | -5/Extension | Rescued a captive Derelict 5013 | -5/Extension | Rescued a captive Derelict 5014 | -5/Extension | Rescued a captive Derelict 5031 | -5/Extension | Rescued a captive Derelict 5096 | -5/Extension | Rescued a captive Derelict 5097 | -5/Extension | Rescued a captive Derelict 5110 | -5/Extension | Spotted B-75 Beast 5116 | -5/Extension | Spotted B-75 Beast 5162 | -5/Extension | Destroyed B-75 Beast 5186 | -5/Extension | Destroyed B-75 Beast 5204 | -5/Extension | Lost 5 parts (1p2u2w) 5412 | -5/Extension | Identified exit to Cetus 5412 | -5/Extension | Discovered exit to Cetus (range 15) 5413 | -5/Extension | Identified exit to Factory 5413 | -5/Extension | Discovered exit to Factory (range 15) 5467 | -5/Extension | Entered Cetus 5490 | -5/Cetus | Build established: Hacker-Gunner 5491 | -5/Cetus | Spotted Cetus Guard 5491 | -5/Cetus | Spotted Cetus Guard 5505 | -5/Cetus | Spotted Cetus Guard 5505 | -5/Cetus | Spotted Cetus Guard 5526 | -5/Cetus | Destroyed Cetus Guard 5538 | -5/Cetus | Destroyed Cetus Guard 5580 | -5/Cetus | Core integrity fell below 50% 5600 | -5/Cetus | Crushed by falling debris 5624 | -5/Cetus | Core integrity fell below 20% 5632 | -5/Cetus | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slug penetrates Cetus Guard. Slug penetrates G-67 Veteran. Slug penetrates Earth. Penetrated by Slug. Destroyed Adv. Heat Sink. Slug penetrates Earth. Mass Driver destroyed. Slug penetrates Earth. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Heat Sink destroyed. Penetrated by Slug. Disruptor Cannon destroyed. Hcp. Storage Unit destroyed. Penetrated by Slug. Slug penetrates G-50 Soldier. G-50 Soldier destroyed. System Shield destroyed. Penetrated by Slug. Slug penetrates P-70 Sage. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?##???####??????????????????????? | | # ### ##?????????????????????? | | ??# @ ##????????????????????? | | ???# #####????????????????? | | ???### p ####?????????????? | | ?????## Yg ###???????????? | | ?########;p;;;;;;"""### ###???? | | " Y % "%" | | ?# !%! "%" | | ?# " | | ?##########;#############"######? | | ??????????###???????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 44 Energy Capacity 580 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed StorageHeavyLance Manual? 0 Play Time 01:23:41 Cumulative 14.1 hours Start 2021.02.09 @ 02:38:24 End 2021.02.09 @ 04:50:26 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 268fb36b-f6c4-4dd8-a555-4bcdafa270f9