Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.02 @ 11:32:27 Player: athros Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1316) 1316 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-219) -219 TOTAL SCORE: 3147 Bonus ------- Friendly Fire -219 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 25/275 System Corruption 0% Temperature Cool (228) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (10) --- Ion Engine Ion Engine Light Treads Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon EMP Blaster Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 47 | 5 10 7 8 17 Power 7 | 1 1 1 . 4 Engine 5 | 1 . 1 . 3 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 3 3 5 Treads 4 | . . . 2 2 Leg 6 | 2 . 1 . 3 Wheel 1 | . . . 1 . Hover . | . . . . . Flight 2 | . . 2 . . Utility 8 | 1 4 2 1 . Device 2 | . 1 1 . . Storage 3 | 1 2 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | 1 5 1 4 8 Energy Gun 9 | 1 4 . 1 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | . . . 2 3 Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 3 5 2 14 Power 3 | . . 1 . 2 Propulsion 7 | . 1 1 1 4 Utility 1 | . . . . 1 Weapon 13 | . 2 3 1 7 Highest Loss Streak 11 | . 2 3 1 11 Average Slot Usage (%) 81 | . 88 65 95 63 Engine 9 | . 10 5 11 7 Core 1 | . 3 1 . . Treads 8 | . . . 19 9 Leg 10 | . 24 7 1 5 Wheel 3 | . . . 8 5 Device 1 | . 1 4 1 . Storage 14 | . 24 11 11 9 Processor 7 | . . 11 11 9 Protection 3 | . . . 9 1 Energy Gun 7 | . 18 1 . 4 Ballistic Gun 3 | . . . 10 1 Launcher 8 | . 2 17 11 5 Naked Turns . | . . . . . Heaviest Build 37 | 11 31 30 37 37 Greatest Support 42 | 20 20 10 40 42 Greatest Overweight (x) 9 | 1 3 7 9 6 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 3 10 10 10 10 Average Carried 7 | 1 6 9 9 6 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 3 10 9 10 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 976 | 233 298 147 147 151 Remotely . | . . . . . Salvage Created 1724 | . 602 221 469 432 Parts 116 | . 46 14 38 18 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . 1 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 40 | . 12 7 13 8 Guns 14 | . 8 . 1 5 Cannons 1 | . . . . 1 AOE 23 | . 3 7 12 1 Classes Destroyed 9 | . 5 2 1 1 Worker 4 | . 3 . 1 . Builder 2 | . 2 . . . Recycler 1 | . . . 1 . Watcher 2 | . 1 1 . . Swarmer 16 | . 3 3 10 . Grunt 15 | . 9 1 2 3 Brawler 1 | . . 1 . . Sentry 6 | . . 2 1 3 Hunter 2 | . . . . 2 Thug 1 | . . . 1 . Best Kill Streak 6 | . 6 3 5 2 Combat Bots Only 5 | . 4 3 5 2 Max Kills in Single Turn 4 | . 4 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 3 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2969 | . 604 302 221 1842 Core 769 | . 101 57 50 561 Absorbed by Shields 94 | . . 59 35 . Core Remaining (%) 77 | 100 59 . 73 . Volleys Fired 156 | . 44 20 20 72 Largest 2 | . 2 1 1 2 Hottest 126 | . 90 33 75 126 Shots Fired 189 | . 67 20 20 82 Gun 134 | . 67 . 5 62 Cannon 19 | . . . . 19 Launcher 36 | . . 20 15 1 Special . | . . . . . Kinetic 30 | . . . 3 27 Thermal 41 | . 12 . 2 27 Explosive 9 | . . 9 . . Electromagnetic 109 | . 55 11 15 28 Robot Hit Streak 12 | . 6 9 10 12 Robot Miss Streak 3 | . 3 1 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 114 | . 37 12 12 53 Core Hits 71 | . 24 13 21 13 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3468 | . 936 670 823 1039 Guns 1349 | . 517 . 58 774 Cannons 233 | . . . . 233 Explosions 1830 | . 407 666 733 24 Melee . | . . . . . Ramming 56 | . 12 4 32 8 Kinetic 284 | . . . 36 248 Thermal 1218 | . 483 18 293 424 Explosive 393 | . . 393 . . Electromagnetic 1517 | . 441 255 462 359 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Effects 8 | . . 2 6 . Message Errors 2 | . . . 2 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 4 | . . 1 3 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 50 | . 15 21 14 . Projectiles . | . . . . . Explosions 49 | . 14 21 14 . Melee 1 | . 1 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 183 | . 11 95 72 5 Shots 11 | . 1 5 4 1 Rammed 13 | . 3 2 7 1 Targets Rammed 14 | . 3 2 8 1 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 294 | . 294 1 77 240 Average Temperature 102 | . 121 1 34 86 Received Heat Transfer 795 | . 279 42 42 432 Siege Activations . | . . . . . Robots Corrupted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Fried 8 | . 3 1 . 4 Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1762 | . 572 50 437 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . 3 2 5 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 345 | . 345 337 275 144 Initial 85 | . . 85 49 11 Average 123 | . 101 192 159 66 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 77 | 100 74 52 76 100 Level 1 22 | . 25 47 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 2 . 2 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 21 13 17 15 Peak Tracking Total 7 | . 6 3 4 7 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 11 | . 2 2 4 3 Max in Single Turn 2 | . 1 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 1 . . 4 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 12 | . 2 . . 10 Successful 10 | . 1 . . 9 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 2 . . 6 Terminals 10 | . 2 . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Record 1 | . . . . 1 Robot Analysis 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 . . 5 Terminals 6 | . 1 . . 5 Track 3 | . 1 . . 2 Botnet 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 40 | . . . 40 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2915 | 59 880 456 887 633 Spaces Moved 1596 | 41 395 202 644 314 Core 15 | 6 . 5 2 2 Treads 92 | . . . 39 53 Legs 700 | 35 395 148 36 86 Wheels 740 | . . . 567 173 Hover . | . . . . . Flight 49 | . . 49 . . Fastest Speed 50 | 50 120 180 120 110 Average Speed 141 | 112 150 191 127 130 Slowest Speed 500 | 120 210 440 500 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 50 26 92 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 75 | . 11 48 16 . Melee . | . . . . . Projectile . | . . . . . AOE 75 | . 11 48 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2054 | 51 614 248 686 455 Wait 204 | 3 146 13 3 39 Move 1592 | 40 394 201 643 314 Hop . | . . . . . Pick Up 25 | 3 10 1 4 7 Fast Attach 22 | 5 5 5 3 4 Attach 18 | . 3 2 3 10 Detach 5 | . 2 2 . 1 Swap 7 | . 2 . 2 3 Drop 11 | . 5 2 . 4 Fire 156 | . 44 20 20 72 Melee . | . . . . . Ram 3 | . . . 3 . Kick 10 | . 3 2 5 . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 15) 938 | -10/Materials | Identified exit to Materials 940 | -10/Materials | Entered another Materials area 940 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -9/Materials | Lost 3 parts (1p1n1w) 1361 | -9/Materials | Discovered new exit (range 11) 1394 | -9/Materials | Identified exit to Mines 1396 | -9/Materials | Entered Mines 1453 | -9/Mines | Escorted by a lone wolf Derelict 1473 | -9/Mines | Learned location of Storage (-8) 1480 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1754 | -9/Mines | Learned Materials emergency access door positions 1889 | -9/Mines | Build established: Scavenger-Mutant 1893 | -9/Mines | Discovered new exit (range 5) 1897 | -9/Mines | Identified exit to Materials 2283 | -9/Mines | Entered Materials 2283 | -8/Materials | Evolved 2 slots: Utility x2 2696 | -8/Materials | Core integrity fell below 50% 2737 | -8/Materials | Core integrity fell below 20% 2756 | -8/Materials | Lost 11 parts (1p3n7w) 2916 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- find them an interesting study in robotic evolution. I did unfortunately have to displace some of my favorite Derelict populations during the construction of [Complex 0b10]. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 02859_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 02888_ Acquired Deuterium Engine. 02899_ C-30 ARC bursts open, deploying its payload. 02899_ S-10 Pest unfolds itself. 02906_ Scanalyzer disabled. 02909_ G-47 Trooper IFF system glitched. 02909_ A-02 Transporter destroyed. 02909_ Lgt. Nuclear Core fried. 02909_ G-47 Trooper destroyed. 02909_ Atomic Centrifuge disabled. 02915_ Destroyed Flight Unit. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed WeaponTrackerBay Manual? 0 Play Time 00:30:37 Cumulative 5.2 hours Start 2021.05.02 @ 10:53:05 End 2021.05.02 @ 11:32:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3635dc8b-d7bb-4514-a797-ec5617cfabf3