Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.07 @ 11:48:16 Player: UnifiBg Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3816) 3816 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 9673 Bonus ------- Follower Combat Kills 167 Cogmind --------- Core Integrity 0/1150 Matter 20/300 Energy 68/100 System Corruption 13% Temperature Cool (18) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Medium Treads > --- UTILITY (8) ------ Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Remote Datajack Shock Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Plasma Rifle Ion Burst Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Fission Core Compact Wheel Armored Huge Wheel Improved Cryofiber Web Improved Sensor Array Improved Weapon Shielding Improved Arc Projector Gauss Rifle Shock Maul [Rating: 81] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Mini Assault Cannon Energy Gun Plasma Rifle Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Build | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Slots Evolved 12 | . . . . 6 2 . . 2 . 2 Power 2 | . . . . 1 . . . 1 . . Propulsion 3 | . . . . 2 . . . . . 1 Utility 6 | . . . . 3 1 . . 1 . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 167 | 9 14 6 3 39 4 4 1 9 39 39 Power 43 | 2 1 1 1 10 . 1 . 2 13 12 Engine 24 | 2 1 1 1 6 . . . . 9 4 Core 17 | . . . . 4 . 1 . 2 4 6 Reactor 2 | . . . . . . . . . . 2 Propulsion 36 | 3 6 3 . 10 . . . . 7 7 Treads 2 | . . . . . . . . . 1 1 Leg 2 | . . . . 2 . . . . . . Wheel 30 | 3 4 3 . 8 . . . . 6 6 Hover . | . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . Utility 32 | 2 1 . . 9 1 1 1 4 8 5 Device 18 | 1 . . . 5 1 . 1 2 6 2 Storage 3 | 1 1 . . . . . . . . 1 Processor 9 | . . . . 4 . . . 2 1 2 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 56 | 2 6 2 2 10 3 2 . 3 11 15 Energy Gun 12 | 1 1 . . . . . . 2 3 5 Energy Cannon 5 | . . . . . . . . . 3 2 Ballistic Gun 12 | 1 4 1 . . . 1 . . 3 2 Ballistic Cannon 13 | . . 1 1 8 2 . . . . 1 Launcher 2 | . . . . 2 . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . Impact Weapon 10 | . . . . . 1 1 . 1 2 5 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . 3 1 . . 1 1 1 Parts Lost 60 | . 1 3 . 8 . 1 . . 14 33 Power 19 | . 1 1 . 3 . . . . 5 9 Propulsion 17 | . . 2 . 3 . . . . 3 9 Utility 14 | . . . . 2 . 1 . . 4 7 Weapon 10 | . . . . . . . . . 2 8 Highest Loss Streak 20 | . 1 3 . 6 . 1 . . 6 20 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 97 100 90 84 82 86 86 87 88 Engine 8 | . 13 11 14 8 6 3 . . 4 7 Core 5 | . . . . 4 6 7 13 15 10 5 Wheel 19 | . 27 27 28 21 13 13 13 11 11 17 Device 15 | . 14 14 14 14 18 16 13 14 17 17 Storage 8 | . 14 14 14 7 6 6 6 5 5 8 Processor 10 | . . . . 14 13 13 13 17 13 13 Energy Gun 1 | . . . . . . . . 1 5 3 Energy Cannon 1 | . . . . . . . . . 2 3 Ballistic Gun 8 | . 25 27 14 1 . 1 6 5 2 5 Ballistic Cannon 5 | . . . 13 11 20 14 6 5 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 13 17 21 21 48 43 43 35 44 56 67 Greatest Support 80 | 26 20 26 26 64 56 56 56 56 64 80 Greatest Overweight (x) 6 | . 2 4 . 1 . . . . 1 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 8 10 10 10 10 9 7 10 10 10 Average Carried 8 | 6 7 8 9 9 9 7 5 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 8 10 10 10 9 5 7 10 10 2 Class Distribution -------------------- 43% | Mutant 17% | Scavenger-Skirmisher 14% | Skirmisher 13% | Scavenger-Mutant 5% | Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Assassin | -5/Factory Skirmisher | -5/Extension Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Matter Collected 3501 | 303 271 99 36 718 . 242 170 . 806 856 Remotely 170 | . . . . 170 . . . . . . Salvage Created 5045 | 178 358 58 77 703 . 242 148 . 1784 1497 Parts 189 | 8 25 1 1 39 . . 2 . 59 54 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 8 | . 2 . . . . . . . 3 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 65 | . 10 1 2 11 . 1 3 . 19 18 Melee 3 | . . . . . . . . . 1 2 Guns 28 | . 10 1 1 3 . . 1 . 8 4 Cannons 29 | . . . 1 8 . 1 2 . 9 8 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 17 | 3 3 2 . 6 . 1 . . 1 1 Worker 3 | 2 . . . . . . . . 1 . Builder 5 | . . . . 1 . . . . 4 . Tunneler 2 | 2 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 13 | 1 1 . . 4 . . . . 5 2 Turret 1 | . . 1 . . . . . . . . Watcher 8 | . 1 . . 3 . . . . 2 2 Swarmer 9 | . 4 . . . . . . . 5 . Grunt 27 | . 6 . 2 5 . . 3 . 6 5 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . Sentry 8 | . . . . 1 . . . . 4 3 Hunter 7 | . . . . 1 . . . . 2 4 Programmer 9 | . . . . 3 . . . . 1 5 Behemoth 1 | . . . . . . . . . 1 . Compactor 1 | . . . . . . 1 . . . . Subdweller 1 | . . 1 . . . . . . . . Best Kill Streak 5 | 3 3 1 2 4 . 1 3 . 5 3 Combat Bots Only 5 | . 3 1 2 3 . 1 3 . 5 3 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 1 . 3 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Hostile Shots Fired 640 | . 64 17 4 86 . 4 17 . 180 268 Missed 176 | . 20 4 1 28 . 1 2 . 38 82 Damage Taken 6906 | . 353 216 25 477 . 116 222 . 2237 3260 Core 2019 | . 52 46 . 82 . . 44 . 644 1151 Absorbed by Shields 723 | . . . . 124 . . . . 599 . Redirected to Shielding 101 | . . . . . . . 36 . 61 4 Ignored by Resistances 1994 | . 111 45 7 175 . 32 60 . 649 915 Regen/Repaired (Parts) 29 | . . . . . . . . . . 29 Core Remaining (%) 75 | 100 . . 60 88 . . 94 . 35 . Volleys Fired 268 | 13 56 8 3 44 . 5 9 . 75 55 Largest 3 | 2 2 2 2 2 . 3 2 . 3 3 Hottest 240 | 60 120 64 100 96 . 144 76 . 240 186 Shots Fired 566 | 26 112 16 5 88 . 15 17 . 147 140 Gun 347 | 26 111 13 2 22 . . 9 . 72 92 Cannon 217 | . . 3 2 66 . 15 8 . 75 48 Launcher . | . . . . . . . . . . . Special 2 | . 1 . 1 . . . . . . . Kinetic 397 | 13 108 16 4 88 . 15 17 . 65 71 Thermal 97 | 13 4 . 1 . . . . . 59 20 Explosive . | . . . . . . . . . . . Electromagnetic 72 | . . . . . . . . . 23 49 Robot Hit Streak 56 | 18 20 24 7 48 . 56 14 . 26 21 Robot Miss Streak 4 | 1 4 1 . 1 . 1 1 . 4 4 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 471 | 20 84 14 3 74 . 14 15 . 116 131 Core Hits 196 | 8 26 5 2 33 . 4 6 . 60 52 Critical Kills 2 | . . . . . . . 1 . . 1 Critical Parts Destroyed 9 | . . . 1 1 . . . . 2 5 Critical Strikes 26 | . . . 1 4 . . 1 . 7 13 Burn 3 | . . . . . . . . . 2 1 Destroy 4 | . . . 1 1 . . 1 . . 1 Blast 11 | . . . . 3 . . . . 3 5 Smash 8 | . . . . . . . . . 2 6 Melee Attacks 20 | . . . . . . . . . 6 14 Impact 20 | . . . . . . . . . 6 14 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 3 3 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10722 | 194 707 210 51 1541 . 400 396 . 3485 3738 Guns 3972 | 194 707 164 25 286 . . 193 . 928 1475 Cannons 5136 | . . 46 26 1255 . 400 203 . 2200 1006 Explosions 450 | . . . . . . . . . . 450 Melee 1164 | . . . . . . . . . 357 807 Ramming . | . . . . . . . . . . . Kinetic 5821 | 74 685 210 51 1541 . 400 396 . 1079 1385 Thermal 2581 | 120 22 . . . . . . . 1839 600 Explosive 286 | . . . . . . . . . . 286 Electromagnetic 870 | . . . . . . . . . 210 660 Impact 1164 | . . . . . . . . . 357 807 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . 1 1 1 2 . 7 12 . . 13 Average Corruption 2 | . 1 1 1 1 . 7 12 . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 57 | . 4 9 1 18 . 2 7 . . 16 Message Errors 11 | . 2 1 . . . . 5 . . 3 Matter Fused 15 | . 1 . . 11 . 1 . . . 2 Heat Flow Errors 7 | . 1 2 . 1 . . . . . 3 Energy Discharges 10 | . . 2 . 3 . . 1 . . 4 Parts Fused 2 | . . 1 . . . 1 . . . . Data Loss (minor) 4 | . . 1 1 1 . . . . . 1 Data Loss (major) 3 | . . 1 . 1 . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Alerts 3 | . . 1 . 1 . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 705 | . . . . 24 . . 1 . 332 348 Projectiles 68 | . . . . 24 . . 1 . 35 8 Explosions 52 | . . . . . . . . . . 52 Melee 585 | . . . . . . . . . 297 288 Knockbacks 35 | . . . . 9 . . 3 . 13 10 Impact 7 | . . . . . . . . . 2 5 Kinetic 24 | . . . . 8 . . 3 . 9 4 Secondary 4 | . . . . 1 . . . . 2 1 Self-Inflicted Damage 100 | . . . . . . . . . . 100 Shots 2 | . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 799 | 40 136 252 28 260 . 330 192 . 799 499 Average Temperature 150 | 21 20 111 14 44 . 169 100 . 239 137 Received Heat Transfer 1475 | . 162 93 18 174 . . 153 . 322 553 Effects 33 | . . . . . . . . . 22 11 Shutdowns 5 | . . . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . . 2 1 Interference 9 | . . . . . . . . . 6 3 Matter Decay 2 | . . . . . . . . . 1 1 Short Circuit 3 | . . . . . . . . . 2 1 Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 6 | . . . . . . . . . 6 . Damage (core) 4 | . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 18 | . . . . . . . . . 6 12 Impact Corruptions 22 | . . . . . . . . . 12 10 Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 7 | 1 . . . . . . . . 3 3 Heat Transferred 4212 | 275 50 . . . . . . . 2750 1137 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Peak Influence 379 | 25 222 . 97 144 32 9 94 99 379 335 Initial 107 | . 13 . 39 . 5 9 . 39 5 107 Average 103 | 17 78 . 70 52 18 5 38 48 129 232 Maximum Alert Level 1 | . 1 . . . . . . . 1 1 Low Security (%) 80 | 100 95 . 100 100 100 100 100 100 68 32 Level 1 19 | . 4 . . . . . . . 31 67 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 2 . . 5 . . 1 . 2 7 Investigation 6 | . 2 . . 1 . . 1 . 1 1 Extermination 6 | . . . . 3 . . . . . 3 Reinforcement 5 | . . . . 1 . . . . 1 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Distress Signals 6 | . 1 . . . . . . . 1 4 Communications Jammed 50 | . . . . 2 . . . . 2 46 Distress Signals 47 | . . . . 2 . . . . 2 43 Times Spotted 137 | . 18 5 2 17 1 6 3 6 35 44 Peak Tracking Total 11 | . 4 1 2 3 1 5 2 3 5 11 Tactical Retreats 12 | . 1 1 . . . . . . 7 3 Traps | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Traps Triggered 20 | . 3 2 . 6 1 . . 3 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Machines Disabled 4 | . . . . 1 . . . . . 3 Max in Single Turn 1 | . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Machines Accessed 28 | . 4 . 8 4 1 . 2 3 4 2 Terminals 18 | . 4 . 3 2 1 . 1 2 4 1 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 6 | . . . 5 . . . . 1 . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 78 | . 24 . 22 8 2 . 6 3 8 5 Successful 52 | . 17 . 17 4 1 . 4 3 2 4 Failed 26 | . 7 . 5 4 1 . 2 . 6 1 Catastrophic 3 | . 2 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 12 . 11 2 2 . 3 . 1 2 Terminals 54 | . 24 . 8 2 2 . 5 2 8 3 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 15 | . . . 14 . . . . 1 . . Scanalyzers 6 | . . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 13 . 3 . . . 2 2 2 1 Record 3 | . . . . . . . 2 . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 3 | . . . . . . . . 1 2 . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks 7 | . . . 6 . . . . 1 . . Report Inventory 6 | . . . 5 . . . . 1 . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . Insert Component 3 | . . . . 3 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 16 | . 4 . 8 . 1 . 2 . . 1 Terminals 10 | . 4 . 3 . 1 . 1 . . 1 Botnet 10 | . 4 . 3 . 1 . 1 . . 1 Fabricators 1 | . . . . . . . 1 . . . Download 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . Reject 5 | . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 . 6 3 . . 1 1 4 1 Full Trace Events 4 | . 1 . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 26 | . . . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Total Allies 2 | . . . . . . . . . 2 . Largest Group 1 | . . . . . . . . . 1 1 Highest-Rated Group 159 | . . . . . . . . . 159 159 Highest-Rated Ally 159 | . . . . . . . . . 159 159 Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . 24 . Total Damage 640 | . . . . . . . . . 640 . Kills 4 | . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Turns Passed 7516 | 277 870 575 458 1646 264 115 154 459 1335 1363 Spaces Moved 5319 | 91 772 540 445 1129 215 95 122 396 835 679 Core 7 | 1 . 1 . . . . . . . 5 Treads 16 | . . . . . . . . . 14 2 Legs 6 | . . . . 6 . . . . . . Wheels 5269 | 90 751 539 445 1123 215 95 122 396 821 672 Hover . | . . . . . . . . . . . Flight 21 | . 21 . . . . . . . . . Fastest Speed 50 | 50 80 80 90 92 100 100 100 100 100 50 Average Speed 96 | 83 80 80 90 99 100 100 100 100 107 109 Slowest Speed 350 | 100 180 250 90 195 100 100 100 100 240 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 92 25 73 21 8 86 5 12 50 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 2 | . . . 1 . . . . . 1 . Terrain Destroyed 48 | . . . 1 1 . . . . 6 40 Melee 1 | . . . . . . . . . 1 . Projectile 12 | . . . 1 1 . . . . 5 5 AOE 35 | . . . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac Ext Fac Total 7160 | 264 924 662 498 1570 265 103 136 458 1116 1164 Wait 1171 | 143 70 100 34 295 41 . 1 42 90 355 Move 5310 | 90 771 539 444 1128 215 94 121 395 834 679 Hop . | . . . . . . . . . . . Pick Up 88 | 8 3 6 7 23 2 . 3 8 19 9 Fast Attach 52 | 7 4 1 . 19 1 . . 1 7 12 Attach 52 | . 2 2 1 8 2 4 1 3 15 14 Detach 3 | . . . . 1 1 . . . 1 . Swap 64 | 2 8 3 2 13 1 . . 5 17 13 Drop 87 | 1 10 3 7 32 2 . 1 4 14 13 Fire 268 | 13 56 8 3 44 . 5 9 . 75 55 Melee 20 | . . . . . . . . . 6 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 45 | . . . . 7 . . . . 38 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Extension -4/Factory (discovered 2 exits: *Upp / *Arm) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 278 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 466 | -10/Materials | Identified exit to Materials 700 | -10/Materials | Discovered new exit (range 10) 702 | -10/Materials | Identified exit to Mines 1136 | -10/Materials | Discovered new exit (range 14) 1142 | -10/Materials | Build established: Scavenger-Mutant 1148 | -10/Materials | Entered Subcaves 1198 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1215 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1216 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1249 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1493 | -10/Subcaves | Build established: Mutant 1560 | -10/Subcaves | Discovered new exit (range 11) 1612 | -10/Subcaves | Disturbed a concealed Subdweller 1654 | -10/Subcaves | Lost 3 parts (1p2n) 1723 | -10/Subcaves | Entered Recycling 2176 | -9/Recycling | Discovered new exit (range 5) 2181 | -9/Recycling | Entered Factory 2181 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2436 | -7/Factory | Lost 6 parts (2p3n1u) 2775 | -7/Factory | Build established: Scavenger-Mutant 3003 | -7/Factory | Discovered new exit (range 7) 3398 | -7/Factory | Build established: Mutant 3827 | -7/Factory | Entered another Factory area 3827 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4091 | -6/Factory | Sucked down chute 4091 | -6/Factory | Entered Waste 4098 | -6/Waste | Spotted C-40 Crusher 4106 | -6/Waste | EMP discharged 4109 | -6/Waste | Spotted C-40 Crusher 4112 | -6/Waste | Spotted C-40 Crusher 4116 | -6/Waste | Spotted C-40 Crusher 4121 | -6/Waste | Build established: Skirmisher 4138 | -6/Waste | Destroyed C-40 Crusher 4145 | -6/Waste | Spotted C-40 Crusher 4150 | -6/Waste | Spotted C-40 Crusher 4155 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4162 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4163 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4187 | -6/Waste | Discovered new exit (range 20) 4206 | -6/Waste | EMP discharged 4206 | -6/Waste | System corruption reached 10% 4206 | -6/Waste | Entered Factory 4355 | -6/Factory | Discovered new exit (range 4) 4360 | -6/Factory | Entered another Factory area 4360 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4657 | -5/Factory | Build established: Assassin 4811 | -5/Factory | Discovered new exit (range 10) 4818 | -5/Factory | Identified exit to Extension 4819 | -5/Factory | Entered Extension 4927 | -5/Extension | Spotted B-75 Beast 5153 | -5/Extension | Disrupted transfer network 5339 | -5/Extension | Lost 3 parts (1p1n1w) 5519 | -5/Extension | Rescued a captive Derelict 5627 | -5/Extension | Core integrity fell below 50% 5672 | -5/Extension | Lost 6 parts (3p2u1w) 5852 | -5/Extension | Rescued A7 6038 | -5/Extension | Allies destroyed B-75 Beast 6045 | -5/Extension | Spotted B-75 Beast 6069 | -5/Extension | Destroyed B-75 Beast 6086 | -5/Extension | Lost 3 parts (1p1n1u) 6152 | -5/Extension | Discovered new exit (range 3) 6153 | -5/Extension | Identified exit to Factory 6154 | -5/Extension | Entered Factory 6154 | -4/Factory | Accompanied by 1 ally (A7) 6154 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6321 | -4/Factory | Lost 3 parts (2p1u) 6825 | -4/Factory | Repaired Com. Wheel 6854 | -4/Factory | Build established: Scavenger-Skirmisher 6921 | -4/Factory | Discovered new exit (range 5) 6927 | -4/Factory | Identified exit to Upper Caves 7035 | -4/Factory | Lost 4 parts (4n) 7453 | -4/Factory | System corruption reached 10% 7487 | -4/Factory | Discovered new exit (range 11) 7503 | -4/Factory | Core integrity fell below 50% 7512 | -4/Factory | Core integrity fell below 20% 7516 | -4/Factory | Identified exit to Armory 7517 | -4/Factory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07509_ Slug penetrates Machine. 07510_ Y-72 Warden suffers critical hit (Burn). 07510_ Adv. Heat Sink melted. 07510_ Y-72 Warden destroyed. 07510_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07511_ System corrupted: Energy discharge (-32). 07511_ Penetrated by Slug. 07511_ Slug penetrates P-70 Sage. 07511_ Penetrated by Slug. 07511_ Slug penetrates Machine. 07511_ P-70 Sage resets Y-72 Warden, system corruption cleaned. 07513_ Acquired Unknown Treads. 07513_ Identified Med. Treads. 07514_ Impact Mace destroyed. 07515_ P-70 Sage resets Y-72 Warden, system corruption cleaned. 07516_ EXIT=IDENTIFIED: ARMORY 07517_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ?????????????????????????????????????? ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????##### ?##### | | ??????????????????????????????????????????# ###### | | ??????????????????????????????????????????# | | ????????????????????????????????????? ! | | ????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????######## | | ?????????????????????????????????????????????# | | ???????????????????????##????????????????????# | | ???????????????????????"""???????????????????# | | ??????????????????????? 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""????????????# ###### | | # #????????????""""???????????# #????? | | # #????????????####???????????# #????? | | # #???????????????????????????# ###### | | # #???????????????????????????# + | | # #???????????????????????????# ###### | | # ############????????????????# #????? | | # + #????????????????# #????? | | # # #?????????####+### #????? | | ########### #?????????# #????? | | #?????????# #????? | | #################### #?????????# #????? | | ????????????# # ########### #????? | | ????????????#"S + =* #????? | | ????????????#""" ####+##########+#+########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 61 Energy Capacity 500 Matter Stores 521 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Base Temperature (-) 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 1 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -7/Factory | Scanalyzed Adv. Cooling System | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Prison Break Challenges ------------ None Game ------ Seed MiniWeaponsTrap Manual? 0 Play Time 02:12:45 Cumulative 29.0 hours Start 2024.06.30 @ 21:39:57 End 2024.07.07 @ 11:48:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2bd805fd-844a-48e7-93bb-da45f3d5cfd5