Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 14:14:09 Player: Exceptionally Mediocre Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (192) 960 Value Destroyed (6083) 6083 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 14280 Bonus ------- High Alert Combat Kills 112 Aligned with FarCom 300 Friendly Fire -275 Cogmind --------- Core Integrity 0/1300 Matter 133/300 Energy 160/190 System Corruption 46% Temperature Cool (0) Movement Flying (32) Location -3/Research Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Cooled Gravmag System Nuclear Pulse Array Improved Diametric Drive Impulse Thruster Array > --- UTILITY (9) ------ Spectral Analyzer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Advanced Melee Analysis Suite Graphene Brace Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Cloak of Protection Improved Force Field Antimissile System Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Advanced System Shield > --- WEAPON ----------- Ionic Axe Enhanced Force Lance > --- INVENTORY -------- Medium Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Improved Diametric Drive Cloak of Protection Improved Force Field Improved Force Field Antimissile System Advanced System Restoration Module Advanced Recalibrator Quantum Rifle [Rating: 139] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Force Rifle Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 1 . . . 1 . . . . Utility 7 | . . . . . 2 1 2 . . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . . . 2 Parts Attached 264 | 8 3 . . 3 36 20 23 7 16 47 6 3 40 52 Power 37 | 2 . . . . 3 . 2 1 1 3 1 1 12 11 Engine 16 | 2 . . . . 3 . 2 1 1 . . . 5 2 Core 9 | . . . . . . . . . . 3 1 1 4 . Reactor 12 | . . . . . . . . . . . . . 3 9 Propulsion 93 | 2 1 . . 2 12 8 11 3 4 16 1 . 14 19 Treads 49 | 2 1 . . 2 10 8 10 . . 5 1 . . 10 Leg 2 | . . . . . . . . . 1 . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 1 . . 1 2 Flight 38 | . . . . . 2 . 1 3 3 10 . . 13 6 Utility 77 | 2 2 . . 1 4 4 7 1 6 16 3 1 11 19 Device 32 | 1 1 . . . 1 . 3 . 1 10 1 . 7 7 Storage 7 | 1 1 . . . . . . . . 2 . . 1 2 Processor 17 | . . . . 1 1 . 1 . 1 3 . . 1 9 Hackware 6 | . . . . . . . . . . 1 2 1 1 1 Protection 15 | . . . . . 2 4 3 1 4 . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 . . . . 17 8 3 2 5 12 1 1 3 3 Energy Gun 2 | . . . . . 1 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 . . . . 11 3 . . 1 . . 1 . . Ballistic Cannon 13 | . . . . . 1 5 2 1 3 1 . . . . Launcher 8 | . . . . . 2 . . 1 . 4 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 13 | . . . . . 1 . . . 1 6 . . 3 2 Piercing Weapon 2 | . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 6 2 3 . . 2 . . 1 4 Parts Lost 115 | . . . . . 3 1 4 4 18 24 1 . 36 24 Power 21 | . . . . . 2 . . . 2 3 . . 8 6 Propulsion 43 | . . . . . . 1 2 3 4 12 . . 13 8 Utility 38 | . . . . . . . 2 1 8 7 1 . 12 7 Weapon 13 | . . . . . 1 . . . 4 2 . . 3 3 Highest Loss Streak 17 | . . . . . 2 1 2 2 14 8 1 . 17 17 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 99 100 100 100 99 98 99 98 74 74 55 64 58 59 Engine 7 | . 14 14 14 14 8 7 6 6 3 . . . 2 . Treads 21 | . 27 28 28 28 35 37 32 15 2 6 4 5 . 10 Flight 5 | . . . . . . . . 16 22 17 5 5 12 1 Device 9 | . 14 14 14 6 9 7 11 13 8 10 4 5 4 8 Storage 8 | . 14 14 14 14 9 7 6 6 6 4 . . 3 3 Processor 8 | . . . . 7 9 7 12 6 6 15 17 17 5 16 Hackware 2 | . . . . . . . . . . 3 14 22 15 3 Protection 5 | . . . . . 9 14 14 19 10 . . . . . Energy Gun 1 | . . . . . . . 5 6 2 . . . . . Ballistic Gun 10 | . 28 28 28 28 14 6 . . . . . . . . Ballistic Cannon 1 | . . . . . 2 7 6 4 4 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 4 . . 6 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 97 | 15 50 50 50 50 65 89 96 97 97 56 6 3 49 61 Greatest Support 210 | 40 40 40 40 40 80 100 124 116 48 78 6 6 39 210 Greatest Overweight (x) 10 | 1 1 1 1 1 . 1 . 2 3 2 . . 2 10 Average Overweight (x) . | . . 1 1 1 . . . 1 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 15 15 Average Capacity 17 | 7 19 20 20 20 20 20 20 20 20 11 5 5 11 13 Most Carried 20 | 2 20 20 20 20 20 20 20 20 19 16 5 5 15 15 Average Carried 15 | 1 14 20 19 20 19 19 19 19 14 10 4 5 10 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 2 20 20 20 20 20 18 20 19 9 5 5 5 5 5 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Mutant 8% | Hacker-Mutant 5% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gladiator | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Matter Collected 5056 | 322 360 . . 232 998 208 868 162 515 468 227 20 210 466 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8175 | 150 630 . . 77 1145 187 998 165 527 1984 178 . 1245 889 Parts 458 | 10 45 . . . 94 15 32 10 13 118 5 . 50 66 Haulers Intercepted 15 | . 2 . . . 6 . 3 . . 2 . . 2 . Recyclers Shooed 7 | . . . . . . . 3 . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 4 17 . 4 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Combat Hostiles Destroyed 118 | . 8 . . 6 19 4 12 4 13 27 5 . 9 11 Melee 35 | . . . . . . . . . 2 12 1 . 9 11 Guns 37 | . 8 . . 6 14 1 4 1 3 . . . . . Cannons 24 | . . . . . 5 3 8 . 8 . . . . . AOE 22 | . . . . . . . . 3 . 15 4 . . . Classes Destroyed 17 | 2 5 . . 1 3 2 . 1 2 1 . . . . Worker 13 | . 2 . . . 3 1 . . . 5 . . . 2 Builder 16 | . 1 . . . 6 1 . . . 5 . . 2 1 Tunneler 9 | 3 1 . . . 1 . . . . 3 . . . 1 Hauler 15 | . 2 . . . 6 . 3 . . 2 . . 2 . Recycler 14 | 1 1 . . . . . 2 . . 6 . . 4 . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 4 | . . . . . . 1 . . . 1 . . 2 . Watcher 6 | . 3 . . . 2 . 1 . . . . . . . Swarmer 33 | . . . . . 7 . . 3 1 18 . . 4 . Saboteur 1 | . . . . . . . . . 1 . . . . . Grunt 42 | . 8 . . . 9 3 7 . 6 1 5 . 1 2 Brawler 5 | . . . . . . . . . 4 . . . . 1 Sentry 7 | . . . . . 1 . 2 . 1 1 . . . 2 Hunter 8 | . . . . . 2 . 2 . . 3 . . 1 . Programmer 15 | . . . . . . 1 1 . . 4 . . 3 6 Behemoth 1 | . . . . . . . . 1 . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . Thug 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 12 | 4 2 . . 4 6 2 3 3 4 12 4 . 6 3 Combat Bots Only 6 | . 2 . . 4 4 2 3 3 4 6 4 . 3 3 Max Kills in Single Turn 4 | 1 1 . . 1 2 1 1 2 1 4 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . 3 2 . . . Melee 1 | . . . . . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Hostile Shots Fired 1583 | . 26 . . 19 105 36 169 28 134 246 39 . 314 467 Missed 465 | . 9 . . 3 24 8 46 7 38 74 18 . 137 101 Damage Taken 20492 | . 225 . . 207 1146 435 1433 416 2028 2976 405 . 3152 8069 Core 3826 | . 25 . . 52 181 29 56 34 305 772 129 . 937 1306 Absorbed by Shields 234 | . . . . . . . . . . . . . . 234 Reduced by Siege Mode 511 | . . . . . . . . . . . . . . 511 Redirected to Shielding 179 | . . . . . . . 108 . 71 . . . . . Ignored by Resistances 458 | . . . . . . . 320 120 18 . . . . . Regen/Repaired (Parts) 251 | . . . . . 193 58 . . . . . . . . Core Remaining (%) 58 | 100 . . . 69 67 95 . . 53 . . 9 18 . Volleys Fired 343 | 7 55 . . 17 95 18 74 16 43 14 4 . . . Largest 2 | 2 2 . . 2 2 2 2 2 2 1 1 . . . Hottest 120 | 40 40 . . 40 72 73 120 120 120 43 43 . . . Shots Fired 624 | 14 110 . . 34 188 35 121 31 73 14 4 . . . Gun 428 | 14 110 . . 34 158 17 54 14 27 . . . . . Cannon 175 | . . . . . 30 18 67 14 46 . . . . . Launcher 21 | . . . . . . . . 3 . 14 4 . . . Special . | . . . . . . . . . . . . . . . Kinetic 536 | 14 110 . . 34 188 35 78 14 63 . . . . . Thermal 67 | . . . . . . . 43 14 10 . . . . . Explosive 21 | . . . . . . . . 3 . 14 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 7 . . 8 19 7 15 9 11 4 7 . . . Robot Miss Streak 5 | 1 5 . . 4 3 2 2 4 3 1 . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . Shots Hit Robots 570 | 11 59 . . 22 140 26 89 19 52 46 6 . 50 50 Core Hits 281 | 5 33 . . 9 59 10 34 8 23 49 10 . 19 22 Critical Kills 4 | . 1 . . . 1 . 1 . 1 . . . . . Critical Parts Destroyed 3 | 1 1 . . . . . . . 1 . . . . . Critical Strikes 30 | 1 2 . . . 1 3 2 2 4 . . . 5 10 Destroy 8 | 1 2 . . . 1 . 1 1 2 . . . . . Blast 6 | . . . . . . 3 1 1 1 . . . . . Sever 10 | . . . . . . . . . 1 . . . 5 4 Impale 6 | . . . . . . . . . . . . . . 6 Melee Attacks 229 | . . . . . 4 . . . 4 61 3 . 87 70 Impact 2 | . . . . . 2 . . . . . . . . . Slashing 181 | . . . . . 2 . . . 4 61 . . 78 36 Piercing 46 | . . . . . . . . . . . 3 . 9 34 Sneak Attacks 40 | . . . . . . . . . . 20 . . 16 4 Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Follow-up Attacks 15 | . . . . . . . . . . . . . 11 4 Damage Inflicted 21195 | 148 776 . . 284 2351 590 2514 908 1735 5559 698 . 3122 2510 Guns 4920 | 148 776 . . 284 1811 242 960 257 442 . . . . . Cannons 3950 | . . . . . 488 348 1554 366 1194 . . . . . Explosions 3160 | . . . . . 52 . . 285 . 2181 642 . . . Melee 9165 | . . . . . . . . . 99 3378 56 . 3122 2510 Ramming . | . . . . . . . . . . . . . . . Kinetic 7673 | 148 776 . . 284 2299 590 1741 366 1469 . . . . . Thermal 1301 | . . . . . . . 773 257 167 104 . . . . Explosive 3004 | . . . . . . . . 285 . 2077 642 . . . Electromagnetic 52 | . . . . . 52 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 7918 | . . . . . . . . . 99 3378 . . 3056 1385 Piercing 1247 | . . . . . . . . . . . 56 . 66 1125 Highest Corruption 46 | . . . . . 3 2 2 2 11 . . . 3 46 Average Corruption 7 | . . . . . 2 2 1 2 6 . . . 1 30 Corruption Purged 5 | . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 120 | . . . . . 12 4 20 19 13 . . . 2 50 Message Errors 31 | . . . . . . . 4 8 7 . . . . 12 Matter Fused 32 | . . . . . 5 . 6 4 3 . . . 1 13 Heat Flow Errors 6 | . . . . . 2 . 1 . 1 . . . . 2 Energy Discharges 10 | . . . . . 3 1 1 2 1 . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . 1 . . . . . 1 Data Loss (minor) 11 | . . . . . . 1 4 2 . . . . . 4 Data Loss (major) 6 | . . . . . . 1 . 1 . . . . 1 3 Misfires 3 | . . . . . 1 . 1 1 . . . . . . Alerts 4 | . . . . . . 1 . . 1 . . . . 2 Misdirections 9 | . . . . . . . . . . . . . . 9 Weapon Failures 4 | . . . . . 1 . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1565 | . . . . . . . 47 27 10 814 24 . 366 277 Projectiles 57 | . . . . . . . 47 . 10 . . . . . Explosions 149 | . . . . . . . . 27 . 98 24 . . . Melee 1359 | . . . . . . . . . . 716 . . 366 277 Knockbacks 41 | . . . . . 13 5 11 . 12 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 35 | . . . . . 8 5 10 . 12 . . . . . Secondary 6 | . . . . . 5 . 1 . . . . . . . Self-Inflicted Damage 163 | . . . . . 59 . . . . 104 . . . . Shots 4 | . . . . . 2 . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 387 | . 2 . . . 271 387 258 138 240 . . . . 100 Average Temperature 91 | . 2 . . . 109 139 73 67 67 . . . . 25 Received Heat Transfer 3625 | . 129 . . 20 333 243 354 60 617 255 150 . 363 1101 Effects 1 | . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 35 | . . . . . . . . . . . . . . 35 Longest Duration 30 | . . . . . . . . . . . . . . 30 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 3 . . . . . . 2 Heat Transferred 1913 | . . . . . . . 1184 370 259 100 . . . . Parts Sabotaged 7 | . . . . . . . . . 3 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Peak Influence 642 | 20 113 10 . 15 269 94 218 . . 642 . . 348 330 Initial 235 | . 13 10 . . 5 46 34 . . . . . 235 . Average 102 | 7 46 10 . 3 100 32 71 . . 346 . . 208 95 Maximum Alert Level 2 | . . . . . 1 . 1 . . 2 . . 1 1 Low Security (%) 81 | 100 100 100 . 100 83 100 96 . . 23 . . 44 81 Level 1 11 | . . . . . 16 . 3 . . 24 . . 55 18 Level 2 6 | . . . . . . . . . . 51 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 4 4 6 . 1 6 . . 7 3 Investigation 7 | . . . . . 3 1 1 . . . . . 2 . Extermination 9 | . . . . . . 1 2 . . 2 . . 2 2 Reinforcement 13 | . 1 . . . 1 2 3 . . 3 . . 3 . Assault 3 | . . . . . . . . . 1 1 . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 2 . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Distress Signals 4 | . . . . . 1 . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 236 | . 16 . . 7 29 5 15 4 16 46 19 . 39 40 Peak Tracking Total 16 | . 3 . . 3 6 3 3 4 11 6 8 . 11 16 Tactical Retreats 25 | . 2 . . 1 . . . 1 . 3 6 . 7 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Traps Triggered 8 | . 1 . . . 1 2 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Disabled 11 | . . . . . 2 . . . . 8 . . . 1 Max in Single Turn 4 | . . . . . 2 . . . . 4 . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Accessed 35 | . 7 . 1 . 5 6 3 . . 1 . . 9 3 Terminals 23 | . 6 . . . 2 4 2 . . 1 . . 7 1 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . 2 1 . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . 1 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Total Hacks 107 | . 16 . 1 . 19 17 5 . . 2 . . 42 5 Successful 55 | . 5 . 1 . 13 11 3 . . 1 . . 19 2 Failed 52 | . 11 . . . 6 6 2 . . 1 . . 23 3 Catastrophic 13 | . 2 . . . . 1 . . . . . . 9 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 74 | . 14 . 1 . 7 8 4 . . 2 . . 36 2 Terminals 72 | . 14 . . . 7 8 4 . . 2 . . 35 2 Fabricators 2 | . . . . . . . . . . . . . 2 . Repair Stations 8 | . . . . . 6 2 . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . 2 Scanalyzers 18 | . . . . . 6 7 . . . . . . 5 . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Terminal Hacks 7 | . . . 1 . 1 . . . . . . . 5 . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . 1 . . . . . . . 2 . Dispatch Records 1 | . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . 4 2 . . . . . . . . Scan Component 3 | . . . . . 2 1 . . . . . . . . Repair 3 | . . . . . 2 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . . . 1 Scanalyzer 17 | . . . . . 6 7 . . . . . . 4 . Insert Component 6 | . . . . . 3 2 . . . . . . 1 . Analyze 11 | . . . . . 3 5 . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 4 . . . 2 2 2 . . 1 . . 8 1 Terminals 20 | . 4 . . . 2 2 2 . . 1 . . 8 1 Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 18 | . 4 . . . 2 2 2 . . 1 . . 6 1 Operators 1 | . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . . 4 6 2 . . 1 . . 7 3 Full Trace Events 5 | . . . . . 2 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 3 2 . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . Parts Repaired 3 | . . . . . 2 1 . . . . . . . . Time 90 | . . . . . 52 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . 2 . . . . . . . . . . . . 10 Parts Scanalyzed 6 | . . . . . 3 2 . . . . . . 1 . Part Schematics Acquired 6 | . . . . . 3 2 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Total Allies 6 | . . . . . . . 3 . 2 . . . 1 . Largest Group 3 | . . . . . . . 3 3 2 2 . . 1 . Highest-Rated Group 93 | . . . . . . . 93 93 59 59 . . 26 . Highest-Rated Ally 31 | . . . . . . . 31 31 30 30 . . 26 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . 18 . 5 . . . . Total Damage 381 | . . . . . . . . 256 . 125 . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Turns Passed 13978 | 99 2030 149 555 1699 1209 1036 1372 1344 496 1344 455 52 924 1214 Spaces Moved 7178 | 42 789 63 231 304 501 557 681 426 132 873 803 82 757 937 Core 38 | 2 . . . . . . . . . . . . 15 21 Treads 4139 | 40 789 63 231 304 501 557 681 426 23 162 . . . 362 Legs 43 | . . . . . . . . . 43 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . 12 . . . . Flight 2946 | . . . . . . . . . 66 699 803 82 742 554 Fastest Speed 26 | 50 160 240 240 240 160 160 160 160 163 26 35 55 28 30 Average Speed 147 | 155 233 240 240 240 160 163 160 302 255 113 52 55 71 87 Slowest Speed 550 | 160 240 240 240 240 160 240 160 320 320 216 55 55 194 550 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 94 23 60 64 38 9 15 69 17 26 86 12 25 21 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . 1 . . . 2 . . 1 2 . . Spaces Dug 59 | . . . . . 4 . 3 . . 34 . . 15 3 Terrain Destroyed 305 | . . . . . 7 2 16 48 10 149 55 . 15 3 Melee 34 | . . . . . 4 . . . . 12 . . 15 3 Projectile 35 | . . . . . 3 2 16 4 10 . . . . . AOE 236 | . . . . . . . . 44 . 137 55 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Total 9580 | 58 870 62 234 1241 733 653 854 451 210 1086 824 88 1025 1191 Wait 1294 | . 4 . . 912 37 39 35 . 4 37 4 . 120 102 Move 7151 | 41 788 62 230 303 500 556 680 425 131 872 802 81 756 924 Hop 6 | . . . . . . . . . . . . . . 6 Pick Up 149 | 2 18 . 2 3 26 6 19 2 . 28 2 1 22 18 Fast Attach 121 | 6 2 . . . 6 9 4 1 3 29 3 3 19 36 Attach 82 | 1 . . . . 7 5 6 3 10 16 3 . 19 12 Detach 24 | . 1 . . . . 2 1 . . 6 1 . 6 7 Swap 62 | 1 1 . . 3 23 6 13 3 3 2 . . 3 4 Drop 128 | . 1 . 2 3 35 12 22 1 . 21 2 3 10 16 Fire 343 | 7 55 . . 17 95 18 74 16 43 14 4 . . . Melee 208 | . . . . . 4 . . . 4 61 3 . 70 66 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . 12 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 15) 928 | -10/Materials | Discovered new exit (range 9) 1221 | -10/Materials | Discovered new exit (range 16) 1642 | -10/Materials | Discovered new exit (range 7) 2130 | -10/Materials | Entered Mines 2226 | -10/Mines | Discovered new exit (range 15) 2270 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2279 | -10/Mines | Entered Exiles 2337 | -10/Exiles | Met 8R-AWN 2378 | -10/Exiles | Met EX-HEX 2447 | -10/Exiles | Met EX-BIN 2476 | -10/Exiles | Aligned with FarCom system 2479 | -10/Exiles | Given EX-Vault access code 2534 | -10/Exiles | Opened EX-Vault 2556 | -10/Exiles | Found Cloak of Protection 2610 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2682 | -10/Exiles | Met EX-DEC 2815 | -10/Exiles | Discovered new exit (range 10) 2834 | -10/Exiles | Left Exiles lab with Cloak of Protection 2834 | -10/Exiles | Entered Mines 2835 | -9/Mines | Learned location of Storage (-7) 2907 | -9/Mines | Assembled infested the area 2912 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4477 | -9/Mines | Discovered new exit (range 10) 4533 | -9/Mines | Entered Materials 4533 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4578 | -8/Materials | Repaired Assault Rifle 4980 | -8/Materials | Build established: Scavenger-Mutant 5119 | -8/Materials | Discovered new exit (range 16) 5202 | -8/Materials | Repaired Lgt. Treads 5435 | -8/Materials | Found Prototype Launcher 5436 | -8/Materials | Identified Rocket Array 5441 | -8/Materials | Found Rocket Array 5742 | -8/Materials | Entered Factory 5742 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5822 | -7/Factory | Repaired Assault Cannon 6168 | -7/Factory | Discovered new exit (range 5) 6386 | -7/Factory | Discovered new exit (range 2) 6778 | -7/Factory | Entered another Factory area 6778 | -6/Factory | Evolved 2 slots: Utility x2 8019 | -6/Factory | Allied Derelicts emerged from ambush trap array 8105 | -6/Factory | Discovered new exit (range 15) 8150 | -6/Factory | Entered Lower Caves 8150 | -6/Lower Caves | Accompanied by 3 allies 8158 | -6/Lower Caves | Spotted B-75 Beast 8201 | -6/Lower Caves | Destroyed B-75 Beast 8208 | -6/Lower Caves | Lost 3 allies 8600 | -6/Lower Caves | Learned 12 Factory zone layouts 8839 | -6/Lower Caves | Encountered a Warlord checkpoint 9181 | -6/Lower Caves | Discovered new exit (range 15) 9494 | -6/Lower Caves | Entered another Lower Caves area 9703 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9720 | -6/Lower Caves | System corruption reached 10% 9750 | -6/Lower Caves | Lost 3 parts (1n1u1w) 9869 | -6/Lower Caves | Lost 14 parts (2p2n7u3w) 9888 | -6/Lower Caves | Build established: Mutant 9980 | -6/Lower Caves | Discovered new exit (range 3) 9990 | -6/Lower Caves | Entered Factory 9990 | -5/Factory | Accompanied by 2 allies 9990 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10196 | -5/Factory | Spotted B-75 Beast 10249 | -5/Factory | Lost 3 parts (1n2u) 10392 | -5/Factory | Build established: Gladiator 10610 | -5/Factory | Found Imp. Powered Armor 10862 | -5/Factory | Build established: Scavenger-Gladiator 11190 | -5/Factory | First assault squad dispatched 11261 | -5/Factory | Lost 4 parts (1p2n1w) 11295 | -5/Factory | Core integrity fell below 50% 11330 | -5/Factory | Discovered new exit (range 8) 11334 | -5/Factory | Entered Upper Caves 11359 | -5/Upper Caves | Lost 8 parts (1p4n3u) 11373 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11415 | -5/Upper Caves | Core integrity fell below 20% 11706 | -5/Upper Caves | Build established: Hacker-Mutant 11785 | -5/Upper Caves | Discovered new exit (range 9) 11789 | -5/Upper Caves | Entered another Upper Caves area 11790 | -5/Upper Caves | Encountered a Warlord checkpoint 11792 | -5/Upper Caves | Learned Factory garrison access intel 11834 | -5/Upper Caves | Discovered new exit (range 11) 11841 | -5/Upper Caves | Entered Factory 11841 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11842 | -4/Factory | Loaded intel: 4 garrison access locations 11976 | -4/Factory | Identified exit to Upper Caves 11976 | -4/Factory | Identified exit to Research 11980 | -4/Factory | Lost 3 parts (1n2u) 12090 | -4/Factory | Fabricated Greatsword (x2) 12173 | -4/Factory | Lost 5 parts (1n3u1w) 12384 | -4/Factory | Lost 4 parts (2n2u) 12655 | -4/Factory | Lost 3 parts (1p1u1w) 12737 | -4/Factory | Core integrity fell below 50% 12764 | -4/Factory | Core integrity fell below 20% 12765 | -4/Factory | Entered Research 12765 | -3/Research | Evolved 2 slots: Weapon x2 12766 | -3/Research | Identified exit to Armory 12796 | -3/Research | Lost 17 parts (5p8n3u1w) 13035 | -3/Research | Build established: Mutant 13125 | -3/Research | System corruption reached 10% 13185 | -3/Research | Lost 4 parts (1p2u1w) 13345 | -3/Research | Found Unknown Piercing Weapon 13345 | -3/Research | Identified Enh. Force Lance 13480 | -3/Research | Build established: Scavenger-Mutant 13569 | -3/Research | Found Prototype Processor 13569 | -3/Research | Identified Spectral Analyzer 13572 | -3/Research | Found Spectral Analyzer 13602 | -3/Research | System corruption reached 30% 13746 | -3/Research | Core integrity fell below 50% 13799 | -3/Research | Core integrity fell below 20% 13805 | -3/Research | Lost 17 parts (3p7n5u2w) 13970 | -3/Research | Found Spectral Analyzer 13979 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Arm. Heavy Treads Adv. Remote Datajack Point Defense System Biometal Medium Treads Wheel Prototype Reactor Gamma Rifle Nuclear Pulse Array Sml. Matter Pod Wheel 13957_ Acquired Prototype Reactor. 13957_ Identified Graviton Reactor. 13958_ EWZ#PVZEH4NQ/BYA0PN9U|GOFMD1 KSBU 13961_ Dropped Linear Gravjet. 13962_ Acquired Nuclear Pulse Array. 13965_ Graviton Reactor destroyed. 13969_ K-01 Serf cleans the Antimatter Diverter. 13970_ Acquired Spectral Analyzer. 13973_ System corrupted: Matter fused (-8). 13974_ System corrupted: Slammed into ceiling. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ###########???????????????????????????????????? | | # #???????????????????????????????????? | | # #?????????????????????? ?????????? | | # """"" #?????????????????????+ #????????? | | # ""Y"" #?????????????????????# #????????? | | # ! = = #?????????????????????# #????????? | | # = != #?????????????????????# #????????? | | # |=[ #?????????????????????# #????????? | | # #??????????############ #????????? | | ####/#############+### A A #????????? | | ^ t #????????? | | g = g g #????????? | | g ss #??####### | | ######### ##### w #? ? | | ????????# #???# #? ? | | ????????# #???# !! k # """ ? | | ????????# #???# !! # """ # | | ????????# #???# ! + """ # | | ????????# #???# ! ]== # """ # | | ?????####/##### @ ] k # """ ? | | ?????# # s ==! #? ? | | ????# # ######+########## #? ! ? | | ???# """g # gg #??? ???????# ########## | | ??# """ s#g #? #?????# # | | ###??# """ gg # #?????# # | | ?????# # # #?????# # """"" | | ?????# # #= #?????# # """F"" | | ?????# # # #?????# # """ "" | | ?????# # # #?????# # | | ?????########## # #?????# # | | ??????????????# ################# ###+###### | | ??????????????# ????? | | ??????????????# ??? ### | | ??????????????# ??? #?? | | ??????????????# ??? #?? | | ??????????????# ####???### ######+##### | | ??????????????# #????????# # | | ??????????????# #????????# # | | ?????????????? #????????# # """"" | | ?????????????? #????????# "" # """"" | | ?????????????? #????????# """# """"" | | ?????????????? #????????# ?T"# | | ??????????????######????????? ???# | | ??????????????????????????????? ?????# """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 33 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Resistance: EM 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Force Boost 20 Salvage Targeting 6 Offensive Hacking 20 Defensive Hacking 38 Item Schematics ----------------- Med. Reactive Plating | -8/Materials | Scanalyzed Rocket Array | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredChromaticAxe Manual? 0 Play Time 02:10:39 Cumulative 129.2 hours Start 2024.04.28 @ 09:12:47 End 2024.04.28 @ 14:14:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15414fb0-13ba-402d-b33f-a6ea50576617