Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 13:23:29 Player: Lunace Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (254) 1270 Value Destroyed (11877) 11877 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (7731) 7731 TOTAL SCORE: 26798 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4210 Follower Combat Kills 1879 Entered Garrisons 400 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -658 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Improved Target Analyzer Trap Extractor (2/4 Piercing) > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Signal Interpreter Stasis Canceller Blade Trap Explosive Trap Dirty Bomb Trap EMP Trap EMP Trap Tesla Bomb Trap Tesla Bomb Trap Shock Trap EM Surge Trap EM Surge Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Experimental Targeting Computer Experimental Armor Integrity Analyzer > --- WEAPON ----------- PD Laser Matter Neutralizer > --- INVENTORY -------- Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Advanced Heat Sink Storm Laser Heavy Missile Launcher [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Matter Neutralizer Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Heavy Mass Driver Launcher Heavy Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Slots Evolved 8 | . . . 2 . 2 . 2 . . . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . Utility 3 | . . . 1 . 1 . 1 . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . 2 . . . Parts Attached 217 | 7 3 1 6 . 34 6 3 36 1 3 4 10 1 7 23 46 26 Power 37 | 1 1 . 1 . 2 2 1 7 . 1 2 1 1 1 4 7 5 Engine 28 | 1 1 . 1 . 1 2 1 6 . 1 2 1 1 1 3 6 . Core 5 | . . . . . 1 . . . . . . . . . 1 1 2 Reactor 4 | . . . . . . . . 1 . . . . . . . . 3 Propulsion 45 | 2 1 . 2 . 9 4 . 8 . . 1 . . 3 4 8 3 Treads 27 | 2 1 . 2 . 8 4 . 3 . . 1 . . . 4 2 . Leg 13 | . . . . . . . . 5 . . . . . 1 . 4 3 Wheel 4 | . . . . . . . . . . . . . . 2 . 2 . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . Utility 65 | 2 1 . 1 . 8 . 2 13 1 1 1 8 . 2 5 13 7 Device 31 | 1 1 . 1 . 2 . 1 7 . . . . . . 5 8 5 Storage 8 | 1 . . . . 1 . . . 1 . . . . 1 . 3 1 Processor 14 | . . . . . . . 1 2 . 1 . 7 . 1 . 2 . Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 11 | . . . . . 5 . . 4 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 70 | 2 . 1 2 . 15 . . 8 . 1 . 1 . 1 10 18 11 Energy Gun 42 | 2 . . 2 . 11 . . 2 . . . . . 1 5 15 4 Energy Cannon 12 | . . . . . . . . 4 . 1 . . . . 5 2 . Ballistic Gun 4 | . . 1 . . . . . . . . . . . . . . 3 Ballistic Cannon 2 | . . . . . 1 . . 1 . . . . . . . . . Launcher 7 | . . . . . 3 . . 1 . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 4 1 . 1 . . . 6 . 1 . 5 3 Parts Lost 52 | . . 1 . . 2 . . 7 . 4 1 . . 3 3 10 21 Power 10 | . . . . . . . . 1 . 1 . . . 1 2 3 2 Propulsion 14 | . . . . . 2 . . 3 . . 1 . . 2 . 1 5 Utility 12 | . . . . . . . . 3 . 2 . . . . 1 2 4 Weapon 16 | . . 1 . . . . . . . 1 . . . . . 4 10 Highest Loss Streak 9 | . . 1 . . 1 . . 2 . 3 1 . . 2 2 3 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 83 | . 100 100 93 100 98 99 100 85 84 76 82 83 84 62 65 80 83 Engine 10 | . 14 14 11 11 1 7 15 14 7 3 14 15 15 11 12 11 2 Core 1 | . . . . . 7 1 . . . . . . . . . . 7 Treads 18 | . 28 28 31 33 34 36 30 15 15 15 13 15 15 9 12 11 . Leg 1 | . . . . . . . . 2 . . . . . 1 . 2 19 Device 13 | . 14 14 18 22 17 9 15 17 15 15 15 11 . . 11 16 15 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 Processor 7 | . . . . . . . 7 2 7 6 7 12 30 24 14 8 6 Protection 4 | . . . . . 9 18 7 8 7 3 6 5 . . . . 1 Energy Gun 9 | . 28 19 20 22 16 18 15 . 15 14 7 3 . 5 3 12 9 Energy Cannon 3 | . . . . . . . . 12 . . 7 7 7 . 2 2 . Launcher 1 | . . . . . . . . . . . . 3 7 . . 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 15 15 15 19 19 39 40 41 64 52 52 56 57 52 60 61 92 66 Greatest Support 150 | 40 40 40 60 60 84 84 82 150 150 150 150 95 95 95 150 150 91 Greatest Overweight (x) 7 | . . . . . . . . 1 . . . . . 3 2 3 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 15 15 20 15 Average Capacity 11 | 7 8 8 8 8 8 10 10 10 10 10 10 10 10 14 15 15 15 Most Carried 15 | 4 6 6 5 4 10 10 8 10 7 7 8 10 10 10 15 14 15 Average Carried 8 | 2 4 5 3 4 7 9 6 7 6 6 6 9 10 7 12 8 6 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 Final Carried 13 | 4 6 5 4 4 10 9 7 6 6 5 8 10 10 6 13 4 12 Class Distribution -------------------- 50% | Scavenger-Mutant 22% | Mutant 13% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Matter Collected 3034 | 245 55 23 62 . 406 80 30 559 . 44 40 30 132 65 210 657 396 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11929 | 30 273 216 107 . 1538 231 157 2122 4 560 187 . . 831 2051 2377 1245 Parts 487 | 3 14 9 5 . 86 13 6 81 . 21 8 . . 32 87 80 42 Haulers Intercepted 13 | . 1 . . . 5 2 . . . . . . . 3 . 2 . Recyclers Shooed 4 | . . . . . . 1 . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 22 11 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Combat Hostiles Destroyed 210 | . 5 7 2 . 29 2 3 36 . 12 6 . . 6 35 38 29 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 120 | . 5 5 2 . 23 2 3 . . 12 1 . . 6 34 17 10 Cannons 42 | . . . . . . . . 29 . . 5 . . . 1 7 . AOE 38 | . . 2 . . 5 . . 2 . . . . . . . 11 18 Classes Destroyed 18 | 1 5 . 2 . 2 . . 4 . . 1 . . . . 3 . Worker 3 | . . . . . 1 . . . . . . . . . . 2 . Builder 4 | . . . . . 1 . . . . . . . . 1 . . 2 Tunneler 3 | 1 . . . . . . 1 . . . . . . . . 1 . Hauler 13 | . 1 . . . 5 2 . . . . . . . 3 . 2 . Recycler 9 | . 1 . . . 4 . . . . . . . . 2 . 1 1 Operator 3 | . 1 . . . 2 . . . . . . . . . . . . Watcher 7 | . . . 1 . 2 . . 1 . . . . . 1 . 2 . Swarmer 64 | . 3 3 . . 12 . . 7 . 5 3 . . 3 20 2 6 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 84 | . 2 4 1 . 9 . 3 15 . 2 2 . . 3 10 22 11 Brawler 5 | . . . . . . . . 1 . 2 . . . . . 1 1 Duelist 6 | . . . . . . . . 1 . 2 . . . . . 3 . Protector 2 | . . . . . . . . . . . . . . . . 2 . Sentry 30 | . . . 1 . 8 2 . 9 . 1 . . . . 3 3 3 Specialist 2 | . . . . . . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . . . Programmer 6 | . . . . . . . . 1 . . . . . . 2 3 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Thug 7 | . . . . . . . . . . . . . . . 1 . 6 Savage 2 | . . . . . . . . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | 1 3 3 1 . 6 1 1 6 . 8 2 . . 4 13 9 15 Combat Bots Only 15 | . 3 3 1 . 3 1 1 6 . 8 2 . . 2 13 5 15 Max Kills in Single Turn 4 | 1 1 2 1 . 3 1 1 2 . 2 1 . . 2 3 3 4 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . Exploded 4 | . . 2 . . 3 . . 2 . . . . . . . 3 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Hostile Shots Fired 1396 | . 21 32 10 . 111 38 12 309 . 56 51 . 15 18 205 234 284 Missed 452 | . 6 7 2 . 26 10 3 115 . 16 12 . 4 3 64 71 113 Damage Taken 13293 | . 165 322 113 . 977 433 138 2347 . 815 585 . 282 324 1813 2461 2518 Core 1655 | . 48 103 15 . 84 34 . 290 . . 163 . 59 54 294 116 395 Absorbed by Shields 172 | . . . . . 172 . . . . . . . . . . . . Reduced by Siege Mode 74 | . . . . . . . . . . . 8 . . . 5 61 . Redirected to Shielding 56 | . . . . . . . . . . . . . . . . . 56 Regen/Repaired (Parts) 101 | . . . . . 101 . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 39 . 96 . 78 . . . . . . 26 . . . . Volleys Fired 642 | 2 28 21 11 . 94 29 12 159 1 29 19 2 5 18 84 90 38 Largest 4 | 2 2 2 2 . 2 2 2 2 2 2 2 1 2 1 1 4 4 Hottest 309 | 90 90 90 130 . 126 122 122 180 176 193 193 88 144 250 250 309 229 Shots Fired 1241 | 4 56 42 22 . 179 58 24 297 2 57 37 2 8 18 86 247 102 Gun 808 | 4 56 42 22 . 171 58 24 2 2 55 18 2 . 18 50 200 84 Cannon 390 | . . . . . . . . 292 . 2 19 . 5 . 36 36 . Launcher 43 | . . . . . 8 . . 3 . . . . 3 . . 11 18 Special . | . . . . . . . . . . . . . . . . . . Kinetic 54 | . . 13 2 . . . . 16 . . . . . . . . 23 Thermal 1106 | 2 28 21 20 . 171 58 24 278 2 57 37 2 5 18 86 236 61 Explosive 42 | . . . . . 7 . . 3 . . . . 3 . . 11 18 Electromagnetic 39 | 2 28 8 . . 1 . . . . . . . . . . . . Robot Hit Streak 47 | 2 12 14 6 . 37 6 6 18 6 10 8 . 6 19 47 18 18 Robot Miss Streak 12 | 1 2 3 2 . 6 2 1 3 1 2 10 . 1 10 12 6 7 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . . . 2 . . . . 4 . . . . . 4 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . . . . 1 1 Autonomous 29 | . . . . . . . . . . . . . . . . 29 . Shots Hit Robots 796 | 3 41 31 15 . 116 35 18 145 1 42 15 . 6 15 44 203 66 Core Hits 541 | 1 11 14 5 . 61 5 7 53 . 19 8 . 6 36 108 121 86 Critical Kills 6 | . . . . . . . . 4 . . . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Critical Strikes 41 | 1 1 3 . . 8 5 1 6 . 1 . . . . 1 9 5 Burn 27 | . . 3 . . 8 5 1 . . 1 . . . . . 7 2 Meltdown 6 | . . . . . . . . 4 . . . . . . 1 1 . Destroy 1 | . . . . . . . . . . . . . . . . 1 . Blast 2 | . . . . . . . . 2 . . . . . . . . . Corrupt 2 | 1 1 . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 13 | . . . . . . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . 13 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 30096 | 38 646 420 239 . 2843 740 360 5322 27 1137 533 . 302 1492 4574 7439 3984 Guns 17533 | 38 512 346 239 . 2199 740 360 20 27 1062 209 . . 1492 4468 4712 1109 Cannons 6882 | . . . . . . . . 5116 . 75 324 . 116 . 106 1145 . Explosions 5302 | . 134 74 . . 644 . . 186 . . . . 186 . . 1582 2496 Melee 379 | . . . . . . . . . . . . . . . . . 379 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1243 | . . 87 6 . . . . 775 . . . . . . . . 375 Thermal 23248 | 13 396 284 233 . 2199 740 360 4361 27 1137 533 . 116 1492 4574 5908 875 Explosive 4807 | . . . . . 549 . . 186 . . . . 186 . . 1531 2355 Electromagnetic 419 | 25 250 49 . . 95 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 379 | . . . . . . . . . . . . . . . . . 379 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 2 2 7 . . . . 2 6 9 Average Corruption 3 | . . . . . . . . 2 2 2 . . . . 1 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . 3 . Effects 79 | . . . . . . . . 9 1 7 . . . . 7 32 23 Message Errors 20 | . . . . . . . . 3 1 2 . . . . 2 8 4 Matter Fused 15 | . . . . . . . . 1 . 1 . . . . 1 9 3 Heat Flow Errors 8 | . . . . . . . . 1 . . . . . . 1 3 3 Energy Discharges 11 | . . . . . . . . . . 2 . . . . . 4 5 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . . 3 . 2 . . . . 1 4 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 2 Misfires 4 | . . . . . . . . 1 . . . . . . 2 . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 308 | . . . . . 13 . . 185 . . . . . . . 23 87 Projectiles 185 | . . . . . . . . 185 . . . . . . . . . Explosions 123 | . . . . . 13 . . . . . . . . . . 23 87 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 359 | . 23 . . . 40 . . . . . . . . . . 34 262 Shots 10 | . 2 . . . 1 . . . . . . . . . . 1 6 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 841 | 60 240 60 4 . 206 99 60 439 . 194 199 . 356 446 199 426 841 Average Temperature 106 | 30 82 27 3 . 33 23 26 106 . 117 120 . 153 143 83 132 330 Received Heat Transfer 3810 | . 48 171 36 . 381 225 81 627 . 144 90 . 36 75 348 756 792 Effects 30 | . . . . . . . . 4 . . . . 4 4 . 5 13 Shutdowns 8 | . . . . . . . . . . . . . 1 2 . 3 2 Energy Bleed 6 | . . . . . . . . 2 . . . . . . . 1 3 Interference 8 | . . . . . . . . 2 . . . . 3 . . . 3 Matter Decay 3 | . . . . . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . . . . 2 . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations 6 | . . . . . . . . . . . 1 . 1 . 1 3 . Total Turns 82 | . . . . . . . . . . . 11 . 2 . 13 56 . Longest Duration 39 | . . . . . . . . . . . 11 . 2 . 13 39 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | 1 . . . . 1 . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . . . 1 . . 6 . . . . . 1 4 4 . Combat Hostiles 9 | . . . . . 1 . . 5 . . . . . . . 3 . Parts Melted 115 | . . 3 2 . 13 2 3 25 . 4 . . . 8 22 31 2 Heat Transferred 37290 | 37 977 851 555 . 4995 1739 740 6633 37 1665 629 . 111 2200 6389 8330 1402 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Peak Influence 2051 | 5 210 246 192 74 649 1121 561 2051 1121 . . . . 318 1667 1667 1959 Initial 1100 | . 3 81 95 74 28 238 441 392 1076 . . . . . 237 875 1100 Average 870 | 1 159 184 131 74 394 737 476 1351 1091 . . . . 214 1067 1170 1599 Maximum Alert Level 5 | . 1 1 . . 2 4 2 5 4 . . . . 1 5 5 5 Low Security (%) 11 | 100 37 58 100 100 10 . . . . . . . . 39 . . . Level 1 16 | . 62 41 . . 35 14 . . . . . . . 60 14 . . Level 2 15 | . . . . . 53 24 100 11 . . . . . . 7 . . Level 3 20 | . . . . . . 54 . 18 51 . . . . . 28 48 . Level 4 21 | . . . . . . 5 . 30 48 . . . . . 31 46 37 Level 5 13 | . . . . . . . . 38 . . . . . . 18 3 40 High Security 1 | . . . . . . . . . . . . . . . . 1 22 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . 1 . 2 4 3 . . . . . . 3 . 12 9 Investigation 8 | . . . . . . 3 3 . . . . . . 1 . . 1 Extermination 3 | . . . . . . . . . . . . . . . . 3 . Reinforcement 9 | . . . 1 . 1 1 . . . . . . . 2 . 2 2 Assault 14 | . . . . . 1 . . . . . . . . . . 7 6 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Distress Signals 11 | . . . . . 4 1 . . . . . . . 2 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 11 7 5 . 45 28 7 46 2 15 9 . 1 18 42 54 54 Peak Tracking Total 19 | . 6 2 2 . 6 5 3 9 1 9 4 . 1 5 8 8 19 Tactical Retreats 24 | . 2 . . . 2 2 1 5 . 1 . . . 1 3 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Traps Triggered 9 | . . . . . 1 2 2 3 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . Reused 4 | . . . . . 1 . . . . . . . . . . . 3 Traps Extracted 4 | . . . . . . . . . . . . . . . . . 4 Installed 7 | . . . . . . . . . . . . . . . . . 7 Triggered 4 | . . . . . 1 . . . . . . . . . . . 3 Most Traps Carried 15 | . . . . . . . . . . . . . . . . . 15 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Machines Disabled 39 | . . . . . 3 3 . 12 2 . . . 1 1 7 8 2 Max in Single Turn 2 | . . . . . 1 1 . 2 1 . . . 1 . 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Garrison Relay 11 | . . . . . . . . 5 . . . . . . 6 . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Machines Accessed 30 | . 2 . 1 . 8 5 3 2 . 1 . . 1 2 1 3 1 Terminals 19 | . 1 . 1 . 6 4 1 2 . . . . 1 . 1 1 1 Fabricators 2 | . . . . . . . 1 . . . . . . . . 1 . Repair Stations 2 | . . . . . 1 . . . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . 1 . Total Hacks 70 | . 4 . 3 . 18 13 9 6 . 1 . . 1 5 2 5 3 Successful 27 | . 3 . . . 11 3 2 1 . 1 . . 1 2 1 2 . Failed 43 | . 1 . 3 . 7 10 7 5 . . . . . 3 1 3 3 Catastrophic 11 | . . . 1 . 3 2 . 2 . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 41 | . 3 . . . 5 2 6 . . . . . . 3 3 13 6 Terminals 49 | . 3 . 3 . 15 9 5 6 . . . . 1 . 2 2 3 Fabricators 4 | . . . . . . . 2 . . . . . . . . 2 . Repair Stations 5 | . . . . . 2 . . . . . . . . 3 . . . Recycling Units 5 | . 1 . . . . 4 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . . . 2 . 1 . Terminal Hacks 14 | . . . . . 7 2 . 1 . 1 . . 1 . 1 1 . Record 1 | . . . . . . . . . . . . . 1 . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . 1 . 1 . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . 2 . . . . . . . . 1 . . . Scan Component 2 | . . . . . 1 . . . . . . . . 1 . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 4 | . 2 . . . 1 . 1 . . . . . . . . . . Terminals 4 | . 2 . . . 1 . 1 . . . . . . . . . . Botnet 3 | . 1 . . . 1 . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 1 . 6 4 3 2 . . . . 1 2 1 3 1 Full Trace Events 7 | . . . . . . 1 1 2 . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 1 . . . . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . . . . . 18 . . . . . . 24 1 . Machine Destruction 43 | . . . . . . . . 18 . . . . . . 24 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . 9 . 2 . . . . . . 8 Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Total Allies 52 | . . . . . . 12 . 11 . 2 . 8 . . 4 2 13 Largest Group 11 | . . . . . . 11 1 8 3 3 3 8 8 7 2 2 7 Highest-Rated Group 273 | . . . . . . 273 100 154 70 71 71 270 270 245 124 102 210 Highest-Rated Ally 100 | . . . . . . 100 100 32 28 30 30 41 41 41 62 51 70 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . 2 2 Light 1 | . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 7 | . . . . . . . . . . . . . . . . 6 1 DROP 1 | . . . . . . . . . . . . . . . . . 1 EXPLORE 5 | . . . . . . . . . . . . . . . . 5 . RETURN 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 302 | . . . . . . 114 . 38 2 4 7 . 2 59 16 21 39 Total Damage 7782 | . . . . . . 2531 . 1019 66 125 151 . 46 1832 588 507 917 Kills 75 | . . . . . . 33 . 6 . 2 2 . 1 16 5 3 7 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . 2 . 2 1 . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . 6 . Drone Recoveries 5 | . . . . . . . . . . . . . . . . 5 . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . 13 . . . Garrisons 2 | . . . . . . . . . . . . . . 2 . . . Patrols 9 | . . . . . . . . . . . . . . 9 . . . Reinforcements 2 | . . . . . . . . . . . . . . 2 . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Turns Passed 14810 | 126 356 358 176 197 1613 805 258 2080 145 1232 605 1536 610 696 1692 1699 626 Spaces Moved 7419 | 66 148 178 80 109 729 450 138 854 87 654 330 910 348 350 810 955 223 Core 4 | 3 . . . . . . . . . . . . . . . . 1 Treads 6269 | 63 148 178 80 109 729 450 138 810 87 654 330 910 348 265 803 167 . Legs 372 | . . . . . . . . 44 . . . . . 3 . 103 222 Wheels 774 | . . . . . . . . . . . . . . 82 7 685 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 152 156 155 160 160 160 165 165 105 120 105 105 Average Speed 156 | 155 160 160 160 160 154 154 156 163 160 160 161 165 165 158 159 133 138 Slowest Speed 400 | 160 160 160 160 160 160 156 156 240 160 160 165 165 165 330 160 160 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 30 40 12 23 75 74 6 94 4 75 60 90 79 12 86 44 26 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . 1 . . . 1 . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 . Scrap Searched 11 | . . . . . . . . . . 2 2 3 4 . . . . Spaces Dug 19 | . . . . . . . . 2 . . . . . . 17 . . Terrain Destroyed 496 | . 14 5 . . 26 . . 62 . . 11 . 30 . 19 101 228 Melee . | . . . . . . . . . . . . . . . . . . Projectile 46 | . . . . . . . . 4 . . 11 . 1 . 19 10 1 AOE 450 | . 14 5 . . 26 . . 58 . . . . 29 . . 91 227 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Gar Fac Ext Total 9343 | 82 211 212 106 132 1041 502 157 1244 91 782 363 944 375 436 1035 1193 437 Wait 531 | 4 29 13 5 24 139 8 2 41 2 2 9 9 21 51 85 66 21 Move 7403 | 65 147 177 79 108 728 449 138 853 86 653 329 909 347 350 808 954 223 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 82 | 4 2 . 1 . 15 2 1 12 . 1 1 2 . 4 11 8 18 Fast Attach 104 | 7 . . 3 . 16 2 . 20 . 1 3 9 1 3 9 19 11 Attach 72 | . 1 1 1 . 4 . 3 10 . 2 . . . 4 13 21 12 Detach 34 | . . . . . 3 . . 3 . . 1 . . . 10 9 8 Swap 42 | . 2 . 2 . 14 4 . 6 1 . 1 1 . 1 1 6 3 Drop 145 | . 2 . 4 . 28 8 1 34 1 . . 12 1 5 14 20 15 Fire 642 | 2 28 21 11 . 94 29 12 159 1 29 19 2 5 18 84 90 38 Melee 13 | . . . . . . . . . . . . . . . . . 13 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . . . . Rewire 258 | . . . . . . . . 96 . 94 . . . . . . 68 Trap 7 | . . . . . . . . . . . . . . . . . 7 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 471 | -10/Materials | Discovered new exit (range 8) 483 | -10/Materials | Entered Mines 597 | -10/Mines | Discovered new exit (range 12) 692 | -10/Mines | Core integrity fell below 50% 792 | -10/Mines | Assembled infested the area 797 | -10/Mines | Assisted by a Guerilla fighting off Assembled 841 | -10/Mines | Entered Materials 841 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -9/Materials | Discovered new exit (range 12) 1017 | -9/Materials | Entered Mines 1151 | -9/Mines | Build established: Scavenger-Mutant 1163 | -9/Mines | Discovered new exit (range 5) 1197 | -9/Mines | Learned location of Recycling (-8) 1214 | -9/Mines | Entered Materials 1214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -8/Materials | Discovered new exit (range 6) 1859 | -8/Materials | Repaired Lgt. Treads 2120 | -8/Materials | Discovered new exit (range 15) 2814 | -8/Materials | First assault squad dispatched 2827 | -8/Materials | Entered Storage 2868 | -8/Storage | Met 01-MTF 2890 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3181 | -8/Storage | Build established: Commander-Mutant 3381 | -8/Storage | Learned location of Armory (-3) 3405 | -8/Storage | Lost 5 allies 3511 | -8/Storage | Build established: Scavenger-Mutant 3555 | -8/Storage | Discovered new exit (range 14) 3632 | -8/Storage | Entered Factory 3632 | -7/Factory | Accompanied by 1 ally (01-MTF) 3632 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3637 | -7/Factory | 01-MTF left 3890 | -7/Factory | Identified exit to Garrison 3890 | -7/Factory | Entered Garrison 3899 | -7/Garrison | Triggered checkpoint 3941 | -7/Garrison | Garrison Relay disabled 4116 | -7/Garrison | Triggered checkpoint 4270 | -7/Garrison | Triggered checkpoint 4354 | -7/Garrison | Triggered checkpoint 4460 | -7/Garrison | Garrison Relay disabled 4478 | -7/Garrison | Triggered checkpoint 4568 | -7/Garrison | Discovered new exit (range 13) 4722 | -7/Garrison | Triggered checkpoint 4772 | -7/Garrison | Triggered checkpoint 4830 | -7/Garrison | Triggered checkpoint 4892 | -7/Garrison | Phase Generator disabled 4919 | -7/Garrison | Discovered new exit (range 3) 4982 | -7/Garrison | Garrison Relay disabled 5087 | -7/Garrison | Discovered new exit (range 15) 5152 | -7/Garrison | Rescued a captive Derelict 5155 | -7/Garrison | Rescued a captive Derelict 5190 | -7/Garrison | Triggered checkpoint 5213 | -7/Garrison | Garrison Relay disabled 5692 | -7/Garrison | Triggered checkpoint 5716 | -7/Garrison | Garrison Relay disabled 5724 | -7/Garrison | Lost 3 allies 5970 | -7/Garrison | Entered Factory 5970 | -7/Factory | Accompanied by 3 allies 6086 | -7/Factory | Discovered new exit (range 6) 6115 | -7/Factory | Entered Lower Caves 6115 | -7/Lower Caves | Accompanied by 2 allies 6121 | -7/Lower Caves | Met a Warlord Commander 6122 | -7/Lower Caves | Learned location of Warlord (-4) 6123 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6126 | -7/Lower Caves | Found Encrypted Comm Array 6143 | -7/Lower Caves | Learned location of 1 exit from Factory 6173 | -7/Lower Caves | Encountered a Warlord checkpoint 6215 | -7/Lower Caves | Spotted B-75 Beast 6667 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6753 | -7/Lower Caves | Destroyed 8 combat bots 6755 | -7/Lower Caves | Lost 3 parts (1p2u) 7022 | -7/Lower Caves | Build established: Mutant 7292 | -7/Lower Caves | Learned Factory trap positions 7307 | -7/Lower Caves | Discovered new exit (range 7) 7347 | -7/Lower Caves | Entered another Lower Caves area 7347 | -7/Lower Caves | Accompanied by 3 allies 7665 | -7/Lower Caves | Core integrity fell below 50% 7940 | -7/Lower Caves | Discovered new exit (range 5) 7952 | -7/Lower Caves | Entered Zion 8005 | -7/Zion | System corruption cleaned by Quarantine Array 8081 | -7/Zion | Build established: Scavenger-Mutant 8106 | -7/Zion | Learned location of 1 exit from Factory 8286 | -7/Zion | Learned Factory non-interactive machine intel 8515 | -7/Zion | Given the Hacking Drone Bay 8619 | -7/Zion | Found Prototype Energy Gun 8925 | -7/Zion | Imprinted 8927 | -7/Zion | Declared Zion's savior 9121 | -7/Zion | Found Prototype Processor 9121 | -7/Zion | Identified Exp. Targeting Computer 9124 | -7/Zion | Found Prototype Hackware 9124 | -7/Zion | Identified Exp. Hacking Suite 9128 | -7/Zion | Found Prototype Processor 9128 | -7/Zion | Identified Exp. Target Analyzer 9136 | -7/Zion | Found Prototype Processor 9136 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9141 | -7/Zion | Found Prototype Processor 9141 | -7/Zion | Identified Exp. Signal Interpreter 9146 | -7/Zion | Found Exp. Targeting Computer 9423 | -7/Zion | Discovered new exit (range 16) 9436 | -7/Zion | Build established: Mutant 9445 | -7/Zion | Gained Derelict followers 9488 | -7/Zion | Entered Proximity Caves 9488 | -6/Proximity Caves | Accompanied by 8 allies 9639 | -6/Proximity Caves | Spotted B-75 Beast 9653 | -6/Proximity Caves | Allies destroyed B-75 Beast 10045 | -6/Proximity Caves | Discovered new exit (range 8) 10098 | -6/Proximity Caves | Entered Factory 10098 | -6/Factory | Accompanied by 7 allies 10098 | -6/Factory | Evolved 2 slots: Weapon x2 10099 | -6/Factory | Identified exit to Lower Caves 10100 | -6/Factory | Identified exit to Factory 10100 | -6/Factory | Identified Storm Laser 10101 | -6/Factory | Loaded intel: 75 trap records 10102 | -6/Factory | Loaded intel: 203 non-interactive machine locations 10393 | -6/Factory | Build established: Gunner 10794 | -6/Factory | Identified exit to Garrison 10794 | -6/Factory | Entered Garrison 10970 | -6/Garrison | Triggered checkpoint 11025 | -6/Garrison | Discovered new exit (range 5) 11061 | -6/Garrison | Garrison Relay disabled 11080 | -6/Garrison | Triggered checkpoint 11124 | -6/Garrison | Triggered checkpoint 11215 | -6/Garrison | Destroyed 13 combat bots 11291 | -6/Garrison | Discovered new exit (range 11) 11338 | -6/Garrison | Triggered checkpoint 11377 | -6/Garrison | Garrison Relay disabled 11477 | -6/Garrison | Found embedded Infiltrators 11518 | -6/Garrison | Triggered checkpoint 11623 | -6/Garrison | Discovered new exit (range 11) 11624 | -6/Garrison | Triggered checkpoint 11641 | -6/Garrison | Garrison Relay disabled 11837 | -6/Garrison | Build established: Scavenger-Mutant 11846 | -6/Garrison | Triggered checkpoint 11893 | -6/Garrison | Garrison Relay disabled 11913 | -6/Garrison | Garrison Relay disabled 11991 | -6/Garrison | Garrison Relay disabled 12049 | -6/Garrison | Discovered new exit (range 8) 12179 | -6/Garrison | Rescued a captive Derelict 12181 | -6/Garrison | Rescued a captive Derelict 12328 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12486 | -6/Garrison | Entered Factory 12486 | -6/Factory | Accompanied by 1 ally 12538 | -6/Factory | Identified exit to DSF 12560 | -6/Factory | Spotted B-75 Beast 12585 | -6/Factory | Destroyed B-75 Beast 12836 | -6/Factory | First assault squad dispatched 13273 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 13274 | -6/Factory | Zion Recon squad teleported in 13380 | -6/Factory | Zion Hacker squad teleported in 13580 | -6/Factory | Build established: Gunner 13710 | -6/Factory | Terminal network hard line cut 13964 | -6/Factory | Core integrity fell below 50% 13990 | -6/Factory | Build established: Scavenger-Gunner 14070 | -6/Factory | Lost 3 parts (1n1u1w) 14136 | -6/Factory | Discovered new exit (range 15) 14155 | -6/Factory | High security lockdown imminent 14185 | -6/Factory | Entered Extension 14186 | -6/Extension | Disrupted transfer network 14253 | -6/Extension | Zion Light squad teleported in 14412 | -6/Extension | Lost 3 allies 14442 | -6/Extension | Found Prototype Protection 14442 | -6/Extension | Identified Zio. Weapon Casing 14453 | -6/Extension | Destroyed 15 combat bots 14459 | -6/Extension | Lost 6 parts (1n1u4w) 14535 | -6/Extension | First assault squad dispatched 14539 | -6/Extension | Energy Cycler disabled 14539 | -6/Extension | Rescued a captive Derelict 14539 | -6/Extension | Rescued a captive Derelict 14539 | -6/Extension | Rescued a captive Derelict 14539 | -6/Extension | Rescued a captive Derelict 14539 | -6/Extension | Rescued a captive Derelict 14540 | -6/Extension | Core integrity fell below 20% 14542 | -6/Extension | Rescued a captive Derelict 14553 | -6/Extension | Rescued a captive Derelict 14603 | -6/Extension | Lost 3 allies 14624 | -6/Extension | Destroyed 7 combat bots 14624 | -6/Extension | Lost 5 parts (2n2u1w) 14669 | -6/Extension | High security lockdown imminent 14681 | -6/Extension | Zion Trap Resupply teleported in 14749 | -6/Extension | High security lockdown engaged 14791 | -6/Extension | P-60 Hacker assimilated allied 6Y-ISZ(b) 14811 | -6/Extension | Destroyed by Tesla Bomb Trap Last Messages --------------- 14805_ Explosive Trap extracted. 14805_ Dropped Explosive Trap. 14805_ Installed Explosive Trap. 14807_ B-48 Gladiator triggered Explosive Trap. 14807_ An explosion rips through the floor. 14807_ Arm. Leg destroyed. 14808_ The unstable cave ceiling collapses. 14808_ Fission Core destroyed. 14808_ Phasing Sabre destroyed. 14809_ Dropped Tesla Bomb Trap. 14809_ Hvy. Beamcaster destroyed. 14809_ Installed Tesla Bomb Trap. 14810_ Critical hit (Burn: +37). 14811_ System corrupted: IFF burst signal emitted. 14811_ B-48 Gladiator triggered Tesla Bomb Trap. 14811_ A bubble of electromagnetic force engulfs the area. 14811_ 6Y-ISZ(b) destroyed. 14811_ Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????########???????????????????????????? | | #??????##??#### # # #########?????#??????????????? | | ##?????##### # / # ###??T###????????????? | | ##?????# # # /= # pg### #????????????? | | ########## # # / ! b =* #????????????? | | """"" = # % # % [###????????????? | | # ""T"" # #& @bb #%[# #??????????????? | | # ^ # ## gp g% #??????????????? | | + # # # gl #??????????????? | | # # #### # # # hx= !m ???????????? | | #^ ## ###### ### %! "????????? | | + * % == ####/* % "?????????? | | # [ ## ######+# ??# # %d ?????????? | | # * * =%% ? ## ???????? | | * # %% = #?#########??????? | | ###"""""" ####### % ! = #????????????????? | | ??# #?????? = = #????????????????? | | ??## ### ####?????? ====% #????????????????? | | ???##??##??????????? % ?????????????????? | | ?????????????????????? # ###?????????????????? | | ?????????????????????????# ??#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 49 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 5 Armor Coverage 450 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- Datajack | -8/Materials | Hacked Med. Reactive Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Wave Gun | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteAnalysisStick Manual? 0 Play Time 01:53:42 Cumulative 283.6 hours Start 2024.06.26 @ 22:00:30 End 2024.06.27 @ 13:23:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 268 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba3213fd-2a7d-4a81-9439-68a7729099bc