Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.26 @ 01:26:37 // Winter2022/Polymind Player: KTG-v3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (619) 619 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1550) 1550 TOTAL SCORE: 3429 Bonus ------- Polymind Skill 1350 Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 0/0 Energy 50/50 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Core Shielding > --- WEAPON (1) ------- Katana > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Melee Analysis Suite Core Shielding > --- WEAPON ----------- Katana > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Device Heat Sink Processor Melee Analysis Suite Protection Core Shielding Weapon Katana Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 4 1 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Highest Loss Streak 2 | . . . 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . . . 89 36 Engine 12 | . . . 13 . Treads 1 | . . . 2 . Leg 18 | . . . 20 . Flight 2 | . . . 2 . Device 4 | . . . 5 . Processor 10 | . . . 11 3 Protection 11 | . . . 12 16 Energy Gun 2 | . . . 2 . Ballistic Gun 3 | . . . 3 . Slashing Weapon 11 | . . . 11 16 Naked Turns 98 | . 67 14 17 . Heaviest Build 18 | . . . 18 3 Greatest Support 40 | 3 3 3 40 3 Greatest Overweight (x) 4 | . . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . . 1 1 Average Capacity . | . . . . 1 Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity 1 | . . . 1 1 Final Carried . | . . . . . Class Distribution -------------------- 69% | Duelist 19% | Sentry 6% | Cogmind 4% | Swarmer Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -10/Mines Duelist | -9/Materials Duelist | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 128 | . . . 128 . Remotely . | . . . . . Salvage Created 850 | . . . 850 . Parts 56 | . . . 52 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 16 | . . . 14 2 Melee 7 | . . . 5 2 Guns 9 | . . . 9 . Classes Destroyed 8 | . . . 8 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 4 | . . . 4 . Swarmer 3 | . . . 3 . Grunt 8 | . . . 6 2 Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Best Kill Streak 4 | . . . 4 2 Combat Bots Only 3 | . . . 3 2 Max Kills in Single Turn 2 | . . . 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1141 | . 83 17 935 106 Core 504 | . 83 17 338 66 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . . . 2 15 Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 50 | . . . 50 . Largest 2 | . . . 2 . Hottest 79 | . . . 79 . Shots Fired 89 | . . . 89 . Gun 89 | . . . 89 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 49 | . . . 49 . Thermal 40 | . . . 40 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . . . 12 . Robot Miss Streak 4 | . . . 4 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 75 | . . . 70 5 Core Hits 28 | . . . 26 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Burn 1 | . . . 1 . Sever 3 | . . . 2 1 Melee Attacks 25 | . . . 18 7 Impact . | . . . . . Slashing 25 | . . . 18 7 Piercing . | . . . . . Sneak Attacks 6 | . . . 4 2 Combat Hostiles 2 | . . . . 2 Follow-up Attacks . | . . . . . Damage Inflicted 1694 | . . . 1467 227 Guns 798 | . . . 798 . Cannons . | . . . . . Explosions . | . . . . . Melee 896 | . . . 669 227 Ramming . | . . . . . Kinetic 408 | . . . 408 . Thermal 390 | . . . 390 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 896 | . . . 669 227 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 123 | . . . 123 . Projectiles . | . . . . . Explosions . | . . . . . Melee 123 | . . . 123 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 23 | . . . 23 . Average Temperature 6 | . . . 6 . Received Heat Transfer 363 | . 51 9 240 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1073 | . . . 1073 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 271 | . 87 33 271 71 Initial 33 | . . 33 12 31 Average 76 | . 27 33 80 65 Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 87 100 Level 1 11 | . . . 12 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 6 2 27 3 Peak Tracking Total 5 | . 5 2 4 2 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 7 . 7 . Successful 6 | . 4 . 2 . Failed 8 | . 3 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 2 . 4 . Terminals 14 | . 7 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Branch Access Points 2 | . 1 . 1 . Locate Traps 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Track 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 3 . Non-combat . | . . . . . Combat 3 | . . . 3 . Robot Hacks Applied 3 | . . . 3 . find_shortcuts 3 | . . . 3 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 3 | . . . 3 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1545 | 12 67 14 1401 51 Spaces Moved 950 | 24 134 21 705 66 Core 488 | 24 134 21 243 66 Treads 45 | . . . 45 . Legs 389 | . . . 389 . Wheels . | . . . . . Hover . | . . . . . Flight 28 | . . . 28 . Fastest Speed 37 | 50 50 50 37 50 Average Speed 91 | 50 50 50 105 50 Slowest Speed 250 | 50 50 50 250 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 39 13 48 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1500 | 23 133 23 1248 73 Wait 479 | . . 3 476 . Move 946 | 23 133 20 704 66 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 50 | . . . 50 . Melee 25 | . . . 18 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 13 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Identified exit to Mines 80 | -10/Materials | Entered Mines 85 | -10/Mines | Discovered new exit (range 7) 92 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 94 | -10/Mines | Entered Materials 460 | -9/Materials | Core integrity fell below 50% 485 | -9/Materials | Core integrity fell below 20% 505 | -9/Materials | Discovered new exit (range 16) 530 | -9/Materials | Identified exit to Mines 572 | -9/Materials | Discovered new exit (range 15) 1495 | -9/Materials | Entered Mines 1546 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01412_ Sneak attack on T-07 Excavator. 01412_ Destroyed Imp. Terrain Scanner. 01412_ Destroyed Lgt. Ion Engine. 01429_ W-16 Scout sends out distress signal. 01429_ Y-45 Defender destroyed. 01439_ G-34 Mercenary destroyed. 01442_ Acquired 14 Protomatter. 01443_ Destroyed Lgt. Ion Engine. 01449_ W-16 Scout destroyed. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01496_ Sneak attack on G-47 Trooper. 01498_ Sneak attack on G-34 Mercenary. 01498_ G-34 Mercenary destroyed. 01504_ G-47 Trooper Lgt. Nuclear Core severed. 01505_ Melee Analysis Suite destroyed. 01506_ G-47 Trooper destroyed. 01507_ Acquired 19 Protomatter. 01510_ Acquired 12 Protomatter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????###??????? | | ????????????????##?????????######??????# ##?????? | | ???????????###### #??###### #????## #?????? | | ???????????? ## #????## #?????? | | ????????????????? g #????## """ #??#### | | ??????????????????????# gl ##????# """ #??# | | ??????????????????????## #????# """ #??# ## | | ???????????????????????## #????## #??# #? | | ????????????????????????#### #?????# ## ##??# #? | | ???????????????????????????# #?????# #?###???# #? | | ???????????????????????????# #?????# #???##### #? | | ???????????????????????????# #?????# #???# #? | | ???????????????????????????# #?????# ##### #####? | | ???????????????????????????# #####?# #????? | | ???????????????????????????# ### #######????? | | ???????????????????????????###### #??????????? | | ????????????????????????????????# #####??????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????## ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 17 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Evasion (%) 62 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Robots Controlled 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Allies . | . . . . . Classes Controlled 3 | . . . 3 . Average Host Suspicion 99 | . . . 99 96 Unsuspicious Activity . | . . . . . Returns to Shadow . | . . . . . Fuzzy Dispatches . | . . . . . Protomatter Created 88 | . . 10 47 31 Used 58 | . . . 58 . Decayed . | . . . . . Highest Spend 29 | . . . 29 . Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 7) L-31 Rogue (-9/Materials: 7) S-10 Pest (-9/Materials: 2) Game ------ Seed AnalysisAngularBlade Manual? 0 Play Time 00:07:27 Cumulative 42.1 hours Start 2022.12.26 @ 01:19:34 End 2022.12.26 @ 01:26:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/0/0/0/0/2/0/1 Lore% 37 Gallery% 49 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 805a6e6d-811d-4717-b980-cec044e95a0b