Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 22:24:20 Player: tsintsir Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2054) 2054 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 6137 Bonus ------- High Alert Combat Kills 38 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 243/450 Energy 59/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Compact Matter Pod Particle Charger > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Improved Propulsion Shielding Latent Energy Streamer Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Latent Energy Streamer Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Cesium-ion Thruster Small Matter Pod Particle Charger Reaction Control System Improved Propulsion Shielding Authchip [Propulsion] Improved Field Recycling Unit Particle Gun Improved Medium Laser Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Latent Energy Streamer Energy Gun Improved Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 1 1 Utility 2 | . . 1 . . . . 1 Weapon 1 | . . 1 . . . . . Parts Attached 57 | 6 3 30 1 3 1 2 11 Power 11 | 1 1 7 . . . 1 1 Engine 9 | 1 1 6 . . . . 1 Core 2 | . . 1 . . . 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 . 5 . . . . 4 Treads 5 | 2 . 3 . . . . . Leg 2 | . . 2 . . . . . Wheel 2 | . . . . . . . 2 Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 15 | 1 1 5 1 2 . 1 4 Device 5 | . 1 1 1 . . . 2 Storage 6 | 1 . 1 . 2 . 1 1 Processor 2 | . . 1 . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . 2 . . . . . Artifact . | . . . . . . . . Weapon 20 | 2 1 13 . 1 1 . 2 Energy Gun 4 | . . 4 . . . . . Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 9 | 2 . 6 . . 1 . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . 1 2 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 30 | . . 13 . . . 4 13 Power 6 | . . 2 . . . 1 3 Propulsion 9 | . . 3 . . . 1 5 Utility 5 | . . 4 . . . 1 . Weapon 10 | . . 4 . . . 1 5 Highest Loss Streak 7 | . . 7 . . . 4 5 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 3 5 6 7 11 10 11 Power 1 | . 2 1 2 2 1 . . Propulsion . | . . . . . . 1 1 Utility 3 | . . 1 . 1 3 4 5 Weapon 3 | . 1 1 4 4 5 5 3 Tool/Special . | . . . . . . . . Unused Backups 7 | . . 1 . 1 . 1 4 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . 1 . . . . 4 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 98 92 91 94 100 87 66 Engine 8 | . 14 6 . 10 11 9 6 Core 3 | . . 4 11 . . 8 2 Treads 15 | . 28 15 22 22 22 16 2 Wheel 1 | . . . . . . . 5 Device 8 | . 12 8 13 10 11 8 5 Storage 15 | . 14 11 11 18 22 18 14 Processor 2 | . . 5 . . . . 5 Energy Gun 2 | . . 8 11 3 . . . Energy Cannon 5 | . . 3 . 2 11 9 5 Ballistic Gun 15 | . 24 15 11 18 22 17 4 Ballistic Cannon 1 | . . . . . . . 7 Launcher 2 | . 3 4 11 8 . . . Peak Build Rating 42 | 6 7 16 16 21 24 26 42 Average Rating 21 | 4 6 12 15 14 23 25 32 On Entrance 14 | . 6 7 15 16 21 24 25 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 Naked Turns 220 | . . . . . . . 220 Heaviest Build 59 | 12 15 30 28 44 44 49 59 Greatest Support 40 | 40 40 40 40 40 40 40 20 Greatest Overweight (x) 19 | . . 7 . 1 1 2 19 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 Average Capacity 12 | 6 8 9 10 13 15 15 13 Most Carried 14 | 3 5 9 7 10 13 13 14 Average Carried 8 | 1 3 5 6 7 11 10 11 Final Capacity 15 | 8 8 10 10 15 15 15 5 Final Carried 12 | 3 4 7 6 8 12 10 3 Class Distribution -------------------- 34% | Scavenger-Skirmisher 26% | Skirmisher 15% | Scavenger-Gunner 13% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1968 | 255 189 631 . 100 162 100 531 Remotely . | . . . . . . . . Salvage Created 2210 | 87 229 957 . . 44 293 600 Parts 119 | 1 11 57 . . 1 7 42 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 8 | . 2 3 . . . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 39 | . 3 21 . . . 5 10 Guns 22 | . 1 17 . . . 1 3 Cannons 7 | . . 2 . . . . 5 AOE 7 | . 2 1 . . . 2 2 Classes Destroyed 11 | 1 3 5 . . . . 2 Worker 6 | . . 2 . . . 1 3 Builder 10 | . 1 2 . . . . 7 Tunneler 1 | . . 1 . . . . . Recycler 6 | 1 2 2 . . . . 1 Watcher 3 | . 1 1 . . . . 1 Swarmer 7 | . . 7 . . . . . Grunt 20 | . 3 9 . . . 5 3 Brawler 1 | . . 1 . . . . . Sentry 5 | . . 4 . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 5 | . . . . . . . 5 Best Kill Streak 9 | 1 3 9 . . . 5 8 Combat Bots Only 7 | . 2 7 . . . 5 2 Max Kills in Single Turn 5 | 1 2 2 . . . 2 5 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . 1 1 . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 343 | . 19 157 . . . 21 146 Missed 62 | . 5 17 . . . 1 39 Hits 281 | . 14 140 . . . 20 107 Melee 2 | . . 2 . . . . . Projectile 279 | . 14 138 . . . 20 107 Critical Strikes 10 | . . 1 . . . 2 7 Damage Taken 4031 | . 188 1582 . . . 425 1836 Core 1048 | . 6 264 . . . 63 715 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 97 . . . 34 88 . Volleys Fired 166 | 1 27 73 . . 1 13 51 Largest 3 | 2 2 3 . . 1 3 2 Hottest 141 | 40 50 141 . . 23 108 121 Shots Fired 317 | 2 36 161 . 2 1 24 91 Gun 229 | 2 28 141 . 2 1 23 32 Cannon 72 | . . 13 . . . 1 58 Launcher 16 | . 8 7 . . . . 1 Special . | . . . . . . . . Kinetic 217 | 2 28 98 . 2 1 23 63 Thermal 67 | . . 43 . . . . 24 Explosive 14 | . 8 5 . . . . 1 Electromagnetic 19 | . . 15 . . . 1 3 Robot Hit Streak 11 | 2 5 11 . . 1 3 6 Robot Miss Streak 6 | . 3 4 . 1 . 6 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 173 | 2 24 84 . . 1 16 46 Core Hits 104 | 1 16 39 . . 1 15 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . Critical Strikes 9 | . . 7 . . . 1 1 Burn 6 | . . 5 . . . . 1 Destroy 2 | . . 1 . . . 1 . Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5961 | 28 707 1717 . . 16 836 2657 Guns 2042 | 28 224 1148 . . 16 278 348 Cannons 1034 | . . 185 . . . 8 841 Explosions 2885 | . 483 384 . . . 550 1468 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2237 | 28 224 754 . . 16 278 937 Thermal 877 | . . 394 . . . . 483 Explosive 1243 | . 483 343 . . . . 417 Electromagnetic 1604 | . . 226 . . . 558 820 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . 4 4 4 4 4 13 Average Corruption 5 | . . 4 4 4 4 4 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 114 | . . 5 . 30 16 7 56 Message Errors 30 | . . 1 . 8 4 4 13 Matter Fused 19 | . . 1 . 4 2 . 12 Heat Flow Errors 13 | . . 2 . 5 . . 6 Energy Discharges 12 | . . . . 3 3 1 5 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 15 | . . 1 . 4 3 2 5 Data Loss (major) 7 | . . . . 3 1 . 3 Misfires 2 | . . . . 2 . . . Alerts 8 | . . . . 1 3 . 4 Misdirections 3 | . . . . . . . 3 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 265 | . . 34 . . . 12 219 Projectiles 110 | . . 9 . . . . 101 Explosions 155 | . . 25 . . . 12 118 Melee . | . . . . . . . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 183 | . 20 4 . . . 110 49 Shots 5 | . 1 1 . . . 2 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 556 | . 6 541 . 274 . 75 556 Average Temperature 157 | . 2 154 . 116 . 35 191 Received Heat Transfer 1290 | . 93 531 . . . 216 450 Effects 31 | . . 16 . . . . 15 Shutdowns 4 | . . 2 . . . . 2 Energy Bleed 3 | . . 1 . . . . 2 Interference 10 | . . 3 . . . . 7 Short Circuit 2 | . . . . . . . 2 Damage (minor) 4 | . . 4 . . . . . Damage (major) 6 | . . 6 . . . . . Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 6 | . . . . . . 4 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 2 | . . 1 . . . . 1 Heat Transferred 2111 | . . 1369 . . . . 742 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 791 | . . . . . . 191 600 LE Corruption 12 | . . . . . . 3 9 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 3 | . . . . . . . 3 Low Security (%) 85 | 100 100 100 100 . 100 100 50 Level 1 9 | . . . . . . . 34 Level 2 1 | . . . . . . . 5 Level 3 2 | . . . . . . . 9 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 728 | 5 128 111 16 . 5 129 728 Initial 55 | . . 40 16 . . . 55 Average 76 | 1 23 42 11 . . 13 214 Influence Increases 2129 | 5 167 607 . . 5 181 1164 Destroy 0b10 Robot/C 780 | . 60 420 . . . 100 200 Destroy 0b10 Robot/NC 135 | 5 20 40 . . 5 5 60 Destroy Leader 226 | . 22 102 . . . 20 82 Disable Machine 420 | . 30 15 . . . 45 330 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 238 | . 35 30 . . . 11 162 Partial Spotted 30 | . . . . . . . 30 Lose Combat Pursuer 150 | . . . . . . . 150 Influence Decreases 1407 | 5 69 663 36 6 5 58 565 Entered New Map 158 | . . 58 26 6 . . 68 Time Decay 963 | 5 69 479 10 . 5 28 367 Lost Part 286 | . . 126 . . . 30 130 Squads Dispatched 15 | . 1 2 . . . 2 10 Investigation 2 | . . 1 . . . . 1 Extermination 5 | . . . . . . . 5 Reinforcement 5 | . 1 1 . . . 2 1 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 2 | . . 1 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 5 26 . . . 9 28 Peak Tracking Total 7 | . 2 7 . . . 5 5 Tactical Retreats 7 | . . 1 . . . 1 5 ECM-based Alert Blocks 3 | . . 2 . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . . 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 29 | . 2 1 . . . 3 23 Max in Single Turn 8 | . 1 1 . . . 2 8 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 9 | . 1 1 . 5 . 1 1 Terminals 3 | . 1 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 62 | . 2 3 . 50 . 2 5 Successful 56 | . 2 1 . 50 . 2 1 Failed 6 | . . 2 . . . . 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 7 | . 2 3 . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 55 | . 2 1 . 50 . 2 . Record 49 | . . . . 49 . . . Prototype ID Bank 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 1 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 7560 | . 865 1403 35 808 621 2144 1684 Optics 684 | . . 684 . . . . . Terrain 1684 | . . . . . . . 1684 Seismic 186 | . . 186 . . . . . ECM 5462 | . 865 989 35 808 621 2144 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 9125 | 80 956 1443 35 1375 621 2405 2210 Spaces Moved 3161 | 44 204 491 22 780 256 328 1036 Core 407 | 7 . 13 . . . . 387 Treads 2291 | 37 204 427 22 780 256 328 237 Legs 51 | . . 51 . . . . . Wheels 396 | . . . . . . . 396 Hover 15 | . . . . . . . 15 Flight 1 | . . . . . . . 1 Fastest Speed 50 | 50 160 160 160 160 240 240 50 Average Speed 179 | 142 160 172 160 174 240 257 151 Slowest Speed 1000 | 160 160 400 160 240 240 320 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 31 36 7 91 52 19 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 259 | . 32 27 . . . 19 181 Melee . | . . . . . . . . Projectile 9 | . . . . . . . 9 AOE 250 | . 32 27 . . . 19 172 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 6365 | 59 799 970 22 797 263 1867 1588 Wait 2858 | . 561 321 . . . 1518 458 Move 3154 | 43 203 490 21 779 255 327 1036 Hop . | . . . . . . . . Pick Up 63 | 9 3 29 . 5 4 3 10 Fast Attach 7 | . . 2 . 1 1 . 3 Attach 67 | 6 3 32 1 5 . 4 16 Detach 20 | . 1 9 . 4 1 . 5 Swap 3 | . . 2 . . . 1 . Drop 27 | . 1 12 . 3 1 1 9 Fire 166 | 1 27 73 . . 1 13 51 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 742 | -10/Materials | Discovered new exit (range 16) 1037 | -10/Materials | Entered another Materials area 1037 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1554 | -9/Materials | Destroyed 7 combat bots 1557 | -9/Materials | Lost 7 parts (1p2n1u3w) 1779 | -9/Materials | Lost 3 parts (1p1n1u) 1813 | -9/Materials | Core integrity fell below 50% 2221 | -9/Materials | Discovered new exit (range 14) 2296 | -9/Materials | Build established: Scavenger-Tank 2480 | -9/Materials | Entered Mines 2507 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2509 | -9/Mines | Discovered new exit (range 5) 2515 | -9/Mines | Entered Exiles 2558 | -9/Exiles | Met 8R-AWN 2584 | -9/Exiles | Met EX-HEX 2646 | -9/Exiles | Met EX-DEC 2703 | -9/Exiles | Visited The Gauntlet 2807 | -9/Exiles | Build established: Scavenger-Gunner 2909 | -9/Exiles | Learned location of Zion (-7) 3034 | -9/Exiles | Discovered new exit (range 12) 3137 | -9/Exiles | Met EX-BIN 3167 | -9/Exiles | Aligned with FarCom system 3169 | -9/Exiles | Given EX-Vault access code 3426 | -9/Exiles | Opened EX-Vault 3469 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3547 | -9/Exiles | Found Latent Energy Streamer 3890 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3890 | -9/Exiles | Entered Mines 4180 | -8/Mines | Build established: Scavenger-Skirmisher 4343 | -8/Mines | Discovered new exit (range 9) 4511 | -8/Mines | Entered Materials 4511 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 6690 | -8/Materials | Lost 4 parts (1p1n1u1w) 6817 | -8/Materials | Discovered new exit (range 16) 6916 | -8/Materials | Entered Factory 6916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6971 | -7/Factory | Build established: Skirmisher 8798 | -7/Factory | System corruption reached 10% 8842 | -7/Factory | Core integrity fell below 50% 8853 | -7/Factory | Lost 4 parts (1p2n1w) 8916 | -7/Factory | First assault squad dispatched 8917 | -7/Factory | Core integrity fell below 20% 8933 | -7/Factory | Lost 5 parts (1p1n3w) 9126 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- different Cogmind experiences, including for example gaining XP, or fighting alongside another Cogmind, and many more. Read about these modes and how to activate them in the manual under Alternative Rules. Connecting with Scanalyzer... Current location identified: Factory >>Insert(Latent Energy Streamer) Scanning Latent Energy Streamer... ALERT: Suspicious activity at Scanalyzer F001. Dispatching Investigation squad. System corrupted: Heat flow error (+149).